im so tired of analog horror thats like "heres some instructional tapes ^_^ actually its gonna glitch out and show bloody images or secret things people should never see ooo" like. i wish more people would just commit to JUST the old tapes or smth of the like, and build up a more eerie atmosphere through normal storytelling,
petscop wasnt rlly analog horror specifically, but it didnt once have a jump cut to spooky imagery to go back to the base gameplay and be like "oh haha wasnt that weird and scary? ^_^" and instead just. Built up its atmosphere without jumpscares. even so it still felt like there MIGHT be a jumpscare at any second. idk
analog horror makers could do better
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im playing botw for the first time and i have only played a part of a zelda game before so im basically a newbie here
here's what i learned so far:
-link is hearing voices
-they will kick chests open and then get surprised when their foot hurts
-if you leave them alone for like a minute they start flexing
-also you can jump off cliffs in this game and there very much is fall damage
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I finally got really into City Skylines recently and I have to say, if you get the game you NEED the natural disaster pack. If not for the new gameplay features and the chaos of natural disasters, get it so when you make a city and you know you're not gonna play it again. There's nothing more fun to decide that you're done for the day and then unloading 15 meteors on your city.
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