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#poison headcrab
afgnhnds · 6 months
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they are friends
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mulletsg · 9 months
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bodies by drowning pool but these guys sang it
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avesdraws · 2 years
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stolen childhood
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cosmic-cd · 1 year
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I realized I never uploaded this here, so!! these're some headcrab and lightning dog studies i did in Procreate back in like, june 2021 while watching @goosterbold & @friendlyfrankenstein stream Half-Life: Alyx! (including some doodles of Da Bug) was a lot of fun, especially getting to digitally mimic charcoal sketchin'. i should do studies more often....
i might upload some of my backlog, but hope this suffices for now (since I never post any dang art!!! sorry folks!!!)
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pistachi0art · 2 years
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HL have creatures close enough to to Pokémon where most of the designs could slide AS Pokémon if they were drawn in the style. HEAR ME OUT-
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myrfing · 2 years
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ftr gourd also drowned a garlean officer mid-kidnapping a woman and her child at like 6-7 years old. this is the thing that gets him sent to mr bones wild ride across hydaelyn and the spires deduce it from some clues and hid it from him for a while until he was older.
also that woman and child lived on and befriended his mom way back in doma as a sort of "did you know your weird baby ass child saved us so of course we'll help you find him" thing so she wasn't in like a despondent my child vanished I'll rot in this hut forever thing until he meets her again. she has a bunch of her own adventures in her journey to figure out where he went and she and that woman and her son are friends for life. finding gourd
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jeellyjams · 4 months
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so Red has longish stiff hairs on their body that are sensitive to the environment as a sort of spider sense but kinda more sciencey(not really im making shit up as i go) this means that it's feasible for him to have whiskers. that would be kinda fun
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l33tsaber · 2 years
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Wonder what it is about certain spooder-like mobs in video games that give me the willies more than others.
Like... I can handle the spides in LOTRO.  Maybe it’s ‘cause they’re usually bright colors, or their animations are meant to run well in an online game where there’s going to be lots of other things moving around rather than look impressive in a single-player game, or because I don’t lose a lot of progress if I ‘die’ (lose all my morale points).
But Poison Headcrabs in HL2... I haven’t tried to go back to that game for at least a decade.  And it’s specifically the poison ones.  Other headcrabs aren’t as scary, though I don’t like it when the poison ones are teamed up with the fast ones because the former drops you to 1HP and the other finishes you off.
And the Stingers in Satisfactory.  I thought I had the arachnophobia-safe mode turned on the first time I ventured into an area that had them, and quickly found out I did not.  Brrrrr.
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deltoidlover · 3 months
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last scheduled post, back to regular posting now! here's the description from my DA page about this zombie:
Had a sudden urge to make my own headcrab zombie strain/variant, so I thought making a zombie inspired by the irritating hairs of tarantulas would be interesting (even though I have really bad arachnophobia). Notes about this strain of headcrab zombie: -sprint/walk speed sits between zombine and regular headcrab zombie -if player makes contact with zombie, stray hairs will stick into any exposed flesh and clothes, causing rampant irritation -hairs can cause extreme discomfort and respiratory problems, avoid contact with general face area
I know this concept isn't too unique or groundbreaking, but I just thought it'd be fun. I like how gross the hairs on the poison headcrab are, so I thought that making an even hairier headcrab might give some people the shivers.
!!Please do not use this in any fan projects/mods without permission or credit!!
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tobisoundx3 · 7 days
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Half Life Headcanons
In no particular order QuQ
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-Half life Return to Ravenholm tales place before half life 2 and its episodes. Adrian and Grigori end up bonding and having a father/son type relationship, both of them relating to being alone for so long. At the end of it Adrian dies to a complication with a headcrab zombie, leaving Grigori truly alone.
-Some resistance members actually doubted that Gordon was real, their only proof being hearing stories from people who actually knew him. Most of the people from Black Mesa weren't bothered by it, although it did bother Barney a bit.
-When Gordon and Alyx first met Alyx had a crush on him, but as time went on and they become closer friends it went away.
-When Gordon first joined Black Mesa, because of how young he was compared to the other scientists Barney assumed he would be a stuck up rich kid. He and Gordon now joke about this.
-The Combine tried using Poison Headcrabs as a torture method but they were hard to find outside of ravenholm, so they eventually moved onto other methods.
-When the Combine first started their journey of taking over worlds, they had reason and mercy but as time went on they forgot their ways and become cruel and merciless. They now only know power and hunger.
