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#mythal
hejee · 5 months
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my favorite problematic senior citizens
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pintura · 7 days
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EVANURIS | THE CREATORS
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yolebrat · 3 months
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So excited to share the illustration I did for @dragonageannual calendar.
I am so grateful I got to be a part of this project once again and had the honor of working alongside amazing artists and writers in order to gather donations for War Child UK  . ♥️
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mogwaei · 1 year
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Eclipse🌒
[Mythal in the Hades Game art style!]
despite my obsession with Solas, Mythal is my fav DA character. She’s powerful, chilling, and deliciously flawed. Also Kate Mulgrew has the best witch voice ever. 💚
u can get prints of her here :3
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crapet-illu · 6 months
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Evanuris ??
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The characters with beautiful helmets on the vinyl cover of the Dragon Age soundtrack obcess me !! Who are they ?
I also drew Flemeth, Fen’Harel and a character that appears in a trailer (next to the character with a pickaxe helmet)
Nine elven gods.
I have soooo many questions !!!!!
(My assumptions about their identities (from left to right) :
Andruil, Mythal, Dirthamen
Sylaise, Fen’harel, June
Ghilan’nain, Falon’Din, Elgar’nan)
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nateeseart · 8 months
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my answer in Ask Dragon Age | 18+ in VK
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quitefair · 4 months
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The Temple of Mythal and Greek Sculpture
Or: How Bioware takes from history without any nuance.
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Picture this. You're me, playing Inquisition for the first time. You get to the Temple of Mythal, the doors shut behind you and you finally get to look around. It's a typical elven ruin for the game, nothing much seems different...
Hold on.
Hold the fuck on.
You know what that is.
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You know what that's based on, and for a long time after it tickles you. Oh, maybe that meant something in the grander scheme of things! We've never seen such a blatant reference to a real-life sculpture anywhere else in game (to my knowledge at the time)! Maybe it'll come up later and it'll all make sense!
Here's the deal. I've been bothered by this for years. The more I think about it, the more angry I become. Anger over a single fucking type of statue, you say? There's a lot of other shit to be angry over in this game, and you choose this?
YES! I CHOOSE THIS! AND THIS IS WHY.
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Picture this. You're me again, aged 14 this time. You're in the Louvre, the first museum of Western classical art you've ever been to. You've grown up in a place where this interest could only be cultivated from extra-curricular reading, and for a kid that age from my country to be ass deep in Greek and Egyptian myth is frankly lmao. Neurodivergent. Anyway.
So we're wandering around the Louvre, I've just taken my parents through the Egyptian section and given them a thorough infodump on everything I know about burial rites.
And then we enter this room. And I very nearly fall to my knees when I catch sight of her.
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This is the sculpture the statues at the Temple of Mythal are based on - one Winged Victory of Samothrace.
She is a sculpture from the Hellenestic era, depicting the goddess Nike stood at the prow of a ship. Her head and both arms are missing, save one hand with two fingers (also in the Louvre but displayed separately). She was found on the Greek island of Samothrace, among the ruins of what was known as the Sanctuary of the Great Gods. It seemed like she was displayed at the top of a hill, looming down at all that regarded her.
I’ve had the absolute privilege of seeing her in person twice in my life, both before and after the 2013 restoration. And let me tell you, regardless of which staircase that leads you there, the sight of her will stop you in your tracks.
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[Now with people, for scale.]
She is massive. Larger than life, and immediately is the centre of your attention. It's not the fact that she has no head, no arms. No, you will realise the closer you get to her, the more you're able to appreciate the details of this absolutely astounding piece of history.
No. It's because she feels so alive.
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The way her robes drape against flesh, wet from sea-spray or rain, yet flowing with the motion of an invisible wind. The wings cast behind her dramatically as her right foot steps forward. Standing tall and proud, unflinching, unbowed against the elements. Even without her arms, you can feel how dynamic the torso and legs are.
You don't need to be an art historian, or even have any knowledge of Greek myth or art history to stand in front of her, as I once did as a young teen, and nearly be brought to tears.
So.
This brings me to the first of the two main gripes I have with the way this sculpture is used in Inquisition.
Compared to the way she's displayed in the Louvre, and also presumably how she was presented to her original audience - larger than life, looming, powerful, beautiful - she is relegated instead to smaller, repeating statues of the same nature throughout the temple.
This diminishes the purpose of the original sculpture, which was to instill a sense of awe and wonder. The singularity that forces you to focus and appreciate the scale and intricacy. The aura, the gravitas of having a single, massive sculpture of such a dynamic figure is completely gone.
And to make things worse, they Mythal-ify her. Adding a helmed head and changing her beautiful feathered wings to leathery dragon wings. They don't even add arms, which is odd because the original sculpture very clearly is missing its arms.
And, may I ask, Why?
