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#and wanna pick up botw/totk zelda
ganondoodle · 9 months
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more totk rewritten thoughts
since the mastersword still breaks at the start even in my rewrite, its gotta get restored somehow, so i think i wanna be a little 'classic' about it;
you can find the broken mastersword in a cave system near hyrule castle, its very obvious so you are more likely to come across it and pick it up, it doesnt use up an inventory slot but gets its own just like it did in botw
once you find it zelda inspects it and decides you need to talk to probably purah or impa to determine if its savable, since while it got damaged before its way worse this time; you get told you should ask the deku tree about it (so theres an actual incentive to go to the forest of the krogs/koroks) and discover that its been corrupted
in the corrupted forest you can walk around in freely here, without the mist teleporting you around since the spell of the krogs/koroks isnt working anymore, the center is mostly the same as in canon
zelda detects bigger concentrations of miasma all around the forest, at each point she directs you to is a miniboss, in total there are 3, but while the trees in the forest start to grow leaves again after you defeat each of them (there are mostly to all barren in botw too so i thought that would be a cool thing to siginify the ground has been cleansed more now) the center and the dekutree are still corrupted, however the deku trees insides are now accessible, once you go down there there is a boss (main big one thats unique and not just phantom ganon, tho that WAS a cool moment in canon, im using phantom ganons as the guys you gotta fight for the memory tree thingies so it would be too much reuse u think) once you are done with the first phase it flees into the underground via burrowing down, you follow through the hole and theres phase two in an underground boss arena themed around roots .. since its in the roots of the dekutree still
afterwards the forest goes back to normal (just with the other trees more alive again) and the deku tree tells you to put the sword back into its good ol pedestal, while its not gonna be fortified against miasma it can restore the blade form, and due to you cleansing the forest and making it more healthier it will not take ages to do so
then you are left to your own devices again, but once you reach the middle point of the game, after fighting ganondorf for the first time (which also triggers the miasma memory tree thingies i made a concept of a while back) you can go back to the forest and get the mastersword back, its blade restored physically but it being still vunerable to miasma and has only little attack power
zelda has the idea of going to the springs to ask for a blessing for the sword, however the deku tree suggests to ask the three dragons for it instead (so if you havent tried it yet you are hinted to go and try an land on them, since you couldnt do that in botw, also reference to skyward sword and how the mastersword got to be) after each blessing it gets higher damage and durability; once you obtain all three it still does not seem to be where it should be
now here i am a little unsure about if i want zelda to bless it also (similar to how skysw zelda needed to bless it) or if you should bring it to the giant hylia statue in the forgotten temple
(for zelda it would be neat bc its both a reference and something more character connected, but also you where already hunting down the deku tree and the dragons for it so making you go yet somewhere else again seems a little much; i like the giant statue as a way to guide you there but then again i dont think you an incentive for literally every place)
(on a side note about link shiekah arm, it has a battery that recharges and you can upgrade, but i also thought about making it so you CAN push it past its battery but then it takes from your health instead - like the destroyer in the botw DLC, but slower- which eliminates the need for an equivalent of the lil zonau charges)
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archaictunic · 10 months
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"i don't wanna post ooc" yeah okay but. (totk spoilers)
i literally can't stop thinking about in the final cutscene before the credits when zelda is SHAKING and you can see her eyes moving a ton and she brings up her hand to her chin and she's visibly shaking like girl......... GIRL........
i've seen so many people talking about how zelda doesn't have a personality in this game or something but i just genuinely don't see it. i just do not see that. she is shaking and she's crying and she is able to stand there and look at her castle in shambles once again stuck in the sky and she turns to link and tells him that she has such a story to tell. because she's still herself and she's so different but she hasn't changed her core self. she's still someone who loves to talk, especially about the things she loves / is interested in.
i know the dragon thing is seen as too much to some as well but i think the game does a good enough job explaining that it is her only option now. like. there's no way she can restore the sword and live long enough normally. she can't just zip back to her actual time by honing her powers because that wouldn't. empower Fi enough. she has to pick the most drastic option, because its what's going to save her kingdom. its whats going to save the whole world, at this point. there wasn't another option by then.
i just. i think she shows so much in this game and i think its so nice to see her have gained new confidence since botw. because girl!!! you held evil at bay for 100 years!! i'm so proud of you!!!! you did SO good for SO LONG and you came into your powers and you're excellent and wonderful and i just. i love her. i love her so much your honor.
