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#I spent my whole life in fan spaces past their peak popularity so this is the first time I actually witness the change
parvuls · 1 year
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genuinely curious to know where y'all at with fan creations atm. (*) fic/art encapsulates any form of creation
bonus points if you reblog and tag what motivates you and/or might motivate you to create again (e.g.: events, seeing more creations by other people, joining a community)
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Silva Lining (Saul Silva x reader) Chapter 2
Warnings: Swearing?
Word count : 2.1k 
This chapter was a little longer, I really get hooked on all of the details and before long the chapter keeps getting bigger and bigger. It’s gonna be a whole story so bare with <3 
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The night before starting at a new school you thought was supposed to be exciting, or you were meant to feel nervous, it was not supposed to be spent crying in Tara’s arms after explaining to her what had happened between you and the man you now believed to be your soulmate. You don’t know how long it had taken you to get to sleep in the end, all you knew is that you woke up as heartbroken as you were the night before. However, today is the first day to the rest of your fairy life, so brave face, and deal with the pain after hours.
Technically you didn’t have to go down to the courtyard to see everybody coming in, part of you was just interested, nosy, sick of being surrounded by only like 3 people for the last two months? Let’s just say you had your reasons. So there you were standing by yourself like an idiot, Tara was helping some of her friends move their things in, you noticed a girl with bright blonde hair, stunning, popular no doubt, she had the heir about her, not to mention there was already a group of Fairies crowded around her. Then you noticed another girl, flaming red hair, looking a little lost, part of you wanted to walk over to her, say hi or whatever, then you realised Sky had already clocked her too and was making his way over. Sometimes it was good to fade into the background, it just meant you could see everything happening without seeming too nosy. Like when you notice Blondie shoot daggers towards Sky and the girl he was speaking to, you couldn’t help but roll your eyes. Dramaaaaa. The conversation ended quickly when another guy, dressed in dark clothing with brown hair snuck up behind Sky interrupting. From the way they messed around you knew they were good friends. Maybe it was the guy River… no.. Riven, Sky had told you about. You looked away, starting to feel a little lonely as you watched friends re connect after time away. You only had one friend so far, and no doubt she had friends already here too, it was only a matter of time before you were on your own again. 
It wasn’t long before the final students had come through the gates and they began to close, you were one of the last ones outside, some stragglers lingering, when you felt someone come up behind you. You could tell instantly who it was, you wanted to be pissed off, but you couldn’t, his presence making you feel more at home than ever. He was close enough that you could feel his breath fanning the back of you neck, but far enough away so that if anyone saw you both it would just look like a private conversation. 
“You should be mingling with others, not standing here on your own.” You could tell by the tone of his voice he was frowning. It angered you. He was the one that decided what you felt for each other ‘wouldn’t work’ and now he thought he had an opinion when it came to your social life? 
“Saul, I mean, Mr Silva, you made it pretty clear yesterday that what we have.. had, wouldn’t work, so why are you concerned about what I do.” You moved away from him as you heard him sigh. You could tell he was frustrated, you didn’t care. In the two months you’d got to know Silva, you realised that he was a pretty dominant figure, he wasn’t used to not getting what he wanted, or having someone talk back to him. 
“Listen Y/N, don’t make this harder than it has to be.” He gritted out, it was paining him that he couldn’t touch you. You rolled your eyes and scoffed, turning to look at him, raising your eyebrow in a kind of ‘are you done?’ attitude. His jaw clenched. “Just stay out of the woods, there was another sighting of a burned one, it’s not safe to be out there at the moment.” With that he brushed past you, his skin brushing yours lightly enough to leave your whole body tingling, he faltered as he felt it too but carried on walking away. You headed off the the Fairy hall, looking back watching his re treating figure, you thought you had been the only two out there, but just before you rounded the corner you caught a glimpse of Headmistress Dowling, staring at the both of you from the top window of her office. 
The hallways were bustling, students squealing and hugging friends, luggage being hauled through the crowds, you had to push your way past, noticing on the way, a lot of people staring at you. You could hear people chattering, whispering, getting bits and pieces of sentences here and there like “Changeling” ‘Burned one” “multiple powers”.. You rolled your eyes, how the fuck did the news spread so quickly. You were grateful when you reached the door to your halls. You pushed the double doors open wide and took in your surroundings. Tara was there, sorting out all of her plants, she looked up and gave you a wide smile. 
“Oh Y/N there you are! I was just telling the girls all about you.” She rushed out and came to stand next to you. The noise attracted a few girls from the rooms off of the main dorm. Blondie from earlier sauntered out, you don’t know why it hadn’t clicked before that she was obviously the princess. Then followed a girl with headphones, a girl with funky looking hair, bits of blue were braided through it, and then the girl with the flaming red hair you’d seen in the courtyard. You stood awkwardly, your Doc Martens kicking the tiled floor. It was easy to see you all had different styles, you were no exception. There seemed to be a colour theme going on. 
“You don’t have to be so worried you know, we don’t bite.” The voice came from the girl with the headphones dressed in purple. “I’m Musa, i’m a mind fairy, that’s how I know what you’re feeling, also the reason you’ll see me with these almost every single minute of the day” she said while holding up the bulky headphones that were around her neck. 
The girl with the braided hair was next to introduce herself as Aisha, Water Fairy, explained why she had the blue theme going on. Next was Bloom, the girl from the courtyard with the Fire like red hair, which was suiting considering she was a Fire fairy. She was the other girl from earth. 
Lastly was Princess Stella. A light fairy, her hair funnily enough as you mentioned earlier, a bright shade of blonde, her clothes weren’t yellow, matching the whole light theme, but you did clock that the majority of her room and clothing choices were shiny. She gave you a smug smile, you knew girls like her back home, you’d been friends with a girl like her back home, she gave off a vibe of “I’m better than everyone else” but it’s probably just so she can hide her own insecurities. There was hope for her yet so you gave Stella a smile, which shocked her. You looked down at yourself, taking in your appearance, heavy Doc Martin boots, black ripped skinny jeans, plain white top and black leather jacket, okay so if they all had colour themes yours would definitely be black. 
“You’ve obviously met Tara, she didn’t shut up about you since we all got here, interesting that you’re from earth too like Bloom, two earthlings in one year, how exciting, and you killed a burned one on your arrival, isn’t that something.” You glared a little at the girl dressed in Green as it seemed she had already spilled some details to the girls in your dorm. Stella mocked surprise, oopsing at the fact that she’d brought up what Tara had obviously babbled out. 
