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#an ending where they all wake up in the neverafter just feeling like something is off?
horsegirlhob · 1 year
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Listen I love a happy ending and I enjoyed the neverafter finale throughly. All of the more fucked up shit Brennan is talking about that could have happened is so fucking cool and I wish we had gotten to see it. 
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jq37 · 1 year
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The fact Gerard's vision of a better world is 'none of that 5am bullshit, we wake up at 8 to workout', just the best. I wonder if Ylfa's still got dawg in her, or if that's not a thing in her new reality. Anyway, another great finale for the books, wrapped more satisfyingly than I expected. There were so many threads, I didn't think they would have the time. I was expecting the Top Hat Fairy to do something to help like Turquina, but *shrug*. I suppose Ylfa having that hat for the rest battle was enough help and was definitely not a waste of precious resources. *sighs* So many 20's, so many stressful Box of Doom's, on the edge of my seat the whole time, satisfying conclusions to everyone's story arcs. You can't ask for better than that.
OK this has been sitting in my inbox for a bit for two reasons. The first is I've just been majorly busy with IRL stuff. The second is that I have...let's say mixed feelings about Neverafter as a whole having seen the finale. 
Like, as a vehicle for comedy (which Dimension 20 largely is--makes sense considering the cast is all comedians who are friends. A recipe for shenanigans if I've ever heard one) the season absolutely succeeded. There were very few moments of this season where I wasn't entertained. Thinking about Ylfa saying the phrase, "honking big" will break me every time. Watching the cast lose their mind during adventuring party every week as they descended further into madness was fantastic. And Ylfa going in for the kiss w/ Pinnochio at the end had me dying. 
But as a story? And specifically, as a story ABOUT stories? 
Ehhhhhhhhhhh.
[To be clear, I am talking about MY opinions here. To everyone who really loved how this season wrapped up, that's fantastic! I'm just talking about me and my thoughts. Even when I'm making broad statements, I'm still just talking about me. Cool? Cool.]
Just to start with the broadest thing, it is *insane* to have a finale that is nigh incomprehensible without having watched some bonus content, and honestly, only slightly more comprehensible if you have watched that bonus content. Like, was it FUNNY to see the full cast practically melting as they went feral for the Orange Fairy? Yes, obviously. But it also undercut any sense of like real stakes or weight to the entire affair. 
I'm not the biggest fan of final fights in general because it often feels like just drawn-out math, but I feel like, even factoring that in, the fight didn't feel as engaging as it could because by the second part of the fight, we were fighting characters we hadn't spent a lot of time with. Like, sure, I have thoughts about how the princesses were handled but we did spend time with them. Enough time to at least have some sort of opinion when they were taken down. And enough time for characters to have relationships with them that paid off during their fights--Red taking down La Bete for instance, or Pinnochio reaching out to Mira. With the fairies, we only really met three of them (Turq, The Evil One, and the Godmother), and we really only got a half-decent read on Turq. So it really wasn't that emotionally satisfying (outside of whatever emotion they were CLEARLY getting from their Orange Fairy Acid Trip). 
And then the Authors we know the least about! There were all these meta elements that were introduced in this season that weren't really explored much at all. So that element felt really obligatory to me. It was like, the fighting of a vague concept. Which isn't to say that can't work. They fully fight the American Dream in Unsleeping City 1. But that worked for me because (1) they had the concrete villain of Robert Moses to fight as well and (2) there was a very clear thematic reason they were fighting the American Dream. Put a pin in that, I'm coming back to it. 
The last two big elements in the fight are the Gander who didn't really do anything but by all accounts, SHOULD have been a bigger player and the Stepmother who ABSOLUTELY should have felt more satisfying to defeat because I actually think she has one of the more interesting stories in the story. Unlike the princesses (who struck me as shortsighted and selfish at worst and majorly misguided at best) and the PCs (who felt very rebel without a cause and a bit aimless for large parts of the season), I fully understand why a character who is always written to be evil would want to be like OK, screw it. Burn it all down. But then, at the last second, we get this, "No, wait, I actually wanted to free us all from the authors" thing and it just feels like it comes out of nowhere. Like, maybe giving her her name back gave her back her humanity or something, Fine. But it gave me so much whiplash. We did not spend enough time with her story threads for that to work imo. 
