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#as the trauma he inflicted on Dale
callmegaith · 4 months
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Was it worth it?
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bracketsoffear · 1 year
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Now on to real propaganda instead of salutes! Here’s why you should vote for Smaug!
Not only in his initial takeover of Erebor did he demolish the city of Dale in a literal blaze of destruction, but he also destabilized the financial security of all the surrounding civilizations, including Lake Town, which used to be a booming city of trade. This is important because The Desolation also is represented through monetary and material loss, as explained by Jude Perry in her statement when she confesses to destabilizing the financial standing of the happy family she chose to be her first victims. Smaug takes this and increases the scale of it to an entire civilization instead of just one family.
In addition he maintains a continued domain of fear around The Lonely Mountain. He remains undisturbed and comfortable because of the domain of fear he has established, and in a way, his reputation as a force to be reckoned with likens him almost to a post-MAG160 avatar: a lord of a subsect of fear, hated and feared for their influence, and controlling a dominion with which they continually gain power. His presence alone under the mountain keeps all the surrounding areas in a perpetual state of terror.
There is a certain degree of personal trauma that comes with The Desolation, and this is no different with all of Smaug’s victims. No victim a better example than the one and only Thorin, son of Thrain, son of Thror, king under the mountain. In the movie The Hobbit: The Desolation of Smaug, Smaug not only recognizes Thorin by scent alone, but revels in the agony he’s inflicted on the now displaced and dethroned dwarf prince. He goes out of his way to continually and repeatedly rip into his family, his company, and his social status, driving him further into complete hopelessness. And when Thorin manages to finally steel his nerves and stand up to the dragon?
Smaug turns around and burns Lake Town, to “show you [Thorin] revenge.” In the event that Smaug is challenged, Smaug still finds a way to drive home that Thorin has nothing and will continue to have nothing for as long as he is alive. He uses his domain of fear to drive his primary victim into despair, and it WORKS. Thorin can’t do anything to stop Lake Town from burning. All he can do is stand on the mountaintop and know that the innocents in that town are burning because he had the nerve to challenge the unstoppable force of Desolation that is Smaug, the last great dragon of Middle Earth.
The more I talk about Smaug the more I want to compare him to a large-scale Jude Perry!
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lykegenia · 7 months
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Fic asks for you! :)
D: Is there a song or a playlist to associate with Like Glitter and Gold?
K: What’s the angstiest idea you’ve ever come up with?
L: What’s the weirdest AU you’ve ever come up with?
Thank you for these asks, they've been a lot of fun to think about!
D: Is there a song or a playlist to associate with Like Glitter and Gold? Not specific playlist as such but there are definitely vibes. Like, Nate is entirely made up of Hozier sentiments. and since I headcanon Wayhaven to be somewhere up in the west of Scotland there are a lot of folk artists like Julie Fowlis and Heather Dale that helped me feel out the mood for the town. There is a song that fits Leah's general panic at the whole situation, and that is "I Think I'm In Love" by Taylor Acorn, it's all about the feeling of being knocked off your feet by the strength of new feelings, and wanting the other person to come closer but also being terrified of the vulnerability that creates.
K: What’s the angstiest idea you’ve ever come up with? For one thing, who hasn't daydreamed about your character's vampire boyfriend being distraught at accidentally killing them because he just couldn't help his predatory nature? XD For TWC there's so much potential for angst even beyond that. My two favourites are
a) Leah gets cursed by a genie/has an argument with Rebecca and makes a wish that her mother wasn't the one to survive. She wakes up at the start of Book 1 in a world where Rook survived when Rebecca didn't and now she has to decide whether to suffer the trauma she knows Murphy is going to inflict on her, or act first and save Garrett Hayes in the knowledge that without the extra boost to her mutation Murphy's experiment gave her, UB likely won't have an excuse to hang around.
b) Some kind of psychic supernatural with a grudge traps Leah in a nightmare where she loses her mutation and what she initially thinks is a blessing is actually a curse as everyone slowly leaves. Nate stops being interested in her without the special blood, the Agency decides she's not worth the resources they're spending protecting the town, Tina gets a job in the big city and moves away... and meanwhile in the real world Nate has to watch her slowly wasting away without being able to do anything about it. (I'm just very cruel to Leah)
I do also have a detective I'm thinking about pairing with Adam, which is just an angsty idea in itself. Her name's Amanda, the most ironic name in the world because it means "she who must be loved" and nobody does, and she's just as stoic as Adam and doesn't reach out for help and really can't deal with the nightmares but doesn't let anyone know how much she's struggling. Adam finds out by accident but that just makes it worseand she closes up even more. Neither Tina nor Verda know about the supernatural, either, so she's extra alone. I likely won't ever write any of this down, but it's fun to indulge every now and then.
L: What’s the weirdest AU you’ve ever come up with? I've been trying to think about all my AUs and really... I wouldn't describe any of them as particularly weird. A lot of them just tweak things that are already in the story rather than pulling all of the charcters out into a different universe or making something happen that's completely off the rails. The closest I've gotten is the Victorian AU I came up with with @gingerbreton, but that's just Book 1 set in Edinburgh in 1886 with both of our detectives chafing under Victorian misogyny and well-meaning vampires
fanfic writer asks
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mylittleredgirl · 7 months
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dear yuletide...
Happy Yuletide!!
First off, I love these fandoms and characters, and I’m very easy to please, so I hope you can write something you like and have fun! If my likes and prompts are helpful, please use them, but if you’re inspired by another idea, please jettison all my requests and run with it – I love being surprised and look forward to seeing what you come up with.
General likes/dislikes and fandom-specific thoughts below.
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💕 I love: canon divergence | complications (e.g. emotional baggage, working together while in a relationship, traumas inflicted by canon) | episode-related fics | fix-its | friends to lovers | happy/hopeful endings | hurt/comfort | “it’s just casual” to lovers | other canon characters included in the fic | pining | polyamory dynamics | 5 times | all ratings are welcome.
🔥 Kinks enjoyed: aliens made them do it (or local canon equivalent) | blow jobs | body worship (especially related to body changes like aging, scars, weight gain, etc) | edging | hand jobs | masturbation | overindulgence | soft dom/sub in bed (bondage and praise yes, pain and shame no) | sweet I-love-you sex works for me too!!
⛔️ DNWs: AUs not set in the canon universe* | bashing other characters/past canon relationships | crossovers with unrelated shows | hurt no comfort | non-canon nicknames | non-sexual bodily fluids in sex scenes | permanent character death | spelling out accents | zombies or blood-sucking vampires (canon-typical aliens and cryptids are totally welcome!).
AU clarification: I don’t want alternate-setting (coffee-shop, law office, regency, etc) AUs, but I do LOVE what-if canon divergence AUs of all kinds: fix-its, what if X episode ended differently, what if Y foundational thing didn't happen (e.g. “what if Laura Palmer didn’t die, but Cooper ended up in Twin Peaks another way”), as long as they are still the same characters in the same canon universe.
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🌲Twin Peaks🌲
I am re-watching this show right now and am in love. I listed Cooper, Harry, and Audrey, but you don’t need to include all three, and I would love to see any other characters if you want to include/write about them (today’s favorite secondary characters are Major Briggs, Denise, Pete, Norma… but I really would love to know more about anyone!). I would really like Cooper to be in it, though, because he’s my favorite. 💕
I love the first two seasons the best, so something set then and/or canon divergent AUs are especially welcome! But if you have something cool in mind for the revival or Fire Walk With Me, please go for it.
Ships & prompts:
I care about Cooper’s relationship with Harry soooo much and very much want a happy ending for them (either as a romantic ship or as best friends who care about each other The Most – writer’s choice!).  
I’m also fascinated by Cooper and Audrey’s connection (also romantic or otherwise). If it’s a romantic relationship during or soon after the original seasons, I like fics best when they recognize that Dale Cooper sees himself as an Upstanding Morally Responsible FBI Agent™️ and would have to wrestle with that.
Other gen fic is also fine! Cooper/Twin Peaks is the real love story, after all.
Prompt idea: In a canon-divergent AU where Cooper doesn't end up in the lodge for 25 years, his evolving divided loyalties between his life in the FBI and his heart in Twin Peaks.
Prompt idea: Harry wants to rescue Cooper, but he's going to need help.
Prompt idea: Cooper needs Audrey's help with an undercover assignment (… or she independently decides that he does, and we all know Audrey Horne does what she wants).
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👾 Jake 2.0 👾
This is the rarest fandom, so if we somehow matched on this, I am so shocked and excited! You can write quite literally anything and I will be grateful for life. I love and ship Jake and Diane, but would also enjoy reading about Lou, Kyle, or any of the minor characters in the show.
Prompt idea: Anything to do with Jake and Diane’s amnesia almost-romance
Prompt idea: Jake and Diane ending up in the field together, so suddenly Jake is now the Spy Expert (except that’s not a high bar to clear in this scenario, so probably Kyle has to rescue them both)
Prompt idea: In our modern world, twenty years after the original show, what would life be like for Jake? How does the nanite premise work with our modern smart-everything technology? How might it harm him? (Or: how does he get into mischief?)
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🎥 Stargate Atlantis RPF 💞
Ahhh, the niche vintage RPF fandom that keeps on giving...
I’m really into the temptation ~Oh No We Mustn’t~ (or the corollary: ~Oh No Looks Like We Did~) nature of this pairing.
Anything from friendship/pining to endgame OTP works for me, but I would love them to yield to temptation at least once. 😉
I enjoy during-the-show fic, but I’m also very fascinated by what-happens-after, especially as we get closer and closer to present day…
Prompt idea: Maybe one or both of them don't actually remember what happened last night...
Prompt idea: What if Torri's with someone else and now it's Joe's turn to be jealous?
Prompt idea (similar to above or no): Missed connections, bad timing… how does it almost happen? (And then how does it happen for real?)
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queenmuzz · 4 years
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Hit me with some Dadgil angst pls, number 47 angst
I warned you, Toschi...you have no one to blame but yourself...
“You deserve so much better.” Note: this is a continuation of what I lovingly refer to as the ‘Angst Train Series’, of which you can find Part 1 HERE, and Part 2 HERE
Vergil has always had trouble sleeping, ever since the night of the fire.  For years later, he would wake up, tears in his eyes, from whatever poor excuse of a bed he had chosen to slumber on.  Trying to protect his mother, and failing, being trapped, impaled by demons while his mother hurriedly shepherded only Dante to safety, or worse, the ones where she smiled while doing so.
But over time, he had learned to, if not get rid of the nightmares, at least suppress their effects on him.  
But now, as he wakes up, a strangled scream in his throat, he’s back to his terrified eight year old self.  Because the demon attack that destroyed his childhood has nothing in comparison to the over ten year period of enslavement he has just broken free of…  If it wasn’t for both his brother and son, (how did he grow so much in such a short time?) pleading that he needed to sleep in order to heal (he had barked out a dispirited laugh at the thought of slumber ‘healing’ him), he’d force himself to just stay awake, until his body just gave out.
The nightmares now were so much more vivid, realistic, and cruel.  If he was lucky, he would just relive his enslavement, his submission, kneeling at the feet of the one he hated most while pain wracked his limbs.  But usually, it was something far worse.  Sometimes it was Dante taking his place, unwillingly, (or worse) willingly.  Even more terrifying was when his son, still eight years old, barely older than he was when his life changed forever, offering himself in his father’s place.  He heard their screams of agony as they were morphed into something unrecognizable, and without fail, with his vision blurred by unshed tears, he’d put them down.
And then, if his mind was particularly sadistic, his reality, being freed by his son, learning that Nero had by some miracle, found his uncle, and was raised as well as his little brother could manage, was all a lie, an illusion, a dream.  Mundus would be there, reading to snatch him back, and in punishment for daring to dream happiness, he was subjugated even further...first by killing the young man before him, who called him by a long forgotten title, who didn’t even defend himself as Nelo plunged the blade into his heart.
His head swings around, trying to anchor himself to this reality.  Or is it yet another layer to his never-ending nightmare?
“Dad!” Nero’s voice, (so much more deep than he remembered, how much has he missed?) calls out, and Vergil sees him in the chair beside the bed, his blanket tossed aside.  So Nero had taken it upon himself to sleep beside his father, for the third night this week.  Vergil feels a wave of shame.  He shouldn’t need his son there, as a makeshift night light, to help him steady himself every time he has yet another nightmare.
“It’s alright dad, whatever it was...it’s not real...it can’t hurt you.  I won’t let it hurt you.”  Vergil searches his son’s face, his bleary tired eyes, yet filled with determination, and the scar on his cheek, where that ever present reminder that in one horrible moment, he hurt his son.  What a failure of a father he has been, abandoning and  attacking his own flesh and blood, and now, needing him at his side like a glorified teddy bear!  At this point, Dante has a better right to be called ‘father’
“I’m sorry,” he says, his hoarse voice still healing from the scars Mundus inflicted on him, “I must be such a burden on you…”
“You deserve so much better.”
Instantly, Nero’s eyes harden.  “I spent ten years getting strong enough to get you out of there, dad.  You don’t get to tell me what I deserve.”  That strength, that conviction, is almost overwhelming.  “I deserve to have my father back, safe, and happy.  And nothing is going to stop me from that, not even if it takes a million years”  His gaze softens, and he looks down as he picks up something beside his chair.  
