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#i ignore the egg hatching in games its ridiculous
prof-peach · 6 months
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So I have this cubone, except he’s???? Missing the skull???? He seems fine behavior wise although I’m no expert, but I don’t know if I should like get him a hat or a helmet or something??
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(Ooc but i found him at a convention like this and i needed him so bad my little baldy cubone <3)
So all cubone dont have skulls when they first hatch, again, the common dex suggests they do, this is not the case.
A mating pair have between 1-3 eggs on avarage per clutch, and usually either the last one to hatch and stay with them in their lifetime, OR the eldest that is still present in their lives will inherit the skulls of their parents if possible. This leaves a fair few cubone without one, and is perfectly normal and fine. Theyre more than capable of finding a new one in time, often earned in battle, from vanquished foe, so you see a lot of cubone with unusual skull helmets that dont match up with the dex's limited information.
I've lived with a cubone for years that activley swaps his skull helmet out depending on his mood, so i'd really not worry. You could certianly offer your little dude a cool hat, helmet, or even look into sustainably sourced skulls, people have to buy replacements all the time as they break during battles, or day to day through accidents. If your pokemon is a little bruiser like ours is, i'd also suggest checking in with rangers local to you to see if theres a mass outbreak of one pokemon type, if there is and your pokemon is interested, it could fell a foe and earn its own skull helmet, though this is not for the feint of heart, and can be a bit...full on for trainers.
Health wise not having one will not hurt the pokemon, they may be grouchier when it rains, and could do with some sun protection in the summer, but thats pretty straight forward with or without the helmet. I'd not encourage moves like skull bash or iron head without the missing part however, so perhaps it may come up later on, depending on how old and battle minded your cubone is.
There are options, but its not something you need to stress heavily over.
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saltminerising · 2 years
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I’ve seen people asking where it says in lore about eggs hatching by magic. Here you go! Straight from the devs themselves!
Summery:
Eggs are laid by the afab dragon but will only incubate and hatch with magic from thier land element. Eggs don’t survive outside magic areas.
The only size the devs care about is that the afab dragon lays eggs their own size and the hatchling grows from there using magic.
My conclusion is this kind of implies conception is probably also magic since the only size that matters is the one laying the egg. Feel free to discuss or rebut or just salt about how wrong I am in the comments if you want.
So as example of purely cannon from my understanding: fae sized eggs grow with magic into Imp sized hatchlings or Guardian sized eggs would shrink down to what a smaller breed would need.
https://imgur.com/a/ePUWa6C in case images break
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[Image description]
A screenshot of a Flight Rising staff response, the staff member’s profile picture is not part of the image. They have quoted a response which says:
Quote:
"Though come to think of it, I have questions of my own. First is: are all dragon eggs the same size/how do dragon eggs work in a broader sense? Are they like bird eggs, biologically, where the embryo grows inside, eating the yolk and albumen? Or does the dragon consolidate out of magic in the area, or... something? (Really I just want to know everything about dragon reproduction, but that's not exactly feasible, and involves contemplating how a fae and a quardian can have a nest of two guardian babies and two fae babies.) If eggs aren't the same size, are they just all huge, and fae dragons just hatch before they grow to fill the whole thing? If they aren't the same size, then why do they all look that way in the nest (if the answer is '"they aren't really but it'd be ridiculous art-wise to accommodate that,'" then ignore this)?
Second is, on Plague eggs specifically, are they supposed to look… well, see-through? I know the description says ""within its transluscent membrane," but it looks empty. (Personally, I'd love there to be a generic creepy dragon embryo in there, but obviously that's not to everyone's taste, and there would be all kinds of drama if it was changed now anyway.)
Third is, now that the questions on here seem to be a little more evenly split between lore questions and "what are you doing about X?" questions, will there ever be a dedicated Q&A thread for lore? Largely because I understand that what I just did is incredibly annoying to the people who want to know if you'll ever change the Suggestions Forum policy, etc, and that way the people coming here for one thing wouldn't have to sort through the other. If this would result in one or the other thread being neglected, though, never mind about that.
All right, I'll shut up now. Thanks for the answers you've already given!”
The staff member responded with:
“For your first question: It's really a matter of realism versus game mechanics versus magic. On the game mechanics front, they all appear generally the same size because of their uniformity as a set of items that exist in the inventory or in the nesting grounds. Because we want this game mechanic to appear consistent and understandable across both breeds and elements, nests and eggs are all kept to a general similar size. As for their actual size, there's a bit of imagination/magic involved to sell that. Eggs would likely be a size that makes sense for the dragon who is producing it, and grow to accomodate the dimensions of the hatchling inside.
The inspiration behind plague eggs was much like bubbles in a cauldron. Again, imagination and magic play a role in why they appear the way they do.
We don't have immediate plans to create a lore-centric Q&A, but it's not out of the question!”
[End image description]
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gingermintpepper · 3 years
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After thinking it over for a bit, I've decided that I might as well do a proper underrated 3DS game rec list. I'm a bit of an ATLUS junkie and that's gonna be pretty disgustingly apparent in this list, but it's not my fault that they released hit after hit and all of them were duly ignored.
