Christmas in July! Sonic Christmas Blast is a 1996 holiday special that is largely a continuation of Adventures of Sonic the Hedgehog. While the characters and style draw from AoStH, Princess Sally from Sonic the Hedgehog SatAM makes a silent appearance. The special was commissioned as a tie-in with the Sonic X-Treme and was originally titled An X-Tremely Sonic Christmas. When Sonic X-Treme was cancelled, a new port of Sonic 3D Blast was created in its place and this special because Sonic Christmas Blast as a result
So many people asked me for this model sense original creator left DA. So to make things simpler I just reuploaded this model so anyone that wants it can get it without having to dm me for it.
Okay, i finally did it!! She's so little ajaja so I could eat her🧐 I sculpted it in a blender and made it in two days, if ya interested!!
(fan fact: The YAPII sound in this video is my voice AJAJA)
As a result, I was so overworked that I got sick((. And now I’m lying with a fever and hallucinating at night...
I had such stupid hallucinations, you know, and my brain screamed random thoughts about SatAM and how to develop the plot for 3 hours. Because I watched a few episodes of Sonic 1993 before I went to bed XD
Rusty Ruins Zone [Act 1 & 2] (Sonic 3D Blast/Sonic 3D: Flickies’ Island [Saturn, 1999])
Out of all the Sonic franchise music in this list, both Acts of this zone earn my top favorite label! Act 1 fulfills the emotion and nature on top of some nice Synth, I just hafta hand it to that Piano Roll at the very beginning! What you get afterwards are a mix of Synth Strings and reverb-filled Pianos, with a subtle Bass and mysterious “voices” on occasion, all piecing together a peaceful yet mysterious environment that implores you to explore!
Act 2 is where it gets even better in some regards! A faster Drum rhythm, a Piano that trades some of its reverb for energetic melodies, indicating an increased level of intensity and emotion, while preserving the beauty of Act 1 to its fullest, plus a bit of Saxophone, cuz why not? That’s probably why I love certain PMD dungeon themes in their “2nd half” variants too; they know a lot on how to keep the intended atmosphere in the midst of the chaos that “spiced up” versions of earlier tracks usually introduce, with little to no exceptions, all while standing out in their own right.
As the final track to represent the Sonic franchise, of course I’d pick the most atmospheric one to end it on the best note according to my personal preference; if this game’s got your preferred style of Sonic music, you might wanna stick around, because detailed atmospheres like this is what my music taste ultimately centers around! And if not, my VG music masterlist I’m planning to present early next year, has lots of other Sonic music as favorites; 6 entries wasn’t even close to fitting them all, so you can look forward to that too! ¡Adiós!