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#i also drew up some other designs but they're spoilers
cowboycannibalism · 9 months
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just got out of a late showing of Talk To Me and I have thoughts!
⚠️⚠️⚠️⚠️⚠️SPOILERS AHEAD ⚠️⚠️⚠️⚠️
so let's dive in while it's still fresh in my mind
Grief is a heavy player in this movie and that's what makes it so good. So much of what happens is because of Mia not being able to let go or face her grief. she's vulnerable to the spirits/demons/souls because she's lonely and sad and she's trying to find anything to make her feel.
The opening scene was absolutely amazing! it sets up how fucking crazy the movie is going to be. It brings us into the world where everything is for views, everyone is entertainment even when they're suffering. It's not the focus of the film but they way social media guides the story is interesting.
to add to the previous point, every time someone does the "game"/seance, the others whip out their phones with lightening speed. They laugh, they point their cameras at the possessed and scream and shout in joy regardless of what the possessed is doing. we see this in Daniel's first go which is a weird sexual possession that leaves him embarrassed and scared, whereas the group is laughing and recording. it's also what brings Mia to the hand in the first place, she keeps seeing the videos posted of people playing the game and having "fun"
I really liked the kangaroo scene because it was so jarring and the foreshadowing was just mwah. wonderful.
I will admit Mia got annoying because you want her to know that she should stop, but she won't. I was literally trying not to yell at the screen lol
on the other hand (ha hand), I get it. She was desperate, grief will do that to you, she just wanted answers and closure. And that can drive you mad.
The gore/violence in the movie was so good for a possession film! The Riley scene was intense and had the small amount of us in the theater squirming and yelling and gasping. And the limbo/purgatory scene although brief was not what I was expecting and it blew me away, it gave cronenbergian/yuzna's Society [1989] vibes.
the cast was very very good! Sophie Wilde played Mia with such an intensity and passion that drew me in even when I didn't care for her character's actions. And the supporting cast stood their own which was awesome because sometimes in horror those other characters can sometimes get pushed aside or fade into the background.
the sound design had me so tense! I swear I thought I was hearing things and not sure if it was me or the movie. We don't talk enough about sound when it comes to horror. It's honestly what really scares me, more than the actual scenes, it's the score that revs up my anxiety and fear.
All in all, the movie was really good! I'm not even a huge fan of possession horror but I was excited to see it and really glad that I did. I know it's been greenlit for a sequel which would be interesting depending on where they take the story but I'm definitely more interested in the prequel that they've already made!! I hope it gets picked up by A24 like the sequel is because I definitely would like to know more about the hand and mythology behind the "game".
Just to add on some more personal thoughts: It's interesting to me how often grief plays a role in horror. From Midsommar to Hereditary to The Babadook to classics like Pet Sematary, the list goes on. We are vulnerable when we're grieving, easier to let bad things in or ignore the people who love us who are trying to help. When I watch horror about grief, it gets to me more often than any others because I've known grief like a childhood friend. It's been with me my entire life. But I've learned to handle it better than I used to, and with movies like this it's a safe place for me to let it consume me, let it be messy and overwhelming like it is for the characters in the movie.
Anyways to wrap this up please go see Talk To Me! If you like possession movies you'll like it, if you like movies with deeper layers you'll like it, it feels like there's a little bit of everything to appeal to most horror fans.
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fallloverfic · 7 months
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"Nimona" movie artbook thoughts
There's so much neat stuff here. Spoilers for the movie below the cut but just dang I love this
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So many neat ideas for long-haired Ambrosius. Ponytail Ambrosius! He looks so cute!
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There was going to be a magazine cover with "Goldenloin bares it all" and I like to think part of this is in reference to the two pin-ups Nate drew (Pin-up 1 and Pin-up 2). It's neat to see how much they were building up his celebrity in more ways. In other concept art, he was on more magazine covers, and he shows up as part of a parade. There are lots of concepts of Goldenloin fans.
Also this Ambrosius test is amazing. The weird Todd/Ambrosius fusion in motion lol But you can tell they even modified it later to turn it into Todd. He's a bit softer here in a way and just... fun. Todd cosplaying as Ambrosius/having a nightmare/dream about it aldkjalj
It was also interesting to see more confident Ballister. There's an animation test with him fighting some Institute guards, and it's very clear in early concept art (from that popular viral test back in 2021 as well) that he was more confident in earlier production.
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More adorable Ambrosius/Ballister moments, and some cute Ambrosius. They're absolutely sweet.
And unfortunately one of the biggest losses in the movie: the amazing stuff they show for Meredith Blitzmeyer. At one point she was going to be covered in magic tattoos.
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"For a long time, the character of Meredith Blitzmeyer was in the film. She served many different functions in many different iterations. At one point, she had a magical van that was bigger on the inside. In another, she was covered from head to toe in magical tattoos. And in another, she was the head of a vast underground society, called the Silver Society, comprised of all the magical creatures forced into hiding by the institute. Ultimately, the story went in a different direction, but her design and model were so beloved that she wasn’t lost but repurposed into The Queen." This all sounds so cool (except the repurposed into a character who dies in the first 10 minutes of the movie part T-T).
She has an entire spread. It's neat that she got to show up in some form (when they recycled her design for Valerin), but I love the idea of the Silver Society and her place in it and also Ballister having more friends and just ugh. These designs and world-building are so cool. I wish we'd seen all of them in the movie.
Also finally an eye dings chart! With everything clearly explained lol Neat to know I wasn't imagining some in-between diamond/square shape when Ballister is changing.
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And this pride flags spread! There's a drag queen club! I just love all of this!! Seeing them spread throughout the movie is fun but it's neat to see the collection here!
Also this line: "In actuality, there has not been a monster attack since the first, so the fear and belief of the possibility is the only thing keeping the populace in check." It's neat to get confirmation of that.
Also a very much more violent Nimona was in the early/late-ish production lol.
José Manuel Fernández Oli talked on his Facebook collection of concept art about there at one point being an underground of outcast shapeshifters, and I don't know if that's what we're seeing here, but we were at least maybe also going to get more magical people (which matches the Meredith plans)??
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Weres? People with fire magic? Satyrs? Demons? Elves? Or just a wider range of shapeshifter people. That would have been so cool.
There are environment designs for the Institute, Ballister and Nimona's hide-out, people designs, a few more test animations they haven't put up elsewhere, more Nimona shapeshifts (more dogs and cats, a second kind of gnome, more of her bulkier, muscular design, more types of dragons, a goat, more ancient Nimona concepts, plant monster Nimona, alien(?) Nimona, etc.). We nearly had goblin Director. Older Gloreth concepts... It's all really awesome.
All in all, a lot of really cool stuff.
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onyichii · 6 days
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My Reply to you Cocogum
This is a response to @cocogum post! Since it is SUPER LONG! Imma start doing this instead of reblogging if I have a lot to say.
