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“Vanya Ria always knew she was destined to protect others. She was born and raised on an alien planet where humanoid aliens with wings resided, her kind being a Nobel and just people. One of the duties she felt herself drawn to was traveling the galaxies to defend other alien races against cold and heartless tyrants. One of the planets she found herself often on was Galazona, where her troops commander found himself very found of. She learned a lot from Galazona’s, one thing being to look in at her own feelings and emotions, that had been for many years locked behind a wall she created to protect herself from the terrible things she may have had to endure in her journey to justice. It is a bit sad, as the kind hero still values other lives more than her own…and would be willing to give her life to even those she knows wouldn’t even glance in her direction. Hopefully the in future she will take the Galazonians teachings fully to heart…”
Day 6! I’ve had this one done for awhile but needed to muster up the energy to come up with some lore and post! I keep getting so excited to show you guys each day, I’ve spent a lot of time on these designs and I’m really proud of what I’ve been able to do!
I present to you a Miraculous concept based on Vikings.
For now, I call this AU: Viking Ladybug.
Characters:
-The main characters:
Hilda Cröm a.k.a. Valkeria/Valkyria the Ladybug miraculous holder. She's a barmaid at the tavern from her village. Her dream: Become a warrior girl/Valkyrie who defends the weaklings.
Harold Faramir a.k.a. Weggie the Cat miraculous holder. He/they is the adoptive son of the Village chief (also the heir for the governance of the village). He/they doesn't want to be a chief or a lord but he/they prefers play (Nordic) music for people. He/they wants become a bard.
-The major/secondary characters:
Hilda's parents.
The village chief.
The bully/daughter of the village chief.
Hilda's friends and classmates.
Twin siblings, Hilda's classmates.
Random villagers/adults (ft. "Kratos").
-Upcoming characters:
Thor, Dragon miraculous holder (prince of the Thunder).
Loki, female character, unknown miraculous not yet identified (she possibly will have got multiple Miraculouses).
Fenrir, a raider, Fox miraculous holder, Loki's subordonate.
Gorilla's ancestor (Harold's protector).
The place(s):
Somewhere in Norway.
The history period:
9th-10th century.
To be honest, I was inspired from How to train your Dragon, Trollhunters, Conan the Barbarian, Lord of the Rings, God of War and Thor. I had searched on Google about Nordic mythology informations.
I feel Harold in Weggie's armor looks like Darth Vader. ^^
Reviewing "Valkyria Chronicles" for the PlayStation 4 requires an exploration of various philosophical doctrines and theories.
1. National Identity and the Concept of the Nation-State:
"Valkyria Chronicles" delves into the complex theme of national identity, exploring how it shapes individual and collective consciousness. The game’s portrayal of various nation-states in conflict reflects Benedict Anderson’s concept of ‘imagined communities,’ where a nation is a socially constructed community, imagined by the people who perceive themselves as part of that group. The game challenges players to consider the philosophical underpinnings of nationalism, as theorized by philosophers like Johann Gottfried Herder, who emphasized the uniqueness of each cultural group and its contribution to the collective fabric of human history.
2. The Individual's Role in the Collective Struggle:
The game's narrative, where individual characters are caught up in the larger conflict, echoes Jean-Paul Sartre’s existentialist philosophy, which emphasizes individual agency and the responsibility of personal choices within the context of a larger societal structure. The characters in "Valkyria Chronicles" embody Sartre’s idea that individuals are condemned to be free – forced to make choices that not only define their own existence but also contribute to the shaping of their society.
3. The Ethics of War and Survival:
"Valkyria Chronicles" presents a nuanced portrayal of war, where the need for survival often conflicts with moral and ethical considerations. This aspect of the game resonates with the just war theory, as discussed by philosophers like Michael Walzer, who explores the ethical balance between fighting for survival and adhering to moral principles in warfare. The game poses tough questions about the moral ambiguities of war, especially in situations where the survival of a nation-state and its identity is at stake.
4. State Survival and Realpolitik:
The game’s depiction of nation-states in conflict reflects the principles of realpolitik, a political philosophy associated with Niccolò Machiavelli and Carl von Clausewitz, which emphasizes practical and pragmatic strategies for state survival, often at the expense of moral or ethical considerations. "Valkyria Chronicles" invites players to engage with these philosophical debates about the nature of statecraft, the ethics of political power, and the sacrifices made in the name of national survival.
5. Collective Memory and Historical Narratives:
"Valkyria Chronicles" also touches on the importance of collective memory and historical narratives in shaping national identity, a concept explored by philosophers like Walter Benjamin. The game’s storytelling, rich with historical references and cultural symbols, illustrates how collective memories and narratives contribute to the formation of national identity and the justification of actions taken in its name.
6. The Nature of Patriotism and Dissent:
Throughout the game, themes of patriotism and dissent are prevalent, echoing philosophical discussions by thinkers like Albert Camus and Hannah Arendt. Camus’s concept of rebellion and Arendt’s insights into the nature of totalitarianism and the importance of dissent offer a framework to understand the characters' struggles. The game challenges players to consider the fine line between patriotic duty and blind nationalism, and the role of dissent in preventing the descent into authoritarianism.
In conclusion, "Valkyria Chronicles" for the PlayStation 4 is a richly layered game that offers profound insights into the philosophy of national identity, the ethical complexities of war, the dynamics of state survival, and the role of the individual within the nation-state. Through its narrative, character development, and strategic gameplay, the game encourages a deep philosophical exploration of these themes, inviting players to reflect on the multifaceted nature of national identity, the moral dilemmas of survival, and the responsibilities of individuals within their societies.
kinda scuffed attempt at a height comparison chart, all of these are official canon confirmed heights so no inazuma cuz they didn't mention him in the list they gave :(
vv extra stuff (image in descending order, text list of heights) vv
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!!!XK494 MISSILES INBOUND!!!
Estimated number:
4,568,233
Actions taken: Emergency alert system activated Notified Komplexer Computer
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Response launched
Response missiles launched:
6,111,349
Evacuation underway.
-- 9:10 AM UT --
145,224 impacts prevented
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Aetheria impacted successfully.
Aetheria has fallen.
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Valkyria has fallen.
Lost connection to the Satguard network, no information available.
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[COMSTART] |Hosted by AT&T - Using Cr1TiKal ancient communications technology.|
EN1: Hello.
EN2: Hey.
...
EN1: How are you today?
EN2: I'm doing pretty good. How about you?
EN1: Me? I'm hot right now.
EN2: I can tell.
EN1: What?
EN2: You don't know what I mean?
EN1: No.
EN1: Oh... Thank you.
EN2: Wanna kn
[FORCED COMEND] Reason: Important message to Triconst 1 could not go through with all lines occupied. This conversation was deemed unimportant, so it was stopped for a more important task.