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#due to circumstances I can say that the pain of the bad texture is literally worse than shingles!
the-trans-dragon · 1 year
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I can’t tell if I’m just bad at finding Bedsheets That Don’t Pill, or if it’s just another case of Severe Decrease In Product Quality Due To Ongoing Plague And Labor Shortages, or if I’m just autistic and doomed to experience all bedsheet textures as Level 10 Pain
#sorenhoots#😞 the expensive bedsheets I bought a while back didn’t even make it to the first wash before pilling#due to circumstances I can say that the pain of the bad texture is literally worse than shingles!#it took me like 6 months to gather the energy to go bedsheet shopping last time so I’ll probably just keep suffering for months again 😓#I’m laying on my weighted blanket because it’s soft and stays in place but that means I don’t have my weighted blanket#I am trying a new strategy of wearing a onesie so none of my skin touches the sheet but#the occasional instances of my hands/feet briefly touching the texture is intensely horrible#I know it sounds dramatic to phrase it this way but like: it’s kinda like 😥 traumatic? if I am allowed to use that word in this instance?#the spike of panic and adrenaline I feel when I so much as *almost* touch the sheet is familiar to the panic I used to feel when avoiding#PTSD triggers or when I’d get a very distressing intrusive thought#I literally have nightmares about accidentally touching the sheets#and my entire behavior has shifted significantly to avoid the texture at any cost even at my own detriment#like when my shingles was hurting terribly but I curled up in a way that hurt it worse just to avoid the bedsheet texture#I don’t even know where to get better sheets. I tried Walmart and target but they only seem to carry their own brands now and they’re all#the same material and style and there’s no options#I thought about trying a more specialized store like a Kohl’s or idk something#but by the time I’m trying to think of where to buy new sheets I’m beyond overwhelmed and can’t even leave the house. much less#drive to a store and look for good sheets underneath fluorescent lights and loud music and the fucking Bible Belt Middle Aged Women staring#at my androgynous appearance like I’m Satan incarnate#ugh….. I need to go like. touch grass lol. watch a rolly polly meander across an acorn shell.
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demonfox38 · 3 years
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Completed - Zelda II: The Adventure of Link
Oh, my language is going to be vulgar on this one.
So, I'm a crusty millennial who likes old garbage. Most of the media I like is old enough to drink and be a member of the US congress, but probably couldn't be due to the country that produced it. Now, I'd like to think that I've got good reasons to like older media, particularly when it comes to video games. It's a bit hard for my NES to bug me for microtransactions/DLC and emanate the screams of children and man-children alike. But, as much as I like my retro junk, there's one thing I'm very, very happy about regarding modern video games. The variety of game types now-a-days is a blessing. It's rare that someone is stellar at all game types, and I sure have my weaknesses.
It took me a long time to realize that I could be good at video games, and I wholly blame the glut of 1980s platforming games on that.
Look, platforming is not a forgiving genre. Particularly, back in the day where you had characters dying in 1-3 hits before factoring in death pits. It existed then for the reason that fourteen million instakill indie horror games exist now. Instantly killing the player is a lot easier to code than, say, having to track a health bar or their new position as an enemy swats them into a different room. Sometimes, a coder's gotta do what they can to keep themselves sane.
But, from a player's perspective, this style sucks!
Getting good at a platforming game requires practicing the same levels over and over again, developing a sense of your character's inertia and limitations. Without a save state or a warp to narrow in on a particularly troublesome location, it's hard to get learning to stick. You could lose a lot of games and time trying to put it all together. And some poor little character is always suffering because of your ineptitude! Such failure feels like a fork in an electrical socket. Succeeding in these circumstances requires a great deal of emotional resilience and a contrary attitude. And you know what? That's just not something I had as a kid. In fact, one could say I had my aggression and competitive drive scolded out of me. I'm just now getting that back.
So, yeah. I had a little trouble with "Zelda II: The Adventure of Link."
"Zelda II" is part of a trifecta of NES games that get routinely shit on by retro reviewers. Like its peers "Super Mario Bros. 2" and "Castlevania II", this game is generally considered an inferior game due to an extreme change of gameplay and appearance from its predecessors. And you know what? That attitude sucks. I'd rather have a variety of different games with a cast I like than have them pigeon-holed into one genre. In "Zelda II"'s case, however? The game mechanic shift was so extreme that I can easily see the ire it raises. Hell, I felt it. I wouldn't go so far to say that it's the worst Zelda game ever, but man, does it have structural defects.
In "Zelda II", Link's goal is to save an ensorcelled Zelda from eternal slumber by picking up a Triforce chunk that was pitched into a fuck-off palace way at the edge of Hyrule. (No, not the Zelda from the first game. Another Zelda. Same Link, though.) To do that, he's got to slap six gemstones into various temples across the countryside. Naturally, that includes picking up his trusty sword, leaping into battle, and then maybe straight into a death pit.
That's right. This Zelda is actually a Mario.