i know that she canonly lost herself while a dragon, but i hope that with time, she remembers little things, or has vague feelings, or something. she'd be so upset MONTHS MONTHS MONTHS later when she realizes she lived through the actual great calamity but she was a freaking DRAGON and didn't get to sEE IT
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azuresage · 5 months
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I’d go off anon but I’m too much of a chicken 😅. But I’m mainly referring to like the discourse and negativity in the community about TOTK. It’s like everyone is just finding anything and everything wrong and just pulling stuff out of nowhere to complain about at this point. And if you try to say ANYTHING positive than there’s always someone telling you how wrong you apparently are. Also the whole continuity discourse. IMO Zelda stories are excellent at keeping their respective games stories contained within themselves (if that even makes any sense), but the continuity between games is almost always nonexistent. There are some exceptions though. Like look at Wind Waker and Phantom Hourglass and tell me how much those games actually connect. anyway I hope that even answers your question.
ahh, yeah. i know exactly what you mean. i think the negativity is just a vocal minority and most people really like the game. but it is frustrating.
as far as the continuity discourse goes, i dont think its really that difficult to grasp. i think most people who say it isnt consistent are people who were already unhappy with the direction of the story coming off botw and weren't paying attention as a result. it does an extremely good job of picking up where botw left off, and i definitely feel that even aoc helped set it up. as far as the continuity with the rest of the series goes, i subscribe to the refounding theory because it doesnt make sense otherwise and theres too much in-game evidence for me to see it as anything other than refounding. personally, i think the wild era trilogy is using refounding as a soft reset for the series without having to actually do a reset, setting everything so far in the future beyond any of the previous games that the cycle is starting over again, which i think is cool. we'll have to see what the next game does to be sure though.
i dont really think zelda as a series is actually inconsistent across the board, there's noticeable arcs in the storytelling across games. if it feels inconsistent, i think its mostly on the fault of the localization team taking liberties. for example, sonia being referring to as part of the hyrule clan in the japanese text but i dont think she ever was in english, which implies a hyrule family once existed in hyrule before rauru came along (aka refounding evidence). stuff like that not carrying over to the wider international audience is part of why these discourses happen, i think. also a lot of zelda lore is intentionally left up for fan interpretation and i think a lot of fans are wanting actual concrete stuff and dont wanna have to think about it themselves. this leads to people calling the lore lazy or inconsistent just because its not explicitly laid out for them.
i dont really take issue with the way zelda's lore is handled, honestly. as long as the games are fun to play, that's a lot more important to me. despite all of this rambling, im 100% a "gameplay before story" kind of guy, lol. but its still fun to think about.
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bubblytarts · 8 months
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Hey!!! Do you have a favorite legend of zelda game or a favorite Link/Zelda design)? :D My favorite has always been Majora's Mask's and its Link! (I also like the Linked Universe comics design for this Link too if you read it b4!) How about you?
Hello!
I'm a pretty casual Zelda fan - I liked the series in concept but never really got into it until BOTW. So by default I'm a bit biased haha! I've played BOTW and AoC. I wanna pick up others and obviously TOTK but I'm very bad at remembering to play video games so it's a struggle lmao
My favorite Link design is BOTW, but I'm also a great appreciator of the floppy green hat lol
As for Zelda, I also adore the BOTW design, but honestly Twilight Princess Zelda is so important to me. (I have her amiibo sitting on my shelf right now!)
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marshmallowloves · 11 months
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For the astronomy asks… quasar for Link? I wanna hear all the lovey-dovey gushing hehe >:3 💕
I’m assuming he’s one of the F/Os you’ve been thinking about a lot lately with the recent release of TOTK but if I’m wrong I apologise haha 🙏🏻💗
Oh no worries! I have kinda been neck-deep in TotK recently so Link is definitely on my mind~ oh, uh, that being said, some TotK spoilers ahead so read at your own discretion 👀
Good gracious where do I start. Link is an adorable DORK. I think it's adorable how much of a foodie he is in both these games! And all the different songs he hums now when he cooks - he even hums the Lost Woods theme! I imagine he picked that one up from Koci somewhere during their travels~ at this point I figure it's like a folk song passed down through generations of Kokiri and Koroks. Like the Kokiri of the past (and the Koroks today) she's musically inclined so he definitely catches her singing it more than once~
I always loved that his hair was longer in BotW (I am.....a sucker for long hair fjshf) but now he lets it DOWN and HOO boy... Like in BotW I almost constantly wore the ancient helm because that was the only way you could see his hair down but now....hooohoho my goodness. I want to run my fingers through that hair. I think ever since they met, Koci would always ask to play with his hair, and Link would let her~ (and don't even get me STARTED on his voice. I know this is "gush all you want" but like...y'all don't need to see 6 pages of how adorable it is fkshfj)
He's a goofball for sure but I adore how kind and strong he is too. The fact that he's silent because he bears such a heavy weight on his shoulders, needing to look like the strong knight everyone expects him to be, and he doesn't want to ruin those expectations by speaking and being himself... This man needs all the hugs he can get. He spends so much time comforting and protecting and saving everyone else but when will it be his turn?? (don't worry I'll help it be his turn fkshf) Well, I say that, but I also think that Koci still has her recurring nightmare during the events of TotK, and the image of a groggy but concerned Link pushing himself awake in the middle of the night to hold her and lull her back to sleep with the promise of protecting her is just--MM!! *clenches fist* shit boi I die
I didn't elaborate much in my last post about Koci, but there is a LOT of emotion when she first sees him again after the Upheaval. She feels horribly guilty that she didn't stay with him below the castle, she should have pushed through the pain and protected him but she lost him for a second time - and the guilt worsens when she sees what happened to his arm. She's also afraid that Link has forgotten her again, just like he did when he woke up after the Calamity. Even with all that, she's so glad that he's alive and that he still came back to save her when the gloom consumed the Korok Forest. But Link isn't upset that she wasn't there with him before - he and Zelda were the ones who convinced Koci to go back up and recover, after all. He's just so, so happy to see her alive again, their first reaction is a long, tight and tearful hug.
