Hey y’all, here are some process stages for one of the more recent illustrations I did!
My sketches have never been very detailed. I remember being inspired for a pose while scrolling through pintrest and just threw some lines down on a page. I think more about the general pose and feeling I want more than the worry of anatomical correctness because I know I’ll fix it as I go.
In the next stage I establish stronger more contrasting colors and start to define the form of some shapes. The anatomy is still bad so at this point I’ll start to use the warp tool to move things around and adjust proportions. I also end up using the selection tool to cut various parts of the figure apart in order to put them back together in a way I like (I do not recommend doing this lol the sooner you can establish a solid foundation the better because it’ll save you a lot of work as you go. I just have a really hard time seeing my mistakes until I have something visual to work off of.) I alternate using the warp tool and selection tool and painting again and again until I get something relatively presentable like what I have at stage 3!
At this point all I have left are color adjustments and tweaking some small details. I usually don’t make such drastic color changes at the end of my work because I’ll have found my desired pallet through rendering. However with this one I wasn’t yet sure if I wanted a strong blue bg to contrast the orange of Lucéena’s eye or if I wanted the eye itself to be the main point of color. I knew I wanted the eye to stand out so I thought it was worth trying some things. That’s also why I decided to leave some parts messy in the final piece. I wanted the most well-rendered area to be Lucéena’s face to bring attention to that new shines eye she has.
I hope this was interesting and insightful!
With every illustration, I start off with a loose sketch. At this stage I’m not worried about perfection, my lines are more to serves as composition guides so I know where things will roughly go. If there are parts of the illustration that I know I want to put a lot of detail into (such as the face) I will often give that part more time. Then, I jump into colors by laying down flats behind the lineart and then beginning the process of refinement with a new layer on top. At this stage I would have 4 layers, 1 as the bg color (the blue expanse), 2 as the flats of the character, 3 as the line sketch, and 4 as the rough detailing. After this the number of layers I uses depends on how much of the illustration I want to preserve from itself or how many layer filters I end up using (to tweak color and lighting). Still, my illustrations always start with these 4. Once I get to a rendering point similar to stage 2 I start worrying more about the “correctness” of my structure and how I can make the anatomy more realistic. To do this, I like to duplicate then merge all of my layers, excluding the bg layer. Now I have my character one one whole layer and the expanse of blue on another. I have the individual layers still on hand if I want to refer to my og sketch but at this point having them all as one is easier to work with because to tweak the anatomy of a character I usually cut them up into parts and move/warp them to be more precise. Is this the most effective method? Probably not, but I rely a lot on the warp tool to get the exact shapes that I want. And seeing shapes for me is a lot easier when I have some color and value to work with. (I’m not a very “line visual” person if that makes sense XD) The rest of my process is a combination of rendering and adjusting details with the warp tool. At the very end I did some color adjustments (seen between stages 3 and 4) to see if I could get them closer to the initial feel that I wanted. Because I drew this to showcase Luceena’s new magic eye I wanted that to be the focal point of the illustration. So not only is that the place I put the most detail into, it’s also where I wanted the most color to be. I thought that having a blue bg would contrast nicely with the orange of her eye, but I ended up desaturating the whole piece and let that one note of color stand by itself. Lucéena also received her eye in the Shadowfell so the grey, drab vibes ended up fitting perfectly!
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Okay so while everyone's making killer theories and observations about the teasers we have for Dreadwolf on top of piecing together more and more of the lore and imagery from Inquisition and 2 and even Origins, I just needed to put this observation of my own down as well.
So, the final, incomplete, Solas mural in the rotunda, right?
Clearly, the dragon slayed with the sword, and a.... beast, of some sort. I've seen it referred to as a wolf, a dragon in and of itself, and just some representation of the Inquisition itself.... maybe.
But that's always not quite fit for me. It seems odd that Solas, who is beyond skilled at painting and iconography/symbology, would make something so…. hard to parse. And granted- this was clearly roughed out in a rush, to put it lightly. He's left at this point, the mural forever unfinished.