Further complicating the matter is a sharp switch in battle style and item accruement. While the previous Zelda game was about room management and ranged combat (or at least, as much as that was allowed), this game is all about jamming Link's dinky sword into an enemy's face and running off as fast as he can. Now, Link can learn a few tricks to help with the slash and dash, like directional stab mechanics and spells. But, as far as getting new weapons to help you? Sorry, bud. No bombs or boomerangs here. Well, except for the assholes throwing boomerangs at you, anyway. You just can't steal them.
The game encourages polishing the player's skill with Link through a level system. After acquiring XP through good ol' fashioned monster murdering, Link can cash his points out, improving his life, magic, or attack power. As the player levels him up, stats become more costly to improve. If Link gets a total game over before you use your XP, it is wiped out. Alright, fine. Fair, I guess. But, I wouldn't recommend looking at Japanese footage of this game if you don't want to give yourself a migraine. It turns out that as a part of some rebalancing, the level-up system was stacked to try and keep players from dumping all of their points into a single stat early into the game. Particularly, attack. Considering how painful and annoying enemy logic gets in this game, it's such a drag to learn that Japanese players literally could cut their way right out of that struggle. Thanks for dicking with the game design again, American publishers.
I guess we got better looking sprites and sound effects out of the deal? Hooray for wiggly Barba.
Even with leveling mechanics and a handful of heart and magic containers, this Link feels much frailer than the original Zelda's Link. Like, it's hard to believe he's supposed to be the same guy. Even at max health and defense, you could get Link wiped out with 8-32 hits (as opposed to 16-64 hits from the first game.) Exacerbating that is a life system that can yoink those health bars at any pit's whim and Link's range/health restoration being tied to a limited pool of magic. It feels like you're playing with a ceramic replica of the original character. You can make it work in a fight, sure, but you'd rather have a sword than a shard of a broken teapot.
If you don't have a bushido-level acceptance of death, you're not going to make it very far in this game. I'm not being hyperbolic. You have to accept that you are going to kill Link. You're going to watch that little fairy boy fade to black as the world flashes around him, and you're going to see that a lot. You're going to toss his bitch ass into the river to get a game over and restock your lives because fuck if you're going to wipe out inside a dungeon and have to start your bitch ass back at Zelda's temple again. That little counter on the main menu isn't how many times you have wiped out. It's how many times you've clawed your way out of the abyss with a middle finger raised.
Oh. Minor epilepsy warning on boss and Link deaths, by the way.
Having gone full bleak there for a moment, there are a few pieces of knowledge that can help slow down the cycle of life and death:
There are towns with nice ladies in red dresses and orange robes that will heal your ass for free. You should talk with them a lot.
There are classes of enemies that will drop items after they have been killed six times. Most of the time, this is a magic bottle that restores MP. Sometimes, it's a bag of experience. No monster will drop anything to heal your HP.
Also, some enemies are literal rat bastards that steal your XP. Some also give you no XP on killing them. Yeah. I know. Annoying.
The Life spell is in Saria. The downward stab is in Mido. (I realize these are very strange sentences if you're more familiar with "Ocarina of Time.") Getting these can make a night and day difference in surviving the game. So, keep that in mind.
You do get a spell that will turn you into a fairy. You can use it to game pits and sneak past lock doors. Just don't abuse it too much. It's expensive.
The dungeons have this little statue in front of them that you can whack with your sword. In most locations, it'll drop either a magic bottle or an Iron Knuckle. Game entering and exiting a dungeon as much as possible to restore yourself to full vitality.
You can get into random fights on the overworld (represented either by a little black blob or a more threatening human-sized blob.) Staying on gold roads will mean these encounters produce no enemies.
Also, you can use those random battles to override forced platforming sections. Not that I would recommend cheating in such a fashion. 😉
The game will give you a level up after you plug a gemstone into a dungeon. If you're close to leveling up anyway, turn around and grind up to the top, cash in what you've got, and then go pitch that gem.
Link has a crouch, not a duck. You think pressing down on the D-pad will evade projectiles aimed at your face, but it does not. Crouching is only good for blocking floor-level garbage. It's best not to think of the down button as much as possible, really. Only use it to pick up crap off the ground and cheese the final boss. Otherwise, jump.
I know that I said earlier that "Zelda II" is mechanically like a Mario game, but you know what other perspective might help? Try and play Link as a Metroidvania Castlevania character. There's an attack style in games like "Castlevania: Symphony of the Night" and "Aria of Sorrow" where you walk, jump, and attack in such a way that you never stop moving forward. That's what you've got to do. Walk, jump at an enemy, bonk on forehead. (Depending on how fast you press the attack button, you may need to delay swinging your sword just a teeny bit. At least, I had a bad habit of swinging too early.) With any luck, when you hit the ground, you will be able to keep on moving. You do not want to get stuck playing "poke-the-hole" with your enemies, particularly with how turtle-y some of them can get.
So, the game's a brutal bitch, but I don't want to spend the entire time shitting on it. Let's talk about improvements.
