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#samurai warriors 4 empires
atemourisan · 1 year
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Samurai Warriors 4 Empires Okuni's unique dialogue [1/??]
Hear me out, ik I planned on using this blog to post my art, but posting photos doesn't hurt right? Plus I decided to post Okuni's unique dialogue in this hack and slash role-playing game because I love this girl so much idc what people say. ❤️ But without further ado. Here's what I can post for now since I don't have everything lmao.
Okuni's unique dialogue with Motonari.
Can I just say it rn that I ship these two so much? Here, Okuni seems to want to take Motonari on a date to Izumo but Motonari wants to go but he's like "maybe later after this fight is taken care of?"
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Okuni's lines with Takakage
I swear, Takakage is acting like Belle from Beauty & The Beast when Beast shows Belle the library but he wonders if it's what Izumo is, and realizes that's Amago territory he cannot go there until Chugoku is unified by the Mōri.
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Okuni's unique lines with Matsunaga Hisahide
Ngl I wish it was basara Matsunaga she was talking to because Basara Matsunaga is sexier and more intriguing. Musou Matsunaga brags way too darn much about being the villain of the sengoku jidai but little fun fact: irl Matsunaga being the villain of the sengoku jidai isn't factual.
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Okuni's unique lines with Date Masamune
Okuni! Not when Mego is around! But ofc some can say "Okuni is finding Masamune cute unlike his mom Yoshihime. " But ofc another little fun fact: Most of what is said about Yoshihime is just stories and a ton of them come from edo period literature. And ofc it's made to make Masamune's story more interesting. Anecdotal I'd say.
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Okuni's unique lines with Katakura Kojuro
This is so funny for anyone who loves Katakura Kojuro be he musou Kojuro or basara Kojuro (basara Kojuro is hotter).
I ofc checked out these lines for a really sweet friend of mine who loves Kojuro since I have ideas planned for Okuni meeting basara characters lmao
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Okuni's unique lines with Lady Hayakawa
And this is why a pansexual woman like myself calls Okuni "The LGBTQ+ Musou Icon" as no matter the character's gender, Okuni will still find you alluring. 🩵 But ofc I'm more into shipping Lady Hayakawa with Kai 🩵❤️.
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Okuni's unique lines with Chosokabe Motochika
I may end up updating this part but Okuni flirting with Motochika the emo Rockstar goth boy of the series 🩵🖤. Tbh I feel like their lines here are a read lmao. Because think about it!
"Play me a sing and I'll show you the dance of death.
I will take you... to your funeral."
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red-garden · 6 months
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Young Gods, Old Blood
ROTTMNT AU by Red Garden
Setting
◦ High Fantasy
◦ Magic, mythic creatures, alchemy
◦ Warlock magic system: mages make deals with gods, devils and beasts to use their magics
◦ 7 (6) continents known- Aldera, Kufyteu, Ignosios, Y’Theaka, Mbano-o, Kibuxia, Unock
◦ Kingdoms, empires, feudal states, tribal leagues, and anarchistic communes
◦ Main characters- April, Casey, Casey Jr, Sunita, Draxum, Hueso, Piel, Hypno, Warren, and Big Mama
Overarching plot-
Casey is out to destroy the Foot with the power of the dark armor. Little does she know that the Spider Empress is looking for the same relic so she can extend her empire across the globe. There are forces far greater than they can imagine wrapped up in the dark armor- old gods waking from slumber, ancient warriors hidden away, and at the heart of it all, The Crying Titan.
Characters
Casey Jones
Any pronouns, 26, 5 6”, ronin
No magic; lightning long sword, Morningstar gauntlets
Born to the Foot clan in Ignosios, she was raised to be a samurai. But the Foot hides many secrets. After years of service, she was confronted with her actions. She killed a child in a village raid. It wasn’t the first time, but it would be the last. They left the Foot at 20, searching for the relic that could wipe away the Foot with a singe stroke- the dark armor.
April O’Neil
She/they, 25, 5 2”, martial warlock
Magic pact with the Four Pillars (the turtles), uses elemental magic; wields iron knuckles, mostly used martial arts Her family granted shelter to Yoshi and the turtles after they fled Kibuxia. She grew up along side the turtles and trained with them to protect her village from Kibuxia raiding forces. The Four Pillars (the turtles) have been keeping the empire from spreading further north, but they can’t last forever. April needs to find and destroy the dark armor before the empress gets her hands on it and can use it against them.
Sunita Pandit
She/her, 25, 5 10”, paladin
Magic pact with River Bottom; blessed silt spear
River Bottom is being intentionally poisoned by the Kibuxia Empire so they can invade the land. With her god weakening, Sunita joins April and Casey on thier quest to find the Dark armor. Secretly, she wants to provide River Bottom with the armor so it many grow unbeatably powerful.
Casey Jr Jones
She/her (later he/him), 11, 4 8”, apprentice
Learning to wield a bow
To prove herself useful enough to Casey that she’ll keep her around.
Baron Ganzaya Alazar
He/him, 53, 6 4”, artificer
Pact with Ashpush goddess of the forge; wields an artificer’s hammer
Searching for his estranged sons, The Pillars, who he lost when they fled Kibuxia. April promised to bring him to them if he could help them find the dark armor.
Hueso Rivera
He/him, 40, 5 8”, Twin sea spirit
Can create whirlpools; Bone whip
Wants to find his son and let him know he’s still alive.
Piel Rivera
He/him, 40, 5,8”, twin sea spirit
Can summon waves; Sabre
Since the transformation, Piel has lost most of his motivation, and is content to follow his brother.
Ihaka Atama (hypno)
He/him, 31, 5 9”, prophet
Signed a pact with Y’Kana, god of prophecy
Part of the deal with Y’Kana was to sacrifice the only he loved most after 10 years. It’s been 9 years, and since then he’s become best friends (and maybe more) with Warren. He hasn’t told Warren about the deal, and is determined to break his connection to Y’Kana to save his ‘bestie’. Unfortunately, the only way to do this is with extremely powerful magic, such that that only relics like the dark armor could offer him.
Warren Stone
He/him, 36, 5 3”, bard
No magic, no weapons, he’s not even very good at barding
Happy to go where ever Ihaka goes. Not a thought behind those eyes.
Empress Sen Motsu Kumo (Big Mama)
She/her, age unknown, size varies , 1,000 Hands Spider Goddess
She’s a spider goddess, she has spider powers (miles morales?? 😳)
She’s a colonizer. She wants her empire to conquer all, extract their resources, and make her the more powerful/wealthy being on earth.
Ocean (Leo)
He/him, 23, 7’, artificially created water god
Can control water ATLA style; wields a double katana
To stop the empire from spreading no matter what.
Mountain(Raph)
He/him (?), 24, 15 7”, artificially created earth god
Can control earth ATLA style; wields twin sai
To keep his family safe, no matter what.
Wind (Donnie)
They/he, 23, 8 1”, artificially created wind god
Can control wind ATLA style; wields bo
To create a weapon powerful enough to wipe out the empire.
Fire (Mikey)
Any pronouns, 22, 5 7”, artificially created fire god
Can control fire ATLA style; wields dual nunchaku
To find a way to stop the war.
Hamato Yoshi (Spinter)
He/him, 54, 5 1”, Martial arts master
No magic, just punches
To keep his family hidden from the empress.
Usagi Yuichi
He/him, 23, 5 10”, samurai
Pact with martial goddess Yama which gives him bursts of extreme speed, strength, and agility- but he passes out from exhaustion immediately after (shonen ass); wields a katana
One of the only surviving samurai from the conquest of clan Usagi in Kibuxia. He ran away from the fight, and carries the shame with him. Now he wants to fight alongside the pillars to maintain the norther border of the empire (it certainly helps that Ocean is easy on the eyes too).
Kitsune Kanoe
She/her, 27, 6 1”, mage
Pact with the illusion god of clan Kitsune, Red Mist- she can cast complex illusions with extreme concentration, as well as shapeshift into a fox
Her clan was conquered by Kibuxia as well, scattering or imprisoning any survivors. She got away, but unknown numbers of her family are in imperial labor camps. She wants to become an illusion master so she can free them, but is terrified of facing the empire again.
Tora Chizu
They/it, 30, 5 11”, brawler
No magic, no weapons, just fists and anger
Fled clan Tora when it was young, and has been running ever since. They’ve been homeless for the past 6 years, picking fights where it can and getting paid when it wins. After being given food and medicine by Kitsune, they’re entranced, willing to follow wherever she goes.
Ashigawa Gen
He/him, 32, 6 8”, Calvary soldier
No magic; rides a great horned beast and wields a metal club
He defected from the Kibuxia army, heading north to escape execution. After Usagi told him of the Four Pillars he decided to follow the same path and hold the border with them.
Tora Hana
She/her, 14, 5 2”, apprentice
No magic, wields a wakazashi
She’s another runaway from clan Toru, with nowhere to go. Usagi found her while heading north and took pity on her. She wants to impress him, and later Chizu, and learn how to defend herself.
The Metal Man(Repo Mantis)
He/him, age unknown, height changes
Pact breaker curse- he’s covered in metal and spikes, half living half dead, doomed to do the bidding of Wheynin, the collector god, until he’s destroyed
He has no motivation, he is merely a husk at the whim of his master, no longer alive but not dead either.
Hunger (Meat Sweats)
It/it’s, age unknown, size indeterminate
It’s comes to you in a haze. The Hunger. It must feed.
There is no running. There is no resisting. There is only Hunger.
The General (Rocksteady)
He/him, 51, 6’, knight
Powers unknown; wields an axe
Full obscured by his armor, he rides that great horned beast… he comes and goes as the empress pleases, rolling over the land like a tide, leaving the earth soaked and trampled. The only thing he wants is to dominate.
The Scout (Beebop)
He/him, 29, 5 5”, ranger
Made a pact with the goddess of the hunt, Heart Beat- can go invisible for up to a minute,moves exceptionally quietly and has a keen sense of smell; wields a bow
Always at the side of The General, The Scout is sometimes called the Harbinger. He wears all black, coming and going like an insect through walls. He never shows his face- some believe he bears a curse on it, some believe it’s because he was horribly mangled. Neither are true. He does as The General commands.
Brek Oso (Razar)
They/Them, 55, 7 6”, man hunter
Rumored to have made a pact with a devil. Wields a spear.
They chase gold. No one gets away.
More lore to come…….
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sp-epari-digitalmedia · 4 months
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Ghost of Tsushima: A Total Work of Art?
BLOG 2: GESAMTKUNSTWERK AS A TOOL IN GAMES
During my 2022 internship at Buffalo Soldiers, a coworker gave me a choice between swords and guns. Because of my historical background, I went with the swords. With its focus on katanas, the game Ghost of Tsushima initially looked enticing, but it soon showed itself to be a masterwork of storytelling and graphics thanks to that decision. I discovered a game in feudal Japan that piqued my interest beyond simple entertainment, so I used Gesamtkunstwerk's theory to explore the game's potential as a cohesive work of art.
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About Ghost of Tsushima
Sucker Punch Productions created Ghost of Tsushima, a third-person open-world action-stealth game, only for the PlayStation 4. The story takes place on the Japanese island of Tsushima in 1274. The player controls Jin Sakai, the hero, as he fends off a Mongol invasion. The article was released on July 17, 2020.
Ghost of Tsushima is a narrative-driven action-adventure game featuring combat and stealth elements. Smaller side stories form an anthology around the main plot. It is only loosely based on true historical events and is entirely fictional, intended only for entertainment. It is not an accurate historical retelling.
In the year 1274 AD, on the island of Tsushima, nearly every samurai warrior stationed on the island is vanquished by the monstrous Mongol Empire, who wreaks havoc and conquers Tsushima. Samurai warriors are the mythical guardians of Japan. With the aid of his allies, Jin Sakai, one of the last living samurai, rises from the ashes to fight back, but the noble strategies and samurai code will not be enough to defeat the Mongols. Jin must transcend samurai traditions and forge a new fighting style known as the way of the Ghost as he fights an unconventional war for Japan's freedom.
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Academic Standpoint
Developed by German philosopher Karl Friedrich Trahndorff in 1827 and made popular by composer Richard Wagner in the middle of the 19th century, Gesamtkunstwerk is the term used to describe the idea of a "total work of art." The term, which combines the German words "Gesamt," which means whole or total, and "Kunstwerk," which means artwork, conveys the idea of a cohesive and all-encompassing piece of art that combines different artistic elements to create a pleasing whole. (Wagner, 1993)
Game Elements
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Thematic
Storyline
The narrative of Ghost of Tsushima centers on Jin Sakai, a samurai and the last living member of the Sakai clan, during the Mongol invasion of Tsushima Island in 1274. In a last-ditch effort to save his homeland, Jin transforms himself as the "Ghost," disregarding the long followed traditional samurai principles in favor of stealth and guerilla tactics following a devastating defeat at the hands of Khotun Khan's Mongol forces. Players will see Jin's internal conflict between upholding his honor and adjusting to the harsh realities of war as the game progresses. In his mission to fend off the Mongol invaders and uphold the samurai traditions, Jin must negotiate the complex politics of Tsushima, form alliances with other fighters, and confront moral dilemmas.
Cultural Reference
The story primarily is set around Mongol Invasion of 1274 and 1281 in Japan. Kublai Khan the grandson of the great Genghis Khan was primarily responsible for the invasion. Although most of the information in the game is false in order to make it more entertaining for the players. Some of the flaws were as follows: 1. Characters like Jin Sakai, Shimura and Khotun Khan who are the prime figures of the game are not real or based around real people. 2. There was no single person who was responsible for liberating Japan form the clutches of Mongolians. 3. Samurais necessarily didn't wield a sword, instead used bows and spears as they preferred long distance combat. The following were some extra references I came across in the game: 1. Shinto Shrines and Japanese Mythology and Folklore: Shinto Shrines were all across the game map and were more of a collectable than something very important. Upon visiting these shrines, the player received a charm which were named after Japanese gods. 2. Kitsune / Fox-Den: A collectible, however fox or kitsune are considered holy in Japanese folklore. This collectible unlocked charm slots in the player's inventory. 3. Artefacts and Records: There were Mongolian Artefacts and records dispersed all across the map. All the artefacts added facts and historical richness to the game.