OG Post by COCOGUM:
YES COCOGUM!! I am LOVING YOUR ENTIRE POST! I have a few thoughts to add...
A) I'm happy her hair is growing out too! I hope she eventually has hair as long as her mothers.
I want her to look like a forest goddess.
I think the growth is a symbol of just (as you said) being happy or at peace. In TV/movies people cut their hair as a symbol of change (freedom from the past) and grow it out again (sometimes) when they're at a new happy place. As we have seen, her hair and that green leaf she sports now are a symbol of her new found happiness.
B) I too was not expecting the "adult fun time" scene but i am hoping we get A TON more especially if this series is gonna be 100 chapters. I want more fluff, more hugs, more kisses, more f--ks! lol Put a baby (or three) in her Yugo! Give the Sadida kingdom an heir!
I can see where you are coming from that Yugo was having a wet dream. If that's the case, that is funny because he (presumably) had just pollinated his flower queen and he is dreaming of doing it again! 😀😀 And he called her tireless!? LMAO. Whether it was a dream or they were interrupted before the nut we can agree that they are BOTH hungry for each others touch/warmth (based on that scene alone).
I still think they were interrupted before they...made sap🌳and fell from the air.
I think the "adult fun time" positions you were suggesting are accurate and I can see Yugo switching too. I think it would depend on who initiates it. When she initiates she's top but when he initiates he'd top....sometimes (not all the time because as you said—he loves the view)! lol
C) For the open room. I think the construction of the floor (or level) gives them privacy. Like a long corridor before the room entrance. And at the entrance to the corridor there'd be a magical cotton bell (as seen in s3) that rings when pulled to let the royals know when servants want to enter. BUT if there is no magical door bell (OR ANYTHING) that is bold of them!! lol.
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Rereading your post...if the doorway is open like that it makes me think of this quote (the last quote at 1:40) from the film Scary Movie (watch from 1:30 to 1:42 for context)
D) So I am GLAD people have been bringing up Draconiros. I am not deep into the WAKFU/KROZMOS/DOFUS universe and had NO IDEA who he was nor any of the other primordial dragons.
I got into Wakfu for Amalia. I thought she and Yugo would be cute from all the hugs she gave him. When they canonized a potential Yumalia (in the OVA) I STANNED for their star-crossed lover romance that could never be. I love the whole cast but Amalia's character design is so cute/fun (it drew me into Wakfu).
Anyway, I am curious if Draconiros is ALSO responsible for Nora's daydream in ep 4 of season 4. THIS SCENE ALWAYS THREW ME OFF!
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I feel like this scene was added for two three purposes... 1) to introduce the audience to Efrim (in a foreshadowing way) 2) to add to what Oropo says in episode 1. Questioning Yugo's "good" intentions and actions which have caused (and WILL CAUSE) trouble for the World of Twelve. 3) To sneakily, introduce Draconiros (without the audience knowing).
The reason why I think this is Draconiros and NOT Efrim is because—how would Efrim know any of what was said in that scene? Efrim is in the Necroworld at this moment. He and Nora were in the Krozmos away from the World of Twelve for a long time. There is NO WAY Efrim would know about YUGO's effects on the World of Twelve. At none, that I can think of...
Which also brings to question, how did the Goddess Eliatrope know the Brotherhood of the Tofu and everyones names when they entered the temple? Did I miss something? I mean Quilby could have told them some things. From before his imprisonment...but I digress...
Anyway, I think Draconiros took on Efrims form/voice in s4. And now he is making an official appearance in the manga.
If they had shown Draconiros in season 4, it would be a loose end. And Tot wanted to wrap the animation up without any loose ends. So (to me) it'd make sense not to show Draconiros' true form at all in s4 and have him take on Efrims form/voice.
E) I think this dude is gonna be a problem. But I may be over thinking 🤷‍♀️. And shouldn't he be referring to her as QUEEN Amalia instead of LADY Amalia? Does he have some passive aggressive beef with her? Or is it okay to refer to a Queen as Lady instead. I feel like the Sadida's are more chill about titles (compared to other kingdoms) but...idk.
His character design (in this scene) is just giving...bad guy or pawn to me. If I am right, he could play a betrayal role (if the plot takes that turn). I do not see him being a fan of the Eliatropes either.
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F) And I agree that the Sadida kingodm is tense with it's new residence. I'm glad you brought up the perspective from the Sadida but let's talk about it a little more with a Eliatrope in mind...
The Eliatrope have NEVER had to live with another race before. EVER. They had their OWN PLANET. No other race existed on there but them.
Thanks to Baltazar (in s2) they had been watching Yugo through the Eliacube, but have they been taking notes on the customs of the world around him?
Being on a new planet with so many races must be a SHOCK to them. ADDITIONALLY, they haven't interreacted with anyone but each other for goddess knows how long!!! So the communication, customs, cultures, and everything probably hit them like a TON OF BRICKS. I would assume that they don't (quite) understand what tolerance and acceptance of other cultures is thanks to their isolation too.
However, it is something they are gonna have to learn. Starting with the Sadida race.
Since they're teens I think (...well, I hope) it'll be easier for them to learn and integrate into the world of twelve via the Sadida Kingdom.
ALSO...It will take time for the Sadida's to be comfortable with the Eliatropes too. I mean...people have been trying to take their homeland (via possess the tree of life) for a long time. It's no surprise that they are weary/tense of some alien race residing on said homeland. They may know Yugo, but they don't know his people. They probably think they'll take over....IDK.
But I am here for the tea! 🫖🍵
FRIDAY NEEDS TO HURRY UP!!
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this is something that I've been waiting to be able to share for some time! I wanted to post it when I was close to having the guides for dynaswap finished (which I should, very soon <3)
it, quite frankly, changes everything for me.
dynaswap has made jokes about stu and murdoc having sex before [Link], and it's been implied that stu and murdoc were going to start Getting Along phase 4-5 [Link 1, Link 2, Link 3, Link 4], but this is Direct Confirmation that had dynaswap continued stu and murdoc would have been in a romantic relationship phase 5.
I say phase 5 Specifically because of Something Else
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this is the full page of a teaser that was released august 7th, 2018 [Link]
this was a few weeks before the official blog came out, so these are Very likely early drafts for what would have been phase 5 (stu's appearance Especially seems to be based more on his appearance in phase 1 than the design they seem to have gone with for phase 4-5.
but this is Also where we finally FINALLY got the uncensored chart for stu's glass eyes [Link]
the red "souk eye" was a gift from murdoc, given to stu in phase 5. both for the obvious reason of It's Name, And because the only images for phase 4 that we have Very Specifically draw stu without any glass eyes at all, going back to having an empty socket [Link 1, Link 2]
it's Also notable because all of those teasers to stu and murdoc's relationship getting Better that the creators posted Show Stu Wearing The Souk Eye. this is clearly Very Significant to them and their relationship, and you notice it Everywhere once you know where to look.