-Gordon lost his sense of smell after the Resonance Cadcade. He could be smelling absolutely AWFUL and wouldn't know unless someone told him.
-Eli lost his leg in the 7 Hour War. Alyx and Kleiner don't like him leaving the bases but they can't rlly stop him.
-Gordon is Autistic and is selective mute. When he does actually talk its in singular words and only around people he'd trust his life with.
-When the Combine first came to earth many people actually willingly joined because they believed the Combine would be beneficial.
-Colinne and Gina end up dying in Xen. They have a teary goodbye before they die where they confess their love for eachother.
-Barney got a bit of a drinking problem and threw himself into work after Gordon went missing. Kleiner was the one who helped him get his life back on track.
-Adrian loves dogs and ends up growing very fond of the houndeyes.
-G-Man actually doesn't have a proper gender. He goes by He/She pronouns but prefers to be called a man and dress masculine.
-Stasis consists of a dark void with a watery floor. To save time people who are put in there are put into a deep sleep.
-Alyx smokes weed.
-Gordon was somewhat scared of vortigons because of what happened at Black Mesa, but after they helped Alyx his fear went away entirely.
-Alyx can get extreme back pain if she over works herself. This originated from when she was impaled.
-Adrian has body dysmorphia and doesnt like to take his gas mask off because of this. When he was dying he took it off so he could feel truly vulnerable infront of Grigori before he died.
-When Gordon and Barney first became friends they made a trade. Barney teaches Gordon how to shoot a gun and Gordon teaches Barney how to tie a tie.
-Barney has gotten more sarcastic as he has aged.
-The resistance will often make fun of Breen's broadcasts and can't help but giggle at them when they walk by them.
-Kleiner feeds wild headcrabs like someone would feed feral cats.
-Although skibidi toilet is not a thing in the Half Life universe, G-Man knows about it. She doesn't know how and it scares him.
-Gordon doesn't know how to use a microwave. This is why the microwave incident happened.
-EVERYONE in the resistance makes fun of Barney and exaggerates his age to the extreme.
-Most scientists at Black Mesa were snotty to Gordon because he was so young.
-Gordon wants a cheeseburger so bad during half life 2 and its episodes.
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I'll probably be updating this list in the future but these are my main big ones!! :D
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soldiertransgender · 9 months
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fun fact if a barnacle eats a poison headcrab it dies!
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bunny-heels · 1 month
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Here's something I have been pondering over for the past hour;
What would happen if a Headcrab latched onto a person infected with the Green Flu? Would the headcrab's biology confuse the virus making it unable to Infect or does the green fly mutate it more?
Like wise what would happen if it latched onto a special infected? Will the headcrab take on certain traits from the special host?
i think it would travel between the human and the headcrab, probably just speed up the whole zombie process, making them take less time to control the human body and use it as a weapon, but would also infect into the headcrab directly. i'm not sure what would happen from there. maybe the headcrab and the human head would start fusing together? or the headcrab just mutates on its own, and, when detached from the human head, would just go find another host but this time infect the human with the flu as well in the process. or if they're fused together, detaching it might kill it.
with the special infected, it's possible they gain the traits of the special host. bloating up like the boomer, turning into a muscly mass like the charger and tank, that stuff. though again i wonder what would happen to them if they became detached. the headcrab would probably survive, and if so, any other host they latch onto might become a special.
i think the regular green flu infected headcrabs would be way weaker on their own, which is why i would think either they'd be quick to kill if they became detached, or they just die. but special infected, they could very well live longer, especially depending on which type. Hunter and Jockey headcrabs would probably work similar to fast headcrabs. Spitters and Boomers would work similar to poisonous. Tanks and Chargers are similar to armored.
i'm not sure on the Witch though. that one would have to become an entirely new breed. Headcrabs do already make noises, and Witch is strong as fuck, so maybe it'd be similar to Gonarch? but smaller and without a sack at the bottom. i don't know if they'd be bigger? maybe the size of a great dane would be good. and maybe it would have a sack? it would probably grow the sack AND grow in size only AFTER being detached from the Witch, so once she's killed it runs away into hiding.
also why am i only finding out now Ellen voices the Witch. good lord ms McLain do you ever stop.
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mulletsg · 9 months
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my son. he has all the diseases
also first art featuring a pen that i suddenly remembered i had laying around!
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autisticsupervillain · 9 months
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FTF: Boss Battle
The show where we put a team of characters up against one much stronger or haxier character.
This Week's Fighters....
Gordon Freeman vs The RED Team!