Honestly, I like the sprite style of the side-scrolling sections better than the previous game. Everyone/thing has more room to be rendered, so they look clearer. I can't say the monster or dungeon design here is my favorite, but hey. Easy to see. Yippie. Could have used a map though. Maybe some more tile textures in the dungeons?
NO. STOP. BE NICE.
There are more people around that want to help Link out. Like, whole towns filled with helpful healing ladies and dudes that will teach you magic and the occasional sword strike. Most of their conversation makes sense (although, there's a memetastic fault in translation regarding a character being named Error instead of what I'm assuming should have been Errol.) People good. Want to help people. People help me.
Except for towns where some of the people are monsters, and one of the times they overlapped a healing lady to get text box priority, and then they killed me. Boo.
I'M SORRY. I HAD A HARD TIME.
The music variety is pleasant. Only a few tracks have escaped the game to go into use elsewhere, but there's only one that I'm really iffy on. The NA release did a fine job transposing what they could using a different sound chip, and there are striking uses of the sample channel being used in ominous situations.
But…like…I struggle to see where fighting through this game is worth it. And maybe it comes down to the final boss. Like, the penultimate one? Absolutely cool. A bitch to fight, but I can't knock how massive and intricate its sprite is. But, the final boss? I suppose it comes down to personal tastes, but I find mirror matches/rivals to be exceedingly dull. Like, good for you. You know how I fight. I do too. Come back to me when you know the weaknesses of my style and use a fresh set of skills to throw at me.
Like, it's not the worst ending in the Zelda series. (My vote for that would go to "Link's Awakening.") You do get Zelda saved. But, given that the final boss is some kind of dark clone of yourself…it begs a lot of questions. Was there any concrete plan for the forces of darkness in Hyrule, or were various monster tribes just scuffling around, being dicks without any overarching plan? Were some monsters trying to keep you out of the Great Palace for a good reason? Would there have been any threat of Ganon reviving at all if Link just…sat on his ass behind a castle for the next century or managed his anxiety in a different way? Why does the manual bother to separate Zeldas and the game does not? Oh, wait. The Japanese intro correctly distinguishes this and the American one does not. Why am I not surprised? What's the difference if you don't see the Zelda you saved from the first game, anyway?
This game is a lot of work. I had to psych myself up to play it every time, and by the end, I was rattled enough by my nerves that I literally camped in my bathroom for a few minutes just to make sure I didn't get sick on the couch. Very stressful. And I'm not sure that stress was worth it, frankly. Life's hard enough as it is right now. I literally have a stress rash on my neck from the shit I'm going through in real life. No, you did not need to know about that. But maybe you need to know that I've been having a hard time lately, and this game did nothing to alleviate me from the stresses of reality. And what's the point in checking out from reality if a fantasy world is just going to make me miserable, too?
There are better games to play in this style. Hell, there are better games on the NES in this style. You know what you should go play? "Faxanadu." It's uglier than "Zelda II", sure. An absolute idiot when it comes to basic mathematics. But it's very chill about platforming and death. And maybe I just want to chill the fuck out for a while.
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illegiblewords · 4 years
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5 Questions for Writers!
               5 Questions for Writers                                                        
I got tagged by @kunstpause, it looked like fun so figured I’d go for it! THANKS TO KUNST!
Tagging @wouldyouliketoseemymask, @nilim, @azwoodbomb, @peregrineroad, @frostmantle, @autumnslance, @strangefellows, @redbud-tree, @nozomikei​, and @rivenroad​. No obligation to anyone but full permission to steal granted to anyone else who might like to. I’ll literally be delighted if you pick this up spontaneously and blame me as an excuse lmao.
1. Do you have a favorite character to write? Who and why?
2. Do you have a favorite trope to write? Or one you want to write?
3. Share your favorite description you’ve written?
4. Share your favorite dialogue you’ve written?
5. Scene you haven’t written, but want to?
I made long answers so have a cut!
1. Do you have a favorite character to write? Who and why?
It depends heavily on what fandom and where I am mentally, but I’ve figured out I tend to love writing angsty lameass dudes with blonde hair who are prone to doing really silly things despite taking themselves entirely too seriously. Honestly, I have a pretty huge track record at this point. Harvey Dent, Vexen, Dmitri, Lahabrea, probably more besides. Every one of them fits the right balance of lameass to angst. I like seeing them grow and find fulfillment as people and they are very very cute while still having an edge of badassery and cleverness. Also they’re funny.
Lahabrea is my favorite at the moment, and him reaching that position is an accomplishment considering how stiff the competition is in FFXIV. Loser tricked his way to the top while I was busy laughing at him.
2. Do you have a favorite trope to write? Or one you want to write?
I really, really, really love redemption arcs and people recovering from fucked up experiences. Latter case especially I love seeing characters in those situations successfully connect to the people and world around them, especially if they get to grow together with a partner. I also LOVE “hero saves the villain and villain takes it to heart”.
(You may be sensing a theme here haha.)