“You remember this?” he shows him a familiar brown leather bound book, with a golden V etched into the cover, “Remember when I’d have bad dreams, nightmares that you’d take me back to the orphanage because I was bad?”  He opens up to a page, “Remember what you would do? You’d read me to sleep from one of these poems. And slowly but surely, the bad dreams would go away  I don’t know if it will work...but I’m willing to try this with you.”
Vergil looks at his son, his beautiful, thoughtful caring boy, who could have used his trauma to forge himself into a cold, hard, uncaring man, but has instead become empathetic and loving.  And slowly, Vergil nods, allowing both his son, and himself to relax.  Taking a deep breath to steady himself, Nero intones.
The little boy lost in the lonely fen,
Led by the wandering light,
Began to cry, but God, ever nigh,
Appeared like his father, in white.
 He kissed the child, and by the hand led,
And to his mother brought,
Who in sorrow pale, through the lonely dale,
Her little boy weeping sought.
And for the first time in what seems to be an eternity...Vergil slips into a dreamless slumber.
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magneticmage · 3 years
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Quiz Meme; OC-style
I was tagged by @rozhevisny to take this quiz.
I also ended up doing a number of my OCs. They are under the cut for length.
I am tagging @awellboiledicicle @mikkeneko @changeling-fae @higheverweave @yusukesmomjeans @dalishious and @draxen1123 but don't feel pressured to do so if you don't wanna! It's all for fun.
(Inquisitors)
Paeriel Lavellan="You're choking on how much you have to try". Accurate by the time of Inquisition (specifically around Skyhold) as Paeriel very much embodies the virtue of suledin. She can handle the amount she's dealt with but it is still a burden and she worries about how it will affect others if she slips and drops under the weight. She doesn't want more harm to come to innocents and those who are already struggling under their own burdens (mages, dwarves, elves, even the templars to some degree), and yet it is a fight that continues on and on seeming without end. Just as Solas walks his path to break the systems oppressing people, she tries to work within those same systems to better chances for those who need it.
Armashok Adaar="You were meant to". Accurate prior to his joining the Inquisition. He spent so much of his life struggling to find his place as everyone told him what to be; silent, obediant, a weapon to be protected against. He chafed and struggled to find comfort in it and yet he ultimately realized that he was his own person. No one could tell him who and what he was or was meant to be, not even his wife. So he chose for himself; To be Armashok Adaar.
Ransley Trevelyn="This isn't enough for you" Also accurate for pre-Inquisition Ransley, as he balked against his family expectations. They wanted him to marry a nice noblewoman of status and wealth. He courted them but couldn't quite bite the bullet as something about them just lacked....something. Even when he met his lover, he struggled against the fact that they had to be discreet for her reputation as a Knight-Divine. His family demanded he become a Templar, he decided the Seekers would be a better use of his talents. Always when he was told something, his innate ambition would push him for more and better things. While he can give up things as needed, he dislikes it. That last part is something he struggles with-and notably fails during Trespasser-post-Inquisition. This is a trait that Josephine can understand, though like their lover Cassandra, she tempers it in herself and him with patience.
Naranka Cadash="Because you have made mistakes you cannot swallow" Pfft. Yeah, this is very much her. She seeks redemption just as badly as Paeriel does for Solas, just as badly as Blackwell-her love interest-does.
(Inner Circle)
Kara Adaar="Because you cannot hold freedom". Very true. She's seen what freedom has cost her parents to give her a better life and plans to make the most of hers. That desire to enjoy life is shared with Sera. The desire to understand the world through the lens of ensuring that freedom for others is something she shares with Dagna.
Emilyse Trevelyan="You swallow pain and fold around it" Yikes. This is accurate to her time in the Circle, however. She spent much of her time trying to be a "good" mage, despite a number of abuses by the Templars and the Chantry. It was only when her brother visited her during his training as a recruit that some of those abuses came to light and she was brought to the Circle in Ostwick, closer to home and with the newly added bribes to ensure her safety, she did much better. However, this newfound life did not for too long as the Rebellion broke out and she was left adrift for a time before making her way with some other refugees to the Conclave at Haven. She was nervous about so many Templars, but eventually found solace and peace with Cullen as they each began to heal over their own traumas of their respective sides, and together as they began a family shortly after Trespasser.
Samrel Lavellan="because you cannot hold freedom" Interesting. He's actually one of my simplest OCs; a simple life with his clan and husband, First to the Keeper and cousin to Paeriel, is all he wants. Unlike some of my other Dalish OCs, he hasn't faced quite the same level of hardship and loss, and though he does mourn the loss of his clan, he seeks to rebuild it alongside his husband and the few survivors that managed to escape the humans' blades. So perhaps that defiance of the losses inflicted harkens back to the Dale's and the elves' refusal to submit to the Alienages, by simply standing up and saying "No, you cannot silence us" is enough? That could be a type of freedom and there is power in that refusal. Thoughts to consider more later.
Pyrmar Cadash="This isn't enough for you". Oh that's interesting. Pyrmar is one of those characters that seems super simple (ex-surfacer Carta bruiser with a notable penchant for leadership as a Champion) and, for the most part, he is. He likes drink and fun as much as any other mercenary like the Chargers. But, like Dorian, he sometimes feels inadequate in some way. As if he is meant for more; to be and do more. Most notably for basic respect and care, something his upbringing in the cutthroat nature of the Carta was missing. Dorian shows him that he is capable of love and being loved and The Iron Bull gives him the respect and belonging he lacked previously. While he can still fall orey to his baser nature at times, his heart as grown much over the years and so it becomes less common to "want more" as he used to.
(Last Court)
Aurore de Serault="Because you have made mistakes you can't swallow" Ooo. She does carry some lingering guilt and grief over her late husband's death at the hands of the Game. She struggles with the Orlesian court at times, and much prefers solitude and peaceful quiet to gossipy ballrooms and noble Lords and ladies demanding a dance, a bonding point for her and her love interests of The Silent Huntsman and the Elegant Abbess. However, it's not that she's unskilled in the Game; in fact, she's quite good at it. She simply prefers simplicity to more complex machinations. All that said, she does regret the ferocity with which she holds grudges; she had gone on to murder the entire families of those individuals responsible for her husband's death.
Marcel de Serault="You swallow pain and fold around it". Hmmm. Not sure of this one. Marcel divorced his wife to pursue a cloistered and scholarly life in pursuit of knowledge (he was once a Chevalier). Eventually he began to crave the adventure of the Game again, which is how he fell for The Wayward Bard and the Dashing Outlaw. Again, not too sure but it's interesting. Perhaps he simply internalized his losses and pain?
(Hawkes)
Knight-Commander Jasper Hawke of Kirkwall="because you've made mistakes you can't swallow" Oh cool! Jasper watches his younger siblings-three of his fellow quadrupled and Carver- go off into the Deep Roads expedition. He made the decision to stay behind to protect Bethany and their mother in case things went south. Despite assurances from his departing siblings, things did go south. After being pissed at Batrand, he sighed and went to work for the Templars. Shortly thereafter, despite his best efforts, Bethany was caught by Templars and taken to the Circle. Jasper did what he could to protect and shield his sister from the worst abuses of the Templars under Meredith's command, no matter the personal costs and enmity it earned him from his siblings and companions. It even ended his relationship with Anders around the beginning of Act 2. After Meredith was defeated, he worked with Cullen to try and reform the Templars and rebuild Kirkwall post-Chantry boom. His efforts were strained once red lyrics began to show up and corrupt his fellow templars. Despite narrowly avoiding being swept into the group while infiltrating it to gather intel, he succeeded in driving them out. When Cullen left for the Inquisition, he stepped up to continue reforming the Templars for protecting the mages. While he originally balked at the pro-mage decisions of the Inquisition, he ultimately agreed that the Chantry had abused all of its charges-mages and templars both. He began to reshape the Templars under his command to fit in line with the changing world; a choice to take lyrium, and a recovery and rehabilitation plan set in stone for all members who wished to leave, new rules and regulations in place to protect the rights and dignity of both mages and Templars, slowly making them a secular force beyond the Chantry but under the control of Vivenne's newly reformed Circle of Magi perhaps. He does what he believes to be right and for the best of his family, even if they dislike his decisions. A trait he no doubt picked up from his mother.
Lord Gray Hawke of House Amell="You swallow pain and fold around it" This is fitting for Lord Amell. While Jasper and Violet always held loft goals to pursue and Skye simply wanted to go and see the world for all it was, Gray preferred to remain at home and tend to their family. He is the one most connected to the Amell legacy rather than the Hawke self-made determination. That's not to say it isn't there; he's more than willing to help others and make something of himself, but it comes back to wanting to appease and help his family in whatever ways he could. He pines for Anders for a great deal of time, but doesn't make a move due to either Jasper dating the mage or simply not wanting to be a rebound for his brother. In the end, however, Anders surprises him (perhaps nudged on by Skye and Violet) by initiating a kiss and the two quickly develop into a stable relationship. He is even willing to leave all he'd built to go on the run with Anders and further aid him in his cause. Gray is just a cutie who wants a simple meal and a nice husband. If he gets to watch Anders shoot lightning at fools, well, who is he to laugh?
Viscountess Skye Hawke="Because you cannot hold freedom". Accurate. Skye loves her freedom. While she is certainly ambitious, it often comes down to more power means more freedom. She rules as Viscountess of Kirkwall for a time until abdicating in favor of Varric so she can pursue Tallis across the seas, but also to simply go back to adventuring and exploring. While she does not care for the Qun and its Qunari, she cares about people and her family most of all. It is one of the few tethers she did not choose but it is the one she keeps above all others. After all, even the Sky must touch the earth at some point just as a Hawk must return to its nest to rest and tend its young.
Champion Violet Hawke of Kirkwall="Because you have made mistakes you cannot swallow". Fitting given that Violet is both a blood-mage (also a spirit-healer and force-mage) and extremely pro-mage freedom, and her choices often led her to conflict with Jasper due to their views and lives. She has only ever wanted to be free to live her life as she chooses, with is how she fell for Isabela. She fell for Fenris because she's a bleeding heart who wants to help everyone as much as she can. Kirkwall left its mark on her and she's struggling to do better than what she views as a failure due to her diplomatic nature in the name of mage freedom by the time the Inquisition comes around. While just as driven by the cause for equality as Anders, she often privately struggled with her mother's death among the many other revelations and choices of her family, fearing the loss of all she called dear. Luckily Fenris and Isabela returned to her and they made a pact to live well on the seas after everything had settled down and Champion Hawke was no longer needed.
(Awakening)
Senior Warden Dion Caron="This isn't enough for you" Okay. So, Dion joined the Wardens to escape the Templars (p.s. it didn't work) and his adopted sister Victoire-Ainsley was already joining and he had promised to protect her for their parents. He's happily married to Garam and spends much of his time training recruits and fostering camaderie in the ranks of the Wardens. What more could he want? Perhaps it is nothing and the doubt is simply there as is human nature, perhaps he frets about his dwindling time in the world before his Calling, perhaps he does want more. Who can say?
Senior Warden/Warden-Constabke Victoire-Ainsley Caron of Orlais="This isn't enough for you" Pfft. Victoire-Ainsley's ambition to make a name for herself and her family (she came from a long line of Chevaliers) nearly cost her her life and resulted in her father's death. Her mother adopted an orphan boy-Dion-in the hopes it would curb some of her darker tendencies. It partially succeeded. While she did not go as far as she'd once been willing, she still acted ruthlessly and this earned her quite the name in the Game for a time. However, her fall from grace was just as bloody as her rise, and she was only spared by the intervention of the Wardens' Conscription. She lost a great deal and was now forever barred from reclaiming it. She acted out for a time and was surprised when the Wardens allowed-encouraged even-it. However the death of her husband to save them during a nasty skirmish against a powerful broodmother she'd led them against resulted in a mission successful but at a cost she hadn't wanted to pay; only her, Dion, Garam, and I senna made it out alive. Since then, she had been working towards redeeming herself, opening up to the criticism and vulnerability she'd been so afraid of, much like Loghain is when he is sent to Orlais. And so while her pride demands more of her, she focuses instead on what she can provide and tries to bite back the bile this causes. After all, this is for the best and that is enough. Right?
Senior Warden Isenna Andras="You were meant to" Isenna lived first under the Orlesian cruelty in the Alienate and then the Templars' in the Circle. It is no wonder she fights to carve a name for herself in history, to make herself her own, to be what she was never meant to even dream of. She wants to be a hero but struggles against her own inner nature to survive. She is driven by the conflict of selflessness and self-preservation. Perhaps Mhairi's idealism is enough to tip the scales for her.
Senior Warden Garam Kader="Because you have made mistakes you cannot swallow" Accurate. He joined the Wardens after passing off the wrong Carta Boss and then spent years helping Victoire-Ainsley and her brother grow their ambition and then....his unit died beyond the four of them. And all the glamor of the Wardens fell away and he realized just how far some would go and he began to wait for them to step back, hoping they would step back. Victoire-Ainsley and Dion and Isenna did. He did. But the Clarel didn't. He hopes Loughlin will do better as the Warden-Commander of Orlais. He knows he will do better and he knows his husband, Dion, will.