This last one is really small and random, but if you've heard the Hateno Village day theme from under the wells, where it gets muffled...it sounds so cozy and like home. It's what I hear when I picture Link and Koci spending a relaxing afternoon inside his Hateno house - which, also, it's just precious that the picture from the end of the Champion's Ballad DLC in BotW is still on his wall there.
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iiryebreadii · 1 year
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I wanna write my thoughts on my playthrough of totk as I go along (cause I love going back and reading them after finishing), so I'm gonna post them on this blog!! If you're sensitive to spoilers like me, make sure to blacklist "#totk liveblog" :)
It got kinda long so I'm putting it under a cut haha
that being said, my beginning thoughts to the opening of the game were basically OMG ZELDA HI ZELDA I MISSED YOU LOVE THE HAIR OMG HI like she was so cute!!! I LOVED getting to walk with her in the opening it made me like actually emotional. Cause you never get to just!! walk with her and talk in botw!! She's SUCH a nerd I loved her info dumping on the ruins. At the same time I was like "girl please stop walking into the ominous red fog I can hear the chanting in the background getting louder ZELDA PLEASE" and the bit where you have to choose to keep going? It's like the game is giving you a false out, like the following events are your fault because you chose to walk forward and investigate
And then there was the craziness of MUMMYDORF being all like "mm pathetic. weak lil baby sword can't do anything lmao rauru was soooo dumb" and he can identify Link and Zelda on sight despite them being entirely new incarnations which I find very interesting
Then SHE FALLS AND LINK JUMPS AFTER HER AND HE DOESNT SAVE HER AND SHE DISAPPEARS AND AJHDJHDJSNKJAK
Also I got really sad about the master sword?? Fi girl I'm so sorry I promise I'll find a way to fix you :'( when you pick her up on the sky island and she's got 1 damage, less than a tree branch, I was just heartbroken. Though it does make me wonder, how much power has the master sword lost over the millennia, for it to be corrupted so thoroughly by Ganondorf's magic?? Maybe we'll get a chance to get her up to full power later in the game? Maybe reforge her somehow?
On the sky island when I was running around, I was convinced I missed the shirt in the beginning. I got the leg wrap things but no weird toga to go with it?? Straight up thought I somehow missed it even though I practically combed every area I walked through lol. My friend was playing with me and he made it their mission to find the shirt HAHA
The new mechanics/powers are so much fun!! After I got ascend, I kept forgetting I had it at first when I got stuck in underground places, and would wander around looking for a ladder or a climbable wall before I would be like "oh yeah I have ascend" lol. Fuse has been really cool! I love using extra long spears, they're so convenient for tough monsters cause I'm still Very Squishy. OH speaking of, I love that the opening addresses why you're back down to three hearts and a single stamina wheel!! once again, link has Almost Perished. But at least he has a sickass prosthetic from a dead guy!
Ultrahand is SO fun, I made myself a little jet when I was exploring the underground of hyrule with some fans, a 'wing' glider thing, and a ramp made of stone walls. It didn't go too terribly far BUT it got me over the Ganon Gunk I was trying to get past, so it was a success in my book!!
Recall is my favorite. I don't use it much yet but zelda gave it to me. So it Must be my favorite. It was a gift from my beloved.
Some other notes on getting back to the surface of hyrule:
PURAH IS FINALLY AN ADULT I'm glad your anti-anti-aging rune worked out for you girl
How long has it been since botw?? Also, how long were Zelda and Link missing??? Long enough for people to have named the Upheaval, and to organize groups for research and combat around it. How long was Link out in that sky cave?? How long did it take for Rauru to heal him/give him his arm??? Not years obviously, but maybe a few days?? Weeks??