Tara mouthed a sorry from across the room, the earth fairy was harmless and you knew that anything she had said would have been accidental or came out in excitement. “Yup well, I’m Y/N as Tara has probably already told you, born in England, Silva found me, killed a burned one at the barrier in the woods, apparently I have multiple abilities andddd i’m a changeling. Any more questions? I thought not.” 
You laughed and walked over to your room. You shared the space with Musa, just like her mezzanine, you had one directly above, sort of like a bunk bed but it was more like a bunk room. You’d mastered the art of not falling over the railing when getting up in the night to pee which you were happy about. You heard the girls below all talking about what a changeling was, how you’d killed a burned one, what a burned one was, all riveting stuff. The only thing you could think about, the only person you could think about, Silva. Musa looked at you and gave you a side smile. You were going to have to get used to someone around you knowing how you felt all the time. 
“So Y/N, are you going to the party?” Your head peaked up, a party? You didn’t know there was going to be a party but you were sooo going. You needed to let off some steam, do some flirty flirting with the boys and for once be a normal teenager. “I say party, it’s not gonna be some total rave but it’s like a welcome party.” It surprised you that Stella asked. You flopped onto your stomach on your bed. 
“Count me in, i’m gonna go for a walk first though, clear my mind and get some air before. Anyone want to join?” You watched as 4 of the 5 girls shook their heads no, it was yet again Stella who surprised you saying yes. Maybe she wasn’t going to be awful after all. 
Stella was surprisingly easy to get along with and you could already tell she liked you, maybe you’d already become friends even, you didn’t want to push your luck. You found yourself walking by the pond near where the specialists train. You hadn’t realised that that’s where your feet had led you until Stella tugged on your arm a little. “See that guy there, the one with the blonde hair, that’s Sky, we used to date.” Stella linked arms with you. You nod your head and explained how you’d met Sky when you first arrived here. You tensed as you heard his voice, you heard him before you saw him. 
“So, after your classes, you’re all mine.” It made you choke on nothing but air and your cheeks flushed. A few heads turned to look at the interruption and you ducked before Silva saw your red face. He’d seen you though, hiding beside the Princess, he tried to conceal his grin of amusement and then went back to teaching. You looked to Stella, the awkward moment hadn’t gone unnoticed by her. Before you could explain you heard shouting, you and Stella sat down on a near by bench and watched as Silva roasted the living daylights out of a first year specialist for being disrespectful. You could pick up pieces of their conversation, Stella filling in the blanks you didn’t catch. 
“The shield is to protect us from the burned ones”….
“Have you ever seen a burned one.” Silva was pointing his sword at the students face. 
“That’s the thing no one my age has, isn’t that all over now?” The first year specialist didn’t seem so confident now and you scoffed. Wrong, you’d KILLED a burned one, without even knowing what a burned one was at the time. You still don’t remember how you did it, that moment blanked out completely in your mind, the only thing you remember, Silva finding you haunched over the body.
“That’s where you’re wrong, one of the fairies here, was attacked by one on the way in, luckily, something was in her powerful enough to kill it before it could kill her, so no, it’s not all over now.” You could tell Silva was gritting his teeth, stopping from going any further, sometimes his anger slipped away from him. A few people that had obviously heard the rumours turned and looked at you, shock crossing their faces as if they were all thinking the same thing… so it was true, not a rumour after all. You’d finally had enough of the stares, you jumped up, catching the attention of Silva, Stella following behind you as you walked away and towards the woods. 
The very place Saul had told you not to go to. 
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PART 3 ---- CLICK HERE 
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oceanlyricss · 4 years
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David Bowie
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English singer David Bowie (born 1947) has been called a cultural chameleon throughout his long and colorful career. From music and film to art and the Internet, Bowie has challenged the perceptions of fans and critics alike with his many malleable personas which seemed to mirror the cutting edge trends of the day. In 1996, Bowie became the first artist of his stature to release a single, "Telling Lies," exclusively via the Internet. Born January 8, 1947, and raised in Brixton, a poor section of London, Bowie claims to have mapped out his destiny at an early age. The son of Hayward Jones, a publicist, and Margaret Mary (Burns) Jones, a movie theater usher, Bowie turned to music as the way to change his life. After having heard a single by Little Richard, the nine-year-old Bowie decided he wanted to be one of Little Richard's saxophone players. A short time later, he got his first saxophone and began working as a butcher's delivery boy in order to pay it off. Upon learning that jazz player Ronnie Ross lived in the neighborhood, Bowie persuaded Ross to give him some lessons. After ten or so lessons, Bowie quit going to see Ross because he felt that he was ready to become a rock star. Bowie immersed himself in music because of the lack of communication between his parents and himself. He told Hanif Kureishi of Interview that "I could never, ever talk to my father. I really loved him, but we couldn't talk about anything together. There was this really British thing that being even remotely emotional was absolutely verboten." Putting it down to the "classic case of British reserve," Bowie consoled himself by withdrawing to his room where he was alone with his books and music and thoughts. While a teenager, Bowie plied his trade with numerous London area bands including the Kon-Rads, King Bees, Mannish Boys, and the Lower Third. During this time he flirted with a number of the musical styles and genres popular in Britain in the early-to mid-1960s, most notably folk and mod. Bowie also studied commercial art, worked briefly at an advertising agency, painted, and acted in some small stage roles. The worldwide success of the made-for-television American pop band The Monkees forced David Bowieto change his name in the late 1960s. The Monkees' lead singer was named Davey Jones and Bowie did not want to be confused with him, so he adopted the surname Bowie. Bowie started his solo career in 1966 and released his first singles about the same time. The singles were mostly unmemorable and easily forgettable until 1969. In that year, Bowie released his first classic signature song "Space Oddity," which eventually peaked at number five on the British pop singles chart. Two years later, his album, The Man Who Sold the World, was released. It has been claimed that the birth of the glam rock movement occurred when this album was released. Also that year, Bowie went on his first promotional tour of America and in the summer, his wife Angela Barnet gave birth to a son, Zowie, now known as Joey. The year 1972 was a rather eventful one for David Bowie. He went on another promotional tour of America, although this time it was to cement relations with his new label RCA. Hunky Dory, was culled from tracks on the demo that got Bowie his new recording contract. It contained the singles "Life on Mars" and "Changes". The follow-up to Hunky Dory established Bowie as a star. The Rise and Fall