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#monoblack
usausa-art · 4 months
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toxic couple dynamic so good u start wishing for their happiness instead
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gothzelda13 · 1 year
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Lady Liliana Vess
My love for Lili has been long and unending. She is strong, beautiful, and masterful. I have had a Lili Tribal EDH deck for many years. Originally helmed by Chainer, Dementia Master. Built solely on being a reanimator deck. Even after Origins Lili I kept Chainer in charge. But then WotC had Lili focus on Zombie tribal. Eventually gave in and now have Lili Heretical Healer commanding the deck. To get value out of most of the Lili 'Walker cards I had to restructure the deck. Lili's key focuses are:
Discard
Reanimate
Removal
Luckily there are a handful of cards that force and reward opponents discarding and sacrificing. Chief among them is Tergrid, God of Fright.
I know the deck can be mean. That's part of the fun. That's part of Lili's charm. Though the low land count does bite me in the ass often. But the offset is that I ignore high costs because I can reanimate the big ones. As well as people ignore Dark Realms long enough I can get that emblem. I hope to get a Cabal Coffers for her. But right now Cabal Stronghold works just fine since I only run basic Swamps.
With each new set I look for cards to go into my decks. Only find a few for Lili these days. Though a couple of my dream cards for this deck are the ones with Lili art, Snuff Out and Demonic Tutor. Anyways, here is my Lili Tribal deck Lili Defies Death.
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beatsandskies · 1 month
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Tales Starter Project: An Overview
The stuff I’ve got on here about my custom “preconesque” Lord of the Rings decks is pretty messy, so I thought a summary probably made a lot of sense. It should also hopefully work as a “conclusion” to this series in case I don’t do another. I still haven’t finished building up every deck, though most are only a handful of cards away, and my original endgame was discussing how everything played…
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evisso · 1 year
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fun in the hallway 
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txttletale · 24 days
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I never got the "Day and Night is hard to keep track of" shit. No it's not, it's extremely simple and mostly unimportant unless one side is running a pure werewolf deck.
Day/Night's problem is its trigger is ridiculously restrictive. If you're trying to run werewolves you have to hold off on casting ANY spell your whole turn (including putting something out there to become a werewolf in the first place), totally gimping yourself and giving the strategic initiative to the other player in order to give your creatures what are effectively a very few +1/+1 or +1/+0 counters, which won't matter because when it's your enemy's turn if they cast two spells it goes right back to being day again on your turn so you're right back to square one. You either have to hope your opponent doesn't cast any spells, or just one spell, sitting around juggling your wolves warforms with a creature/color type that relies on fast early game aggro to win. As soon as someone gets three lands down it's a near guarantee that it will never ever be night again for longer than one turn and rarely on yours. It's a mechanic that actively punishes red/green for putting creatures out on the field. lol lmao
Day and Night sucks ass because it's irrelevant. Either the other guy's deck is so shit you can win with a pile of untransformed humans after having 3-5 turns of free reign to out enough out there to matter, or the other guy's deck is competent or better and your humans sit around all game because it's extremely easy to turn night back to day and tempo will usually make it so that you're the one wasting your turns not casting anything trying to make it night because your opponent will never not cast spells unless they quite literally have nothing in hand to cast and if that's the case it's almost always a sign that they've run off so hard that their board is already full of shit that will skin your wolves.
the fact that it's mostly unimportant is why people hate keeping track of it so much. it's not difficult, it's just really fucking annoying how if you or your opponent are playing, like, a monoblack midrange deck with two copies of graveyard tresspasser and no other day/night carsd in either of your decks, the moment the first tresspasser hits the board you are both forced to keep track of day/night for the rest of the game even if it gets removed immediately becuase of the miniscule chance that the second one might hit the board and whether it's day or night when that happens might matter.
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markrosewater · 4 months
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Re: "What does this have to do with hybrid mana?" Evelyn, the Covetous has hybrid mana cost that can be played with {2}{B}{B}{B} without loss of functionality by not having red or blue mana available. Once on the battlefield I can cast the cards with text 'If you control a commander, you may cast this spell without paying its mana cost.' including the non-black ones. I don't need to include blue mana at all in the deck to do this. Hybrid is allowing the blue and red cards to be included.
I think you missed my point. In Commander, even if they changed the rules about how hybrid and color identity worked, Deflecting Swat and Fierce Guardianship still wouldn’t be playable in a deck with a monoblack commander.
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bace-jeleren · 8 months
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Yes, but it only affects me negatively if I don't play it.
