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#the dinosaurs' biggest secret was just. being bird relatives.
dappercritter · 4 years
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ATOM Vol.1: Tyrantis Walks Among Us! An Honest Review
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I have long waited for the chance to read William Cope’s (AKA @tyrantisterror​) giant monster mash passion project, and as of last Christmas I finally had my chance. The first volume of The Atomic Time of Monsters (AKA A.T.O.M.), Tyrantis Walks Among Us! is every bit the big fun love letter to classic giant monster movies from across both sides of the Pacific that the author has touted on his blog many times. However, although there is a lot of love that evidently went into this story, and plenty of fun to be read, I would not say it’s the best kaiju story I have ever seen, in print or otherwise. Of course, to expect perfection from anything is unfair, but it’s not perfection I’m looking for: it’s consistency. Consistency, particularly of ideas and presentation, has been one of the kaiju (the ever popular Japanese name for “strange/giant monster”) genre’s biggest problems since it first began—be it keeping worldbuilding consistent with themes, or keeping the quality of one shot of the giant juxtaposed monsters consistent with another. Sadly, readers will find that Tyrantis Walks Among Us, for all it’s charms and bravado, suffers from similar inconsistencies.
 The premise of the first entry in the A.T.O.M. series follows many well-worn tropes from the standard giant-size creature: set in an offshoot of postwar 50’s world, a mysterious earthquake linked to nuclear testing has revealed a subterranean lost world filled with mysterious radioactive crystals and (what else) giant monsters to the world. As the menagerie of prehistoric creatures make their way across the surface, gobbling up and/or stomping on the unlucky extras in their path, the government scrambles to gain control of the unprecedented situation, sending in scientists, men in black, and the military. The heroes of the story are the sole scientist smart enough to understand the gravity of the situation, their intrepid band of friends, and the good giant monsters who befriend the humans while fighting off the bad monsters to protect their world. Opposing them are crooked government men who refuse to listen to reason and more menacing monsters driven by hunger or simple malevolence. What follows is a mash-up of almost everything giant monster movies prior are made of: giant monster fights, quirky humans bouncing off each other while trying to stop corrupt governments from worsening the situation, discovering strange lost worlds and encountering the creatures that inhabit them, and even encounters with alien and robot monsters.
 What makes the seemingly formulaic Tyrantis Walks Among Us! stand out is it’s personality. The first volume of ATOM is an affectionate homage, but it’s also a something of a send-up and evolution of the giant monster movie. Not only is every giant monster trope treated with a mix of earnest excitement and tongue-in-cheek wit, embracing both the inherent impressiveness and absurdity of the subgenre in the same breadth (including more than a few references to a selection of giant monster films past, some more subtle than others), with a heaping helping of satirical edge in it’s depiction on atomic era America. Elevating this satirical edge is the colourful human cast, whose personalities, talents, and backstories make them some of the most memorable civilians you’ll ever see in a kaiju series while also giving the story its political punch. Dr. Mina Lerna, the human protagonist and paleontologist turned local giant monster expert, who grapples with sexism and ignorance in her quest to make her voice heard—a voice which is telling everyone to stop trying to kill every monster they see and listen to reason—and come out of her shell; Henry Robertson, an African-American reporter for the United Nations News Organization (a cheeky homage to the oft-maligned American cut of the original King Kong vs. Godzilla) who, with Dr. Lerna’s help fights back against the racial bias trying to keep him quiet to offer current and true coverage of the protagonist’s quest to unlock the mysterious of the kaiju; as well as Gwen Valentine, a spunky homage to activist actresses such as Marylin Monroe in her prime, who after being rescued from certain death in a monster-inhabited cavern, offers some much-needed close friendship, good publicity, and funds to Dr. Lerna and their cause. The more villainous humans opposing them also present some amusement and self-awarness, such as the mysterious vindictive government agent J.C. Clark who prioritizes secret government agendas over transparency and honesty, or “Doctor Brick Rockwell,” a machismo meathead straight out of a camp American monster movie who barely passes for a scientist hired as a talking head to perpetuate willful ignorance—as well as sexism—for the government amidst the monster situation.
