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#sunset riders arcade
bluestarrob91art-blog · 4 months
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Games I beat in 2023.
I just wanted to draw something for each game I beat in 2023. In requote from my main post, I leave a comment or two on each game.
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randomisedgaming · 4 months
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Screenshots from the 1991 Konami arcade title:
Sunset Riders
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anthonyvaccarelli · 10 months
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Sunset Riders streamed by tondagossa
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k9arcade · 1 year
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Konami Sunset Riders (1991) Arcade Gameplay.
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allgenretrocade · 2 months
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https://rumble.com/v4gmg1w-all-gen-retrocade-ep.70-sunset-riders.html
All-Gen Retrocade Ep.70: SUNSET RIDERS
Get ready for some wild west arcade action tonight, folks!
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alpha-beta-gamer · 3 months
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Deathwish Enforcers: SE is a bombastic arcade action game inspired by Sunset Riders and 70's action movies!
Available now on Steam
Gameplay Video:
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dynared · 7 months
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Lost in the New York Comic Con hustle and bustle including the first trailer for the Scott Pilgrim anime, Good Burger II: Do you want Good Fries with that? (Not the title but I am curious) and an Ultraman Blazar stage show that actually was filled to capacity, there was a little panel for something called the Nacelleverse, a ground up project from the Nacelle company with the goal of bringing numerous disparate franchises together.
And the panel really should have been recorded, because it was a very interesting TED Talk about how a company makes a franchise and how creatives build a shared universe from the ground up.
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Seems easy enough, right? Well, the first thing they need to do is get some licenses people care about, or barring that, licenses that are available. And they got…well they got licenses.
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There are a lot of moving parts in creating a universe. Finding partners in weird places, like how the Biker Mice from Mars reboot is actually a co-production with Ryan Reynolds of all people, building mythology where there was none and adapting it where there is one, and then finding a buyer for your show. For instance, while Roboforce had no real mythology and the writers built a story from the ground up (a very meta tale about a line of robots that were supposed to be the next big thing, only to be confined to menial work when a newer, superior line of robots completely upstaged their debut, which is essentially what happened to the 80s toy line when it was released opposite the Transformers). Biker Mice, meanwhile, was popular enough that people know what they were about, so in that case it’s more about bringing in the hot dog and (root) beer loving rodents and their story into the shared universe. Same with the Cowboys of Moo Mesa, a real thing that existed and even had an arcade game from Konami of all people (the game was a blatant but surprisingly playable Sunset Riders clone). Then there’s stuff like the Great Garloo, a Creature from the Black Lagoon looking guy with no story to speak of, being given the personality of a wisecracking comedian that happens to resemble the Creature from the Black Lagoon.
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The panel was 10/10, would recommend to anyone the least bit interested in understanding how a franchise works. But I don’t know if that means the Nacelleverse will be the big franchise that they want it to be.
Unfortunately, while shorts and ads are online, along with the website, I don’t have the one thing that ties this whole thing together. The opening for Roboforce from Cartoon Conrad. As per their discussion, they specifically went with Conrad to make a loud, Western style opening with an opening theme song that bludgeons you over the head with the blunt end of the show’s premise.
Knowing the way these things go, by the time Biker Mice comes out and is ready to air, Hasbro will have an Energon Universe cartoon animated by Studio Trigger.