Met a rito named Penn, I already know people are gonna be weirdly thirsty about him
The little Korok buddies needing to reach their friends is just. SO cute. Two for one korok seed deal also
Addison, the guy putting up signs for Hudson's construction business, is amazing. I help him with his sign and he's like "THANK YOU TAKE MY MONEY TAKE MY FOOD TAKE MY WIFE TAKE MY CAR I CAN NEVER REPAY YOU FOR THIS". and he does that every time. incredible
I'm still exploring in hateno but. guys. Links house. Zelda LIVES there and there is STILL ONLY ONE BED. I rest my case.
Also the school??? Zelda, who dedicated her life to her duty but had a love of learning, making her duty of restoring hyrule by starting with building a school and being a teacher??? The students call her Ms. Zelda??? brb crying. sobbing my eyes out. good lord.
Also Bolson built the school, but then he left to go on a trip??? Construction grandpa i need you here!!! don't leave!!! But also maybe it's good that you left. I don't want you to be here for the Ganondorf Revival. stay safe king
My horses from my last botw save file are here!! Good to have you guys back :') they don't have their cool armor but I guess I'll just find those sets again :) perhaps new ones also?? (I'm kinda sad I don't have the original save file from my first playthrough; I've replayed a few times but my first playthrough was the one I did all the side quests on, and it had my first really good horse, which was named Mürdur. He was all black, had 5 stars in speed, and was awesome. I fought my first dark beast ganon with him. Maybe I'll look for a similar horse here in totk...)
Horseback combat is AMAZING. I had to fight a huge group of monsters to get through fort hateno and I am still Very Squishy with only 4 hearts and no extra stamina, but I hopped on one of my old botw horses and just did a bunch of ride-by whacks on the monsters and eventually got them all! thank you horseback combat for the bonus damage. god bless
Kinda sad to see all the ancient sheikah tech gone :( I wonder if they'll address where it all went? Did you guys just... re bury it?? Did everything get sucked back into the ground??? Where's the OG sheikah slate?? Obviously we can't have it because then we would have access to the botw runes, which isn't what this game is about, but still!! I like the Purah Pad but I would like to know where it went!
Cave exploration is Very Fun and Underground exploration is terrifying in the best way possible. I found a glow in the dark shirt while I was down there and it has become my default armor piece to wear.
Speaking of armor, Misko the famous treasure hunter being referred to exclusively with they/them pronouns? excellent
Also how did this ancient treasure hunter get their hands on my clothes. those are my outfits homie I had them in the last game.
I haven't gotten to the main bits of the story yet, but the game seems to be pushing me to go to the rito first, so I think that's where I'll go after I finished exploring Hateno
Apparently Impa is just. Out there somewhere? On a hot air balloon??? I saw Cado earlier and he was like "Link you're back!! Impa is floating around out there :)" GIRL WHAT. WHERE.
I need to go check on Teba. why is your son in the trailer but not you. Also Yunobo, cause I didn't see him either
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doubleddenden · 11 months
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I know the comparison is tired, bit after playing ToTK and after experiencing how glitchy and... well let's face it, kinda ugly Scarlet and Violet can be, I really hope I don't hear about the dlc for a while. Like I do want it, but I also don't, you dig?
I have sort of a rant below lol
Totk had six years of development plus 300 something staff members. SV had maybe 2 and a half years and around 180 or so. Game Freak is aiming way too close to the sun on wings made of Elmer's glue and brittle leaves. They need to stop splitting their staff so much between all of these projects (btw reminder that they started working on Project Bloom, another IP due out in 3 years on pokemon's 30th anniversary lol) and up dev time to 5 years minimum for each project.
I'm just saying, the worst glitches in ToTK are usually player triggered and do not end up messing with their game. The worst glitches in SV can corrupt save data with barely a way to fix it. If it only happens to 100 people out of millions world wide, that's still 100 too many.
So what I want is this:
Do not release Teal Mask until a MASSIVE update rolls out to fix things. In theory, November will be a year since release, and maybe then most of the issues will be fixed, but I'm seriously doubting it since we're 6 months out and the slow downs keep happening. Ideally, fix things by November, release Teal Mask- delay Indigo Disk until March or so instead of winter this year, give both plenty of time to bake.
After that?
Just let Pokémon nap for a bit. Seriously. I don't want to hear about a Let's Go Johto at all. I don't want to hear about BW Remakes (least of all from ILCA). I don't wanna hear about gen 10. Not until it's good and God damn ready.
