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#firstly himself
sunnykeysmash · 1 year
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Man of words
#s16 spoilers#iasip#it's always sunny in philadelphia#always sunny#macdennis#analysis#parallels#I didn't exactly know how to name this thread but i had some scattered thoughts on it#dennis is the one mac depends on to define things. he's the man of words. but this situation is very limiting#firstly because mac can't read subtext. and dennis will rarely be open in his words. but he also doesn't know everything.#cant define everything. and by forcing the situation to have dennis speak for both. what actually happens is mac gets silenced#and when mac cant speak. no one besides dennis can ever possibly understand him. and that is very isolating. because den wont be open. cant#but they trust each other. theyre following each other's lead. and they're missing the right words#den defines his own self worth in the relationship by being able to have the right words. mac is the man of action! after all#but if mac learns to speak for himself. if mac doesn't depend on den (chokes). if mac is noticed for his appearance as den becomes insecure#(''what if my shirt falls off?'') what does den have left for mac? but mac will fall for him no matter what.#''make up or not you are the golden god! it's all about what's in here💗''#maybe words arent necessary anymore. dont ask just do. and mac's the man of action... OR IS HE.#mac doesn't really act now does he. they got it backwards. don't they? mac got a lot better with his words in time...#idk lots to think about let me know what u think lolll#threads
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nativehueofresolution · 9 months
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6x17 "Walk Like A Man" / 6x19 "The Second Coming"
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jimmyandthegiraffes · 6 months
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Where’s that post I made about Mike being the companion that broke under the horrors bc I’m still right. When I think abt the THINGS some companions have had to endure and have still seemingly been fine, and then I think of mike losing himself and his values to a festering psychological wound that left him open to radicalisation, it’s like he is the evidence that actually everything isn’t fine.
Which is why it’s so important that he should be next seen in meditation, in the seeking of peace, in quietness and healing because not only is he a character that needs it he’s also a character that knows he needs it and seeks it out for himself, because he doesn’t recognise who he is anymore and he wants, not to redeem himself in the eyes of others (he won’t even go near UNIT, not even when he needs their help, he goes through Sarah Jane instead!), but to become a better person, to stop being a threat, and to heal for his own soul’s sake.
And so he goes from someone who was willing to see the entirety of human history erased, to someone who will risk his life for one person and the fact that that ultimately saves his life always imo comes across as a bit easy if you watch planet of the spiders without this context in mind. But when you do think about where Mike has been, psychologically, from the green death through to planet of the spiders, it doesn’t seem easy at all but actually a significant if understated character moment.
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newergrowup · 6 months
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ive always felt represented and understood in the pjo books... but that "it wasn't the marshmallows' fault i wasn't paying attention". i will actually eat glass. my guts are turning.
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goaliekisses · 1 year
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he’s got those megan knees…
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simplydnp · 4 months
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I get the sense that Phil just likes to make “”weird”” stuff and has somewhat dialed back his weirdness due to his popularity and age. But I would love to see what an unfiltered 30 year old phil Lester video would look like. What stories does he want to tell? How does he want to tell those stories?
honestly i think phil is really good at playing out whatever his brain is thinking at the time. i think a lot of people struggle with ideas because they'll be seen as too 'weird' or 'strange' or even 'impossible', and what's neat about phil is he either doesn't have those boxes, or he's able to push through them in pursuit of creating the thing to its full potential. people describe him as creative, which he is, but i think it leaves out some of his best attributes as a creator. he's inventive--remember the countless trends and challenges that came from him that have swept the internet? he's fearless--and this doesnt mean that he's not afraid of anything (for phil its probably the opposite actually) but he does things despite the fear, regardless of the unknown. he's a relentless and passionate creator who likes to make things and values seeing them through to the end. but he's not naive either--he and dan have talked about each other being their harshest critics. it's not just that he's an ideas guy, he's a good ideas guy who knows how to make something flourish.
i don't think current phil is sitting in a box waiting for his chance to break free of his popularity. he could've stopped years ago, similar to dan, if he didn't want this. but he likes doing it. he gets to have his choice on which of his ideas turn into projects, without having the stress of Needing a brilliant idea and execution every week. right now i think a lot of his energy is focused on the gaming channel. as he's expressed to us a few times, it was him who really wanted it back, and he's been ready for a long time. dan's even admitted that he's been enjoying it, and i think a lot of that comes down to phil's creative directing. he loves the gaming channel and is so thrilled it's back--his own content has taken a step back in terms of upload regularity, and i genuinely don't think he could be happier about it.
i would love a big phil project, but i honestly don't see him doing a tour of his own unless he brings dan with him, and then why not have it be something they can do together? does that make sense? that seems to be his thought process about things. it's why i've suggested taskmaster cause it's a local thing that wouldn't keep him from home for a long while, but he does get to flex his creativity, intelligence, and humour.
i'm looking forward to anything phil does. his current project seems to be making dan happy and they're both having a lot of fun doing that
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abelllia · 1 year
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Transcript:
[From MAG 92]
Elias (Statement): -if I leave a letter here, in your institute, you might find it, you might be able to save me. I have no other hope. I have no other hope. Please, Jonah, if you have any compassion within your heart, you will not leave me in this place. Your loyal servant, Barnabas.