Of course, this IS a giant monster story and the kaiju side of the cast deserves special mention as well. Despite being deriving from the all-too familiar archetypes you could expect from giant monsters (i.e. dinosaurs, insects, spiders, and reptiles on a giant scale), the monsters A.T.O.M. stand out from the crowd thanks to their colourful characteristics. The majority of which are “Retrosaurs”: alternate history based dinosaurs that evolved from Loricata, a group of ancient reptiles that included the first crocodylians, as opposed to birds and more or less resemble the terrible lizards as they were depicted in older illustrations such as those created by Charles R. Knight. Chief among them is the star monster, Tyrantis, a standard giant green fire-breathing dinosaur but with an out-and-out heroic complex and a goofy side, showing compassion for his fellow monster and human companions, as well as having a tendency to greet new friends and foes by boisterously charging into battle. Joining him are Tyrantra, a even more impressive red-hued female of Tyrantis’s genus, the tyrannopyrodon (i.e. the fire-breath-enabled Retrosaur equivalent to tyrannosaurs); Gorgolisk, a gigantic frilled serpentine creature who serves as the steadfast guardian of the Earth and the mysterious inhabitants of its hollow earth; and Bobo, a big pink and blue quasi-arachnid with a soft heart and a surprisingly playful disposition. The monsters opposing them are no slouches either, such as Ahuul, a ravenous pterosaur-like Retrosaur who takes sadistic delight in swooping down on smaller prey; Myrmidants, a swarm of gigantic fire ants who fight for their colony with equal parts duty and ferocity; and The Terror, a blue-tinted rival Retro  Tyrant who—without giving anything away—only becomes more of a monster as the story continues. Special mention also goes to a giant scorpion, a giant mothman-themed invader, a deadly duo of a giant wasp and mantis, and an entire island of Retrosaurs of almost every species.
 However, as previously stated, for all it’s charming characters and progressive political statements, the first volume of A.T.O.M., like its forebearers, sadly falls prey to the issue of inconsistencies. Everything from the writing itself to the logic of this world suffers from occasional dips in quality to outright plot holes. The first and most noticeable is the abundance of grammatical errors, and while the majority of the novel is tightly written in very sense of the word, I couldn’t help but notice that every few pages there was incorrect punctuation or a misspelled word, which gave a somewhat rushed impression. Another oddity is the sexuality of Dr. Lerna who develops an affectionate attraction to Ms. Valentine, despite the author confirming in a post on the author’s blog made several years before the novels completion, claiming Lerna was aro-ace (found here)—this is more of a metatextual nitpick and if the author made her an asexual lesbian, it’s still quite a progressive choice in that it offers that minority some representation shows ace folk can still pursue romantic relationships—however, it still can’t help but think think it would have been just as valuable to give aro-ace people some representation as well, rather than seemingly backpedalling on a prior statement on a character’s sexuality. Another distraction is how the story seems to be at odds with itself over anthropomorphizing the monsters, where in some scenes they are written with fairly animalistic traits in mind, wherein others they treated as if they were almost cartoon characters. (e.g. Tyrantis breaks into caveman speak in a postscript picture to advertise some more other novels—relatively harmless but jarring nonetheless.) But the most bothersome inconsistencies by far are concerned with the science of the novel. Specifically, despite possessing a narrative that pushes for embracing science and learning, throughout the novel there are numerous instances where outdated biological and paleontological theories are treated as scientific truths, such as when Bobo’s inability to swim is chalked up to the old misconception that spiders breath through their skin and would drown when but in water. But the most damning example would have to be the Retrosaurs, who despite originating from a completely different evolutionary line, largely resemble past media depictions of dinosaurs more than anything else, inaccuracies at all. It could have been fascinating to explore how familiar species such as ornithopods and sauropods would appear if they were derived from ancient archosaurs (i.e. the grand group from which crocodilians originate). This discrepancies between artistic license and science makes it hard to tell just how much of the author’s intent for the origins of these alternative dinosaurs was driven more by a desire to replicate the aesthetic of prior depictions of prehistoric creatures and movie monsters than a wholly original exploration in speculative biology.