(Wardens)
Warden-Commander Lynera Mahariel of Fereldan="You were meant to" Ouch my heart. Lynera lost Tamlen and never quite recovered. She was forced into a Warden and then into leading the party as the Hero of Fereldan and then into the role of Warden-Commander/Arlessa of Amaranthine and she did it. She took all the pain and hurt and losses over the years, the Taint and its horrors and its strength sapping, the politics and hard decisions; she took it all and she did it. She did what was needed, became what a Grey Warden Commander and hero was meant to be. She can't even say she regrets becoming a Warden anymore as its become so central to her identity now, only mourns the things and people she's lost to get there. I think Sten-excuse me-the Arishok understands this. Perhaps that is why they both hope to never meet on a battlefield unless they are on the same side again.
Warden Isemaya Tabris="You swallow pain and fold around it" Okay that's like SUPER interesting. See, Isemaya learned about the injustices elves face early in life. It cost her her mother's life and very nearly her twin brother's as well, after all. She became a warrior to protect them (her family, her community, her home) and she was good at it. But then she saw a glimpse of a different life with Nelaros, one where she might be happy simply letting someone else deal with all the fighting and clawing and exhaustion. She wanted it, she realized, she wanted it very much. But then she lost him and Shianni was hurt and she was hurt and Vaughn was dead and the humans were so angry. She geared up to protect her people again, to be the brave warrior like her mother before her. And then....Duncan Conscripted her. She was forced from her home, alive and angry and proud, and so she expanded her family to her companions. Then Zevran tried to kill them and they let him live and she watched him like a hawk and saw the same longing for a life, for more in the absence of loss, in him. She helped him heal and learn to live again and he helped her set down her weapons and her anger for a time and then the times became more frequent and they grew closer. She told him she loved him in the brisk Haven air and he gave her a golden earring to match the old and blood-stained wedding band she still wore, and she had found peace. She continued with the Wardens, with helping him take down the Crows, with searching for a cure so they could have more time. She took her pain but instead of weaponizing it like Lynera and others did, she learned to let it go and continue on. She learned to live in spite of, not because of, her pain.
Arcane Advisor Catriona Surana of Fereldan= "Because you have made mistakes you cannot swalllow" Oof. This is definitely Catriona during Origins. Her decisions to betray Jowan, to use blood magic at Ostagar and then to continue to practice and study it despite the stigma it holds, the merging with Compassion to save Cale, to give up her dreams of marriage and freedom and let Alistair marry Anora for the good of Fereldan and again when Leliana went on to become the Left Hand of the Divine and then again as the Divine Victoria...she makes a lot of mistakes and the consequences haunt her for a very long time. While she does manage to find some good in them, or at least simply makes peace with them, they still color how she becomes in 2 and Inquisition and beyond.
Warden Cale Amell=
Teryn Fion Cousland of Gwaren=
Paragon Prince Barran Aeducan=
Warden Paragon Tatha Brosca=
(Origins)
First/Keeper Vireth Mahariel=
"Dark Wolf" Elthorn Tabris=
"Stormcaller" Alaros Surana=
Lord Azul Amell=
Lady "Nightshade" Raven Amell=
Lord Carmine Amell=
Lord Reed Amell=
Lady Marigold Amell=
Captain "Highever Spitfire" Aelynne Cousland=
Princess and Orzammar Commander Valda Aeducan=
(Canon Solo Shepard)
Commander and Spectre Annette Shepard=
(The Sibling Shepards Canon)
Spectre Riley Shepard=
Spectre/XO Roscoe "Ros" Shepard=
Spectre/Commander Joanna "Jo" Shepard=
(Shepard Cousins)
Angelus "Angel" Shepard=
Elliot "El" Shepard=
Jaden "Jay" Shepard=
Alexandra "Alex" Shepard=
Kristopher "Kris" Shepard=
Clover "Clove" Shepard=
(Starship Ryders Canon)
Pathfinder Lucas "Luke" Ryder=
Pathfinder Rebecca "Becca" Ryder=
Pathfinder Shiloh "Shy" Ryder=
Pathfinder Evander "Evan" Ryder=
Pathfinder Asher "Ash" Ryder=
(Baldur's Gate)
Cei Gloomdraft=
Faenerys Elendir=
"Sable Shades" Risaeder Rosandoral=
Saga "Muse" Musehart=
Lyr(e/a/an) Lovemoor=
Rune Mistsea=
Lucine Mistsea=
Roan Roarke=
3 notes · View notes
scribblesandsnark · 3 years
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“Days Gone Bye” (TWD 1.1)
There’s so much about “Days Gone Bye” that is well done – not least because it operates primarily on silence and visuals rather than the preachy dialogue that takes over down the road. (Yes, season 2, I’m looking at you.) That said, not gonna lie, it took me bloody ages to figure out where the opening scene falls in Rick’s post-hospital, pre-Atlanta adventures. (And when I say ages, what I really mean is it took me about six or eight times watching the episode. Ye gods.)
I feel like Rick might have lucked out in the apocalypse. He’s a cop, so there’s obviously a uniform to wear as he waltzes off into the unknown. What would you opt to put on if you were in his shoes and didn’t have a uniform to default to? (Personally, I’ve realised I have a serious lack of practical apocalypse shoes on hand. Although I’m inclined to think that my high heels would come in handy for breaking dead limbs and stomping in undead brains, so there’s that to consider.)
Burnt out and/or flipped cars are popular for set design in post-apo/dystopian TV and films, as are buildings with blasted out/shattered windows, but until fairly recently I’d always viewed them as sort of abstract decorations without really registering how they might get that way. Indeed, in earlier drafts I spent some time snarking about how the zompocalypse must infect people’s driving abilities (a terrifying thought considering the actual driving ability of your average non-zompocalypse-affected person) and, to quote myself,
Given the amount of fire damaged/cars upturned/miscellaneous damage inflicted on cars, you’d think that fcking flamethrowers and grenades and rocket launchers were being wielded by random Georgian citizens as they frolicked through the streets escaping the dead.
But this year [2020], between the port explosion in Beiruit, which flipped cars with the force of the blast and turned high rises into ghouls with hundreds of gaping mouths, and the fires in California, leaving burnt-out hulks in their wake, it’s really come home to me how easy and careless that kind of destruction can be – and how swiftly it can come to be seen as a norm. No flamethrowers or grenades necessary.
Even the empty streets and the silence we’re greeted with in this opening scene, as Rick drives down a barren street and walks through an abandoned campsite, now has more resonance since the 2020 lockdowns brought that apocalyptic empty street into reality. I don’t think I’d ever really thought to walk down the middle of a street before, because, you know, traffic – and yet for a time, when there were no cars on the road and people were hidden away in their homes, that became a new normal. There was a freedom in knowing you could walk in the middle of the road with almost no risk, because all normal rules had been suspended indefinitely. Why stick to the sidewalk when you know a car’s unlikely to drive through?
I guess apocalyptic fiction only ever seems apocalyptic and unimaginable until the real world catches up.
There are a lot of things I could say about this opening scene, aside from the great visceral pleasure of getting absorbed by the camera work, feeling one with Rick as we witness the destruction, the abandonment, the death… There’s a stillness that I wish we saw more of in the later episodes. The introduction of the little walker girl sets up Rick’s hope and his despair in a wonderful way. Having the first appearance and first death of a walker be a little girl in her jammies really shows us just how much the world has been turned on its head – Rick’s a police officer, whose job is to help people (ideally, at any rate), and the realisation that in this new world the only way to help is to kill those he used to protect sets up a(n albeit inconsistent) through-line for the rest of the series.
So yeah, I could wax lyrical about the excellent beginning of “Days Gone Bye” – but because I’m a snarky arsehole, I’m going to talk about the dead. And I’m going to do so with the caveat that while I’ve read some of the behind-the-scenes commentary etc., I am not actually a Walking Deadhead, and consequently do not have at my fingertips the reasons why certain production decisions were made.
There’s an oddity in the first…two seasons? when it comes to cars and the dead, in that there are a startling number of people who seem to have just…died, while in the driver’s seat of their cars. We see two clear examples in the opening scene, as Rick passes between two cars, facing opposite directions, each with their own definitely dead driver slumped at the wheel. This appears, rather more egregiously, in the traffic snarl at the start of season 2, but for the moment we’ll stick with season 1. The camera’s shown us an abandoned camp, any number of cars that seem to have become part of stationary living. Yet we’ve got two dead people behind the wheel, in cars facing opposite directions. Now, I’m not disputing that people could die at the wheel. As the show later goes on to show us, you can get chomped, die, and resurrect within minutes. The problem is in the fact that a proportionally ridiculous number of people seem to die at the wheel. I suppose the logical conclusion is that said individuals stupidly had their windows down and their arms out, got chomped, and sent away the rest of the car’s occupants or anyone else in the vicinity, and then opted to just hang out in the car until death – at which point zombrain kicks in and any attempt to use a door handle is moot. (See, e.g., the number of zoms hanging out in closed cars.) Combine that with people more likely than this show’s putative heroes to shoot someone who’s been infected in the head before they turn and simply move on… Eh. I suppose it’s plausible. It’s just not very realistic. (Not least because oh my god, there are undead people, roll up your fucking window you fucking idiot. I know it’s hot in Georgia but roll those windows up, babe. You might sweat, but at least a stealth zom won’t use your hand for a snack. Gah.)
…not going to comment on the inconsistent zombehaviour in which a smolzom stops to pick up her teddy (see, later, other zoms climbing ladders, scaling fences, and using rocks to bash through windows – and in one instance, tugging her zip hoodie back up over her arm). Instead, my issue is with smolzom’s slippers. How has she not lost those by now??
(Total aside, but I’ve been bingeing L&O:SVU lately, and boy howdy do a lot of TWD people pop up like daisies there. Daryl, Shane, Noah, Dale, Beth, Lori, Amy, Tyreese, Lizzie, Liza (tbf from FTWD)…)
The fries that Rick and Shane are eating just look sad and wimpy and not worthy of eating. Do better, cops. (Do better, fries.) Really, it’s almost a surprise they’re not nomming doughnuts and coffee. There’s no doubt that the two are meant to be close, though; you have to be close to dab your fry in your partner’s ketchup (oh no, Lori).
Jon Bernthal is a good actor. I just wish they hadn’t given him a character who was so all over the place. (I’ll delve more into this in later episodes.) The first scene he appears in, after the opening credits, clearly sets him up as a chauvinistic dick, in contrast to pauvre Rick, whose relationship with his wife is suffering – and, critically, this is not because of Rick, but because of Lori. Her first introduction as a character is as a woman at odds with her husband – and the fact that her husband is in law enforcement really should not be glossed over here, not given America’s contentious relationship with LEOs. (We’ll get back to Rick and Shane eventually.) It’s no secret that spouses of people in law enforcement, or in the military, often struggle because their partners are always absent. I’m not trying to apply blame, here; law enforcement and military positions require a lot, and there is absolutely a high degree of trauma that can result due to the kind of work in which they engage. That said, the way Lori is set up as the antagonist from the get-go is just…distasteful. Rick is presented as reasonable, as wanting to try to make things right, as trying to do what Lori wants and yet always being the bad guy. The sad thing is that Lori is no one’s favourite character, and yet the character never had a chance. She was fucked over long before she actually turned up on screen, ensuring that our perspective of her is negative from the start.  In a show that takes years to establish strong women, Lori stands out as a particularly egregious example of a woman, wife, and mother who realistically could have been a positive representation of a woman that instead was turned into a caricature everyone loves to hate. (We’ll get to Andrea eventually, I promise.)
I think perhaps, most egregiously, the fact that Rick says something like “It’s like she’s pissed at me and I don’t know why” sets up Lori as being irrational and Rick as being patient and anxious to fix things without knowing why. Lori is fucked in terms of character development from before she ever  appears on screen and never has the opportunity to claw back some of that lost ground. Rick literally labels her as cruel – and cruel in front of their son, to boot. Who doesn’t view a person cruel to their child as a villain? Gah. Lori was absolutely fucked by merit of being Rick’s wife.  And it’s really a shame, because every so often Sarah Wayne Callies absolutely kills it (no pun intended, but leading up to Lori’s death is perhaps the character’s best scene).
Of course, too, the whole convo between Shane and Rick sets up Shane as a “fuck me, women, man” – and yeah, absolutely, this attitude ends up extrapolated to his behaviour towards people in general. Yes, it bonds our two good ol’ boy policemen as lads who love each other and try to jive each other into better moods but are sensitive enough to listen to actual emotional shit… But ultimately it establishes Shane as a dick and Rick as a victim. Shane’s absolute disdain for women’s emotion/women talking about their emotions is in some ways bizarre when you look at his future relationship with Lori – and yet at the same time, that disdain echoes through all of anything he does with Lori, with Carl, and with Rick in future.
Okay, so, let’s move on to the fuckfest in which Rick gets shot. (Twice, Lord help me. These fuckers are alarmingly inept.)
Pro: they fling out the spikey “stop the bad guy” chains.
Con: …well, at least one dude doesn’t know about the safety, so that’s … not ideal. (His death: not surprising.)
Pro: Rick can apparently drive backwards with skill. I can’t even back around a corner.
Con: Leon is a fucking moron.
Pro: Rick and Shane disposed of their hats??
Con: what happens to the Black cop? Why is he the only one we don’t know the fate of? (See TWD’s treatment of Black actors in general…)
Pro: the car does not flip in their general direction.
Con: pretty much everything else in this scene.
