Tumgik
#Hlaalu
Text
Tumblr media
"House Hlaalu interior style"
Concept art for The Elder Scrolls: Online
Art by Mathew Weathers
36 notes · View notes
igorlevchenko-blog · 2 months
Text
Tumblr media
Hunting portrait of a Hlaalu nobleman. Vicinity of Balmora. Left bank of Odai river. Sometime in 3E 420s.
552 notes · View notes
ansu-gurleht · 10 months
Text
i was just writing about this for madstone but it occurred to me that none of the major architectural styles of the three houses in morrowind are four-cornered. the telvanni fungal pods are round; the redoran insect-shell designs are more tri-angled, and even the square/rectangular buildings of the hlaalu have rounded corners so as to avoid true angles at all. these dunmer sure take avoiding their Four Corners seriously
165 notes · View notes
vidvana · 1 year
Text
Tumblr media
Hlaalu mom, showing her baby the prosperous city of Balmora and all the possibilities house Hlaalu has to offer... but the lil angel fell asleep🥺😇
_________________
She's a rich merchant's wife so let's hope that the baby won't get spoilt too much ;)
249 notes · View notes
feivelynart · 1 year
Text
Tumblr media Tumblr media Tumblr media
Hlaalu Gilded Glass Armor, for when you need to show that wealth and drip in battle too. Concept art, sculpt and textured model by me for Tamriel Rebuilt
225 notes · View notes
theguartist · 9 months
Text
Tumblr media
Hlaalu Guard in Morrowind
63 notes · View notes
uesp · 2 years
Photo
Tumblr media
Did You Know: The box art for Morrowind, its expansions, and its game launcher feature the names of the Great Houses written in Daedric? From the top working clockwise, they are "DRES", "INDORIL", "TELVAN", "DAGOTH", "HLAALU", and "REDORAN". The appearance of "TELVAN" instead of "TELVANNI" was consistent each time this design was used.
199 notes · View notes
vosh-rakh · 1 year
Text
Two standing braziers faintly illuminated the tapestries on the walls as Qismehti approached. They were sacred triangles, each corner representing the three holy symbols: Ayem. Seht. Vehk. Above the tri-faced Tribunal shrine was a mural of the three living gods: Vivec’s head aflame and sword in hand; Almalexia in full battle regalia, including her devilish mask; Sotha Sil levitating limbless next to his divine siblings.
Before the pit of ash and bone knelt a hooded stranger, whose head tilted ever so slightly towards Qismehti as she approached, but not enough to reveal their face. But the fabric of their drab cloak shifted enough to reveal the much more exquisite clothes beneath. 
Qismehti approached, her ebony armor clanking, knelt before the Waiting Door next to the stranger, and began to pray. She was Redoran, but her connection to these ancestors was faint. An outlander’s adoption into a House afforded them only scant access to their spirits. But she needed their wisdom today of all days. 
After some time of mostly failed communion, she glanced at her fellow beseecher. Poking out from the hood was a familiar chin, bedecked with a beaded red beard. 
“Grandmaster,” Qismehti said without turning her head fully. 
“Ah, am I that recognizable?” answered Llethym Hlaarothan from beside her, smirking at his clasped hands. 
“Yes,” said Qismehti. “What are you doing here? Wrong canton.”
“Yes, well,” Llethym began. “You know, Mehti. Our temple is still under construction.”
“I didn’t suspect you as the religious type,” Mehti said. 
Llethym lowered his hands and slapped them on his lap. “It’s politically expedient to at least appear the type,” he said. “Indoril’s been pushing our buttons about it recently.”
“Then why the cloak? Not everyone will recognize you as I do.”
“Enough questions,” sighed Llethym. 
“It’s my House’s house. I think I have the right to question an intruder.”
“An intruder?” exclaimed Llethym, turning his head and putting on an expression of faux shock. “You wound me, Mehti.”
Qismehti grunted and said nothing. 
Llethym pulled back his hood and asked, “So what are you doing here, Archmaster?”
It seemed as though she wasn’t going to get any more prayer done today. “What do you think?” she asked. 
“I think,” Llethym began, “you’ve got something heavy on your mind.”
Mehti sighed. “It’s the Archmagister.”
“What of her?” 
“She wants me to declare her Hortator.”