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Visuals
Art
The game's art style is a multifaceted masterpiece, showcasing various layers that contribute to its overall realism. Ghost of Tsushima skillfully captures the very essence of feudal Japan, a testament to the meticulous efforts of its creators. The commitment to authenticity extends even to the user interface, where Japanese Ink Paintings seamlessly integrate, elevating the visual appeal of the game. This attention to detail not only enhances the overall aesthetic but also immerses players in a visually rich and culturally resonant gaming experience.
Locations
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The finely detailed locations in the game are modelled after actual locations on Tsushima Island, Japan. Ghost of Tsushima expertly recreates well-known locations like Tsu-Tsu, Komoda Beach, and Keneda Fortress while maintaining a careful balance between realism and aesthetic appeal. The game makes a deliberate decision to stray from perfect visual accuracy even though it remains faithful to the veracity of these locations. This deliberate decision improves the player experience overall by fostering an environment that is both visually stunning and immersive.
Costumes
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In Ghost of Tsushima, the clothes and accessories perfectly capture the spirit of the era, offering moving mirrors of the game's historical backdrop. The Straw Hat Ronin serves as an example of how careful considerations were made during the creation of the character outfits, which were inspired by a real historical organization. The Ronin were skilled fighters who differed from samurais in their devotion to wealth and honor. Their ensembles of Mongols, Samurais, Soldiers, and other supporting cast members all adorably mimic historical costume realism. Every ensemble not only honors the period's authenticity but also gives the characters they portray a deeper level of narrative complexity.
Cinematics
The success of the game can be largely ascribed to its narrative strength, which is skillfully brought to life through cinematic mastery. The attention to visual storytelling is evident in the use of different camera techniques throughout the cutscenes. Using extreme long shots strategically to capture expansive locations with a forward-moving trucking effect is noteworthy. Contrarily, dialogue is skillfully presented through medium shots, with a variety of close-ups—from medium to extreme close-ups—highlighting facial expressions. These cinematic devices go beyond cutscenes; they become moving fillers that show the player's choices' visual consequences after the mission. The visual story is further elevated by the use of compositional principles like the rule of thirds and leading lines in conjunction with camera techniques like depth of field and defocus. The careful use of various lighting techniques gives Ghost of Tsushima a further degree of cinematic elegance.
Audio
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Rich ambient sounds and moody background scores are expertly blended in Ghost of Tsushima to create a cinematic experience. Featuring a variety of indigenous instruments, such as the mesmerizing Koto and the heartfelt bamboo flute, the musical tapestry, led by Sony and directed by Ilan Eshkeri and Shigeru Umebayashi. By reflecting the essence of feudal Japan, this thoughtful decision heightens the game's cultural resonance.
Additionally, the game is available in both English and Japanese, demonstrating the developers' dedication to authenticity in language choices. By keeping the spirit and cultural quirks that make Ghost of Tsushima such a singularly compelling experience, this bilingual approach guarantees that players will be able to fully immerse themselves in the game.
Other Mechanics
Gameplay Mechanics is what gives a plethora choice to the player about how a player wants to play the game. One can be either offensive and fight head on or be stealthy like a ninja. The game offers a wide variety of weapon options and ninja tools to. One can even change the appearance and get different benefits based around the outfits you choose. This variety makes it an even better gaming experience for the player.
There is even poetry in the game. In the form of Haiku one can discover scenic locations and also be able to collect headbands that players can use as their gear.
Conclusion
The game should be considered a piece of art as the media transcends to various means. A very good proof is the awards and nomination the game has got. The game has been nominated for its Art Direction, Narrative, Audio, Performance and many more. This simply justifies how the game can be considered a total work of art.
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References
Wagner, R. (1993) The Art-Work of the Future and other works. U of Nebraska Press.
PlayStation (2020) Ghost of Tsushima - Story Trailer | PS4. https://www.youtube.com/watch?v=rTNfgIAi3pY.
Full Album (2020) Ghost of Tsushima (Music from the Video Game) | Full Album. https://www.youtube.com/watch?v=WTilIIzSea4.
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deathmetalunicorn1 · 1 year
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If you had to create a roster for the Einherjar (without using those already on the list) who would you pick from history?
For a more fun one let’s play which Isekai characters would you pick to be an Einherjar?
This was quite fun to do!
1. Alexander the Great, educated, a strong warrior before he was king, responsible for sacking the Persian Empire, but even when the Persian King fled, he left the coward king’s family unharmed, showing that he was also compassionate. He died young and his heirs were assassinated shortly after and the empire promptly fell apart without his guidance.
2. Genghis Khan, one of history’s most infamous leaders, conquered the Mongol Empire plus most of Asia and Europe during his reign. A strong warrior and brilliant tactician who ruled his massive army, and had so many children with various women that his descendants could form their own army today. I love the mystery that nobody knows how he died or where his body is.
3. William Wallace, famous for leading Scotland to its freedom from the English, he may have not been the one to actually do it, but his actions as a warrior and a leader set in motion to the Scots rising up against King Edwards I following his death. His death was tragic, being betrayed and then executed in horrible ways and having his severed body parts displayed around England.
4. Miyamoto Musashi, a ronin samurai who killed his first person at age 13. He traveled alone with no affiliations to train his skills with a sword, which resulted in nito ichi-ryu, better known as kensai, battling with two swords. His most well-known fight was against Sasaki Kojiro, which he won, but then retired to train others with swords and retired with an undefeated record of 61 duels.
5. Spartacus, warrior turned slave turned gladiator turned rebellion leader, courageous but compassionate, a ruthless warrior who offered his enemies both mercy and respect, and led an army of rebels against their oppressors, the Roman Empire.
6. Achilles, who led the Greek army against Troy, killing Hector at the gates, a proud and strong warrior and leader, but he needs to make sure to wear iron boots that are impenetrable as everyone knows his weak spot.
7. Ching Shih, a female pirate who commanded 300 ships and was able to go toe-to-toe with the Chinese Imperial Navy. If you disobeyed you were immediately executed, but the same went for if her men raped captives, she had a no tolerance policy. She ended up getting to retire with all her wealth after the Imperial Government offered both her and her crew amnesty after they were defeated under the agreement that they would stop.
8. ‘Mad Jack’ Churchill, a British solider in WWII that charged into combat with weapons that were not common for the time, such as a sword and long bow. He was disappointed the war ended with the bombings of Hiroshima and Nagasaki, as he wanted to keep fighting. He once stormed a German held down in Italy with just one other man and captured a mortar position and 42 men with just his sword, long bow and his bagpipes.
9. Amanirenas, one eyed ancient queen of Kush, now modern day Sudan, who fought back against the Roman Empire, after the death of Cleopatra, when they decided to try to expand past Egypt, so viciously that Rome and Augustus were quick declare peace between the two empires after they couldn’t win due to the unbearable heat and the pissed off queen. A fierce tactician who used supposedly used war elephants, fed captors to her pet lion, and defaced Augustus’ statues and kept the head of one statue under the feet of the throne of Kush.
10. Lyudmila Pavlichenko, deadliest female sniper in the world; sniper for the Soviet Union in the Red Army during WWII; nicknamed Lady Death and claimed, during her time as a sniper, to have killed 309 soldiers. Became an advocate for peace and toured the world.
11. Jean-Eugene Robert-Houdin a French watchmaker, illusionist, magician and regarded as the father of the modern style of conjuring, having brought magic from something only seen at circuses or similar places like that for the poor, to something of grand entertainment for the wealthy.
12. Richard I of England, a bad king but a brilliant warrior, having spent most of his time in the Crusades, rather than running his own kingdom, or fighting against France
13. Ragnar Lothbrok, Swedish and Danish king, legendary Viking warrior leader who raid both the British Isles and the Holy Roman Empire in the 9th century
As for Isekai~
1. Ainz Ooal Gown- Overlord
2. Rimuru Tempest- That Time I got Reincarnated as a Slime
3. Canya- In the Land of Leadale
4. Azusa Aizawa- I’ve Been Killing Slimes for 300 Years and Maxed out my Level
5. Yuna- Kuma-Kuma-Kuma Bear
6. Albedo- Overlord
7. Diablo- That Time I got Reincarnated as a Slime
8. Shiraori- So I’m a Spider, So What?
9. Seiya Ryuguin- Cautious Hero: The Hero is Overpowered but Overly Cautious
10. Mamako Oosuki- Do You Love your Mom and Her Two-Hit Multi-Target Attacks?
11. Diablo- How Not to Summon a Demon Lord
12. Hajime Nagumo- Arifureta: From Commonplace to World’s Strongest
13. Teacher and Fran- Reincarnated as a Sword
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yeonchi · 26 days
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Warriors Orochi: The Recollective Redux Part 1: Introduction and Features
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Introduction
In 2015, I created Warriors Orochi: The Recollective (named after the intended localised name of Musou Orochi Z) as a way of sharing my take on a combined remaster of the first two Warriors Orochi games using the characters from Dynasty Warriors 8 Xtreme Legends (and Xun Yu from Empires) and Samurai Warriors 4-II. Over the next 8 years to 2023, Warriors Orochi 4 came out (to low expectations) and I started playing basically every Warriors game I could get on the gaming PC I built.
While looking back on this series, I realised that I forgot a few characters in some places and I also noticed that some maps I had were duplicated and that it didn’t make sense to essentially have four less stages for Jin with the split route design I had back in 2015. In short, it was time for me to do a refresh of this series and reflect on some of the decisions I made for it in light of Warriors Orochi 4’s release.
The spirit of this project remains – I wanted to give some characters more screentime compared to the original games and I wanted to make the character unlock conditions for some characters easier (most notably the unlock condition for Wu’s Chapter 8-X to unlock Lu Bu).
Without further ado, please enjoy my 2023 remake of Warriors Orochi: The Recollective. Posts will be released every Tuesday, Thursday and Saturday.
Abilities/Items/Treasures will not be detailed in this series.
Changes from the original series
I realised that it was easier to leave the maps from the original games instead of adapting them to the maps from newer games. As such, all original stages from Musou Orochi Z retain their original designs from Dynasty Warriors 5, Samurai Warriors 2 and their Xtreme Legends expansions.
Some new stages from the newer Dynasty Warriors and Samurai Warriors games, namely those that haven’t been featured in Warriors Orochi 3 or 4, are used for the original stages in this game.
The Dream Mode adaptation stages from the Orochi and Wei stories (for Sanzang, Benkei, Orochi’s backstory and Orochi X) along with the side stories in the Orochi Story Mode have been removed.
The first four stages of Jin’s upper and lower routes (which have been renamed the Sima Yi and Sima Zhao routes) have been unmerged and the stages divided into either one of the two routes.
Both the Orochi and Jin stories have been reorganised and new stages have been written to fill in the gaps.
Originally, I neglected to feature Jia Xu, Wang Yuanji, Wang Yi and Yu Jin in the A stories and Naomasa Ii and Guo Jia in the B stories. As such, the officers appearing in each battle have been balanced (to the best of my ability) so as to allow all playable officers to appear as allies or enemies at least once.
Side stages where more than one character can be unlocked have been changed with the extra characters being moved to the A stories for Jin.
The unlock stages for Dong Zhuo, Keiji Maeda and Masamune Date have been changed so that Koshōshō‎‎, Lu Lingqi and Gracia are unlocked instead. This is to retain the former three officers’ statuses as staunch officers of the Orochi Army.
Game features
All Story Mode and Dream Mode stages from Musou Orochi Z are adapted into this game, with certain generic officers upgraded to playable officers where applicable.
8 original stages have been added to the Orochi story to bring it in line with the other stories. Those stages will also cover how Himiko, Kiyomori Taira and Sun Wukong joined the Orochi Army.
Two original stories have been created for the Jin kingdom, following Sima Yi and Sima Zhao respectively. This is to allow room for newer characters to be featured (where they wouldn’t fit in the other stories).
Shennong, Diamondback and Hundun are added as bonus characters from Warriors Orochi 3 Ultimate with their own scenarios in Dream Mode (like Sanzang and Benkei).
An additional 40 stages have been added to Dream Mode to accommodate the newer characters (but I won’t be detailing them in this series).
Some unlock conditions for the characters in the Warriors Orochi side story battles have been made easier.
Features in battle
Summoning horses is similar to that of Dynasty Warriors 8: press the up/down button to call your horse and hold the button to automatically mount it.
Dynasty Warriors characters have two EX attacks. All characters use their weapons from DW8XL (except for Xun Yu whose weapon is from DW8E).
Samurai Warriors characters have the Hyper Attack Moveset (Shinsoku Action). Mighty Strikes (Tate) are unfortunately removed, but they regain the ability to perform a Dash Attack (adapted from the Shadow Dodge follow-on).
Musou attacks:
Dynasty Warriors characters use a ground Musou Attack that takes up a portion of the Musou gauge. The Rage Musou is used as the True Musou Attack (that is, when your health is at red or when you have a weapon with the skill Verity).
Samurai Warriors characters use up the full Musou gauge. They will have the finisher when they use their normal Musou attack. In the True Musou Attack, the Ultimate (Kaiden/Frenzy) Musou is used following the normal Musou attack in the style of Samurai Warriors 3/Warriors Orochi 3.
Character types and combat systems are the same as in Warriors Orochi 3 Ultimate, save for the True Triple Attack, True Musou Burst and changing battle styles (all 3 characters on the battlefield). Musou Chains (WOZ)/Musou Switch Combos (WO4) are not used.
When the character’s life is in the red or if you have a weapon with the skill Teamwork, a Triple Attack can be used like in Warriors Orochi 2.