Due to tumblr's 10 image limit (and my struggle to keep motivated to do one thing for more than three hours) I'm definitely gonna have to break this up into parts and I'm fairly certain one of these lists is just gonna be MegaTen games lmao but I'd like to let people know about these excellent titles and see if I can't at least get people interested in them so they can get more traction.
So, without further ado:
Some 3DS Games that were criminally slept on (part 1)
Monster Hunter Stories
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God, where do I begin with this game. Well, the basics: It's a JRPG spinoff title of the now widely successful and popular Monster Hunter series featuring a different take on interacting with the varied and intricate monsters populating the world: Riders.
Yep, instead of hunting the beasties, you play as a young rider who's completed their intiation ritual and can now bond with 'Monsties' as they've cutely labelled the usually ferocious monsters of the wilds. The great thing is that you still fight Monsters--tons of them in fact but this isn't a paid review and in my humble opinion, the most impressive thing about this game is the visual style. The landscapes, the armour, the way they redesigned and 3DS-ified the classically hyper realistic and monstrous beasts to not only be absolutely adorable but still capable of being intimidating when the time calls for it, the stellar animation of special moves and combination attacks--it's delicious, nutritious, stupendous, I can and will consume it like it's part of my recommended caloric intake.
It's very akin to Pokemon in the way its basic gameplay premise is set up, however, instead of catching--or even indeed befriending--the Monsties in the game, you rummage through their nests and steal their eggs, later hatching them and getting yourself a brand new lightly kidnapped monster pal!
Other general things about the game:
Pros:
The armour and weapon sets for both male and female characters slap along with the general character customisation options. They're incredibly diverse (though limited in body type) and you can switch around traits and features whenever you want from your house.
The POGS--these porkers are everywhere and they serve as tiny little achievements for exploring every odd and end of the world. Also they have little outfits. They're so cute. 🥺🥺
You can actually ride the Monsties. All of em. Or, at least the ones that you have available to be your buddies. They all have exploration skills and traits that not only make exploring much more interesting but encourage you to swap out your active Monstie and play around with your options a bit.
Y'all breeding Monsties is complicated and I live for just how intense and ridiculous you can get with optimal builds for these things.
The story is really competently put together! The characters, character designs and even the internal conflict with your starting trio of characters is really compelling along with the mystery of the blight that's infecting Monsters across the world. It's not anything worth awards but it's compelling and it makes you care about the characters if that's what you're in the market for.
Amazing sound design, expansive world, everything about the presentation of this game oozes that Monster Hunter charm even if the art is cutesier than usual. You'll never get bored of its stellar visual presentation!
Available for around twenty quid on the Google Play store, so if you want, you could actually get the full game on your smartphone or tablet. Note though that it would be a battery nuker.
Cons:
If you're on a regular 3DS, frame rate drops are a given. This game kinda pushes the visual capabilities of the 3DS to its absolute limit--a lot like Okamiden did back on the DS.
One save file :( It's pretty much for the same reason as above but still.
If you're playing as the girl, you can't get male armour and vice versa. Since there's only one save file, you'll never be able to have all of the armour sets in a single playthrough and that's criminal because both of the sets for the genders are absolutely breath-taking, thank you.
I 👏can't 👏make👏my👏 own 👏Palico👏
Multi-player for this game is pretty dead seeing as it's almost five years old by now and never got much press or traction. Usually this wouldn't be an issue - this game is 99% singleplayer and you don't really need to fuss about with multi-player to have fun, but if you want to collect all the Monsties, you'll need it since the only way to get Glavenus is through pvp achievements. :/
Final thoughts: Play it if you find yourself getting tired or disappointed with 3DS Pokemon games but still want something that feels as fantastical as Pokemon. It outshines the 3DS Pokemon games at every turn and I will never be over just how thoughtfully put together and fully realised these games are. Of course, if you've ever played Monster Hunter, then you know just how intensive these games are with the lore, biology, cultures and world of their Monsters but seeing that translated into JRPG format was just very sobering and it's a game that, to this day, continues to awe me with just how much love and attention went into it.
Last note: If you're still unsure about it, there's a demo available on the e-shop of the 3DS that allows you to play through the entire initial area of the game. Your data does carry through to the full release and to give you an idea of how much I've been able to squeeze out of it - my playtime for that demo is currently sitting at 22 hours. Make sure to get a hold of that Cyan-Kut-Ku!
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7th Dragon III Code: VFD
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The title may sound intimidating but the premise is not! A mysterious disease called Dragon Sickness spread by the Dragonsbane flowers that have cropped up all around the world. You and your team are recruited by the Nodens game company after you display extraordinary prowess in their hit virtual reality game 7th Encount. As you go through the adventure, you are tasked with finding out the truth behind the Dragon Sickness and asked to stop both it and the Dragons that are destroying the world.