There are a few reason these concepts resonate with me, the first being I think they’re really hopeful, inspiring, and something I always wanted to see growing up but rarely did.
People fuck up in life. People get hurt in horrible ways that bring out the worst in them. Sometimes when that happens they dig themselves deeper and deeper into ugliness. The more a person’s bad side comes out, the more hopeless it can feel. And for mental illness especially I’ve found this can be a major issue.
Everyone makes mistakes and everyone has flaws, but I think there’s something really significant in seeing someone who has hit rock bottom, who can no longer imagine a way out, get offered a hand for support and take it. While recovery and redemption (not synonymous of course) ultimately need to be carried by the individual struggling, I really can’t understate how important it is to know in those situations that you’re not alone and someone believes in you.
I think a big part of why this theme is important to me is because mental illness, both genetic and due to trauma, is something unbelievably difficult and painful not only for the sufferer but those around them. The most mentally ill characters in fiction tend to be villains, and are disproportionately more likely to be suffering severe trauma. It frustrated me since I was pretty young to see over and over again cases where a mess could have been avoided if there was any support system in place.
Seeing compassion and connection given that kind of power means a lot to me, as does recognizing that villains are people before they are villains. It’s also very reassuring in the sense of “If this person fucked up that badly but still tried to better themself, I can too. And odds are I’m also worthy of love and compassion, even when my issues make things harder for others. I just have to keep working to improve.”
3. Share your favorite description you’ve written?
Eff.
Straight up I think I’ve written too much to have just one favorite description. It’s been a lot of years and I have hundreds of fics and I’m lame. So I’m going to put a few of my favs.
Anytime there’s a gap in block quotes it’s a different section within the same fic.
22 - A Batman Fanfic
He trembles beneath the weight of their expectations but his smile never fades flashes before cameras microphones under his nose crowds screaming questions bleeding together he answers like clockwork the District Attorney who must bring justice to us all paying tribute to false idols with golden hair and silver tongues we the people bow down in worship to this guardian of the law with words and deeds I believe in Harvey Dent so he swears in hallowed halls to bring prosperity to smite the wicked to damn the criminal with authority invested in him by Gotham’s dutiful children and himself.
***
On the precipice of victory we stand united our voice raised like a torch like a spear like a golden arrow against the beast of Lerna we are gods and monsters we are so much more than good and evil we are order in the court cauterizing corruption our head held high and mighty manifest in Harvey of the doubletalk Harvey who writes himself into the fabric of Gotham’s history Harvey who will not bend before the Roman we command you the unworthy we condemn you the unrighteous we will not be merciful and you will fall before our eyes.
***
I am Dionysus divided at the altar of Tyche O Fortuna O Fortuna give me guidance in the light of the moon you dance sacred silver dollar I see and obey the wax and wane your whim Wheel of Fortune the card I am dealt your servant your slave venerated puppet of flesh blessed is your wisdom bestowed upon I am your disciple wine-mad twisted chanting your word becomes law holy splendor against gavels desecrating your name defiant in denial extend your will through me and we shall strike the innocent enlighten the ignorant or spare them all for now.
Doppelganger - A Spider-Man Fanfic
She asks him to tell the story of himself, and like Scheherazade he begins anew each day.
As with many other things, this comparison is imperfect. The Ravencroft Institute is hardly a palace and neither of them could pass for royalty. She sits in a chair across from him over a carpet the color of sawdust. Her walls are lined with insects pinned on display. Not many butterflies, quite a few beetles. On a bookshelf Dmitri sees The Metamorphosis nestled between non-fiction texts more relevant to her profession. He thinks maybe it's an inside joke she has with herself, but doesn't say so.
He's received an invitation to call her Ashley instead of Dr. Kafka and doesn't know whether to accept. It might be to make him more comfortable. It might be something else. In her late fifties Kafka is built from delicate features, and he suspects the lines around her eyes mean they crinkle when she smiles. Short black hair, beige suit, only jewelry a pair of diamond stud earrings. Dmitri thinks she looks like a mother, but not his.
Her weight sinks into leather, darker than the floor. The couch he rests on matches. He finds himself leaning forward with one elbow propped on his thigh, the other locked in a cast suspended by his neck. There is something reassuringly empty in the gray fabric of his uniform, cheap and utilitarian and harmless. Dmitri’s wrists are thin, but then he's lost a lot of weight recently. He probably wouldn't be able to run as fast as he used to, but then circumstances would be the same anywhere he went so that really doesn't matter. His espionage days are over. His free arm is shedding in flakes but at least his skin is dry. Clean.
Dmitri no longer looks like anyone, unrecognizable to himself. A face without much in the way of edges, short nose. Weak chin. Mismatched eyes that shift between green and blue and brown and every other natural hue as moments pass into minutes pass into hours. Dark blotches interrupt his forehead and chin. They will peel in new patterns across a span of days. For the most part though, he is pale enough to trace veins where his body seems on the brink of spilling out.
