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#idk like its NOT a huge deal and it’s an indie team and they do phenomenal work
lycunthrope · 8 months
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no hate to supergiant but their design for apollo is so off it actually makes me a little mad. i amgoing to redesign him.
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tender-loim · 8 months
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Now that I actually think back to the previous Minecraft updates, the newer updates add either the same amount or more content as the older ones did. And even if you point out that the gap between updates is larger than before, I think that's just a symptom of already having so much in a game that you have trouble trying to fit new ideas in with everything else. As Robert Friis of Ghost ship games stated recently in a QnA about Deep Rock Galactic, "Every new thing we add now is like adding new floors to a card house already teetering under its own weight." which I feel is very applicable to Minecraft. The only recent habit the Minecraft team (most definitely not the actual coders or artists working on Minecraft) have done is the over-hyping (in case of the mob vote stuff, (which is an event they do NOT owe us in the slightest) simultaneously over and under-sharing) the actual contents of an update. The actual content of an update may be a satisfactory amount, but the obligation the advertising team has to make an update look grandiose with gorgeous trailers and animations (which are made by Element Animation, yes, the people that made The Crack and An Eggs Guide to Minecraft which is awesome) may contribute to people expecting a huge update and being disappointed with what is actually able to be developed. And even the "modders can do more quicker" argument disregards the fact that Mojang developers, unlike modders, have to edit and optimize the game's source code instead of just adding things on top of it, and develop in two different coding languages, as well as needing to deal with a corporation looming over them (they are no longer and indie company, they unfortunately have to worry about investors).
Basically, Don't be a jerkwad to the Mojang devs, basically all of whose being targeted with harassment aren't causing what you have grievances with, and may be just as frustrated as you are, though I cannot speak for them.
lol idk i just though abt it like 40 mins ago
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sanstropfremir · 3 years
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not the same anon but i thought it was interesting that the person shared they loved how transparent and more performative kpop is. and how kpop is a brand more than a band. i feel like the push has been the opposite, especially for the 4th gen. there's more content for idols to show "their real personalities". also, with more and more idols producing their own group's music, its a way to show that these idols are not "brands" and are "true artists" (whatever that means). like we see more behind-the-scenes of idols and their "participation" in their work to help push this agenda. maybe i read/understood that post wrong?
but i definitely agree that i wish we see more from the creative teams that help build these idols. taeyeon's/hyuna's stylist has a youtube channel and even though she only shows v small glimpses of her work, it was still interesting to see.
no i think you understood it right! i didn't really touch on it in that particular post but yes there is absolutely a push to 'make things more authentic' in kpop at the moment that runs counterintuitively to the nature of the work. i've mentioned it a lot in my bts posts and maybe in a couple other places here and there but the whole movement towards portraying the idol industry as something closer to like how indie artists work is a) bringing down the quality of the work, b) disingeniuous to everyone who works behind the idols, and c) it blurs the line between personal life and job. entertainment companies now are pushing the whole idols as real-people-musicians-type deal because it brings the industry closer to how the western pop industry is perceived, where the pervading myth is that all major pop stars are just very talented people that just 'happened' to make it big. i know i'm also maybe blowing the artistic standards of this a bit out of proportion because at the end of the day, the idol persona is meant to be the product that's marketed to consumers, but personally i find that boring and capitalistic and a pretty big indicator that celebrity culture has destroyed our collective human desire to seek out good stories/art. like we obviously still do it, considering how scandals and drama always generate a huge amount of attention, but we've lost the ability to understand that that doesn't have to be real. i see lots of people on youtube making videos about why drama channels and the such are so popular and like.......it's literally because human beings like stories. we've just replaced sitting around a firepit/in an alehouse/going to the theatre/reading a book even with doomscrolling through tiktok/twitter/youtube or whatever, without telling anyone that the content doesn't have to be real. idk i think i'm going off on a really obtuse and kind of pretentious tangent here but like. this is my whole thing about the lack of public arts education. and not like, learning how to read music or how to paint or whatever, because i think that's what people think arts education means; i mean education about the history and function of art in human culture. i'm very privileged to have been well educated, but even i, who have had a lengthy arts-dominant education, didn't realize just how old and how transcendant and how human storytelling is until the fourth year of my THEATRE undergrad. like people will say it all the time, but no one ever backs it up or SHOWS it to you. almost every culture has a form of storytelling/theatre that involves specific character archetypes and usually masks: ancient greek theatre, several forms of chinese theatre and dance including peking opera, indonesian shadow puppet theatre, japanese noh theatre, korean talchum, italian commedia dell'arte, english and european mystery and miracle plays. it is literally everywhere. even in forms that don't necessarily involve strict archetypes like kabuki theatre still have traditions in which the actors go by stage names which are passed down through schools or families for generations. we know and have known for literal thousands of years that good stories are not real and they do not have to be to be valuable. the idol industry (and celeb culture as a whole) is like, a weird twisted funhouse mirror: you are obviously and clearly doing a job but also you're not allowed to ever say or acknowledge that you're doing a job; you have to make art (or 'content') but the quality and content of the art doesn't matter; you have to be real but you can't be human. it's really fucked up and dangerous and unsustainable and i truly think it's rotting our brains.
#kpop questions#idk what this is im so sorry if this doesnt make sense#it just makes me SO sad that we are just unable to recognize the value of the fakeness of storytelling#that tropes are good actually. and that you can just. believe in a thing for a while.#idk this is not going a place that really makes any sense but human brains are not logical#stop looking for logical truth and start feeling emotional ones#i think we've just like. forgotten how to catharsis. as a collective#in the west at least. like just go watch a really sad thing on purpose to cry and you'll feel better i promise#idk idk idk i just feel like there's a lot of binding up but no release#maybe i should start a performance meta tag so these are all easier to find#performance meta#text#answers#OKAY SORRY im doing a tag rant because i forgot about the second part of your ask but#thank u for linking! i didnt know she had a channel that's great!#but i was thinking about how you phrased it as saying how 'it shows very small glimpses of her actual work'#when in reality like........driving and sitting in waiting rooms and organizing jewelry is like......a big part of the actual job#i know i hype up being a designer as like a cool job but really. its kinda boring.#there's so much waiting and driving. like so much. and also a lot of stuff is internal/difficult to film#i think ppl think that the whole trying clothes on a performer is most of the job but its not. also i think#theres a lot of curiousity around the fitting process? because it never gets shown? and tbh it never will get shown#bc privacy issues obvs. but even if that wasnt a thing a fitting can still be one of the most intimate experiences you can have#its different from something like getting pants hemmed or a suit tailored#a costume design fitting is an extended negotiation of consent and comfort through the medium of clothing#a conversation about a character while also being deeply personal and vulnerable. i dont really know how to describe it#its not platonically or romantically intimate its just. intimate. the act of dressing someone is intimate#for the person being dressed and also for the person dressing. your body might not be vulnerable in the same way#but your ideas are. you're exposing your way of thinking to someone for their judgement#i know there's a lot of ppl that think that clothes r clothes and bodies r bodies and we should stop putting so much emphasis on it but#its SO much more complicated than that. you cant break it down that simply
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