Going back to the Authors thing now. I'm going to skip over a bunch of my logistical questions about them (Is that one ink hand speaking for all Authors? For only some? What even is an Author in the context of this world? Is the world that exists above the Never After even really our world? Fairy Tales don't even have set authors most of the time. They're oral tradition. What does killing an ink hand do mechanically in the actual world? Did they kill the entire concept of storytelling or just give one person bad writer's block? ) and go to my thematic question which is, what is the tone that was meant to be struck here? Or I guess rather, why was this the tone struck? The idea of Authors as a malevolent force and that never really being challenged is so bizarre to me. Because storytelling as a concept exists in their world. So why would they assume malevolence rather than people who just don't understand they're playing with the lives of sentient beings? Like, I get the concept of seeing something just beyond your meagre comprehension and cracking. I really do. But that really only happened when Tim saw the ink. Everyone seemed to just jump on the "Authors Evil" bandwagon and didn't examine that further. And I guess you're not obligated to look further into the people who are controlling your life against your will (though, I really don't understand to what degree the Authors were actually doing that--add that question to the pile) but that makes for a very unsatisfying story beat. 
But even outside of that, it's a weird take on storytelling from a storyteller in a medium where you're seeing the storyteller on screen at all times along with the other six storytellers who are telling the story. It's like, an insane level of dissonance, watching someone narrate about how Authors are so cruel and uncaring while watching seven people who are so passionate about what they do, clearly having a great time in the world they created. It made that thread ring hollow to me. And I'm not trying to do some kind of pedantic gotcha like, "Oh ho. You said storytelling is bad and yet you are a storyteller. Interesting." That's not what I'm saying. If you want to tell a story about control and lack of control and agency and all that, then I can see having your players play characters who are being controlled by authors. But it wasn't explored in a way that made any kind of point other than, "Free will is good." Which...yeah. And I initially thought it was very cool that they were telling a story about character feeling like they didn't have agency in a medium where we literally have to watch the "extraplanar beings" controlling the characters' agency because I thought they were going to do something interesting with it but they never really did. Frustrating. 
There were hella loose ends that were never tied (What actually caused the Neverafter to merge? What does the Auroratory actually do? What caused the times of shadow*? What was going on in the other worlds?) but lastly, I just want to touch on the loose ends that actually *were* tied. Specifically in the epilogue. 
So the idea here is everyone gets to write their own stories. That sounds good in theory. But, in reality, people are gonna have wishes that contradict. And people are gonna have wishes that are bad. And people are gonna have wishes that control other people. Like, in this new reality Tom Thumb wakes up at 8. But that's what Ger wants. Is that what Tom wants? In this new reality Elody and Ger are divorced. Did they both want that? What if one of them didn't want that? What if multiple people want to be married to the same person? What if multiple people want to be royalty of the same place? What if multiple people want to be despotic dictators or the same place?
I'm not going to go through every epilogue, but Roz's in particular gave me pause. Not because she decided to not give herself a true love and in fact specify a cruddy dating life for herself--wouldn't have been my move but do you girl. No, it made me go "huh?" because Siobhan said that in this rewritten version, instead of avoiding spindles, she gets really good at handling spindles, and then when the witch shows up with a spindle, she knows how to handle herself. But that's just like...not how Sleeping Beauty works? Like, it's not that Auora's curse takes hold because she was bad at spindles. It happens because she was cursed to die (softened to sleep) when pricked by a spindle on that day and time! Michael Jordan could have been cursed to die via basketball on his 25th birthday and no amount of talent would have saved him because it's not about life experience. It's about magic. And like, I get that she wanted to have more agency in her story but that's just like...not Sleeping Beauty at that point. If she had been like, "So I spend my whole childhood preparing to face the evil fairy and defeat her in a battle of wits/magic/sword fighting/Uno/etc before my curse takes hold instead of letting people solve the problem for me" then that would have tracked for me. But as is? That was just bizarre. 
And then also the fact that the Stepmother AND the Gander were just like, good in this world? The stepmother, I can maybe kinda sorta buy. Like, I have questions 100%. Was this what Cinderella wanted? For her abusive stepmother to just get a clean slate to be in her life again? We're not given any indication that the Stepmother is really a nice person who is being forced to play into the villain kayfabe by her puppet masters and really in her heart just wants to be good. But that COULD happen (and I wish it had) so sure. Fine. But the Gander? The Gander, this primal force, just wants to be good and wander? First off, not the main thing here, but if I was Tim and this dude made my son turn to bones I'd be like??? No??? But also, I thought the Gander was like, a force of the universe! The opposite of the Goose! Yin and Yang type stuff! He can just be good with no cosmological consequences???
(Also, as I said, it's really kind of jarring to watch these characters like struggle for control of their stories and then just, in real time, while 6 actors put words in their mouths about what their best life is. I know that's the nature of the game but it doesn't make it not weird to watch.)