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trevlad-sounds · 4 months
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Sunday 31 December Mixtape 409 “Falling Patterns”
Ambient, Electroacoustic, Electronic, Downtempo, Trevlad Sounds Wednesdays & Sundays. Support the artists and labels. Please subscribe so future shows can bloom. https://linktr.ee/trevlad
Trevlad Sounds-Welcome in you wonderful listener 00:00
Lo Five-Falling Awake 00.31
Francisco Nicosia-Atardecer en El Palmar 06:40
Dark Fidelity Hi Fi-12 Fracture Shades 10:53
Pabellón Sintético-Mother 01 15:06
Binaural Space-Brave New World 17:11
Listening Center-Seafront Process 21:32
Jesse-Astral Waters 26:20
Secret Circuit-Stillitude 31:45
Charles Uzzell Edwards-Project Pocono 32:40
Piero Umiliani-Penombra 35:49
Helado Negro-Sound and Vision 38:43
Edgar Froese-Panorphelia - 2012 Remaster 41:12
Golden Brown-Wide Ranging Rider II 49:50
Panabrite-Arcade 56:19
Keith Kenniff-There Was Loveliness 59:14
Thomas Bangalter-Mythologies- VII. Treize Nuits 1:01:52
Polypores-Until You Observe It, It Isn’t There 1:07:31
Louis Cole-Hawaii 1:11:41
Under Allt-Purpur 1:13:18
Luke Sanger-Monday Misfit 1:17:09
Rogg-Slapp Av 1:22:07
Uncle Fido-They Try Culpability 1:24:51
Bart Hawkins-Susanna at Sunset 1:26:53
Wave Temples, Justice A. Gonzalez-Key of Life 1:33:53
Ozbolt-Wilderness 1:35:44
Christ-Breathe Between Sleep - Remastered 1:37:46
Monsters At Work-Magic Morning 1:43:47
Deliquescent Crystals-The Pattern Stone 1:45:34
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xolta · 1 year
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Arcade Recommendations
Xolta's big ass arcade game recommendations list
Beat em ups: Alien vs. Predator Armored Warriors Finale fight Volince fight Teenage mutant Ninja turtles: turtles in time The Punisher Dungeons and Dragons: Shadow Over Mystara Battle Circuit Cadillacs and Dinosaurs Golden Axe: The Revenge of Death Adder The Simpsons X-Men Night slayers Gauntlet Legends Guantlet Dark Legacy Golden Axe
Fighting: Killer Instinct 1&2 Marvel Super Heroes Marvel Vs. Capcom 1&2 Mortal Kombat 1-3 Samurai Shodown Super Street Fighter II: Turbo The King of Fighters 2000 Virtua Fighter 1&2 X-Men Vs. Street Fighter Red Earth Dark Stalkers Soul Blade/edge Soul caliber The Last Blade Street Fighter Alpha 3 Guilty Gear XX: Accent Core Monster Maulers Primal rage X-Men: Children of the Atom
Light Gun: Rail chase House of the dead 1-3 Virtual cop CarnEvil Jurassic park: the lost world Point Blank Crypt Killer Alien 3: The Gun The Ocean Hunter Time Crisis 1&2 Beast Busters Jurassic Park
Platformers: Bubble Bobble Magic Sword Donkey Kong Donkey kong jr Mario Bros vs Ballon fight vs super mario bros Strider Wild West C.O.W.-Boys of Moo Mesa Dig Dug Congo bongo Joust Q bert Frogger
Racing: Cruis'n Blast Cruis'n Usa F zero Ax Daytona USA 1&2 Super hang on Out run Out runners Virtua Racing Star Wars Episode 1: Racer Crazy Taxi Sega Rally Championship 1&2 Hydro Thunder Mario Kart Arcade GP 1&2 Alpine Racer outrun 2(2006) Manx TT Super Bike Aqua jet
Shoot em ups: Centipede Millipede Galaga In The Hunt Space Harrier Defender Moon patrol Zero wing Robotron: 2084 Sinistar Star Wars Trilogy Arcade Asteroids
Run and gun: Metal slug(series) Sunset riders Mystic Warriors Mercs Nitro Ball Shock Troopers Smash T.V. Berzerk Frenzy
Maze: Pacman Mrs. pacman Lady bug Mr. Do!