“Ah,” said Llethym, looking away. “I suppose I should have told you. She’s dead-set on finishing this whole ‘Nerevarine’ business. Won’t call it done until Dagoth Ur is dead. Did you know she already has the Ashlander tribes behind her?”
“Yes,” Qismehti said, “she told me.”
“Just give it to her,” advised Llethym. “She’ll do anything to get it. She killed the Duke’s fool brother, and nearly everyone who worked for him, for it.”
Qismehti sighed and stood, wiping scattered ash from her greaves. “There’s only one way for her to become Hortator of the Redoran.”
“Don’t be stupid. You’re tough, but she’ll kill you.”
“That’s why I’m here.”
“I said don’t be stupid!” Llethym jumped to his feet to face Qismehti. “No ancestors could save you, certainly not any that you can barely claim!”
Qismehti scoffed and casually drew her ebony war axe, tossing the sharply-hooked bladed instrument into the air and catching it effortlessly under the beard, then returning it to the loop on her belt. “I don’t think I’ll need them.”
“She won’t hesitate to use magic,” Llethym reminded. “She’s a Telvanni, b’Vehk. She doesn’t have to abide by your rules.”
“I’ll have some tricks up my sleeve, too,” Qismehti said, smiling at Llethym pointedly. 
“Oh,” he said, “you expect me to intervene? She’s already my Hortator, Mehti. I can’t enchant anything for you to use against her.”
“Just some scrolls is all I’ll need,” she replied. She leaned in to whisper into his ear…
- - - - -
Qismehti and Ku-vastei entered the Vivec Arena simultaneously. Word had spread across the city, across all of Vvardenfell, about this fight. As a result, the upper level was packed with spectators. Redorans cheered for their Archmaster; Telvannis placed bets on their Archmagister. Hlaalu and its Grandmaster watched on anxiously, concerned for any potential shifting of power between the other two houses. Ordinators struggled to keep peace amidst the excitement.
Ku-vastei was clad in gleaming adamantium armor from head to ankle, her digitigrade feet exposed and pressing footprints into the dusty arena floor. Her pensive face was revealed by the visorless helm, perfectly composed and prepared. In her beringed claws was an adamantium spear of some sort, tri-pronged and deadly sharp. Qismehti, familiar with weaponry of all kinds, didn’t recognize the make.
Qismehti wore her usual attire: a suit of gilded ebony armor, complete with matching shield and war axe. On her belt were three scrolls. Ku-vastei couldn’t discern their possible contents from this distance, and could only guess as to their purpose, if they held any at all. The only other thing that differed from when Ku-vastei made the challenge was that Qismehti wore her full ebony helmet, concealing her face completely.
After the announcer introduced them and bid them fight, the two of them circled the arena for some time, waiting for the first strike. 
“We don’t have to do this,” said Ku-vastei, loud enough for Qismehti alone to hear her. “We can both go home, and you can name me Hortator…peacefully.”
Qismehti made no reply, and charged at Ku-vastei. 
Mehti attempted an overhead chop, which Ku caught under the beard with her spear turned horizontal. Ku tugged the spear towards herself, trying to force the axe from Mehti’s hand, but her grip was too strong. All she succeeded in doing was bringing the blade of the axe closer to her cuirass. 
To disengage, Ku twisted the spear, unlocking the axe from it, and jumped backwards. She attempted a quick thrust during the leap, but Mehti brought up her shield, causing the spear’s point to scrape to the side with a screech. Mehti kept up her advance, swiping sideways with her axe, forcing Ku to deflect with a quick spin of her spear. Again the shaft caught underneath the beard of the axe, shifting Mehti’s balance.
But Mehti let go of the axe. Instead she pulled a scroll from her belt with her now-free hand, and punched Ku’s exposed foot with her shield. Ku instinctively doubled over to clutch at her battered toes, but it gave Mehti an opening. She let the scroll fall open, touched it to Ku’s chest, and shouted:
“THAT WHICH DEFINES YOU WILL PROVE TO BE YOUR UNDOING.”
Dark red light emanated from the Daedric inscribed on the scroll, and Ku froze. All her muscles locked up, and she couldn’t move an inch. In her compromised position, she fell to the floor in exactly the same pose as she had stood.
The crowd fell completely silent.