of Ziggy Stardust and the Spiders from Mars gave Bowie not only the abbreviated title track but it also gave him his first and perhaps most beloved persona-Ziggy Stardust. On his chameleon-like character changes, Bowie told Kureishi of Interview that "I know now for a fact that so much of my ambition and drive came from wanting to escape from myself and from feelings of inadequacy and vulnerability and not feeling I was loved by anybody, particularly. I would drive those feelings out by throwing myself not only into work, but eventually into characters." The tour to support the album was a rock spectacle full of theatrics and innovations. During this time, David Bowieproduced Lou Reed's Transformer album and Mott the Hoople's All the Young Dudes. He also discussed his bisexuality in an interview with the British music magazine Melody Maker. The resulting controversy lingered on for years. Later Bowie told Kurt Loder in Rolling Stone: "The biggest mistake I ever made … was telling that … writer that I was bisexual. Christ, I was so young then. I was experimenting." Aladdin Sane was released in the spring of 1973, while the world was still enchanted by Ziggy Stardust. In June of that year, David Bowie gave up the Ziggy Stardust persona which started a trend that would continue throughout his career. The shock of this announcement was heightened by the fact that it was made on the last date of the Ziggy Stardust tour and not even members of Bowie's band had known about it ahead of time. Bowie then went to France and started to work on his next album Pin Ups, which was released in the fall of 1973. It was in homage to the artists who had influenced him when he was starting out in the music industry. Six months later saw the release of Diamond Dogs, which was a reaction to the disco music that was slowly starting to inundate society. The success of Bowie's biggest American tour to date was chronicled on David Live, a recording of the Philadelphia concert. Bowie's fascination with America manifested itself on his 1975 release Young Americans. It gave Bowie his first American number one single, "Fame," which was a collaboration with John Lennon that barely made the album. Shortly after the release of the album, Bowie moved to Los Angles and began his film career with a role in the 1976 movie The Man Who Fell to Earth. Also that year, Bowie released Station to Station and RCA released his first greatest hits album Changes one bowie. Not long after this, Bowie moved to Berlin and began collaborations with avante garde experimentalists Brian Eno and Robert Fripp. According to Bowie's official web site, the vibe of the Berlin recording sessions with Fripp and Eno featured "surrealism and experimentation the themes of the day. The incorporation of cut and paste techniques into unique instrumentation birthed what are now heralded as luminary ambient sounds capes." Low, which was released in 1977, perplexed both RCA and Bowie's fans although the single "Sound & Vision" made it to number two on the British pop charts. During this time, Bowie also produced and collaborated on The Idiot by his friend Iggy Pop. Stage was released in the fall of 1978 and featured material culled from Bowie's Berlin period and material from his most recent American concert tour. He then relocated to Switzerland before setting off on expeditions to the continents of Asia and Africa. His next album Lodger was recorded in France and released in the spring of 1979. In September of the following year, Bowie made his debut on a Broadway stage in the role of the Elephant Man. He received numerous positive reviews for his performance. Around the same time as his Broadway debut, Bowie divorced his wife, Angela Barnet. Bowie chose to drop out of the music scene for awhile, in order to concentrate on acting. His first film role during his self-imposed sabbatical was in The Hunger, which was released in 1982. This was followed very closely by Merry Christmas Mr. Lawrence. RCA released his second greatest hits package Changes two bowie in that year as well. With the 1983 signing of Bowie to EMI came the release of yet another of his signature albums Let's Dance. Jay Cocks of Time called it a "record of shrewd and unsentimental dynamism." It introduced the former Thin White Duke and Ziggy Stardust to a whole new generation of fans through videos on MTV. Let's Dance included the hit singles "Let's Dance," "Modern Love," and "China Girl," which was a collaboration between Bowie and Pop from their time spent in Berlin. His next album, Tonite, was released in 1984. Three years later saw the release of Never Let Me Down. In 1988, David Bowie announced the formation of his new band Tin Machine. This was notable for two reasons. It was the first time Bowie would be part of a group as opposed to a solo singer with a backing band. Also, as Bowie was quick to point out, this was to be a collaborative effort, not a Bowie side project. Virgin released Tin Machine's self titled debut album in 1989. Tin Machine signed to Victory and released Tin Machine II in 1991. The following year, the live album Oy Vey Baby was released. In 1992, Tin Machine was put on indefinite hold as Bowie decided to revive his solo career. Bowie toured the world in support of the Rykodisc box set Sound + Vision. This tour served as the long awaited and much anticipated greatest hits tour. On April 24, 1992, not far from his home in Switzerland, David Bowie wed his second wife, the Somalian model, Iman. The following year brought the Virgin release Black Tie White Noise, which was informally called the wedding album in honor of his nuptials from the previous year. It marked the first solo Bowie record since 1987. Two years later, Bowie was once again collaborating with Eno, this time on Outside. In 1995, David Bowie toured the United States with the group Nine Inch Nails, and featured his songs from Outside. In 1996, he was inducted into the Rock and Roll Hall of Fame, starred in the film Basquiat, and released the Internet-only single "Telling Lies." One of the challenges Bowie faced in 1997 was the marketing and selling of the "Bowie Bonds." The sale of the bonds enabled him to obtain royalty money up front as opposed to waiting for it. The bonds were backed by the future royalties from his albums which were released prior to 1990. He also released Earthling in 1997. Bowie has developed a solid reputation in the art world as an artist and writer. According to the Virgin Records website, during 1996 and 1997 Bowie had art exhibitions in Switzerland, Italy, and England. He also sold art exclusively through his "Bowieart" website, and his interview with the late pop artist Roy Lichtenstein was published in the January 1998 issue of Interview. In May of 1997, Bowie and three colleagues founded 21 Publishing in Great Britain. According to the "Bowieart" website, "21 aims to address the cultural issues of the 21st century and will create a platform for new words, new images and new ideas." Nicholas Roeg, who directed David Bowie in The Man Who Fell to Earth, summed up the Bowie mystique to Cocks of Time as "David's a real living Renaissance figure. That's what makes him spectacular. He goes away and re-emerges bigger than before. He doesn't have a fashion, he's just constantly expanding. It's the world that has to stop occasionally and say 'My God, he's still going on."' Source Read the full article
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Riot Fest 2016 - Day 2
Insanity, by Einstein’s definition, is doing the same thing over and over again but expecting different results.  While this may or may not be a true attribution, it is a fair statement and the most accurate to how I approach any music festival. For those of you keeping track of my writing (see: my review of the Shaky Knees festival in May), you will know that my experience is a predictable one as shittily illustrated by the graph below.