Elias: Jonah Magnus did leave him in that place, Jon. He got the letter, oh yes, and was on good terms with Mordechai Lukas. He could have interceded, perhaps even saved him, but he did not. And it was not out of malice, or because he lacked affection for Barnabas Bennett: he retrieved those bones sadly enough when the time came. Bones that you can still find in my office, if you know where to look.
No, it was because he was curious. Because he had to know, to watch and see it all.That’s what this place is, Jon, never forget it. You may believe yourself to have friends, to have confidantes, but in the end, all they are is something for you to watch, to know, and ultimately to discard.
[From MAG 159]
Jon: Martin. He’s gone, Martin. He – he’s gone. 
Martin: His only wish was to die alone.
Jon: Tough. Now – listen to me, Martin. Listen.
Martin: Hello, Jon.
Jon: Listen, I know you think you want to be here, I know you think it’s safer, and well – well, maybe it is. But we need you. I need you.
Martin: No, you don’t. Not really. Everyone’s alone, but we all survive.
Jon: I don’t just want to survive!
Martin: I’m sorry.
Jon: Martin. Martin, look at me. Look at me and tell me what you see.
Martin: I see…
I see you, Jon.
I see you.
Jon: Martin.
Martin: I… I was on my own. I was all on my own.
Jon: Not anymore. Come on. Let’s go home.
Martin: How?
Jon: Don’t worry. I know the way.
[CLICK]
End Transcript
Going insane about this for a multitude of reasons
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inamindfarfaraway · 11 months
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Team Chaotix in Sonic Prime
My headcanons for what Vector the Crocodile, Espio the Chameleon and Charmy Bee are like in the Shatterspaces.
New Yoke City
Vector’s variant is called Missile (a missile is a vector, having direction and magnitude). He embodies Vector’s responsibility, practicality and seriousness. He was trying to make a difference as a teenage detective when the dystopian city appeared around him four years ago and it became clear that, with the Chaos Council’s control of the new justice system and law enforcement, the person he aspired to be would never make it. Of course he wants to fight, but the Council is brutal and their absolute power seems impossible to overthrow. He soon ended up with two children in his care, one only a toddler. If he got arrested, killed or roboticized, what would happen to them? If the three of them had the Council’s protection, on the other hand, as per the contract of an exclusive, specialized detective agency who would do whatever dirty work they were ordered to… he knows that those tyrants are the reason his kids have nobody else. He knows that the vast majority of people he leads the robotic police to don’t deserve any punishment, and none of them could deserve the cruel horrors they get. He knows that he isn’t a hero - that he may even be the exact opposite. And he hates it. But any money that keeps his family alive is money worth having, he’s regretfully decided. Big concepts like good and evil are none of his concern. He’s just trying to pay the rent. It’s too late to back out now, anyway. Now that the people are rebelling en masse and the Council is busy exploring the Shatterverse, he’s desperately waiting for things to stabilize and daring to hope against hope that some positive change occurs. And that the citizens don’t recognize the collaborateurs in their midst and turn on them.
Espio’s variant is called Trace. He embodies Espio’s stoicism and pragmatism. His ninja training was cut short - and his village razed and everyone he knew killed or taken prisoner - when the Chaos Council remade the world in their image. But he’s gained plenty of experience in stealth, deception, infiltration, espionage and combat working in the Chaos Detective Agency. Dishonour means nothing to a ninja. That’s what he tells himself, at least. On the outside, he’s reserved and aloof, a cold, ruthless foe. He will only show his family the slightest show of emotion. Internally, however, his repressed grief for his old family, community, home and life; guilt, shame and self-loathing due to his service to the Council; and years of accumulated trauma are brewing into a storm that he barely keeps contained under the surface. He’s afraid of his feelings burdening his teammates and distracting them from what’s most important: survival.
