You ever do something not thinking much of it, but after you do it you realize it was actually like a genius move?
This happened to me with my story: Started it off with a fairly standard conflict; someone wants what Tuon has. But afterward I was like "Oh shit, this is a prime opportunity to show his unyielding guardianship!" But not only that, I also realized that it did a great job at reflecting his flaws and sort of foreshadowing them to the reader
Oh man THATS SO GOOD!! It is so nifty when things work out like that, I hear you- long story relatively short, you betcha.
I had something like that with Aeonian, my Tav for Baldur's Gate 3. One of their quirks that I put down on paper early on was that the places were their muscles would be are rock hard - mainly because of the fact that they're cramming a monolithically sized form's worth of matter down into a humanoid body thats eight times smaller, hence putting a lot of strain on their body as a whole, but also à la a statue for a physical form.
"Statue for a physical form.... death and rebirth themes*......statue made of rock. wait."
Because I cannot escape my hyperfixations, geology was thrown back in my face in whence I was immediately reminded of the ROCK CYCLE:
-which can be pretty well-applied to the whole death and rebirth thing, not to mention a nifty little guideline as to how their character arc can go as well as Aeonian's place as a story in of themselves (long story, involves statues though) and their tendency to 'erode' themselves per se if it means getting where they need to be. Metamorphosis also links pretty cleanly here too, not only because of the metamorphic rock and its processes but because of parallels between Aeonian (embodiment of death [at sea]) and Thanatos, the greek personification of death, who is usually represented by way of butterflies.
I'm real bad at explaining things so I apologize if none of this made a lick of sense, I promise it's a lot clearer in my head and please feel free to ask for clarity on anything!! this is probably some of my favorite character work I've done so far
*dionysus+being the literal embodiment of death [at sea,] longer story
(Please talk more about Tuon he is SO cool and I talk too much, that's some really good character writing)
9 notes
·
View notes
One of the biggest reasons I try to recruit all the characters in Three Houses isn’t just because I don’t want to kill them, but because if I do, I still have to go back to the monastery afterward. I still have to pass by their dorm rooms full of their belongings and know that’s where they spent their alone time and where they slept. I still have to pass by the spots they frequented the most. It’s not just the sad dialogue of characters reacting to the deaths, but passing by the spots I vividly remembered them hanging out at.
I realized this most in my first playthrough when I didn’t have the chance to recruit everyone and I accidently killed Raphael at Gronder. I didn’t have the enemy attack range turned on so I didn’t realize he was in range of attacking.
During an exploration, I was looking for Ignatz who was, unfortunately, in his dorm room... and I walked into the wrong room and into Raphael’s after he was killed and man that fuckin’ sucked! Feels bad but like, multiplied with big numbers, u kno??? ???
YES, IT’S A VIDEO GAME. YES, I HAVE HUMAN BEING FEELINGS ABOUT IT.
14 notes
·
View notes
Me posting every silly little Percy thought that pops in my head because I know in three years I'll come back and look at them like this:
I've been into fandom stuff for a long time but a few years ago decided to be more active in fandoms I like and even now looking at those old posts and accounts makes my very happy like I still have posts on fb from when I was like 14 talking about vocaloid and its just what i imagine reading a diary is like when you were actually happy with your life it's a nice feeling and I recommend everyone to do it
13 notes
·
View notes