Day 1 is a fury of alcohol, high fives, and shenanigans that usually peaks around 1:30am when I’m taking shot after shot before the bar closes because god forbid I want to feel like a real human being the next morning  or make the first batch of bands I want to see. And Riot Fest was no exception. Considering that I spent the previous day drinking crotch smuggled whiskey and drinking to easycore jams all night long, Saturday was set up to be a slow start. And that it was. Shooting well past the 12:30 and 1 o’clock start times of both Plague Vendor and Canadian darlings Fucked Up, we arrived to Douglas Park in time for two things: a press happy hour in which I could not bring myself to drink more than a single sip of beer and to lay in the grass and listen to hometown crooners, the Smoking Popes.
If you have never listed to the Popes picture the dadest punk band to ever happen. Like white, short sleeve button up shirts and cargo shorts. Wikipedia lists their influences as “crooners like Tony Bennett and Frank Sinantra”. They have been around since 1991 and while I am sure they were not actually dads back then, they have been dads the whole time. But please do not take this as any kind of slight on the band or their music…I’m merely setting the scene to say that they are the perfect band to listen to whilst sitting in a grassy field on a sunny Saturday afternoon. Always a solid live band, I highly recommend them for anyone looking to take a breather in between a full day of festival sets or, alternatively, those arriving late and hungover and looking to ease their way back into the real world. 
After cleansing my musical palate on the smooth tunes of the Smoking Popes, I was ready for the bitter sweet taste of Motion City Soundtracks large format farewell show. While they were set to play their officially official farewell the next night at the world famous Metro, I was not one of the luckily 1100 to get a ticket to that sad boy/girl fest. For me and the thousands gathered around the roots stage, the hour would be our goodbye to a band that was our introduction to a lot of the music we listen to day in and day out. In the wake of their decision to call it quits, Noisey published an article articulating just that…that Motion City dug their niche as an often underappreciated gateway band that really did much more than they were ever recognized for at the time.
It was with this mindset that I watched the Twin Cities catchiest export work their way through 60 minutes of perfect hooks, witty lyrics, and constant crowd singalongs. I kick myself for the years of “oh, I’ll see them next time they’re in town” and “yeah, I’ll get around to listening to the new album”. They only took a few short pauses in between songs to thank the audience and collect themselves, as singer/guitarist Justine Pierre was never one for the extravagant…just an earnest band trying to play as best and as much as possible in their given time.  Motion City was a truly special band and incredibly fun to watch live. I’ll especially miss the onstage energy and antics of keyboard player Jesse Johnson. RIP the days of keyboard stands. 
The end of their set, appropriately closed with “The Future Freaks Me Out”, left me a little sadder than I expected to be. But reprieve was in sight as The Hives were slated to start shortly after on the nearby rock stage. If you have written the The Hives off as ‘one of those bands that was popular when it was super popular to call your band The Somethings’ you are foolish and have done yourself a disservice. Garage rock at its rockiest, these Sweedes know how to perform at a level last seen in the 1970’s heyday of rock itself. Lead singer Howlin’ Pele Almqvist (I KNOW RIGHT? HOWLIN?!) is the closest we’ll get to seeing Mick Jagger strutting his stuff across the stage without the assistance of a walker or other mobility device. The ultimate showman, he knows how to work a crowd. Bouncing around all over the stage, climbing the side trusses, inciting cheers from “ladies, gentlemen, and everyone else” there was never a dull moment. Introducing the band at the start of the set, he let the crowd know that The Hives are here and we all had two wishes left. 
As a band, their stage presence can only be matched by the likes of Gwar…though obviously in a more subtle fashion than giant, mutoid, murderous space demons. The Hives take the black and white motif to an extreme that would make a 50’s diner jealous. Each member of the band donning a split black and white suit, playing black and white instruments (to include drumming with one black and one white stick), and having their stage techs dressed as one black and one white ninja while handing off freshly tuned guitars and adjusting drum kits before, during, and after the show. They are a monochromatic whirlwind of rock and roll fury and an absolute blast to watch live. As they do not play the states very often, with their last US performance coming in 2013, you should take every opportunity to see their show. Learn the lessons taught by Motion City Soundtrack.
With some time to kill before Brand New was set to make everyone sad again, our little band of hungover heroes sauntered over to the food vendor row in hopes of snacks and salvation. While browsing the selection of fried and un-fried items alike, I began to notice a sign posted to each vendor booth. These sheets were announcements that there was to be no meat cooked, served, or sold during Morrissey’s 2 hour set that evening. He has famously bared venues from even having meat in the building during his solo performance, so I’m not terribly surprised by this move. However, I do think that it is a complete and utter crock of shit. These are the same forced down the throat, boarder line fascist mentality of the fringe religious groups and other general nut jobs that hold a ‘holier than thou’ ideal to their beliefs. This move hurts every small business that spent massive amounts of money on vending space at the fest, for the will of one moody performer. While I agree that there needs to be more vegan friendly options at events like Riot Fest, this was not the way to go about it. But Morrissey has never been known for being a reasonable person, que sera sera.
Luckily it was about this time that I stumbled upon a stand serving plates of pierogis complete with sour cream and apple sauce. If anything can put out the fires of indignation in my soul, it is a belly full of doughy Polish delight. Making our way back towards Brand New I could feel life coming back to my liver. Knowing full well that press happy hour started just after the beginning of their set, we camped out on the right side of the riot stage in anticipation of the metaphorical dinner bell for all of us writers. If there is anything that can bring together a group of literary minded people: it is the promise of free booze. Of course we immediately found our other friends from For the Love of Punk and Punktastic waiting around for the same thing.
Brand New kicked off their set with a jolt, heading right into the familiar bass into to fan favorite “Sic Transit Gloria”. Hot damn! Jesse Lacy and company are known for their temperamental nature, especially in festival settings. Maybe this is growing up? As they rolled through the next two songs, also from Deja Entendu, were in shock. What is this? Where are the Daisy songs scattered in the set to break up the rhythm? Following up this run of hits with the acoustic “Mix Tape”, Jesse actually broke out a smile when getting to the line “and I’m sick of your tattoos and the way you always criticize the Smiths, and Morrissey”. I’m sure playing on the same stage that Morrissey would walk onto just an hour later (note: it would be two hours later because Morrissey is a fucking dick and was late to his headlining set) made his sad heart warm for just a moment. But the moment was fleeting as the set closed out with tracks from The Devil and God Are Raging Inside Me and Daisy. During this time I sang my way back and forth from the press tent, shuttling free tallboys to my general admission friends and getting ready for the rest of the evening, which was to be the annual Pop Punk Pizza Party for my business, Soothsayer Hot Sauce.