Here's the thing, folks: the gaming industry copies everything from Zelda now. Open world with climbing and gliding ESPECIALLY jumped up since BoTW, and SV is no exception. ToTK added new layers to its world and added physics, engineering- what pokemon really, REALLY needs to take away from Zelda is this: time, focus, and effort to refine a product. ToTK was actually finished a year before release, but Aonuma delayed it and kept playing the game to completion 10 times over so they could polish it to hell and back. That kind of dedication is what I'd kill for in Pokemon game development.
I already hear some of you.
1. They're entirely different games! It's not fair to compare!
It actually is. Here's the thing: both are Nintendo products- yes pokemon isn't quite first party, but you're not seeing it on the ps4, and Nintendo does have partial ownership, so it is a Nintendo product. Both are running on the Switch, so it isn't so much a hardware issue so much that it's Game Freak and the lack of optimization or shooting themselves in the foot with cut corners, less staff, and less dev time. ToTK has WAY MORE going on compared to Pokémon in terms of mechanics, animation, and programming. Pokemon has been recycling and reglossing the same mechanics, models, animations, and gameplay since XY. Yes, there's new textures, there's a few new models, there's some new animations- but the majority is so recycled that you can find items and data in the code that's leftover carry over from bw2 of all things. And yes, ToTK does have an advantage of being built on top of BoTW, but let's be real, there's way more going on by having to program bullet time, fuse an arrow, and then programming the effects of said fused arrow as it attacks a fully autonomous enemy that has its own set of programming to kill you. This, vs updating the same turn based battle Mechanics that is literally pick a move, X Pokémon does animation, damage calculation, enemy randomly selects pre programmed set of moves, animation, damage calculation.
2. But there's 1000 pokemon they have to model now!
Incorrect and you're purposely spouting misinformation by balooning the numbers. They only put in around >500 pokemon at launch, only 400 of which were available until recently when the Home Update finally let us access the others from LA that were in the code. At most there's 230 more coming. While that's still a lot, consider that ToTK has hundreds of models of NPCs, entities, weapons and weapon combos with their own mechanics and interactions, and enemies on the map, each with vastly more complex dynamics, modeling details, animations, etc than your standard pokemon npc that just stands there, or your standard pokemon that just walks around with walking programming from SM's data. I'm not asking for all pokemon back (although I do find it real fucking suspicious that a fucking 3ds can have 800+ pokemon in it, plus megas, plus forms, plus z moves, plus all sorts of other transformations PLUS shinies PLUS more shirts and pants and apparently gf thinks the Switch can't handle it, and said 3ds only really chugged with more than 1 pokemon on the field lol). What I am asking for is that since they themselves have stated that the reason for dex cuts was to improve things, they actually put their multi billionaire money where their mouth is and actually show it.
3. But people freaked out over Home not being available at launch!
As they should be. ILCA develops Home, not GF. They should have had it ready to go day fucking 1, lets be real. Yes its never been day 1 (it was for ORAS but i digress) but there's really no reason for it not to be- and no, they don't care about team metas or whatever because players will get the pokemon they want regardless. If they cared, they'd leave out Landorus and Kyogre.
SV were rushed out the door covered in glue and tape holding it together, but the far simpler side products get to take their sweet time? GF should have waited for ILCA to be done and taken time to polish, or they should have had the home update out the door by February at the latest by working alongside developers to get it working asap.
Even then, that's just Home. Home is not the entire game. Even if fans snarl and foam at the mouth for GF to release an unfinished product, ESPECIALLY if FINANCIAL PARTNERS scream and throw tantrums about wanting their money now; pokemon, Nintendo, and GF need to tell those people to fuck off until it's done and not falling apart.
There's a difference between what's essentially a save editor app and a full functioning game.
4. But the anime! The merch! Everything else! They have to keep schedule! Pokémon isn't just a gaming franchise anymore!
I really, really am tired of this argument and quite frankly I do not give a flying fuck anymore, even if i have made the same argument myself in the past. Pokémon IS a game first and foremost, even if everyone wants you to think otherwise. There is NOTHING without the games, and it's time we give the games the proper respect.
For plushies, merch, trading cards, etc: why don't we try changing how things are marketed?
Game Freak can still develop the games- they take their time doing it this time though. What should change is the order in which the public sees things.
GF basically spear heads the operations of all commercial grade goods because they're the ones that decide regional location basis, and most importantly, design the new Pokémon.
Why do we need the games to come first in that regard?
Here's a consideration: back in the early days of Pokémon, they would tease new Pokémon before the games they originate from ever come out. Ho Oh, Togepi, Donphan, Marill, Snubbull, Elekid, Bellossom, Hoothoot- all teased in the anime and movies before gen 2. Keckleon, Wailmer, Duskull, Wynaut, Blaziken- all before gen 3. Gen 4 was REALLY hype af because we'd get Munchlax super early in the gen 3 anime, Bonsly as playable in XD, Lucario got his own movie- you get the idea.