New Characters
All older characters will follow their configurations as per Warriors Orochi 3 Ultimate, including Special Attacks and Aerial Special Attacks (Type Actions). However, it should be noted that some Dynasty Warriors characters have changed weapons in either DW7E or DW8. After testing their Special Moves, I can see that most of their Special Moves can be retained, however they can be changed if they are too hard to adapt to their new weapon (ie. Cao Ren and Huang Gai, aerial only for the latter). Newer characters debuting in newer games will require original Special Attacks and Aerial Special Attacks to be created.
Below are lists of predicted character types for the newer characters (and predicted Musou Attacks for the Dynasty Warriors characters). Since Warriors Orochi 4 has come out, I’m going to see how many of these I got right.
New Power Characters
Cao Ren (uses normal Musou, Charging Bull 廬山)
Li Dian (uses R1 Musou, Royal Lightning 雷公)
Han Dang (uses normal Musou, Hostile Action 怒気開放)
Guan Yinping (uses R1 Musou, Sparring Practice 組手)
Xiahou Ba (uses R1 Musou, Castle Crusher 崩城轟雷撃)
Kagekatsu Uesugi
Toyohisa Shimazu
Reflection:
In regards to Musous for DW characters, I matched Li Dian and Han Dang; Guan Yinping uses her normal Musou, Military Training 演武.
When I originally wrote this series, I was unaware that Xiahou Ba had changed weapons and Musous in DW7 Empires. Although he maintains the same character type between WO3 and WO4, he actually uses his normal Musou, Lightning Spear 雷貫槍 in WO4. The same goes for Cao Ren as well; he used his R1 Musou, Cascading Falls 瀑布 in WO3.
In regards to character types, I matched Li Dian, Han Dang, Kagekatsu Uesugi and Toyohisa Shimazu. Guan Yinping and Kojūrō Katakura are Speed type characters in WO4.
New Technique Characters
Lu Su (uses normal Musou, Boulder Wave 岩隆波)
Zhang Bao (uses normal Musou, Rapid Thrust 連刃千撃)
Fa Zheng (uses R1 Musou, Binder 始伏陣)
Takatora Tōdō
Nobuyuki Sanada
Lady Hayakawa
Reflection:
In regards to Musous for DW characters, I matched Zhang Bao and Fa Zheng; Lu Su uses his R1 Musou, Mountain Strike 大山隆落衝.
In regards to character types, I matched Lu Su, Fa Zheng and Lady Hayakawa. Zhang Bao is a Power Type, while Takatora Tōdō and Nobuyuki Sanada are Speed Types in WO4.
New Speed Characters
Yue Jin (uses R1 Musou, Flurried Strike 震身連斬)
Xun Yu (uses R1 Musou, Divine Emperor Formation 天煌翔覇陣)
Zhu Ran (uses normal Musou, Conflagration Arrow 烈火椋穿弾)
Guan Xing (uses normal Musou, Skyslider 天空滑閃)
Jia Chong (uses R1 Musou, Darkness Blade - Destruction 闇刃・滅)
Zhang Chunhua (uses normal Musou, Crazed Web 狂沸糸)
Chen Gong (uses R1 Musou, Puppeteer - Submission 召兵劇・伏)
Naotora Ii
Yoshitsugu Ōtani
Koshōshō
Reflection:
In regards to Musous for DW characters, I matched Yue Jin, Zhu Ran, Guan Xing, Jia Chong and Zhang Chunhua; Xun Yu uses his normal Musou, Comet Formation (流煌陣) with the pillars activated through his C1, while Chen Gong uses his normal Musou, Puppeteer – Horizontal (召兵劇・横).
In regards to character types, I matched all of the DW characters except Guan Xing and Zhang Chunhua; said characters alongside the SW characters are all Technique types.
New Wonder Characters
Yu Jin (uses normal Musou, Cauterisation 灼絶)
Wen Yang (uses R1 Musou, Instant Flash 奥義・逆鱗閃)
Lu Lingqi (uses R1 Musou, Zero Point 零鋒覇)
Munenori Yagyū
Hisahide Matsunaga
Naomasa Ii
Reflection:
In regards to Musous for DW characters, I did not match any of them; Yu Jin uses his R1 Musou, Hell Blade 獄刃, Wen Yang uses his normal Musou, Raging Billows 八十一鱗, and Lu Lingqi uses her normal Musou, Angel Blade 天翔刃.
In regards to character types, the Wonder type is removed and incorporated into the Technique type in WO4. If we take this assumption into this series, only Munenori Yagyū, being a Technique type, would have matched my prediction. With the exception of Naomasa Ii who is a Speed type character, other listed characters are Power types in WO4.
Unlock conditions for other characters:
Orochi/Da Ji (Orochi story): Clear Chapter 8 for the Shu, Wei, Wu and SW stories.
Zuo Ci: Clear Chapter 8 for the Shu, Wei, Wu and SW stories.
Dodomeki: Obtain 10 treasures.
Gyūki: Obtain 20 treasures.
Sanzang: Clear Chapter 16 for Wei.
Benkei: Clear Chapter 16 for Wu.
Orochi Z: Clear Chapter 16 for all stories.
Shennong: Clear Chapter 16 for SW.
Diamondback: Obtain 25 treasures.
Hundun: Unlock all other characters.
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reflectingstars · 1 year
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Samurai Warriors 1 x Samurai Warrior 4: Empires - #002
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professor-tammi · 2 years
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why Edelgard is a distinctly Koei character (and why it matters), a mini-essay
I meant to write this years ago but never found the motivation, so it’s high time I did a write-up of this, because I consider it key to discussing the authorial intent with regard to Edelgard’s character. Three Houses is, at its heart, a Koei game, and so Edelgard naturally takes a lot of inspiration from certain Koei characters.
First things first, though: why am I so sure?
1. Who wrote Three Houses, anyway?
This is the staff list for Three Houses. You will likely notice that IntSys’ primary involvement is on the producer / director level; that is to say, IntSys were more of the... idea + designer people, for lack of a better word. But the vast majority of the staff are from Koei, and this includes the game’s three writers: Yuki Ikeno (lead writer), Mari Okamoto, and Ryohei Hayashi.
Yuki Ikeno, the lead writer, worked on the scenario for both FE Warriors and Age of Calamity, but has also had a hand in Koei-Tecmo’s flagship series: Dynasty Warriors (as a game designer) and Samurai Warriors (though admittedly only as a writer for a more story-light spinoff game, which was 4: Empires).
Mari Okamoto appears to be the most new writer of the three, and is the only one to not have worked on either DW or SW. As with the other two, she worked on FEW and AoC.
Ryohei Hayashi, however, worked on a whole slew of other Warriors games other than FEW and AoC. Most notably, he was one of the writers for Samurai Warriors 3, 4, 4-2, and the first two Warriors Orochi games (which is primarily a SW / DW crossover series).
Given this, I have good reason to believe Dynasty Warriors and Samurai Warriors influenced the writing for Three Houses in a significant way, which is something Yokota and Kusakihara (both directors) also hint at in this interview:
"We can't say it was very conscious, but you know, we always talk with Koei Tecmo people - and some of them have been working with Three Kingdoms for a very, very long time," Yokota says of the similarity between the Chinese classic and the rival countries and their heirs the player must choose between in Three Houses. "In our discussions, maybe it was an unconscious decision. We didn't say 'let's make a homage to Three Kingdoms' - it didn't happen like that."
"Perhaps it was for us a good starting point - to say okay, let's do our version of three kingdoms with three people, three countries," Kusakihara adds.
I’d like to argue that these similarities go far beyond surface-level “three kingdoms at war” stuff mentioned in this interview, and this is perhaps most noticeable with Edelgard.
2. Edelgard and Dynasty Warriors’ depiction of Cao Cao
Dynasty Warriors is a historical fiction hack-and-slash video game series based on The Romance of the Three Kingdoms. Each game in the series is a retelling of the original story (as well as history!), with some also featuring “what if”-scenarios.
Cao Cao, the Chancellor who leads the Wei faction, is one of the most important characters in the games. In the original book, he written as a cruel, scheming villain, but Koei’s portrayal of him is considerably more charitable (particularly in recent games), perhaps due to drawing more from historical accounts of the man, which were more morally grey. He is, of course, playable in all DW games, and the player can experience the story from his point of view.
What makes Koei’s version of Cao Cao similar to Edelgard?
Cao Cao is ruthless and willing to use any means to achieve his goal of ending the chaos in the country, regardless of who he makes an enemy of in the process... much like Edelgard.
Cao Cao is willing to side with his enemies if needed, rather akin to Edelgard’s decision to work with the Slithers out of convenience.
Cao Cao judges people by their merit and skill rather than by their social status, not really caring for tradition (and actively moving away from it, if anything, which was considered highly unusual for the time) -- and so does Edelgard. This is a very important quality of both characters and a big part of their fan appeal.
Despite Cao Cao’s reputation for ruthlessness, he is actually very caring toward his subordinates and treats them well, getting to know them on a personal level. Yes, this, too, is a trait he shares with Edelgard.
The DW fandom, for the most part, loves Cao Cao -- you’d be hard-pressed to find a discussion about him that does not have a bunch of fans arguing that he is the true hero of the series, not Liu Bei (who is the leader of Shu, the rival faction portrayed as more traditionally heroic, and who often comes under criticism from DW fans). Most fans acknowledge Cao Cao’s moral greyness, but -- perhaps ironically -- this only seems to serve to make them all the more interested in arguing that he was in the right and that his ruthless approach to the war was justified.
(I’m going to be completely honest here and admit that my area of expertise lies more with SW than DW, so apologies if this is not as in-depth a comparison as it could have been; the broader picture I paint should be accurate, at least!)
3. Edelgard and Samurai Warriors’ depiction of Nobunaga Oda
Samurai Warriors is Dynasty Warriors’ sister-series and is, like DW, a series of historical fiction hack-and-slash games, except this time the setting is feudal Japan (the Sengoku period, to be specific). Again, the games in the series are retellings of history, but with frequent AU-style “what if”-scenarios. One of the most important characters in SW is Nobunaga, who is constantly compared to Cao Cao both by fans and in official material (such as the crossover games).
Historically, Nobunaga was one of Japan’s three unifiers and a rather controversial figure who is often portrayed as an evil overlord-style villain in fiction. Koei, however, typically portray Nobunaga as an anti-villain, making him more of a cold but charismatic “ends justify the means” character. (This is very in line with their interpretation of Cao Cao.) He has playable routes in all SW games, and he’s also, effectively, the company’s mascot character.
Does he share similarities with Edelgard? Yes!
Much like both Edelgard and Cao Cao, he is cruel and ruthless in war, stopping at nothing to achieve his goal of unifying the country and creating a lasting peace.
Also like both, he eschews tradition in favor of modernity; notably, a key theme of his character is valuing the future over the present. Edelgard believes the sacrifices she makes by fanning the flames of war in the present are necessary in order to pave the way to a better future, and so does Nobunaga.
Despite his reputation for being a villain, he’s surrounded by a variety of very loyal subjects (who are mostly kind characters and not particularly villainous themselves), though many of which are rather blindly loyal. The Black Eagles house is similarly mostly comprised of “softer” characters. Not all subjects of either Edelgard or Nobunaga know the true intentions of the leader they follow.
Historically, Nobunaga called himself The Demon King of Sixth Heaven, who is one of the Buddhist Devils. Naturally, Koei reference this frequently in their games, and their portrayal of Nobunaga is explicitly critical of Buddhist values: he believes greatness comes from clinging to and chasing after one’s desires, in stark opposition to the Buddhist goal of overcoming suffering by giving up on said desires. Edelgard is similarly very openly critical of religion, believing that people should rely on their own strength rather than that of a false God.
More a fun fact than anything, but both Edelgard and Nobunaga are bi. :)
Nobunaga has a “rival” character of sorts who opposes him: Mitsuhide. In most SW games, Mitsuhide is a polite and kind-hearted man who starts out as a devoted subject of Nobunaga. Eventually, Mitsuhide’s belief in his lord falters, leading him to betray and -- ultimately -- kill Nobunaga, as he did historically. Notably, in an AU scenario in SW2 where Nobunaga ends up killing Mitsuhide instead, Nobunaga actually sheds a tear at his death; I would argue this has some similarities to Edelgard’s attachment to Byleth, which is also used as a way to humanize her in the three routes where Byleth sides against Edelgard.
Much as with the DW fandom, SW fans tends to take Nobunaga’s side in discussions, with surprisingly many being critical of Mitsuhide (despite the latter’s portrayal being considerably more heroic and sympathetic).
4. okay, but WHY should I care
This matters because I firmly believe these similarities are intentional. Edelgard is inspired by Cao Cao and Nobunaga, and here are some takeaways I have about her character with this in mind:
- If you’ve ever felt Edelgard’s methods feel a little too close to those of historical great men for comfort, well... it’s not just you. FE3H’s writers most certainly had actual historical people and happenings in mind when writing her.
- The Nintendo Dream interview that referred to CF as the “hadou” / “military rule” (覇道) route caused a big stir in the FE3H community and has already been discussed at length, so all I’ll add is that the word is strongly associated with Koei’s portrayals of Cao Cao and occasionally Nobunaga, with Cao Cao in particular using it as an almost-catchphrase. Coincidence? I’m not so sure.
- Edelgard’s goal of uniting Fodlan comes across as wholly imperialistic and seems at odds with her otherwise anti-traditionalist character, but the likely root of this motivation lies in the settings of DW and SW: in DW, peace comes from uniting the three kingdoms; in SW, peace comes from the unification of Japan. (These are also the goals of both Cao Cao and Nobunaga, though they die before achieving them in most routes.) “Unification” is symbolic of “lasting peace” for Koei’s writers.
