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#i have s+ on all standard and hardcore a and b scenarios
semercury · 1 year
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well what the fuck am i supposed to do now?
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kerlonchips · 2 years
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Resident evil 3 achievements
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#RESIDENT EVIL 3 ACHIEVEMENTS FULL#
You can try a campaign run with multiple achievements together, such as " Sensational Work!", " Minimalist", " I Might Need These Later!" and " Sprinter" which involve completing the game with an S rank, complete the game without opening the item box, complete the game using 1 or fewer recovery items, and completing the game in under 2 hours. Also, during this run, hunt down all of collectibles (Mr. if you start on Standard then finish the game on Nightmare, you'll also receive the Hardcore achievement run. Then work your way up the food chain as difficulties do stack i.e. I recommend starting on Standard just to get the feel and locations of the game.
#RESIDENT EVIL 3 ACHIEVEMENTS FULL#
Step 1: Beating the on Assisted/Standard/Hardcoreĭepending on whether you are a Resident Evil vet, Hardcore may be your cup of joe but a full campaign run on either difficult setting is a must to unlock the harder difficulties. Unlike Resident Evil 2 Remake, this one does not have a Side A/Side B campaign run so getting to Point A to Point B will be rather quick, and once unlocking several key items from the Shop, the harder difficulties will seem WAY too easy after repeat runs. We return to Raccoon City, and, I must say, it is gorgeous-looking with awesome game mechanics to boot. Leaving so soon, Jill? I think not, at least that's what Nemesis' thoughts are. Extra equipment needed: None needed, however buying items from the Shop, which requires you to beat the game once to unlock it, will make the tougher difficulties levels much easier. Unobtainable/glitched achievements: None Does difficulty affect achievements: Yes See individual achievements for more details Minimum number of playthroughs needed: 3 full playthroughs but 4 is recommended with save point weapon kill grinds. Approximate amount of time to 1000 : Likely anywhere from 11-15 hours, depending on which achievements you'd want to combine as well as save points for grinding kills for Shop items. In addition, there’s also the hidden trophies which could add more replay value but no way of knowing that right now.- Estimated achievement difficulty: 5/10 or 2/10 once you've unlocked the Infinite Ammo weapons from the Shop To be fair since no trophy mentioned beating the game in this mysterious difficulty i guess it doesn’t count. Not to mention that before PowerPyx had to take down the trophy list, one suggests there may be a higher difficulty than Hardcore. Plus, there’s an argument to be made regarding the infinite weapons DLC in that if they make the challenges too easy then people may not have a reason to buy it. Also, the 2 hours and 30 mins deadline in RE 2 for B scenarios is a little too generous as most people have done it under 2, so they may thought this through and gone for a more challenging time limit. However, the trophy suggesting to beat it in less than 2 hours makes no mention of difficulty which could mean Capcom is allowing this cause it may take longer for the average player in higher difficulties. Good chance you may be right in this being shorter than RE 2 given there are no 2nd scenarios, no mercenaries mode, and like you say only one ending. If you’re interested in the Multiplayer Mode “Resident Evil Resistance”, which has a separate trophy list with its own platinum, check out the Resident Evil Resistance Trophy List. What are your thoughts on the Resident Evil 3 Remake trophy list? Do you like what you see? Are you going for the Platinum? Check out the full Resident Evil 3 Remake Trophy Guide & Roadmap for all solutions. Lastly, do your Hardcore difficulty playthrough. Then do an S-Rank Speedrun without using the item box or healing items. You can do a Normal difficulty playthrough first and get Collectibles along the way. A 2-hour speedrun is also required.īecause the game can be beaten in less than 2 hours all of this shouldn’t be too time-consuming to do. We must also do a playthrough without using the item box or healing items. What stands out is that we must beat the game on hardcore difficulty, finish the story with S-Rank (the highest rating), find all Story Document Collectibles, Safes, Lockers, Locks and get All Weapons. Complete the game without opening the item box.Ĭomplete the game using 1 or fewer recovery items.Ĭomplete the game in under 2 hours of play time.Ī big chunk of the 33 trophies is from story and some simple tutorial tasks that come naturally.
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dumbfinntales · 5 years
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I finally beat Leons B campaign, finally put William to rest (bless his soul) and finally got the full story. I still got some things left to do, but now I feel like I’ve played the game enough to form an opinion on it. So here comes a terrible opinion.
The game’s good. HAH, you thought I was gonna call it bad? Nah, the game is really damn good. This game is true to it’s survival horror roots, far more than RE7. If RE7 was a step in the right direction RE2 remake is a return to form. The game has impeccable atmosphere that just sucks you in and creates amazing tension. I absolutely adore the design of the police station and how everything connects, it’s just my kind of level design. Zombies are as eerie and annoying as ever, and for some reason they can survive up to 9 head shots. Even more than that I bet.