I dunno about the average viewer, but I feel like the two apparently competent cops – Shane and Rick – should each be assigned to one of the shitty cops, rather than riding together, because really, do you want cops rolling in to save you when they clearly don’t know the first thing about gun operation? (Yes, as any number of viewers have pointed out, there’s no safety on the gun that Leon is holding, but the fundamental point is to articulate how much of a fuck-up he is as a cop. If you’re out in the field and don’t know how your piece works, should you even be out there? Don’t they give cops gun training? You’d hope so…yikes. Although I guess it does sort of set up the absolute nightmare of season 2’s gun control plot line. (Oh god, season 2. Help.))
Am I the only one amused by the name Leon Basset? He’s a cat and a dog at once!
It takes Rick and Shane and co. an embarrassingly long time to put down the baddies – one of whom manages to hit a cop in a spot not covered by his vest, after having been flipped violently upside down in a car crash. Seriously, the fact these dudes are able to crawl out of the car and start merrily firing away, much less actually hit someone, is fucking insane. Have they trained in post-car crash shooting? I have to conclude they have, because otherwise the fact they have better aim than the multiple cops shooting at them is absurd. (Also hilarious: bad dude #1 crawls out of the completely totalled, upside-down car with, like, a scratch on his cheek. Until bad dude #2 takes a shotgun blast the chest, he appears to have lucked out with almost zero wounds from the crash. Are we sure *they* aren’t actually already dead??) And really, Rick’s an idiot in this scene – his fellow cops are intelligently hanging out by the cop cars, using them for cover, while Rick displays a high degree of absolute idiocy in waltzing straight out into the open; it’s made even worse by the fact that he’s brandishing his cute little Colt Python revolver while at least two of the cops behind him are wielding shotguns.
Bad copping, Rick. Cop better, please.
There are several shots right before Rick gets shot the first time where the camera angle makes it appear that Shane has his shotgun pointed straight at Rick, including the actual frame where he *does* get shot in the vest – when he’s shot in the side closer to Shane than the unnamed assailant. Now, this is probably due to bad blocking, although you’d think Rick would know better than to walk directly between the baddies and his fellow cops when there’s active gunfire, since it makes him a liability (seriously, I doubt the efficacy of the cop training programme in whatever bit of Georgia this is), but with the benefit of hindsight you could also see it as foreshadowing the eventual deterioration of Rick and Shane’s relationship. Think about the scene in “Wildfire,” the penultimate episode of the season, when Shane and Rick are in the woods doing a sweep, and Shane sights down that shotgun at Rick walking through the trees ahead of him for a long moment before Dale turns up. In that later episode (and moving on increasingly through all of Season 2), Shane wants Rick out of the way, but it takes a very long time in terms of screen hours to actually get around to making his final move. Ironically, it’s only ever here in the opening episode, following Shane appearing to be aiming through Rick’s back at the assailants, that Shane ever successfully gets Rick out of the way. Unintentionally, of course, but there is nevertheless an odd parallelism created here due to blocking and weapon of choice.
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Dammit, Shane.
You know, on thinking it over, I’m surprised that this police force functions at all. Yes, the dispatcher only noted two individuals in the car, but if I’ve learned anything from watching procedurals it’s that before stopping to chat about anything you clear every possible place an unknown assailant could be hiding. I’d think that would especially be the case for a car chase, because how accurately can you see inside a speeding car? (That’s a legitimate question; I have no idea.) And actually, entirely aside from the possible existence of a third assailant, if you shoot someone with a gun, surely the follow-up after they’ve gone down is to immediately approach, ensure any weapons are out of arms’ reach, ascertain if the individual is dead, and if not, call immediately for medical attention. I know the baddies took several shots to the chest, but come on. They also emerged almost entirely unscathed from a totalled car, so clearly they’re already marked as practically unkillable. And yeah, following procedure wouldn’t have allowed Rick to get dramatically shot for real after the first fake-out, but they could easily have had him get dramatically and unexpectedly shot by the third dude when following procedure and checking to see the other two were dead. Most of the dialogue could have been retained as well. But oh well. I guess the show sets up the failure of authority figures to function effectively from the very start; not following procedure proves to be useful to Rick, considering his future actions as leader of the Merry Undead crew.
Further proof these cops don’t know how to cop: literally no one notices the third dude crawl out of the car, not even to go “hey!” Dude literally has enough time to crawl out on his hands and knees, stand up, point a gun, and actually hit his target before anyone (aka Shane) so much as notices his existence. There are at least three other cop cars in the vicinity – the other car that arrived with Rick and Shane (the “wait what’s a safety” cop and his partner) and the two cars that were chasing the criminals in the first place (four more dudes) – and yet apparently no one noticed a third guy standing up with a gun in his hand. And yeah, I’ll cut some of them a bit of a break on the theory that they probably couldn’t see the guy until he stood up because of the car in the way, but with seven people standing, *someone* should have seen him. Given Shane’s angle when he shoots, the two cops behind him definitely should have noticed something. The fact that someone only shouts to move in after Rick gets shot is just…shoddy copping. Seriously, this is the kind of stupidity that leads you to wish characters would just die. I’m sure someone would miss these people, but the world isn’t likely to notice they’ve gone. (Also, Shane blowing away the third dude on the first shot is pretty much the only time any of these professionals have actually hit their target immediately. Glad to know the safety of the Merry Undead crew is in the hands of people with worse aim than people flung around in a totalled car. Hurray!)
I’ve decided that after Shane goes with Rick to hospital in the ambulance, the rest of the terrible cops get eaten by the reanimated baddie crew. It’s what they deserve, really.
Moving right along…
Rick has a frigging massive hospital room. Either he or Lori is secretly a drug runner, or else the local cops have some pretty sweet health insurance. Lucky for Rick; if he’d been in a shared room or on one of those corridors with multiple beds separated by curtains, he’d have been walker munchies asap. Unforeseen side-effects of the zompocalypse: healthcare edition.
I…am not going to deal with the time issues of Rick being in hospital and then waking up to a hellscape. Suspension of belief, yeah?
I think the weirdest thing in the cut from Shane with the flowers to Rick waking up on the bed is the silence. The background beep of the machines has vanished, telling us the power’s gone off; the off-screen background hospital noise – heard most notably in the undiscernible PA behind Shane talking – has also vanished. Rick’s harsh breathing under Shane’s words also vanishes when the shot does, though I’m not sure if that’s meant to suggest Rick is better, worse, or otherwise. The scene doesn’t show it, but it sounds vaguely like a ventilator is functioning when Shane’s in the room, which would suggest Rick’s still hooked up to breathing support following surgery; if that’s the case, Rick was taken off the ventilator to breathe on his own at some point after that, since he wakes up only with oxygen to his nose. The shift from all that background noise to absolute silence is incredibly effective, because though we can’t register it visually, and may not consciously notice the shift in audible sounds, it nevertheless conveys to the viewer that something has changed before Rick even opens his mouth.
Horrifying thought, though, being stuck in hospital in Georgia without aircon. (I’d melt. Not just in hospital, but in general. Heat and humidity are not my friends.) Frankly, I’m surprised Rick manages to get any words out of his mouth given he’s probably a wee bit on the thirsty side; my mouth goes a bit dry and I might as well be trying to talk through a damn desert for all the words I manage.
It’s kind of amusing that there’s a lingering shot of the clock on the wall. Yeah, it adds to Rick’s confusion and disorientation because dammit, he can’t even tell what time it is – and what is the world without timekeeping?? – but what are the odds it happened to run out of battery in time to inconvenience the last man standing in the zompocalypse? “Oh no! I’ve missed the end of the world! Ah well, better late than never.”
Helpful that Rick woke up during the day – can you imagine how disorienting it would have been to wake up in pitch dark with zero sound? Anyone who lives in a vaguely urban or suburban area is almost entirely unaccustomed to the dominance of both anymore; when I moved back to suburbia after living in a sort of downtown-y bit of an offshoot of the nearest city, I had serious issues for months because at night everything was so quiet and so dark, especially during the period when the house next door was unoccupied. Seriously creepy. (Although I’ve also seen raccoons, deer, and a coyote as well as the ubiquitous squirrels and birds and neighbourhood cats, so that’s exciting. Actually, weirdly, there’s a surprising dearth of animals, to say nothing of pets, floating around in the apocalypse. We see dogs occasionally as time goes on, running about the streets of Atlanta, eating the dead, getting eaten when times are desperate; deer pop up every now and then, and crows alight ominously all over the place, but…where are all the dead goldfish? The cats??)
Does Rick just have a super special water faucet in his private bathroom, or are the utilities still working? (Nice to immediately have a way to quench his thirst. It also apparently gives him super strength, since he doesn’t keel over again despite the probable weeks he’s been flopped out in bed not using his muscles.) Alexandria has running water, but if I recall correctly it was also designed as self-sustaining. Hospitals usually have generators, since if the power cuts for whatever reason (earthquake, hurricane, T-rex attack) you want to make sure a bunch of people don’t cut out as well as a result, but as far as I’m aware that…doesn’t affect the water systems? (I am definitely not a water engineer. Are there water engineers?) And since he later goes down stairs to get out of the hospital, is there really a system still functioning that pumps water up several stories when the electricity appears to be dead? Convenient water is convenient.
Obviously there must be a generator or some kind of power still functioning, since there are some lights on in the hall, complete with requisite horror-themed buzzing and flickering. (Help, I’m having flashbacks of my mother’s kitchen.) Useful, in any case, since otherwise Ricky boy would be tripping over the debris in the hall before he got to the nurse’s station. (I guess we’ll put his continued unclothed state down to disorientation, but if I looked out my door and saw that much of a hallway disaster, I think I’d find some shoes first. Yikes.)
The clock at the nurse’s station has also stopped. These are battery-run, guys, they don’t go off when the power does. Speaking of electronics, though – it’s 2010, right? Why doesn’t the nurse’s station have any computers? I mean, I got my first laptop in 2006 and I think we always had a family computer when I was growing up, so it’s not like this predates the computer era. Actually, that’s a point – in all of the places that the Merry Undead crew break into/crash at, I’m struggling to think of instances of computers, laptops, mobile phones, etc. Rick has an mp3 player at the start of season 4, when he’s in his farming phase, and Olivia in…season 6? still carries her long-dead mobile around, but aside from the CDC and actual hospital-related machinery, there’s a startling lack of technology. I dunno, it just seems odd. Like the lack of feral cats.
I know Rick wants to illuminate the situation (hah), but his first thought is RUMMAGE THROUGH SHIT TO FIND MATCHES. Like, seriously, open a drawer or something, there’s probably a flashlight in there somewhere? I suppose we couldn’t spend too much time on finding lighting resources, though, considering that would delay the DRAMATIC DISCOVERY of Rick’s first dead person.
On which point – what are the walker rules for nomming a corpse, and what are the rules for reanimation? If the only way to actually put down a walker is through the brain, why isn’t our eviscerated lady corpse in the hospital undead? Her head appears entirely intact, although we might be missing a wound on the far side. (Although jeez, given how many facial bites and tears we see throughout this series, including the little girl at the beginning of this episode, how has no one snacked on her delicious face??) A single bite will kill and turn you, and some people do manage to get an initial chomp and then remain unconsumed before turning, like Sophia and the little girl at the start of the episode. But is there a maximum limit of flesh that can be consumed before a person is thoroughly dead and won’t reanimate? A severed head sans body will reanimate, as we see later with Hershel and the Whisperers’ victims, so it seems like percentage of bodily consumption can’t factor in. Certainly bike lady later in this episode is missing her entire lower half without it having affected her walkerdom eternity. Yet we have people like hospital lady corpse and T-Dog in season 3 who get more or less entirely consumed without reanimating. And that’s without even talking about all of the dead who appear to have croaked in their cars without becoming undead despite the lack of a head wound. So where’s the boundary?
At least some of this we can probably attribute to early days inconsistencies, since most shows don’t dive in with all of the rules for new worlds and supernatural creatures laid out and set in stone, but the amount of consumption has always bothered me. From the other side, too, actually, because walkers appear to be wholly driven by a single purpose: consume. So when a walker has a nice juicy item in front of them with plenty of flesh left on it, why would they leave it behind to drift off after something else? Walkers are later shown to be drawn by light, by sound, by smell (operating on the suspension of disbelief that undead would retain any of the senses of sight, hearing, or smell, but never mind), but since the underlying drive remains to consume, why would light, sound, or smell be sufficient to draw them away from a meal directly in front of them? I could see it if, for instance, a corpse were being devoured by a whole bunch of walkers and so those who couldn’t easily get to the body went “welp fuck it, Imma go follow that gunshot I just heard,” or if a body has pretty well been picked to the bones, since then there’s not anything left to consume and the drive would push on to the next. But there are plenty of times over the course of the series when walkers abandon a perfectly delicious human with plenty of meat left on the bones in order to go chase something else. I’m not saying walkers are meant to be intelligent hunters or anything, since as Jenner shows us there’s just some sad little sparkles at the brainstem that are still operating, but if you boil it down to the most basic drive, walkers are driven to consume, and it makes little sense that they’d abandon something consumable in front of them that’s a sure thing to chase something else (I could see maybe abandoning an animal to chase a human, like dropping the pigs’ feet to chase after sirloin). But to leave something not completely eaten… Unless they get full? The human stomach can only contain so much at one time, so maybe there’s a default survival code that overrides the consumption drive to stop a walker eating if continuing to do so would explode the stomach. Although that doesn’t really make much sense, either, since any number of walkers are wandering around with their innards more or less exploded without it being a problem. Hmm. No real answers, there, other than that overriding logic of THE PLOT. I guess the only thing I can say with some confidence is that at least part of the walker digestive system seems to still operate, because when Rick and Daryl gut a walker to make sure it hadn’t eaten Sophia, not only is the woodchuck turned from fur and flesh into nasty black goo, the skull of the woodchuck has also been stripped clean. (Then again, I have difficulty envisioning how a walker manages to swallow an entire woodchuck skull, but that’s neither here nor there. Who’s up for woodchuck chilli??)