It feels cheap, like they saw the Winged Victory and were like 'oh shit this is a cool sculpture, we should add it in game' without giving any fucking thought to what the sculpture means.
Which brings me to the second gripe. The complete disregard for the symbolism of the Winged Victory.
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Detail from the Athena fountain, Parliament Building of Vienna, showing Nike the Winged Victory in the palm of Athena's hand [source]
Nike is a minor Greek deity, said to be the daughter of Pallas (a Titan) and the river Styx. Her other siblings by the same parents include Zelus (Zeal),  Bia (Might) and Kratos (Strength).
Yes. That Kratos.
She was one of the earliest gods to pledge her allegiance to Zeus in the Titonomachy, and after the victory of the Olympians, Nike and the other gods that allied with them were allowed to live on Olympus. In her aspect as Victory, she is closely associated with several of the major Greek gods, and in particular, Athena.
There's also her Roman counterpart, Victoria. This version doesn't come with the backstory Nike has, but is more of a general concept of victory. This is the aspect that is present in a lot of the modern sculptures and interpretations of Nike/Victoria:
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Left: Detail from the Berlin Victory Column. Right: Detail from the Victoria Memorial, London. Note the similar iconography, of a woman seemingly standing against a strong wind, fabric and cloth adhering and yet flowing against the breeze, wings outstretched.
From this, we can probably extrapolate what our beloved Winged Victory might've looked like. Here's an artist's render of one possibility:
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There's some iconography we need to go through before moving on - symbols that are commonly associated with Nike/Victoria.
One is the trumpet as see in the reconstruction above, the sound and symbol of the end of war, of impending peace. Another is the laurel wreath, another Greek symbol of victory and achievement. Famously, laurel wreaths were used to crown victors of the original Olympic games.
This is another conversation entirely, but there’s a discussion to be had about the duality of Elgar’nan and Mythal, in term of vengeance and justice, and how an emotional rage versus a calculated wisdom can be compared to the difference between the two Greek gods of war – Ares and Athena.
If we can compare Mythal to Athena, in the sense of her wisdom in making difficult decisions, then it’s not a stretch to associate Mythal with the symbolism of Nike, and therefore explain the presence of statues similar to the Winged Victory in her temple.
But since Bioware absolutely did not put this in the game for anything other than the Aesthetic, there’s some problems that need to be addressed.
Mainly in the way in which these statues are scattered throughout the temple. If you wanted static, ominous statues to line the walls as your player characters explore, perhaps have like, I dunno. Less dynamic statues that you reference?
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Left: Nike of Paionos, Right: Stele 1 of Las Incantadas
Or maybe instead of statues, have friezes lining the walls. Like this one from the equally iconic Pergamon altar, depicting the Giganomanchy.
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It’s the same symbolism, the wings, the smiting of foes and victory of good over evil.
And then perhaps, at the heart of the temple... where, y'know Bioware, lay a body of water sacred to Mythal herself, you could've perhaps done something remarkable. You could then have had the most dramatic and beautiful entrance you’d ever seen.
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[Nike, at the iconic Daru Staircase, the Louvre]
It was at this moment that Mythal walked out of the sea of the earth's tears and onto the land. She placed her hand on Elgar'nan's brow, and at her touch he grew calm and knew that his anger had led him astray. - Codex entry: Mythal: The Great Protector
Mythal herself strides out of the Well Of Sorrows, the metaphorical tears of her followers that died and kept their knowledge alive in her name. Her (draconic) wings spread out, (restored) hands outstretched to touch her husband, to calm the rage that nearly destroyed this world.
A symbol of victory against the blind rage of a god against His father, the Sun. A symbol of wisdom and grace, against the violence of hatred. A divine sense of something bigger than anything we could imagine.
There's also the lack of iconography regarding victory, instead piling on some cheap representations of what we think of as Mythal. That's another post entirely on the symbolism of the Elven gods, but if Bioware really wanted to hone in on the Athena/Athena Nike parallels, they might have thrown in the trumpet/laurel/palm leaf symbolism with the statues, alongside the dragon wings.
If this were the case, then maybe, just maybe, Inquisition would’ve then earned the use of this sculpture in the game.
Sources not listed above/Further reading if you're interested
https://www.louvre.fr/en/explore/the-palace/a-stairway-to-victory
https://www.worldhistory.org/article/1412/winged-victory-the-nike-of-samothrace/https://smarthistory.org/nike-winged-victory-of-samothrace/
https://smarthistory.org/nike-winged-victory-of-samothrace/
https://www.khanacademy.org/humanities/ancient-art-civilizations/greek-art/hellenistic/a/nike-winged-victory-of-samothrace
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ladyofc · 7 days
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I don't know why people see Solas and Flemeth in some romantic light, or hell Mythal and Solas. I have a hard time believing Solas would even consider a romance with an inquisitor if that was even the case.