I'll mourn that we'll never know how this happened, how they were supposed to work things out. but I'm so grateful that we Get to know.
these sketches (and several others that I'll be sharing shortly <3) were sourced from a friend who used to be in the dynaswap discord before it was deleted. I trust that they're telling me the truth (I know them personally, and of course we Know the second image is real).
But it's worth noting that we Do have overt proof that the first image was drawn by paleimitatorz.
october 2nd, 2018, they were asked to draw "lovesick murdoc," and in response they posted a colored and slightly edited version of the image in the lower right corner !: [Link]
and something to note here is What makes it edited. All of the images that we have for murdoc phase 4-5 show him with one permanently white eye. which paleimitatorz specifically drew Back In when they colored this sketch.
I don't know if this was done to hide that it was dynaswap or to avoid spoilers, but it Is worth noting that they've posted edited dynaswap images before [Link]
I bring this up for reasons. Firstly that I think this is a slight hint towards what would have happened to murdoc !
his eyes have always gone all white when he's possessed, so there's a lot of Demonic Implications if one of his eyes is now Permanently white. something that I've speculated about Here in regards to a different teaser [Link]
the other reason why I bring it up is because I've taken the liberty of editing it Back to being dynaswap, just for fun.
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play-on-skinners-box · 6 months
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SPOILERS FOR CHAPTER FIVE OF RAINCODE(And a LARGE amount of text)
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I wanted to do more Raincode furries cause they're honestly so fun and are really good practice because I'm kinda rusty in general. I only did Yuma and Makoto this time just cause it's a more manageable workload and they are some of the last ones I'm especially passionate about.
OKAY, BUCKLE UP BABY, THESE CHOICES HAVE LAYERS TO THEM. L A Y E R S
OKAY SO, at some point scrolling on tumblr I saw this post by Nadox showcasing a piece of Yuma's concept art, and in the art he was depicted with long hair. They theorized that this was what Number One originally looked like and he sheared his hair into that wimpy fresh almost bowl cut so he could pass as a trainee, AND I L O V E THAT. I herby declare it as correct on the grounds of I said so.
Going along with this idea, Yuma is a young wolf that has a lame haircut so everyone THINKS he's just a dog. I know a wolf in real life would be a lot harder to reasonably pass as a dog, so this requires a bit of anime logic tomfuckery, but I'm fine with that because Raincode already deals in its fair share of logic jank. I am simply being true to game in that regard! The way I drew him already isn't super wolf-like cause I made him all squishy looking like human Yuma, and made the veerrryyyy tips of the ears flop over because the pointy ones just didn't feel quite right. I know real wolf ears are only ever depicted as pointy but it was for the VIBE. Yeaahhh in hindsight I might have taken a few too many liberties. I suppose to make it a little more sensible you could say he's a wolfdog and not full wolf or something. Other than the logic I really like this choice because everyone would naturally assume Yuma's just a pathetic little puppy dog when his real identity is hiding in plain sight!
I went back and forth on alot of the fur aspects. How smooth is too smooth? How much of it should just look like blunt cuts? Should I even give him his human hair? Usually I don't like giving my furries human hair in general because I want them looking a lot more like animals rather than people, but for Yuma his hair is such an important part of his design that I ultimately decided to keep it on both him and Makoto.
MAKOTO IS A WOLF IN SHEEPS CLOTHING AND THAT IS SO FUN, SO SILLY, SO GOOFY, HOOOORAY(Specifically a dall sheep cause they have those big curly horns). In theory, the hardest part of choosing an animal for Yuma is that whatever his animal is needs to tie into Makoto, and also be able to be implemented in a way where their connection isn't obvious. Makoto having a mask helps of course, but if you pick a really distinctive animal for Yuma you'll have to come up with better ways to hide it. Others have gotten a lot more creative with how Makoto hides his species, but I didn't do that and went in the full direction of just giving him a disguise. Its a littlllleeeeee lazy but I'm too smitten with the idea to care. I was a little confused on what to do with the tail. I considered just chopping off the majority of it to make it look like a short little sheep tail and put the justification for it in his suuuuppper tragic past(Though I honestly don't know if homunculi can regenerate like lizards). Luckily, the pose makes it so you can't see it anyway so I don't have to grapple with the responsibly of weather or not I need to brutally amputate one of Makoto's body parts. I consider this a win.
Disregarding his actual animal, I think the sheep is also weirdly fitting because of some of their associations. When I met Makoto I wasn't sure what to make of him besides being cautiously optimistic about him not letting Yuma die(What a fool I was), and sheep/lambs/rams and animals in that ballpark can vary wildly in their depictions from literaly the devil to good little fluffy guys!
For his actual look I wanted the sheep parts to look costumey sort of. I was going for a similar effect as the blood in chapter 0, where it's very noticeable but you write off the weird things about it because it's not immediately relevant. So, the mask has fake horns attached. The hand hooves are just little caps over the paw fingers, and there are two gold and silver caps to mimic his rings and point to their artificiality. The feet are also fake and are suppose to look a little clunky like Makoto's actual shoes. His hair is also much more full looking, a little less limp; because his actual ears need some place to get tucked away. I think the main problem with this design is it'd make for a really awkward reveal, cause when he dramatically gets the mask taken off then he'd just be a canine with hooves.
For both of them I think wolf works very well in terms of their characters and their shared forte. Yuma spends most of the game struggling with needing to rely on others, and Makoto has been carrying the weight of Kanai Wards secret on his shoulders alone for like three years. They also both have the Coalescence forte, which by it's very nature requires the help of other people, and at the end of the day being with others and working together is what brings them farther then they could do alone(even if some of the themes get muddled at the end and arn't really as clear as I'd personally like I find that Kodaka's games can have some not so rock solid theming with shakey conclusions but this is what I chose to take away from it)
These aspects of their characters fit perfectly with the stereotypical idea of a strong and stoic lone wolf in contrast to real wolves being pack animals that work together to survive!
I thought I'd like Yuma's design more by a landside cause I've grown really fond of his human design, but I actually really love this version of Makoto. I guess any designs with horns or hooves just appeals to me in a way that paws don't. Still really happy with these two. They could most certainly be worse! I think they're both cute little guys though and I learned a lot about how to like, render from this so that's a bonus!
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tricitymonsters · 10 months
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This is mostly taken from my kickstarter update but I wanted to post it here for yall too.
Tri City Monsters has funded at 141% with the help of 273 backers!  The total raised was $7,064!!
Firstly, I want to say thank you from the absolute bottom of my heart for helping me make this game. For backers to trust and believe in the project to make pledges literally just makes my stupid little goblin heart swell. I had someone pledge over $300. I had an ARMY of $2 and $5 pledges that did so much heavy lifting together and everything in between. I had snipers down at the last second putting pledges in. It's insane!