- Some Edelgard fans will argue that she is actually the hero of the story, and her having a fully playable route that portrays her sympathetically likely serves to further confuse FE-only players; since when does IntSys let you play on the side of the anti-villains? Well -- IntSys typically don’t... but Koei always do. Crimson Flower is roughly equivalent to the Cao Cao / Wei routes in DW games or the Nobunaga / Oda clan routes in SW games in this regard.
- I think there’s not a lot of point in comparing Edelgard to previous FE characters, because they’re not who she’s chiefly inspired by. That said, an FE archetype Edelgard likely draws from is the Red Emperor, and this comes through clearly in her design. I’d like to also suggest that Edelgard’s post-timeskip design might be intended to evoke a Devil-like image (clad in all red + black horns) as a nod to her opposing the faux-Christian Church of Seiros.
- Some Edelgard detractors make the argument that her popularity and blindly loyal fanbase to a significant extent stem from the fact that she’s a pretty anime woman. Looking at how DW fans and SW fans treat Cao Cao and Nobunaga, though, I have to conclude this is unlikely to be the case; these characters are both older men, yet have loyal fanbases very similar to Edelgard’s. Charismatic anti-villain characters who uproot tradition and forcefully push for change are simply popular.
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fresa-schnee · 9 months
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So I figured I should make a pinned post finally- So here we go! I am Zax, I'm just a writer who posts whatever they're working on. Also talking about games occassionally. I reblog stuff that catches my interest too! Biggest fixations are my FFXIV characters, and the world I've been putting them in. Their story is radically different from the canon game, so feel free to ask questions ^^ Below the line is some information on them!
I will say this: If you are looking for my works, I would suggest checking the #Fall of Dalamud tag on my blog. I tend to put most of my pictures, writings, or whatever involving my WoLs there! An index will also be placed under the cut! Hope you enjoy your stay, and like what you see!
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Levai Qestir, my first blorbo.. An Au Ra/Viera mix. Originally just Au Ra, but due to the ritual used to bring them to the First going wrong, they gained Viera traits alongside their Au Ra ones. Parents forced them to flee from Othard due to their proximity to Doma, and didn't want Levai or their sisters to be caught in the war. A streetrat turned Warrior of Light, and main protagonist of the story.
Taken in by the Roegadyn Viansa Takei, and taught basic thaumaturge Levai was around to help save the realm before the Seventh Umbral Calamity. Eventually, over the course of stopping the XIV Legion's schemes, became a black mage of repute.
Levai is also a system, but I think I want to delve into that at a later point. They use they/them, and identify as agender!
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Niandra Takei, a Garlean Roegadyn with the third eye of Garlemald. Born in Garlemald, but raised in Limsa Lominsa. Her mother, Viansa Takei, was a former Legatus. She fled with a baby Niandra after losing faith in the Garlean Empire.
Niandra's relationship with her mother is strained, and before either could try to patch it Viansa lost her life saving the realm by Nael van Darnus. Niandra took up her mother's bow, and became a Scion of the Seventh Dawn upon their creation.
As a Garlean, Niandra has no way to control aether. So she makes up for this weakness via magitek to draw in aether, and dispell it in the same manner of spellcraft. She is another Warrior of Light, and has a sister-brother like relationship with Levai.
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There are two other Warriors of Light to this story, but they belong to my partner, @shard628!
Fall of Dalamud Index: Chapter 1, The Bard Chapter 2, The Samurai Chapter 3, A Short Lived Reunion Chapter 4, Missing Spices Chapter 5: The Thaumaturge
Enjoy your stay!
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brainpickings · 1 year
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Variety’s Top 100 Greatest Movies of All Time
Well these are always fun for debate, in my humble opinion there are way to many American movies on this list. 
100 The Graduate 1967
97 Alien 1979
96 A Hard Day’s Night 1964
95 Toy Story 1995
94 Bridesmaids 2011
93 Le Samourai 1967 France
92 Pink Flamingos 1972
91 Scenes From a Marriage 1974 Sweden
90 The Shining 1980
89 Belle de Jour 1967 France
88 Malcolm X 1992
87 The Sound of Music 1965
86 Close-Up 1990 Iran
85 Natural Born Killers 1994
84 Pan’s Labyrinth 2006
83 Kramer vs. Kramer 1979
82 Parasite 2019 South Korea
81 The Dark Knight 2008
80 Pixote 1980 Brazil
79 Waiting for Guffman 1996
78 Jeanne Dielman, 23, quai du Commerce, 1080 Bruxelles 1975 Belgium
77 Goldfinger 1964
76 The Tree of Life 2011
75 Boogie Nights 1997
74 My Neighbor Totoro 1988 Japan
73 Intolerance 1916
72 Breaking the Waves 1996
71 My Best Friend’s Wedding 1997
70 12 Years a Slave 2013
69 Beau Travail 1999 France
68 King Kong 1933
67 Bicycle Thieves 1948 Italy
66 Paris Is Burning 1990
65 A Man Escaped 1956 France
64 Carrie 1976
63 Bambi 1942
62 Dazed and Confused 1993
61 The Passion of Joan of Arc 1928 France
60 Moulin Rouge! 2001
59 Vagabond 1985 France
58 E.T. the Extra-Terrestrial
57 Brokeback Mountain 2005
56 Rosemary’s Baby 1968
55 Pather Panchali 1955 Bengali
54 The Road Warrior 1981
53 In the Mood for Love 2000 China
52 The General 1926
51 Apocalypse Now 1976
50 Breathless 1960 France
49 The Texas Chain Saw Massacre 1974
48 The Piano 1993
47 Mean Streets 1973
46 Notorious 1946
45 Titanic 1997
44 L’Avventura 1960
43 Shoah 1985
42 Moonlight 2016
41 The Wild Bunch 1969
40 Fargo 1996
39 Some Like It Hot 1959
38 Lawrence of Arabia 1962
37 Annie Hall 1977
36 On the Waterfront 1954
35 The Silence of the Lambs 1991
34 Stagecoach 1939
33 8 1/2 1963
32 Vertigo 1958
31 Network 1976
30 The Empire Strikes Back 1980
29 Double Indemnity 1944
28 City Lights 1931
27 Bonnie and Clyde 1967
26 The 400 Blows 1959 France
25 Bringing Up Baby 1938
24 Tokyo Story 1953 Japan
23 The Apartment 1960
22 Chinatown 1974
21 Gone With the Wind 1939
20 Blue Velvet 1986
19 The Godfather Part II 1974
18 Persona 1966 Sweden
17 Nashville 1975
16 Casablanca 1942
15 Sunrise: A Song of Two Humans 1927
14 Do the Right Thing 1989
13 The Rules of the Game 1939 France
12 Goodfellas 1990
11 Singin’ in the Rain 1952
10 Saving Private Ryan 1998
9 All About Eve 1950
8 It’s a Wonderful Life 1946
7 2001: A Space Odyssey 1968
6 Seven Samurai 1954
5 Pulp Fiction 1994
4 Citizen Kane 1941
3 The Godfather 1972
2 The Wizard of Oz 1939
1 Psycho 1960
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lilac-5ky · 2 years
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Killing Butterflies (Part 3: Hana Yori Dango)
A/N: Nnnnnoooo, this has nothing to do with the fact that I'm currently watching Meteor Garden. Okay, maybe a bit, but, it still makes sense. You will know once you read this.
Warning: Language a bit, I'd say. Other than that, nothing else. If anything this is cuter than the previous ones, not super angsty either.
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Part 1 | Part 2 | Part 4
They say that love finds you when you least expect it. A feeling so intense that you have no choice but to follow, even when that means utterly losing yourself in it. Love at first sight was something you didn’t believe in. The overly romanticized idea of stumbling upon someone so perfect that would at once take your breath away, seemed rather foolish. Yet when you met Takasugi Shinsuke, you couldn’t keep rejecting the idea anymore. This was love.
The boy was unlike anyone you had witnessed before, carrying a mesmerizing aura that could draw just about anyone to him. He seemed to be your age, around seventeen years old, although, when looking at his singular green eye, you could tell he had seen far too much for a teenager. He called himself a samurai, an actual survivor of the Joui battles, one who had bravely resisted the Amanto to the end. His story felt like something out of your novels of valiant and gallant heroes from faraway empires.
Everything about him was fascinating and exciting to you, even when his past was shrouded in a veil of mystery. Other than the fact that he was a mere ronin, someone whose master had perished in the war, there was nothing else you knew about him, though you were determined to find out the true identity of the man behind the name.
At first, you tried asking around your servants, wondering if they had picked up on any information from the market. They were the ones who moved around the most. Surely they would have heard the name of such a hero. You asked nearly every single person, only to come to the same conclusion; no one had heard or seen him. 
After that, you entertained the idea of asking your father’s advisors, before realizing that perhaps this wouldn’t be the greatest idea. Ever since the war came to an end, no one, and especially the ones who served the Bakufu, held the samurai in high regard. They quickly went from legendary warriors to war criminals to be executed. With the anti-sword law being imposed, few of those remained, and the talk of their existence got reduced to whispers behind closed doors. 
Besides, they reported directly to your father. Who knew what they’d make of your asking around for him? The last thing you wanted was for foul rumors to spread.
And so, your final options remained to either ask your father, your least favorable option, or to muster up your courage and try to approach him. Your status would definitely come in handy for once. Takasugi had pledged himself to your family, meaning that just like he respected the lord of the house, he ought to respect you as well. And if he respected you, then getting answers from him would be a piece of cake, right? Or so you thought.
The first time you tried to approach Takasugi was right after he had finished a meeting with your father. He was pacing down the grounds of your residence, his one arm buried inside his pale purple yukata, his eye peering at the horizon. He seemed to be a tad too lost in his thoughts, but he was on his own and that’s all that mattered.
"Takasugi!" He turned around at his name, his eye directly locked with yours.
You weren’t too used to people of lesser origins staring at you without any sort of reverence. After all, the Tsuguaru clan was one of the most respected clans in Edo. Despite that, the way he looked at you as if you were equals, was enough to make you forget all about what you were trying to say in the first place. If anything, part of you felt obligated to apologize for disturbing his walk.
Disheartened, you shook your head, bowing out of courtesy before running as quickly as possible out of his sight. Falling against the first wall with your back, you brought your hands to your chest, feeling the loud thumping of your heart. It wasn’t all in vain. Even if it was for just a moment, you had received his attention.
The attempts that followed weren’t particularly successful either. Takasugi went wherever your father did, becoming one of his closest attendants in no time. Because of that, you ended up memorizing their schedule by heart, conveniently showing up the second the young samurai was left alone. Though you did nothing but await your ‘not so random’ encounters, they were just as fruitless as your very first interaction.
Takasugi seemed to have no interest in conversing with you, giving you straight-cut answers to each and every one of your questions. He was a man of few words; you could tell as much, but even so, the way he shut you down was beyond frustrating. It made you feel as if you were nothing but a nuisance, a pebble in his shoe. He was never particularly rude or disrespectful to you, however, his indifference stung more than any word he could say.
On the rare days Takasugi wasn’t occupied with your father and his official business, you spotted him resting in the shade of a sakura tree in your back yard, his head and back resting against the trunk, with his eye closed, a near serene look on his face. As much as you’d like to shoot your shot, during such moments, you never dared disturb him, content with simply gazing at his beautiful form from afar. It was a dreamy sight that, more often than not, distracted you from your morning classes. Propping your chin on top of your elbow, you’d tilt your head towards your room’s window, peering at the boy for hours on end while ignoring Harumi’s scornful look.
What are you thinking about? Why is it that although I can look at you all I want, I can never really see you?
Such questions circled through your brain while watching him, knowing that no textbook or novel could give you a clear-cut answer. 
One day, your father passed by your quarters to inform you that he’d be having a handful of guests over for lunch, namely the Shinsengumi’s Superintendent—along with the commander and vice commander—, as well as some "important guests of the Bakufu," as he called them. Normally, he would have requested your attendance, considering you were the sole heir of the Tsugaru clan, but this time, he insisted that you stay out of the way. Not just you. In reality, he had given a day off to the majority of his attendants and staff members.
By the time your father had exited the room, you were celebrating in utter joy. Not only were you spared from a rather dull meeting, but you were also given the perfect opportunity to try things out with Takasugi, assuming he was also on the list of people who received leave. An entire day of swooning over him... it sounded like a dream come true!
"Lady Y/N, I shall be going for now." Harumi’s voice caught you off guard. You hadn’t even realized she was in the room in the first place. "Is there anything else you require of me?"
"No, nothing at all. You may leave. "
The woman bowed her head, walking with her back facing the wall.
"Actually, Harumi, would you happen to know who’s working today?"
"Do you have anyone specific in mind, my lady?"
"That swordsman. You know, the one my father took in... Is he still here? " You ask, biting down on your lip.
"Oh, you mean that handsome samurai you are always watching? He just left. "
He... what now?!?
Without wasting any time, you rushed to the window. Lifting the skirt of your kimono up, you jumped right outside at once, Harumi's complaints falling on deaf ears. What did she know about true love, anyway? She had dedicated her entire life to serving your family, to the point of completely disregarding her own personal affairs. You weren't about to let social rules about how ladies should behave get in your way. If he had only just left, there was still time for you to catch up with him.
You ran through the grass at full speed, prancing towards the front gate in no time. As expected, there were no people to stop you from leaving; the ones who were still around were too busy with preparations.
Once you reached the street, you caught a glimpse of a man walking in the far distance. There was no way you could distinguish any of his features, a large straw hat covering his head, though there was no doubt. That purple shade of clothing could only belong to Takasugi himself.
“Takasugi!” You called out to him, yet your voice went unregistered. He was too far away while you were completely out of breath. Trying again would be pointless, considering the distance between you kept getting bigger. The only choice you had was to trail after him, following him to what appeared to be the road to the city.
