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#Mechanus
dailyadventureprompts · 8 months
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Villain: Finality 9, Arbiter of the End
For hours you and your allies have sheltered in place as the astral warships bombarded the city, feeling each impact as another block was levelled. Now you watch as the Flagship touches down, scarab like legs taller than spires unfolding from it's hull. It's going to be a bloody, brutal struggle fighting your way through the rubble and the burning streets up to the control deck, but It's your only hope of ending things without your home being razed to the ground.
The embodiment of a death sentence passed long before any of the heroes were ever born, the Marut Finality 9 and the Inevitable armada it commands serve only one purpose: to deliver violent and irrevocable endings to entities that should have died long ago.
Unfortunately for the party, whatever being(s) Finality 9 is hunting happen to reside on the same landmass as they do, and the Inevitable has no qualms levelling anything that gets in its way until the destruction of its target is confirmed. Like many creatures born from the shattered plane of order, Finality 9 and its construct legion have a very narrow set of operational directives, and "preserving life" ends up being the preview of a different order of celestial machines.
Finality 9's operations always follow the same protocol: After using divination to determine the vague location of their target Modron scouts will be sent to investigate, sending a transmission back to the ship to begin the invasion the moment they've determined the enemy's presence and threat level. After that it's bombardment and battalions in specified areas to soften up their target's defences before Finality 9 itself descends to finish the job.
Hooks:
One of Finality 9's scouts becomes attached to the party early in their adventures, following along and providing typical mascot antics until they stumble across evidence of the big bad. This starts a ticking clock for the party to find and oust this evil before the Inevitables arrive... a task the galactic forces of order were failing at for decades.
Every year the realm celebrates the festival of St. Altrin's Star, held on a night when a particular comet is viable to venerate the figure's many beneficent acts. This year however the comet is unusually bright, heralding the fact that it is not a star, but Finality 9's ship which has been circling the world for decades or even centuries waiting for the reemergence of a long dormant demi-lich which the party awoke earlier in their adventures.
The Inevitable does not warn or negotiate, and likely does not even speak the language of the lands it is razing but with some telepathy or a background in obscure astral dialects they might be able to get it to stop by presenting evidence that its target is already dead ( forcing them to do all the work) or that its actions are unlawful (which requires iron clad litigation skills and knowledge of multiple celestial law systems). If the heroes happen to have any favours with infernal deal makers or underworld bureaucrats, now would be the time to call them in.
In a desperate hour, the party must seek out finality 9's armada hovering dormant in wildspace in hopes of gaining their aid against a greater foe. Delving through the flagship in its hibernation mode will not be easy as not only are there defence systems to worry about but astral wildlife that have nested in the interior while the constructs within were in standby mode.
Art 1, Art 2
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saintrabouin · 1 year
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The Chant of Sigil : the Modron renegate 3RN3ST-0 paints some anti-Mechanus propaganda on a wall
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bubblyernie · 10 months
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A 1950s human AU for Otto again!! This is more of a casual outfit than what he'd actually wear but I had to go for that Grease the Musical kinda aesthetic LMAO
art tag // commission info
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justavulcan · 3 months
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Airmark's Guide to Planar Vegetables: Meter Weed
This silvery, mid-height shrub grows in perfectly straight lines, from its ramrod-straight stalk to the edges of its leaves.  Meter weed has squared-off stalks and stems, and the leaves are always perfectly regular squares unless damaged or disturbed.  Because of how regularly the leaves and secondary shoots branch off of the main stalk, this plant finds common use among locals as a measuring stick, a task it is perfectly suited for.  This extreme precision and regularity generalizes to their growing conditions, as well- meter weed patches prove to be geometrically perfect, with plants evenly spaced with equivalent distance in all directions in the earth.  While many Material Plane visitors find this unnerving or contrived by intelligent design, it is merely a quality of the plant, and wild patches can be found on other planes displaying the same exact regularity.  If affected by Speak with Plants, meter weed proves almost neurotically concerned with symmetry, regularity, and tidiness.
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geeko198 · 11 months
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Dnd Monodrone
I redesigned it to be more like a biblically accurate angel rather than some robot
https://www.deviantart.com/geeko1968/art/Monodrone-967154530
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tearablemonsters · 3 months
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Got a Duodrone spoiling for a fight here. He can only do two things at once, and he's ready to bop you with both of them
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uniquebearmoon · 11 months
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Hey everyone! I've been working on some dnd planes. Feel free to use in your campaigns if you want :)
The main map is missing a spot in the bottom left. It's were nine hells is supposed to go but I don't know if I'll ever finish it haha
#dnd #planes #elysium #pandemonium #beastlands #mt.celestia #mechanus #abyss #shadowfell #materialplane #feywild
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kcdahippie · 6 months
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Not to knock on Steven and the trauma he has for being prisoner for two years but maybe don't fucking colonize a planet and not expect things to happen to you the colonizer.
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scrmnviking · 8 months
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All these untitled, random-name-generated spam accounts with default icons make me feel like I'm fighting a swarm of modrons.
The Great Modron March has begun!