Anyway, back to Rick and his terrifying exploration of his new world of doom.
I have to laugh when I look at this disaster of a hospital. Did someone, in the last throes of the world ending, just take medical records and fling them everywhere? When is there ever that much paper floating around loose in a medical facility? Ye gods, Rick could learn confidential patient information! Nooooooo…
Ahem.
Like the episode’s opening scene of Rick working his way through the abandoned streets, silence is used to great effect from the time Rick wakes up through to his encounter with Morgan and Duane. The audience takes in everything along with Rick, unfettered by exposition. The silence, the dark, the emptiness, the dead – it all unfolds through Rick’s shocked and bewildered eyes. I mean, what would you do if you wandered down the hall and suddenly discovered a mostly devoured corpse? (I’d probably hurl. Ew.) Alas that so much of the series later gets bogged down by humans who never shut up. (Yes, Rick, I do mean you.)
Of course, in order to do that, the episode also, to quote CinemaSins, conveniently conveniences a bunch of its walkers. Where are they? Where they can’t hurt Rick before he knows what to do. Which is…kind of ridiculous. Logic be damned! I mean, if there’s one thing this show has been consistent about, it’s the inconsistency of its walkers.
Wait.
Man, I would not want to be walking across that floor barefoot. Ew. And ouch.
I’d be a terrible candidate for the apocalypse. I’m afraid of the dark.
I do like the background details of all the blood spattered on the walls. It’s more quiet filling in the blanks of what happened when Rick was in his coma – all that lovely show, don’t tell that later gets left by the wayside. BUT HE’S WALKING BAREFOOT THROUGH GLASS OH MY GOD PLEASE STOP AND FIND SOME SHOES AAAHHHHHHH.
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PUT ON SOME DAMN SHOES.
DON’T DEAD OPEN INSIDE.
The fact that the doors are bound with a chain AND with a slat of wood just makes me laugh. I don’t think that wood’s going to do much if the chain breaks.
That’s a shockingly good manicure for a dead person. She might be stuck in a locked room for eternity but at least her nails look fab.
I know Rick is freaked out by the groaning and dead lady manicure and chained up door and blood all over the place, but charging into a pitch-black stairwell armed only with a fold of matches seems really stupid. This is perhaps the most egregious instance in this episode of convenient walker placement. The fact that Rick not only makes it down the stairs and outside without tripping and smashing his pretty face is one thing, but it’s really stunning that there are no walkers who got trapped between the stairwell doors. I guess maybe that was the military exit route so they cleared as they went (and…took the bodies with them, as well)? Then again, I’d rather rappel out a window using bedsheets than make my way through an endless stairwell of night, so…
I’m going to be *extremely* nitpicky here and wonder why Rick hasn’t noticed the smell. Between lady chewy and the not insubstantial blood puddle he walks by, you’d think there’d be at least a whiff of the smell of decomp, especially if the power and thus the aircon are out and humidity reigns supreme. Blood is a biological hazard, and it…is definitely not odourless, especially after it’s been sitting around for days. Rick does grimace when he first goes into the stairwell, implying he’s caught a whiff of the dead, but he doesn’t encounter anything going down the stairs that seems likely to have caused it (maybe the dead laid out that he encounters outside?). Scent’s an ongoing problem with this show, though; it crops up when it’s a useful narrative point, like smearing yourself with guts to escape detection or realising there’s an ocean of the dead nearby, but otherwise, not so much. Okay, yeah, maybe I can buy that after a while of living in close proximity you’d acclimate – humans are stunningly resilient – but given how quickly humans tend to get tetchy when in forced contact with disgusting smells, are you really telling me that Rick just…doesn’t notice? Or is his own “I’ve been in a coma for an indeterminate period of time” smell so bad that it overpowers the death smell? Yikes.
That said, the moments of tension when Rick’s match goes out and he’s left alone breathing in the dark of the stairwell are lovely. It carries the audience along with Rick’s fear and anxiety and confusion, knowing he knows something is hinky without actually knowing what’s happened and what’s going on, while as a viewer conversant with the horror genre you keep expecting something to happen, to lurch up out of the dark. That nothing does actually is a delightful defiance of expectations. And after a silence and darkness punctuated only by the dim, narrow light of a match and Rick’s harsh breathing, the overwhelming brightness of the outdoors combined with the sawing of the cicadas almost begs you to retreat back into the contained, comparative safety of the stairs rather than venturing out into the huge unknown of the world outside the hospital and its endless supply of the dead.
Shame that the hospital’s flickeringly dodgy power doesn’t include the EXIT sign. Aren’t those supposed to work even if nothing else does? Maybe it was crashed with whatever took out the clocks. (Hah.)
Every barefoot step Rick continues to take hurts. Like, there’s all kinds of shit on the ground, and I’m not just talking bits of wire and other stabby pieces of metal. There’s blood and guts – do you really want to be squishing that between your toes?? Also, I’ve let it go this far, but Rick is wearing his hospital gown backwards, and if he’s been in a coma he…really shouldn’t be wearing boxers (and should have been hooked up to a catheter, but I think watching Rick rip that out instead of pulling the IV from his hand might have been a bit too traumatising for the average viewer). So out here in the open air, with all the wrapped rows of the dead, we get our first obvious sign of decomp in the number of flies buzzing around, and some of the limbs look like they might be mottling from decomp (kind of hard to tell, though). I know I said I wasn’t going to get into the time problems, but I promise I’ll try to keep it to this paragraph. The fact that the hospital and town are both almost entirely deserted, as we’ll go on to see, certainly suggests a decent amount of time has passed, since it takes time for that many people to up and leave somewhere. (I’m really surprised that in this show they only ever seem to encounter major traffic pile-ups on freeways or similar; if the people in my town were trying to skedaddle, we’d all get stuck on the road outside my neighbourhood. Hell, until they put in roundabouts it backed up horrendously just for getting to the schools in the morning! You’re telling me everyone was able to get out of their neighbourhoods to get to the freeway in the first place? Bullshit.) The state of the dead half-lady Rick runs into outside also seems to support that, since she’s pretty decomposed (though weirdly looks more mummified than not, which is odd considering Georgia’s on the humid rather than the dry end of the heat spectrum). On the other hand, though, the state of decomp of the lady in the hospital hallway and the corpses outside the hospital point to not much time having passed; they’re still juicy, if you like. As the following episodes will go on to show via characters’ minimal clothing and copious amounts of sweat, Georgia is hot and humid, and I hate to tell you this, guys, but if you keel over in a climate like that, you decompose quickly. You bloat up and your skin slides right off, and it’s all extremely disgusting. But here there’s a stunning amount of intact left on these corpses considering, again, it’s Georgia. (Disclaimer: I am not a medical doctor, so my observations might not be medically valid. Then again, the very idea that dead people are wandering around eating people is … also not medically valid.) In any case, Rick should be walking through a soupy mess of liquefying human tissue seeping through the sheets wrapped around the dead (yum. One more reason to acquire footwear, mate). The bodies piled in the truck should be sliding over each other as decomposing human makes the sheets slippery. I suppose that’s a major flaw in zombie construction in this particular zompocalypse; it forgot to take account of actual decomposition in the specified climate. (The smell also ought to be enough to pretty well bowl Rick over, but again, everyone apparently has the opposite of super smell in this series, so we’ll let it slide). Of course, if corpses actually decayed like normal, they’d be rid of most of the zombies in no time.
There’s a weirdly small amount of damage that’s been done to this hospital, from what little we’re shown. The hospital scene in “TS-19” suggests that bombing of the hospital, or nearby, has commenced, but all we see is a relatively small chunk of building missing, rather oddly in the middle of a wall, a downed ambulance sign, and then a bit more horizontal damage behind the military encampment when Rick gets up the hill. You’d think they’d have kept bombing, not least to eradicate the piles of corpses, but unfortunately we never really get to see much of the early days and the military reaction; we get snippets about bombing Atlanta and see Shane and Lori watch as Atlanta’s struck, and when Daryl and Carol stalk Grady Memorial there’s at least one shot of the city where it’s clearly suffered aerial bombardment. But there’s really not a lot of engagement with the drastic measures taken to try to control the situation, just the idea that those existed. Fear the Walking Dead, from my understanding, doesn’t really do much to deal with this either, despite ostensibly aiming to initially tackle the very period of time that The Walking Dead skipped over. So that’s a shame.
The military encampment is odd. Surely you’d only bail on things like helicopters and Humvees if you absolutely had to, since otherwise they seem to me like the first thing you’d hop into as an escape route (and certainly in season 3, the Governor indicates that military playthings are highly prized). Sure, maybe your random joe couldn’t commandeer a helo, but surely joe schmo could yoink a Humvee. I mean, if I were fleeing a hospital and there were a whole military encampment hanging out in the back yard that no one was minding, I’d be inclined to hijack something and zoom away. Operation Save the Toes! If a herd had passed through, surely we’d see more damage to what remains (for instance, would that nice tent still be standing?). Points, though, for framing of Rick against the broken military might that both visually and metaphorically shows us how small he is. Okay, so I have to ask: how far away from hospital did Rick and his family live? Because he appears to walk for quite a while – with a bullet wound that’s still healing! – and their house looks like it’s firmly in a nice suburban neighbourhood. So did he walk several miles to dead half-lady and steal her bike, or did he literally just walk down the street? Maybe the unhappiness in the soles of his feet is just being overwhelmed by, well, everything. All I can say is that I ran away from home barefoot around age 8 or 9 and ended up with such bruised and blistered feet – after maybe twenty minutes of walking total – that I couldn’t go to school for several days because I couldn’t walk. And I wasn’t even recovering from a gunshot wound!
(Also, can we talk about that hospital wristlet. That sucker should have waaay more info on it. Really, if nothing else I think we can conclude that the hospital Rick was admitted to post-shooting spent all their money on giant rooms and then forgot about actually hospitalling. Do we blame that on Georgia, America, or bad TV writing?)
CORAAAL!!
Further proof of the rapid adaptation of the human species: Rick spots the bike and goes AH YES MINE, sort of clocking the half of a lady ten feet away without really being fussed; maybe an hour (?) into his re-entry into this waking nightmare of a world, he’s already become so numbed to dead bodies hanging about that it barely registers until she moves. And, mind you, while he’s seen plenty of dead people, and seen undead fingers poking through the crack between doors, this is the first undead person he’s actually seen. His reaction to just…flee is very much in line with his general “holy fuck okay moving on” attitude that we’ve seen thus far; each thing is weirder and worse than the last, layering up the horror as a surreal reality that’s made even more bizarre by the utter lack of any living people to ground him. While his collapse and “is this real?” moment at the Grimes household is, I think, a bit misplaced, it’s also really understandable because everything he’s seen is so far out of the normal realm of expectation that the only logical reaction is to question reality. He’s almost certainly both dehydrated and undernourished, on top of which he’s been utilising muscles that haven’t been used in some time; probably the most unrealistic aspect of his first hours after waking up is that he actually manages to get out of hospital and home so easily, rather than keeling over somewhere in the street and becoming Walker O’s (part of a balanced breakfast!). Although I feel like I would have hit the “wake up” whacking yourself in the head point long before getting home and realising my family wasn’t there. I think I’d be more likely to believe I’d walk through the door and my family would be out than to believe that all of the dead or the moving dead were real. Obviously the latter for Rick makes the fact his family isn’t home that much more surreal and distressing, because thus far he appears to have awoken to a world where there are no living people aside from himself, thus leading to the conclusion that if there are only the dead and himself, Lori and Carl must be dead – but I think I’d crack before getting to that point. (Though I sometimes wake up in the morning and literally can’t tell reality from what happened in my dreams, so who am I to judge?)
Weirdly as well, there’s very little in the Grimes household that tells me anything about any of the family. I know Lori and Carly frolicked off with Shane super fast when everything went to hell and took pictures and photo albums, but this house (as excellent as it is) looks very much like a set. There’s nothing really personal. It’s weird. Who are the Grimes, even? It reminds me of my ex-boyfriend’s flat. No pictures, no posters, no books (!!), nothing on the walls, no trinkets or files or any personal touches at all (please don’t be a serial killer eek). No wonder Carl settles into the apocalypse quickly and Lori has no personality other than being a disaster. They had practically no pre-pocalypse life other than “I’m Rick’s child” and “I’m Rick’s bitchy wife.”
As Rick walks back out of his empty house, you can see that the letterbox appears to be full of envelopes. Do you suppose Lori wrote a bunch of letters to people on the off-chance they’d get picked up after she and Carl left town with Shane, or do you think the post carried on even after everything else collapsed? (Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed rounds… Nor zombies either, apparently. Now I really want a series of shorts following a postman as she strives to deliver every letter she can (well, not the bills, obvs) even as the world continues to collapse around her head.)