Though you were born and raised in Edo, the times you had visited the center of the city had been few and far between. All of your needs were tended to by Harumi or the rest of your attendants. There really was no need for you to leave the comfort of your home. Plus, even if you wanted to, there was no way your father would allow you to walk through town without anyone to watch over you. Rather than having to face the fake courtesies of the townsfolk, you’d prefer to go unnoticed, mingling with the crowd like a commoner. At least that seemed more fun.
Even after you had caught up to him, you still made no move to reveal yourself to Takasugi. He was walking ahead of you, completely unaware of your presence, while you kept on observing his every move. Perhaps this was for the best, you realized. The chances of you having an actual conversation with him were slim. Knowing that you were there would only make things more uncomfortable for him, especially if he came to realize that you’d been following him the entire time. Besides, watching over him was something you were content with, for the time being.
The first thing he did upon entering the market was stroll by the different vendors. You saw him pick up an assortment of different things, from fabrics to folding fans. He studied each item carefully before eventually placing it down. Was he out there on a shopping spree? You couldn’t tell. Nothing seemed to be catching his interest, and the ones he reviewed, he ended up leaving behind.
After a while of strolling around, Takasugi entered an empty alleyway. There was no way for you to follow him there without getting busted. For now, you had to make do with idly sitting by a jewelry vendor, your hands examining the intricate hair pins while your eyes stayed glued to the alley.
You spotted him standing with his arms crossed before his chest, leaning against a wall. He seemed to be waiting for something, someone. Surely enough, another figure concealed by an equally big straw hat appeared by his side. You peeked your head behind the corner, watching as the stranger handed him an envelope, one that Takasugi stuffed inside a book before turning to face the other way. The unknown man tipped his hat off at him, folding his hands behind his back, as he walked out of the alley and towards you.
Quickly, you went back to looking at the hairpins, pretending as if you had seen nothing. The man passed you by, the shadow of his hat catching your eye before he  vanished in the crowd. What was that all about? You weren’t the greatest judge of character, but you didn’t like this one bit. There was something shady about him, and while Takasugi seemed to be, at the very least, on friendly terms with him, you couldn’t shake the feeling. This man was dangerous.
But if he was dangerous, then that meant... Takasugi!
Without thinking, you ran into the alleyway, your eyes frantically darting left and right. There was nowhere there. Your attention was diverted for less than a minute, and this is what happened. All this time of following him around for nothing. You had lost him.
"For a woman of noble origin, your steps are quite heavy." A whisper that fell to your ears made you jolt in surprise.
"T-Takasugi!" He was standing behind you, his expression dead serious as he peered into your eyes. So much for sneaking around. "It’s not that, I wasn’t-"
"Following me? I find that hard to believe. "
"N-no, you see, I..." Desperately, you tried to come up with an excuse. Though the chances of him actually believing you were slim, it wasn’t as if you were left with much of a choice. Not with his eye so intently fixed on you, staring right into your soul.
"I came to the city to visit a friend."
"What’s your friend’s name?"
"Fujiwara. She is the youngest daughter of Lord Fujiwara. We’ve been friends since childhood." While it wasn’t exactly a lie that you were acquainted with Fujiwara Kanae, you shouldn’t have gone as far as to claim you were this close. Normally, you detest deceiving others, but all’s fair in love and war, as they say.
"Oh? That would be Fujiwara Kanae. " He knew her?!? "In that case, should I escort you there?"
"No!" You practically shouted. "I mean... no, there is no need to." You repeated in a softer voice.
"But I insist. Your father would be restless to know you’ve been roaming the streets of Edo unsupervised. " That was... true.
Takasugi wasn't cutting you any slack. Most would have the courtesy to go along with your scheming, not letting a lady of your status embarrass herself any further. Shame was an unknown feature to you, yet right now, there was no way to hide your blushed cheeks. You were beyond humiliated, a direct hit to your pride. All hope of impressing him faded in an instant. At the time, you looked no better than an average stalker.
Ducking your head, you tried to avoid his stare. The last thing you wanted to see was the contemptuous look on his face.
"Fine... I wasn’t visiting Fujiwara." You meekly said, with voice as quiet as a whisper.
"So you lied."
"I did not!" You were quick to correct him, losing your temper.
Takasugi grinned at you, barely muffling a chuckle. This was the first time you had heard him laugh, a fact that threw you off your train of thought. Even when he was scolding you, he looked too good doing so.
Sighing, you shook your head. It was already too late to go back. The only thing you could do was to try and turn this around somehow.
"At least not entirely… I came to visit you. " Twisting the words in your favor with a smile, just like every good politician did.
"I’m not your friend." He counter argued with a stern tone.
"But you can be!"
"Not interested."
"But-"
"No buts. I’m taking you home." Without giving you time to try and convince him, Takasugi turned his back on you, stuffing both of his hands inside his kimono.
Even if you stood still, there was always a chance he’d drag you away, and while you weren’t opposed to the thought, your father would be mad to hear you’d made a spectacle out of yourself. Groaning, you lowered your head in disappointment, involuntarily following in his footsteps.
The two of you went back into the market, walking side by side among the crowd. Takasugi had his eye set on the road ahead, looking past the colorful shapes of the people ahead. His lips were pursed together in a straight line, revealing no emotion. Was he mad that you had gone after him? Was he annoyed at you? There was no way to tell. He didn’t do as much as speak to you throughout your entire walk, keeping to himself at all times.
"So what were you doing in town?" You said in an attempt to lighten things up.
"Same as you. Meeting with a friend."
"The guy with the hat?" He nodded.
"He doesn’t seem too friendly to me. You should be careful with people, not everyone takes samurai too kindly nowadays."
"I’ll... keep that in mind." Takasugi scoffed. "What about you? What do you think of samurai? "
You blinked in surprise. He had never asked your opinion on anything before.
"To me, samurai are like heroes."
"Heroes?"
"They are both strong and brave! I hear that even when all hope was lost, they still fought valiantly to the end. Surely, there was no chance for them to win the war, but their courage is admirable. I can see why Amanto are so scared of them. Even if they kill their bodies, they can never kill their souls. "
Takasugi slowed his steps, looking into your eyes as if he was trying to evaluate your words. Although his hat kept clouding his gaze, you could tell that he wasn’t staring at you with such disdain anymore.
"Hmm." He eventually shrugged. "Interesting take."
Your face lit up at his comment. This was the first time he acknowledged you, the first time it felt as if you had gotten through to him.
He kept on leading the way, with the two of you making it out of the busiest part of the market. The vendors had given their place to proper stores, with the exception of a single stall that stood out in the middle of the road. An old man was tending to it, rows of colorful skewered balls lying before him. You had never seen anything like this, and naturally, curiosity got the best of you. It smelled so good that your steps led you right in front of the stall, eyes and nostrils both widening in awe.
"Miss, would you like one?"
"Would I like one…?" You repeated his question, tilting your head while you tried to understand what those things were.
"Don’t tell me you’ve never seen a dango before." Takasugi chimed in, catching up to you.
"Dango?" You shook your head negatively. "It smells really good, but I’m afraid I can’t afford that."
"What kind of noble doesn’t carry money on them?" He sneered.
"I didn’t have the time to find my purse before following you-"
Cutting your sentence in half, you realized it was too late. You had exposed yourself to Takasugi yet again, giving him permission to rightfully call you a stalker. He merely glanced at you, a hint of a smirk carving his lips. This was the second time you were making a fool of yourself in front of him. It was so unladylike that Harumi would most definitely scold you.
"Give us one."
Momentarily, he pulled his hand out of his kimono, placing a coin onto the counter. The old man accepted it, handing Takasugi one of the skewers, who, in turn, handed it over to you. Mumbling a ‘thank you’, you dragged your feet away from the stall, praying that the earth would open up and devour you.
Once you felt comfortable enough to open your mouth again, you brought the skewer to your lips, taking a small bite of the pink-colored dango, as they called it. The sweet flavor of red beans filled your mouth as you chewed on it, a delightful though not overbearing taste that you quite liked.
"It’s really good!" You smiled at him once you had swallowed. "Thank you, and sorry for making you pay."
Takasugi shook his head as if to say there was no need to thank him. Despite appearing as a stoic and rather difficult guy, he was kinder than he let on, you noted. True kindness, not the forced kind that the people in your environment showered you with.
While you munched on your skewer, he revealed a thin kiseru from within his kimono. You had never seen him smoke before, but watching him now, it looked quite natural. There was a certain elegance in the way his fingers, along with his lips, curled around the golden tip. You considered asking him whether you could take a puff, but eventually decided against it. Having him deny you while calling you a brat was the last thing you wanted to hear. Besides, you weren’t even sure whether you could handle smoking.
The way back felt longer than it did when you followed him this noon, the silence between you contributing to that. A million things kept flying through your brain, questions ranging from what he thought of the random flora and fauna you encountered to personal questions about his past. There was so much you wanted to know, though rather than asking him a thing, the sound of his name fell out of your lips.
"Shinsuke… Takasugi Shinsuke." You tested the way it rolled off your tongue.
"Hm?"'
"Oh, it’s nothing." Perhaps doing so in front of him wasn’t your brightest idea. "It’s just that, your name is quite nice. I like the sound of it. Shinsuke."
"Hmph." He scorned, moving forward.
"Can I start calling you Shinsuke?"
"Are we that close?"
"Not yet." You flashed him a smile, one that he didn't return.
Though evidently annoyed, he didn’t deny you the privilege, merely rolling his eyes at your request.
"Do you have anyone you are close with, Shinsuke?" 
"Not anymore."
"How come?"
Looking at you, he took a rather prolonged draw from his pipe, keeping quiet for a moment as if he was contemplating his next answer.
"Bonds get severed all the time, don’t they?" Takasugi eventually said.
"That’s true. Did you do anything to preserve them though? " You inquired.
"There’s nothing to be preserved."
"You sound very absolute."
"So I’m told." He smirked.
Another moment of silence.
"What about your family then? Do they live here? " You pressed on.
"Am I going under interrogation?" 
"I’m just curious."
"Don’t be. Nothing good will come out of it. " And with that, the wall between you rose once again. He might have answered most of your questions, but other than vague replies and the feeling that he wanted to forget the past, there was not much you had gained. 
Another while passed with neither of you saying a word to each other. In an attempt to fill the void of the silence, you started humming ever so softly to the sound of the cicadas. The road was near empty at this time of the day, most people having made their way home in prior, nothing but the shadow of trees escorting you home, the sun having already set a long time ago. 
You were wondering whether your father had finished entertaining his guests, when you stumbled upon a small pebble which you mindlessly, began to kick around.Left foot, right foot, left and then right, repeating the same movements, you managed to drag it along for quite the distance, until it fell out of your control, landing directly in front of Takasugi. He stopped in his tracks, briefly glancing at it before eventually kicking it back to you. Taking this as an invitation, you threw it towards him once again, elated to find him tossing it back.
Continuing your little game, you reached the front gate of your estate in no time. By the time you did, you felt rather sorrowful knowing that this was a goodbye, at least for the time being. Perhaps today wasn't the ideal kind of day you had planned in your mind, but, nonetheless, it was still fun. 
Rather than entering the door, Takasugi stood idly by the pavement as if he was stalling. 
"Aren’t you coming in?" You asked, pointing at the door with your thumb.
"I have certain things to take care of." He replied.
"What kind of things?"
He took a step closer, a sardonic smile curling his lips upwards.
"Dangerous things." Takasugi humored you before walking away, leaving you to stand there by yourself.
Whether he truly said the truth or not, you had no idea. Everything was possible after his encounter with that man in the market, though it was none of your concern. If you wanted him to open up to you, asking him about every single thing would get you nothing. Besides, you didn’t mean to end your night on a bad note.
"Shinsuke?" He turned around at the sound of his name. "I meant what I said earlier. I want us to be close. If you ever want to talk about those ‘dangerous things’, I'd be happy to lend you an ear."
"I appreciate the offer." He mumbled.
"You won’t tell my father about this, right?"
"Hmm..." He pondered out loud before flashing you a crooked smile. "As long as you quit following me around, I’m willing to keep your little secret. Until next time, dango girl."
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"But Senpai, what’s even the point? It’s the fifth time her bowl remains untouched. This bitch refuses to eat, it’s a waste of supplies at this point." The blonde exclaimed, obviously aggravated while she paced through the room.
"It’d be a shame to have such a beautiful flower wither in this cell." A man you had never seen before argued in a perfectly calm voice.
"I don’t get why we should care whether she withers or not. She’s just an intruder who tried to murder Shinsuke-sama. And finally, when are you gonna stop romanticizing our prisoners? Take your fetish elsewhere! "
"Appreciation of beauty is no fetish, Matako. Young Tsugaru-san is quite the charmer. I can see why Shinsuke-dono is so enthralled with her." Enthralled?
"Shinsuke…sama? You have it all wrong, there is no way he’d care for a filthy Bakufu descendant like her. Quit tarnishing him with your self-projection." Filthy?
"I’m just speaking the truth."
"You do know that I can hear you, right?"
The two of them turned to look at you at once. The girl, the very same girl that had tried to shoot you, stared at you with near hatred in her eyes, while the way the man studied you held a certain endearment, despite the two of you never having met before.
While their argument was entertaining at first, providing a break from the monotonous days you spent locked in this cell, it quickly became overbearing. They’ve been at each other's throats ever since they walked into the room. One would have a hard time believing they were comrades working for the same cause, or that Takasugi would choose to associate with such people.
The excuse behind their visit had been to check on your health and daily meal consumption, both of which you’d been severely neglecting. However, that soon escalated to a heated debate regarding your looks. It was so nonsensical that, under different circumstances, you might have laughed in their faces.
"Shut up! This is none of your concern! " She spat back at you.
"Tsugaru-san, why is it that you reject the food we offer you? Could it be that it’s not to your liking?" The man said, walking closer to you with his hands buried in his sleeves.
"That’s... not it."
"Then perhaps there’s something you want to request? Though keep in mind, choices are limited on board."