But in Tevinter Nights, it's described specifically (as written by Lukas Kristjanson):
"The eighth and final panel of the fresco, meant to commemorate the battle against the blighted magister Corypheus, was unfinished. It showed only rough shapes, outlines...."
"... The story was well known- the Elder One, the false god Corypheus, had torn a hole in the sky to steal power from the heavens. He couldn't be killed until his blighted dragon was dead, and the Herald, the Inquisitor, had somehow countered with a dragon of their own. And there was a dragon on the panel, with an Inquisition blade in its neck. But according to the story, both creatures had fallen first, leaving the final victory to the Inquisitor.
But here, unfinished, was the outline of a beast that stood over both dragon and sword. This was not the battle, or the victory. This was after. And the beast was not a dragon. The outline alone might have allowed that assumption, but now, filling with black and red, it was something other. The creature was reptilian, but also canine. The snout was blunted and toothy, but edges came to a point in houndlike ears. [.....] revealing scales and tail, and paws with talons. It looked like two figures painted on either side of a pane of glass, then viewed together, their forms confused. A wolf that had absorbed a dragon, and now stood crooked over all."
Now, without getting too deep into spoilers for that short story (I really recommend it, and the rest of Tevinter Nights!), the depiction could be warped by what happens in the story (and is unfolding in that scene). But due to the reason it's warped, what 'colors' it, I think that the depiction is still accurate (it just becomes a bit more Spicy, let's say). I think that what Solas was starting was a creature like that - a wolf, that absorbed a dragon.
Of course, the question then is what that means.
As lore's revealed over the series, dragons aren't just associated with Archdemons, or even with the potential legends of qunari 'origins' (as dragonkin). Dragons are also specifically associated with the Evanuris - from the fact that only those as powerful as might-as-well-be-god mages could shapeshift into dragons, to their personal symbolism, to hints that different archdemons might be connected to each one (their numbers match, for one...)
Was it Solas leaving some hint as to who, what he was, then? The Dreadwolf, but also the Trickster God? Perhaps how despite simply attempting to free/help his people (he speaks of the loyal, steadfast wolf in the game more than once, wise and wonderful), he was elevated to the status of legend and god (dragonhood)? Was it symbolizing the blended might of the Inquisition, both protector Wolf and godlike Dragon? Some blend thereof, or extrapolation beyond?
Fuel for thought, for sure. But beyond that... the silhouette kept reminding me of something.
It took me a little too long to realize - it wasn't until I was idly staring at the Steam startup image for it while waiting for Origin to hurry up and connect that it hit me.
It's.... it's right there on the box/start screen.
It's... way, way closer to the creature Solas had begun to depict than what we've seen in dragon silhouettes in the past. And I get it- even as I write this, I hesitate, because I mean, the whole silhouette included has wings, right?
(sidenote, but major props to whoever designed this piece, the details are so good, including the fade/fireball/comets shooting off the 'wings' to look like support bones for wing webbing)
That's why I hadn't really thought about it before. But when that hit me, I went back to look at dragon silhouettes in previous games, and I mean-
That's the usual Origin one - and yeah, that's.... way more narrow a snout, though of course you're still getting that dragon spine spike along the neck. The neck itself is far more narrow, too, and its teeth more needlelike.
Okay, what about DA2?
Alright, now we've got some framing that is like DAI. (also, more props for the designers, and the silhouettes of Kirkwall friends/foes, hot damn).
But that face - the dragon's face. I keep catching on it. DA has a really great track record of being pretty specific about its silhouettes, symbols, and general representations, at least where it matters.
The dragon-made-by-silhouette in the Inquisition cover art is significantly blunted in its snout, the neck much broader, shortened in horn (or ear), and even the angle of horn (ear??) is different from past dragon iconography.
I dunno. I definitely don't think it's unreasonable to leave it at artistic representation/liberty, it just ended up a bit rounded, whatever. But where I get less inclined to leave it at that is when coming back to this final incomplete mural panel.