In conclusion, I found this season exceptionally funny but also not very narratively cohesive. I really wish it had come together a bit better because I really love fairy tales. My thesis project right now (which I'll probably share on here when I'm done with it)  is a fairy tale retelling and the last major writing project I worked on had a lot of fairy tale inspiration as well. I think there were a lot of potentially interesting ideas in this season! Pinocchio asking why other kids get to mess up but he can't is a great beat. Pib as an incarnation of an archetypical trickster spirit is inspired. The effects of a True Love's Kiss spell wearing off as your marriage crumbles has interesting implications. But it didn't coalesce in what I felt was a satisfying way. I admire the effort that went into this season and would love to see Brennan's notes because I'm sure there's a lot we never got to (some of which might answer some of my questions) but as is, it felt a bit overstuffed and underbaked. 
*OK, we actually did get an answer to this question, but it was so tautological as to be basically meaningless and I would like a more in-depth answer. 
PS: Oh! I got kind of carried away and didn't answer everything in your message. Let me fix that! 
-I think Ylfa is just a normal girl now. I did think Roz taking her in once she was separated from the wolf was very sweet. I have some existential questions about the splitting situation but the moment was still sweet regardless. I do like that people still draw her with the wolf ears though. Wolf ears are always fun. 
-It *is* very funny that Ger had a page to write literally whatever he wanted and that made the list. 
-I am fascinated by what would have happened if they'd failed that roll. I know Brennan said they'd have time looped back to the start and ended on a bummer note, but I mean like, what would the table's energy have been like. They've never lost like that before. Still haven't. And I didn't really *want* them to but also...my fatal flaw is curiosity so you know...
-Them fighting fully corrupted Tim would have been interesting too. What a cool what could have been. I'm sure there are so many of those. 
-That damn Top Hat. Do you think they're actually gonna sell that with the rest of the minis or keep it?
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Controversial opinion: Griffin did his """TPKs""" in TAZ better than the end of Neverafter ep. 3
I've seen a few people voicing this kind of thought so I figured I'd throw my two cents in the ring or whatever. Mixed metaphors. Hear me out.
Disclaimer: I trust Brennan enough as a storyteller to see what happens, but with that said...
If you're gonna have a scripted TPK, don't make everyone roll through their death saves. It does cheapen the impact, especially if you've set up the stakes of "if you wake up, the furniture will kill you anyway." Cool, so just say, "you've all died at the hands of the fairy godmother" or whatever and move on with the narrative because clearly you're going somewhere with it.
Related, instead of the cliffhanger being the TPK itself, make the cliffhanger whatever mechanic you've set up for the story - back to TAZ, the cliffhanger of the Eleventh Hour ep. where the boys find out they're in a time loop (which seems to be the prevailing theory for Neverafter? ok) doesn't end with them dying a fiery death in the middle of Refuge, it ENDS with Griffin saying they wake up and see the woman in the white space who tells them they'll "have to do much better than that" and THEN he cuts. It sets up the stakes going forward and makes the audience realize "oh shit, we're gonna be seeing this a lot, huh." And we did. (More on that in point 4.)
The tone of Neverafter vs. TAZ is very different, yeah. Both comedy, but Brennan is leaning a lot darker which actually may be part of the problem. At least it feels like that to me. The TPK felt like his way of saying "this is the horror season, does it feel horrifying yet?" Which. Yeah? I guess? But I'm with Lou about the dome death graphic aka "how many times can they do this". Enough that it loses impact, apparently. I'm getting increasingly salty down this list and I apologize.
Time loops, man. They're fun, but my god can they get repetitive. TAZ did it well, with "save points" that they could fast-forward to if they'd surpassed obstacles in an efficient way. It played like a goofy montage of attempt after attempt of the boys trying and fucking up until they got it, the pacing was good. I don't know if a time loop is where Neverafter is headed (and honestly? I kind of hope it isn't), but if so, they better not have to roll through their death saves every time. :)
Kind of a non-point until we know how things play out in the dome, but the deaths in TAZ were never really. Played as death for death's sake? They furthered the character development and (dare I say) bonds as the crew witnessed each other dying and respawning every time and while they knew it wasn't permanent, it still hurt because it meant a close call against The Hunger, etc. etc. And Eleventh Hour as a microcosm of the larger plot (not that the characters knew that at the time) that is so satisfying to see once you know the story as a whole. If they do a time loop for Neverafter, this feels like a strange way to set it up, since presumably, death will be extremely common, so why make it feel like a shock factor thing when that's what you're heading into? (Another reason I think they might be doing something different).
Anyway. These are my two cents and they are in the ring. No idea if these read coherently, but they're out of my head and that's what matters.
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