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#digica
digi-lov · 2 days
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READ DIGIMON LIBERATOR ON THE OFFICIAL ALTERNATIVE
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From the official twitter:
[Apology]
Due to the high volume of traffic currently being experienced on the Digimon Liberator page, the entire official Digimon Card Game website is currently experiencing difficulty connecting.
We apologize for any inconvenience caused.
Please try again later.
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demonoflight · 6 months
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POINTS
YELLS
THEM!!!!!!!!!!!! ❤️💙
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hey tcg players, how do you triple sleeve your cards?
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washipink · 10 months
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Sakuyamon post EX4.
I’m TIRED, so I’ll give the theory breakdown tomorrow, but there NEEDS to be more TCG discussion on this website so I can stop doing it on Twitter.
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Aaaaa look at them!
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fddarchive · 2 years
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Lorimon (Kat’s partner) drawn by BananaGoddess - From the Gift arts section  of BananaGoddess’ Deviantart account      
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v-mundi · 2 years
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NEW SET AND NEW TEMPLATE WOOOOO!
First, check the New set (Aux D) post if you havent.
Then, check the artfix page so you can see each type in the new card frame.
This template is crazy, people. Let me lay this down.
It’s huge. 2.5″ x 3.5″ but at 600 DPI for the art, 1200DPI for the UI elements. These images above? click them to see how huge they are. No more tiny garbage.
This is MADE for print! Not just big but my source files have bleed available up to 2.71″x3.71″ and all colors are tested thoroughly in CMYK before export. All the text is further inside an invisible margin called the safe area, meaning the text won’t be cut off by a horrifically bad cut at an offset printer.
IT IS FULLY AUTOMATED LUXURY CARD CREATION. I have a spreadsheet that is more or less drop-down menus and auto-population to assemble all the card pieces. Then I data merge that to InDesign.
The art is now great stuff. Our artfixes we’ve been posting to the tumblr? Yeah now that can actually be seen fully as the template is full art with no UI elements totally hiding the art.
Completely scalable based on the content. What this means is the longer a support effect, the more lines and EVERY element that would get in the way pushes itself upward to compensate. The evo-box at the top scales itself down with each line. No more cramming paragraphs of text into 2-3 lines!
Abnormal power is now displayed under the relevant stat! No more checking some awkward text-block in the corner that gets cut off if you print and squishes the effect text.
Supports and attack abilities now have Speed like in the original Playstation game. These were ommitted on launch partly because I didn’t know, and because when I learned about it, I already had a pretty good system of alternating support resolutions and keeping attack abilities in the Battle Phase. Now things are different and the game is a bit more dynamic. The increase of timing collisions gives players more choices of what to resolve first!
The card name font (except Masteries) is the actual font from the old Bandai 1990s english cards. Not the first release with the light-blue backs, the one with the dark blue cyber backs. The first release is just Serpentine. The Nulshock I was using on my old template was me trying to approximate this font which I finally found.
Icons now exist for every card category instead of only Digimon! Evolution, Data, Option, even Mastery cards have an upper-left icon so you can easily tell what this blasted thing is.
Important card elements moved to the left side. Now the game is much more compatible with these things we humans have called hands. You can print the cards, fan them left-to-right as most people do, and see your Level/Category, DP requirement, +P value, type color, stats, and whether you have a Support in your hand. Instead of like...half of those where the old template was right-aligned. Subtypes are also more intuitive since I just put the icon right next to the primary icon instead of a separate bar.
Evo-bonus, Firewall, ACE, Proxy all made to look like computer board modules that slot into pin holes with visible pinouts! This was just an extra touch we wanted to add so they would feel more like opening up your old v-pet and installing a crazy custom module.
TLDR; version:
Huge cards
Print colors and bleed
Automated card creation
Full art template layout
Template auto-moves/scales to content
Abnormals near their stats
Speed added to effects
Nostalgic name font
Icons for every card category
Left-aligned for in-hand fanning
Small thematic touches to elements
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digitalcapsule · 7 months
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thinking about that post where someone was romanticising being a teenager in the early 2010s and someone had enough and qrtd like ‘its was SOOO fun we had SUCH good time you missed out so bad’
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neorukixart · 11 months
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So, we collectively decided to go back to the Homeostasis agents AU, right? :D
Thanks to @digitalgate02 for the Baihumon area uniform idea uwu but also, what if having a "ponytail" is a requirement to be an agent? :3c you know, like Gennai + copies~ Hime-chan isn't sure if she loves or hates it hehe~
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digi-lov · 2 days
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Digimon Card Template->
Hey guys, I finally finished the templates! A few words to read before using, and more words under the cut if you will. I'd love to see any and all cards you create, so feel free to leave me an ask or DM! Also if you feel like supporting me a little, feel free to stop by my ko-fi->
First off, all fonts you need for the template are in the "Card Template Fonts" rar file. Remember to install them first before opening the files. Second, I recommend working with the PSD file in Photoshop, if you can. It has more and easier customization. If you use CSP, do use the CSP files. The PSD Text layers don't work in CSP, as well as certain other settings. I did my best to adapt the file to CSP, and it should work fine!