... It's all of it. The down-rounded snout, the way the teeth are depicted, the horn-ears, the spikes-that-could-be-fur, the obviously shorter and wider neck, the over-exaggerated sternum bone that strikes as dragon (/reptilian) before you think it could also be wolf rib cage-
It's.... close. Awfully, curiously close. At the very least, the Inquisition splash art feels like it could be the middle step between dragon and this. The splash is dragon, but wolflike - this is wolf, but dragonlike.
........... now, why the heck does this matter? Well, maybe it doesn't to most people, haha. But I'm an imagery and lore-reference obsessed nerd, and Dragon Age really does go hard with it's laid lore and hints of the future. So I can't help but ask-
Is the mural really depicting the Inquisition Defeating Corypheus?
... even the Tevinter Nights story, the way it's phrased casts some murkiness.
"The story was well known...." ".... This was not the battle, or the victory. This was after."
.... With dragons representing the Evanuris, perhaps.... is this instead a note, a hint, left depicting Solas' intent? To slay the dragon, the true dragons, what remains of the Evanuris after he tears down the Veil - because it would not only cause chaos, but also release them from the prison he'd made via the creation of the Veil?
Is the dragon-wolf not the Inquisition, but Solas, or rather - more importantly - Fen'Harel?
The shape of the maw, the way the ears point back, the trailing scruff/magic along the neck 'spine'....
Even the way the rips are traced, and the paw is drawn-
Hmmm.
Hmmmmmmmmm.
... I think it's depicting more than Corypheus' defeat.
But too, there's two other elements that keep rolling around in my mind with all this-
) "... On the mural, all Messere would say is, 'Skyhold is [their] fortress' (meaning of course the Inquisitor). 'These are [their] actions.' "
If these are their actions........ how does the potential for this image to be depicting the downfall of elven gods play into the picture (literally)...?
And thus, the second thought:
2. ) On that very same splash image for Inquisition, the silhouette of the dragon (with hints of wolf) is made via the energy of the Mark coming off the Inquisitor's hand. The dragon-ish creature is of the Inquisitor's making.
The creature is what the Inquisitor has made. Their actions. The mural, a depiction thereof; their choices, their efforts, their impact.
Their impact - a changed Solas... or, perhaps, one all the more committed to his cause. Fen'Harel, or a wolf-dragon hybrid, roaring at a slain dragon, sword of the Inquisition buried deep.
Trespasser, revealing just how much further Solas' network of spies and agents has expanded through the Inquisition. And whether through friendship/love or rivalry/antagonism, Solas coming away from it with his determination redoubled, his mission certain.
Whether it was intended to depict the effect of the Inquisitor on things they don't yet grasp, or their affect on him and his intent to bear out his mission........... I think this mural's about a lot, lot more than just the defeat of Corypheus.
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( from @exagides ! )
Drayton of Blueberry Academy's Elite Four —
From one elite four to another — should you ever find yourself in Kalos, I do hope you will visit the league and take up the challenge here. If not, then still I offer a friendly bout for the sport of it, or some time at the castle grounds! For now, my letter comes with some Kalosian wares for you and your Elite Four companions to share. Do let them know I wish all of you the very best and hope to see you all truly shine as bright as aegislash's blade!
— Sir Wikstrom of the Kalos Elite Four
Packed in a rather sizable box is a collection of store-bought Kalosian snacks — it seems they've been picked with the intent to have a large variety, both savory and sweet. The only handmade item seems to be a set of five honedge shaped hard candies on sticks — likely too fragile to sword fight with, but still rather cute.
Drayton read over the card. Then read over it a second time.
What the hell...
A formal challenge from a professional Elite Four League? That's crazy to him. But even crazier was the snack box he received. He'd never really had snacks from Kalos before. The labeling was in their native language so he couldn't make heads or tails of the ingredients list. But it all looked tasty.
"Oh man... Am I gonna have to send a thank you box back?"
That seemed like a lot of work. But he was sure his grandpa would give him so much shit if he ignored this very thoughtful gift.
"Man... I didn't even realize that the BB League was well-known enough to warrant this..."
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