Okay, so if you get home and discover your family is not there, and everything is topsy turvy and haywire and omg what the hell is even happening – who just goes and plonks outside to think? Surely you’d think “hmm, okay, maybe I should check the neighbours”?
Are overhead fans on the porch a southern thing? I can’t imagine having one here in the Pacific Northwest.
Can we talk again about how absurdly lucky Rick is when it comes to the existence of walkers in this town? The only ones in the hospital are literally chained behind doors with an explicit warning to piss off. The only one he encounters on his journey from hospital to home has no legs, and thus poses minimal threat to a man able to walk (or cycle, as the case may be). The first mobile walker he sees is in the distance and hasn’t noticed him yet, and before he has a chance to shout out and put himself in danger, Morgan and Duane ex machina themselves into position to not only take out the walker but also provide medical support. (I guess Rick’s just been running on…adrenaline? And yes, I know Rick also takes a shovel to the face – we’ll ignore the fact that there’s no apparent lasting damage from a shovel to the face, good grief – but that’s a far cry from the fate of having his flesh ripped from his bones before he even knew what walkers were. Boy, would that suck.) A whole bevy of walkers turn up that evening, ostensibly because Morgan had fired a gun, but then they all vanish by morning aside from a single walker still skulking around for the convenience of whacking practice. (I wonder what would have happened if the single walker still hanging around had been Morgan’s wife. Somehow I doubt he’d have been as willing for Rick to practise his new world survival skills on her.) Quite aside from his dubious hospital survival, Rick Grimes should be dead. I really wish this could be attributed to his cop training (but we know that shit is dubious as fuck), but unfortunately he’s just a dude wandering aimlessly who gets super lucky. Sigh.
(I can’t be the only one who looks at the walker Rick sees and thinks he must be either a mortician or a goth kid. That much black? When it’s apparently warm enough in Georgia that Rick is totally fine in your not-standard-issue hospital gown and boxers? Also, thanks camera for keeping the walker blurred out so we can’t tell he’s dead (did you save on makeup?), but in retrospect it kind of makes you wonder if Rick has eye problems. Now there’s a real problem in the apocalypse.)
Two things about Duane’s first appearance. First, he was inches away from Rick; how did he get enough room to swing a shovel? Second, wtf is Duane doing shrieking for his dad? He’s been living in this world for at least a month and his mum’s a zom: he has to know that walkers are drawn to noise, yet he’s yelping out like a wounded dog here. Apocalypse better, kiddo.
Rather hilariously, it’s when Rick sees Morgan casually shoot the walker through the head that he starts to panic. OMG HE KILLED A DUDE. I feel like with everything Rick’s seen so far he ought not to jump so quickly to the assumption that Morgan killed another living dude. Then again, he did just get whacked in the face with a shovel and should probably have a concussion, so…
Convenient that Rick passes out when Morgan threatens to kill him if he doesn’t answer, since given his current state I’m not sure he could have done coherently. Note to self: when faced with difficult or awkward questions, keel over. It’ll give you time to think.
The first conversation Rick and Morgan have when Rick first wakes up tied to the bed raises far too many questions related to how long Rick’s been in hospital and how bad his wound is. I…am not going to spend much time on this, because it’s a never-ending chase with no real answers. This is the scene that rips us out of the glorious silent exploration of Rick’s new apocalyptic world and thrusts us into exposition, which at least in this case has a reason given Rick’s total ignorance of the current state of the world – but it’s still exposition.
Anyway, briefly – didn’t Rick get hit from behind, under the armpit? Shouldn’t Morgan have had to change two dressings? But there’s only one, and moreover, Rick’s original bandaging didn’t come close to covering where the original gunshot entry wound was. Magical moving bullets! Mystery wounds! Exposition! Hurray!
Ugh, reasons never to work on The Walking Dead: you have to film in Georgia, and it’s hot and disgusting and everyone sweats, even at night. Blech. Thanks but no.
Morgan’s stupid use of the gun to kill the walker provides helpful exposition, but his reason for why he did it – “it all happened so fast, I didn’t think” – doesn’t make much sense. It was one walker, with no others anywhere in the apparent vicinity, and while his son had potentially whacked down another walker, there wasn’t exactly an urgent need to use the gun. And while I’m not sure that Rick would be able to articulate the idea that what Morgan killed was something other than a living human being, the fact that he’s so insistent that it must have been a man speaks to his desperation to cling to anything resembling normalcy, while unfortunately ignoring his experience since waking up in the hospital. What do you do when you don’t have the vocabulary to articulate what you’ve seen?
As an aside, Rick chained up to the headboard wearing his boxers and hospital gown kiiinda looks like he’s ready for someone’s doctor dom fantasy playtime fetish. Good thing Morgan’s not into that, right?
There’s something deliciously hilarious about Morgan warning/threatening Rick with his tiny little knife when the backdrop is such delightfully mundane floral pillowcases. Laura Ashley does not approve!!!
Why couldn’t Morgan have found Rick a snuggie? Or, I don’t know, slippers? Or socks? Or an actual bathrobe? He’s stuck with blankie chic.
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I do love that shot though.
Sidebar, your honour, I have a digression to indulge.
Morgan’s “friend, you need glasses” is kind of hilarious given that now they’re into the apocalypse, sucks to be you if you have non-perfect sight or any medical problems requiring medication or other intervention. There’s a surprising lack of your average American with lots of health problems on TWD, perhaps in part as commentary that many of those individuals would have stood no chance against the relentless people-eating horde. While the introduction of Connie offers a welcome insight into how someone with a disability is able to survive in an apocalyptic situation, the show on the whole oddly glosses over that whole issue. America is not a healthy country (we weren’t pre-Covid and we’re certainly not doing well lately). Nearly half of Americans take prescription drugs, according to a survey from the National Center Health Statistics. Some of these are vital, in that without them the person would die sooner rather than later; others treat conditions that won’t kill you immediately if untreated, but will kill you eventually or will cause significant problems as time goes on; and still others treat conditions that, while usually debilitating, you can usually survive and be at least vaguely functional. Some medications can be substituted by herbal remedies (digitalis, marshmallow root), but many can’t. I have chronic fatigue syndrome and fibromyalgia, and deal with chronic pain and migraines; I take daily meds to counter both pain and migraine, as well as an assortment of supplements (and hayfever tablets, oh god) that I *can* function without, but which to do so would seriously suck. Where are these people in the apocalypse? There are so many people with disabilities or on medication who would be able to keep functioning as potentially beneficial partners in the post-apo world. Where are they? And where are the characters grappling with the choice of whether to sacrifice themselves or let their family and friends deal with an ongoing and worsening condition? The only times we really encounter that sort of thing are Milton’s test subject Michael Coleman, who ultimately dies of prostate cancer, the vatos’ little senior citizen safe haven, and Lilly and Tara’s father, all of whom are elderly. We only ever get a little blip of each of those instances, as well, in what appear to be relatively comfortable and secure locations, so we really don’t get a sense of how their frailties or differing abilities play into the survival of those around them. Hershel’s worst health problem was the leg amputated post-walker bite, and that ultimately was irrelevant to how he lived and died. I might be missing someone – I probably am – but it’s an oddity, one that I suppose arises out of both a narrative need – the elderly and disabled and sick are often viewed as less capable and thus less interesting except as an emotional zinger – and a practical in-world need that wants to focus on the strongest and most active rather than devoting time to people who’ve not only had to adapt emotionally but also physically and psychologically. I’ve got a main character in a post-apo situation who’s not only hauling herself through cities and forests with a bad lower back and weak hip and reliance on a cane but who also is unquestionably the leader of her group, because while her disability is not ideal in this post-civilised world, it doesn’t negate her value. The apocalypse doesn’t eradicate every non-fit, medicated adult, and leaving them out or using them as plot conveniences isn’t ideal. To get back to Morgan’s glasses comment – a quick google search suggests that around 61 percent of the population is reported to wear reading or visual aids at least occasionally. This probably isn’t nearly as many once you wipe out the need for reading glasses among the older population (and, you know, people in their 30s like me… *sob*), but nevertheless there’s a significant portion of the population who can’t see very well without glasses (and let me tell you, good luck getting contacts during the apocalypse). My sister is pretty well blind as a bat without glasses and has been since she was in middle school. Imagine how differently things might have played out if Carl’s vision had been super shitty.
Sidebar complete.
I like the all-male hand-holding over the meal prayer. There’s something sweet about it, a clinging to old habits even in chaos.
It’s interesting that Morgan asks Rick if he even knows what’s going on, because by this point it must be at least a month into apocalypse (per Morgan’s line later in the episode that the gas mains have been down a month or so) – what are the odds you’d run into a random person so utterly clueless a whole month in? I guess maybe the hospital gown, boxers, and bare feet clued him in.
I’ve been thinking this all episode: Rick’s beard is beautifully trimmed for a dude who’s been in a coma.
Rick’s response to Morgan’s “yep, the undead, they’ll try to eat you” line is so blasé it’s funny. Like he’s just so overwhelmed by everything of the day that zombie cannibals or whatever are hardly worth getting fussed over. He jumps right from sort of reacting “oh dead people” to going “so they’re out there? Okey-day then”. Meanwhile, Morgan’s cool air comment about drawing zoms never occurs again, and there’s such a time gap between the firing of the gun and the walkers skulking around outside the house that it’s odd they’re still hanging around. Actually, you see this too at the end of season 2, when the herd of walkers wanders out of Atlanta and eventually ends up on Hershel’s farm – they turn when they hear the gunshot, but how good are their powers of perception? Like, they’re attracted to sound – fine, whatever, I can buy that, fine – but a gunshot, for instance, is a single instance of noise that then dies away. If you’re not in the immediate vicinity, as a walker, how do you continue knowing where to go? The show suggests that when zoms are drawn by noise it’s like a magnet, pulling them in unerringly to the source of the sound, but how do they continue to know which is the right direction for ages after the sound has ceased? It’s not like they have a compass or GPS.
Aww, we’re still early enough in the apocalypse that car alarms still work.
Morgan’s wife makes me sad in a lot of ways. Obviously she’s undead and roaming around looking for her next snack and her son and husband love and miss her and find her undead state to be traumatic, but it’s not that specifically so much as the consequences down the line. Morgan and Duane stayed in the same house where Mama Morgan died, meaning they’re regularly within eyeshot, thus inflicting pain and anguish, or suffering the threat thereof, long after her actual death. (Yes, of course, they had a secure and safe base in the house and didn’t want to move, but still.) Morgan couldn’t kill his wife when she dies, the first time around (although that makes me wonder at what point she was booted outside, considering she died in the house; did they chuck her dead body out the front door before she turned, or wait until she was ambulatory and forcibly eject her?). This – I guess you could call it weakness – proves tragic. When Rick gives him a rifle, he sets out deliberately to kill her and still can’t. And then, because Morgan repeatedly failed to put her down, she ultimately causes the death of Duane – and Morgan takes the blame, flipping into a state of madness that operates until he meets the cheesemaker. (I’ll come back to Morgan in later posts. I have *thoughts* about him as both killer and pacifist.)
How do you grieve loss or try to move on if you can’t actually lay the dead to rest? It’s a question that I don’t think gets explored enough in the show, because most of the time everyone is so concerned with pressing on and surviving that grieving is set aside. I’m not going to go into this here, because there’s ample opportunity to do so in later episodes without needing to jump seasons ahead.
Early days: walkers attempting to work doorknobs are a thing, rather than just pawing at the door.
Man, I miss having a bat. I have a wok and a kitchen knife to protect against the undead these days…and assorted high heels, should it come to that. (Oh god the humanity. My shoes would be ruined!!)
There’s something adorable about Rick wearing a damn headshield mask as he waltzes out the door in the morning with his wooden baseball bat and WHITE T-SHIRT to whack the undead dude on the front walk to death. Where did the headshield mask come from? Did the Drakes just happen to have one in the back closet in case of a pandemic? (*sad hollow 2020 laughter*) In any case, it’s a laughable contrast with rest of the show; by the end of the season, no one gives a shit about facial protection or protecting the skin. Potential backsplatter? Eh, give it here, I bathe in zomgoo for the health benefits daily.
Lori appears to keep a glass jar of pinecones on a shelf. She also apparently took framed photos from the wall in addition to the photo albums. At least one photo album makes an appearance in this season, but unless Morgan repurposed the empty frames for defensive purposes, there’s no indication ever of what Lori did with those framed photos. (Sadly, the photo album is lost when they flee Hershel’s farm. One assumes, anyway, since Carl later gets hold of a single photo for Judith because there are no others.)
Atlanta as a safe haven/refugee centre is…well, it’s a plot point to get Rick where he needs to go. Realistically, you don’t want to go into an urban centre when there’s a pandemic. In America, Covid is now hitting rural areas with force, but pretty much all of the early outbreaks and spread were in urban areas. And that’s without the added complication of the dead getting back up again! Cities obviously have more resources, but… I dunno. Although, to be fair, unlike Covid or the flu or the common head cold, zombieism appears only to transmit through bites (since we don’t yet know that everyone is infected!), like rabies, rather than being so contagious that if someone breathes on you, you’re sick. But even then – even accepting that people think that it’s passed solely through bites and not any other way – being bitten doesn’t necessarily mean instant death (Carl is perhaps the most obvious example of this, I think, but Jim and Deanna both also survive for a time after being chomped), so you could conceivably be bitten in a non-obvious area (your side, for instance), waltz into a populated area with only minor symptoms or hop on a plane and then be released into the population of another country, only to then actually die and start to nom people. Eh.