This game is fun. It's another turn-based JRPG however, in this game you create all of your characters yourself from the myriad of classes available to you from the jump. Different classes of course have very different specialisations - Samurai focus on high powered cutting damage with their swords, Duelists are summoners who can influence the element of the battlefield as well as summon monsters from each element, Agents can hack into your enemies and inflict a barrage of nasty ailments, just to name a few - and you are given three teams of three characters each to experiment with different team comps and find the balance that works for you. There's also a wide variety of Dragons to hunt and kill in the game, which directly affects how infected your world is with the Dragon Sickness causing Dragonsbane. Along the way you will also come into contact with many interesting characters, concepts and confrontations that will make the task of saving the world all the more imperative.
Pros
1. The character creator and differing classes give way for tons of experimenting and playing around with your own unique approach to combat and carrying out your missions. Granted, 'character creation' is generous, it's little more than palatte swaps but the classes are really where VFD shines. Eight main classes may not sound like a lot, but the expaniveness of the character skills, their synergy with their fellow classes and the uniqueness of some of the classes in and of itself allows for so much flexibility and creativity in approaches to even tougher bosses. It also encourages the switching about of your party members to really finagle with the options available to you.
2. God this game is pretty. The locations, the character art, the creature design - all of it is gorgeous and this game capitalises on every bit of the 3DS's presentation limitations as it can.
3. You can romance anything and everyone - yes, you can even be gay/lesbian/poly in this game. In fact, one of the main characters - Julietta - is gnc and he's a constant source of joy as well one of my personal favourite characters, right behind Yuma.
4. Exploration is very very forgiving as the game has healing spots and teleport nodes all over the world to allow for quick, seamless travel between quest points without feeling like anything is too much of a hassle. There are also special enemies that allow for quick grinding as well as quick farming of money. In general, the game does a really good job of making sure that the grind is never unbearable or inconsiderate of your time.
Cons:
1. This is the fourth game in a series the West has never seen any other title for, and from the looks of it, will probably never see any other titles for. Because of that, there are some elements that may seem confusing or revelations in the plot that may seem to come out of nowhere.
2. While the visuals are great, the OST of this one is pretty short making for a lot of reused soundtracks that can get really annoying if you're like me and need your audio to be interesting or consistent so it doesn't distract you too much.
3. This one isn't really a con but it is divisive: This game gets pretty difficult at times. A few of the main dragon enemies including and especially the final boss can give you a serious run for your money in the annoy-o-meter in terms of the kind of absolute JRPG fuckery they can pull out of their magic bag of bullshit movesets and while I generally enjoy that kind of thing, I know it's not for everyone. Most regular combat shouldn't be too tricky once you have a team comp that works well together but you also need to pay attention since the same team that carries you to victory one time might be worth beans against another dragon.
Final thoughts: This is... a really good game. Interesting story, really interesting characters, pretty world and a battle system that really makes you sit down and think. There's also a demo for this available in the e-shop and while your data doesn't carry over - you do receive multiple perks for carrying over your demo data including some exclusive items that, while not game breaking, do help a ton in the early stages of the game.
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This isn't a final list by any stretch of the word; I only have the energy to do these two right now, but the next games up for coverage are Ever Oasis and Stella Glow! If you're interested in my full plan of games I want to cover here then my current lineup includes: Theatrhythm: Curtain Call, Project Mirai: Deluxe, Culdecept Revolt, Alliance Alive, Radiant Historia: Perfect Chronology, Etrian Odyssey V, Devil Survivor 2: Record Breaker and Shin Megami Tensei IV: Apocalypse.
Finally, if anyone has played any of the games I mention, cover or plan to cover PLEASE REACH OUT TO ME, I AM SO LONELY IN MY FORTRESS OF SAND. On a serious note, I'd love to hear what other people who've played these games think!
Thanks for reading,
-Ginger
PS: @feralpeacock Because a million years ago, on my first underrated games post, you asked that I remember you. :D
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lunarlooroo · 5 years
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DAY TEN OF TWELVE DAYS OF FICMAS
Another chapter of Fallen Leaves. Just a cute little snippet.
“Look what I found, Sev!” Harry exclaimed, rushing out of the woods with a woven basket in his arms. He was looking at its contents with glee in his eyes, heading straight for the garden.
Severus raised his eyebrows, curious at what had the other so excited. He followed at a more sedate pace, trying to see what mischief he was up to now.
“Amos and Cedric left those eggs I wanted at the edge of the forest! Oh, I can’t wait!” He set the basket down. With obvious care, he took out each egg and arranged them in a pile of dead leaves and ashes.
Severus wanted to ask where the ashes had come from, as he’d certainly have known about a fire anywhere near his trees, but then a more pertinent question arose. “What on earth do you think you’re doing?”
“Hmm? Making the nest, silly!” Harry answered distractedly as he fiddled about with the structure. Having arranged everything to his satisfaction, he stood up, dusting his hands.
Well, he knew Harry was an avatar of Death, but surely he knew even basic facts of life? “Those eggs will not hatch themselves, you realise?” Severus tried to say delicately.
The green-eyed imp had the gall to roll his eyes. “Well, of course.There are plenty of toads in the forest though. I’m sure I could persuade one to help me out.”
