To illustrate this post by @mayahawkse I would like to visualize to you the difference:
A post in 2023:
A post in 2014:
A zoom out of the same post:
This is what a community looks like.
See how in 2023 almost all of the reblogs come from the OP, from their few hours/days in the tag search. Meanwhile in 2014 the % of reblogs from OP is insignificant, because most of the reblogs come from the reblogs within the fandom, within the micro-communities formed there. You didn't need to rely on tags, or search, or being featured. Because the community took care of you, made sure to pass the work between themselves and onto their blog and exposed their followers to it. It kept works alive for years.
It's not JUST the reblog/like ratio that causing this issue, it's the type of interaction people have. They're content with scrolling and liking the search engine, instead of actually having a reblogging relationship with other blogs in their community.
Anyways, if you want to see more content you like, the only true way to make it happen is to reblog it. Likes do not forward content in no way but making OP feel nice. Reblogs on the other hand make content eternal. They make it relevant, they make it exist outside of a fickle tumblr search that hardly works on the best of days.
If you want more of something, reblog it.
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Broke: Acknowledging that a character who is an objectively terrible person is also a complex and intentionally well thought out individual with different levels of nuance you can empathize with in some ways while not in others is immediately “woobifying” or “poor little meow meowifying” them.
Woke: “This character is a bad person” and “this character is still a person” are two statements that can, should and do coexist and admitting that they exhibit nuance and depth and are more than just their bad actions doesn’t immediately excuse or condone their bad actions or mean that you’re ignoring or trying to soften the canonical version of the character.
Bespoke: That’s the whole point, that’s always been the point, to be made to empathize with horrible people so you can understand that they can be anyone, that bad people can be likeable, can be interesting, can be human, are human, and it’s scary to think about all the ways they’re just like you and all the ways they’re just like everything you hate, forcing the use of critical skills in media analysis, forcing a confrontation of the duality of man.
Whatever Level is Above Bespoke: But sometimes, yeah, sure, maybe they are a poor little meow meow, what are you gonna do, get a lawyer
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A Persuasive Argument - dpxdc
"Great!" Danny says, clapping his hands together to get everyone's attention. The dinner table falls silent as everyone looks towards him. It's a full house today and, honestly, Danny's a little nervous. "I'm sure you're all wondering why I gathered you here today."
"It's dinnertime. In our house." Duke mutters, while doing a very bad job of concealing his yawn. He holds his fork poised over the braised beef, but, just like everyone else, still looks towards Danny before tucking in. It's intriguing enough to wait.
"Yeah, no one misses Alfie's dinner." Dick says, with a brilliant smile that Danny can't help but return.
"Precisely! What better time to talk to you all than when you're all actually here!"
"Wait, I thought you came round to work on our English essays?" Tim asks, blinking owlishly.
"I'm afraid I've lured you here under false pretences, Tim."
"This is where I live."
"I would still really appreciate help on that essay though, I mean, what the hell is Hamlet even about? I just don't get that old time-y language, like 'Hark! A ghost hath killed me!' - absolute rubbish, what does that even mean?"
"The ghost never kills anyone in Hamlet, he's there to tell Hamlet that he was murdered. Have you actually read it?"
"No, but it sounds like you have. Tim, I want this guy to help me with my essay instead. I know for a fact that you haven't read Hamlet, either."
"So? We don't need Jason, I've read the Sparknotes."
"Hi Jason, I'm Danny, pleasure to meet you, summarise Hamlet in three sentences or less."
"Am I auditioning to help you write your essays? I can't believe you’ve gone through your whole school life without reading it, it’s good!"
"Hamlet, along with a number of other classics, was banned in our house because it portrayed ghosts as intelligent and sympathetic beings rather than evil, animalistic beasts. I didn’t even get to see The Muppet's Christmas Carol until last year with Tim! It was surprisingly good, and I hate Christmas because everyone always argued and it sucked. But we're getting off topic. I—"
"No, no, please go back to that, because what the fu—"
"Boys, please." Bruce interrupts, looking to the world as if he wants to hang his head in his hands. "Danny, you were about to say something?"
"Oh, yeah, Mr. Wayne! Thanks!"
"Please, call me Bruce."
"Well, that very succinctly brings me to my point, because I'd actually really like to call you dad."
Nobody says a word. Nobody even blinks, all as shocked as the other, watching open-mouthed as Danny pulls his laptop out from beside his chair. Bruce can definitely feel a headache coming on.
"Before you say anything, I've prepared a 69 slide PowerPoint presentation on why you, Bruce Wayne, should adopt me, Danny Last-Name-Pending. Please save your questions, comments, and verdict until the end, thank you."
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this is not me trying to defend nintendo's business practices or say that either of these games don't have flaws, but I think a lot of the comparisons people are making between breath of the wild and tears of the kingdom are a little unfair and don't really take into account that they are different games with different purposes.
"breath of the wild feels so empty compared to tears of the kingdom" ... yeah? with breath of the wild, one of the game's main themes was isolation. you wake up in the future far after the apocalypse you were trying to prevent has already settled. you have no memories, very little strength. just like hyrule, just like zelda, all you have is your will to continue. breath of the wild is the quiet moments, the secret spaces, the weight of the world that has continued to turn without you still resting on your shoulders.
tears of the kingdom is not like that. hyrule is no longer the wild. it is no longer quiet and lonely. there's community. every sidequest is intertwined. your friends fight alongside you. this isn't "fixing" breath of the wild, this is it's natural continuation. as time goes on the world continues to heal and rebuild. if breath of the wild was clawing hope, tears of the kingdom is direct action.
like yeah there are things tears is doing better and (imo) things breath of the wild did better. but i don't think either one is a replacement for the other.
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