After Brand New closed out, we started our stroll to the car as I wound through my mental checklist for the evening. Last year, in a fit of nerves, I threw up in a Walgreens parking lot before getting to the venue. This year I was doing much better, some jitters were called down through my Chief Sauce Operator/Right Hand Woman Rachel and the help of my good buddies Steph, Jim, and Travis. But I believe someone else has covered that show, so I’ll let you get the juicy details from them. To preview: amazing sets from Turnspit, Nervous Passenger, Devon Kay and the Solutions, and our secret guest…Bad Cop/Bad Cop! We ate close to 50 pizzas, drank enough malort to kill a small village, and named a dog.  Ya know, usual punk shit.
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Faces of the Future: Stories From Generation Z
New Post has been published on https://usnewsaggregator.com/faces-of-the-future-stories-from-generation-z/
Faces of the Future: Stories From Generation Z
To come of age in 2017 in America is to enter adulthood in a time of often overwhelming turbulence. The country is deeply divided, technology is reshaping the world at a breakneck pace, and the future seems filled with uncertainty. As each day appears to bring with it another crisis, from unprecedented natural disasters to horrific mass killings to violent and vehement ideological clashes, questions lurk in the background: Who will inherit this world? And what will they do with it?
They are the first generation to spend their entire adolescence with smartphones. Jean Twenge, author of “iGen”
Enter Generation Z.
Loosely defined as those born after 1995, this new wave of soon-to-be grown-ups—also dubbed the iGeneration, Centennials, Post-Millennials, Founders, Plurals and the Homeland Generation, depending on whom you ask—picks up where millennials left off. True digital and social media natives, they’re ever-connected, multitasking on many screens and more comfortable sharing on Snapchat than IRL. “They are the first generation to spend their entire adolescence with smartphones,” says Jean Twenge, author of “iGen,” who has studied the group extensively. “That really rapid adoption of smartphones has had ripple effects across many areas of their lives.”
Birth of a Generation Major moments in modern history
Generation X
Generation Y
Generation Z
Challenger disaster
Obama
elected
Moon landing
Fall of the Berlin Wall
September 11th attack
Moon landing
Challenger
disaster
Fall of the Berlin Wall
September 11th attack
Obama elected
Source: socialmarketing.org
The 2016 election marked the first time many Gen Zers were able to vote, in an event that has served to spotlight and magnify the fractures and fissures in the nation. Decisions made by this administration will have ramifications for years to come, and many of the top issues that drove voters to the polls can be interpreted as de facto battle lines along which the country is dividing itself: Health care. Guns. Immigration. Abortion. The treatment of gay, lesbian and transgender people. Climate change.
So how do young people growing up in today’s chaotic environment feel about their country, their cities and their lives? We’ve spent the last few months following a handful of teenagers on the frontlines of Generation Z: five students who graduated from high school in 2017 and are full of big dreams. For these individuals, the issues facing the country aren’t just hypotheticals to see on the news or be debated by politicians onstage, but their daily realities.
Here are their stories.
Aidan Destefano
Pottstown, PA
At first meeting, Aidan Destefano projects nothing but pure teenage boy.
The 19-year-old is cookie-cutter handsome, with olive skin, dark hair, sparkling green eyes, a firm handshake, and a big, magnetic smile—the kid is always smiling.
But Aidan hasn’t had the typical teenage boy experience, exactly.
I’m finally me; the next step is to live my life as me. Aidan Destefano
Born biologically female, he first encountered the term “transgender” while watching a YouTube video in the seventh grade, and that’s when the feelings he’d had his whole life suddenly had a name. In 2015, before his junior year of high school, he posted a Facebook video announcing he was transitioning from female to male, then started testosterone, changed his name, and had surgery to remove his breasts. While he’d entered high school on the girls’ cross-country team, by senior year, he was running with the boys.
Aidan now stands among other trailblazers at the crossroads of transgender rights in this country. When his high school was sued for allowing transgender students to use the bathrooms and locker rooms of their gender identity, he testified as a witness, sharing his experience of how important it was to be allowed to use the men’s facilities. (While a judge’s decision this summer upheld the school’s policy, the case is now headed to a higher court on appeal.)
Since taking office, President Trump has issued two blows to the transgender community: announcing a ban on transgender troops in the military and rescinding Obama-era guidance that instructed schools to allow transgender students to use facilities that aligned with their gender identity. In June, Aidan met with Gavin Grimm, the transgender student whose lawsuit over access to the bathroom at his Virginia high school was headed to the Supreme Court until the court ultimately declined to hear it this spring. These rights are currently being decided on state and local levels, leaving much up in the air.
As for Aidan, he doesn’t spend too much time thinking about politics. He’s more concerned with his day-to-day life and working toward his future.
“I’m finally me,” he says. “The next step is to live my life as me.”
Breann Bates
Clermont, FL
Breann Bates voted for Donald Trump, but she wasn’t happy about it.
“I’m pretty critical of President Trump,” says the 19-year-old Florida native, who supported Ben Carson, Marco Rubio and Ted Cruz during the primaries before ultimately casting her ballot for the president. “I think that it’s important to stay critical and not just be a fan of any politician—to hold him accountable.”
I want to sit down and have a calm, cool and collected conversation and figure out why people believe what they believe and where that comes from. Breann Bates, age 19
She’s no passive political observer. Breann is a key member of Turning Point USA, a nonprofit that trains and organizes conservative activists on high school and college campuses. The group has made headlines for protests against “safe spaces” and for controversial initiatives like its Professor Watchlist, which keeps tabs on educators who “advance leftist propaganda.”
“I do believe there is an ideological battle or war being waged,” says founder Charlie Kirk, 24. “What does this generation stand for?”
Breann is passionate about fighting for her beliefs. She’s staunchly pro-life, a strong supporter of campus carry laws, which would allow guns on college campuses, and wants the government to be less involved in people’s lives. While her political passion may make her something of an outlier among her generation—Twenge says that among this group “interest in government is at an all-time low”—Breann’s skepticism of big government seems to align with her peers. In a study by the Center for Generational Kinetics, a millennial and Gen Z-focused consulting group, only 26 percent of Gen Z respondents said they trusted elected officials.