Beyond pledges though, I want to specifically thank everyone who took time to play the game on itch, who wishlisted on steam, who talked about it on socials, who drew or made posts or wrote about it. Your effort to get the game seen was fucking HUGE. And it WORKED. TCM doesn't have a formal marketing budget- while I did save up and set aside some specific money this month for blaze posts and some other ad runs, the fact of the matter is that you guys did a ton of heavy lifting and I don't make the kind of money it would take to buy those numbers. (Not a lot of indies do, that's how much you guys pushed).
I want to cringe call out/ profusely thank @booket-png as the game's lead artist but also as a huge and wonderful help in all the design work that's constantly being done with this thing, @epoch-smog for tolerating me posting their drawings constantly, plus @coyoxxtl, @rainmonarch, @mineshaft-birdie, @gedankenmoon ALL of whom are a constant support team and also blorbo crucible who tell me to keep making Kazu taller and his tits bigger like a little pack of shoulder devils when I waffle.
Sometimes they say raising a kid takes a village and I'd like to add that making indie games takes a community.  So! Not to belabor the point but THANK YOU!
To business:
As mentioned in during the campaign, I will be using Pledgebox to help me organize orders and move ahead with logistics way later down the line when we get to that point.  To reiterate some important dates, here's what the immediate future is kinda going to look like:
I'm happy to report that I've already got a head start on some of the digital rewards
Backer surveys will go out towards the end of July at the earliest, I may push it back a little bit depending but I want to give Kickstarter the full 14 days to collect payments with some buffer.
These surveys will be where you can choose variants for what products you purchased.  So if you backed for a daki, you'll be able to choose your character at this point.
Digital rewards will begin filling in July as well.  I hope to have the discord space ready for you within a week or two (the tcm server is chill to hang out in anyway but a backer dedicated space will give you instant updates and banter with me as I'm working plus you'll be able to talk about love letter contents and pinups and stuff like that without a lot of worry about spoilers or anything.  I hope to see yall there soon!)
The wallpaper pack will be quick to follow this.
I would like to finish all the love letters before I begin releasing them, right now that's also looking to be a late July delivery, possibly early August delivery.  I've gotten a couple done already and they're very fun to work on, I think yall will enjoy them a lot! >:3c
Pinups will be on a longer time scale.  I have one of three artists confirmed (Atlas will be doing Mori's!) and we're going to go through their schedule to see what their timeframe looks like.   Regardless, you can expect updates on that as I make progress.
As far as the physical merch, remember that fulfillment is slated to begin Q1 2024.  The process to produce physical goods is long and I want to have plenty of time to carefully go over samples and get through packing and shipping. 
Also slated for Q1 is the prologue release!  The prologue will be one long introductory chapter featuring all three ROs and will segue into the route of your choosing.
And then, my goal is to update the game each subsequent month with a chapter update to one character's route, cycling through all of them in turn until we can wrap them up.
SO this is my plan for the latter half of 2023 now that the Kickstarter is over but I'm going to pull a Nintendo Direct because I have one final announcement to make.  
The Pledgebox will continue to sell TCM merch, including digital stretch goal access, for the next few months while I prepare all of this stuff.  
If there's something you missed, you'll be able to add it to pick it up through TCM's Preorder Page
Please be sure to contact me if you have any questions or need clarification regarding the Pledgebox page, you can find me on discord 99% of the time (i'm pockatuck) or message me here!
As always, transparency is a huge priority for me so please expect more updates as all of these tasks get underway!
in TOTAL gratitude,
cloud
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crows-home · 1 year
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Hello hellooooo I have thoughts about Tiger and Bunny :) below the cut because it's so long lmao. I tried to keep spoilers out of it, for the most part, but this is mainly me talking about things i liked
I really liked the character designs. It's what immediately drew my eye and hooked me when I was just channel surfing and came across it. I was like holy shit!!! Black people drawn super well in an anime!!!! It's something that I wasn't used to, Made my heart sing yk.
I adored the character designs for the most part!! Yeah some of them (barnaby) looked silly, but it really fit their character. It's a superhero anime- I was expecting it!
Oh man, speaking of, I'm such a goner for superhero/ mecha stuff. Some of my favorite franchises growing up were Transformers, Power Rangers, and Tenkai Knights. So when I flipped through channels, saw the heroes in action and the fighting/ animation, my brain went "!!!!!!! Yes!!!" I gushed over Tiger and Barnaby's hero suits, heck, everyone's hero suits. It just scratches an itch in my brain.
I watched the dub, and I thought it was great!! Lots of funny lines and great deliveries :) ("and what's that over there?" "Oh that's. A building." "And that?" "...also.. A building." And "I don't talk like that!" "I dOnt TaLk liKe ThAT!" And God any line where Bunny was crying was just so good. Really pulled on my heart strings even when I wasn't expecting it to) Sure, some of the scenes were corny, but I was expecting it!
The plot was solid, though I can see where some holes might be poked. But there was so much character in every episode, I love the teamwork and the way everyone interacted with each other. And the attention that was placed on their relationships with their families. Even if I wish for more, it's fun to play around with in my head. Like, I'm sure Fire Emblem was a big step forward, in universe, for gay rights and their flirty, flamboyant attitude is the biggest "fuck you" to homophobes. I'm sure Dragon Kid's debut, at 13, caused a commotion about children doing hero work, especially when she's getting hurt so much. I'm sure there's a lot of background politics at play regarding heroes and their sponsors that we don't see. I know a lot of this was left out, because they wanted a story with one plot, because they weren't sure how far this series would go, because it just wasn't as interesting. But oh man, these things have been in my head ever since I watched it. Tiger and Bunny is a fun playground.
(I'm going to be honest, I went in without high expectations for the plot. I was just here for cool fight scenes)
I appreciated the direction they took Karina's crush on Kotetsu. I was really wary at first. She's 15? 16? and he's like 36. If they were going to be pairing up the underage girl with the grown man she had a crush on, I was prepared to drop the whole show and hate it. But no!! The progression was sweet, the way Kotetsu obviously sees her as a daughter, and how Karina evolved into her feelings was just :')
Also. Holy fucking shit. Barnabys entire life just. Put out there, for the whole world to see. I can't imagine the sense of perversion that creates. The world knows his name, his backstory, everything. He no longer has his own life, his own choices. It's ridiculous, and I'm glad he had people there to support him.
UNLIKE KOTETSU JEEZ. Man was getting the short end of the stick at every turn ToT I felt so bad for him every time he tried to hard to be recognized, but also just embarrassed. Give him a break!!!
And. Even before going into this, I knew that people would ship Tiger and Bunny. I've been around the block, I know how this shit goes, especially in these types of shows. Two guys being super close, going on about their friendship and all that, is bound to attract shipping. I wasn't against it!- I was just ready for it, but was mostly planning on ignoring it.
But. Holy shit. It's really all there huh. They're like. in Love Love.
("you're only partners for each other." "You two fight like an old married couple." "we dont need to talk to know what the other is thinking." "you're always making me think about you."