What if instead of forcing a team that clearly needs more time to not fuck things up to work faster, they just make merch for new Pokémon ahead of time to hype people up?
Imagine if Wooloo was a plushie before gen 8 released. If Corviknight, Centiskorch, Drednaw, Dragapult, and Toxtricity were in the tcg before launch? What if we had Horizons tease Ceruledge, the Paldean starters, and more a whole year before launch? Shit, that's what they're doing for Terapagos right now, and it's working!
Now imagine all of this teasing. You want these guys on a team. You want to see their stats so bad, don't you? Imagine the payoff when you finally get it. That's how it was when I was a kid, believe it or not. Hell, that's how it was when I was 18 and saw Noivern and Mewtwo Y in the BW anime and movie before XY dropped. That's how it was seeing Charizard X in Origins, too.
Instead of relying on the games to lead the way, let the Pokémon designs do it. Let the games be completed and polished in the background while they tease the dex in the gap time. And then they can have more surprises hidden in the game at launch!
Idk, have Liko and Roy catch a gen 10 pokemon and evolve it. Have some movies based off of some gen 10 mythicals or mascot pokemon before gen 10 comes out. Have a couple of new characters drop to Masters with new Pokémon. In a SIDE game like the theoretical Colosseum 3 I keep BEGGING for made by a different company- have a few gen 10 pokemon be teased and have them be able to be rented to battle with, like Bonsly.
All of this edging for a few years- when gen 10 is finally announced, you sit there clutching your ultra cute mon pkushies that you want to befriend. You sit there hyped as fuck clenching your cards and holding your figurine of your cool new bird or dragon mon bro. Fuck it, you got your waifu pillow of your furry bait at the ready. Gen 10 finally is teased, you see your babies and bros in the game for real now- AND NOW THERE'S MORE! And then you finally get the games and you're so fucking hyped to have your new favorite pokemon that you've been teased at for so long. ALL from a game that took its time to release, so you get the added satisfaction of playing a game you can be proud to own.
You get your new Pokémon. TPC gets billions in merch, and then tpc, gf, and Nintendo rake in the billions they're gonna make anyway from the games, and most importantly WE get a game that has had more dev time.
Make sense? There's options that they can and *should* explore rather than whipping the poor hamster to keep running on the broken hamster wheel until one or both break.
"B-but the leaks! But but! I don't want to be spoiled!"
Okay, that's on you. I'm basing this off of how things USED to work and what worked very well in the past. That's on you to avoid all of this.
Besides that, for leaks, I really don't care anymore. SM leaked all the final starter evolutions before Mallow was revealed- its going to happen. We know this. It literally always does via 4chan, Discord, or Twitter. Who even cares anymore? What matters is the finished product! Use it as part of marketing!
Or, all of this to say, there's another way to go about this:
Radio
Silence
TOTK went radio silent for years. Then it just fucking drops trailers months before release. Now look at it! It's selling POKÉMON levels at launch!
Just go silent for a few years on the new gen. Idk, hire other companies to port older games to the Switch. Focus on side games. They would make BILLIONS with a an Explorers remake. With Colosseum and XD remakes. With a Colo 3 that does nothing but make a new game with existing pokemon. A Battle Revolution type game that exclusively uses pokemon in your Home Account. We don't need any of that, but it's perfect keys to dangle in front of your frothing man baby businessmen or poketubers that demand their content to milk.
I just want a game that is COMPLETE AT LAUNCH. I want pokemon to finally make a game every other game in the industry copies. I want Pokémon to finally make a GoTY contender. I'm tired of always playing and saying "oh this is a good start- oh this is kinda bad now BUT THERE'S POTENTIAL-" I want to see them FUCKING NAIL IT for once. I want to see 9 and 10 out of 10s from critics and fans alike.
Pokemon used to be a gaming Titan and now it's a laughing stock. I want to be proud to be a fan again. We all agree there's a TON OF GOOD going on in LA and SV, literally some of the best ideas the entire franchise over- but don't you want a glimpse of the timeline where they took their time? Where they were polished? I know I do. I know we can have it.
And before you say "guh you just outgrew the franchise" kindly stop licking TPC's boots and sweaty ballsacks and listen. Gen 8 sucked until DLC. BDSP sucked, but LA was fun. Even with the flaws SV has, it's still vastly more fun than SwSh and LGPE were. I didn't complete Colosseum or XD until AFTER I beat SwSh. This argument is done- I am a fan and have been for a long time. There's a difference between me wanting a COMPLETE AND POLISHED $60 AAA TITLE AT LAUNCH and some man baby that thinks all of gen 5 sucks because of ice cream pokemon.