"No, I…"
For a second, you felt rather guilty. The man, whatever his name was, seemed to be genuine with his intentions, kind even. You didn’t wanna disappoint him, but then again, why should you bother with him? As far as you were concerned, an associate of Takasugi's was the same as he was, if not even worse.
"I don’t want anything from you. Or from him for that matter." You pushed the bowl to his side, some of the rice spilling onto the floor.
"You ungrateful-" The woman, Matako, raised her hand, evidently attempting to assault you.
Stepping in the middle, the man blocked her attack, somehow managing to infuriate her even further.
"Senpai! Let me teach her a lesson!"
"Enough, Matako. If young Lady Tsugaru wishes to abstain from eating, then we shall respect her wishes. " He spoke to her before directing his attention back to you. "Should you change your mind, we’ll bring you dinner later on."
While the man picked up the leftover bowls, Matako stormed out of the room, not before glaring at you a final time, that was. Soon, he trailed after her, the door falling shut behind him. Out of the two, you’d definitely have an easier time communicating with him, you could tell. At least he didn't seem to be wanting to place a bullet in your brain, nor was he caught up in some petty jealousy feud with you, like she was.
Sigh, now it’s quiet again.
The worst thing about the silence was that despite your will to refuse each of the meals they served you, your stomach seemed to have another opinion, which it openly voiced. The grumbling was turned up to full volume, a reminder that unless you sated your hunger, it wouldn’t be too long until your stomach gave up, until you made no sound at all.
Your body had grown significantly weaker and you could only spend your days sleeping, unsure of how much time had gone by. This was the fifth bowl you had turned down, indicating that it must have been about four or five days since you’d last eaten, counting the time you had spent unconscious. Your mind was going hazy, unable to support any thoughts or even your grudge towards Takasugi and his crewmates. Right now, all you wanted to do was yell for them to come back with the bowls, but you wouldn’t allow yourself to sink this low. You had to hold on, you had to keep it up, you had to-
Before you knew it, you were lying on your side, surrendering to a slumber devoid of dreams.
The next time you opened your eyes, was due to the sound of the door opening. You couldn’t tell how long you’d been passed out, but most likely it was long enough for them to bring your dinner to you.
"I told you, I have no intention of eating your food." Your voice came out like a croak, while you kept your back turned to the door.
"I was told you were acting foolish again. Once an idiot, always an idiot." Takasugi’s voice forced you to sit up, each and every trace of sleep evading you at once.
"It’s you." You scoffed at him.
Closing the door behind him, Takasugi didn't bother to hide his smile at your forced bravado. If anything, he appeared to be entertained as he dragged the chair -the very same chair from the last time he'd visited you- to the middle of the room. Taking a seat, you watched him place a silver tray containing two plates on top of his lap, the contents of which you failed to distinguish. 
"Contempt doesn’t suit you, Y/N." He said once he’d settled down.
"Contempt is the one thing I can spare for you. What brings you here again? Curious to see if I’m still alive and kicking?"
Poison dripped from your words while you dragged yourself across the floor, sitting right in front of him. You could only hope he wouldn’t be able to tell that the reason for that was your inability to stand up and walk like a normal person. 
"You won’t be either if you keep on skipping your meals."
"And what do you care?"
"A corpse will do me no good."
"Of course it won’t."
Though he attributed his keeping you alive to past sentiments, he was finally showing you his true face. Who knew what he had in store for you? As far as you were aware, he could easily sell you off to some space crime syndicate pirates without looking back. Wouldn’t be too out of the question for a man like him.
"Glad we settled this." Takasugi mumbled, bringing one of the plates to your feet. 
As expected, the usual portion of rice and fish that you’d been resisting for so long. Up to this point, they had only served you the exact same dish, merely changing the label for it, sometimes calling it lunch, while other times calling it dinner. Despite having not seen the other plate, you didn't feel the urge to do so. After all, you could claim with near certainty that more rice and fish awaited you. This would turn out to be easier than you thought. There was no need to break down before him over such a mundane dish. 
"I told you, I want nothing from you." You stubbornly exclaimed, pushing the plate towards him. 
"Not even this? You used to be quite fond of them from what I remember." Though his words didn't particularly move you, his placing the second plate before you managed to do so. Involuntarily, your eyes widened at the sight of its contents; three colorful dango skewers. To anyone else, dango was nothing but another piece of commonly acquired street food, but that wasn't the case for you. Not when he was the one who gave them to you, not when he was the one who introduced you to them, and certainly not when the memory of that day lingered in your mind to this very day. Fucking hell, why did he have to make things so hard for you? 
"Where did you get these?" You breathed in a soft voice. 
Watching your change of demeanor, Takasugi couldn't help but smirk. "I've come to understand that for the right price, there is nothing you can't obtain in space. Even dango."
"Space? Did you just say space?" Did he just say space?!?
He nodded.
"Since when?"
"Three days ago."
While your father was alive, you'd barely been able to leave your house. Even in the years following his death, you hadn't done so much as to wander past Edo's port, and now you found yourself soaring through space? While unreal, the notion wasn't completely unheard of. After all, you had the Amanto to thank for. Ever since they had taken over, such trips that had previously been nothing but figments of a child's imagination, were now reality, one that you came to face by yourself, whether you liked it or not. 
All of a sudden, you forgot about your hunger, the dango, and even the fact that Takasugi stood right in front of you. A rather grim thought circled your brain, causing a nauseating feeling to rise from your guts. Even if you somehow managed to escape this hell hole, where would you go? What would you do? It was either turn into cosmic dust, or leaving your bones in this godforsaken cell. Needless to say, neither choice sounded particularly attractive, contrary to the delicacies that kept taunting you. If he kept them in front of you any longer, you weren't so sure you could keep turning them down. 
"You think you can buy me off with dango?" You scoffed, half-heartedly shoving the plate next to the other one. "Stick it up your ass for all I care." 
Inhaling sharply, Takasugi furrowed his eyebrows. Not even he was able to mask his own aggravation, his eye narrowing into a slit at the sound of your words. Getting under his skin wasn't too easy of a task, yet now that you had gotten him to drop the act, you couldn't help but smirk. For the first time since you'd stepped your foot on this ship, you were feeling rather amused, be it at his expense. 
Rather than talking back at you, he let out a prolonged sigh, one that resembled more of a growl if anything.
"Very well. Then you certainly won't mind me having these. " He said, bringing the dango plate back onto the tray. 
"Go ahead." You shrugged as he placed the plate back onto the tray.
"Such a brat." At the end, he was unable to keep his comments to himself. 
"Says the bastard samurai." You sneered back at him.
Despite his annoyance, Takasugi appeared to be somewhat amused by your attempt at an insult, a muffled chuckle evading his lips as he bit into the first dango. 
"What’s holding you back from getting rid of such a bastard samurai?" He pondered after swallowing.
Instead of answering his question, you let the rattling of your shackles provide him with a reply.
"What good would it be if I set you free? Would you face me? Kill me? Say, Y/N. How many days have you gone without eating? Can you even stand on your feet? No, there's no way you can."
The barrage of questions only came to a halt when he took another bite of the skewer. He never meant to hear any of your replies, yet, his provocations held a certain truth to them. Even if he cut through your chains, in your current condition, there'd be no way for you to exit a fight with him unscathed. The bandage he had given you had stopped the bleeding, but the pain and fatigue were both still there. Best case scenario, you'd land a hit before perishing at his blade, a rather optimistic thought, if you were being honest with yourself. Every minute, every second that went by, you could feel yourself growing weaker, and it wouldn't be too long before you collapsed. He was right, you were well aware of that, and that's what irritated you more than anything. 
"This lovely set of fangs you developed, it won't take long for it to rot away. If you keep turning your meals down, you can forget all about that little revenge plot of yours." 
"You think I don’t know that?" You snapped at him desperation clinging onto your voice like tar. You didn't want him to see you like this, but holding back was impossible.
This time the point was his. 
Undisturbed, Takasugi kept eating the first dango, slowly licking his fingers one by one after finishing. 
"Are you certain you don't want it? I won't be asking again. " He said, gesturing the plate towards you. 
Of course you wanted it! You wanted it more than anything in this world right now and he knew it, throwing the bait before you right when you were the most desperate, hoping to successfully reel it in. Still, you couldn't give him the satisfaction. 
"I’m not hungry." You gave him your final answer, full of pride, when all of a sudden, you experienced the ultimate betrayal. 
As if meaning to dispute your claim and eradicate every last vestige of self respect you had left within, a continuous symphony of gurgles and grunts echoed from the depths of your stomach. Squinting your eyes, you stayed frozen in place, praying that the gods would be kind enough to claim your life on the spot, saving you from the embarrassment of facing his smug expression. 
Yet, rather than facing the wings of an angel or the fires of hell, the next time you opened your eyes, you were greeted by the sight of Takasugi leaning closer to you, his knees supporting his body against the floor. Immediately, you flinched away. You had so carelessly lowered your guard that he'd managed to make his move without you noticing. Unfazed, Takasugi took hold of your shoulder, his other hand landing on top of your head. You tried shaking him off, but his hold was so strong and your body was too weak. Just like the previous time, there was nothing you could do, other than watch.
While you couldn't exactly tell what he was doing to you, his eye was fixed on the the bandages around your head, the ones he had tossed at you the other day. Although hesitant to accept them at first, no ulterior motive seemed to be behind his gesture, and so, you had wrapped them around the wound as best as you could. By the looks of it -namely by the look he gave you-, you had done a rather poor job. 
Soon enough, he brought his left hand to the other side of your head as he began to fiddle with the material.
"Wh-what are you doing?"
Ignoring your question, you felt his fingers applying pressure to your temples as he undid the wrapping completely. With one hand, Takasugi pushed your hair out of the way, keeping it within his grasp, while he worked on re-wrapping the bandage around your forehead. His fingers worked with great care, avoiding the spots that hurt the most to the touch. He must have done that so many times for himself that, perhaps, after all, it shouldn't come of as a surprise that he knew how to do that with such expertise. 
All the while he did so, you felt the sound of your heart beating accelerating, its tempo violently hitting through your chest like a drum. You hated Takasugi with every bit of your soul, you were sure of it. You being here as his prisoner in this dirty cell, served as a testament for that. Yes, you hated him, you had every reason to hate him and you could hear the thoughts in your brain clearly. But even so, the rest of your body seemed to be having a different opinion. With the way he looked at you, no such thing as malice clouding his gaze, and with the way he took care of your wound (one that he had inflicted on you in the first place, you reminded yourself), your resolution faltered ever so slightly. 
At the end, you concluded that this war you had waged against him was a war you had foremost waged against your own heart, whether you liked to admit it or not. 
Once he was done, Takasugi tugged at the ends of the bandage a final time before securing it with a tight knot. You couldn't tell any difference, but he seemed evidently satisfied with the result and you'd have to make do with that, for now. 
At last, he got back to his feet, allowing you to finally breathe, hoping that he hadn't noticed the disarray he'd caused you. The last thing you needed was for him to find out that he still had a certain hold on you. 
Dragging the chair out of the way, you noticed how he'd left the tray onto the floor, barely within your reach. Was he still trying to taunt you? You couldn't tell. But when he walked to the door, his hand grabbing onto the knob, you got to understand his true intentions.
"Leave the plates by the door when you are done." And with that, he turned his back on you, leaving the room without stalling one bit to hear your answer. 
"I said I'm not having any! You can hear me, right?" You shouted, but it was too late. "Takasugi? Takasugi!" You knew that there was no way for your voice to go past the metallic door but that didn't prevent you from howling. If he left that behind then you... then how you... how could you possibly resist?
Hesitantly, your fingers tugged at the tray, dragging it closer. You forced a gulp down your throat, the sight of your beloved delicacy tempting you beyond compare. Perhaps, taking a bite wouldn’t be so bad. And then another one. And then one more. And then actually finish eating the first skewer. After all, if Takasugi was right about one thing, that was the reality that without food, you wouldn’t be able to last long enough to exact your vengeance.
In reality, you weren’t succumbing to his wish at all. You were merely tending to your own survival instincts. It had nothing to do with the fact that he had been able to recall your love for this specific delicacy, and it certainly had nothing to do with the fact that he’d gotten one of his men to locate and bring it to you. Self preservation, that’s all it was. No feelings whatsoever.
Convincing yourself that this was the right choice, you finished your meal in no time, making a promise that once you managed to break free from this place, you wouldn't dare to touch another dango, not ever again.
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atemourisan · 1 year
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Have you ever wondered who Okuni truly loves in Samurai Warriors? I sure do
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while Okuni is multi shippable. Nothing beats her cute interactions with Motonari. 💗
Koei seems to be secretly shipping these two, like have you seen their interactions in Sengoku Musou Z, Sengoku Musou 3 Empires, Samurai Warriors Chronicles, Samurai Warriors 4, Samurai Warriors 4 empires? And ofc the Minikyara Samurai Warriors Postcard Calendar that was made in 2013? 💗 They are under the love umbrella there 💗
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snugglyporos · 8 days
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//having played a lot of DW and SW games the biggest thing we lost with 9 empires is playing split screen co-op which sucks because I like playing it with my bro. Still you can sink tons of hours into it and if you want something else DW8E still tons of fun. I often faff about and help one place rule all but the last area then defect to the other side. You can also cheese things in the begining to make yourself a ruler, befriend, family, and/or marry who you want, then hand over the kingdom to a random so you can be a small group of mercs. If you like Gundam games and have a ps3 or xbox 360 one of my favorites is DW Gundam 2
// Oh yeah, I've played a ton of DW9 empires. The only think I would say that it lacks is real feeling between the battlefields. But I like the fast pace, I like the ability system, I just wish that there was more to it I guess. But I've sunk a lot of time into it.
And yeah, I also sunk a lot of time into the gundam games back in the day XD
I'm not sure there is an installment that I've not played in the mainline games that isn't Samurai Warriors 3, or 4 without the II part. The former wasn't released in the US, and the latter I've never seen in the wild.