Kotetsu "I wonder how Bunny's doing again" Kaburagi and Barnaby "Have I told you about Kotetsu today yet" Brooks Jr. Neither of you are subtle.)
I'll make another post with some more detailed criticisms and takes, but for now, this is all my brain wants to gush about
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ssalballoon · 2 months
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What are your favourite art books? 💕💕love your work
thank you! 🌟 oh artbooks?! that's actually a really interesting question hmm... I don't physically own any (expensive ⚰️) but I've seen them online for some games and artists I like! idk how interesting they'll be if you're not into those specific games but nonetheless i think the art is a treat to see even without context! i'll answer under the cut, this ended up being rly long
Dai Gyakuten Saiban 1 & 2 / The Great Ace Attorney Chronicles (Kazuya Nuri)
- Nuri's soft lilac shading is so beautiful + unique to his art! I also appreciate that this artbook is mainly full of sketches and renders you don't see in game. They're so expressive, I wish other artbooks had more doodles of the characters goofing off, you can tell Nuri loves these characters a lot hehe (how often can you say the lead artist drew april fool's furry designs + canon animal plushie designs for the mcs)
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the doodles that really stuck out to me are spoilers so i won't share those, but they really feel like snippets from a slice of life anime which humanizes the characters so well
Fire Emblem Echoes (Hidari)
- Hidari's designs are so classy and elegant, the way his fabrics all have a palpable weight and texture to them, and his coloring is so warm... there's a good reason why his designs keep getting circulated with praise every once in a while hehe. I really hope they bring him back for another game!
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a personal favourite... she's very pretty!!
(on a side note i rly love Nuri and Hidari's female character designs, it's refreshing to see! not to say that modest designs are inherently better than more fanservicey ones, but i find that the female character designs are even more memorable because of it! it's mainly a personal preference)
Fire Emblem Awakening + Fates (Kozaki Yusuke)
- god of drawing armor and anatomy in perspective... his poses are so dynamic because of his mastery of foreshortening. I love seeing his work in Heroes, it only continues to get better over the years! plus he designed Lucina and Inigo so :D
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as much as i love his artbooks my favorite art from him comes from fe heroes! his units have the most unique posing in the game, it always makes me excited to see more of his art (i especially love how conscious/deliberate he is with body types in his designs)
Persona 5/ 4/ P4 Arena Ultimax (Shigenori Soejima)
- Soejima's art influenced my artstyle a lot back in 2017(?) and 2021! (I mainly enjoy his b&w rougher style since it's so bold and also a fun style to draw in, although his painted stuff is fantastic as well) I enjoy seeing the Persona designs since they're so different to what I usually draw and it's really hard to capture the grace he draws them with (especially P4's)
this video of Shigenori Soejima drawing live changed me in 2017
youtube
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persona 4/arena ultimax have my favorite persona designs out of the modern games!
Death Stranding (Yoji Shinkawa)
- It's a shame you don't see Yoji Shinkawa's artwork in the game much (to my knowledge) because it's stunning how vivid, gritty, and yet effortlessly elegant it is. The monster designs are so haunting gahhh it's so cool! The mastery he has with ink and brush is insane he can be so loose with the lines and yet it conveys everything you need to know
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the full body ink sketch of die hardman... it's so loose and yet it's very controlled aghh it's so impressive (i saw hunter schafer got her portrait drawn by him and like. imagine yoji shinkawa drawing you. ohmygod)
Okami (Takeyasu Sawaki, Kenichiro Yoshimura, Mari Shimazaki)
- when I was in middle school I didn't even know games could look like this?! The obvious traditional Japanese art influence makes the designs really unique even compared to modern games. The calligraphic brush strokes are so striking and I especially love the subtle ink bleed outside of the outlines, it honors traditional media so well. honestly this game's style in general is one of a kind
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love how playful these are! i forgot how much i loved this game
Journey (Matthew Nava)
- (although it is an artbook I've only been able to see a few of the pages! Nava does have an archived GDC talk where he presents the book that I still have to take a look at) I found the color script for the complete story interesting since it shows both the color corresponding with the literal height of the mountain for the hero's journey that the game was so inspired by. Plus the alternate designs for the iconic main character are so cute!
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masterfully crafted experience... i think this is the first time i've seen a color script for a game? (although i guess i'm not that familiar with games)
These aren't actual art books but I really like the concept art for them:
Transistor (Jen Zee)
- my favorite Supergiant game! It's a shame there's so little of the concept art out there (I'm pretty sure I saw more years ago but I couldn't find them more recently... link rot grr...) Jen Zee's painterly style is gorgeous and the colors are so warm, so uncharacteristic of the cyberpunk genre we're typically familiar with! her art was also a big inspiration for me when I was younger
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Apex Legends
- apex does have an artbook but l mainly enjoy looking at the character designs and the transition screens for compositions (especially the season 4 Revenant's trailer ones, one day I hope my background/environment art can reach a level anywhere close to that). The character designs and overall setting are different from my usual style so it's cool to see the attention to detail in fabric texture, prop design, worldbuilding, etc. and try to apply it to my designs
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this transition has such a strong sense of narrative in the illustration, it impressed me so much i drew something inspired by it (i'm not sure who the original artist is, i thiiink it's liam mcdonald...?? i really hope i'm not misattributing it;; out of the concept artists his illustrations look the most similar...?)
I'm interested in Outer Wilds' artbook and Disco Elysium's but I don't think I can look at those without spoilers! both phenomenal games that i really need to finish (i know outer wilds' main story but not echoes of the eye)
hit the limit on pictures 😔 and i've been sitting on this ask for a while... I feel like there are more artbooks that aren't coming to mind ahh I should really keep track of them better! thank you for the ask, it was nice to revisit these again 💞
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Text
Y'know what, since i've fleshed out my new OCs a bit more i think it's time to explain them more in-detail! Starting with my danganronpa OC: yuriko togami (so needless to say: SPOILERS FOR DANGANRONPA AHEAD!!!)
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I have complete character sheets of her as well as my other OCs on arts and OCs amino (my username on there is VixinTrix)
Oh, and also i feel i need to prefice this by saying that the only danganronpa game i've played so far is trigger happy havoc. I've watched a youtube video a long time ago explaining ALL of the lore but i've tried to forget most of it so that it doesn't ruin my experience playing through the games so i may get some stuff about the game's lore wrong with this character, like i'm not sure if byakuya actually DID rebuild the togami corporation or if people just SAY that he did as a joke considering i only ever see people mention it in the comment sections of meme videos....but i mean...either way i guess it doesn't matter considering yuriko's mother CANONICALLY DIED BEFORE SHE COULD EVEN BE CONCIEVED so she's already not following established lore in that regard...
Yuriko (yuri for short) comes from a danganronpa AU where celestia ludenberg never died (how and why that is the case is up for your interpretation) and she eventually got married to byakuya, resulting in them having a daughter....that daughter, of course, being yuri!