Qismehti, beneath her ebony visor, smiled. The s’wit’s scroll worked. She leisurely fetched her axe from the floor nearby, and returned to Ku-vastei to finish the job. She knelt before Ku-vastei’s paralyzed body and raised her axe to strike -
But she hesitated.
Ku swung out her leg as soon as she broke free from the scroll’s curse. It caught Mehti in the shoulder, dislocating it and throwing her to her side. Ku jumped to her feet but immediately bent over, coughing up blood. Mehti rolled away just before Ku could crash the speartip down on her in a wild act of vengeance. 
Ku wiped her mouth and glared at the ebony warrior who now stood before her. She spun her spear with a flourish and then pointed it directly at Mehti’s heart before approaching. Mehti grabbed another scroll and frantically read its contents:
“STRENGTH AND HONOR. DEATH TO OUR ENEMIES.”
The words glowed blue, and Mehti felt rejuvenated. Her shoulder locked back into its socket painlessly, and she felt invigorated, her axe-arm growing stronger. Not to mention, the reckless escape had pumped an adrenaline rush into her veins.
Mehti put up her block just as Ku arrived, effortlessly deflecting the spear to the side. She counterattacked, swinging her axe directly at Ku’s helm. It bounced off to the side, but left a nasty dent. Ku backtracked and clutched at her rattled head. Mehti kept up her advance, swinging again for the same spot. But Ku caught the blow with her bracer, bouncing it away. Mehti attempted one more swipe, but Ku had recovered, and deflected it with her spear.
Ku retreated further, and Mehti, her magical and innate advantages running dry, settled on waiting. Ku made a gesture with her spare claw, that of the Hearth, and her body was wreathed with several azure sparks. She rectified her posture from one of near-defeat to one of confidence. She put up another gesture, and mumbled something; her form was covered in a violet shell. Mehti, ill-versed in magic, knew not these signs, but they worried her.
Once ready again, Ku approached, spear leveled towards Mehti. She tried for a stab, which was easily blocked. But she transferred the momentum into a downward sweep, which Mehti failed to jump. She took the blow hard to her ankle, buckling that leg. Instinctively she raised her shield for another strike which she narrowly halted in time. From behind the shield she reached out her axe-arm to strike. Ku didn’t bother to defend; the blade of the axe seemed to be stopped before it reached her cuirass, bouncing off of some invisible force field. A Shield, dammit. 
Ku spun her spear, thwacking Mehti’s overextended wrist, prising the axe’s haft from her grip. Then she gave Mehti’s shield a mighty guar-kick, sending her to the ground. Mehti’s head hit the floor of the arena hard, knocking the ebony helmet from its place there. Ku mounted Mehti, straddling her body as she raised her spear to strike -
There was just enough wiggle room to grab -
Mehti whispered something just before Ku dropped the blade into her exposed throat.  A green light flashed in Ku’s eyes, and she stopped. “What did you say?”
Qismehti shook her head, saying only, “Do it, then.”
Ku-vastei tilted her head. “Why should I, friend?” She looked around at the spectators of the fight, the Telvanni cheering and the Redorans jeering and the Hlaalu silent. “Why should we continue this charade? You were dragged into this prophetic business the same as I was; let me finish it. Call me Hortator.”
Qismehti closed her eyes. Finally she sighed, “You are Hortator.”
Ku-vastei smiled her wide smile and stood, offering a hand to help Qismehti stand. The two of them stumbled to the center of the arena, hand-in-hand, as the crowd watched on in silence. Together, with their hands clasped, they raised their arms. “Hortator!” cried Qismehti for all to hear. There was a deafening roar from the audience, as all jumped to their feet, clapping and hollering - even the reticent Hlaalu. 
Llethym was the only in his retinue to remain silent, but he smiled. An unstoppable force, he thought, and an immovable object - and yet both still stand. He offered a genuine prayer to Azura, for the first time in years.
55 notes · View notes
sinnaroll · 2 years
Photo
Tumblr media
I felt like the first time I tried to do a ref sheet of Sinna, I didn’t get his body type or hair texture right, so I made another attempt.  His full name is Sinasaris Hlaalu, but don’t call him by it. He’ll imagine you as his mother and neither of you want that. Anyways, he’s an information and drug peddler operating out of Orsinium and has very much been disowned by his family because of the looseness of his habits and lifestyle. 
40 notes · View notes
oxalisvtesblog · 11 months
Text
So which Telvanni wants Dram Bero dead?