Ball rollan: Marbel madness Super monkey ball
Sports: NBA Jam NFL Blitz
Others:
Pinball
skiball
wack mole
Air hockey
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kontextmaschine · 9 months
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The '90s retro project waiting to be made is an anime off the Sunset Riders arcade game. You'll be like "holy shit, was that a Wild West C.O.W.-Boys of Moo Mesa reference?"
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POSITRON PUDDLES UST DISK 1: TENNA STUDIOS SOUNDTRACK
All of the following are just names. no actual music has been made.
Kris, where the hell are we?
Set of Dust and Dunes (The semi-abandoned “Sherrif Pine” set. Acts as the starting area of the chapter)
Sherrif (what one would expect to be a theme of a recurring character. However they are immediately launched off stage by what looks to be an off-brand power ranger)
Undyne (Undyne’s overworld theme. They are the off-brand power ranger)
Rider of Justice (Undyne’s battle theme. Oh it looks like it was a kamen rider reference not power rangers.)
Into the sunset (a post battle theme after undyne accidentally gets blown away by a barrel of dynamite.)
DON’T ADJUST YOUR SET (Tenna intro theme)
Troublesome Tenna (Tenna Overworld theme)
Cathode’s Crew (The Shadowmen’s theme)
Obvioustrap.oog (a stinger that plays when Susie falls for an obvious moss-based trap)
Getting Back Up (Toriel’s theme. Because after you have fallen down, you have to get back up.)
Green room (… Listen what do you expect me to say its GREEN ROOM we ALL know what green room is)
Sheen’s Shop (a shop theme for the green room shop run by a familiar dinosaur)
Tenna Studios Plaza (the “hub world” of this chapter. A spire of wood and metal is in the distance, surrounding the dark fountain. You are filled with the power of family and fluffy boys.)
Mountain King Overture (A rearrangement of “in the hall of the mountain king” that plays in the first part of the “Mountain King” Set. Similar in tone to bergentrükung)
YOUR HOST, GRENDEL GNOMOID (The overworld theme for the main antagonist of the “Mountain King” set: A deranged game show host who is an old garden gnome that Asgore left behind by accident.)
Set of Gardens and Games (Another rearrangement of “In the hall of the Mountain King”, but more upbeat and similar in tone to “It’s Showtime”)
SUSIEZILLA (after being shrunk down by magic liquid, you face off against Susie, who was just told this was a monster movie set)
We used to have a stealth section, but it sucked so here are minigames (A sped up 8-bit version of “Sneaking” that plays in what was very clearly meant to be a stealth section that is now an arcade where each minigame you beat gives part of a key that opens the door to the next room)
THEY OPENED THE DOOR, KNOCK THEIR SOCKS OFF BOYS! (A chase variant of Cathode’s Crew that plays after you unlock the arcade door and run to the next section)
HeroesReunited.oog (A quick jingle that plays after you finally meet back up with susie.)
SPIN THAT WHEEL (you are given a chance to win, and that chance is spinning that wheel)
SetComplete.oog (a jingle that plays when you beat a set)
Green Room Movement (So the green room acts like the willy Wonka elevator, did I mention that?)
Set of Sales and Shadows (the theme of the shopping network set, where the gimmick is there is no gimmick)
Cornered! (the theme that plays when the Cathode crew attacks during the end section of the shopping network set)
A Grim Grinning Ghoul (Kreepy’s Introduction theme. After beating two of the sets, if you have the shadow crystals from Jevil and Spamton, You can see them standing behind a rusted gate)
Set of Cosmos and Calamity (The theme of the space set, which you must go through with Susie. Keep the audience happy.)
Cosmic Commander Roulx (Oh shit he’s back. he’s gonna be in every chapter, isn’t he?)
INTRUDER ALERT (Plays when the Cathode Crew board the ship)
Set of Baking and Brutality (the theme of the cooking set, which forces you to bring along toriel. Hope they like snail pie)
Well, there’s your problem: too many snails! (plays when the Cathode crew somehow gets the snails to revolt)
Crew Crusher (the slowed down rude buster, plays when you FINALLY actually fight the Cathode Crew)
GRAB AND DASH, BOYS! (a VERY sped up rude buster that plays when Toriel gets kidnapped after beating the final set.)