Like I said, this game is pure survival horror. RE7 never made me worried about wasting ammo or being low on it, even on standard difficulty I felt pain whenever I missed a shot. This is even more apparent in the B scenario and hardcore difficulty. This game has made me reload old saves so many times just because I fucked up, but it never bothered me because you can get back to where you were relatively quickly. RE2R is designed with replayability in mind and you can easily beat a campaign in 2-3 hours, even less than that if you’re into speedrunning. It’s a real spooky game I tell you that, although in reality I wasn’t that scared of it while playing. I got scared in the game like three times. Once when a licker appeared in an area I was running through, one by Mr X busting through a wall and one time by running into a zombie I didn’t expect to be there. The atmosphere was tense yeah, but I was never “scared” y’know?
Let me just give credit to the monster design in this game because HOT DAMN is it good. Every monster is updated into the modern era beautifully and they’re grotesque. Mr X and William Birkin especially are amazing. There’s nothing like exploring the police station and hearing those loud footsteps behind you. I kinda wish the game had more monsters in it, but I’m satisfied with the roster. A new monster by the name of “G Adult” was introduced in this game, and they suck ass. I mean they’re cool, but a pain to fight.
As for some negatives? Well. You remember when I talked about replayability? Well, most unlocks in this game are behind that and speedrunning. You get better scores for beating the game fast, and you unlock stuff with getting S rank or S+ rank. I don’t really like this to be honest. Sure there should be awards for speedrunning, but there’s ONLY rewards for speedrunning. Trying to unlock something like an infinite rocket launcher is tedious, but what do you do once you get it? You don’t have much to do after that. I guess you can play for fun after that. In RE7 I remember getting a bunch of unlocks before I attempted the hardest difficulty and I hadn’t even speedran the game yet. I did a speedrun for RE7 because I wanted the platinum trophy. Don’t feel like doing that for RE2R simply because I would have to S rank another 4 playthroughs. Plus although I really do like this game, I’m not as enamored with it as I was with RE7. I can’t explain it. I acknowledge that RE2R is the better game, but I dunno. Preferences I guess.
But yeah. My “negatives” are just personal preferences and nitpick. I really do enjoy this game and I can see myself replaying it in the future. Mayhaps when RE3 remake is announced, wink wink? Gotta say, 2019 started with a bang. God bless all the memes that were created, and thank god for the spooks. I’ll give this game a solid THUMP THUMP THUMP/10. Also. Both Leon and Claire refer to Mr X as “Jesus Christ” so I do believe hes the messiah. That is all.
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illusivegore · 5 years
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Gore Reviews Resident Evil 2
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Release Date: January 25, 2019 Platforms: PlayStation 4 (reviewed), Xbox One, Microsoft Windows
It’s been 21 years since Resident Evil 2 released on the original PlayStation and to some, it’s regarded as the pinnacle of the series. Regardless of your feelings on the survival horror classic, it’s safe to say that most people would agree that the Resident Evil franchise has had some major ups and downs since 1998. We saw the amazing Resident Evil 4 change the series in drastic, yet positive ways, then had the series take a serious stumble when Resident Evil 6 tried to incorporate a few too many changes. There were games like Operation Raccoon City and Umbrella Corps that are probably best not even discussed. Finally, back in 2017 Resident Evil had a return to form when the seventh entry was released to much acclaim. Now, it has all come full circle with Resident Evil 2 getting a complete remake, but where does it fall on this spectrum of quality? Let’s find out.
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If you’re unfamiliar with Resident Evil 2, it follows the stories of Leon Kennedy and Claire Redfield. Leon is a rookie cop arriving for his new job at the Raccoon City Police Department and Claire is trying to find her brother Chris, a veteran of the RPD. They both arrive in Raccoon City to find it overrun by the blood-thirsty living dead and eventually join forces only to quickly be separated again, each looking for answers and a way out. This is where one of Resident Evil 2‘s best features comes into play. You’ll be able to play through the game as either Leon or Claire and then do a playthrough with the other that is completely unique from the prior one. In total, you’ll be able to play through four different scenarios, as Leon and Claire both have A and B versions of their stories.
The ability to play through the game four different times not only adds to replayability but helps pad out the time you’ll spend with Resident Evil 2. It’s a rather short experience otherwise. If you chose to simply run through one scenario, you’re looking at around a six to eight hour game. This may be a turn off to some, but the length and, more importantly, pacing is perfect for Resident Evil 2. You’ll also be able to unlock a couple other game modes after completing both an A and B scenario. Plus there’s plenty of other ways to experience the game like going for the best rank in each scenario, speedruns, no heal runs, no item box runs, and more. So if you end up enjoying the game, there will be plenty to keep you coming back if you so desire.