It's been a while since he shaved his head and the hair that grows back is almost foreign. An unruly mess of black, blond, brunet, and red—strands as unlike in texture as anything else. The mask that made him Chameleon was white plastic embedded with hardware. Left deformed after trying to resemble others in flesh too many times, it allowed him to duplicate any face, any body he could remember. More than holograms, the most complete sensory illusions technology could perform.
Without it, Dmitri feels stripped.
When Kafka looks at him she’s receiving constant signals and missing none of them. The moments he needs to turn away, flat monosyllabic turns of phrase he chooses or resorts to or blankly accepts as his own. It doesn’t have to be this way. It isn’t comfortable and he doesn’t even trust it’s not calculated. But she’s going to notice no matter what he does at this point, and lying about it doesn’t do anyone much good. They both know why he’s here.
***
“We were poor. We worked hard to keep ourselves fed and clothed and less than an embarrassment. I probably could have worked harder. Mother,” he begins before stumbling over himself.
The story he’s telling isn’t hers. Whatever else she was, Sonya Smerdyakov wasn’t Mrs. Bates. He remembers her voice as the beginning of an echo, forever following someone else’s lead.
And so he followed her.
She was bright like a light going out. She was gentle without being kind. Her fingers were short and delicate and she touched him as little as possible. He found her attention in the way she avoided his name.
***
In the privacy of his room, Dmitri began talking to himself.
Celebrities. Teachers. Children. The flat, steady rhythm of his father’s voice. The words and intonations favored by mother. Sergei’s laugh. He lost himself in a fantasy of conversations, strode through space to mimic confidence he didn’t feel, flashed teeth in front of his mirror like other people.
Once, Dmitri raised his voice. And when his older brother came, eyebrows knitting in confusion, he found himself full of stammered explanations, hands fumbling at his elbows, stumbling over his tongue to make sense of it.
Just making stories for himself. A game with no ending. That was all.
***
He would have died in that town under the eyes of speechless parents. Dmitri remembers the confusion that took his peers when he found a job for people who spoke for themselves. They thought he might be growing up.
He could lie. And when he began he understood it would always be a game with no ending.
Dmitri lost himself in a fantasy of conversations with real people and a voice that didn’t belong to him.
They asked a stranger to sign their yearbooks without even realizing it.
And then he was eighteen, and he left to continue elsewhere.
He didn’t announce his departure.
From Umbra - A Final Fantasy XIV Fanfic
It was probably a dream.
Lukewarm water crept down his throat, nearly making him choke. A skin pressed to his lips, insistent. He coughed, and for the first time there was moisture enough for resistance.
The face that obscured his vision was shrouded in white cloth. Cenric found he couldn’t focus on it. Mismatched eyes, one light and the other dark. Impossible to say if blindness caused the inconsistency.
A string of shells dangled from the figure’s neck, rattling gently. The skin pulled back for a moment. Careful. Patient.
It returned only once he'd grown quiet. Cenric drank for as long as he could. Impossibly, a great deal remained by the time he relinquished his hold.
There wasn't enough of him present to say thank you. Cenric barely registered being dragged, being carried onto a cart. Awareness was altogether gone by the time they started to move.
***
…to the blessed traders who enrich our lives we’re bound to pay with our lives in turn aether born fire-walker your will sees us to rest we entrust ourselves to your sight forged of oschon for peace and prosperity and an ending you do not weep for father azeyma lives in the earth with you her fan brings no breeze the air is hot and thick and breathless your domain a silent place that does not stir have you forgotten the sound of your own voice have you known what it is to live and fail have you been alone do you know what it is to die how can a god pass judgment without being judged nald’thal lord of departures of flame and sand whose coin purse overflows who knows not what it means to starve what it means to spoil the legacy of one who loved you nald’thal who holds shells and souls and precious stones as if their worth were equal nald’thal who cannot know mercy without knowing pain who are you to weigh mortal affairs?
***
In darkness he unwinds the black bandana, steps first from his slops and then his kurta. Yuyudana has provided robes, which rest neatly on a small rock nearby. It crosses Cenric’s mind that the bones of his knees, his hips, his wrists, even his face have all started to protrude strangely. He looks less hyuran than before, maybe less than he ever has. Closer to something priests would exorcise than anyone deserving aid.
He wonders if this idea has occurred to them.
The water, when he advances, is cold. Goosebumps raise across his skin as slowly, gingerly, he wades in to his waist.
Cenric ducks under.
His hair is a long and tangled wreck. Being wet only disguises this slightly. It drifts past his neck, comes to float near the surface. Cenric holds himself in silence, eyes open, watching the silver scatter of light over stones and plants and fish. He remains for as long as he can bear.
His vision stings afterward. Gasping, he can’t tell if the cause is exposure or something else. For a time he simply waits, breathing hard through his nose, hunched so that his lips are partially submerged.
He thinks of nothing, pretends that this time instead of no future he has no past.
Only one moon remains. Maybe the sky aches for losing Dalamud, but better that than the blow which scarred Eorzea.