The Files have "HELP" layers in certain folders, I recommend reading them! Some of the Information I will repeat under the cut.
HAVE FUN! I wanna see lotta cards!
Okay, below the cut I'll leave some notes on how the Digimon cards are designed, as of the num <03> era at least.
Digimon cards have seven different colors. Red, Blue, Green, Yellow, Black, Purple, and White. White cards are rare and reserved for special Digimon/Tamers, and usually don't interact with other colors. For easier reading, Yellow and White cards have black text in their colors, instead of the usual white text. On multicolored cards, card including Yellow (or white in theory) have white text with a black outline. (before <03> if Yellow was the first color, the text was black with white outline instead, but they unified it with the update) The color on the left is considered the first color. Since the design update, the Card color is displayed in a color wheel around the Play cost. The digivolution cost bubble also recieved a color wheel, as well as the buble being split into the differen colors. Imagining it like a clock, the top color is the first, and then circling clockwise. Digi-Egg, or Lv.2 Digimon are always single color.
[tricolored cards have been introduced just recently and super rare. use sparingly]
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Now to the Effects. The main effect is in white color with a black outline (also outlines on the keywords), while the Inherited Effect doesn't have outlines (unless it's a Yellow double color). If the Digimon has no Inherited Effect, there will be a small dash in the box.
Only white cards have black text in their main effect.
The effect text will start in the lower bottom of the image, not all the way at the bottom, and go down from there. If the Effect is too long it will move up.
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Besides the regular evolution requirements, Digimon may have special "Digivolve" rules in their effect. This can make an evolution from a specific digimon cheaper, allow X Antibody Digimon to evolve from their normal counterparts, serve to overlook color requirements, or to allow evolution from certain traits, etc.
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Some Digimon may also have an extra "Rule" in the bottom corner.
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Ace Digimon will always have [Hand][Counter]<Blast Digivolve> effects. So far, they all had no inherited effects. They also have a significantly cheaper play cost than comparable Digimon, but in turn have the Overflow mechanic. EX6 introduced Blast DNA Digivolution, which specifies the required Digimon by name, and not just Level and color.
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Lv.6 Digimon usually don't have inherited Effects, some might though, if they were made with Lv.7 evolution in mind. Furthermore Lv.6 Digimon pop out of their frame, even on the normal arts.
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Now Tamers originally had neither traits, nor inheritence effects. But certain Tamers now do! Tamers with Mind Link effects, or the kids from Frontier for example, will have Inherited Effects.
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Option cards have a grey backdrop for their effects, and the effect text is black. This black effect text carries over to full/alt arts, regardless of color. The have a (use) cost instead of a play cost. They can also have traits or rules, but it is rare.
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digitalgate02 · 2 years
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shitposting about Tagiru being a purple tamer card means he's getting his corruption arc
(also Takuya would totally make things worse on purpose.)
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analyzingadventure · 2 years
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So, do you have any theory about why every time GulusGammamon appears there's a black variant digimon around? I admit this is making me super super curious and I can't stop thinking about it.
