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#flan everhood
buttercup-barf · 10 months
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Some of my old, old Everhood art. Can't remember drawing half of these, but love 'em anyway. So, I present to you...
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One of the funniest things I've ever made, I think;
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Obligatory ship content;
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Woobification of my favourite scrunkle, because that shit's my bread and butter;
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This mastahpeece based on my initial assumption that Red's bandana was the hood of a hoodie;
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And this! The last doodle is not old, by the way. The last doodle is quite recent. And I am not tagging the other guy here, because I don't think Tizza Power fans could ever forgive me for this.
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dailybigbro · 9 months
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Today’s Big Bro is Muck from Everhood! He loves his little brother!
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leafytaffyart · 2 years
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When the hood is ever
(Original memes below cut)
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⚠️Vote for whomever YOU DO NOT KNOW⚠️‼️
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girlfagg · 11 months
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this took me way too long
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lostplanetvoltia · 27 days
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I believe we're gonna make it
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leafytaffy · 2 months
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saitama-vs · 4 months
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Can Flan from Everhood Defeat Saitama?
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Rules: a character can only defeat Saitama if they
1: Can avoid getting punched, AND
2: It is funnier for them to win. Do not apply powerscaling logic to this poll.
Vote under the cut if you read the rules
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teslacoils-and-hubris · 8 months
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What the shit is everhood
(Info dump pls?)
Gladly! ^w^
so everhood is a game that I would say is very similar to undertale, from the pixel art style to the humour to the general uhh theme? i guess is the word? Where you play as a wooden puppet named red on a quest to get your arm back from gold pig. The battle mechanic is a rhythm based system where you have to jump around and over beats the enemies through at you. The music is absolutely fucking fantastic and i actually bought the soundtrack i like it so much lol
a couple battles get absolutely insane with the visuals too, to the point im not even totally sure i can do a description justice? you can check out this video if you're curious, theres really no spoilers in this battle but it shows what im talking about. these battles are where the photosensitivity warning really comes in though, so be cautious if that effects you
I can't go too deep into the plot without getting into spoiler territory, so i'll put that under the cut for anyone who's curious, but here's what I can say! You go around collecting clues to find gold pig and get your arm back, and along the way you get to meet all the wonderful characters that populate Everhood. Like Rasta beast, Noseferatchu the sneezing vampire, Flan and Muck, the dancing mushrooms, a vampire who's name always changes. You really get to know and love these characters while also learning that maybe everything isn't as it seems in Everhood. Maybe, actually nothing is what it seems. Maybe you're the only one willing to do something about. But..... are you willing?
oh also kermit is there and I think he might be god? Also you can kill him and it impacts literally nothing
Full plot summary under the cut. I highly recommend you play the game without spoilers, but if you're like me and you Need to know what happens before you play then go wild. I'll only be talking about the intended good ending though, since I haven't gotten around to playing the secret endings yet- oh also mild spoilers for undertale i guess if youre worried about that in 2023
so when I say its similar to undertale in themes, its sort of. in a reverse sense. In undertale the good ending is the pacifist route. By saving the monsters you help them escape the underground and better their situation. It is mercy, the direct functional opposite of killing, that saves you. There is no mercy kill because using mercy ends the fight period.
Well in Everhood, the good ending requires you to kill everyone.
Your arm was taken from you because you've done this before, wiped out countless lives, friends even. And now you must finish the job. Its hard and sad and it sucks but it has to be you because no one else is going to. It falls on you to go back to these spots you've been through already, these happy cheerful locations, and hunt down everyone you've come to know over the course of the game.
so why do you need to kill everyone? and how on earth is it similar to undertale at all? well, Everhood isn't just the title of the game or the location it takes place, its the state every single character in the game is stuck in.
in the distant past, humanity found a way to reach another world, one they called Everhood. And in this world, no one could ever die. Some people chose to stay in this world, which lost connection to the human world for some reason i dont remember rn, and in doing so slowly lost their humanity. They lived for eons and eons and eons, changing their shape and loosing themselves in the process. You discover at one point that the Green Mage, a chaotic character whom I love, has been keeping track of the years everyone has spent in Everhood, every year a tally on the wall of their secret playroom. It takes three hours to get to the end of this hallway, to give you an idea of scale here. three real time hours.