Stalemate - A Final Fantasy XIV Fanfic
He is presented with impressions of a horse, gaunt and fetid and decayed. Spreading ruin wheresoever it goes. Occasionally it sloughs off portions of its own flesh, which collect flies and blacken any land that surrounds. On its back rests a world, and alongside it does the herd struggle under their own burdens. But even beasts of such endurance have limits. Theirs are reached. When the rotten steed lags, its companions cannot afford to falter. Cannot turn. Without its ability to bear loads, this aberration has no place. Falling is inevitable.
Yet a heart still beats and lungs yet swell.
The Ascian shivers in his grasp, but does not attempt escape.
Here, something festers. Something bleeds. An old wound exacerbated over time.
Fevered, coated in a film of self-disgust, the core of Lahabrea convulses.
 Don’t…
 Don’t leave me like this…
***
Teeth and tongue. Lingering, wet, disembodied. Another finds his hip. Another his thigh, slipping beneath what clothes remain.
And another.
And another.
Warm, human, seeking. The Warrior tightens his hold, uses the moan crawling from his own chest as incentive. Barred by naught but fabric, driving close as he can manage. Lahabrea makes a strangled sound, his gasp crushed empty. A new mouth finds the dark knight’s ear in response.
These are parts of him no one dares touch, no one dares acknowledge. Slick now, attended with something like reverence. Supplication.
He resolves to fuck the Ascian senseless for this, presses his intent deep into Lahabrea’s aether. He is going to steal all his fancy words away. Make him squirm.
“I… I…” Tight, airless, like a plucked string. The Warrior feels Lahabrea’s voice reverberate against the roof of his mouth.
The feeling is difficult to describe. Cracked ice. A fraying rope. Such is Lahabrea's response, fumbling and disoriented as it is.
The Warrior lets go.
4. Share your favorite dialogue you’ve written?
Just imagine me weeping over here lmao. Same deal as before, I’VE DONE TOO MUCH SHIT.
Spare Change - A Batman Fanfic
"Stop," he gasps, "I wouldn’t—"
"You would Harvey. You did. It’s what makes you such a damn good instrument. You had to test yourself, prove that you’re not a real person.” He can feel fingers grinding against bone. His knees bend. Harvey kneels, shuddering, gazing up into the destruction of his own visage. Two-Face meets his eyes, blue on blue. “People are weak. People are ruled by what they want and don’t want. You’re capable of anything if the wind blows just right. You can’t even stop yourself.”
"I wouldn’t," he repeats, numbly.
"Did you," demands Two-Face, forcing him down further, "or did you not flip for their lives, Harvey Dent?"
"We…We aren’t the same people anymore."
"Of COURSE we’re the same people!" Another shove and he’s on the ground, Two-Face sitting on his chest, teeth bared, coin clenched tight between them. "Do you really think you can close your eyes and pretend you aren’t capable of these things? They’re alive," and there is something hideous in his expression, something certain, "because they were lucky. No other reason.”
"The coin is gone! Even if I wanted to listen to it—I can’t!”
"If you’re so sure," says Two-Face, "then how about you improvise?”
And with one motion the silver dollar is under his tongue, forced back so hard he feels himself gag and begin to choke before his eyes open.
The Inquisitor’s Letters - A Dragon Age: Inquisition Fanfic
To His Worship Inquisitor Mahanon Lavellan of Skyhold, My name is Isell from Amaranthine and I’m seven. My mum is helping but says I can send you all by myself. Thank you for fixing the hole in the sky and also the one by the dead man’s house. There were demons but they’re mostly gone now and people are going outside now. Da says Amaranthine has been through too much and can survive anything and he says you’re an elf like us and the Hero of Ferelden was an elf too. He says people used to think elves can’t be heroes but now they don’t. Have you met the Hero of Ferelden? Also I heard that even though you’re Dalish Andraste helped you in the Fade and that humans let you be in the Chantry because anyone Andraste likes must be a really good person. What’s Andraste like? The Chant says a lot but it’s different meeting someone I think. Also I think I saw you a little before but Mum wasn’t sure because you had a helmet on and we were far away and there were a lot of people but I bet it was you. Da wasn’t sure I should write because he says the Dalish don’t like city elves like we are but I think you must be nice and Mum agrees with me. I’ve been playing demon hunters with my brother Arrion (he’s just five still) and Da said templars are who fights demons usually and elves can’t be templars. People thought elves couldn’t be heroes and inquisitors though and we are so I bet I could too. Is it hard fighting demons? Da says they’re real scary but I’m not scared. Thank you for helping us and everyone and I hope you kill lots of demons. Sincerely, Isell U’venlan
From Umbra - A Final Fantasy XIV Fanfic
Cenric sits on the floor, draped in a white cotton tunic. It might have been snug on a Roegadyn but anyone else would find ample room. Behind him, Memesu stands on a cot holding shears. Gold earrings dangle on either side of her face.
“I fought at Carteneau, you know,” she mentions casually. There is a soft hsssssshhhh. Click.
