I have many thoughts on the second half of season 2 of invincible. But the main one is, that clearly the writers tried to consciously make sure that Amber and Mark's breakup make sense so she wasn't a disposable black girlfriend, but they sort of failed. Because it doesn't really matter how well written the act of disposing her (in the narrative) is if, at the end of the day they never entertained letting a black woman be the main love interest in the first place. The act of disposing the Black woman is still happening.
Like I do love the character of Amber, and I love that she's black, but not if it continues this trend. Especially cause, now I think, what's the purpose of racebending so many other characters, like Amber and Rex, and even our main guy Mark, but nor the main love interest, Eve? Why are we holding on to Eve's whiteness above all else when actually making her black would be a huge reversal of a super common trope? Why does the main love interest have to be White when no one else has to be?
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the self ship community isn't so bad if you know whom to avoid- but i'm not here for me, i'm here for you-
i believe atem should call you his queen and take you out on nighttime strolls; as you two hold hands and hold each other close. the night is nigh and time seems slower because you two are together and atem wouldn't have it any other way
AUGULFAULSGILSGOPSHOPG hi Mari dove-
I hope you know I'm smiling like an absolute idiot right now, and I also now have an urge to write more on this. To which I will do so.
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Nightly walks are always nice, especially when no other people are around. For us, it's nothing but the silence, perhaps a slight breeze, the night sky and moonlight, and each others warmth and company. Stargazing, walking through flower fields at the park or late night dates, it's always a comforting and wonderful experience.
Then again, there's some nights we won't go for walks, and instead, just stay inside. Movie nights, cuddles, reminiscent talks about the past if we're in that sort of mood, maybe even a duel or two. I always lose, but I feel like I'm getting better, hehe~ You didn't hear this from me, but I always try to fluster him to get the upper hand. It works, sometimes~
The pet names, hand holding, and physical affection are ways we show each other our love, though sometimes they're used as tactics to try and fluster the other in order to either get something or tease them. It's cute whenever one of us succeeds~
I do love my Pharaoh, and I know he loves me too. Our relationship, I like to think, is based on trust and that emotional bond we have, as well as that comforting presence and sense of home that we give to each other. I don't think either of us would have it any other way, honestly. And that's fine by me~
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why is vivi trying to convince me to cheat on the loml
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“That thing is pretending to be people it’s not. It’s trying to lure me in. I don’t know what to do.”
Warmup drawing 💪 prepare for my Silent Hill OC 😈 I <3 Cheryl Mason
I cropped it so the quality sucks, but whatever.
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Are we alive? Are we doing ok after all these gifts he’s given us?
I’m definitely dead
Jfhdkshsk
👻 boo
But I hope the rest of y’all are surviving 😩
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I've gotta say that there is no better achievement as a neurodivergent person than hyperfixating on a character for so long that you are known as "the 'insert character name here' person"
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Luke being given a quest at 17, feeling like there's no glory in it because it's a quest someone's already succeeded before, but then failing that very quest he considered to be beneath him, getting a permanent scar, "ruining it" for the rest of the campers because now no one else can go on quests and earn glory in the eyes of the gods, so he turns to Kronos, and years later here comes a possible candidate for the great prophecy, 12 years old, gets the first quest the camp has done since Luke's fucked it up, and Luke is actively ensuring this quest is an impossible quest!! he's literally rigged it so Percy's gonna fail (the shoes, the bolt appearing in his bag) and then this kid somehow succeeds still??? and not only that, Percy got the unique quest Luke wanted in the first place and achieved feats no one else had and earned glory in the eyes of his father, all because Luke created the circumstances for that to happen??
oh my god yeah I don't think I'd ever recover from that either
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a handy guide.
companion piece for the "it's both" crew who better make their own posts damnit
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I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letter— emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
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