Conditions:
RED Team restricted to stock. Gordon has Full Arsenal.
Scenario:
G-Man wants Gordon to steal some Australium from The Administrator. RED Team tries to stop him.
BOSS: Gordon Freeman
Many shooter heroes have gone up against impossible odds. Conquered incomprehensible threats from beyond the stars and bested physical gods. And yet, the greatest of all these heroes isn't an uber space marine or a super masculine macho man. No, Gordon Freeman is simply an ordinary scientist with a crowbar.
Gordon Freeman was once a diligent theoretical physicist working at the top secret lab known as Black Mesa. However, one of Gordon's experiments accidentally punched a hole into another universe, causing an alien invasion. Gordon is forced to fight for his life and fend off the invaders, making him the savior off Earth. Unfortunately, this puts him on the G-Man's radar, forcing him to serve the mysterious being and his employers for the rest of his days... until Half-Life 3 comes out... assuming it will.
Luckily, G-Man mostly seems to want Gordon to kick alien ass and Freeman's got plenty of tools for the job. For starters, he never goes into battle with his trusty HEV suit. The Hazardous EnVironment Suit comes with a whole bunch of nifty features, boosting his otherwise normal human stats to superhuman levels. With it, he's durable enough to tank military air strikes with 134 megajoules of force behind them and survive hits from lasers that do this to solid steel walls.
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Moreover, most of Gordon's stronger weapons can kill Alien Grunts, who are strong enough to completely obliterate steel gates. By using Gordon as a measuring stick to estimate the size and thickness of the wall, it can be determined that it would over half a ton of tnt to generate this kind of explosion, roughly 0.723 tons of tnt to be precise.
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The suit also has a built in radiation detector and an ai voice that informs him of any grievous injuries. Upon sustaining an injury, he's pumped full of painkillers potent enough to let him shrug off bullet wounds. Similarly, the suit's antitoxins are strong enough to reverse the effects of headcrab poison, which leaves him on the brink of death with just a touch, in seconds. Hell, he can even tank hits from antimatter weapons, endure extreme heat and cold, endure dangerous acids, and shrug off high voltage electricity. Even morso, the suit can be upgraded, allowing him to leap several Kilometers when using the long jump module.
He also carries a large array of guns. While Gordon has the typical shotgun, AK, and RPG ensemble you would expect from a shooter protagonist, he also has some unique guns. He carries two crossbows, one shoots tranquilizer darts while the other shoots bars of molten metal. He carries the Gluon Gun, which shoots unstable Gluon particles so powerful that they make people explode, the Tau canon, which shoots Tau particles, or molecular particles that make up matter on the Quantum Level, and the hive hand, which shoots alien bugs at people like a wasp machine gun. His Pulse Rifle shoots energy projectiles and, when charged up, shoots a ball of antimatter that bounces around everywhere and erases everyone it touches on contact. His most iconic gun, however, is the gravity gun, which manipulates gravity to allow him to throw anyone and anything that gets in his grasp around like a ragdoll, even erasing people with its antimatter energy should he grab them with it thanks to a handy upgrade the Combine gave it. And that's not even the only gun in Gordon's arsenal that can flat delete you, as the Gluon Gun can destabilize the Gluon Particles of its target and rip them apart on the subatomic level.
With these powerful weapons, Gordon has fought off impossible odds with ease. He stopped an alien invasion within the span of a week at most and turned the tide of a hopelessly one sided war against a galactic empire in the span of two days. He curb stomped his way through the US Military, is fast enough to react to and dodge rockets, and has even impressed the reality warping G-Man with his remarkable abilities.
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Having said that, he has a few weaknesses. For one thing, his suit's durability relies on its battery, so he'll frequently have to recharge it if he gets hit too often. He also doesn't wear a helmet, which leaves his squishy human head exposed for his superhuman enemies to crush.
Despite that though, Gordon Freeman is universally beloved as the savior of mankind and is dreaded even by godlike, reality warping aliens. That says a lot about a man who used to just be a pimply scientist. The right man in the wrong place can achieve just about anything.
Team: RED Team
It began in 1850. Wealthy English industrialist Zepheniah Mann, owner of Mann Co, was convinced by his greedy, idiotic sons to purchase land in the US to expand the company. Zepheniah agreed, only to discover that the lands he purchased were useless dust bowls and lifeless gravel pits. Not only that, but he'd contracted many horrific diseases during his trip to the states that quickly ate up his health. Dying bitter at his incompetent sons, Zepheniah would write his last will on his rotting skin, splitting the worthless lands between Redmond and Blutarch to ensure that they would fight over it for the rest of their lives.