Now a freshman in college, Breann is hopeful that the country can move past its current division and that people like her will be able to communicate across the aisle. “I want to sit down and have a calm, cool and collected conversation,” she says, “and figure out why people believe what they believe and where that comes from.”
Destiny Robertson
Northfork, WV
McDowell County, West Virginia, has the unenviable distinction of being one of the poorest communities in the country.
But Destiny Robertson wants you to know it’s also one of the strongest.
“We have some of the best people in the whole world,” says the 18-year-old, who grew up in the county in the town of Northfork. “I wouldn’t be who I am without where I am.”
West Virginia got a lot of attention on the presidential campaign trail from candidate Trump, who promised to bring mining jobs back to a state struggling with unemployment. People have been leaving McDowell County, once the top coal producer in the state, ever since coal production started to decline decades ago. Since its peak in 1950, the region’s population has dropped by over 80 percent. The unemployment rate is now more than double the national average, and more than 1 in 3 people live in poverty.
I wouldn’t be who I am without where I am. Destiny Robertson, age 18
Destiny, whose grandfather was a coal miner, believes in her community, but doesn’t think the future lies in trying to chase the past. “A lot of my friends—my male friends—that’s their dream, to become a coal miner. That’s where you can make the most money here, when you can get a job,” she says. “I’m definitely in the minority. My views are that we have to move on from coal.”
Meanwhile, the county, like the rest of West Virginia, is in the throes of the opioid crisis. The overdose rate here is nearly five times the national average. “You have a big problem in West Virginia and we are going to solve that problem,” President Trump said on a visit to the state in August. In October, he declared the opioid crisis a public health emergency.
The president is popular in McDowell County. Seventy-five percent of the votes here went to him in the 2016 election, but Destiny’s wasn’t among them – at 17, she was still too young to vote at the time. She doesn’t like to get too public with her political beliefs, but she’s passionate about voter registration and encouraging people to make their voices heard. “Being a black woman in this town, it’s important to me to exercise my right to vote,” she says.
And she hopes President Trump will come through for the people of her county, who desperately need help. “This place has an epidemic going on…I’d hope that this new administration will bring awareness to that and help us figure out a way to get rid of the addiction.”
Isaiah Charles
Newtok, AK
If you haven’t already been to Newtok, Alaska, you might never have the chance: The tiny coastal village won’t be around much longer. It’s being swallowed—an early casualty of the world’s changing climate. Newtok is built on permafrost, or ground that’s been frozen for a long time, and as the earth’s temperatures have risen over time, that land has started to thaw. The village now loses roughly 70 feet a year as the river erodes the weakened shore.
“The land used to be really far,” explains Isaiah Charles, who grew up here. “It is dangerous to have land falling off and a village of 350 people that are terrified from it.”
For Isaiah, 19, Newtok’s endangered status has long been a fact of life. Boardwalks throughout the town are sinking into the mud. During powerful storms, the damage can be even greater. Residents are actively worried for their homes as the coastline creeps closer.
It’ll be like a memory to never forget. Isaiah Charles, age 19
“The general trend is quite unmistakable,” says climatologist Brian Brettschneider, who notes that Alaska is warming at twice the rate of the rest of the country, and what’s happening here should serve as a warning. “This is really the canary in the coal mine.”
In typical teenage form, Isaiah has other pressing concerns. The former star basketball player graduated from high school in May and will start college in a few months. He’s focused on his friends, family, community and finding a path toward a successful and steady career.
But the reality of what’s happening to his hometown is impossible to ignore. Newtok must relocate, and in a few years, the place Isaiah has always called home will be gone. The village is moving to a new site called Mertarvik, 9 miles across the river, and the relocation team hopes to get everyone there by 2020.
In its current state, Newtok is an often jarring mix of tradition and modernity. A subsistence community, the people hunt, fish and gather most of their food. Though they speak English, most also speak Yup’ik, the tribal language of their ancestors. They don’t have running water in their homes and the erosion has impacted the community’s ability to safely dispose of their waste and maintain clean drinking water, raising health concerns. At the same time, thanks to services like a “lifeline” plan from a local cellphone provider, most young people are often heads-down texting, sending messages on Snapchat or talking to far-flung friends on FaceTime. They get Amazon deliveries, watch YouTube and stream Top 40 hits. “When I was a little kid, it was a lot different,” Isaiah reflects, wistfully. “Kids playing outside, having fun. But now that I’m older, everybody’s inside, just being on their phone or iPad. Everything’s changing.”
Isaiah knows that one day, when he comes home, his village will be gone. But he struggles to describe how it will feel to say goodbye to this place. “It’ll be like a memory to never forget.”
Rasmi Moussa
New Haven, CT
When Rasmi Moussa arrived in the United States in 2016, he only knew one word of English: “No.”
One of the 12,587 Syrian refugees who were resettled in the United States last year, Rasmi, now 19, moved to New Haven, Connecticut, with his parents and three of his siblings. They’d fled their homeland five years before to escape the ever-escalating violence, and had been living in Jordan, where Rasmi hadn’t been able to go to school, and instead worked odd jobs to help support his family.
Almost two years after coming to America, Rasmi has almost fully acclimated. He taught himself English through a combination of translation apps, videos and trial-by-fire experience working at a gas station. He graduated from high school with honors in June, and this fall he started taking classes at a local community college, where he’s pursuing a degree in radiography.
I was thinking I would be back after one month, three months or four months. That was six years ago. Rasmi Moussa, age 19
But behind his smile, Rasmi hides a deep sadness. He lost relatives in the war, his home was destroyed and many of his siblings are still trapped overseas. Those who are still in Syria are in too much danger to escape, and those who made it to Lebanon and Jordan were in the process of applying to the United States for refugee visas until their plans were thrown into limbo when President Trump announced his travel ban in January. With the situation in Syria still dire, Rasmi doesn’t know if he’ll ever be able to go home.
“It’s hard to think about,” he says. “I was thinking I would be back after one month, three months or four months. That was six years ago.”
Rasmi talks to his family as often as he can, staying in touch via video chat. It’s been so long since they were together that he has five nieces and nephews he’s never even met. He holds out hope that one day they will all be reunited.
“They ask me every day: What’s happened?” he says. “When can we come? Why’d they close the way to come to the United States?”