Mythal is literally called the All-mother, because she was the one to discover Lyrium and then created the first physical bodies of the Elvhen, it's even in her Vallaslin. Its literally a dragon made of Lyrium.
Cole even says that Mythal called him to a body, which i imagine is similar to a mother giving birth for the Elvhen. since they are spirits.
Solas is Mythal's favorite child because hes the only one that obeys her command, all the Evanuris literally beat the shit out of Falon'din, Andruil literally went insane, Ghilian'nian was a Mad scientist, im sure the others were horrible too. Solas in comparison is literally a saint.
So of course Mythal is going to cradle his face, lean her head against his.
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heart-of-pride · 4 months
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Playing Trespasser and look what I found in Vir Dirthara.
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Just 4 orbs laying around.
But that's not all.
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In case you do not see, basically, there are tiny wolven figurines on the left and dragon ones on the right. They're just smaller versions of those we see around Mythal's temple or elven ruins. What's interesting is that they stand opposite to each other, and the orbs are sort of laying around and in the back.
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solas-backpack-mug · 9 months
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solas and mythal got exactly one scene together but i can feel their relationship so well. best friends through countless centuries? secret lovers? mother and son? partners in crime? master and former slave who naively believes things have changed between them? abuser and victim? i don't know which of these is true but it's so captivating. their relationship has the potential to be either very heartwarming or absolutely unsettling. i love them so much
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hejee · 9 months
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im sorry old friend
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motriarch · 1 year
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cumbiazevran · 9 months
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also okay so these are my interpretations of each of the Pantheon's realm
Elgar'nan — Vengeance, protection and righteous anger. Lord over and under the sun, father of Gods, Magnificent among the rest of them. Lord of War, victory and love which knows no bounds. Bearer of loss. His is the light of the sun and the task of protecting the future of the Elvhen, there where no justice can serve.
Mythal — Justice, protection and wisdom. Lady over and under the moon, who comes and rules the sea, mother of Gods, Magnificent among the rest of them and loved by Elgar'nan. Lady of Strategy, public rejoice and stability. Bearer of growth. Hers is the hope in the night and the task of seeing over all civic life.
Dirthamen — Knowledge, Secrets and Piety*, of the unwavering loyalty and quickest of understandings. Heir to the time of Endless Creation which is to come after the War and, therefore, Heir of Mythal and Elgar'nan. Lord of Serenity and quiet but undying passion, his are the mountains and the stars. Undaunted by Fear and Deceit, all lies and betrayals are abhorrent to him. His is the task to record all history.
*Not to be mistaken with solidarity between peoples.
Falon'din — Time and death. The one untouched by Blight, who cannot be tainted by the Void. Scryer of the futures of Elvhenan because only he knows the weight of time involved in their becoming. Shepard of the Dead. Considered the Eldest in merit of the children of Elgar'nan and Mythal, first of the children to bear a realm. He's the only Creator/Evanuris who can actually understand and feel the passing of time. Because of this, he is owed reverence.
Sylaise — Creativity, diplomacy and peace. Lady of Fire and Home, who reminds of the importance of temperance in one's endeavours. She who gave the Elvhen the gift of creating beauty for beauty's sake. Lady of mourning, as she bears all that for war is lost. Hers are the arts, the gift of gab and of medicine, which she rules over with her brother Dirthamen, Heir of the Elvhen. Her is the task of peaceful resolution of disputes.
June — Resourcefulness, material creation, craftsmanship, commerce and mastery over one's actions. Giver of joy and kindness, pillar of peace as there cannot be peace in lacking, protector of quartermasters and workers alike, to whom nothing is impossible. Husband of Sylaise. His is the task of invention, as he bears the weight of curiosity and love which asks for nothing in return.
Andruil — Fortune, chances, sacrifice, births and rot. Lady of the Hunt and of Survival. Master of swiftness and over-looker of Oaths — to swear on her name and not complete the task is to invite bad luck to the oath-breaker. Lady of resolute action, who is predator and prey. Thematically, she is the most opposed to Sylaise.
Ghilan'nain — Dire circumstances, guidance, overcoming obstacles and navigation. Lady of crossroads and pathways, hers are the river-ways and trails. Protector of trailblazers and patroness of the inevitability of choice. Most beloved by Andruil. Bearer of travelling, and therefore, of yearning, distances, but also of discovery.
Fen'Harel — Deception, lies, illusions, missed opportunities and trickery. The compass to what is Not. Teacher of bitter lessons. Lord of Lost Youth, false hopes and exile. Bearer of Guilt and the cost of Pride. He is an omen of danger and is drawn by fear. Thematically, most opposed to Dirthamen.
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doorianpavus · 10 months
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"-And when the Evanuris had finally went to far, I formed the veil and banished them forever."
The Evanuris + Aesthetics
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crapet-illu · 5 months
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Lavellan met their goddess
…and they became slightly stressed.
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nateeseart · 8 months
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WIP
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