 As critical as may be, I do not want to completely discount the author’s efforts. I enjoyed the first entry in the adventures of the mighty Tyrantis and the impeccable Dr. Lerna from start to finish. As a wholly affectionate parody of the great giant monster subgenre, it’s almost everything I could have wanted it to be! What’s more, I would like to see the ATOM series reach its full potential. However, due the author’s attitudes towards modern science and tendency towards error, I don’t know if this series will ever reach that potential. Tyrantis Walks Among Us! is good as a creative comical take on the classic kaiju story with a progressive sociopolitical punch, but as a scientifically conscious evolution of the genre that birthed it, it falls as flat as the tail of a Retrosaur, and it seems it will stay that way—sticking close to the ground and only occasionally swinging upwards.
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Truly Tropical! Some of games best beaches.
The image of a beach is often a sandy tropical paradise. Palm trees, tropical fruit, oceans, birds and wildlife. Of course, let’s not count the blistering hot sand and sunburns. In games, the beach level is often an early level, it symbolizes fun and relaxation as opposed to difficulty. This is not always the case however. I have lived either on or near a beach for the near entirety of my 22-year life. To celebrate where I came from, I present to you a list of beaches in video games! Grab your sunscreen, your umbrella and your towel and get ready to get sandy!
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Emerald Coast (Sonic Adventure) Ah, the first level of sonic Adventure. This level is set on a tropical beach and a series of islands and stone pillars. Four of the six characters have a stage here. As sonic, Tails and Gamma, you race over sandbars and jump from boardwalk to boardwalk. As big you just…fish…but it looks nice at least! Spike traps litter some paths, a lighthouse stands tall and proud on the islands, and a giant whale is in the mood for some sonic food. Overall, as the first true 3d sonic level, it does a good job! The music is great too!
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Beach Bowl Galaxy (Super Mario Galaxy) A fun tropical beach that Mario can visit during his intergalactic adventure. This small area is primarily underwater. The surface is of several islands and a cliffside that overlooks the bowl. Underwater there are pillars of rock, some giant eels, and penguins taking fishing lessons. Try to jump onto the rope swing and dive in! Overall this level is small but fun.
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Treasure Trove Cove (Bajo Kazooie) Every time I hear about the levels in this game, people talk about this one. This level is a great example of a good beach level. The music fits, the palm trees, the boss crab, the pirate ship… A lot of cool things can be found in this level, including new moves! Now be careful swimming out into the water, because there is a very hungry shark that wants to eat you. On the top of the level is a lighthouse. So this level seems great for exploration and I can see why its considered one of the most iconic beach levels.
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Destiny Island (Kingdom Hearts) Ah, where it all began. Destiny island is the first level of the original kingdom hearts. This tropical island served as a hangout for the main characters, Sora, Riku and Kairi. Also some final fantasy characters can be found here too. A small island that serves as a tutorial, Riku was not content with just this small island and wanted to go somewhere else, in a weird twisted way he got his wish. The island was swallowed by darkness, and was only restored at the end of Sora’s first journey. The island would later appear in future installments, but Sora has yet to return to his home. So this island represent the humble beginning to what will eventually become one of the biggest franchises of the past 20 years.
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Phon Coast (Final Fantasy XII) The Phon coast is one of the many locations you will traverse in order to reach the end goal in FFXIII. This coast is one of the few places where the main characters relax for a bit. Some hunters have set up shop here and the concept of rare game is introduced here. Along the sandy shores are many treasures and many monsters, be careful because some of them can fly. Even though you will come back here often for the rare hunter quest, the overall beach is often left unvisited. Enjoy it while you can.
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Virmire (Mass Effect) This planet is a tropical paradise with massive waterways and cliffsides. On any other day it would be nice to kick back and enjoy the beach, unfortunately today is not a good day. The planet is under siege and its up to commander Shepperd to confront the main antagonist here. The commander and his allies will have to fight their way through an army of Geth soldiers, and even confront a reaper, in order to reach the end goal. In the end the villain gets away anyway… However this battle remains as the most memorable moment from mass effect 1 for me.
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The Beach (Donkey Kong Country Returns) The beach isn’t just a level, but an entire world to traverse in the wii game. True to its title, this level is primarily set on a beach. This beach has boardwalks, wooden contraptions, caves and sunken ships. Giant crabs patrol the beach and will attack the Kong duo. After overcoming a barrage from a pirate ship, a giant squid attack and dodging tidal waves you will be able to face the boss. This level is some tropical fun and a good romp.
