Tumgik
#installation tips
faunandfloraas · 3 months
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Honestly I think a lot of people who have never made a gif for tumblr don't get that it does actually take time and effort, its not just rip it from a video and post it- you have to download the video, in my case I have a video player installed that grabs continuous caps, figure out what parts you need, you have to open those in photoshop or gimp, depending on where you got photoshop you might be paying for it every month and then on top of that is actually sizing, cropping, colouring, sharpening, adding text, etc. etc. like it is something that takes time and effort for which the only real reward is creating something that makes you happy and hopefully people reblog it with a nice or funny tag, so maybe keep that in mind the next time you think gif makers are being mean or unfair for being upset about reposts. It is its own little artform that is fairly unique to this website, and that's a big aspect of why I have always loved tumblr, if all the gifmakers stopped posting things would be a lot more boring around here.
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meyeraquascapes · 1 year
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Aquascapes Ideas
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faerie-of-faerun · 10 months
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Oh hey, the system requirements for BG3 got updated: The game now needs to be installed on a SSD, even under minimum requirements.
Edit after release: The game is playable even on a HDD, I can confirm this myself. There even is a setting to compensate for the lack of reading speed (although some textures still take some time to load sometimes). In their launch preparation post Larian say they "highly recommend" playing with a SSD, though. I am very glad it's not a hard requirement!
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flexxyfluxx · 4 months
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wow linus tech tips really juat said ubuntu is difficult to install. honestly what the fuck
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sincerely-sofie · 17 days
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Have you ever wanted to draw something but you fought due to your skill level at the time you decide not to do it
Ohhh man. I’ve got so many projects that I want to make but haven’t because I view my current skill set as lacking— and they’re almost always drawing related, because I’m very insecure about my drawing skills— even moreso than my writing skills. To go on a tangent and paint a picture of how severe this visual art insecurity is, I will list off how many people I have directly permitted to read my major written pieces once I passed my mid-teens:
My older sister, because she was my co-writer for the project and not letting her read my work wasn’t an option
My mother on one occasion
My aunt, who has experience with writing and publishing, and I have only ever sent two pieces to
Look at that number of people. The number of pieces I shared with them, in total, was four out of the hundreds of projects I’ve made over the years. I was so precious about my writing because I’m insecure about it. I’m even more insecure about my art. I couldn’t list off all the drawing projects I hesitate to make because I think it’s impossible with my current skill level, not even in a thousand years, but I’ll give a few examples that are always in the back of my mind lately.
A semi-animated pilot to a fantasy-comedy cartoon parodying The Office, starring a goblin secretary who’s trying to assassinate her employer and take over as the final boss of an RPG-esque dungeon that operates like an office building, while her employer is a lich who misinterprets all her efforts to kill him as her being flirty, leading him to develop a very severe crush on the goblin. The project is titled “Boss Fight”, and I have all the resources I need to make it, but I drag my feet because of my art insecurity… also I would be doing all the voice acting myself, and I don’t find my voice very appealing even when I change it to fit different characters.
A webcomic about a fantasy world populated by bipedal bug people that features a very brief “save the world” plot, then focuses the rest of the storyline on how the characters recover from the events of their backstories and the trauma the experienced while saving the world. It’s titled “The Creeping Chronicles”, and I love the project but am so insecure about being able to do the story justice with my art skills that I’ve tentatively pivoted to making it a book series instead. It’s got 21k+ words across 10-ish chapters because I’m too insecure about my art to draw it fully.
A slice of life comic titled “Welcome to Wayside” that’s basically Gravity Falls meets Stardew Valley where a young girl saves a cryptid’s life and now he’s stuck helping her until he repays the life debt he owes. The story features a vaguely men in black-style evil secret agency called G.L.O.O.M. (Gents for Ludicrous Oddity Organization and Management) who have various ranks are named after facets of fashion (khakis are their grunt labor and pocket squares are researchers) and they use a threat-ranking system based on dress codes (i.e. “WE HAVE A BLACK TIE DOWN ON SOUTH STREET, REPEAT: BLACK TIE DOWN ON SOUTH STREET”), and I adored G.L.O.O.M. along with the cast of characters featured in the story, but I don’t feel confident in my ability to design interesting-looking original cryptids.
I could leave this post at that, but I’ve got an important thing to say on this subject—
If you want to make something but are hesitating to because your skill levels are lackluster, make it anyways.
Doubt kills more dreams than failure ever can. Let yourself make the thing, and let yourself make the thing badly. Love it and how ugly it is. The perspective is all askew in this part, and that character is horribly off model there, and isn’t it all amazing? You made that! You made a thing! And you wouldn’t have this thing that you made if you waited until the conditions were perfect to make it and refused to create the thing before your skills were sufficient.