This is the last point: pokemon games are going to get more expensive. ToTK gave Nintendo the greenlight to charge $70 for their games now- granted, its one of the few games i have ever played that feels close to that price. They're going to start doing it for everything else soon, and Pokémon is going to be SHOVING for the chance to charge you $70 a game.
Do you want to pay $70 for another Scarlet and Violet? PLUS tax? Plus $35 for dlc? Plus $15 a year for Home? Plus $20 to $30 a year for Nintendo Online?- which will probably become more expensive on the Switch's successor, which IS coming, and Pokémon WILL be on it. Don't forget to add in shipping fees or any other regional expenses- it'll probably be $80 in some countries.
$150 for the full experience. Do you want to drop that on bugs and glitches again? I certainly don't. And Nintendo games do not drop more than a few pennies in price either, especially pokemon games, so that $70 Pokémon game, 10 years from now, will be $68.99. Are you going to drop that hard earned money on another incomplete game?
It is time to start demanding better of the richest franchise in history. No, actually the time was 2018 when LGPE thought they could get away with its awful catching mechanics and its Kanto elitism, and it was definitely 2019 when SwSh dropped its awful story and characters in an awful wild area. Stop ass kissing and defending and DEMAND more.
Start demanding Pokemon: Tears of the Kingdom NOW while things are still in the early stages of development.
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bugcatcherwill · 2 months
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Hey Will I haven’t finished the chapter yet due to spring cleaning over the weekend but I have to ask, are you planning on doing a timeskip or are we going to cover the whole 8 year period between BOTW and TOTK?
It’s something that really struck me since that’s the only chance you are gonna get to characterize Zelda in RATC as she’s absent for all of BOTW and then in TOTK she’s again absent outside of getting the Master Sword and making Dragondorf explode like a fucking nuke.
Also episode of AverageChickenEnjoyer Breaks Down The Most Recent RATC Chapter soon later today
Oh, I'm giving Zelda a bunch, don't worry. I love her whole character in BoTW/ToTK. I wanna try fitting in a flashback with her or two sometime. It'd definitely work and she hasn't really made an actual appearance this whole fic despite this whole plot hinging on.....saving her hjkladsfljhk
I PROMISE SHE'LL HAVE SCREENTIME SHE'S GONNA HAVE A LOT IN THE FUTURE DON'T WORRY I HAVE MANY PLANS
And idk how many years I'm gonna make the "timeskip" because to me it can be anywhere from 5-8 years since we don't know the "official" amount of years right? Really, I'll play that by ear but I have a WHOLE ass arc about post BoTW and how the events of ToTK even kickoff - albeit slightly differently.
Especially cuz like........I need a reason for the Upheaval to happen (I can guarantee you it won't happen how you think it will. Honestly if you can predict what I'm planning to do with ToTK's beginning from here congratulations for picking up like the single seed of foreshadowing I put in lmao)
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yourfavsinbg3 · 4 months
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YOUR FAVS IN BG3: Link and Zelda from ToTK!
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Link, the half-elf folk hero Ranger, and Zelda, the half-elf noble Wizard.
Reasoning and builds under the cut!
These are specifically from Tears of the Kingdom/Breath of the Wild because there is so much variety in the Links and Zeldas of the series as a whole! I've also only played BotW and ToTK so I'm most familiar with these incarnations. I do plan to attempt making other incarnations, but I'd want to get more familiar with those games first before jumping in. (I do know that OoT Zelda would be a monk, for obvious reasons, but beyond that I don't know much.)
Both Link and Zelda are half elves here because I feel that fits the Hylian aesthetic the best.
LINK
First up: why is Link a ranger and not a fighter? I decided on ranger because of their focus on wilderness survival. Plus, they've got the "ranger knight" subclass which implies service to a noble house; in my mind, that fits Link being the Champion of Hyrule and Zelda's chosen protector. Ranger's limited spellcasting ability is also a nice nod to the runes and abilities he's able to use in both Breath of the Wild and Tears of the Kingdom.
His background being "folk hero" feels kind of self explanatory; he's one of the most famous warriors in all of Hyrule, even if no one recognizes him when they first meet him.
Link is a wood half elf, for that movement speed buff. Boy's gotta zip around all day, he's gotta be quick about it.
Build
Despite him being a ranger from the start, the best class to describe Link would be the Eldritch Knight fighter subclass. However, having played that subclass, it can feel kind of underwhelming. I believe a Ranger/Fighter multiclass allows for a similar vibe while being more effective in combat.