For anyone who needs context, my Erebos commander deck is legit cursed. I started playing Magic back when OG Theros was coming out and immediately became a monoblack devo girlie. It was all I played, even after Tarkir came out and neutered monocolor decks. And even after cards cycling out made my deck absolutely useless, I made an EDH deck and made Erebos my commander (obviously).
I have tried to either switch up commanders, or play another type of deck instead all of three times, but three times was enough. My car broke down twice, the second absolutely totaling it, leaving me car-less, and the third time I got super sick, like my health has never gotten that bad before or since, and it lingered for months. Now, I'm not about to tempt fate and try for personal tragedy number four. No thank you, absolutely not.
I am cursed to run Erebos until the day I die.
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thecornwall · 12 hours
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Cornwall's Random Card of the Day #863: Lightning Helix
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Lightning Helix is an uncommon from Ravnica: City of Guilds, seen here in its Ravnica Remastered printing.
Lightning Helix: the card so nice they printed it....every Ravnica block. I remember wondering why one wouldn't simply play monoblack for this effect when I was just getting into the game, before "mana efficiency" was really much of a thing on my radar. This is about as good a 3-damage, 3-life spell can get, since the harder mana cost makes it able to be printed at a lower overall cost.
The symmetry is also pretty nice: 3 damage, 3 life, you get it. When they first printed Boros and didn't quite know how r/w would be going from then on, they included some cards which could facilitate a control style, also a possibility with r/w, and this card nicely slots into either style. Sarcasm aside, I can see why this gets reprinted every Ravnica block.
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sheepgirlwizard · 1 year
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LIMBUS HEADS WHO PLAY MTG
HELP ME SETTLE AN ARGUMENT. DO YOU THINK RYOSHU IS MONOBLACK OR BLACK/RED (RAKDOS)
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usausa-art · 4 months
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君は誰のためにも願う人
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jones-friend · 1 year
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Hello Friends!
I am once again putting magic decks up for sale! some were previously held for buyers who have since disappeared and can be sold once more! I have 11 decks below with their market value displayed and sale prices negotiable. Each will have shipping covered and will include the box and sleeves.
Akiri Fearless Voyager boros equips, market value $251.51, selling for $215.00
Aminatou Esper topdeck, market value $205.61, selling for $175.00
Ayara Monoblack Attrition, market value $404.85, selling for $340.00
The Council of Four azorius politics, market value $242.14, selling for $205.00
Doran Toughness Matters, market value $196.60, selling for $170.00
Grothama/Baru Wurm Tribal, market value $239.58, selling for $200.00
Kathril Keyword Counters, market value $259.91, selling for $220.00
Queen Marchesa Mardu Monarch, market value $303.42, selling for $255.00
Tajic Damage redirection, market value $288.47, selling for $240.00
DM me if interested!
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jasper-the-menace · 11 months
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Please tell us about your MTG decks
I also got an anon asking about Commander decks, soooo JASPER SIXTY CARD DECK SPEED ROUND! I play either Kitchen Table 60 card or Commander (these will be featured as a response to the anon instead of in this post). I usually play against only my mom, but we're slowly getting all of the youth of a small town into the game as well. Not entirely sure how that happened.
First up is the White Slice Tour, a monoWhite deck I made to see what the hell is the appeal of monoWhite. I haven't gotten to play it yet, but it's a fairly low-power deck.
Next we have Rats. That's it, monoBlack Rat Tribal. It is my baby and they are here to overthrow the gods. My mom hates the poor things.
The third one for this evening is my Flying Theme deck. This is White-Blue and exists solely to counter my mother's monoWhite Angel deck. Yes, Alrund's Epiphany is in here.
We have two Red-Green decks: my OG(-ish) Wolf/Werewolf Tribal deck and my Boar Tribal/Food Token deck. The Wolf/Werewolf deck was the first deck I ever built (and my second ever deck). The Boar deck just kind of popped out of nowhere because I wanted to make Food Tokens, I wanted to play a Domri Rade planeswalker that my mom got me, and I had an unhealthy number of powerful boars (Ilharg, the Raze-Boar and End-Raze Forerunners, my beloveds). The rest, as they say, is history.
Now, brace yourself for the next one. Are you braced? Are you sure? Alright, here goes: Green-White Squirrel Tribal featuring the Infinite Squirrel Loop (Scurry Oak + Ivy Lane Denizen). Yes, it's just as stupid as it sounds. No, there is no win condition in this deck. Yes, the look on people's faces when I drop 94-ish Squirrel Tokens in a stack on the battlefield and inform them that my Treefolk named Scurry Oak is now a 95/96-ish in power and toughness is beautiful.