“Harry,” he said, resisting the urge to rub his temples, “toads are cold-blooded. They will not be able to incubate the eggs at an appropriate temperature. If you’d wanted chickens, you could have asked for them directly from the Diggorys.”
Harry blinked at him, a wrinkle in his forehead. “What are you talking about?” A few moments later, his expression cleared, only to be replaced with humour. “Oh, no, I don’t want to hatch chickens.” He laughed as if the idea was absurd. “I want to hatch basilisks!”
“Pardon?” Severus said, flummoxed.
“I didn’t realise that you didn’t know,” Harry said, still grinning, “Basilisks hatch from chicken eggs incubated by toads.”
“And why, pray tell, do you want a basilisk running amok?” Severus could only imagine all the trouble such a creature would create.
“Come on, Severus! Basilisks are so cute! I’ve always wanted to hatch one!” He looked down at the eggs adoringly, as if already imagining the serpents cracking through the shells.
His eye twitched a little at the description Harry favoured. ‘Cute’ was far from what he’d use. ‘Deadly’ or ‘fatal’ seemed more apt. It was no exaggeration after all, that their venom was the most potent in all the natural world. That was not even considering that a single glance from them could kill.
“You don’t have to worry,” Harry said, guessing his misgivings, “they really are such darling things. They imprint rather strongly as well. They’d neverthink to harm either of us if we bond with them properly!”
Sighing, he gave the only response he could. “Very well, do as you wish.”
Harry beamed, throwing himself into his arms all of a sudden with a squeal. “Thanks! You’ll love them, you’ll see!”
Well, Severus didn’t know about that, but he didlove Harry, so if it made him happy, then so be it.
~~~
“This is ridiculous,” he grumbled, sitting cross-legged in the garden.
“It’s bonding, Severus, bonding! It’ll be easier if we form the connection with the them early!” Harry stroked the eggs lovingly, nudging him to do the same.
Feeling absolutely silly, he patted the closest egg gingerly. “Good basilisk,” he said blandly. The toad which had been coaxed with the promise of meals during the duration of the incubation croaked, sounding almost mocking.
“That’s the spirit!” Harry cheered before turning to the eggs. “I can’t wait till you hatch, little ones!” he said, “You’ll love living with us! A wide, open forest for you to roam about, all the game you could hunt for, you could even get to scare away pesky humans if they don’t come here for good reasons!”
This time, Severus shared a commiserating look with the toad.
~~~
“Severus, why aren’t they hatched yet?” Harry complained, lying in his front with his head propped on his hands, staring avi”dly at the nest.
He opted to ignore him, tending to his plants meticulously. His lover had been whining incessantly for the past few days about the matter, even though he himself had said it would take a week more. He had long given up on humouring him.
“Severus. Severus. Seveeeruuuus.”
Fingering the slightly wilted leaf in his hands, he frowned. Perhaps more water and fertiliser was in order. He gave the plant a tiny boost of energy as well.
“SEVERUS!”
His hands shot out to balance himself as he felt a weight fling itself across his back. He came dangerously close to tilting headfirst into the soil, but he managed to right himself with some difficulty.
“Harry,” he growled warningly.
“Yes?” the brat asked insouciantly, still clinging to his back like a damned demiguise.
“What are you doing?” he forced himself to ask calmly.
“You were ignoring me.” Severus could imagine the pout on his lips when he said the words.
“Your attention has solely been on those basilisks of yours for days now,” Severus tried to say flippantly. “Surely you don’t need to bother me.” He couldn’t quite keep the bitterness out of his tone.
Severus felt the tiny gasp against the back of his neck and closed his eyes, as if that would get him away from this conversation.
“You’re jealous,” Harry whispered, sounding much too amazed.
“Of course not! Not get off of me!” He tried to shrug Harry off, but all that achieved was getting him to hold on tighter.
“Oh, Severus.” Harry chuckled. “Sorry for neglecting you. I was just a little tooexcited.” He placed a lingering kiss behind his ear before sliding off. Severus allowed himself to be turned to face Harry’s irritatingly amused grin.
Harry leaned in so that their noses were touching. “How about I make it up to you?”
Severus harrumphed. “You had better.” Then he dragged the other into a scorching kiss.
~~~
“Severus, come quick!” Harry shrieked.
He winced slightly. “Harry, volume,” he admonished. As a banshee, Harry could get rather…loud, if he didn’t modulate himself. Ear-piercingly loud.
“Sorry,” Harry said at a much more reasonable volume, “but hurry, the eggs are hatching!”
Severus grimaced. “Finally.”
“I know right?” Harry agreed, though certainly not for the same reason.
Despite himself, Severus picked up his pace. He confessed a certain amount of scientific curiosity to the phenomenon. Honestly, he was still half-sceptical of the entire affair. It was rather odd, after all, to put a toad on an egg and make it hatch a basilisk. He supposed Harry would know better than he did about it. After all, it was more his domain.
Severus watched with carefully hidden fascination as fine hairline cracks appeared in the eggshells. A few pieces soon broke off, pushed out of the way by tiny things that he supposed were fangs. Finally, the first tufted little head appeared to shoot out of the egg, drenched in amniotic fluid.