Yuri was born as the heiress of the togami corporation, she lived a sheltered life so she never really had any friends aside from a borzoi puppy she got for her 13th birthday. Growing up all people could really see her as when they met her was just the daughter of celeste and byakuya so she felt the need to prove to the world that she was more than that so she took up chess and constantly practiced every chance she could, which eventually earned her the alias of the ultimate chess master
Personality-wise, yuriko comes off as very cold and harsh much like her parents though it's less "i'm so much better than you and i don't think you deserve my respect" but more "i genuinely do not care about anything that's going on and i just want to be left alone" which means she doesn't really emote much, but when she does she looks absolutely unhinged (think omori's battle portraits in omori)
Despite this however, yuri is very gentle and is quick to crack a joke when she needs to...though it's kind of hard to tell considering she always talks in a very monotone voice (my voice claim for her is simGM's portrayal of kourtney kardashian) plus she LOVES dogs more than anything and will sob uncontrollably if she sees a puppy
Due to the stress of being the heiress of the togami corporation and nobody seeming to care about her aside from who her parents are, she took up smoking weed sometime later in life and she became almost dependant on the substance (and yes, while i know smoking is a VERY SERIOUS thing, i feel like i need to mention that i got the idea of making her a stoner because before i actually drew her design, i liked making jokes about her recreating the "420 gucci gang, my mom took my vape" meme and stuff like that and it kinda just stuck)
Also like, a few days after i made her i realized i accidentally just reinvented my little nightmares OC myrtle soooo.....
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Though in my defense, myrtle and yuriko MAY look similar and have similar character motivations but I ASSURE YOU THEY'RE TOTALLY DIFFERENT!!! See, myrtle is a pretentious emo brat who takes things way too seriously and her whole story is her trying to fix the universe after she created a dimensional merge with her reality bending powers. YURIKO is a dog-loving stoner who plays chess and simply doesn't give a shit about anything
Also if you think about it, yuriko is pretty much just shaggy from scooby doo....they're both stoners with pet dogs who come from rich families....not only that but considering yuri is a DANGANRONPA OC, that also means she probably solves mysteries....god fucking dammit...
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drainbangle · 10 months
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ochette!
send me a character
first impression: honestly didn't think much of her, i'm not really... endeared by character designs with animal ears if that makes sense...? also the way the islanders were written in ch. 1 left a bad taste in my mouth for most of her story :(
impression now: ochette is my bestest friend ever i like her so much. straight up my favorite of the girl travelers
spoilers under the cut!
favorite moment: the darkling befriend... even drew art of it. unashamed to admit that this was one of the multiple moments the game made me cry and i say that as someone who rarely ever does playing video games. it shows off ochette's kindness and duty as a protector so well, along with how much it pains her to carry it out sometimes. ftr the other times i've done so in recent years are pmd2 and vlr's tenmyouji ending.
idea for a story: 🤐... i got plans... schemes and designs... don't you worry
unpopular opinion: we'd also be here all day if i got into that. i have issue with how ochette is characterized in fanon to be really... childlike, canon is guilty of this too at some points while dipping into racist writing, but it feels exacerbated in some fanworks. however i'd... hope this opinion isn't too unpopular
favorite relationship: with the rest of the east continent gang, but especially temenos. i love her banters with them a ton
favorite headcanon: getting into fic verse territory here, but duo protags ochette and temenos the world. two people whose lives have irreparably changed the other's before meeting. temenos' brother was used as a first draft for ochette's final boss. ochette killed his brother*. temenos starts off unhappy with the role he's been stuck with. ochette unconfident in the role she'll fulfill.
their journeys take place concurrently. temenos discovers sites of great loss and disaster as ochette gains allies and resolve. dena is implied to have caused the night of the scarlet moon through the botched rite. the darkling is the culmination of the MO turning both of their lives upside down.
their traumas are tied so closely with one another and they still love each other so much. i call temenos ochette's weird uncle thing as a joke but to me they're just family in my eyes, with no need of specific labels.
temenos —in my eyes— ending the story finally resolved enough to leave his obligation and start anew. ochette resolved to bear the weight of being a protector. their journeys are inseparably interconnected and despite it all they still love each other. and end the story prepared to depart on new journeys.
*i know that the journal states that roi fled but... honestly i might roll with the idea that she straight up killed him. considering i write crick as being alive in any fic, it's just more practical to leave roi dead for the sake of a smooth-moving story. ntm i like it when the travelers' connections are both positive and negative in a permanent way.
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kyomunosaki · 10 months
Text
Random thoughts on G-Witch
Honestly I really loved the whole run of G-Witch, but I wish it didn't de-fang some of the stuff it seemed to directly draw inspiration from, namely Universal Century's Anaheim Electronics and Armored Core: For Answer. I don't really know how to put it in my opening here, but I just wish they made it more of a compelling social commentary if they're going to be dealing in a corpo setting.
Spoilers obviously, and it's just mostly rambling on my part. Please don't take my opinions too seriously, they're just opinions.
I don't want to devalue the cool stuff it does with Utena homages with the Holder system and all, plus the really sad but heartfelt parts where the main two question their sexuality or whatever, that stuff's pretty good. But a lot of the Asticassia-related stuff just feels like a much safer, less interesting way of tackling the whole MS testing/selling idea compared to Anaheim Electronics. The difference between testing your suits through the OYW versus rich kids with no legitimate stakes other than more wealth is something to me, especially with the original metaphor and how it extends into later sequels, spinoffs, and fanfiction like Unicorn. I know this alone is petty, and maybe it is even with my other points. Still feel like it says nothing, while mostly just existing to support a different portion of the show, when it could potentially be a narrative about both.
I want to bring up that a lot of stuff like Peil Technologies and it's influence into the Space Assembly League is lifted seemingly directly from Armored Core: For Answer's Omer Technologies and League of Ruling Companies. Peil even galvanizes scientists from Vanadis Institute similar to Rayleonard! (There wasn't a good place to do it, but I feel like I need to mention how they got Wataru Inaba to design Peil's mobile suits, since he also did Rosenthal! The depth of the homages kinda go crazy.) Even with major elements of the show being taken wholesale from something that actually asks significant questions about the same topics G-Witch does (even has a "fuck them all ending"), I find that it fails to deliver by instead being one about bad actors and something about traumatized rich people leading to injustices, rather than critiquing the systems that allow that to occur.
This is just a guess, but I felt that in the show they originally planned to play with POV more. There are some bits in the first cour that are framed to be fun school club activities, but if you even think about it for a second they're a branch of a megacorporation advertising a war machine in a family friendly way to promote, medicine? Alongside the primary characters all being from prosperous backgrounds in a world that's run amuck with inequality, and the character framed as a villain who's seen as a hero to those on Earth, something interesting could've been done here! Two major events related to this happen, but quickly get glossed over due to some SEED-level MacGuffin spawning during the last portion of the show.