Desperate to get the other's half of the fortune, the Brothers Mann would turn their halves of the company into Reliable Excavation Demolition (RED) and Builders League United (BLU) respectively, using them as fronts to wage eternal war on each other. In their pointless bid to get this worthless land full of fuck all to themselves, the brothers would hire nine of the greatest mercenaries in the world to fight for them. The exact same mercenaries. For both of them. Don't think about it.
They would cycle through numerous teams over the years, until the 1960s where we'd meet the most iconic ensemble of the RED Team. The Team that would come to be known as Team Fortress!
The Scout is fast talking brawler from Boston he thinks he's hot shit and thinks he's God's gift to women. Because he is. Canonically. God told him so. He's easily the fastest person on his team, more than quick enough to outrun trains and flat out dodge rockets. And while he's certainly not book smart by any definition, he's a good enough scrapper to kill a Heavy in one on one melee combat. If he can't bust you up with his bat, then the wide spread of his shotgun would likely shred you to pieces, while his pistol finishes you off. He's swift enough to somehow double jump, durable enough to drink radioactive soda, and strong enough to blow you out of the park with his taunt kill. Hell, he's durable enough to survive three of Soldier's rockets blowing up in his face simultaneously, despite being heavily injured, tanking a combined energy equivalent to 0.007 tons of TNT!
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The Soldier, otherwise known as Jane Doe, is batshit crazy patriotism personified. He wanted so badly to fight in World War 2 that he went on a one man crusade against Germany for years before learning that the war ended in 1949. He's mad enough to wrestle bears while covered in honey and crazy enough to try to fly by shooting rockets directly at his feet. Which makes it sll the more absurd when it actually works. A madman with a rocket launcher is one thing, give him pseudo flight and you've invited death himself onto the battlefield, raining rockets down from the skies and bludgeoning your teeth out with a shovel when he lands. Or blow you both up with the grenades on his chest. Or just shoot you with a shotgun. Whatever works.
The Pyro is a mysterious pyromaniac of indefinitive origin, indeterminate gender, and very definite lack of sanity, viewing all the chaos and death he brings through the fantastical lens of Pyroland. In reality though, she's burning down everything in sight with reckless abandon, either with their flamethrower or with their bare hands. Ryu would be filling a lawsuit if he wasn't currently ashes. And lest you think that's all the Pyro has, many a foolish Soldier has forgotten about the power of airblast and paid dearly for it. With a burst of compressed air from her flamethrower, Pyro can juggle enemies in the air and send projectiles and rockets back at the enemy.
Tavish Finnegan DeGroot, aka The Demoman is one of best and most dangerous Demomen to ever roam the Earth. If he weren't, he wouldn't be able to discuss it with you, now would he? Despite his constant drunkeness and lack of depth perception, the Demoman can easily blow the enemy to pieces with both the careful placement of clever sticky bomb traps or the ruthless spamming of bouncing explosive pipes. He can even take a note from the book of his dear friend Soldier and blast himself into the air with his bombs.
The Heavy Weapons Guy is easy to mistake for a lumbering brute, but beneath the muscle and thick Russian accent is a brutal and intelligent mercenary. Mikhail is a gulag survivor who works to provide for his family and possesses a degree in Russian literature. With enough beef to out muscle the rest of his team and a massive minigun loving naned Sasha, the Heavy rarely needs to think too hard to mow down everything in sight. And if he does, he knows exactly how to best rip a man in half or blow the head off with a shotgun.
Deil Conagher aka The Engineer is a humble Texas gadgeteer with eleven PHDs. While his trusty shotgun gives him an option in a fight, Engie is much better off building supports for his team, such as massive minigun sentries with built in rocket launchers to protect the base, ammunition and health dispensers to restock his team, and teleporters to keep his team on the frontlines and tele-frag any poor sap who stands on the other end of it.
What Mr. Ludwig lacks in his regards for the Hippocratic Oath, the Medic makes up for in his mad scientific expertise. Don't let his lost medical license fool you, the Medic is a veritable genius. His most iconic invention, the Medigun, can heal the brutalized bodies of teammates, put people's bodies back together, and can, when fully charged, render whoever he's healing temporarily invincible. He was once able to resurrect the dead by just... putting their blood back inside them and even managed to steal his teammates souls and surgically attach them to himself in order to scam Satan himself. His bonesaw can hack to pieces and his syringe gun gives him a method of self defense from afar.