I have two Blue-Red decks: Unblockable Otters and Instants And Sorceries Matter. The Otter deck is from a family joke about how I'm an otter instead of a son or daughter. Yes, there are two Lutri, the Spellchasers in it. The Instants and Sorceries deck is the spiritual successor to my first ever deck, the Dangerous Knowledge intro deck from the Eldritch Moon set. That said, I didn't really like how it played, so I took out about half of the cards and replaced them. I'm currently waiting to retry that one.
I have two three-color decks in my 60 card collection.
The first is Blue-Black-Red Pirate Tribal. Yes, I sing the Lazytown song every time I play a pirate in that deck. Yes, it gets annoying and I lose my voice. But the absolute beauty of being able to wipe out every non-Pirate creature more than makes up for it.
The second is a Black-Green-Blue Snow Theme deck, featuring the bane of my mother's existence: Spirit of the Aldergard. She hates this fucking bear so much. And it's easy to see why: Because of its ability that gives it more power for every Snow permanent, if you have a deck that's ONLY Snow permanents, well...
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The bear's just gonna fuck up your life and eat all your Cheetos and piss on your couch before rolling out of the window, that's what's gonna happen.
It's even more fun when you consider that I have three Runes in this deck. One gives a creature trample, one gives a creature deathtouch, and one gives a creature flying. This bear is a fucking menace.
...Did I mention that I'm running a full playset (aka 4) of these bears?
~Jasper
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polyphonetic · 1 year
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girl who plays monoblack and is so so sweet girl who loves you
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nightmarist · 8 months
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OK i have THOUGHTS about zevlor's mtg card (blue, black, red)
Thinking about it for a minute it makes more sense to me now.
Granted, the artwork still looks very Absolutist to me, but regardless, I can see the blue and black, even if it's deep down in him (plus characters shift colors all the time even in mtg stories - sorin went from monoblack to a begrudging white/black in order to prevent vampires and humans' mutual extinction)
Zevlor when we first meet him is rightfully pissed that Aradin brought the goblins to the camp. The people are possibly going to be killed by them. While yes it can very well kill the tieflings and druids, its also just Bad Strategy, a waste of life.
He's also quite the... Dark strategist. If you talk to him in the grove before completing any goblin camp quests, he asks that a possible choice is to kill Kagha. Like he just very willfully says to straight up kill her to protect the tieflings. Extremely underhanded, very black-blue strategy there. Especially when they are in the very grove that they're staying in.
When you see him again, he says that the Absolute cult, when tempting him, likely found something buried deep in him (being a paladin with purpose, with a god behind him, imagining himself their savior).
The fact there isn't any white in his card is specifically what im drawn to, because it makes his desire to save his people either a selfish desire to be viewed as a hero than one of actually protecting people for their sake (not that he's entirely devoid of compassion, of course, but that red/black/blue outrank white is intriguing) or it simply isnt as prominant in his character as underhandedness, selfishness, or self preservation.
it COULD, however, also mean that his desire to save the tieflings means he would absolutely do anything (including murder) to do so, which we have seen a glimpse of already, but that still ventures into black and white territory. I wonder if he views the tieflings so much as his responsibility that theyre less about community and more that they're extensions of himself (especially with how few are left) or like... property. things he cant let go of, the last saving grace for his paladin's oath.
The red aspect is obviously both for his infernal heritage as well as he has a great passion for what he does. Its the easiest one to grasp, but the others are subtle, theyre interesting depths to his character.
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markrosewater · 15 days
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Hey Mark! So, my favorite magic card to me is Kambal, Consul of Allocation. It exemplifies what I love about taxes in a simple and elegant ability, along with absolutely stunning art. The new Kambal, Profiteering Mayor, to me does not read as Kambal. Does he tax tokens entering the battlefield? What makes him in any way related to Consul of Allocation? It reads as a completely new character to me and makes me sad. Additionally, I find I am getting frustrated by an overrepresentation of tokens and sacrifice theming in Orzhov. I am a taxes player, and lately the cards that appeal to me either come in mono white or monoblack. Rarely an orzhov card that I truly love. I've felt betrayed by Kaya, and now Kambal. I want to see these legends in ways I actually play this color combination. Lotho and Kambal are great examples, but it's hard to find many more.
They’re both <when your opponent performs a certain action>, you drain them for two.
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bace-jeleren · 2 months
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Trying to slot Unstable Obelisk into my EDH because I don't have very many options for artifact and enchantment removal in monoblack, and having a hard time finding what I can trim. "Maybe I'll just replace a land then" I thought, and that's how I discovered I'm running 32 lands 😬
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