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#digimon card
digi-lov · 2 days
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READ DIGIMON LIBERATOR ON THE OFFICIAL ALTERNATIVE
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From the official twitter:
[Apology]
Due to the high volume of traffic currently being experienced on the Digimon Liberator page, the entire official Digimon Card Game website is currently experiencing difficulty connecting.
We apologize for any inconvenience caused.
Please try again later.
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smokulec · 1 year
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Using Spadamon pose from Digimon Xros Wars manga I made a graphic for a Digimon Card Game playmat.
I'm in love with it!
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digimoncards · 2 years
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[ID: two cards from the digimon card game, they are both the same card but the first is in english and the second is in japanese. The image on the card is of Gomamon building a sand castle. Gomamon is a white seal like digimon with purple markings, black claws, and a red mohawk.
The text on the card in english reads: play cost 2 digivolve cost 0 digimon DP 3000 LV.3 Gomamon. END ID]
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v-mundi · 2 years
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This is part of the effort to fix the starter deck art, particularly Nature’s Howl in this case. We want a good first impression with the game, since that part was lacking. Of course we made all the textures for everything HD as usual.
Garurumon - Back to doing those action-oriented poses with an attack! Since Garurumon is part of the Digital Monster ver. 2, we used the custom “Bandai”-like shader. Okay, okay, we use that for most things...In any case the Fox Fire effect was pretty tough. Blue is one of the worst colors for print, so the color balance was difficult but I finally managed to get it to be good in print and on screen.
Elecmon - This thing had to be reconstructed a bit since the model design was meant to be bipedal (like in the Toei anime) and not quadrupedal (like the real design). Once again, blue is evil so this took a long time to color balance. The pose is bizarrely tough to produce even though nothing is really happening. That’s because making it move like an animal instead of a human by default just makes the mesh clip through itself everywhere. This is about when we started to think we should learn how to actually model, rig, and weight paint...
Tailmon - This kitty needed a lot of love. But eventually we got a nice, dynamic cat scratch pose. I also figured out how to incorporate normal maps. They’re pretty great but only good for occasional use, otherwise you lose the animated look. This one is much more dynamic so it is the first of many exceptions to come.
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digi-egg · 14 days
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A new TCG set with the theme of Heroines of Digimon is available for Pre-order.
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card-of-the-day · 3 months
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Today's Card Is: Leviamon (X Antibody)
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valtren · 1 year
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So there is this one anime where the girl has a gay brother and a boyfriend with a green hat.
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zeroarmsgrani · 4 months
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digimon huecember no. 22 — ghostmon & wormmon
happy holidays! sorry i'm late, i had holiday plans + ended up unhappy with the original art & scrapped it, so we get a ghostie!
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lizardfanworks · 16 days
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To my childhood, miss you everyday.
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softkeychains · 23 days
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Angoramon card sleeve artwork - Digimon Liberator style (cropped version)
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chimera-gui · 14 days
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It’s rather fitting that two Digimon explicitly rooted in fairy tales would have whimsical, storybook inspired card artwork.
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digi-lov · 3 days
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Digimon Card Template->
Hey guys, I finally finished the templates! A few words to read before using, and more words under the cut if you will. I'd love to see any and all cards you create, so feel free to leave me an ask or DM! Also if you feel like supporting me a little, feel free to stop by my ko-fi->
First off, all fonts you need for the template are in the "Card Template Fonts" rar file. Remember to install them first before opening the files. Second, I recommend working with the PSD file in Photoshop, if you can. It has more and easier customization. If you use CSP, do use the CSP files. The PSD Text layers don't work in CSP, as well as certain other settings. I did my best to adapt the file to CSP, and it should work fine!
The Files have "HELP" layers in certain folders, I recommend reading them! Some of the Information I will repeat under the cut.
HAVE FUN! I wanna see lotta cards!
Okay, below the cut I'll leave some notes on how the Digimon cards are designed, as of the num <03> era at least.
Digimon cards have seven different colors. Red, Blue, Green, Yellow, Black, Purple, and White. White cards are rare and reserved for special Digimon/Tamers, and usually don't interact with other colors. For easier reading, Yellow and White cards have black text in their colors, instead of the usual white text. On multicolored cards, card including Yellow (or white in theory) have white text with a black outline. (before <03> if Yellow was the first color, the text was black with white outline instead, but they unified it with the update) The color on the left is considered the first color. Since the design update, the Card color is displayed in a color wheel around the Play cost. The digivolution cost bubble also recieved a color wheel, as well as the buble being split into the differen colors. Imagining it like a clock, the top color is the first, and then circling clockwise. Digi-Egg, or Lv.2 Digimon are always single color.