"You have already found Dram Bero? And he died by your own hand? Perhaps word of his death has not yet spread to our Telvanni client…"
I dislike how Dram is the target of a grandmaster writ and the only context you get is the offhand mention above that the person who wanted him dead was Telvanni.
I have a problem with this because it feels a bit random. It would be understandable if Dram was so secretive because he was hiding from, say, Orvas Dren and his people. But a Telvanni? What ranking Telvanni would have enough of a problem with Dram to want him dead?
I'll just go through the options as I see them. It may be possible that a lower ranking, random member could have been the client but for this thought experiment I will assume that in order to have a councilor killed by the grandmaster of the Morag Tong you need to be a bit of a big name yourself.
Ruled out: Aryon, Baladas, Dratha, Divayth Fyr, Gothren (he would probably have been up for it, but he is already dead at this point as you get the writs after Dagoth Ur is defeated).
Neloth - He seems to have liked power games back then, so he is a rather likely candidate. He kidnapped Miner Arobar's daughter in order to influence how he voted on the council so he likewise might have wanted Bero removed since he voted unfavourably. It makes sense. But it's a bit unsatisfying since you never really get to know more about Neloth's motives for messing with Great House politics.
Therana - You can't rule out anything with her. She is simultaneously the target of a writ, and the person who wants her dead is a Hlaalu:
"Mistress Therana is already dead? Our Hlaalu client will be pleased."
I think this could be an extension of the Odirniran dispute, since it's in the same general area. It must be quite attractive, as the climate seems decent and there are quite a few egg mines in the area. Therana's presence and the fact that she is mining for eggs herself stops Hlaalu from expanding in the area.
So like, it could have been the case that Dram and Therana both wanted the other dead at the same time as a part of a conflict related to this.
Galas Drenim - This is a bit of an obscure character, but at the same time very important. She represents House Telvanni on the grand council in Ebonheart. It's also not too far fetched to assume that she was somehow related to the local Telvanni lord Mavon Drenim in Vivec, who at this point has been honorably executed. If Dram had anything at all to do with that (for whatever reason) Galas could feel a need to retaliate. Sadly I can't find any context at all as to why Mavon Drenim was killed. There is not a lot to go on, but at least they live in roughly the same area and this makes it a bit more likely that there was a personal conflict going on.
3 notes · View notes
Text
Tumblr media
Hlaalu construction style diagram
Concept art for The Elder Scrolls: Online
Art by Mathew Weathers
30 notes · View notes
igorlevchenko-blog · 3 months
Text
Tumblr media
Rararyn Radarys encounters stray nix hounds along Balmora's eastern quay. The creatures must've swam up the canal to wander into Balmora's back alleys while pursuing cave rats (mind you Balmoran rats are verily the fattest on all Vvardenfell).
Digital painting. Made in Krita (5.1.5). Feel free to repost. Always looking for a commission to paint.
541 notes · View notes
darkelfguy · 2 years
Video
youtube
A scenic new portside town at the mouth of the Odai River with new adventures to go on and mysteries to uncover, today's Morrowind Mod of the Day is Hla Odai by The Madcrabs. A new Hlaalu settlement ideally positioned between Seyda Neen and Hla Oad, Hla Odai is a sizable market town with about a dozen buildings and a set of docks where cargo ships can unload goods to be taken by barge up the Odai to Balmora. With a handful of quests, a beautifully atmospheric new dungeon, and a number of simply cozy interiors, Hla Odai makes for a simply excellent addition to the game-world, giving you a truly well-realized location to visit on your travels with a few things for you to see and do. Another fantastic entry in this year's Morrowind Modding Madness Competition, this is another mod I'd highly recommend checking out! Download Links: Hla Odai By The Madcrabs The Madcrabs are composed of Lady Phoenix Fire Rose, Rilend, Kleidium, Lorkh, and Moyglass
7 notes · View notes
gibsalad · 2 years
Text
Tumblr media
Lore-friendly Elon
16 notes · View notes
Text
Tumblr media Tumblr media Tumblr media
FAMILIEZ!!!!!!!!!!
360 notes · View notes
feivelynart · 1 year
Text
Tumblr media Tumblr media
Fethas Hlaalu: the rich, spoiled Hlaalu brat, Ingame Portrait and Clothing set for Tamriel Rebuilt
180 notes · View notes