Nick Mundy is a rugged, relaxed outdoorsman from the outback with a tense relationship with his parents and also the greatest marksman on Earth. While his machete and SMG give him options for dealing with close quarters combatants, the Sniper is most at home sitting back and blowing the heads off whoever he's been paid to kill this week. He's a professional. Nothing personal.
The Spy is the mysterious master of disguise of the team, with a penchant for acquainting his knives to the spines of his unsuspecting foes. His watch allows him to turn invisible for a limited time to best ambush his foes, while his disguise kit allows him to impersonate anyone on Earth, from your teammates to even famous celebrities.
Despite the team's frequent zany antics and at times debatable intelligence, they are the greatest mercenaries on Earth for a reason. Together, they've beaten everything from killer bread monsters to evil wizards and even a robot army. They are, for better or for worse, the greatest team of gunmen on the planet. Often, for far worse.
Throwdown Theme:
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Throwdown Breakdown:
So... Gordon doesn't wear a helmet. If knly the RED Team could take advantage of that somehow. Like say they had a, I dunno... Sniper of some description. Don't know anyone like that, guess Gordon stomps.
But in all seriousness, it's a question of if the RED Team can keep Gordon distracted for long enough for Mundy to get his shot. And, in short, no. Not at all. Naturally, Gordon is much stronger. Much. Much Stronger.
What I mean is that Gordon is a wooping 103x stronger! (0.723 tons of TNT vs 0.007). Meaning it's entire possible that Gordon simply mows throw the whole team before Sniper can even get a single shot off. That is a massive problem, as even Gordon's regular guns should be strong enough to reduce the mercs to giblets with a graze with that gap.
Hell, Sentry Buster explosions completely obliterate the mercs and those themselves are much weaker than Freeman at 0.09 tons of TNT.
Source:
Medic is a necessity for this fight to even be debatable. The Medigun's ability to pull mercs back together after they've been annihilated is safety net they desperately need. After Heavy and Pyro get shredded and put back together (they are the ones meant to be engaging head on after all), the team will likely split up to keep Freeman from decimating them all. I tragically don't see Heavy really surviving the early fight due to his low maneuverability and Medic possibly might not either. Once Gordon sees him resurrect someone, he'd likely make Medic a priority, leaving the team without their method of taking hits. Thankfully, Gordon isn't likely to wipe immediately. A bunch of people comparable to, if not superior to Gordon in speed all running in different directions means Gordon is guaranteed to miss a few of them at first.
However, this forced split up would turn the game into an intense game of cat and mouse, giving a certain stealth expert the time to shine. While any Merc could theoretically ambush Gordon and shoot him in his obviously unarmoured head if they play their cards right, Spy is in the best position to do so. Gordon has no way of seeing through invisibility and given Spy's specialty, he's liable to go invisible as soon as the fight starts. This gives him the perfect opportunity to just... shoot Gordon in the head while invisible. Problem solved.
Even is Spy does die in the early bloodbath, there are some scenarios where the team can still win this. Pyro is fast enough to airblast back some projectiles early on and kill Gordon that way, but he's unlikely to survive thr bloodbath due to a lack of mobility options. Similar to Sniper or Engineer. But, Scout, Demoman, and Soldier likely would due to their own movement options. One well placed sticky trap is that would be needed to get Freeman's head.
There's this misconception that the TF2 Mercs are all incompetent idiots who do their jobs by accident moreso than on purpose. And while some of them are fairly stupid and they're all very unhinged, it's pretty consistent that they can organize very well when the chips are down. They know how to fight. How to strategize mid-fight, and even how to plan. And against a threat as overwhelming as Freeman, that would definitely shine.
This Throwdown's Winner is...
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The Red Team!
The Boss has been defeated!
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sophie-baybey · 1 year
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I couldnt think of anything of substance to add...
but GOD I just want more of ANY of the HL aliens!!
Theres soooo much you get from and can speculate on- JUST the AI behaviours of Bullsquid.
I wanna meet the stinking Kingpins!! they had brain powers!! and PANTHER EYES??
Shock Troopers are clearly smart cookies- they gotta have sooo much going on there- and Adrian might have a weird 4-armed bug-Son now?? Gene....Worm??
we STILL dont know the life cycle of like... THE staple HL enemy- and the Gonome feels like it fits and makes sense to me frankly
My biggest gripe with HL2 is EASILY the lack of enemy variety, and the lack of aliens is a huge part of that. Antlions are fun but I'm sad the antlion worker replaced the bullsquid in terms of functionality.