Harry made a disgusting cooing sound, hissing at the newly-hatched basilisk. Severus did not share the talent of parseltongue, but he imagined the words were simply a variation of the sappy babbling he’d been subjected to for the past three weeks.
Two more of the eggs hatched, though the remaining were untouched. With a frown, Severus picked them up and examined them carefully. There was no life energy in the eggs.
“They are not viable,” he pronounced, watching carefully for Harry’s reaction.
Fortunately, he did not take the news poorly, only nodding before going back to cleaning the three basilisks. Once dry and fed with ground worms, the little things hissed contentedly as they lazed about on a soft cotton blanket Harry had sacrificed for the cause.
Harry leaned into Severus’ side, seeming just as content. “Aren’t they just lovely?”
Severus eyed them for a moment longer before giving into the urge to stroke his hand over their smooth scales. They nudged eagerly against his hand, seeking warmth. Soon, he found himself with three infants basilisks draped over his person, each burrowing into pockets, hair, his lap with no care to his boundaries.
Harry, the menace, only laughed and hissed encouragingly at the beasts.
“They are…acceptable, I suppose,” Severus finally said, batting one of them gently away from his face.
“I knew you’d love them!”
Severus turned away pointedly. He did not.
…they were cute though. Slightly. Not that he would ever say it.
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epag88 · 7 years
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Dragon Treasure Chapter:2
Summary:  Hiccup is just a little seven year old boy running away from his father’s disappointment and meets a new friend hiding in the woods. Stoick is about to learn that one man’s burden is another man’s treasure.
...
The Night Fury tried approaching the tiny child but the human seemed to press itself more so into the rock face as tears continued to stream down its face. He had no idea how he was going to console the human when he could not speak to it, hatchlings in general were something very foreign to him. He was always the youngest among dragons on top of being the only hatchling to come out of its egg. He would never know why his brothers and sisters didn't hatch but he would always remember being lonely because there was no else like him.
'I wonder if that is why he is lonely to' the dragon thought as he looked into its scared eyes and the Night Fury saw himself in them.
Suddenly feeling determined, the dragon puffed out his chest confident that he could win the creature’s affection. The child however had very different plans because every time the Night furry came to close it cried louder but when he stepped back the wailing would lessen.
Step forward.
*loud cry*
Step backward.
*sniffles*
Step forward.
*loud cry*
Step backward.
*sniffles*
Finally the Night furry sat down and huffed at the child making a very annoyed face at its lack of cooperation. He tapped his claws on the dirt trying desperately to think of a way to gain the child's trust quickly so they could both get out of the rain.
'What to do? What to do? hmm' he thought. 
Finally an idea came to him and he felt silly for not thinking of it before. Looking over at the creature it seemed distracted enough hiding its face its own chest that he could easily sneak over to it. He was about to do just that he realized he needed to seem less menacing in order to not scare it anymore then it was.
The dragon retracted his teeth into his gums and tried his best to hide his claws underneath his paws. Next he lowered his posture so he was closer to the ground before slowly and silently walking over to the hatchling. Using his wing to shield the child from the rain he watched as the human realized it was no longer being drenched, then it looked up at the wing stopping the rain from hitting it and finally at the beast in front of it.
The hatchling finally understood that the Night Fury meant it no harm and gave the dragon a watery smile. The dragon tried to return the smile but thought he looked absolutely ridiculous showing nothing but his gums.
"You are a nice dragon?" the child asked slowly pulling away from the wall behind it.
'That's right hatchling, nice dragon' the Night Fury grunted in reply as he nodded his head up and down.
The human's face was unreadable as it considered something in its mind before it held out its hand to the dragon and slowly inched it closer to his nose. The Night Fury was a bit confused at first but decided to play the human's trust game and moved his snout into the tiny hand offered in front of him and sniffed its palm.
'There is another smell here...I like it' the dragon thought as he sniffed from the child's wrist all the way up his arm until finally he was sniffing the crook of its neck.
'I smell innocence, purity and…..is that cod?'
The dragon's nostrils attacked the spot on the child where he had smelt fish causing a strange growl to come out of the hatchling.
"Dragon, that tickles!" the human said trying to push the dragon's face away from it.
When the beast pulled away he noticed the child shiver and he suddenly remembered that it was indeed still raining. Using his wing, he guided the little human towards where the cave was so they could both have shelter for the night.
When they got inside the cave the dragon watched curiously as the human began to gather little dry sticks in the cave into a pile and then took two of the sticks and began rubbing them against each other.
'What is it doing?' the dragon wondered in amusement as the child continued to rub the sticks together until smoke began to appear.
'Oh I see' he realized and then began to chuckle at the child's method of starting a fire. The hatchling noticed the beast laughing at it and quickly became annoyed.
"Hey, I don't see you starting a fire toothless dragon," the hatchling defended before sticking its tongue out at him.
The Night Fury only gave a smug grunt before he used his snout to push the child back against the wall of the cave.
'Watch and learn runt' he grunted before turning his head towards the sticks and shot a fireball at it instantly illuminating the cave.