How many sets of keys do the Grimeses have??
I’d suck in the apocalypse because without showers I’d be so sad.
Ah, bonding is always best when undertaken half-naked and wrapped in a pristine white towel.
Duane is adorable. Why couldn’t we get a show following Duane and his sass?
This episode is almost entirely about following Rick in his discovery and acceptance of this new, batshit life, but in some ways I wish we’d got a snippet of flashback with Morgan and Duane and Lady Morgan. It wouldn’t really have fit into the episode, but I can dream.
Rick showers and puts his uniform on rather than civvies. The implication here is that the uniform retains a certain power – protect and serve – so anyone living who sees him would know that here’s a person whose job is to help. Contrasts sharply with the police officer in the second episode of Fear the Walking Dead who’s stockpiling water and clearly has already shifted over to an every-man-for-himself mindset. In light of America’s current epidemic of problematic police officers, it’s interesting to contemplate differences had TWD first aired in 2020. Or had it aired, for instance, in the Pacific Northwest or Northeast, which generally tend to have a more left-skewing and police-condemning attitude.
I mentioned guns briefly earlier, but seasons 1 and 2 have this cute “must respect guns” thread underlying any use of a firearm. Here Duane wants to learn to shoot, but both Morgan and Rick make sure to emphasise that he has to respect the weapon – “Yeah, it’s not a toy, son, when you pull the trigger you gotta mean it.” Season 2 has Shane (and Andrea) flouncing about articulating THOUGHTS about gun ownership and use and training. After that? Welp, fuck it. You get a gun! And you get a gun! And you get a gun! To be clear, I do think if you’re going to handle a gun you should know how to do so properly and safely, but in the context of the Walking Dead it’s an early seasons thing that’s totally dropped by season 3 as the zompocalypse marches on and nobody got time for that shit anymore. (I’ll get around to discussing the shooting practice in season 2 later…)
I don’t know if it’s just the camera angles, but when Rick remarks that a lot of the armoury is gone, it seems like a massive understatement – from what we see, almost all of the guns are gone. Which might be a prop issue (although given the number of guns floating around on this show you wouldn’t think that would be a problem), but does sort of make season 3’s trip to the ol’ hometown with Michonne and Carl kind of funny given that all the guns are gone if there were never really any left to begin with. (And, thinking about it, when Rick is trying to justify going back into Atlanta to get Merle, he comments that he cleaned out the armoury, which makes it even odder that Rick decides to go back for weapons against the Governor et al.
“Conserve your ammo. It goes faster than you think, especially at target practice.” Unless you’re in season 2 on Hershel’s farm, in which case everyone has so much ammo that they’ll never run out.
I know Rick is still in early days of understanding the apocalypse, but it’s still sweet, and ridiculous, that he gives Morgan a radio with the expectation they’d continue chatting and catch up with each other. It also highlights Morgan’s downfall: the unwillingness to get involved in others’ business. He could go with Rick and probably be safer, not least because there’s two grown men to protect one boy, but he instead waits – ostensibly to up his and Duane’s shooting proficiency, but ultimately we see that it’s very much about the unfinished business with his wife.
As an aside, it seems the police station was useful for (1) hot showers and (2) guns and ammo. I’ve never been in a police station, but weirdly I’d have thought they’d have supplies stashed away. Rick and co. didn’t even have a gander at what might be there. But again, early days, I suppose!
RIP Leon Basset.
I love how Morgan hammers the shit out of the wood he’s using to barricade the door. I guess the zoms are conveniently faffing about elsewhere. Especially funny given that he then goes upstairs to snipe walkers, none of whom seem to have noticed the hammering. Are hammers just soundproof??
Christ Morgan’s wife is beautiful.
There’s something…poignant about Rick tracking down the first living dead person he ever knew in order to put her to rest. It’s the same kind of early apocalypse care that we see in “Guts,” when he stops to look through the walker’s wallet so they know the life of the undead man they’ve killed. His sorrow and tendency towards mercy are both here clearly indicated and provide a sharp contrast with the man he becomes. The mercy and drive to do what’s right is what results in him feeling he has to go back to Atlanta to get Merle, what makes him so adamant that they don’t kill the living and should strive to go where there might be a cure, what drives him to hop off the road and go after Sophia and to keep optimistically searching for her. There’s a sweet innocence there that still exists because he came to the zompocalypse after the fact and still retains a strong need to do what’s right that time living in zombieland will beat out of him. The parallelism in this section of the episode, which switches between Rick and Morgan’s actions after leaving the police station, also highlights the difference between having to kill someone you love vs. killing someone you don’t know (or, rather, have no personal attachment to; Rick kills Leon Basset with few qualms, but also frames it as mercy).
Rural Georgia looks hot. And sticky. Thank God my sister didn’t end up moving to the south.
Are the cracks in the windshield and the dirty appearance of the glass supposed to be the result of the apocalypse, or just their police department being a bit short on funds? (Also, it’s Rick’s face in a cracked mirror! Premonitions of mad Rick??) At least Rick’s got his windows rolled up like a sensible person.
Initial observations of Camp Outside Atlanta:
Dale is wearing glasses that I *think* never appear again.
Amy is carrying an armful of kind of hilariously long twigs.
WHY IS AMY WEARING WHITE TROUSERS IN THE APOCALYPSE THIS IS A TERRIBLE DECISION.
Who on earth is on watch on the RV? From a distance it looks, frame-wise, like either Shane or Daryl, but Shane makes his appearance to the side and Daryl is off on a hunt, so who’s this? Actually, in general, it’s kind of amusing that there’s a whole slew of other people in this camp (mostly older/heavier people, based on visibility) that are just sort of vaguely there until the walker attack. It’s actually a shame, really that they didn’t do anything other than plonk some irrelevant extras in the background; it means that when they all die, it means pretty much nothing as a viewer. (I’ll come back to this.)
Shane has great hair. Shame he shaves it off later…
It’s difficult to see when you’ve watched the episode multiple times, but we don’t know what either Lori or Carl look like before they appear in the quarry group receiving Rick’s radio call – we only actually realise who they are when Rick flips down his visor. And, actually, despite what I said above, Lori’s first appearance is not that bad. She observes that there are others – Shane sort of dismisses it with “oh well we knew that.” And then she says that they ought to put up warning signs on Highway 85 to warn people away from the city. Which is smart. Yes, it’s potentially dangerous, but as we’ll go on to learn, they’ve sent people to Atlanta with no previous problem, on top of which the road into town is absolutely empty – Glenn’s exit from Atlanta on the same road Rick rode in on tells us that the road Lori is talking about here is the same road Glenn and Rick have been in and out on. And this is the first time that Shane puts forward an argument that’s just plain wrong. He says they’ve had no time. Okay, fair enough – but they have a group of five literally in Atlanta as they speak. And based on Glenn’s exit path on the way back to the quarry, that group of five followed the same route in. Setting aside the question of why the hell their scavenging team apparently couldn’t stop along the road to place a “Stay Away, Walkers Ahead” sign, Shane’s argument is that they can’t spare the time to place the sign, because it’s “a luxury we can’t afford.” This makes no sense. As we’ll go on to see, this isn’t the first time someone from their group has gone into Atlanta (although it turns out that Glenn, their “go to town” man, has previously only gone himself, without anyone else). Everyone else up by the quarry is basically just fucking around doing nothing. The fact of the matter is that putting up a sign to warn people away from the city isn’t a luxury, but rather a helpful, logical, and overwhelmingly safe thing to do. Shane’s objection comes, in the first instance, from a man reluctant to relinquish control; it’s clear that Shane is viewed as a decision maker with practical knowledge the other survivors lack, and as a result of that knowledge is viewed as a leader. It’s an important if subtle moment in which Shane is established as the leader of the camp, a position that he then unwillingly gets shoved out of when Rick turns up. It is interesting, though, that here Lori is gung-ho about leaving their mountain and going down to put up a sign, while she later adamantly vetoes her husband going back to Atlanta. Shane’s argument is that no one goes anywhere alone, but given later events, it seems that Shane’s objection is not that someone wants to go warn people away from Atlanta, or that they want to risk Atlanta itself, as much as it is his desire to not let Lori be in danger. And Lori’s frustration at Shane’s decree is obvious – and yet she relents and gives in once kisses are to be had. Shane following Lori to verbally whack her for even thinking of putting herself in danger just points up Shane’s chauvinism. NOT LEAST BECAUSE, OH MY GOD, HE CALLS HER GIRL. SHE’S A WOMAN, YOU TWAT. If the argument had been made that Lori shouldn’t go because she has a son, and she shouldn’t risk him being an orphan – that I could understand. But Carl is so side-lined here that he’s really just a reason to make Shane and Lori stop kissing. Sigh.
God I wish Lori would have socked Shane in the eye. He does have nice hair, though.
Also, those are some *really* nice giant tents. Although my best friend’s adventures have made clear to me that I have unrealistically small expectations about tents.
I’m a little concerned about the condition of the windows of Rick’s cop car. They’re…disgusting. The driver’s side front and back windows look equally awful – I guess it’s good the apocalypse happened, because good luck seeing traffic out those windows. His windshield doesn’t look much better. Is over-enthusiastic pollen a thing in Georgia??
So, about the dead couple whose farm Rick encounters/steals a horse from. They’re both dead, woe, sadness, etc. What I’m fascinated about is that dude took the time to shoot his wife, and then decided to write a message IN HER BLOOD on the damn wall. I mean, okay, you wanted absolution for killing your wife and being about to kill yourself. But you kill your wife and then use her blood to write on the wall??
Signs that Rick is still in early days acceptance: he doesn’t enter the house with two clearly dead people (and thus likely no walkers) and then has a sit on a bench, throws up, and then goes in search of alternative transportation.
…that poor horse.
Is horse-taming a southern thing? I feel like I’d be terrified enough of the giant heavy horse to…not approach it.
Iconic shot!
It’s stunning that Rick has encountered zero walkers aside from the little girl. Works with the need for the story to move along, but is silly in terms of later walker distribution (ignoring season 2, which is its own special disaster).
Is everything flat in Georgia? Legitimate question. The extent of my knowledge of Georgia is a flight transfer through Atlanta. (Atlanta airport employees are all super nice, though.)
There’s something about the two zomdudes hanging out on a bus that cracks me up. How do walkers decide to just park it somewhere? “Ah yes, I recognise this bus, I’ve taken it to work every day for ten years. Definitely the best place to spend eternity.” It’s also odd but entertaining that the two dudes on the bus are repeatedly seen once Rick is in the horde and then in the tank. Why these two? Yeah, they’re the first Atlanta walkers he passed by, but they’re not exactly presented as special or important enough to appear repeatedly. Rick pops out of the top of the tank and whacks the one across the face, and the other skulks around the base of the tank and makes eye contact.
One of the weirdest and most uncomfortable moments in this episode, for me, is the two crows nomming the dead military officer. Caw caw! There’s a mild horror at the thought of ever being carrion. Though I guess everyone is just food for something else…
I can forgive Rick for a number of odd decisions based on the fact that he’s really only been awake for, what, two days? Maybe three? He’s still adapting to the new world, learning its rules, etc. But he rides a damn horse into a major city and is just generally not concerned. He comments to the horse when they pass the bus with the two walkers that it’s no big deal, they can outrun them – and yet somehow doesn’t think ahead about the existence of the dead in a major city. I guess it can sort of be attributed to the fact that he’s encountered remarkably few dead, plus in his brain Atlanta and its refugee centres are the answer to everything. He just hasn’t actually thought about it.
And, again, I’m stunned at the amount of abandoned military equipment. I guess the moral of the story is “don’t trust the military, don’t trust the government, they can do fuckall to help you.”
So Rick sees a helicopter. When he meets the others after Glenn rescued him, they ridicule the idea that helicopters still exist. Which brings up two instances. Firstly, beginning of season 3, when Andrea and Michonne witness a helicopter crash with military dudes who’ve got others attached to them. Secondly, the helicopter that rescues Rick and has apparently set up Rick Grimes’s future films. I just wish I knew where this particular helicopter was from and where it was going.
For a cop, even one with minimal experience with the world as it is now, Rick is an idiot. He lunges forward as stupidly as he went forward alone in his confrontation with the idiot car guys. Surely you should be thinking ahead? He’s in relatively unknown territory in a relatively new world. I’m not saying he should have anticipated a horde of dead people, but you’d think he’d exercise as least some caution, especially when his nearby décor indicates that the damn military was swamped with the enemy, such that they fucked off elsewhere. But maybe it’s just me.
Ooh, look, an extra drinking water.
I like that the makeup artists decay the walkers more each season. Season 1, most of them are sort of “hai I’m a regular human, I just have some dramatic injuries and some zombie eyes.” They look like people who are mostly dead but haven’t started to decompose. (I’d never be hired as a walker – the longer the show goes, the more they need skinny people so the makeup and prosthetics aren’t so obvious…and I am not skinny.)
That poor horse…
Yet again, Rick seriously lucks out. We see him multiple times with “omg dead people” face, with walkers just sort of lurking/dancing in place because they can’t lunge in or he’d be dead. And then there’s conveniently a tank above him. I’ve never been able to decide whether Rick going “Lori, Carl, I’m sorry” and then putting his gun to his head is a genuine “Oh no, I’m about to die” or if he’d realised the hatch was above him and so it was a “welp if I die, I love you.”