For level one stats, he has 16 strength, 16 dexterity, 14 constitution, 8 intelligence, 10 wisdom, and 10 charisma (all pictured below).
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I've chosen for wisdom to be kind of a dump stat because he's the Hero of Courage, not the Hero of Wisdom. Man's is a little bit stupid and that's okay. Also, in my experience, the most useful ranger spells are either passive buffs (like Hunter's Mark), or damaging spells that rely on your attack roll to hit (like Ensnaring Strike).
Once Link levels up, he'll be taking an immediate level in fighter. It's important to get second wind and action surge as soon as possible, just because of how useful they are in combat. Also, it's a good analog for flurry rushes and going absolutely ham with the apples to heal during combat.
Beyond level 2, there are a couple different paths that make a ranger/fighter build good. These are just what I've personally experimented with, so if you wanna do something else, go nuts!
One is to go three levels ranger and nine levels fighter. This lets you pick up the "Hunter" subclass and the Horde Breaker ability, which is very good. (Honestly all the Hunter's Prey options are great, it really depends on personal preference.) Fighter subclasses are between Battle Master and Champion; either are fantastic, but I've found Battle Master to be a little overwhelming. If you just want to whack stuff, go with Champion. If you're okay with strategy, Battle Master fits with the "lore" of BotW/ToTK Link better.
Another option is to just do one or two levels of ranger, and slam the rest into fighter. If you do a 1 Ranger/11 Fighter split, you get access to 3 attacks per turn, which is very very nice. A 2 Ranger/10 Fighter split is pretty much the same, but this time you get two spells. Whoopie! These builds definitely offer more raw damage, but I personally don't see the point in having this small of a split. It kind of makes Ranger redundant, so I personally wouldn't go this route. If you're hungering for extra attacks, Hyena ears let you make haste potions, but Wizards can cast it as soon as they get access to level 3 spell slots. (The Darkfire Shortbow also lets you cast it on yourself once per long rest. You got options if you wanna get extra attacks and actions!)
The inverse of this (10 Ranger/2 Fighter) gives you access to action surge, second wind, and you get access to much more spells and more interesting class abilities. This is my personal favorite combination, because I'm a filthy ranger defender. Even so, I can recognize it needs the little extra oomph fighter can offer.
ZELDA
Zelda was actually a lot harder to decide on a starting class for. She's definitely a spellcaster, and an argument can be made that she's a divine spellcaster and therefore should be a Knowledge domain cleric. (Also, her holding the Triforce of Wisdom? That's cleric shit if I've ever heard it.) I can also see an argument for her being a sorcerer, as her powers come from being a reincarnation of the Goddess Hylia.
If there was a divine soul sorcerer class in BG3, it'd be that, hands down. However, there's not, so I personally discount sorcerer as an option here. (Would love to see a Zelda build using this in pen and paper, though.)
(ToTK Spoilers in this paragraph) There's also a very convincing argument that it'd be most fitting to make her a dragon soul sorcerer, because gestures at ToTK. However, I don't think it fits beyond that, though the comparison makes me laugh. Figured I'd mention it for that reason alone.
I ended up with Wizard because most of her work, in both ToTk and BoTW, is scholarly in nature. Zelda is most driven by knowledge and her desire to do better by her people, as opposed to devotion to a god.
Build
Zelda's level one stats are 8 strength, 8 dexterity, 12 constitution, 16 intelligence, 16 wisdom, and 14 charisma (as pictured below). Her starting spells are Mage Armor, Shield, Protection from Good and Evil, Sleep, Magic Missile, and Feather Fall. Her cantrips are Mage Hand, Blade Ward, and Friends. As a high half elf, I gave her the Light cantrip as another nod to her divine power manifesting. (All in the picture below, but it might be hard to see.)
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In terms of leveling up, I think an argument can be made that a cleric multiclass might not be a bad idea. However, builds like that are Multi Attribute Dependent (MAD), so they can be a bit difficult to level properly to feel effective. I've never personally experimented with it, and have been advised by friends who are better at this game to avoid MAD builds. I just think it'd be neat, which is why I mention it as an option.
Overall, Zelda has a pretty simple level up scheme: level up into Divination Wizard, get her hands on as many scrolls as possible, and keep learning spells till she drops. Wizards are a versatile and powerful class already, so while multiclassing is tempting, I personally avoid it here.
There is, however, a very very compelling argument for getting three levels in sorcerer, subclass of your choice. Using sorcerery points to get more spell slots, quickened spell and twinned spell... All extremely fun things to play around with. Plus, I love Wild Magic dearly. I don't think this multiclass fits Zelda very well, but it's such a good combo that I had to mention it.
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