I agree that the gonome makes the most sense for the headcrab evolution, and honestly I think the existence of Jeff in HLA basically canonizes it, since Jeff is just a headcrab zombie that got a little WILD. Fast zombies and poison zombies are okay in HL2 but they're pretty boring compared to the controllers and alien grunts in HL1
I always thought most of the Race X aliens were a bit too Quake/Unreal 1 for my taste (pit drone being the exception, I think they fit in great) but I have always loved the shockroach. The use of aliens as weapons in opfor is actually one of my favorite things in the entire series, the shockroach and spore launcher are my favorite half life weapons (behind the beloved mp5 of course)
I hope the next half life game either introduces some new aliens or brings back some old ones. I can't describe how disappointed I was that the only new creatures we got were another headcrab variant and another zombie variant. The aliens were part of what made the world feel alive and breathing. Even HL2 did better in this regard with the organic combine ships and the advisors.
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spiderh0rse · 25 days
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notes on eddie's mind. the series itself is dreadfully short, so this post shall be as well. alas! i think he's probably one of my favourite mindverse characters by his portrayal here alone.
e1
he sleeps in a decrepit train car
tries to have breakfast! Out of breakfast! I'll give him points for trying
has no idea where his train has taken him
woke up at Night
considers blowing something up to open a path forward but drops it when he realizes that'll draw attention to him
eddie wakes up and Loots The Place. He's lookin for food mostly
a little surprised to see a body but pretty calmly takes its gun
EXTREME VIOLENCE AGAINST POISON HEADCRAB
he's got a neat way of talking where he'll say half a sentence, pause to figure out what the hell he's saying, and then finish it. Does just drop some sentences full out
a barnacle grabbing a headcrab makes his day. Gross to watch though
keeps referring to zombies as "individuals". That is charming
wonders what happened to Gordon. Reminded of him by some loose sciency and mathy papers
okay this guy is just plain adorable??
thinks the lambda everywhere just draws the cops to them
mocks the "ammunition depleted" alert
more than a bit unhappy at being trapped somewhere.
e2
audibly panicking at being trapped
deeply confused at resistance engineering
"zombies can't see in the dark. well, shit, I can't see in the dark either"
does Not feel well at the sight of a giant pit of zombies
just kind of uhs and ums and noises his way through the room
horribly unjazzed at having to walk into zombiepit even if it's probably safe
questions the puzzle design so much
has seen the Indiana Jones movie with the snake pit
he doesn't think he's seen a working tv that isn't one of the giant propaganda monitors
vents are a big thing in city 17 where he is, especially for resistance members, which he considers himself one of
we love when a guy falls and hits his head
reads stuff aloud! Mumbles it mostly but he does read out loud
Gordon got drunk and depressed a Lot
gets the zeo point projector and decides yeah maybe he should put that away
questions the safety of the projector
expects to die in the next year or so
shotgun :) beautiful.
hates going in circles but it happens so often
just hopes he doesn't cross more cops
has the puzzle gamer's instinct
e3
bit wary of large heights
hopes the gravity projector could be fun? and more importantly save his life?
Indiana Jones counter two
finds using the projector to break his fall disorienting
it is however the most useful weapon he's ever come across in his life
feels the only reason he's alive right now is blind luck
"I bet if I do that thing that giant door will open and lead to a. Beautiful utopia."
he's SO silly
"this is what I get for having HOPE" sobs as he shoots zombies
immediately stops the wailing when something fun happens
EAR DAMAGE THE GUEST STAR OF EVERY MIND SERIES
hes back to being lost he says. When was he ever Not lost
"nyih."
rocket launcher :D
sure that he should be concerned but not if the gunfire nearby is cause for alarm
theorizes all these indestructible doors are made of mystery indestructible material
deeply nauseated and disturbed st some corpse hanging from a ceiling
I can hear his voice drifting into a smaller typeset
attempts to reverse psychology his way out of hitting his head
not very good with aim
not terribly optimistic right now!
e4
"time to improvise I guess??" pulls out rocket launcher
by no means stoked to be fighting a strider
tbh there is not much to note because he's making half-words and noises most of the time. Which is charming but is not terribly backstory of him
HUH BRIGHT GREEN FLASH EPISODE ENDS
episode unends is this Doom
oh he is panicking so hard. sorry Eddie you have wandered your way into hell
bothered by the demons bleeding blue and the sky being weird
"i don't know what i did to deserve this,,,,," wettest cat noises I've ever heard in my life
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