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Thanks Rau.
One thing to note is that by the end, while Prospera gets to retire, Shaddiq just drew the wrong card in Monopoly. I would normally take this more in good-faith, but the framing of it just felt extremely wrong to me. It's taken more as a fact of the system, rather than something that can be fixed through stuff like action and education. But yeah, take this with a grain of salt since it's just my read on it.
Overall while the queer stuff in G-Witch is genuinely amazing, I do find the other social inequality stuff just completely lacking. It makes me wonder why they even included it outside of having the Utena stuff on a not!Aneheim colony through some Raven arena ranking system. I have a theory that some staffer, say Ookouchi, simply likes these works (check what he's worked on for example), but I really wish it paid homage to them by actually utilizing them.
I'm really hoping they make more anime in the Ad Stella timeline, since I think it has potential to be some of the most interesting Gundam stuff ever, especially since this sort of stuff doesn't get discussed in the series all too much. It's also the closest I'll get to any sort of Armored Core anime. Next time BL tho.
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cinnabundolly12 · 10 months
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Hi, I wanted to say that your art style is super cute, i love how bright it is, snd I wanted to ask if you have any particular headcanons for the fnafhs cast, any ideas or relationships (of any kind, to be clear) you have made! Things that you changed from the source material, kept, expanded on, anything! Id love to hear how you interpret these characters
For example, you drew bonnie snd fred working at an ice cream place, and il thats a trend going around but do you have any hesdcanons for anyone working in particular places or any coworker dynamics ?
So sorry if this is too much at once or unintelligible!
Thank you I tried sticking to edo's color pallets while also fixing them to fit my color picking choices XD the style for the series was changed to being chibi like to draw easier and faster (due to my hand pains I have been recently having these past months) I wanted to try cartoon like style but I haven't picked a decent coloring style yet which is why everything hasn't been rendered so well worry guys ;v;
Yea ok the team and I decided that some characters desperately needed a rewrite so all the headcanons and some of my comics jokes are canon to the au they're not just my ideas but mostly are
Here's some stuff I've added/kept relationship wise
Golden x Fox
Owynn x Fred x Joy
Toddy x Onnie
Meg x Spring
B x B?
Fede x Felix
Eak x Town Trap
There's most likely more ships in the future but they're extra characters from the rest of the fnaf franchise c:
In my au Bonnie's mother is having troubles paying bills so bonnie gets a job to help out and the animatronics offer to help take a shift so they take turns (still a process being looked through) it's a small workplace that I haven't finished designing yet so more on that later but the animatronics are like siblings so there will be chaos >:3c
Spring would take on small jobs like he did in the series except he will be getting his money because he needs to feed the household somehow XD
The au has the bands working to get 1st place so they'll get the prize money so not many of them are job focused uwu)b
The villains are kind of a mess atm since there's 2 villain groups and they themselves are fighting each other because of their goals (and the meddling of fred/dy and joy)
My favorite thing which I have not shown yet is owynn and vanny hating each other so much they want to get physically violent but their solution has been nerf gun fights in the student council room xD (vanny is president and owynn is vice president) others in the council are Mai, Puppet, eak, TownTrap, Moon (other positions being looked at aka no more spoilers lol)
The world of shadows is being included in a different kind of form if you've seen the glitches in fnaf world then you'll probably understand and the locked door from help wanted is being turned into a thing which is where security puppet is placed in which is why I have had her interacting with fred/dy and joy (joy is sorta having this big role along side the boys so her character development is supposed to be made with their help)
Ann and bonnie are going to continue getting bullied but I'm going to try to expand on it a bit (I've also been bullied before and I ended up becoming friends with one bully but I'm not pulling that deltarune card xD)
I made Freddy's emotions a bit more dramatic and he ended up being a little depressed I'm not sure how far to censor that tho but Fred has been showing his scars which Freddy does not like since he's still trying to "play normal" and their role of their friendship with the animatronics are flipped from the original Fred wants to hang out with the animatronics to be normal and Freddy wants to be by himself not talking to anyone trying to pretend to be normal especially since Fred keeps getting more out of his control and taking over the body by force
I gave Fred a pet to help balance out this human thing which is also playing the part for the "magical girl" thing where the creature helps transform the person but Fred can be human at the cost of being a pet owner to a very hungry monster xD the problem of this creature is trying to balance out how long Fred can be human since I don't want it to be like a Fred can turn whenever he wants to he actually has to make sure the pet has energy up so that Fred can continue being human at school all day
The problem with golden being "the golden boy" has definitely been looked into and his rank position will very much effect the band especially against upcoming rivals I have written down UwU
I'm still debating which things get drawn into a side comic for fun and which will actually get put into the series as I'm writing down future episodes but if there's any questions about specific characters (existing fnafhs characters/ fnaf franchise/ fnaf fazbear frights/ fnafsb tales from the megaplex/ fazbear fanverse) I don't mind answering especially since most are still being looked into or being made as background characters c:
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mwolf0epsilon · 4 years
Text
First off, before everyone comes after my butt with their "No Fun Allowed" and "Cringe" signs, this is in no way something to be taken as gospel or insightful. It's not a prophetic enforcement of canon. It's literally a theory done for fun, and to try to piece the Bendy Crack up Comics into the general and messy lore of the BatIM franchise. 
Most of you get this and don't need a big wordy warning about fanon interpretation, but a lot of peculiar people tend to show up in my ask box hoping to start a fuss over my headcanons and AU ideas, so I thought to be nice and leave a polite and diplomatic "Kindly Fuck Off" sign at the door for them.
With that said, there will be mild spoilers, carry on of your own volition, down below under the cut that will definitely show up because Tumblr mobile is a functional app that's never given me trouble!!!
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[[MORE]]
The Bendy Franchise has an established issue with cohesion in its lore. We all know what I'm talking about, we all have reservations about canonical character discrepancies (game vs novel vs guidebook) and we all have been racking our brains with a few holes in the timeline, as well as how BatDR (which is neither prequel nor sequel) will fit into this, since it's connected to BatDS and that's an established prequel to BatIM.
Granted I myself am missing a lot of pieces, having to scrounge around for info since I can't really get any of the reading material myself and rely heavily on @british-hero (who owns the novel plus got her copy of the comics yesterday), a very incomplete wikie, and analysis and theories from SuperHorrorBro's Bendy videos.
Heck, I also rely on a lot of gameplay footage, because BatIM has a bit of subtle storytelling through visual design of its levels, and hints of how certain characters work through a few game mechanics.
Through this mishmash of collecting puzzle pieces for the greater picture I even have a few notes on my phone to piece together certain events in established dates, something which comes very in handy for this theory since it talks about two particular characters, the Projectionist and Brute Boris (and I guess Twisted Alice to some extent but it's more of a note on some interesting thoughts I have of her).