Mansionkeyget.oog (a jingle that sounds similar to the Kirby 1-up jingle that plays when you obtain the mansion key the Cathode Crew dropped when kidnapping Toriel. They only seem to drop it if you have encountered Kreepy before.)
Off the Beaten path (a distant sounding version of Tenna Studios Plaza. Plays on the path towards the House of Happy Haunts.)
It’ll Come right back to Ya! (the “overworld theme” of Kreepy K. Rawly. You never exactly see them unobscured until the fight however)
House of Happy Haunts (A song that one would expect to play in a funhouse. While upbeat, something about it just sounds… off. It uses the Dialtone/circus motif)
Mirror Mania (A chase theme that plays in the Hall of Mirrors when a distorted reflection chases you)
The one who pulls the strings makes It ring (the song that plays just before Kreepy’s fight when you accidentally destroy the shadow mantle)
HAUNTED BY YOUR PAST (Kreepy K. Rawley’s battle theme. Has a variant that plays whenever TAL is on the field)
Exorcised by your future (Kreepy K. Rawley’s post fight theme.)
Tenna Towers (The castle theme of the chapter)
Tenna Talk {starring tenna} (a talk show section)
THE RIDER OF JUSTICE RIDES AGAIN! (a pre-undyne rematch theme)
BUT WITH A GUN THIS TIME! (Undyne rematch theme)
Should have been more careful with that thing (Didn’t she know she could shoot an eye out with that?)
Freedom Fountain (An ambient theme that plays right before Tenna’s final fight)
FRIDAY NIGHT DEATH SLOT (The Chaos King/attack of the killer queen equivalent)
Fade to Light (the theme that plays when everybody wakes up)
My Funky Town (it’s My Funky Town.)
Crystal Corner (Where all the secret bosses hang out after you beat/spare them!)
A Weird Deal (Do you really want to take it? Only plays if you have done snowgrave in the same save file)
Chap4Weirdrouteunlock.oog (…You took the deal. You monster.)
The edge is getting thinner (The end chapter theme. Credits do not roll after this chapter).
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boysplanetrecaps · 1 year
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just some thoughts about the Switch performance
after the cut
So I was thinking about it, and as much as I enjoyed the Switch performance, I think that piling a big, bright, silly concept on top of an already genre-bending song was just too much of everything, you know? 
Hear me out. What if, instead of being… spirits? question mark? from a video game…? in a day glow arcade… 
They’re styled kind of like Exo in this performance off Kokobop, minus the frizzy hair. They’re wearing simple low-rider sneakers. They look clean and healthy.  They might have on some leather bracelets or things like that.
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The stage is set up to look like a tropical beach at sunset, like could they make it look like there's sand under their feet somehow? And at a key moment we change to night time on the beach instead, and there's a bunch of twinkle lights on the palm trees that light up.
The boys are playful and charming, just like they are in the dance practice. 
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Right? 
And then during TaeRae’s adlibs at the end, the sun comes up again!
What can I say, I have a vision. 
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crossoverquest · 1 year
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For @geckosquid and @bergeronprocess
Pretty Cure and Crossover Quest All-Stars: The Bomber Girls Cures’s OST
Approaching The Bomber Girls Cures:
Butch Cassidy & The Sunset Riders from Sunset Riders for the Sega Genesis
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Vs. Cure Cavalry
Train Stage 2 Theme from Sunset Riders for the Sega Genesis
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Vs. Cure Arrow
Mountain Stage 2 Theme from Sunset Riders for the Sega Genesis
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Vs. Cure Quick Draw
“Draw Your Gun!” from Sunset Riders for the Sega Genesis
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Bunk Bed Junction vs. all of the Bomber Girls Cures, The Bomber Girls Cures vs. Spoiled Custard
Cheerio, Old Chap - The Great Petal from Sunset Riders for the Sega Genesis
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Stage Clear: The Bomber Girls Cures
“Yuppie!” from Sunset Riders for the SNES
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Gig Over: The Bomber Girls Cures
Hic Jacet from Sunset Riders for Arcades
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I chose Sunset Riders music because it’s a game that takes place in the Wild West and because I think that the Bomber Girls Cures would like that game’s protagonists.