There are also three different difficulty settings to choose from that may help you add some time to your experience if you don’t opt to go for the hardest one from the outset. After giving each difficulty a try, I can say that each make the game feel like a completely different experience. If you’re looking for an easy run, Assisted Mode will make enemies weaker and let you utilize auto-aim. Ammo is also plentiful, so, by the end of the game, you’ll probably feel like an unstoppable badass. Standard Mode, is, well, pretty standard, but still has some intense moments. Hardcore Mode is where things really get wild. In this mode enemies will deal more damage, you’ll get fewer inventory upgrades, and you’ll need an ink ribbon to save your game (no auto-saves!). Old school fans of the series might be more at home with Hardcore, but this variety of difficulty settings makes Resident Evil 2 a game that almost anyone can pick up and complete.
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If you played Resident Evil 7, then the way Resident Evil 2 looks should feel familiar. Both games are made in the same engine, so the user interface is nearly identical. That means RE2 is absolutely gorgeous to look at. Seeing memorable areas and gruesome enemies reimagined in this new engine really was a treat . The biggest change from RE7 is that RE2 makes the switch from a first-person perspective back to third-person. In a lot of ways, this makes gameplay feel very similar to Resident Evil 4. RE2 really is a perfect mix of the original RE2 story, RE4‘s gameplay, and RE7‘s look.
The third-person combat feels similar to most other third-person shooters. It controls great and I never had an issue with it from a mechanical standpoint. There’s nothing groundbreaking or revolutionary about it, but it always feels solid. Each scenario offers up a variety of weaponry that you can find (some can even be upgraded) and they are all satisfying to use. Leon and Claire each have access to different weapons, which makes their separate playthroughs feel that much more different. On top of your standard weapons, there are also a few defensive items such as knives and grenades. These will allow you to get out of sticky situations like being grabbed or mobbed by a group of zombies.
Exploration and puzzle-solving are the other gameplay aspects most important to the Resident Evil series and this remake gets them right. The puzzles aren’t the hardest to solve by any means, but when you’re being hunted by relentless creatures hellbent on killing you, even the easiest puzzle can be stressful. Exploring each area of the game is something I looked forward to as every location had a unique aesthetic and was filled with surprises. Sometimes you’ll find much needed health or ammo, sometimes you’ll find a new weapon/weapon upgrade, and sometimes you might even find a nice little Easter egg if you’re a fan of the series.
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From a horror standpoint, Resident Evil 2 isn’t the scariest game I’ve ever played, but it does create tense situations very well, especially on the Hardcore difficulty. Finding yourself low on health and ammo just hoping to make it to the next typewriter so you can save can lead to some intense encounters.  If you’re not usually into horror, I’d say RE2 is game you could still get through. There are some jump scares and plenty of gore, but it’s nothing that is going to psychologically scar you.
One thing for fans of the original game that I feel is worth mentioning is just how similar the remake is. Without giving too much away I’ll just say that there are plenty of nods to the original that fans will love including returning enemies and characters. But there’s also plenty of new stuff that make this a must play for any fan of the series. This feels much more like a reimagining of Resident Evil 2 than a remake, which makes for a quality experience that will always keep you on your toes.
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I’d be hard-pressed to come up with any major issues I had with Resident Evil 2, but there are a few things that might be worth mentioning. The first is that the zombies are absolute bullet sponges. They don’t adhere to the normal rules of zombies as you are far better off taking out their legs than aiming for the head. I’ve seen some zombies take upwards of 7 or 8 shots straight in the brain and still keep coming. Not to mention that you’ll find plenty of zombies that you thought were certainly dead up and moving around the next time you visit an area. This can make your already finite resources even more limited if you’re dumping tons of ammo into these seemingly invincible creatures.
Enemy hitboxes and their ability to basically magnetize to your character can also be a bit of an annoyance sometimes. There were plenty of times I felt I juked a zombie only for it to grab me with its Stretch Armstrong arms and take a bite out of me. This issue is most noticeable in boss fights as it’s nearly impossible to avoid some attacks if you aren’t perfectly positioned. Some sort of dodge would have been a welcomed addition, but I guess that wouldn’t necessarily be in the vein of old school Resident Evil. These can result in frustration, especially on harder difficulties, but are just minor issues.
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If you’re looking here for my final thoughts on Resident Evil 2, well, it’s amazing. It’s the best survival horror game I’ve played since Dead Space. It’s a perfect blend of Resident Evil 4‘s gameplay, Resident Evil 7‘s aesthetic, and Resident Evil 2‘s story. It’s familiar enough that it doesn’t lose its identity as RE2, but offers up enough new elements that old school fans will be surprised at times. It’s also a great place for newcomers to jump into the series thanks to its variety of difficulty settings and a backstory that doesn’t need much explaining. Resident Evil 2 just might be my favorite game in the series and that’s saying a lot because Resident Evil 4 has long been one of my favorite games of all-time. Only time will tell how these feelings hold up, but right now I’d go as far as saying that Resident Evil 2 is a must play.
Score: 5 out of 5
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