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star wars the galactic revolve revolution
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Star Wars: The Galactic Revolve Revolution
star wars the galactic revolve revolution, the set in the galactic civil wars, every short story will be focus on every new heroes of the short story, this how they fought against the galactic empire across the galaxy, art style: any animation style, rated: everyone to mature.
"Star Wars: The Galactic Revolve Revolution" presents a series of short stories focusing on new heroes fighting against the Galactic Empire during the tumultuous times of the Galactic Civil War. Each story introduces a unique protagonist and their struggle against tyranny. Here's an overview of each story.
Star Wars: The Metal Rage
Rated: Mature (Gore)
Art Style: Metal Gear
Main Character: Solid Jack, a mercenary, spy, and hunter who battles the Empire with cunning and stealth.
2. Star Wars: The Drive Race
Rated: Mature (Gore)
Art Style: Get Ride! AMDriver
Main Character: Speed Driver, a talented racer who uses his skills behind the wheel to outmaneuver Imperial forces.
3. Star Wars: The Ninja Fox Assassin
Rated: Teen
Art Style: Naruto x Boruto
Main Character: Ninjaruto, a skilled ninja who employs agility and ninjutsu to take down Imperial targets.
4. Star Wars: The Pirate Attack
Rated: Teen
Art Style: One Piece
Main Character: Luffate, a charismatic pirate teenager leading a rebellion against the Empire on the high seas.
5. Star Wars: The Might Master
Rated: Teen
Art Style: My Hero Academia
Main Character: Might Fighter, a young hero fighting crime and oppression with extraordinary abilities.
6. Star Wars: The Orphan Cover
Rated: Mature (Gore)
Art Style: Black Cover
Main Character: Corphord, a resilient orphan boy who uses his wits and resourcefulness to survive in a harsh galaxy.
7. Star Wars: The Planet Hunter
Rated: Young Adult
Art Style: City Hunter
Main Character: Ryohan, a bounty hunter with a heart of gold who tracks down criminals across the galaxy.
8. Star Wars: The Sword Attack
Rated: Teen
Art Style: Rurouni Kenshin
Main Character: Roronin, a skilled swordsman seeking justice and redemption in a galaxy torn by war.
9. Star Wars: The Fist Rage
Rated: Mature (Gore)
Art Style: Fist of the North Star
Main Character: Kenshinkuto, a martial artist with devastating fighting techniques, using his fists to crush Imperial oppression.
10. Star Wars: The Weapon Hunter
Rated: Mature (Gore)
Art Style: Hunter x Hunter
Main Character: Gontereen, a determined teen boy on a quest to uncover powerful weapons to aid the rebellion.
11. Star Wars: The Bizarre Kai
Rated: Mature (Gore)
Art Style: Jojo's Bizarre Adventure
Main Character: Jotakujo, a rough delinquent fighter with a noble heart, battles the Empire with unconventional tactics.
12. Star Wars: The Saint Winger
Rated: Teen
Art Style: Saint Seiya
Main Character: Winger Seintrya, an arena fighter whose courage and determination inspire others to join the fight against the Empire.
13. Star Wars: The Katana Warrior
Rated: Teen
Art Style: Ronin Warriors
Main Character: Ryosandanny, a samurai wielding a powerful katana, seeks justice and redemption in the midst of war.
14. Star Wars: The Energy Steel
Rated: Kid-Friendly
Art Style: Max Steel
Main Character: Kensteel, an extreme sports star who harnesses energy to combat the Empire and protect the innocent.
15. Star Wars: The Mask Reaper
Rated: Mature (Gore)
Art Style: Bleach
Main Character: Ichisaki, a grim warrior wearing a mysterious mask, fights with dark powers to confront the Empire's tyranny.
16. Star Wars: The Fist Puncher
Rated: Teen
Art Style: One Punch Man
Main Character: Puncama, a skilled fighter capable of delivering devastating punches, challenges the Empire's forces head-on.
17. Star Wars: The Wolf Strike
Rated: Teen
Art Style: Inuyasha
Main Character: Wolfsha, a wolf anthro swordsman, roams the galaxy seeking justice and protecting the weak from Imperial oppression.
18. Star Wars: The Liger Strike
Rated: Teen
Art Style: Thundercats
Main Character: Ligersha, a liger anthro swordsman, fights alongside Wolfsha, wielding incredible strength and agility.
19. Star Wars: The Sword Quest
Rated: Teen
Art Style: Dragon Quest
Main Character: Dainurd, a young sword fighter embarking on a quest to uncover the secrets of his lineage and defeat the Empire.
20. Star Wars: The Monkey Jungle
Rated: Teen
Art Style: Dragon Ball
Main Character: Gokakaru, a fun-loving male monkey anthro teenager with incredible strength and a love for good food, joins the fight against the Empire.
21. Star Wars: The Puff Kind
Rated: Teen
Art Style: Powerpuff Girls
Main Character: Blossoia, a cute female butterfly anthro girl, brings her unique charm and abilities to the rebellion.
22. Star Wars: The Micro Ship
Rated: Kid-Friendly
Art Style: Microman/Micronauts
Main Character: Masore, a genius male robot engine cyborg, pilots a micro ship to outsmart the Empire's forces.
23. Star Wars: The Galaxy Moon
Rated: Teen
Art Style: Sailor Moon
Main Characters: Moonao, a beautiful female alien teenager, and Tuxezero, a masked alien teenager, use their mystical powers to defend the galaxy.
24. Star Wars: The Space Market
Rated: Kid-Friendly
Art Style: OK K.O. Let's Be Heroes
Main Character: Knord, a fun-loving space market fighter human kid, navigates the bustling space markets while fighting for justice.
25. Star Wars: The Sword Sibling
Rated: Teen
Art Style: Masters of the Universe
Main Characters: Master Adam and Master Adora, sibling swordsmen, unite their skills to protect the galaxy from the Empire's tyranny.
26. Star Wars: The Star Sky
Rated: Kid-Friendly
Art Style: Star vs. the Forces of Evil
Main Characters: Starfly, a kind alien girl, and Roy, a friendly human boy, embark on cosmic adventures to thwart the Empire's plans.
27. Star Wars: The Galaxy Time
Rated: Teen
Art Style: Adventure Time
Main Characters: Finn and Fionna, galaxy adventurers, traverse space and time to battle the Empire's forces and restore peace.
28. Star Wars: The Star Musician Cowboy
Rated: Kid-Friendly
Art Style: Wander Over Yonder
Main Character: Wandannder, an eternally optimistic intergalactic cowboy, uses music and courage to fight against the Empire's oppression.
29. Star Wars: The Royal Legends
Rated: Teen
Art Style: The Legends of Zelda
Main Characters: Linken, the elf prince, and Linkaia, the elf princess, wield their legendary powers to protect their kingdom from Imperial threats.
30. Star Wars: The Space Fox
Rated: Teen
Art Style: Star Fox
Main Character: Foxabinyu, an ace pilot male fox anthro, leads daring space missions to challenge the Empire's dominance.
31. Star Wars: The Wheel Strike
Rated: Teen
Art Style: F-Zero
Main Character: Wheel Racer, an ace driver racer male robot cyborg, races across the galaxy to outpace the Empire's forces and deliver crucial supplies to rebel bases.
32. Star Wars: The Sword Emblem
Rated: Teen
Art Style: Fire Emblem
Main Character: Marthore, a human swordsman prince, leads a valiant rebellion against Imperial oppression, wielding his blade with honor and courage.
33. Star Wars: The Killer Hunter
Rated: Teen
Art Style: Metroid
Main Character: Samus, a bounty hunter human woman, tracks down Imperial targets with unmatched skill and determination, earning her reputation as a fearsome warrior.
34. Star Wars: The Family Bond
Rated: Kid-Friendly
Art Style: Father/Mother/Earthbound
Main Character: Nesshn, a baseball player human kid, embarks on an epic journey with his friends to protect their home planets from Imperial invasion, relying on teamwork and friendship.
35. Star Wars: The Gun Driver
Rated: Kid-Friendly
Art Style: M.A.S.K.
Main Character: Mattruckera, a gunner driver male robot truck cyborg, uses his transforming abilities to outmaneuver Imperial forces and defend innocent civilians.
36. Star Wars: The Learner Helper
Rated: Kid-Friendly
Art Style: Rob the Robot
Main Character: Robob, a master learner male robot helper cyborg, assists rebel forces with his vast knowledge and problem-solving skills, proving invaluable in their fight against the Empire.
37. Star Wars: The Forge Master
Rated: Kid-Friendly
Art Style: ROM the Space Knight
Main Character: Romacha, a knight male robot space cyborg, forges powerful weapons and armor for rebel allies, ensuring they are equipped to face the Empire's forces.
38. Star Wars: The Sword Knight
Rated: Teen
Art Style: Visionaries Knights of the Magical Light
Main Character: Leorda, a space swordsman knight human, defends the innocent and upholds justice with his exceptional swordsmanship and unwavering bravery.
39. Star Wars: The Viewave
Rated: Teen
Art Style: Viewtiful Joe
Main Character: Joe, a movie fanboy actor human teenager, channels his love for cinema into heroic deeds, using his imaginative skills to outwit Imperial adversaries.
40. Star Wars: The Wonder Strike
Rated: Teen
Art Style: Wonderful 101
Main Character: Arthuronder, a school teacher human man, inspires his students to join the rebellion and fight for freedom, leading by example with his unwavering determination and optimism.
41. Star Wars: The Devil Rage
Rated: Mature
Art Style: Devil May Cry
Main Character: Spardantergilero, a male devil gunner swordsman, unleashes hellish fury upon Imperial forces with his demonic powers and deadly weaponry.
42. Star Wars: The Devil Witch
Rated: Mature
Art Style: Bayonetta
Main Character: Bayoneza, a female devil gunner swordsman, combines magic and gunplay to take down Imperial oppressors with style and finesse.
43. Star Wars: Machicore
Rated: Mature
Art Style: Vanquish
Main Character: Sam Gidronova, a male cyborg gunner swordsman, fights with relentless precision and advanced technology to turn the tide of battle against the Empire.
44. Star Wars: The Personage
Rated: Mature
Art Style: Megami Tensei
Main Character: Jokerouger, a vigilante thief crime fighter teenager man, uses his cunning and agility to outwit Imperial enforcers and protect the innocent.
45. Star Wars: The Gear Saw Killer
Rated: Mature
Art Style: Gears of War
Main Character: Marcus Dominic Fenova, a gunner chainsaw fighter human man, carves through Imperial ranks with his brutal efficiency and unwavering determination.
46. Star Wars: The Spartan Axe
Rated: Mature
Art Style: God of War
Main Character: Zeuratos, a Greek Spartan warrior human man, embodies the spirit of vengeance as he lays waste to Imperial foes with his mighty axe.
47. Star Wars: The Spartan Blade
Rated: Teen
Art Style: Halo
Main Character: Johnova, a Spartan soldier human, stands as a beacon of hope on the battlefield, wielding his energy sword with precision and skill.
48. Star Wars: The Lightning Rage
Rated: Teen
Art Style: Infamous
Main Character: Delecgrath, a lightning mata freak human man, harnesses the power of electricity to strike fear into the hearts of Imperial troops.
49. Star Wars: The Warrior Destiny
Rated: Teen
Art Style: Destiny
Main Character: Guardiscore, a meta guardian human man, embraces his destiny as a protector of the galaxy, wielding his futuristic weaponry against the Empire's forces.
50. Star Wars: The Specialist Recon Core
Rated: Teen
Art Style: Marathon
Main Character: Mark Recon Master, a male specialist cyborg man, utilizes his advanced recon abilities to gather intelligence and outmaneuver Imperial adversaries.
51. Star Wars: The Spacecrafteross
Rated: Kid Family Friendly
Art Style: Robotech Macross
Main Character: Valkyross, a spacecrafter male robot mech, pilots his powerful mech to defend the galaxy against Imperial threats.
52. Star Wars: The Pac Cheese
Rated: Kid Family Friendly
Art Style: Pacman
Main Character: Pacheese, a male anthro monster, navigates through maze-like battles, devouring enemies and outsmarting Imperial forces.
53. Star Wars: The Star Ball
Rated: Kid Family Friendly
Art Style: Kirby
Main Character: Kirball, an anthro star ball, rolls into action to save the galaxy, absorbing powers and facing challenges with a charming innocence.
54. Star Wars: The Angel Flight
Rated: Kid Family Friendly
Art Style: Kid Icarus
Main Character: Pitan, a male angel warrior, soars through the skies, battling Imperial forces with divine strength and courage.
55. Star Wars: The Mountain Climber
Rated: Kid Family Friendly
Art Style: Ice Climbers
Main Characters: Popo and Nana, twin space climbers human boy and girl, scale icy peaks and overcome obstacles to fight against the Empire's tyranny.
56. Star Wars: The Gem Stone
Rated: Kid Family Friendly
Art Style: Steven Universe
Main Character: Quareven, a gem fighter human man, taps into the power of gemstones to protect the galaxy from Imperial oppression.
57. Star Wars: The Fist Strike
Rated: Kid Family Friendly
Art Style: ARMS (Video Game)
Main Character: Springo, a spring hybrid man, springs into action with extendable arms to punch and dodge his way through Imperial adversaries.
58. Star Wars: The Hedgehog Runner
Rated: Kid Family Friendly
Art Style: Sonic the Hedgehog
Main Character: Sonoven, a male hedgehog runner, speeds through loops and obstacles to thwart Imperial plans and save his friends.
59. Star Wars: The Robot Bomber
Rated: Kid Family Friendly
Art Style: Megaman
Main Character: Rockga, a male robot bomber, blasts through enemy lines with explosive weapons and upgrades to defeat Imperial forces.