Hair hits the floor. Coils.
He starts to shake his head, aborts the gesture partway through. Stills. “…you saw Bahamut?”
Memesu snorts. “I’m sure everyone this side of Hydaelyn saw Bahamut.” Click.
“That’s probably true,” he concedes. The dragon is what everyone knows, everyone remembers. He can't imagine the proximity. “What about the Warriors of Light?”
“Pff.” Gentle tugging at his scalp. Cenric does not open his eyes but leans into the motion. “I wasn’t of rank to see their like. Not that I’d remember. Stop moving.” Click.
Cenric hesitates.
“What do you remember, then?”
For a time, the only sound comes from blades and a thousand strands cut short. This lasts for several minutes. Cenric resigns himself to secrets.
Then, “I used to think I was special too. As a twin. My sister was Memeni. We studied together.”
 Was.
The exhale hits him slowly, quietly.
“She died?”
He can feel the shrug in her hip against his shoulder.
“It was Carteneau,” says Memesu. “Of course she died.”
“I’m sorry.”
“Why?” Click. “It had nothing too do with you. If you keep trying to claim responsibility for every misfortune you find, you’re going to get self-important.”
Cenric only grunts, quiet and non-committal.
 Click.
 Click.
 Click.
“Carteneu was so much worse than people remember. Only four years later and already we hurry to dispose of details.” There is a hard undercurrent to Memesu’s voice, but what contact she makes remains light. Careful. “I remember the arcanist from Limsa who didn’t dodge a magitek canon in time. Miqo’te. Spells come faster in that discipline, so there’s less stress on distance than thaumaturgy. Girl got careless.” Click. “The mess smelled like rotten eggs and charcoal. Her face was… melted.” Click. “I try not to look in those situations. They only make casting harder. But she was so close.”
Cenric doesn’t move. Doesn’t say a word.
Memesu continues. “One of our own gladiators, an Ala Mhigan, took to mutilating any pureblooded Garleans he could catch. The man had a string of eyes hanging around his neck. I’m pretty sure one enemy officer wet himself before he started to beg. Not that it particularly mattered.”
 Click.
“Memeni… didn’t anticipate what she was getting herself into. She saw magic as a way of being useful to craftsmen. My focus has always been theoretical. Right side.” Startled, Cenric lets her guide his jaw to get a better view of his profile. Click. Click. “Meni used to think I was a priss. She preferred to develop magitek kettles alongside alchemists. See if she could find a way to capture light like the Mhachi did. She still enjoyed fishing when she could, even though it smelled awful. Never outgrew the braids she wore growing up. ” Memesu sighs. “…just understand she died afraid, in pain, and with things left undone. My sister didn’t even resemble herself at the end.”
Cenric is very still. Thinks carefully.
“…I wish it could have gone differently,” he says at last.
Memesu’s mouth slides up in a small, crooked smile. She tousles the neat, ear-length hair before her. “So do I.”
Eclipse - A Final Fantasy XIV Fanfic
It ends at Elidibus’ untimely arrival.
“Lord Zodiark,” he says, so smoothly that were he not searching for it that the anger would be undetectable, “appreciates your attentions.”  His gaze does not waver from Lahabrea as he speaks. “But there is work to be done and I’m afraid there are words I would have with your Speaker.”
They disperse.
Nabriales, careful and curious, folds himself out of sight beyond the chamber then makes his way back to its edge.
Lahabrea, farthest from the exit, attempts to steal some small dignity. Turns to face Elidibus.
The Emissary makes him wait. Expressionless red masks matched by those who wear them.
Then, with more speed and force than typical for his demeanor, the Emissary closes distance to trap his colleague against the wall.
“It was my error,” hisses Elidibus, leaning in, “to have stayed silent upon rescuing you. A mistake I will remedy now, so we can be on no uncertain terms.”
Lahabrea lowers his eyes. Nabriales notes that despite the dread they all share of such reprimands, the man does not brace.
“You know as well as I that these words offer less succor to our Lord than action,” continues Elidibus, his fury quiet and no less sharp for that, “just as we both know your thoughtless action is the cause of repeated missteps these past centuries. Make no mistake—for all the strides you’ve made, your fixation and your impatience have cost the rest of us considerable time.”
Silence.
“Do you truly think this is your best service to Him?” asks Elidibus. “To us? Compromising your ability to fill the hours? Even Emet-Selch agrees these displays are disgraceful. You have ever borne them poorly, but being a 'paragon among paragons' naturally you continue ignoring your own better judgment with ours to continue this exercise in futility. Idiot.”
A twitch of the head. Almost a flinch.
It is one of few moments Nabriales has seen the Emissary express his anger so openly. Even after the Thirteenth fell to Igeyorhm’s error, Elidibus allowed the Angel of Truth to lead and voiced his own reproach with a more typical icy demeanor. Scathing though it was.