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allgenretrocade · 2 months
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Coming this week on a brand new episode of All-Gen Retrocade, premiering this Friday at 8 PM/ET. Only on Rumble.
https://rumble.com/c/c-1720233
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betagarci · 2 years
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Como siempre se dice, todos echamos de menos aquella #konami clásica. Aquella que parecía tener un buen hacer infinito, con joyas en las máquinas de #8bits, #16bits, #32bits… y #arcade. Joyas como el tan presente #sunsetriders, una delicia jugable con un maravilloso port a #supernintendo y una visión diferente en #megadrive. Es cierto que puede que no llegue a las cotas de las versiones para Arcade o Super, pero que tiene alma propia y es divertido. We all miss that classic #konami. An incredible company with infinite good work and jewels on 8, 16, 32 bits... and arcade machines. Gems like Sunset riders, a playable delight with a wonderful port to #snes and a different point of view for megadrive. A different vision but with his own soul and fun to play. #palcom #sega #nintendo #retrocollective #retrocollectivespain #instagamer #retrogamer #instagamerspain #runandgun #cowboy #arcades #tako #parodius #recreativa https://www.instagram.com/p/CeBfR39omim/?igshid=NGJjMDIxMWI=
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juegosjuegos-pe · 3 months
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Si eres de los fanáticos de los juegos arcade, debes conocer Sunset Riders. Al mejor estilo de vaqueros, es una de las opciones más frescas y entretenidas que puedes encontrar en minijuegos gratis. Lo más interesante de todo, es que puedes jugar con varios amigos para aumentar mucho más la diversión. Veamos un poco más sobre uno de los juegos arcade vaqueros más interesantes de la historia. Una aventura salvaje en el Lejano Oeste: Información general Sunset Riders es un juego tipo arcade creado en el año 1991 por Konami. Se caracteriza por ser tipo run and gun, lo que te permite controlar al personaje mientras corre y dispara continuamente en un ambiente de movimiento. Este juego maneja el mismo estilo gráfico que Teenage Mutant Ninja Turtles y, como es de esperarse, se desarrolla en el Lejano Oeste. Este juego arcade vaqueros se puede disfrutar en dos modalidades: 2 a 4 jugadores. Para el año 1991 fue uno de los atractivos más importantes de Japón. Entre 1992 y 1994 se llevó el juego a las consolas. Cabe mencionar que la versión vaqueros Super Nintendo estuvo mucho mejor diseñada. Además, la receptividad de los jugadores fue mucho más evidente. Gráficos y sonidos destacados Entre otras cosas interesantes, Sunset Riders tiene animaciones con un toque humorístico. Podrás ver desde forajidos consumidos en el fuego y vaqueros que son acompañados de damas. Cada situación cuenta con animaciones que no intervienen con la jugabilidad. Gracias a esto, la experiencia de rom snes Sunset Riders te hace sentir como si estuvieses en el mundo real, mucho más allá de lo que sucede gráficamente hablando. El sonido destaca con una banda sonora de acción que nos lleva directamente a la aventura. Con una entrada épica en que el sonido del viento nos lleva al juego, tenemos el repunte de sonidos característicos de este tipo de juego. Un run & gun clásico con mucha acción: reglas del juego Sunset Riders cuenta con una escena ficticia inspirada en el Viejo Oeste de América. En medio de esta escenografía 4 pistoleros buscan sus ganancias tras eliminar a los forajidos más solicitados del Lejano Oeste. No hay una historia como tal en vaquero snes rom, sino la recolección de recompensas de