[tricolored cards have been introduced just recently and super rare. use sparingly]
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Now to the Effects. The main effect is in white color with a black outline (also outlines on the keywords), while the Inherited Effect doesn't have outlines (unless it's a Yellow double color). If the Digimon has no Inherited Effect, there will be a small dash in the box.
Only white cards have black text in their main effect.
The effect text will start in the lower bottom of the image, not all the way at the bottom, and go down from there. If the Effect is too long it will move up.
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Besides the regular evolution requirements, Digimon may have special "Digivolve" rules in their effect. This can make an evolution from a specific digimon cheaper, allow X Antibody Digimon to evolve from their normal counterparts, serve to overlook color requirements, or to allow evolution from certain traits, etc.
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Some Digimon may also have an extra "Rule" in the bottom corner.
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Ace Digimon will always have [Hand][Counter]<Blast Digivolve> effects. So far, they all had no inherited effects. They also have a significantly cheaper play cost than comparable Digimon, but in turn have the Overflow mechanic. EX6 introduced Blast DNA Digivolution, which specifies the required Digimon by name, and not just Level and color.
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Lv.6 Digimon usually don't have inherited Effects, some might though, if they were made with Lv.7 evolution in mind. Furthermore Lv.6 Digimon pop out of their frame, even on the normal arts.
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Now Tamers originally had neither traits, nor inheritence effects. But certain Tamers now do! Tamers with Mind Link effects, or the kids from Frontier for example, will have Inherited Effects.
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Option cards have a grey backdrop for their effects, and the effect text is black. This black effect text carries over to full/alt arts, regardless of color. The have a (use) cost instead of a play cost. They can also have traits or rules, but it is rare.
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demonoflight · 6 months
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POINTS
YELLS
THEM!!!!!!!!!!!! ❤️💙
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digimoncards · 2 years
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[ID: two cards from the digimon playing card game, the first is a card of monodramon in english and the second is the same card in japanese. The image on the card is of two monodramon, one sitting on a pipe and the other holding onto the pipe. Monodramon is a purple anthro dragon with a yellow crest on its forehead, two red stripes on the body, wings that are part of its arms, and yellow stripes on its hands and top of head. The text on the card reads: Play cost 2, digivolve cost 0, digimon, DP 3000, level 3 monodramon. END ID]
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v-mundi · 2 years
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Uh oh...I figured out how to make models in Blender. So of course the first thing I do is use it to create impossible items. By “impossible”, I mean these are from Digimon World (PS1). There are no models of these. These will be making an appearance in the next set, which is a set of item cards!
Firstly, these images are huge so click to zoom.
Polaris Sigil —  北極星の印 Whamon evolution item. Had to be pretty interpretive about what this even is. It’s clearly a gold-colored star with 4 points and a grey colored ring around it. Is the ring round? pointy? beveled? flat-topped? Who the F knows. Is the star metal or supposed to glow? Are these gold and silver or yellow light and a white cloth loop??? WHO KNOWS! So I decided to make them literal gold and silver shining brilliantly. Then I remembered real objects are very imperfect...so it’s pretty scratched up.
Offering Sake — お供え酒 Seadramon evolution item. Had to model a freakin Japanese liquor jug. 酒 “Sake” (liquor) char printed on there idea from this Bandai card. This is something that’s very hard to get a reference for outside of Digimon, meaning I had to interpret a lot about its material properties and shape that you can’t easily see in that tiny card image. Probably hard to find because it’s historical. For the cork stopper, I tried my hand at subsurface scattering and it got that nice reddish hue I wanted. Another great thing this did: I now I know how to make candle wax! Same technique.
Iga-Style Secret Scroll —  イガ流の秘伝書 Igamon (Ninjamon) evolution item. Bonus non-Blender, made in Miku Miku Dance PMX editor. Funny enough because they put “Iga” in katakana, I knew it was Igamon’s scroll specifically. So for this one, I stuck the actual “IGA-RYU” characters on it...I guess so players who know how to read Japanese in my English card game can feel good? Here’s the comparison with the old render Bandai did (different name).
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anemptyaquarium · 2 months
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Guys I need to show y’all the most important card of the new set
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Fish in a hot air balloon
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