Without further ado, here's what this theory is all about: Why did Norman become the Projectionist, and why did Twisted Alice turn Buddy Boris into Brute Boris?
If you think about it, there's only two creatures in the studio that really seem out of place in the world of BatIM, and that's Prophet Sammy and the Projectionist. Neither are inherently similar to any of the cartoon characters, nor are they considered to be Lost Ones. They're certainly not Searchers, but while we know Sammy is unique because his method of transformation was different, we never got an explanation for Norman's. It could be that it's a process similar to BatDR's new enemy type that's larger and seems to have bits and bobs stuck to it, but then those big guys seem like the equivalent to Swollen Searchers for the Lost Ones. The Projectionist doesn't really fit the puzzle.
Or at least he didn't.
With the introduction of the Crack up Comics collection, we get three new characters that were definitely designed in the same manner that the Butcher Gang was. Beginning with a corrupt monster forms and then giving way to perfect and pristine rubberhose toon forms.
I'm talking about Miss Twisted, the Brute, and Cameraman.
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The villainous trio from the Souper Boris comic strip.
To us it's obvious the artists created them in parallel to Twisted Alice, Brute Boris and the Projectionist, but to the actual canon this actually has a bit of an impact on the Projectionist's existence.
Why, you ask? Because those characters were introduced between 1936 and 1940.
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Bendy Crack up Comics table of contents, showcasing the publishing dates of the strips.
For anyone who doesn't know (either from not paying attention to the Joey Drew Studios channel audio logs, or from not owning the books) the Ink Machine wasn't conceptualized or installed until 1942/1943. Putting that into perspective, the only other thing that happened in Joey Drew Studios in 1940, was the conceptualization of Bendyland (which is likely the origin of the idea for the Ink Machine itself).
This means that Cameraman existed well before the Projectionist ever came to be, and that made me think about another thing: The Ink's apparent sentience.
I'll be frank, the Ink is very hard nut to crack. I consider it a form of alchemized entity, others consider it pure black magic, and I'm pretty sure Joey Drew himself had no idea what he was dealing with when he began using it. The fact of the matter is that the Ink is alive and that it has its own agenda. One that coincides with Joey's, out of mutual interest.
In the novels it seems to want to be free, but it can't exactly do that as a formless liquid, so it tries to body-snatch people (ex: Sammy and Buddy's grandpa).
When Joey tries to use it to give life to Bendy through nothing more than using the Ink and a template (likely a character model sheet) the Ink tries to follow the model but immediately becomes a distorted humanoid version of it (which honestly rings so many fucking alarm bells on its own). Things… Escalate there on out, with Joey trying to perfect the method and only managing to succeed through Daniel Lewek (and many other nameless Boris Clones), Allison Pendle and Thomas Connor.
An important thing to take from this, however, is that by trying to perfect this method Joey not only taught the Ink to reshape things into viable referenced material, but that he had to have lost control of just how many souls were being pumped through the Ink Machine for him to monitor and keep up.
Sammy started killing people when he completely turned, and it didn't seem to take long for him to cut down people in likely both the music and art departments. At this point he had no self-restraint and was completely wrapped around inky fingers and Joey's lies. 
Norman is one such potential victim, and Dot and Buddy even passed by his ink-wrapped body while fleeing.
Now, the thing about trying to follow a specific guide and not having the actual means to make it exactly the same thing, is an easy enough notion to get (as shows like "Nailed It", and years of trying to perfect visual style mimicry, have taught me).
The Ink likely had the template it needed (maybe a printed copy of Souper Boris that got thrown around in the chaos), the insight of what Norman's role in the studio was, the amount of mass it needed to consume and transform his dead body, but not exactly the right sort of… Centerpiece for it...
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Cameraman using his lens to light up his path.
But what's a projector besides a bigger fancier camera? Both blink, both take film, same thing right? The ink doesn't see the difference and just stitches together this humanoid bootleg cameraman with the pieces it finds that are similar enough.
Mechanical blinky head? Check.
Strange round disc near the belly? There's a speaker. That's round! Check.
Film? There we go, a nice big round reel full of film in it, let's put it near the head, that's how it works right? Check.
Lastly, no Joey to actually direct this artistic recreation of a one-off character. The Ink did it all by itself while he was off getting his hand broken by a rightfully upset Buddy Boris.
If you look at it objectively it makes sense that being the projectionist tasked with not only recording and maintaining the projectors themselves, that the entity in the Ink would pick Cameraman as a template for Norman's transformed self.
It also makes sense that the Projectionist is so off-putting in the studio. He's almost perfect, but not quite because there just weren't the right materials. He's stuck in between Twisted Alice and the Butcher Gang clones as another failed recreation.
Moving on to the next question on why Twisted Alice turn Buddy Boris into Brute Boris, when she hadn't done the same to any of the other Boris Clones.
It's hard to say really, but I think it all comes down to who Twisted Alice really is. It's very likely that, as Susie Campbell, she would have knowledge of the comic strips. A few were most likely made into cartoon shorts even (which isn't an unusual assumption to make), and maybe Susie voiced a few background characters for said shorts.
Susie may have lost her role as Alice, but before Joey came to her with his proposition for the "special project" it's very likely that she remained in the studio, forced to do the voices of characters that weren't noteworthy or that she felt completely disconnected from (talking chairs and singing hens really don't become beloved fan-favourites) . Maybe if the Souper Boris story was made into a short, she might have voiced Miss Twisted (which honestly would be personally insulting considering she once had the role of the main heroine).
Point is, Susie knows her lore, and that translates to Twisted Alice's repertoire of insightful knowledge on the abominations lurking around the studio.
She never did turn other Boris clones into brutish lackeys because at the time she didn't need to. But it doesn't mean she hadn't considered it. Henry's disruptive behaviour is just what she needed to put that plan into motion.
There was already a "Cameraman" walking about, one that could easily rip apart anything it came across, so acquiring the means to recreate the "Brute" would have been benefiting from her point of view. The Projectionist doesn't take orders and can't be reasoned with, so if she could make something just as strong that took her orders she could, theoretically, be safe from most terrors in the studio. If that didn't work, she would still likely send others to their death by simply sending them down to Level 14, or maybe lure the Projectionist to them herself (just because he doesn't take orders doesn't mean she can't use him to achieve her end goals).
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Miss Twisted, the Brute and Cameraman in their evil swamp lair.
But why Buddy Boris specifically? Why couldn't she have used any of the bodies laying around? Freshness most likely. Rigor mortis is probably still a thing, even for living cartoons. Easier to work a fresh dead body than a bunch of stiff wolves.
That's at least why I think Brute Boris is a thing. Susie's knowledge of most Bendy cartoon/comic strip characters, taking inspiration from the Projectionist's presence, and honestly a very twisted sense of humor and irony. In her quest to become a Perfect Alice, the heroine of the show, she ended up becoming just as antagonistic (although more sadistic) as Miss Twisted, a Bendy comic strip villainess.
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