Men have huge feet. Yeek.
It’s stunning how long Rick’s in the tank with a zombot before said zombot wakes up and attempts a menacing growl. Not least because Rick’s so overwhelmed at having been upwardly mobile that he completely fails to take in his surroundings. (Although, as we’ve seen, Rick has never been great at checking his surroundings. Dude should be walkerbait by now.)
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Oh no, a walker. Haaalp.
I do appreciate that Rick suffered auditory pain from firing a gun in an enclosed metal space. I also find it funny that one of the buszoms comes into his eyesight, like for some reason he's important.
“Hey, you. Dumbass.” Glenn is fucking amazing and iconic. I wish he'd been the main of this show. No offense to Andrew Lincoln, of course, but Steven Yeun is great, and Glenn's development from a kid into an adult is just lovely.
Anywho, that marks the end of "Days Gone Bye." Good in so many ways, eh in so many others. What's not to love?
love  em
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blogs-n-sheeit · 5 years
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Amok killers sentenced to death/executed in the United States (part 8)
So, this should probably wrap up my series.
Perry Edward Smith
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Residence
Holcomb, Kansas
November 15, 1959
4 dead (3 dead by gunfire, 1 was both shot and had his throat cut)
Shotgun, Knife
Sentenced to death. Executed by hanging in 1965. His accomplice, Richard Hickock was also sentenced to death and executed by hanging in 1965.
Roger Dale Stafford
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Multiple Locations (including a McDonalds restaurant and a Sirloin Stockade restaurant)
Oklahoma, Alabama, possibly others
1974 - 1978
10+ dead
Firearms
Sentenced to death. Executed by lethal injection in 1995.
Mark Hopkinson
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Residence
Evanston and Bridger Valley, Wyoming
1977/1979
4 dead (3 dead in a bombing, 1 dead by gunshot wound to the neck. The victim had also been tortured and his body was found with over 140 burn marks.)
Bomb, Gun
Sentenced to death. Executed by lethal injection in 1992.
Daniel W. "Big Dan" Dowd, Omer W. "Red" Sample, Daniel "York" Kelly, William E. "Billy" Delaney, and James "Tex" Howard
General Store
Bisbee, Arizona
December 8, 1883
4 dead, 1 wounded
Firearms
All 5 men were sentenced to death and executed by hanging in 1884. A 6th conspirator, John Heath, was sentenced to life in prison. Local residents who were dissatisfied with this verdict removed him from his jail cell and lynched him in 1884.
Ricky Javon Gray
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Residences
Richmond, Virginia
January 1/6, 2006
7 dead (2 dead by blunt force trauma to the head inflicted by a claw hammer, 1 had died from a combination of blunt force trauma as well as smoke inhalation from their house that was set on fire, 1 died of a stab wound, and the other 3 died from asphyxiation from having duct tape wrapped around their heads)
Claw Hammer, Knife, Fire, Asphyxiation with Duct Tape/Plastic Bags
Sentenced to death. Executed by lethal injection in 2017.
John Brown
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Multiple Locations (Battlefields)
Harpers Ferry, West Virginia; Other Locations
October 16 - 18, 1858 (raid on Harpers Ferry)
5+ dead (including 3 blacks)
Firearms
Sentenced to death. Executed by hanging in 1859.
Note: John Brown was also responsible for several other massacres, as well as inciting slave insurrections in the South. He was hanged for his role in his raid on Harpers Ferry. The Harpers Ferry raid escalated tensions that led to the South's secession a year later and the American Civil War.
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mshelenahandbag · 6 years
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2017 - Year of the Laura Dern
Laura Dern is having the best year of her career, or anyone else’s for that matter. 
I could just end this article here, but you know I have to tell you WHY. Laura Dern has, for me, been constantly impressive with her acting prowess from a young age. My first memory is seeing her as Dr. Ellie Sattler in Jurassic Park, and even back then, little didn’t-know-I-was-gay-yet me loved the cool female paleontologist. (Looking back she also had THE best lines (“we can discuss sexism in survival situations when I get back!”), most famous of them all being during Goldblum’s “Man creates dinosaurs” soliloquy – “Dinosaurs EAT man….woman inherits the Earth.”) She’s always played interesting characters, but, for me, has never really had her breakthrough with mainstream television and film.
Until this year where Laura Dern has excelled in four projects and netted her first Emmy victory!
Sure, she’s had her accolades with David Lynch’s Blue Velvet and Wild At Heart and her notable appearance as the woman Ellen DeGeneres came out to on Ellen. But never anything truly concrete to make a large cross-section of people go “wow.” She’s always, at least to me, been good for niche groups.  Her last Golden Globe win was for the HBO series Enlightened where she played self-destructive executive Amy Jellicoe, and she got an Oscar nomination for 2015’s Wild as Reese Witherspoon’s mother.
Wild director Jean-Marc Vallee is one of the main reasons we’re buzzing about Laura Dern’s 2017 renaissance. He definitely saw something in Dern, and her chemistry with Witherspoon, because the two would reunite and butt heads in HBO’s Big Little Lies – exhibit A in her best year. While everyone was obsessed with the performances Witherspoon, Nicole Kidman and Shailene Woodley gave as the main trio of Madeline, Celeste and Jane (as they rightly should because the series is just that flawless), my focus was on Laura Dern embodying Renata Klein, queen of the helicopter moms in Monterey.
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Dern’s Renata had me shouting EMMY long before others jumped on the bandwagon. There’s a scene in the second episode where the birthday party for Amabella, Renata’s daughter, is derailed by Madeline - out for blood when Renata didn’t invite Ziggy, Jane’s son. So Madeline comes back and gets plenty of comped tickets for Disney on Ice so everyone cancels on the birthday party. Renata hits the ceiling, calmly, telling her friend Harper (who bears the unfortunate duty of informing Renata) “Ok. Thank you.”
Harper tries to mediate with “Let us all get along-”
But Renata comes back with the AMAZING over the top…well…this.
“I SAID THANK YOUUUUUUUUUUUUUUUUUUUUU!”
Whether ad-libbed on the spot or script, this moment of hilarity, for me, from Renata made her one of the best characters this year on any show. Showing perfectly poised Renata lose it time and time again, especially when threatening her husband (“I will take my hands and put them around your throat!”) or Madeline (“I’ll even get Snow White to sit on your husband’s face. Maybe Dumbo can take a squat on yours”) was a highlight week after week. The entire series was worth of every Emmy it garnered and survived a potential shutout from FX’s Feud: Bette and Joan but if anything, Laura Dern was the only one out of those nominated that truly deserved to win.
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From here, Laura Dern turned from psycho mom to plain old psycho in Netflix’s Unbreakable Kimmy Schmidt as Wendy Hebert – who’s set to marry Kimmy’s old pastor. It’s a brief guest starring role, but Dern adds so much in those 20 minutes and delivers a fully-formed character. Wendy starts off so innocent, but the more we spend time with her and Kimmy (Ellie Kemper), the more we realize how unstable she is. Plus she helps Kimmy to confront some real traumas the reverend has inflicted on her, and she also delivers one of my favorite lines in the three seasons of the show as she confides in Titus (Tituss Burgess): “If we only see each other one hour a week, he’ll never realize what a useless piece of crap I am and he’ll love me forever, and that’s what I deserve!” In short, Dern’s portrayal of a woman with absolutely zero self-worth is hysterical.
And from here, Laura Dern’s year hits its zenith with Twin Peaks as she plays long-heard-about-but-never-seen Diane: Agent Dale Cooper’s secretary to whom he has dictated all of his many tapes. Laura Dern’s work with David Lynch has always been fantastic: whether in Blue Velvet, Wild at Heart, Industrial Symphony No. 1, or Inland Empire – it’s clear that Lynch knows how to get the best results out of her craft. And that’s the reason why her work as Diane is probably a role we will be talking about for years to come.
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We meet Diane Evans as a chain-smoking foul-mouthed goddess who was my favorite part of the mindfuck of this 18-part opus. I seriously loved every time Dern, in her platinum bob wig would take a drag off her cigarette and generally her conversations would consist of “Fuck you [insert name here].” She played so well off her director Lynch as FBI agent Gordon Cole and the late Miguel Ferrer as FBI agent Albert Rosenfeld. But one of my favorite moments came when newbie Tammy Preston (Chrysta Bell) tries to thank Diane for helping them, only to be met with this-
Diane: “What did you say your name was again?”
Tammy: “Tammy.”
Diane: “Fuck you, Tammy.”
I laughed way too hard at this, for way too long. Diane’s modus was basically this for a few episodes but about halfway through the series, her mood changed. We saw her visibly uncomfortable speaking with Mr. C, Cooper’s evil doppelganger BOB created. She revealed that Cooper (Mr. C) had come to see he years ago, but refused to elaborate. We later her she and Mr. C were in cahoots, via text. Was THAT why Diane was so crazy? Diane seemed to be cool when Gordon Cole offered her a slot on the infamous Blue Rose team – investigating supposed paranormal encounters.
“Let’s rock.” Diane said, her index and middle fingers down.
Here is where I said “Something’s up.” You could easily explain her wayward associations with Mr. C, but those two words were uttered by The Man From Another Place in the original series. It’s not just a nudge-wink happenstance, it’s a deliberate clue from Lynch that something is off with Diane. And that comes to fruition twice as the series comes to a close. In part 14, we learn that Dougie Jones’s fingerprints match Cooper’s, and Diane reveals that Janey-E, Dougie’s wife is Diane’s half-sister. No simple coincidence, again.
In part 16 when the actual Cooper emerges from a coma (long story….), Diane receives another text from Mr. C. She goes to meet with Cole, Albert and Tammy and finally reveals what happened the night Mr. C came to see her. He raped her – and it affected her. Dern’s face telling this story is so genuinely pained and she just nails this. Then Diane begins to act odd….really odd, even for this show. She convulses and says “I’m in the sheriff’s station. I’m in the sheriff’s station. I sent him those coordinates, because…I’m not me.” Diane eyes the gun in her purse, Albert’s on edge and Diane pulls hers out only to be shot by Albert and Tammy before being whisked away by some unseen force. Tammy remarks she’s seen a real tulpa (a manifestation) and we cut to the Red Room in the Black Lodge. Yep, Diane was “manufactured.” But what about her cryptic statement “I’m in the sheriff’s station”? Well as luck would have it, we wouldn’t have to wait long to find that out.
In the finale of the series, we learn that the eyeless Naido who helped Cooper out of the Lodge and who Andy rescued, was actually our Diane. A quick fight took care of Mr. C and once the genuine article Dale Cooper lays eyes on Naido, she becomes our Laura Dern again and they kiss.
Then it gets weird.
Cooper pulls a Back to the Future Part II seeing the events of Fire Walk With Me play out – only this time he stops Laura Palmer from being murdered. We cut to the Black Lodge and Cooper and Diane are both there. Then they’re driving on a highway for 430 miles, cross over an electrical grid and check into a motel to have sex.
This is Diane’s final scene of the series and I love how Dern hearkens back to what she told Cole and the FBI earlier about her rape. You still see the pain and confusion on Dern’s face, especially because we’re unsure if this is OUR Cooper, Mr. C or a hybrid of the two. It’s such a fitting end for her work on one of the best shows of 2017, and her exit opens a whole new mystery.
The next morning, Diane’s gone and a note from “Linda” to “Richard” is left for Cooper and leaves us wondering if in a world where Laura Palmer has been saved – has absolutely everything changed? Is Dale Cooper now Richard and is Diane Evans now Linda? (Way more to say on this for a Twin Peaks fan theory thesis later, especially with the role of Carrie Page.)
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I didn’t even need to see Laura Dern in Star Wars Episode VIII-The Last Jedi in her role as Vice Admiral Amilyn Holdo to know it will be amazing. I knew that from the casting, from her stills with the late Carrie Fisher (something I’m eagerly looking forward to) and the gorgeous Annie Leibowitz photos in Vanity Fair revealing that gorgeous lilac hair. But upon seeing Rian Johnson’s masterpiece that has become the crown jewel for me and many other (but not all) STAR WARS fans, I got to see Dern cap her banner year off in the most fabulous and wonderful style.
When General Leia Organa is unconscious from a First Order attack on the Resistance, command falls to Holdo. Dern and Oscar Isaac’s Poe Dameron immediately clash, and it’s breathtaking to watch. Holdo wants to load unarmed transports to try and escape to nearby Crait – home of an abandoned Resistance base – and Poe so strongly disagrees with her that he mutinies and relieves her of command (only for himself to be relieved by General Organa stunning him). Holdo remains on ship while the remaining Resistance flee to Crait, and as the First Order begins firing on transport ships. Holdo decides to make a stand and engage the ship to lightspeed, directly at the First Order’s ships. Hyperspace jumps only work when a ship is totally free and clear to maneuver. So if a ship’s in the way, it’s not gonna be pretty.
And it isn’t. Rian Johnson shows the devastation in a soundless scene that cements Holdo’s beautiful and poignant sacrifice. Dern’s time in the Star Wars universe may have been brief but Holdo is a character anyone should be proud to look up to: willing to step up when it matters and sacrifice everything for the needs of the many (…Wait that’s Star Trek…)
Laura Dern’s 2017 is something that won’t be duplicated any time soon, and it’s a career testament to one of Hollywood’s best actresses finally getting the recognition she has beyond deserved.
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