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Ryoshima Coast (Okami) One of the largest areas in the Okami series. This coastline houses a city and several npcs. Cliffs, beaches and trees dot the coast. Initially it is cursed and has to be cleansed in order to explore. The ocean is home to a sunken ship that is said to hold treasures. Unfortunately for everyone, the sea dragon is rampaging and causing havoc. A lagoon can be found nearby too. This place is beautiful and is visited relatively early in the Okami game.
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Sunny Beach (Spyro 2 Ripto’s Rage!) This beach is home to some peaceful turtles that are being captured alive by poachers. The majority of this level is underground or in caves, but there is a beach there as well. In this level Spyro will help guide baby turtles to safety and defeat the poachers that want to turn them into stew. Explore every nook and cranny of the underwater portions to find all the gems. Once the level is complete, the baby turtles will be safe once again.
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Outset Island (Wind Waker) The beginning of Wind Waker takes place in Link’s home island of outset. This small tropical island is primarily a beach with a forest on the very top. A relatively quiet island that is far away from the more populated areas, and thus it does not see much action. Link’s adventure starts when his little sister is kidnapped by a giant bird that comes to this island. Later on, a mythical creature makes their home here as well. The inhabitants are friendly towards Link as well, giving a sensation of home. This island is also home to a special secret dungeon.
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The beach (Pokemon Snap) The first and arguably the most iconic level in Pokemon snap. This tropical trail has a decent amount of pokemon to take pictures of. Some pokemon won’t be exposed until later on, so this level will be revisited often. The beach is sandy, the ocean has a Lapras that occasionally raises its head. There are grass patches with pokemon hiding within them and some creeks and ponds as well. This level serves as a great tutorial, not fast pace or extremely hectic with who to snap a picture of. It remains one of my personal favorite beach levels of all time.
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Ash Lake (Dark Souls) A truly cinematic area, quite a shame its optional. This small portion of the game is primarily a sandbar that connects some giant trees suspended in a large calm lake. Upon your first visit, a large menacing Hydra will antagonize you until it has been dealt with. This area is calm and almost eerily serene, after said hydra is dispatched of course. Be careful going into the trees because basilisk make their homes there. At the end of the long sand bar is one of the last everlasting dragons, who will give you the ability to join a covenant. There is not much to gain from coming here, but the experience alone is worth the time.
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Cape Claw (star fox adventures) A jungle peninsula full of boardwalks, secrets and of course, beaches. This location is visited later in the game and is home to some enemy soldiers. Explore through sandbars, waterfalls and ruins to find the treasures of the area, including bars of gold! There is a friendly dinosaur here as well that Fox can talk to. Eventually there will be a temple that needs to be navigated as well. This level, or zone as it would be considered, is a great beach level. Tis a shame people don’t seem to view this game very fondly.
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Goo lagoon (Spongebob battle for bikini bottom) Ahh, Goo Lagoon… This level is one of the first levels in the childhood classic spongebob game. This level takes place on a beach and on a boardwalk. You’ll have to navigate over platforms, redirect beams of light and play mini-games a plenty. Be careful though, because none of the characters can swim, so the water, or goo more specifically, is an obstacle. Some new enemies will pop up here as well.
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Sentinel Beach (Jak and Daxter) One of the first levels of Jak and Daxter takes place on a beach. Some grassy cliff aligns this coast as well. A waterfall and a pool that is safe for swimming. Some ruins can be found farther back on the coastline. Be weary of the hermit crab enemies. There are some blue eco vaults here to allow some sky-high jumps, use them to explore the rock pillars. Overall this is a fun easy beach level, just take care not to swim out to far or else you might not make it back.
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Wam Bam Island (Borderlands 2) One of the most colorful locations on planet Pandora. Wam Bam island would be a vacation paradise, if said vacation was full of pirates, monsters, cannibals and assassins. A giant sea monster resides here, just itching to do battle with the vault hunters. On top of that, some assassins have been hired to take out the dwellers but they… lets just say they failed at their job. The few locals here are just like anyone else on Pandora, crazy. So have fun in the sun. explore an underwater tunnel, fight giant crabs and try not to meat your end by the hands of the locals.
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Well that was fun wasn't it? Hope you don’t feel burned out or have sand in your eyes! Next time we are gonna look at some characters, who you may ask? Well lets just say they all share one thing in common, and that is a love for miniguns.
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