“If I had to sum up the generation in one word, it would be ‘terrified,’” says Twenge, whose research has found that Generation Zers are reporting higher levels of anxiety and mental health issues as well as lower self-confidence than the millennials before them. CGK’s Gen Z research found that only 23 percent of the cohort believe the country is headed in the right direction.
And with the typical teen spending an average of six to eight hours a day in front of a screen, their person-to-person communication will almost certainly be impacted. “They just don’t have as much practice interacting with each other face to face,” says Twenge. “I think it’s a pretty good educated guess that social skills are going to be different.”
Yet Rasmi, Breann, Isaiah, Destiny and Aidan all exhibit one defining characteristic that also defines their generation: determination to succeed. “They are very interested in finding good jobs and working hard at them,” says Twenge of Gen Z, noting that the group’s attitudes toward work are more positive than millennials at this age. And when they do relax and unwind, they’re doing it more safely than the generations before them, statistically getting into fewer physical fights and car accidents, recording fewer teenage pregnancies, and drinking less alcohol.
“It’s not like they’re buckling down at home with the books all the time,” says Twenge. “It’s that the party is on Snapchat.”
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Game Review: Marvel Heroes - Omega (Xbox One)
Marvel Heroes: Omega is the console version of Marvel Heroes, a PC isometric MMO in the style of the Marvel Alliance franchise. Whereas Marvel Heroes on the PC has changed much over the course of the past 4 years, with various updates to its content and increasing character roster, Marvel Heroes: Omega has finally released on PlayStation 4 and Xbox One with just over half of the characters already available on PC, and a completely revamped crafting system. The game, unfortunately, suffers from a multitude of technical problems and a framerate that borders on almost unplayable throughout several sections of the game, but despite these issues, Marvel Heroes: Omega is a blast to play solo or with a group of friends.
Gazillion has crafted a free-to-play game that it not shy about making you aware that much of what you want is behind a steep paywall, with even breakout character Spider-Gwen as a random Spider-man alternate costume variant. Characters will run you anywhere from around $5 for a less popular character to $10 to $15 for the more standout characters like Deadpool or Rocket Raccoon, with a few characters exclusive to certain bundles. These bundles do make it somewhat cheaper per character, but when you charge $60 for a 6-person Avengers team or $40 for 2 members of the Guardians of the Galaxy, and their movie skins, it starts to get rather ridiculous, and that’s not even talking about the premium currency bundles that peak at the $100 mark.
The game does offer the ability to earn the currency needed to unlock new characters, but unlike the PC version, you can’t craft the alternative costumes and the ones here in Omega are via the pay model only. You can spend real money and earn characters with “G” dollars, or through Eternity Splinters, which are drip-fed in-game like a fully functional faucet, which is to say; they are somewhat rare. A cheap character like Majik is 500 Eternity Splinters and throughout my 16 hours with the game, I have only earned 208 out of the 500 I need to unlock her, and I was very thorough in my hacking and slashing. To own each and every character will either take thousands of hours within the game or hundreds of real-life dollars when you take in account all the extra costumes as well.
The same goes for purchasing costumes with Marvelous Essence, a currency that is given at random via the loot boxes that you pay for with real money. I opened 7 boxes and gained 63 of the 140 I needed for Spider-Gwen. 2 boxes were via the $20 Spider-Man pack, which came with the Homecoming movie outfits, as well as the default Spider-man character, and a 5 pack of Spider-Man themed loot boxes that ‘may’ contain the Spider-Gwen variant. Spoilers; they didn’t, but I did nab the Black Spider-Man costume in the process.
While you can test drive any character up until level 10, you’ll eventually have to make a choice and spend your initial 225 Eternity Splinters on a character that you may not even want, as many characters require a bit more than that to unlock. With my limited funds, I unlocked Angela, as I am a huge fan of the character and was pleased as punch to see her make her Marvel Comics debut just a short few years ago. Currently, the man without fear, Daredevil, is free on both the Xbox One and PlayStation 4 online stores. It’s expected that sometime in the near future we will see all the remaining characters from the PC version make their console debut, more than likely in very costly bundles.
Free-to-play shenanigans aside, how does Marvel Heroes: Omega play? Really fun, but with several caveats that I’ll get into later. If you’ve played any isometric hack and slash games like the Marvel titles it is trying to emulate or even a game like Diablo 3, then you’re going to feel right at home here. Your face buttons are your skill attacks and by holding the left trigger, you’ll gain access to four more. These skills are unlocked at set levels that you’ll work your way up to by earning experience and leveling up. There are booster items that you can use to give that leveling a much-needed kick in the pants should you want to skip most of the grind.
Some skills can be used back to back whereas many have a cooldown that requires you to wait a short while before you can use it again. As you defeat enemies and bosses, or by completing certain quests, you will earn loot. These are weapons, helmet’s, boots, rings, and a wide range of relics, artifacts, and medallions, all that grant stat boosts to a set variety of perks. The loot problem with Marvel Heroes: Omega, and even just that of regular Marvel Heroes, is that with so many people running around as the same character, none of this gear physically changes the appearance of your character, meaning that my level 60 Angela will look identical to that of a level 4 version. I strongly feel that this is a huge letdown in respects to making that character actually mean something to you when you’ve spent dozens, if not hundreds, of hours with them.
The gear you earn by defeating enemies requires you to pop into your inventory to even check it out, meaning that you’ll need to stop moving around, find somewhere safe, and then check out what you got. This disrupts the fast paced nature of its combat and feels like a step back in game design rather than one forward. I often wouldn’t even check my spoils until my bag was full, which happened often since your ‘free’ space is extremely minimal and I didn’t feel like spending real money to boost my storage space. Thankfully, you can teleport to your headquarters to sell your goods with a tap of a button and then right back to where you were, and if you are quick about it, several of the items left on the ground may even remain there when you get back.
Characters range from being a bit more close combat to ranged attackers using gunfire or optic blasts. Most characters have a bit of both and there really isn’t a poor character across the whole roster. There are a few characters that I never saw running around, but that’s more likely due to the popularity of some of them. Gazillion also didn’t want to renew the license for the Fantastic Four, so Johnny, Ben, Sue, and Reed are nowhere to be found. In fact, there is a Marvel Heroes Museum in the game that has a blank section that used to feature the Fantastic family.