"Show off," the human grumbled as the Night Fury smiled victoriously.
The little human turned its attention to its pouch and pulled out something. The dragon gasped as he watched the human peel off its own hide off the bottom half of its body revealing soft undercoat before the child covered it up again with new dry furs. As the human, which he knew now was a boy, was repeating the process with his upper body the Night Furry took the opportunity to sniff at the pink flesh and noticed immediately how soft it was.
'Human undercoats must be delicate to have to make their own furs' the dragon concluded.
"What's the matter with you toothless dragon? I'm just changing my clothes," the boy commented as if the dragon should already know this.
'Why does he keep calling me toothless dragon?' he thought before he remembered that his teeth were still retracted.
'Oh well, I've been called worse. When it comes from him I don't mind it but what to call him?' the dragon wondered as he looked back at the boy who was now in dry furs and sitting by the fire. He walked over to where the child was and sat beside him enjoying the comfort and the company.
"Hey dragon," the boy said suddenly surprising the Night Fury.
"Thank you for being nice to me. You are probably the closest to a friend I've ever had," he said gratefully and smiled at the dragon.
The Night Fury looked over at the sincerity and sadness in that tiny smile and wondered how could such a kind hearted, trusting soul smell so lonely and sad. Without thinking the dragon stood up and stared down at the human before he nuzzled his cheek, the top of his head, and down his neck making the child make the strange little growls again.
"Are you trying to cheer me up toothless dragon?" the boy asked as the funny little growls escaped him once more.
'Yes, little one. I do not like your lonely smell it does not suit you at all' the dragon thought as he nuzzled under the boy's arms, his sides, and belly. 
Soon not only did the boy no longer smell sad and lonely but his growls seemed to grow tenfold.
"Ah! Toothless that tickles," the boy squealed only increasing the attack.
'So those funny noises are your giggles are they? I like them' the Night Fury thought completely ignoring the fact that the boy was calling him a silly name and continued tickling him.
*Hic*
'What was that noise now?' wondered the dragon and looked down at the boy just in time to see him make the noise again.
*Hic*
"Thanks a lot Toothless, now I have hiccups," the boy said annoyed as he sat up and crossed his arms before another hiccup rose from his chest.
The dragon, now officially named Toothless, could not hold back his laughter at the noise coming from the boy who was currently giving him a glare.
"Well at least I live up to my name," the boy sighed as another hiccup escaped him.
'Hiccup? That is what the humans call him?' Toothless thought as he observed the little boy stare at the fire.
'Somehow, that name suits him' he decided.
Hiccup let out a loud yawn and rubbed his eyes indicating to the Night Fury that the boy was in need of some rest. The boy yelped in surprise when he felt himself being lifted off the ground by the back of his vest and carried over to the wall of the cave. Toothless plopped Hiccup down before lying down comfortably on his side. Reaching over for the child he was startled to see the little human was no longer where he put him and looked around until he noticed Hiccup lying on the ground curled into a little ball.
'What do you think you are doing?' he growled at the child who was looking at him confused.
Toothless gave him an annoyed look as he opened up his wings and motioned for the boy to come over to him. Hiccup hesitantly sat up looking at the irritated dragon in front of him who had once again huffed at him to get his scrawny, little butt over to the dragon.
"Are you sure it's okay?" he mumbled at his new friend and smiled when he nodded in reply.
Hiccup quickly got back onto his feet and walked over to the dragon. He yelped in surprise when Toothless shot his paws out and grabbed the child. Before he knew it Hiccup was wrapped snugly in the dragon's paws and covered by his wings.
Toothless had a smile on his face as he laid his head down. The dragon felt Hiccup squirm a little until he was comfortable and mumbled goodnight before he quickly drifted off to sleep. The dragon decided that he indeed liked this little creature and would be sad tomorrow when he would have to send his friend home to his kind.
'Who says you have to give him back?' a voice in the back of the dragon's head whispered.
'His pack is waiting for him' the Night Fury growled at it.
'You think a creature that smells that lonely was simply lost? They threw him away, silly humans don't realize what they lost. He's your treasure now, you found him' the voice said.
Toothless had no response to give to his dragon instinct that was consumed with finding things to possess. The dragon suddenly found himself troubled as he stared at the sleeping human. Taking the boy to his home and going on his own way was what was best for them both but he knew that if he did do that his heart would miss this child greatly.
The Night Fury was in the middle of his self-debate when he felt something under his chin and found that whatever this sensation was it was making him feel relaxed. Looking for the source of his happiness he found Hiccup facing Toothless' chest still fast asleep while his right arm was flopped up near his chin with his tiny fingers subconsciously scratching his scales.
'He must have felt my distress in his sleep' Toothless thought as he smiled and watched the boy cuddle closer into his chest. The dragon was in awe at how in just a few short hours this little human suddenly became his entire world and he could not imagine his life without him.
'I will do what is best for him, if he wants me to stay I will stay with him' Toothless decided as he reached down and nuzzled the sleeping child before licking his cheek.