Charmy’s variant is called Sting. He embodies Charmy’s eagerness to be helpful and fighting spirit. He can’t remember anything except New Yoke and doesn’t understand much of how his society works, but he knows that his family’s work is very important to them being alive and wants to be a part of it. He does notice their stress and the general unpleasantness everywhere and can infer that circumstances could be improved. But their work being dangerous is all the more reason he should help! Teamwork makes the dream work, right? Danger just adds to the fun of stopping ‘bad guys’. He’s also terrified that if they leave him behind, they might not come back. So he kept breaking out and running away when Missile and Trace went on missions until they agreed to train him and let him join them. He revels in the thrill of action and finds people getting hurt amusing the way a six-year-old boy can, not emotionally connecting to anyone he’s told they need to catch and earnestly believing that their enemies must be in the wrong. He often imitates Missile when trying to be tough and intimidating.
Boscage Maze
Vector’s variant is called Reed. He embodies Vector’s optimism, lightheartedness and musical side, and tends to have his coarser manners too. He, the other two and Cream and Vanilla’s variants are in a different small tribe to the Scavengers and haven’t yet met them, so Thorn Rose didn’t banish them to the emergent layer; they are nomadic and moving toward the Scavengers’ territory. He’s cheerful and generous, always ready to raise the tribe’s morale. He can be immature and irresponsible at times, more focused on enjoying life and entertaining his companions than applying maximum effort to practical tasks. He’s highly resourceful when it comes to instruments and has invented drums and a reed flute. He loves to play them and sing. He’s also bold enough to flirt with Vanilla and the casual first stage of a romance is budding between them.
Espio’s variant is called Berry. He embodies Espio’s caution, wisdom and love of art and culture. Yes, that’s in this dimension. The tribe took him in after they crossed paths when he was eight, him having previously had to survive on his own for as long as he can remember. He’s mature beyond his years, highly knowledgeable about the forest’s flora and fauna, wary and prepared to defend his tribe from any threat using his carved flint blades and hand-to-hand skills. He used to find it difficult to relax, but has learned to unwind through playing a shamisen-esque string instrument Reed built for him and painting with plant pigments. While acutely aware of nature’s hazards, he can still appreciate its wonder and majesty and respects it.
Charmy’s variant is called Honey. He embodies Charmy’s innocent kindness, friendliness and trusting nature. He and Cream’s variant are best friends and adoptive siblings, since his parents entrusted their friend Vanilla with him when they left on an exploratory expedition in his infancy. They didn’t return. But Honey doesn’t mind. He has everything he needs right here. The one thing he can think of that would make his life better is a friend who can fly like he can.
No Place
Vector’s variant is called Bullion (because of precious metal and a male crocodile is a bull). He embodies Vector’s sharp intelligence, charisma, greed and courage. He left his home island in a modest but sturdy vessel, dubbed the Treasure Trove, to seek his fortune and established himself as a travelling merchant. Cunning, socially savvy and theatrical, he is willing to (if you insist on using such accusatory language) ‘scam’ customers and has an endless supply of get-rich-quick schemes. He and his crew live in a fiercely competitive, unpredictable environment full of pirates! Material wealth is essential! That being said, he isn’t all talk. He will brave high seas and stormy weather, chart uncharted waters and do business with anyone to obtain the best goods and things no other merchant is selling, and the genuine quality and rarity of a lot of his stock keep people endeared to him despite his rough edges and occasional bad deal. He takes pride in his competence as a salesman and seafarer and part of him is more fulfilled by honest work. Not that he’ll admit that. He’s very attached to his swashbuckling rogue self-image.
Espio’s variant is called Fathom (a measure of water depth and a verb for contemplative thought and understanding). He embodies Espio’s firm sense of morality and diligence. He met Bullion when the crocodile docked at his home island and, struck with wanderlust and needing a job to get by, Fathom offered to manage his finances with his advanced mathematical ability and do some manual labour. Bullion agreed, but it didn’t take Fathom long to figure out that he was both running a con and a broke mess. A weirdly likeable broke mess. In the aftermath of Fathom exposing the con, the customers angrily demanding refunds and the Treasure Trove being hastily undocked, they made a deal to support and protect each other, with Fathom promising to follow his boss’s lead on the strict condition that Bullion stayed on the straight and narrow. He’s a dutiful hard worker, patient and polite. He tries to remain calm and be civil to everyone no matter how wild things get. He grounds his crewmates, restraining their more energetic, eccentric and, most frustratingly for him, selfish and amoral behaviour. He knows they can be better. And when they are, it’s extremely rewarding. But they certainly test him - though he won’t deny that the motley crew all truly care about each other and would stick together through anything.
Charmy’s variant is called Dodger. He embodies Charmy’s mischievous, irreverent side. He was born to pirates and left at an orphanage on one of the larger islands, but could never follow rules or be satisfied with a simple, mundane life in one place. He wanted excitement, and usually made his own by causing trouble and playing tricks. He totally wasn’t lonely. One day he stowed away on a ship. His plan was to steal all the stuff he could carry on him and fly off. Bullion and Fathom, the sailors who caught him, took a liking to him and were hesitant to send him back to his boring, miserable old home once he explained his life before. They were nice and cool and made him feel wanted and like he belonged more than anyone else ever had, so he hung around. Bullion makes him do chores, but respects his pranking prowess and nerve. Fathom is a great listener and playmate, albeit sometimes a killjoy.
