I just realized that the Upply have known Cole has elemental abilities or at the very least possessed magical abilities since Dungeon Crawl and yet they just. Don't question it. Granted it could absolutely be because Fungus knows magic but Fungus's magic and Cole's magic are two completely different types of magic. It's sort of implied that Fungus is a D&D type wizard/sorcerer (I put both of them in there because it's unknown how innate his abilities are to him, and if they are innate {meaning he was born with them and didn't have to learn them} then his class would be a sorcerer, not a wizard) but Cole's magic comes, quite literally, from the world around him (as do the other elemental masters' abilities aside from Amber). Fungus's magic also focuses on the use of fungi for magical purposes and as a result his magic doesn't appear to be able to work without some sort of fungi.
Cole however? Cole can just touch the ground and find a way out of Rock-Bottom and the Upply don't even question it. I am the MOST shocked about Plundar not questioning it tbh.
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Thunsheer 15th, Alabaster Lyceum, Emon
What a curious place to stumble into Art’s past… they always travel so light, I was sure we were bound to trip over some of their tossed baggage. Lo and behold! It was kind of illuminating, and also unpleasant.
Out of our little troupe, Art and I tend to butt heads the most. I haven’t been too fond of their letting their fancy put the rest of us in danger—what with killing in cold blood and shooting fireballs on stealth missions to name a couple of grievances. A wild card is a liability.
But—not that they haven’t been reckless—but… maybe I was too harsh. I kind of get it now, their “I do what I want” flair, now that I grasp where they’re coming from. Now, I get they were trying to reach into thin air and pull down the stars, to sprinkle the mundane with otherworldly beauty, to be infectious, to explain themself and be understood.
Here, they were shackled, and what caged creature doesn’t revel in the flight? Frolic their way headfirst—recklessly, yes!—into newfound freedom?
And they’re trying to do better. They’re trying to pause, they’re trying to take a breath. Maybe they’re starting to feel a little understood and maybe they're learning to extend that curiosity to others. I have to let that effort, most of all, mean something, right? Otherwise, what’s the point?
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So you're playing a D&D class
(had these thoughts while thinking about CR character builds, but relevant to D&D in general).
Here's just a brief list of three questions per class that are intended to be helpful if you're playing that class and are working on fleshing out that aspect of your character. Note that I'm only covering officially published classes for 5e. If you're a blood hunter I am just going to assume you know what you're about, and if you're a mystic then you are beyond help or hope. Also, obviously, there's way more to a character than their class! But understanding why the character is that class is pretty crucial to overall character build.
Artificer:
Did the magic come first or did the tinkering come first?
Did you apprentice or were you self-taught?
What do you dream of creating - or if you don't, what outside goal drives your creations?
Barbarian:
Is rage a cultural or family trait, or is this unique to you?
What do you feel like when you rage?
What do you feel your purpose is, outside of combat? Do you have one or are you not sure? (note - feel free to ask this about other martially focused classes, but barbarians skew especially hard towards combat skills above all others)
Bard:
What led you to be able to tap into the echoes of creation (not guaranteed for all artists!)
What is your medium, and how did you come to it/learn it?
You have a ton of skills - how did you acquire them?
Cleric:
What is your relationship with the deity/entity/concept that grants you your powers?
Since many sources have multiple domains, why this domain specifically?
What does your worship look like?
Druid:
Is your relationship to nature cultural, or personal?
What drew you to your circle?
How do you feel about wildshape? Is it a tool available to you, or an enjoyable experience?
Fighter:
Who trained you or how did you pick up your skills?
What led you to focus on fighting? Is there something you wished to attack or to protect?
Fighter is REALLY modular/subclass dependent, so dig into your subclass; if you're a champion, the 'what is your purpose outside combat' from Barbarian may apply, but if you're say, an eldritch knight or rune knight, you may have had two teachers and should dig into that.
Monk:
Who trained you?
What does Ki feel like for you?
Not a question, but: with the caveat that I know very little about martial arts, I do think that having a concept of the martial art style your monk uses is a huge help in bringing the character to life.
Paladin:
What drew you to this oath?
What continues to motivate you?
You're in a very versatile role; which part speaks to you the most- do you see yourself more as a protector? a healer? is the versatility itself what matters?
Ranger:
How did you learn your nature skills?
What is your relationship to your magic?
Why are your favored terrain and enemy what they are?
Rogue:
How did you learn to pick locks?
Did your thievery/stealth come as a necessity for survival, or was it a choice?
As with bard - what specifically led you to develop the skills you have?
Sorcerer:
When did your powers first manifest? If it was not when you were very young, what were you doing beforehand?
Are you interested in where your powers came from? How far would you go to learn about them? Or do you already know?
What would you do if your powers disappeared?
Warlock:
What led you to make the pact - even if it was accidental or a trick?
How do you feel about your patron generally?
Because warlock is truly very modular - that is, extremely reliant on the boon and evocations for flavor, analyze the choice of evocations and boon. If you picked agonizing blast, why specifically did your warlock want to make eldritch blast stronger? What drew your character to the blade vs. chain vs. tome?
Wizard:
What role do wizards play in your society?
How were you trained?
What do you most desire to learn or achieve?
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