Letting out his own yawn Toothless laid his head down to rest for the night and tightened his hold on his friend as he to drifted off to sleep.
"HICCUP!"
Toothless was awoken by the cries of a creature yelling out his human's name, he looked down to see that the child was still fast asleep. The dragon had not realized how close the cries were until he looked up to see three humans standing outside his cave.
"Hiccup!" he heard the one human roar as he approached them when he saw the little boy in the dragon's grasp.
Hiccup groaned as he woke up to the sound of his name being called. He slowly opened his eyes to see Toothless' eyes had turned into slits and his hold had tightened as he growled at whatever he was staring at. Having just enough room to roll over he looked out to where the dragon was looking and was surprised at who he saw.
"Dad?"
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tumblunni · 6 years
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Also HELL YES FOR CASUAL PLAYER LOVE
Im so happy to hear that Let's Go is indeed INTENTIONALLY designed to be "more casual" and everything these super anti-casual conpetitive players are complaining about was intentionalky put in there cos the developers legit think its better. THANK YOU!
i dunno man it just seems like we NEVER heae about the developers doing anything for the fans unless its enablibg competitive play or iv breeding or whatever. Like those are the only definitions of "fans" that interviewers seem to care about. And Its hard to know what the developers really think when the questions that are asked leave out a huge componant of the fanbase, yknow?
And uhh.. I mean its just good to specificially know that theyre okay with casual fans existing, like not just "its for kids" but "hey you are not bad if you are an adult who also enjoys the game for its intended appeal points and not for a huge mega complicated mathematical metagame people made up to be 'more mature'". I was really surprised to see that written interview with masuda specifically mentioning IV breeding as the place where conpetitive goes too far and makes the game not fun anymore. "Pokemon wasn't meant to be a game about hatching eggs and nothing else." Like.. Playing competitively itself is not bad, i dont wanna sound like i hate hardcore fans and im a big ol jerk. I admire the dedication because it all seems so super unattainable and mathematically magical to me! Im not into that stuff but i can admire that you have to be a damn genius to achieve all that stuff. BUT i also get what he's saying. Because it sucks when you HAVE to be a damn genius to EVEN START PLAYING! Whenever high level competitive strats become the goddamn baseline it makes competitive completely inaccessable to everyone except the most hardcore of the hardcore, and its like damn man how do you even become that if you have no way to start practising? Iv breeding is so INSANE in retrospect! Like when you think about it, its wild that people even cracked the code for how to game the system and get the highest possible randomized stats for every ridiculously minor thing. Like how the fuck did they even figure out any of this?? And then all the further madness into figuring out how to attain it and how to raise odds of shinys and hidden abilities and how they keep figuring out new ways to do it with every new system each game brings out. And then people will spend friggin LITERAL DAYS OF REAL TIME running up and down the same road in the game, hatching thousands of eggs just to get the one mathematically superior pokemon from a confluence of random events. And this is treated as fuckin REQUIRED to play the game! You can't touch competitive if you dont do it. And these bad sorts of competitive players will try and force this requirement onto other non-competitive parts of the game, and shame casual players for not doing it even though its literally not what they want to play the game for.
Seriously, man! Individual values were just designed to make individual pokemon more random, so the play experience would seem more unique to each run. It was literally invented for a "casual" reason! It just really sucks that they implimented it in a way that had an objective "best" value to get, so people ignored the whole point of "adding personality" and just wanted that one. Tho i mean at least they patched out the early issue where gender and shinyness were linked to these values so you couldnt get certain types of pokemon as the "best" version and it was even more limiting. Glad that GSC didnt have online metagame yet, lol! (Tho it makes it possible for people to more easily predict which pokenon will become Shiny when transferred from rby to gsc, which is neat.)
ANYWAY WHERE WAS I
Oh yeah! I appreciate that each generation of games lately has made it easier to see your IVs and EVs and to get them to their "best" versions, with even the FUCK YEAH feature pf being able to "fix" bad IVs on level 100 pokemon. I carried my Sneasel named Reaper since RSE and he's been completely unuseable for so long and bottlecaps fixed that! Kid me just played the game like he was my starter and i loved him. I didnt know about IVs or EVs, so i took this terribly-statted dude with a bad ability and made him fight all the wrong pokemon because he is my best friend and he needs to win every gym battle and i will buy him lemonades afterward. Also he wore the Blackglasses item forever cos i thougjt itd be cool if you could put accessories on your pokemon. So yeah i did Everything Wrong and thus all the pokemon i actually cared about were made weak and useless by my love and i had to spend 48 hours running down a stupid road to hatch and abandon 1400 new ones just to get one that was "useable". Thanks to bottlecaps, this is no more! Decade old weasel pals can be revived! Tho still it sucks that i hit level 100 before this mon's evolution came out. Alas!