The story in the game is penned by Brian Michael Bendis and normally I adore his work, but the story here is so painfully mediocre that it seems very much as if they had the majority of the game built and then needed some loose narrative to string it all together. The story follows the events of Doctor Doom gaining control of the Cosmic Cube and then utilizing its powers to take over the world. The problem, apart from the awful dialogue and the story itself, is that the game lacks any real sense of presentation. Most of the story is told through voiceovers or animated cutscenes that are static images that feature some movement to small details or the camera just moves around on a single image. The cutscenes suffer from some really bad horizontal tearing that occurs quite frequently and several of my cutscenes were playing in multiple languages. I also have to point out that the art used in the cutscenes is wildly inconsistent in its quality and felt extremely subpar considering you literally have some of the best comic book artists in the world working for Marvel right now.
Overall, the story took me around 15 hours and the last chapter of the game felt tacked on. The final encounter to both Doom and the last chapter boss were far better fights than anything else in the game and I felt as if several of the boss fights throughout the game would have benefitted from this level of variety. Regardless of it being Venom, Juggernaut, or Living Laser, the bosses felt like the same encounters over and over again, and often I simply used the same tactics from one boss to the next. There are small changes to certain encounters like Bullseye, where the game will require to you hide behind cover, but other than that; rinse, recycle, repeat.
The boss encounters when playing with other players is a sight to behold, but not for the right reasons. Take a look at the above screenshot and tell me if you can even see the boss we are fighting, let alone my character. While the game is flashy and some of the attacks are wonderfully animated, when you have several characters wailing away on a single enemy, it can get so hectic and so chaotic that it can be hard to tell what is even going on. This can also lead to several areas of the game where the framerate will drop to maybe 10 or 15 fps, and this is especially apparent in Asgard as the fields are just filled with so many enemies that the game just barely chugs along. I’ve had the game crash when it got really bad, but that only happened two or three times. One of those times was after I had finally defeated Doctor Doom and as I was about to pick up my rewards, the game crashed. Thankfully, those items were still there when I loaded the game back up.
I also had a weird glitch when I was on the hunt for MODOK. As you enter the facility where MODOK is waiting for you, you have to destroy a few objects around the level as well as take on three villains that lay in wait for you. I missed one item but eventually found MODOK at the end of a long hallway. I killed MODOK and my objective marker did not update. The portal to HQ was there and when I entered it, my objective marker still indicated that I needed to defeat MODOK. I looked online for a fix to this and discovered that if you swap characters and then back, it will refresh that mission and thankfully, it worked.
The game will take you to a fairly impressive amount of Marvel staple locations; Hell’s Kitchen, Asgard, Midtown, and even to the Savage Land. While these locations are incredibly vast, each holding a variety of secrets areas and NPC’s to interact with, much of them suffer from severe cases of cut and paste. The city levels, for example, will have the same grocery store a block over, or the same park literally a short walk away. While it’s nice to have large and widespread levels, these feel a bit too artificial and lack variety.
Upon hitting level 60, which I seemed to have timed out perfectly upon completing the story, unlocked a few things privy to that level. Ultimate attacks, which are more powerful abilities that have a fairly lengthy cooldown will be added to your move list to unleash when things get dire. You also unlock Infinity stones, which are different groups of stat based categories that allow you to pick and choose certain stat upgrades to your character. You can also prestige your character which will see power and talents reset, but you will retain your Ultimate attack upgrades and Infinity points. You’ll also lose all items that cannot be used by level 1 characters. If you plan on getting a character to the best it can get, this transition is crucial.
Once you’ve completed the main story then you’ll be grinding out various activities on your journey to collect the best gear available for your character. You’ll gain access to Operations; small bite-sized missions that you can complete alone or with a group. Patrols, at least the ones that I did, almost felt like a boss hunt mode where a group of us toured midtown in search of timed released boss encounters. There are also Trials, which are tests of strength against hordes of various enemies that will unlock harder difficulties that allow you access to better grades of gear. There are also Danger Room missions that are short experiences that are fairly fun with a group. While these modes can offer a decent amount of fun, they feel very small in the grand scheme of things for content to do after you’ve already pushed through the story. Revisiting the same places gets a bit old even if they do toss in a few villains that didn’t make an appearance in the story.
Crafting has been rebuilt entirely for Omega and while you can craft during the main campaign, it will probably look to suit you better post game. You have four main sections to utilize crafting for; R&D, Science, Engineering, and Logistics. Each can be leveled up to 20, allowing you to make better items and have more access to better crafting services. This is where you will use the in-game money that drops alongside your loot. I attempted a few times to craft items but my crafting level was so low that I ended up wasting materials making items that were nowhere near as good as the stuff I was currently wearing. You’ll occasionally pick up items that are designed to be donated to increase your crafting level at each of the four crafting NPC’s, but regular items will work as well and several of them contribute a great deal of XP.
Character attacks, animations and the detail given to their models are fairly decent and in some cases, rather great. Some environments look fantastic and have some nice little details that can be missed in the chaos that comes with combat. The menus in-game are sadly poor and are not as intuitive as they could be. The item selection is via a circle menu that isn’t great for quick selecting on the fly during combat. The menus also feel sluggish when moving from page to page. Loading, however; is incredibly fast and it never takes more than a few seconds to load into a new area or back to HQ.
There are several instances where the game got incredibly glitchy, apart from the issues I have already talked about. Huge chunks of levels sometimes didn’t load (see picture to the left) and I had several times where the floor texture was staying low-res for almost 10-15 minutes. I’ve had my entire HUD disappear for almost an hour and didn’t even fix itself upon rebooting the game. I’ve mentioned a few times now that the framerate is awful and frankly, it’s hard to really convey that unless you see it in action. The game is a technical mess and Gazillion is already aware of this and is looking to patch several of the well-known issues soon. I hope that in a few short months that these issues are ironed out because it can really affect how much fun this game can actually be.
Marvel Heroes: Omega is plagued with vast technical problems, glitches, and some design choices that don’t quite work. The menus are slow, unresponsive and feel more like placeholders than anything finalized. Despite these issues, there is still quite a bit to enjoy here. Sure, the PC version still has a decent 25+ more characters than what we currently have here, and the paywall blocking costumes and characters is a bit steep, but you can easily enjoy much of the content here for free or by paying a few bucks to get the character you actually want. The game can be played solo, but the real enjoyment of the game is found in teaming up with a few friends and taking the fight to the numerous bosses you’ll encounter. It’s not perfect, far from it, but it’s still a great time.
Marvel Heroes: Omega was reviewed and played for Xbox One. All screenshots were taken and uploaded to the Windows 10 app.
Game Review: Marvel Heroes – Omega (Xbox One) was originally published on Game-Refraction
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