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ediblefromage · 1 year
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Primus, Immortal Ruler of Mechanus
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Something with low-mid level players (level 7-10) in which they prevent a group of malfunctioning warforged from escaping the factory they were built in and slaughtering the people in the surrounding city?
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Adventure: The Ironmongers
Fed up with mercenary captains who'd negotiate exorbitant prices and then refuse to die fighting to protect her holdings, the Archon of Tolraba has commissioned a trio of dwarven artificers to construct for her a legion of combat constructs. Five years after the foundries started up the gamble has paid off and the streets, walls, and outlaying settlements of Tolraba are defended by battalions of automata plated in the Archon’s crimson and gold.
Not everything is running like clockwork however, the artificers are late on delivering the archon’s latest batch of solders and while they claim it’s because they’re testing out even more fearsome combat modifications they've sealed off part of their factory and sent many of the workers home for the time being.
Hooks:
The Kuparipata brothers always had a talent for two things: destroying buildings and building things that destroyed. Beginning their carriers as war engineers serving in many conflicts across the continent, they caught the eye of the Archon when their mobile artillery platform shelled a meeting between an invading mercenary commander and that of her own hired soldiers, who was evidently looking to negotiate a preemptive surrender which would leave the brothers unpaid. Working for the Archon is the cushiest gig they've had, and they desperately don't want to disappoint her so they're more than happy to use their intermediaries to hire the party and set them to cutting down a batch of mindless constructs who've gone rogue in their factory.
There’s more going on  in the foundry than meets the eye. The constructs the party are hired to put down seem shoddily made, rush jobs,  plating and blades grafted onto metal skeletons and given just enough of a mind to kill. It won’t take a genius for the party to realize these are rush jobs, made by the. To cover for over two dozen disapeared warforged who deserted one night escaping to who knows where. The Artificer Brothers will pay well to keep this hush hush, but the Archon will likely pay better. Perhaps the party will want to conduct their own investigation.
Despite the Kuparipatas' unique "genius" it takes a lot of hands to keep a construct factory running, including warforged tasked with helping to construct their fellows and a gaggle of Tolraba foundry workers who've become stranded in more fortifiable corners once the rogue skab-bots went berserk. A couple of those workers happened to be of the radical type, and got to talking about the warforged they were helping to outfit about how labour is entitled to all it creates, and since the warforged were technically doing the hard work of guarding and fighting the Archons wars, they should be entitled to the same rights as any other member of the Tolraba citizens militia. With heads full of exciting new thoughts and hands full of pamphlets and foundry layouts, these warforged have struck off into the city's underbelly to spend some time talking about what the future holds for them. They're arguing a lot, which might be progress.
While talented in their own right, the only way the Kaparipata brothers were able to create life was thanks to a backwards engineering a strange mechanism of celestial clockwork they found rusting in an old junkyard decades ago that has inspired many of their previous creations. The device has since allowed them to program the warforged into being obedient and competent soldiers, and so they keep it under lock and key. Disaster might strike should any of the warforged be allowed to interface with the device, which will begin domineering their cogwork mind and transmitting visions of how to use the foundry and Tolraba's resources to rebuild itself.
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aquato-family-circus · 8 months
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otto mental world constructs who are robotic in nature are my favs
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bubblyernie · 10 months
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Otto's a really charismatic character for what he is lol a real showman (Otto's Irresistible Dance, if you will)
art tag // commission info
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justavulcan · 3 months
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Airmark's Guide to Planar Vegetables: Copper Sheet-Leaf Bush
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Reader, I truly tried to determine if this plant had a more poetic name than printed, but I could not. True to the modrons' descriptivist tendencies, the only name they gave for this large bush aside from printed is a sixteen-digit species number.
The copper sheet-leaf bush is, as its name suggests, a large shrub possessing leaves, stems, and shoots of almost pure copper, although most are covered with a patina from the ambient humidity over time. With perfectly pentagonal leaves and a predictably distributed spread of stem and leaf growth, these large bushes are easily mistaken for elaborate sculpture by the unaware planar traveler, unfortunately often to their peril.
Copper sheet-leaf bushes are often harvested for their raw materials by planar travelers and, indeed, by the modrons themselves, when the need arises. Accordingly, they have developed a natural defense, being able to slash at attackers with their sharp leaves and, occasionally, shed exactly one-quarter of their foliage with an explosive shudder designed to shred nearby creatures.
When contacted with Speak with Plants (the means by which I established a peaceful bond), they revealed themselves to be unintelligent creatures possessed mostly of the impulse to acquire light, water, and good soil. They seem to view their ability to defend themselves as part of their function, the purpose of which is a mystery to me, but it serves as no inconvenience to even the humblest monodrone, who with persistence can harvest a bush safely by attacking with ranged weapons.
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jnixz · 2 years
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@aquato-family-circus​ *Rotoms your little guy*
I call it, the 0tt0M-Phone
Inspired by this post, because I read it too fast and immediately thought of this
ID: 2 drawings of 0tt0 mechanus as a Rotom, both as a pokemon and a gadget form. He is so very neon green with a violet body, neon bg on a dark bg.
Additional versions under cut because I can not not share them
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cappadocius · 2 years
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