BOY HOWDY NOW AIN'T THAT THE QUESTION
Now, the thing is that right now, we have VERY LITTLE to go off of on What The Deal Is, right? Like there's near infinite possibilities to What The Deal Is, but there isn't much to indicate which option is the correct one, so like. I could theorize here for days on all the different possibilities and we wouldn't really get any closer to the truth because all we have is breadcrumbs to work off of rn
All we really do know is that: 1. There's multiple black/Virus variant Digimon (not a singular entity, this is a group of some kind) 2. They're monitoring (Gulus)Gammamon
Now we don't really know for sure if the Black Variants are following Gammamon from the shadows all the time, but between the Black Variants just manifesting out of thin air like a Final Fantasy Summon whenever Gulus appears, and them just stalking Gammamon in general (and we, the viewers, are only made aware of said stalking during Gulus' appearances), I'm more inclined to believe the latter. (Theoretically there could be some kind of a story here where every time Gulus appears some Digimon evolve/turn into Virus variants (lowkey kinda like Meicoomon infecting Digimon in tri.) but I feel it'd be kind of repetetive as far as plots go, and I can't quite see how that would tie into the rest of the story/what GG is going for, like I don't think it'd quite fit in here. Also if this was the case I think we would've seen by now at least one Digimon (side)evolve into a Virus variant and not just them stalking Gamma from a distance)
And this leads to the next question; why is this group (united by being Black/Virus variants) stalking Gammamon?
And here is where we could theorize on the possibilities endlessly
(Sidenote I think it's pretty safe to assume that, much like Agumon and co in Psi, (Gulus)Gammamon probably had a life before the series began, was either kinda reset or maybe even died and was reborn before getting sent off to Hiro by Hokuto. Gammamon doesn't remember his past, but Gulus probably does, whatever that may have been. At least that is my assumption of what's happening with Gulus, it is still possible that Gammamon was just Born This Way and Gulus is just deeply buried Naughty Side to Gammamon (kinda like Megidramon to Tamers' Guilmon). IDK, time will tell what the case here is)
Gulus could've been a like a cult leader back in the DW, leading hoards of Black/Virus variant Digimon, some of whom have tracked him down in the Human World and are watching, waiting for his return
The opposite; these Digimon have been tasked with taking down Gammamon (Gulus or not) if Gulus became a problem, them being Black/Virus variants is either a irrelevant or maybe they're the same type to avoid any power imbalances due to differing attributes
They're not like cult followers but Gulus could maybe hold some ~daaaaark pooower~ that the Variants could want to steal for themselves to take over the world or something and they're just waiting for the right time to do so
They could've been sent by Hokuto for the same unknown reasons as why he sent Gammamon to Hiro in the first place- reasons we will not understand until Hokuto gets his ass kicked
Something to do with Uver. IDK what but. IDK is it a coincidence that the Digimon seemingly returning DigiEggs back into the DW is a Black/Virus Tailmon variant? Like maybe the other Variants are also doing mail/egg deliveries, they just didn't get cute uniforms
Yeah. There's so many possibilities. And not enough of breadcrumbs to really work with any more than this right now. I'm definitely curious to find out what's happening behind the scenes though, like I can NOT wait for some more lore/plot to drop (I'd be begging Toei for some lore but honestly I got Piemon as a whole MotW so at this point I can't ask for anything more from Toei ever again)
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keithhoward · 1 year
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He was a dueling champion and all but I think Keith’s actual favourite part of Duel Monsters was deck-building, on account of like. He’s one of the few (if only) duelists we see in DM that has and uses multiple types of decks to this extent, like completely different cards and playstyles. Throughout the Duelist Kingdom arc alone he’s shown using three separate decks (with the implication of at least two more vicariously through Takaido and Satake). He kept a bunch on hand with the insinuation he knew them all well enough use them interchangeably and knew how to supplement other decks. Machines may be what he’s most associated with but I don’t think that was like, his favourite or most used or anything, just what he thought was most convenient at the time (and then all he was left with for R). R of course having my forever favourite scene where he’s pissy about having to use a card that doesn’t fit his deck build, even when the card in question is a literal God card. It just seems like he hones in on this aspect of the game a lot more than other characters lol.
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washipink · 10 months
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There is a bizarre lack of brand synergy between the Digimon TCG and everything else going on.
They’ve done a very good job of representing past series in fun and exciting ways. Ghost Game, on the other hand, has gotten a few cards here and there. Even months after the series has concluded, it’s still not possible to build a coherent strategy with any of the new digimon from it.
The same goes for Digimon Survive. That was a brand new digimon video game and it’s represented in the TCG by… 8 Level 3 Promos with middling effects?
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artkaninchenbau · 2 years
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Hey! There’s a sale on stickers on my Ko-Fi store rn! You can use this link or the code STICKER30 to get 30% off all my stickers rn! But the sale lasts only until June 30th! And there’s only so many stickers left, so get ‘em now!
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legendheroes · 2 days
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[Memorial Legend Collection Digica set announced]
"DO I COUNT AS A LEGEND HERO OR NOT?!"
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