alto valor mientras acabas con peligrosos delincuentes del Oeste Salvaje. Al iniciar cada nivel, podrás ver al forajido al que le corresponde turno y el valor de la recompensa si consigues capturarlo. Puedes atraparlo vivo o muerto, pero siempre terminará muerto (relativamente). La particularidad de Sunset Riders tiene que ver con el enfoque en los disparos. Tienes la oportunidad de disparar en 8 sentidos, deslizarte para evitar las balas enemigas y realizar múltiples saltos acrobáticos en techos y más. Si bien tenemos mucha acción, no debes preocuparte si chocas con tu enemigo en Sunset Riders pues no morirás. La fatalidad llega de la mano de las balas, los puentes y algunos otros obstáculos. El juego cooperativo ideal para hasta cuatro jugadores Como destacamos antes, una de las mayores ventajas de Sunset Riders es que tienes la oportunidad de jugar en equipo de hasta 4 jugadores. Sin duda alguna, el juego cooperativo permite que la experiencia sea mucho más interesante y entretenida. Este tipo de juegos arcade vaqueros, te permite elegir entre 4 personajes clásicos: Billy, Bob, Steve y Cormano. Cada personaje tiene características distintivas. Billy y Steve llevan consigo revólveres. Cormano utiliza una escopeta y Bod lleva un rifle. Si decides jugar con tus amigos, cada uno debe elegir un pistolero. Ten presente que los disparos del rifle y la escopeta tienden a ser más lentos, pero su alcance es superior. Por ello, este tipo de arma es la mejor si quieres eliminar al enemigo con más precisión. Características de los personajes La mejor forma de sacar provecho a Sunset Riders es elegir el mejor personaje para capturar a los enemigos. Veamos las cualidades de cada uno de los vaqueros: Steve: este vaquero es el más veloz de todos.
Si consigue un power up Sunset Riders, su revólver se convierte en dos armas que generan disparos en diferentes direcciones. Billy: es eficaz y hábil, por lo que no puede faltar en un buen equipo de vaqueros. Al igual que Steve, puede convertir su arma en dos si obtiene un power up. Bob: el francotirador del equipo y el más tranquilo de todos. Su experiencia le permite usar uno o dos rifles con mucho alcance. Cormano: es el más despiadado con una escopeta lista para capturar enemigos. Si bien tiene disparo lento, cuenta con gran alcance. Fase de bonos en Sunset Riders Vaqueros Super Nintendo integra algunas características especiales que aumentan mucho más la diversión. Sunset Riders tiene un nivel de bonos en que debes disparar a todos los bandidos que aparecerán en la pantalla. Por cada acierto, acumulas puntos para obtener una vida extra. En el tiempo de bonus debes eliminar en total a 50 enemigos. La buena noticia es que estos enemigos no pueden dispararte. Puedes ingresar en esta ronda de bonificación tras superar los niveles 2 y 5. Lo mejor y lo peor de Sunset Riders Como cualquier juego Sunset Riders snes rom, cuenta con ventajas y desventajas que debemos destacar. Veamos las más importantes, a continuación: Lo mejorLo peorUn juego entretenido de principio a finLa fase de bono es simple y repetitivaSe puede jugar en modalidad multijugadorNo hay secuelasMuchos escenarios de juego Sunset Riders: un clásico que ha aguantado bien el paso del tiempo Como los grandes lanzamientos de la época, Sunset Riders ha trascendido muy bien a través de los años. Por ser un juego clásico de Konami, siempre encontrarás jugadores dispuestos a aventurarse en unas partidas, sobre todo cuando se completa un equipo de 4. Sin duda alguna, rom snes Sunset Riders se trata de una buena opción para disfrutar de una experiencia de juego inmersiva con el mejor aire de los años 90. síguenos en Instagram
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