Your character, Red, is a vessel for the literal human player behind the screen to free the inhabitants of Everhood from eternity. They aren't really happy. They can't be. They've been stuck for so long, and even though they beg and plead for you not to kill them you have to. Its the only way for them to be happy and move on from Everhood. And don't get me wrong you CAN choose not to go through with it. You have to actively fight back after this reveal to kill anyone. I haven't played through this way, so I can't speak on it.
The ending is sort of ambiguous, in which Pink (the person pretending to be Red and letting you the player control them) goes to an afterlife after killing everyone and gets to see them one last time, and they're happy. They forgive you. One by one you talk to them and they thank you for freeing them, apologize for fighting you, and move on happily to whatever comes after death. I choose to interpret it literally, but there's something to be said about the idea it's all in Pink's head. I don't think it was meant to be taken that way, but its one way to look at it.
The game sort of looses people with this being the good ending. But I think it's a beautiful metaphor. Sometimes you keep doing things that hurt you only because you're used to it. Maybe you don't even realize how its hurting you, its better than the alternative right? For the longest time I kept my bedroom blinds perpetually closed because the bright sunlight gave me headaches. I didn't realize just how depressed it was making me to be in near constant darkness like that. It was only after I bought a plant on a whim that I realized how much happier I was letting in the sunlight. You get so used to bad habits and awful jobs and clothes you hate because they're familiar. And doesn't it just seem easier? To take non-action and let everyone keep living and having fun in Everhood? Green Mage hosts DnD every week (or whatever counts as a week after you've lived for eternity), go play with the mushrooms in the forest, doesn't that sound lovely? You don't have to kill anyone, just keep living on exactly as you were! You have friends here Red! It hurts too much to kill them! they don't want to die! why not just give up? How could anything good come from the pain of change?
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officerhomo · 8 months
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hello everhood and drdt community i turned them immortal
this is everhood propaganda for any of you people that dont know it go check out everhood rn its literally my favorite thing ever right now (besides bf)
david is based off of a cat and a character ai conversation i had with green mage roleplaying as him (reason for the blindfold)
teruko is quite obviously a fox, in one of my original universes foxes are seen as bad luck and theyre probably seen as bad luck in a few other cultures so i decided to carry that over into the au. shes also called "The Bearer of Bad News" here. she not only brings bad luck, she predicts and foreshadows the future bad incidents. i think if she was in game shed probably show up a few times like the save point and give you like fuckin. prophecies or something. like she is just the physical sign of something bad is gonna happen soon
charles is a gooey guy kinda like flan and muck, i thought itd be funny if he was a chemist and also made of sludge so he constantly gets his own gunk in his experiments lmao
whit is based off of cupid but a biblically accurate angel, since theres a lot of references in everhood and theres things like vampires and mushrooms and gnomes i thought hed fit in as "biblically accurate cupid"
i plan on drawing a few others like eden and veronika as different creatures, i wanna make someone be like an elf or some weird gnome person or something. i plan on having eden or hu be like a mushroom person i just think eden would be silly as a mushroom.....
anyways once again GO CHECK OUT EVERHOOD RN /nf i really love everhood its a very amazing and good game, it has an awesome soundtrack and its very unique in terms of graphics and gameplay i NEED more people to know about this game
if youre coming from everhood check out danganronpa despair time it has hot men (and women)
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leafytaffyart · 2 years
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Everhood gijinkas!! (The Pink and Red ones have different/more “casual” outfits though because those designs in particular are meant for a reincarnated/modern au!!)
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201xs · 1 year
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everhood is so unique !?!? and awesome?!?!?! u can tell its influenced by a variety of different indie video games but it still offers such a unique experience.. and the visuals are just gorgeous and the character designs are so varied yet all so charming and thematical... my favorite NPC is flan i ❤ flan
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⚠️Vote for whomever YOU DO NOT KNOW⚠️‼️
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leafgoes-awoo-gah · 1 year
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New pinned!!
Self ship sideblog of @leafytaffy !!
My f/os:
Flan (Everhood)
Frog (Everhood)
Rasta Beast (Everhood)
Brown Mage (Everhood)
Green Mage (Everhood)
Rebecha (The Hex/Inscryption/Daniel Mullins Games)
Pike Mage (Inscryption/Daniel Mullins Games)
Ottoman/Thomas Saggs (Toontown Corporate Clash)
Bahari the Researcher (Monster Hunter Rise: Sunbreak)
Dame Luchika (Monster Hunter Rise: Sunbreak)
Geno (Super Mario RPG)
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