60. Star Wars: The Fist Mac
Rated: Kid Family Friendly
Art Style: Punch Out
Main Character: Macher, a fist fighter human young/teenager adult man, enters the ring to deliver knockout punches and take down Imperial opponents.
61. Star Wars: The Pony Bow
Rated: Kid Family Friendly
Art Style: My Little Pony
Main Character: Twilightina, a female anthro pony girl, uses her magical abilities and friendship to fight against the Galactic Empire.
62. Star Wars: The Bear Club
Rated: Kid Family Friendly
Art Style: Care Bear
Main Character: Funsammer, a male anthro bear, spreads love and positivity while battling Imperial forces.
63. Star Wars: The Ink Gunner
Rated: Kid Family Friendly
Art Style: Splatoon
Main Characters: Inklinqurd Twins, paint gunner female/male humanoid ink squid/octopus twins, utilize their ink-based weapons to outmaneuver Imperial troops.
64. Star Wars: The Gi Go
Rated: Kid Family Friendly
Art Style: GI Joe
Main Character: Dujoe, a freedom fighter sergeant human man, leads his team to victory against the oppressive Galactic Empire.
65. Star Wars: The Plumber Jumper
Rated: Kid Family Friendly
Art Style: Super Mario Bros/Brothers
Main Character: Maren, a freedom fighter plumber human man, jumps into action to save the galaxy from Imperial tyranny, armed with pipes and power-ups.
66. Star Wars: The Dragon Rage
Rated: Kid Family Friendly
Art Style: Bakugan
Main Character: Dragova, a male anthro dragon, unleashes his fiery breath and strength to defend the galaxy from Imperial threats.
67. Star Wars: The Bomber Ball
Rated: Kid Family Friendly
Art Style: Bomberman/B Daman/Bottleman
Main Character: Bombot, a male robot bomber cyborg, strategically places bombs to outsmart Imperial forces and protect innocent lives.
68. Star Wars: The Card Guard
Rated: Kid Family Friendly
Art Style: Cardfight Vanguard
Main Character: Agnes, a male hybrid elf cyborg being, uses his mastery of card-based combat to defeat Imperial adversaries.
69. Star Wars: The Space Arcade Fighter
Rated: Kid Family Friendly
Art Style: Akedo Ultimate Arcade Warriors
Main Character: Chuxenora, a male bio being, engages in fast-paced arcade-style battles to thwart Imperial plots and save the galaxy.
70. Star Wars: The Stretch Star
Rated: Kid Family Friendly
Art Style: Stretch Armstrong
Main Character: Jake Stretar, a good fighter hybrid freak man, uses his stretchy abilities to reach new heights and combat Imperial forces.
71. Star Wars: The Nomad Music
Rated: Kid Family Friendly
Art Style: Avatar: The Last Airbender/Legends of Korra
Main Characters: The Nomad Twin, a music-loving female/male human kid twins, embark on adventures across the galaxy, spreading joy through their music.
72. Star Wars: The Star Fan Club
Rated: Kid Family Friendly
Art Style: Fanboy and Chum Chum
Main Characters: Star Fan Trio, a group of human fanpeople, express their love for the heroes of the galaxy while inadvertently getting involved in heroic deeds themselves.
73. Star Wars: The Fighting Clash
Rated: Kid Family Friendly
Art Style: Robot and Monster
Main Characters: Wheeleer, a male rolling robot machine mech, and Mouthoother, a male hair mammal monster, join forces to protect their friends and family from the Galactic Empire's tyranny.
74. Star Wars: The Monkey Ship
Rated: Kid Family Friendly
Art Style: Rocket Monkeys
Main Characters: Dojonkey, a brave male monkey, pilots his ship through the stars, evading Imperial forces and aiding those in need.
75. Star Wars: The Owl House
Rated: Kid Family Friendly
Art Style: The Owl House
Main Characters: Luzee, a female rookie magician, and Edanna, a female master witch, team up to explore the mystical secrets of the galaxy while battling against the Empire's dark forces.
76. Star Wars: The Samurai Destiny
Rated: Teen Rated
Art Style: Samurai Jack
Main Characters: Jackara, a noble samurai lord human man, travels the galaxy, seeking justice and honor in the midst of the Galactic Civil Wars.
77. Star Wars: The Phoenix Rising
Rated: Teen Rated
Art Style: Monster Hunter
Main Characters: The Hunter Couple (red for man & pink for woman), skilled hunters of dangerous animals, fight against the Empire's oppressive regime to protect the galaxy's wildlife.
78. Star Wars: The Galaxy Network
Rated: Teen Rated
Art Style: .hack
Main Character: Kite, a male online avatar program, navigates the virtual world, uncovering secrets and fighting for freedom alongside his allies.
79. Star Wars: The Phantasy Core
Rated: Teen Rated
Art Style: Phantasy Star
Main Characters: Phantasy Twins, swordsman female/male human twins, embark on an epic journey across the galaxy to uncover the truth behind a mysterious ancient artifact.
80. Star Wars: The Star Fantasy
Rated: Teen Rated
Art Style: Final Fantasy/SaGa/Mana/Seiken Densetsu
Main Characters: Star Phantom Trio, a trio of hunter gunner swordsmen humans, embark on a quest to save the galaxy from dark forces and restore peace to the stars
81. Star Wars: The Astro Bot
Rated: Kid Family Friendly
Art Style: Astro Boy
Main Character: Toby, the good-hearted human-like robot boy.
82. Star Wars: The Xthemachie
Rated: Kid Family Friendly
Art Style: 30XX
Main Characters: The Xthemech Trio, a group of heroic mechanized warriors.
83. Star Wars: The Rouge Land
Rated: Kid Family Friendly
Art Style: Rouge Legacy
Main Character: Legukai, the brave male human knight.
84. Star Wars: The Fox Hood
Rated: Kid Family Friendly
Art Style: Tunic
Main Character: Timax, the courageous male anthro fox knight.
85. Star Wars: The Blaster Hood
Rated: Kid Family Friendly
Art Style: Gravity Circuit
Main Character: Jamaloroad, the skilled male robot gunner.
86. Star Wars: The Metal Shooting Star
Rated: Teen
Art Style: Metal Slug
Main Character: The Maroy, a hired gun with a heart of steel.
87. Star Wars: The Neo Killer
Rated: Teen
Art Style: The World Ends with You
Main Character: Nukiller, a lethal teenage human hunter.
88. Star Wars: The Xeno Zero
Rated: Teen
Art Style: Xeno (Video Game)
Main Character: Feikino, a courageous human freedom fighter.
89. Star Wars: The Sword Trigger
Rated: Teen
Art Style: Chrono
Main Character: Cronicke, a skilled human swordsman.
90. Star Wars: The Shining Blade
Rated: Teen
Art Style: The Shining (Video Game)
Main Character: Hireno, the valiant male human knight.
91. Star Wars: The High Space Bot
Rated: Kid Family Friendly
Art Style: Berserk Boy
Main Character: Bershooter, the hybrid robot-animal-bio-human man.
92. Star Wars: The Puffy Band
Rated: Kid Family Friendly
Art Style: Hi Hi Puffy AmiYumi
Main Characters: The Puffybird Trio, a musical group with a twist.
93. Star Wars: The Kappa Hawk
Rated: Kid Family Friendly
Art Style: Kappa Mikey
Main Character: Kappawk, the crime-fighting shell hawk anthro.
94. Star Wars: The Hot Whengine
Rated: Kid Family Friendly
Art Style: The Replacements (Disney TV animated show)
Main Character: Whenginer, the mercenary spy-hunter speed racer robot cyborg.
95. Star Wars: The Chalk Hood
Rated: Kid Family Friendly
Art Style: ChalkZone
Main Character: Rudono, the chalk drawing artist human boy.
96. Star Wars: The Sand Star
Rated: Teen
Art Style: Dune
Main Character: Paulord, the lost royal human prince.
97. Star Wars: The Blaster Runner
Rated: Teen
Art Style: Blade Runner
Main Character: Deckaster, the police robot cyborg.
98. Star Wars: The Raider Strike
Rated: Teen
Art Style: Indiana Jones
Main Character: Indiador, the antiquarian tenured professor adventurer explorer man.
99. Star Wars: The Vigilante Mammoth
Rated: Teen
Art Style: Sam and Max
Main Character: Samaxero, the vigilante police mammoth anthro.
100. Star Wars: The Virtual Runner
Rated: Teen
Art Style: Virtual On
Main Character: Virtuadroid, the gunner-blader-runner robot.
Each story offers a unique perspective on the fight against the Empire, showcasing different skills, tactics, and personal struggles of the heroes within the Star Wars universe.
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44gamez · 2 months
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Ghost of Tsushima Director’s Cut Officially Announced For PC
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Sony has formally introduced Ghost of Tsushima Director’s Cut for PC through Steam and Epic Video games Retailer, confirming a latest leak. The port is being developed by Nixxes Software program and can launch on Might 16 for $58.59. A PC announcement trailer was additionally launched. Ghost of Tsushima Director’s Cut first launched on August 20, 2021 for PlayStation 5 and PlayStation 4. Sucker Punch Productions co-founder Brian Fleming commented on the announcement, saying: “We’re proud to announce that our associates and companions over at Nixxes are bringing Ghost of Tsushima to PC! This can be a first for Sucker Punch—all our earlier work is console-exclusive, so we're enthusiastic about all this and Nixxes was the fitting workforce to do that challenge. With them on board, we knew the outcomes could be nothing wanting wonderful! Now excuse me as I'm going order a Tremendous Extremely Huge monitor!” The sport’s particulars: For the very first time on PC, play by way of Jin Sakai’s journey and uncover the whole Ghost of Tsushima expertise on this Director’s Cut. Within the late thirteenth century, the Mongol empire has laid waste to whole nations alongside their marketing campaign to overcome the East. Tsushima Island is all that stands between mainland Japan and an enormous Mongol invasion fleet led by the ruthless and crafty basic, Khotun Khan. Because the island burns within the wake of the primary wave of the Mongol assault, brave samurai warrior Jin Sakai stands resolute. As one of many final surviving members of his clan, Jin is resolved to do no matter it takes, at any value, to guard his folks and reclaim his residence. He should put aside the traditions which have formed him as a warrior to forge a brand new path, the trail of the Ghost, and wage an unconventional conflict for the liberty of Tsushima. Expertise Ghost of Tsushima with unlocked framerates and a wide range of graphics choices tailor-made to a variety of {hardware}, starting from high-end PCs to moveable PC gaming gadgets. Get a view of much more of the motion with help for Ultrawide (21:9), Tremendous Ultrawide (32:9) and even 48:9 Triple Monitor help. Enhance efficiency with upscaling and body era applied sciences like NVIDIA DLSS 3, AMD FSR 3 and Intel XeSS. NVIDIA Reflex and picture quality-enhancing NVIDIA DLAA are additionally supported. Japanese Lip Sync – Take pleasure in a extra genuine expertise with lip sync for Japanese voiceover, made potential by cinematics being rendered in actual time by your PC. Select How You Management the Motion – Expertise haptic suggestions and adaptive triggers by way of a wired DualSense controller… … or go together with mouse and keyboard, with totally customizable controls. Haptic Suggestions – Grasp your blade by way of the DualSense controller’s immersive haptic suggestions. Adaptive Triggers – Improve your accuracy with a bow utilizing adaptive set off resistance. Read the full article
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reflectingstars · 1 year
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Samurai Warriors 1 x Samurai Warrior 4: Empires - #003
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satoshi-mochida · 2 months
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Ghost of Tsushima Director’s Cut coming to PC on May 16
From Gematsu
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Publisher Sony Interactive Entertainment and developers Sucker Punch Productions and Nixxes Software will release Ghost of Tsushima Director’s Cut for PC via Steam and Epic Games Store on May 16 for $59.99, the companies announced.
Ghost of Tsushima Director’s Cut first launched for PlayStation 5 and PlayStation 4 on August 20, 2021. The original game launched for PlayStation 4 on July 17, 2020.
“We’re proud to announce that our friends and partners over at Nixxes are bringing Ghost of Tsushima to PC!,” said Sucker Punch Productions co-founder Brian Fleming. “This is a first for Sucker Punch—all our previous work is console-exclusive, so we are excited about all this and Nixxes was the right team to do this project. With them on board, we knew the results would be nothing short of amazing! Now excuse me as I go order a Super Ultra Wide monitor!”
Pre-orders for the PC version include early in-game unlocks for the New Game+ Horse travel companion, Traveler’s Attire outfit, and Broken Armor dye from Baku’s shop.
Here is an overview of the PC version, via its store pages:
For the very first time on PC, play through Jin Sakai’s journey and discover the complete Ghost of Tsushima experience in this Director’s Cut. In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan. As the island burns in the wake of the first wave of the Mongol assault, courageous samurai warrior Jin Sakai stands resolute. As one of the last surviving members of his clan, Jin is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima.
Experience Ghost of Tsushima with unlocked framerates and a variety of graphics options tailored to a wide range of hardware, ranging from high-end PCs to portable PC gaming devices.
Get a view of even more of the action with support for Ultrawide (21:9), Super Ultrawide (32:9) and even 48:9 Triple Monitor support.
Boost performance with upscaling and frame generation technologies like NVIDIA DLSS 3, AMD FSR 3 and Intel XeSS. NVIDIA Reflex and image quality-enhancing NVIDIA DLAA are also supported.**
Japanese Lip Sync – Enjoy a more authentic experience with lip sync for Japanese voiceover, made possible by cinematics being rendered in real time by your PC.
Choose How You Control the Action – Experience haptic feedback and adaptive triggers through a wired DualSense controller… … or go with mouse and keyboard, with fully customizable controls.
Haptic Feedback – Master your blade through the DualSense™ controller’s immersive haptic feedback.
Adaptive Triggers – Enhance your accuracy with a bow using adaptive trigger resistance.
Watch the PC announcement trailer below.
PC Features Trailer
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