There’s this terrible thing about creative projects— one that is very noticeable in drawing projects especially, in my experience. As your artistic skills develop, your artistic vision also develops to become more and more detailed and masterful… and it’s always going to be outside of your grasp. If you wait until you’re ready to make the thing, you will never make the thing, because you’ll never feel ready no matter how much you build your skills. But if you make the thing before you feel totally prepared, you’ll learn and grow artistically as well as personally, and will be able to feel more confident in future thing-making efforts.
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dottores · 9 months
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i’m officially settled in my apartment 😎
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maridotnet · 2 years
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gabriel: uh oh uh oh UH OH UH OH
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wearepeace · 9 days
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“Art washes away from the soul the dust of everyday life.” ― Pablo Picasso
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solradguy · 11 months
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The Outrage is still a couple weeks off from being fully printed, but it's cool that ASW (Daisuke?) designed a ridiculous fictional sword meant to be used in a reverse grip that feels right being held that way. It's surprisingly balanced even with most of the main body still unfinished
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hypervoxel · 17 days
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Ship + 1 word prompt: StaticMoth + upgrade
"And you can feel this?" Valentino asked as he traced a gold-tipped claw over the glowing freckles dotting Vox's new skin.
Vox grinned up at Valentino, screen brightening with excitement as he shivered from the new sensation: "Every touch," he confirmed. Since manifesting in Hell, he'd had a sixth sense for electricity – although calling it a "sixth" sense felt disingenuous when he'd lost so many other senses due to his technological body – but this was so much more sensitive, allowing him to feel Val's gentle touch instead of just knowing he was close enough to do so but having to rely on visual inputs to see exactly what he was doing when Vox wasn't being bodily manhandled into position. The synthetic electrosensory system had been years in development, having thrown Baxter onto the project the moment Vox realized that technology had possibly advanced enough to create the miniscule array that was now imbedded in the flesh-like material covering the layers of unfeeling, rubber-coated wires his body was created from. It wasn't the same as nerves, only sensing the electric currents given off by everyone else's nervous system instead of any degree of temperature or pressure or texture or the usual sensations that real skin offered, but the very idea of getting some amount of sensation back had been too exciting to pass up, especially with Valentino eager to help him run the beta test on it.
[Send me a ship or character(s) + a word and I'll write a five sentence fic!]
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beaft · 8 months
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i know all i seem to do lately is complain about this website while continuing to spend all my time here, but i really really really wish you could permanently block ads from appearing. there's an ad for weight loss that's popping up every few posts and i'd love to never have to see it again, thanks!
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youredreamingofroo · 2 months
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something I will continue to dread as I near getting into/back into storytelling in the sims is making poses in game, because I fucking SUCK at imagining scenes, I mean, I *can* imagine them, but I picture them 10x more animated (like moving and shit not still frames), so trying to imagine a scene frame by frame with the dialogue I want is incredibly difficult, something I never really mentioned about my previous storytelling posts is I almost never have it planned out at least fully, like I'll have a *concept* and then just grow around that, and often times I add stuff I didn't even consider adding, like in the Vday post, everything except for the "happy valentines day""I love you / even if it's wrong" and Fading back and forth to the covered pics of Malcolm was pretty much 'improv'ed- aka just made up after taking a bunch of screenshots- So with that being said, I feel like my personal confidence in making these story posts is rlly gonna drop 😭 like I can do poses in blender with a scene with the impression/idea that it'll be done in blender and not moved to TS4, but for some reason the idea of making my poses and then having to move them into TS4 is so dreadful.... cause like- what if it doesn't look good with the scene/furniture in game, I can't really just keep jumping in and out of TS4 and blender to fix it- I know some, if not most, people will say to just import the furniture in so I can pose it better, but going back to the beginning, I don't plan these scenes ahead of time mostly, I usually do that AFTER I get poses and/or the idea of what I want the scene and stuff to look like, I mean- sure, with an idea of what I want the scene to look like should make it easier, but it does not AT ALL, because I usually end up almost completely changing what I intended the room/scene to look and feel like- Going back to Vday, the Alexander prep post rooms looked completely different in my mind (albeit they did have one thing in common; minimalist, rich-ish looking, and lots of black), but I ended up going back on my idea and didn't make it look near what I was thinking of ☠️
Storytelling becomes progressively more and more difficult as time goes on is what I'm realizing LMFAO
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literally why must period symptoms exist. who and what is this serving. what has half of the population of the globe done to deserve the THRILLING experience of dealing with this shit for approximately three to four full months of time every single year. for multiple decades. screaming forever
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sketchonista · 13 days
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^+Palomawool SS24 shot at Paris Fashionweek
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softcushion · 13 days
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at some point a previous person who lived in this apartment took off the kitchen door and i can’t for the life of me work out WHY - it’s not like it made the place more open-plan it just makes it smell like cooking all the time
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icehot13 · 9 months
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I'm officially three for three with appliances 🙌 installed my own DISHWASHER this time!!!
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