BUT
Like.. Even tho now its slightly less hard to make a "perfect" pokemon its still tedious as hell and really takes you out of the moment and you have to already know beforehand that its necessary. Kids are just gonna blunder in and not even know why they keep losing due to no fault of their own. Adults are gonna also do that. Seriously this isnt a "kiddy fans vs mature fans" or "non fans versus FANS" thing, this is just "fans who have one very specific skill for memorizing a bunch of numbers and steps and enduring hours of boredom doing it vs..people who think that kinda ruins the game". And even if nintendo fully streamlined the process into sonething easy, itd still feel like an unnecessary roadblock in the way of just getting to play the damn game. We really need to add some sort of hardcore/casual or iv breeding/no iv breeding thing to league divisions, as well as the tier lists. This is why im so hyped for the current "Spooky Cup", since it actually seems like a "just for fun" multiplayer experience, and its kinda dumb that we have to rely on nintendo actually programming limitations into a tournement cos the players refuse to allow anyone to just do it normally. I did a big whoop at "no mega stones" and "everyone gets a participation prize even if they lose"! And the limitations being a random event based thing rather than a skill cap! Yay ghost types!! Reminds me of the baby pokemon only tourneys in the n64 games. That was a kind of hardcore challenge that had a bit of creativity to it!
So anyway anyway what i'm getting at...
I'm just happy that the devs are saying "yes this is a casual game with more of what casual players want, and less of those hardcore limitations" and THATS NOT MEANT TO BE A NEGATIVE!! Actual developers sitting on a couch hugging giant pikachu plushies and saying this game is for people who just want a fun game about..well, hugging pikachus! They changed the way you catch pokemon because they wanted it to be more fun. They brought back following pokemon because fun. You get all these new features for your starter because they wanted you to really feel like a kid going on their first pokemon adventure and sharing all these special moments with pikachu! They talked about how the art style was decided upon because it was the closest to "how you imagined it in your head when you played pokemon yellow", and "if it was photorealistic it just wouldnt feel right". They picked eevee for the second option because they actually paid attention to the fans and which pokemon was the second most popular and had a similar "both cute and cool" appeal with all audiences. And they put the most effort into the visuals and the cuteness and making everything just feel like a good and fun adventure that recaptures everything you wanted as a kid playing the first game.
And they just act so unapologetically HAPPY about all these parts of the game! These are their favourite parts! They're the goddamn DEVELOPERS and even they say that they prefer the story and the characters and the relaxing childlike whimsy to the concept of refining gameplay to a ridiculous hardcore perfection and throwing out everything else in pursuit of that. And man, seeing them hugging the big pika and eev plushies in EVERY PROMOTIONAL VIDEO and just enjoying playing their own game so much!! And babbling on about dressing up your pokemon!!
God its just SO GOOD to see this as a fan who's been here since the very beginnibg and is starting to feel quite self concious about being an adult fan who isnt doing it "properly". Like man the pressure of hardcore competotive being the "only right way" started even when i was just 11, like seriously THE AGE THE ACTUAL TRAINERS ARE IN THE GODDAMN GAME. Before you even hit your teens you already got stuck up older kids telling you you were too old to just enjoy a game cos you enjoyed the damn game, noooo you have to make it as unfun as possible and only derive enjoyment from defeating other people. It took me until ORAS to actually even be able to try competitive at all, i found it so overwhelming until they added other methods to EV train. And even then i still felt like the blandness of the preparation outweighed any fun of playing these "higher level" battles. Like sure maybe some people like that stuff but it felt so dissappointing after all these years of being pressured to try it...
Sometimes its just good to enjoy a game cos you legit like the world and characters. Sometimes its just really validating to see the developers talking about enjoying making those things, cos it gives you permission to be less embarrassed about it. Sometimes its good to also see them hugging a hundred dollar giant pikachu while you hug your hundred dollar giant mimikyu. Cos seriously what is the point of being an adult if youre not allowed to buy these adult sized plushies? What kid could ever afford those! Im not letting my childhood dream pass me by just because ~maturity~ when im finally able to slap a fat wad of cash on the table and yell GIVE ME THE BIGGEST CHU
I will embrace all my pure childhood love and enjoy this game of just huggins and nothing else! And i really like this concept for the series, if they continue doing Let's Go as a spinoff so we'd have a set of games appealing to each of the casual and hardcore demographics. I always feel bad complaining about hardcore when really my actual opinion on it is just "its not for me" and im actually only complaining about the rude fans who tell me im not a real fan unless i like their genre of stuff. Dude i was three years old when pokemon came out, i think ive earned my right by seniority to hug a plushie or two! So itd be awesome if hardcore doods could get their super hardcore game too, and we could just argue less cos we'd each be able to enjoy what we enjoy. Tho i mean the main series games already have a pretty clear divide between story/fun being the main game and hardcore competitive being a postgame thing. And yet we still get all this fandom fightibg over "ignore the actual 90% of the game, skip the plotline and only play competitive" apparantly being the "real" way to play it. Like man im worried that attitude is still gonna stick arpund even if they do give us separate games appealing to each side of the fandom?
EHHH WHATEVER! Im just gonna sit here in my corner of casual hugs and work on my self confidence to be able to stop feeling bad about not being someone else's idea of a "real" fan. If real fans can't have pikachu in a little hat, then that is not the life i wanna lead!
LITTLE GODDAMN HAT, MY GUY
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