“I can be of use,” says Lahabrea softly. “Only three of us remain, and I—“
“You,” Elidibus snaps, “cannot follow the most simple instructions for the good of us all. Not for Him, not for Amaurot, not even for yourself. Your pride has made you not simply an embarrassment but a liability.”
Neither man speaks for several moments after that.
And then, at length, Elidibus exhales.
Says the Speaker’s name.
Receives his attention.
“What would you have me do?” the Emissary asks. His tone now is almost weary. “Clearly it would be unreasonable to trust you’d simply listen. Must I mind you like a child?” This is what breaks Lahabrea’s composure.
Knowing the man’s temper, Nabriales had expected him to lash out. Even on the back foot their orator is perfectly capable of defending himself from insults.
Instead, he embraces Elidibus fiercely—face just within the bounds of his pauldrons. Jaw locked shut firmly enough to hurt. Expression downcast.
Elidibus remains perfectly still at first. In the absence of conversation it is possible to hear the rush of Lahabrea’s breathing. Only through the nose, withheld briefly between each inhale as if that offers some means to steady himself.
As if that would make it better.
Tentatively, Elidibus holds him back. Lahabrea's fingers contract, and though he remains upright when his knees begin to give it is the Emissary who helps him kneel.
“Easy,” he murmurs, and Lahabrea removes one hand to run it reflexively over his face—coming against the mask.
Nabriales finds himself staring, searching. A puzzle with missing pieces whose image he may yet divine
“It was not,” says Lahabrea roughly, “my intention to…”
Elidibus reaches beneath the other man’s cowl, finds the hair and skin beneath. Draws him in once more.
Naught that would be shared with or among the Sundered. Nothing so personal as that.
Nabriales has worn his own share of flesh. Bedded lovers, adopted companions and families of vessels to fulfill a purpose. Passable enough, perhaps, but never for him. Not in truth.
It’s as if he looks upon two strangers.
Parched - A Final Fantasy XIV Fanfic
The door closes behind them. Lahabrea, projecting his preferred likeness over the host, waits on a couch within.
It’s admittedly a surreal sight. Ishgardian finery with its gilded edges, its elaborate wallpapers and marble floors. A collection of creams and blues and greens, fine furniture with velvet seat cushions. All ostentatious in the extreme… and then Lahabrea. Masked and cowled. Pouring three glasses of La Noscean arrack.
Elidibus freezes, and though none of them can see his eyes the confusion is clear enough.
“What is this?”
“Your turn,” says Emet-Selch, lightly but less flippant than he might have been.
Lahabrea proffers a cup from where he sits.
Elidibus neither moves nor speaks.
Emet-Selch approaches. Takes the drink. Presses it carefully into the other man’s hand.
“Don’t think,” he says smoothly,” that I won’t let you drop it.”
Mercifully, Elidibus has a good grip.
“Sit,” says Lahabrea, gesturing with his own glass to the sofa across from him.
Elidibus sits.
Emet-Selch sits.
Takes his own glass, perhaps a bit pointedly.
Elidibus’ mouth is pressed tight. It opens briefly, as if to speak. Shuts again.
“Explain,” the Emissary manages eventually.
Lahabrea meets his co-conspirator’s eye. Downs his arrack in a single attempt.
It is a long attempt.
It lasts several moments.
The other Ascians watch.
“Elidibus,” says Emet-Selch as Lahabrea endeavors to catch his breath in the aftermath, “Lahabrea and I are concerned that you may be experiencing some difficulties in recent years.”
“I’m fine,” replies Elidibus coldly. Holding his drink. “Why did you think this necessary?”
“Because—“ wheezes Lahabrea.
“Because you’re practically a mammet,” says Emet-Selch, picking up Lahabrea’s glass. Moving it just out of reach. “Truly. It’s been what, two hundred years? Three? Neither of us can remember the last time you so much as spoke of matters unrelated to the Rejoining.”
Lahabrea reaches. Elidibus pours his arrack into the other man’s glass before nudging it back toward him.
Elidibus makes eye contact with Emet-Selch.
“I remain focused,” he says evenly. “Nothing more.”
Emet-Selch gestures to the bottle.
Elidibus sighs.
Refills his own glass.
“There are matters I must attend myself. As is the case with each of you.”
“Undoubtedly,” replies Lahabrea more evenly. “But with few exceptions, you haven’t done so.”
A hard stare from behind the mask.
“What would you have me do? I can’t very well take time off.”
Emet-Selch sips.
“A negligible amount of time,” he says, “taken sparingly, may be forgivable.”
5. Scene you haven’t written, but want to?
Lmao see this is a plus side/minus side deal. Minus side, it’s being asked just before I embark on a MASSIVE ASS FANFIC. And I basically am excited for all of it. Plus side, there are things I refuse to spoil.
So... putting it vaguely, in no particular order:
- Lahabrea and Hydaelyn meet a second time after Praetorium.
- Moonfire Faire
- Thancred
- Conversations over mulled wine
- Silvertear Lake
Some of these are sex scenes. Most aren’t. But I am very hyped.
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