#thought process for new yoke:#what if i made their ‘just trying to pay the rent’ motivation and vector’s apparent guardianship of two kids really dark and tragic#in an examination of how good people can be twisted by factors beyond their control?#thought process for boscage maze:#what if they were all fine and happy and chill actually?#thought process for no place: workplace/domestic sitcom hijinks ON THE HIGH SEAS#the nyc trio’s contract definitely has fine print that the council can roboticize them if they disobey any order or something#so that’s hanging over missile’s head!#them finally rebelling is going to be EPIC though#sting really wants to call missions ‘sting operations’ after himself without understanding what that means#bullion has big stan pines energy#like stan pines in his twenties career (with fathom exasperatedly shutting down the dishonest elements)#combined with his dream of sailing around going on adventures#fathom: business offer. i receive: FAIRLY earned wages. you receive: help getting your shit together#berry and fathom are the voices of reason in their trios like canon espio#but trace is NOT#firstly because missile is reasonable enough#but more importantly because trace is one more emotional straw away from a complete breakdown#which could be either sobbing himself into dehydration or a no-holds-barred rampage against the council#like. he’s ‘the calm one’ the way kit the fucking fennec is ‘the calm one’: NOT CALM#i could have just made a vector variant greedy to the point of evil#but i choose to believe that every part of vector fundamentally cares about his whatever versions of espio and charmy are present#they’re a three-pack - do not separate#plus that’s been done with knuckles the dread#and especially since they’re in the same dimension i wanted bullion and dread to be different#sonic prime#team chaotix#vector the crocodile#espio the chameleon#charmy bee
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finished mafia 2 yesterday . crying screaming building theories
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ljesaw · 4 months
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WHERE DO YOU HOLD YOUR LOVE ?
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in your heart // you hold your love in your heart. love is intrinsic, inevitable, love is the beating core of everything; love is also hard to talk about. your love comes out with more rareness, mostly shows up for the big things in a big way — this doesn't mean it doesn't beat for the small stuff, you feel it all, in fact you feel it more intensely than most which is why it's so hard to get out. you hold your love inside you because it matters, it might be the only thing that does.
tagged by: @huozhi <3 tagging: @imaguk , @yuespirit , @grayboxed , @icaryan for sadie! , @inflame , @saintlarue , @proditeur & whoever else wants to!!
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worldendercharles · 1 year
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Kaiba headcanon I'm pretty sure I'm the CEO of
he hates being called Seto except by Mokuba/people he trusts very deeply due to having been referred to by that name by people who had power over him throughout his young life. He tends to associate it with powerlessness, or being talked down to. Considering he was trained to see every interaction as a power game, he would likely think someone using his first name is an attempt to get an advantage over him .
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imaginita-est-omnibus · 6 months
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First episode of PJOTV watched! OHHHH it was so good! All the important bits were there (the Minotaur fight especially seemed like it went almost exactly as described), and all the changes, while not necessarily necessary, were still good and benefitted the story.
And now… on to episode two
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scoopski-patata · 2 years
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the biggest mistake the guys ever made was telling us what Q smells like, i mean how the fuck am I supposed to move past that
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craig960114 · 2 months
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why my cousin greg is a loser
essay by me (craig)
Greg unfortunately falls into the "loser" category due to a combination of factors inherent to his character.
Firstly, Greg lacks the assertiveness and strategic thinking that his cousin Craig possesses. While Craig is busy plotting world domination, Greg is more likely found chasing his tail or begging for scraps. His lack of ambition and drive sets him apart as a follower rather than a leader.
Secondly, Greg's clumsiness and propensity for mischief often land him in trouble. Whether he's knocking over the trash can or getting tangled in the neighbor's garden hose, Greg's antics tend to result in chaos rather than triumph. His inability to stay out of trouble earns him a reputation as a lovable but hapless loser.
Furthermore, Greg's loyalty, while admirable, often borders on blind obedience. Instead of standing up for himself or challenging the status quo, Greg unquestioningly follows the lead of others, even when it's to his detriment. This lack of independence and critical thinking further solidifies his status as a loser in the eyes of his more ambitious peers.
In conclusion, while Greg may have redeeming qualities such as loyalty and charm, his lack of ambition, propensity for trouble, and blind obedience ultimately relegate him to the role of a lovable loser in the world of Craig and his ambitious endeavors.
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haveihitanerve · 3 days
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okay question...
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meetthesoldier · 17 days
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im the number one mickbell fan
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