One of the largest projects I've been working on is this typeset and book version of 999: 9 Hours, 9 Persons, 9 Doors, one of my very favorite video games. (Which later became the first game in the Zero Escape franchise.)
The game is a visual novel and escape room game combo with multiple routes and endings leading to a true ending. So this version is structured like a Choose-your-own-Adventure book where you flip to different pages depending on your choices.
I also made it possible to skip all the less linear escape/puzzle sequences because they don't read very cohesively. But they do contain a lot of funny or revealing lines so I didn't want to eliminate them entirely.
I should also mention one of the reasons for doing this is that I wanted to preserve the original text of the game from the Nintendo DS version from 2010. When it was remastered/ported to PC and Switch a lot of the dialogue was rewritten very much for the worse. As well as making the novel sections optional, which destroys a lot of the point and atmosphere of the game.
The book is a full leather casebind, with stenciled titles. The leather was honestly a little too thick and required a lot of paring, which is terrifying because any slip could ruin it. And the final satin finish I put on made a lot of the leather flaws look worse and more obvious, which is annoying. It was my first time doing faux raised bands on the spine, and they came out nice.
My printer decided to fuck with me while printing this one and the color alignment is off. This is my second attempt at printing it and it's better than the first but still not great. But I wasn't gonna waste so much paper again.
And no, I'm not planning on doing the sequels. I can't imagine trying to deal with VLR's 28 endings when doing 6 was this challenging and annoying. And the sequels are perfectly represented by their existing playable versions, unlike 999.
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I‘m done.
I’ve successfully played through the entire Zero Escape series, and I gotta say…
ZTD is still my favorite. Closely followed by 999, and only at a later point down the road followed by Virtue's Last Reward.
I did enjoy myself! I‘m really good at puzzle games, and time hopping mystery shenanigans are right up my alley. However, where 999 had a good balance of both puzzles and story, VLR was just…
Too much. Too many paths that amounted to nothing, essentially. Of course, I know that that's the point of it all, but at times it was a slog. When I came out of 999, I got really excited at the massive amount of options the flowchart of VLR presented me with, but at the same time I was harboring the fear that it might be a bit, ah, padded.
It seems I was not wrong in my worry.
Anyway, I'd love to experience it all anew one day! I have a weak memory, that day might not be too far off in the future. I'll try out some other Spike Chunsoft titles, perhaps delve into Danganronpa for a bit.
Until then, peace out, Zero Escape tag!
Tu fui, ego eris.
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TONIGHT (April 12, 2024) at 8PM EST I will be finishing 999: 9 Hours, 9 Person, 9 Doors.
Last stream we found the safe which I allowed us to find information that revealed much of a certain person but there is still SO much we don't know.
Times to unravel the rest of the mysteries!
🦋You can find me here!🌌
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one of the better recurring uchikoshi bits is "character loudly expresses they have no clue what the fuck is going on post-insane endgame twist reveal"
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she’s the protagonist she’s the antagonist she’s the villian she’s the hero she’s a bystander she’s a victim she’s vengence she’s a scared girl she’s going to save the world she’s meant to die she’s immortal she’s the saviour of the world she’s going to burn it all down she’s an extremist she’s pragmatic she’s optimistic she’s divorced she’s faithful she’s a prisoner of time itself she’s trapped eternally she’s free forever she’s dancing across the 4 dimension she’s playing games we will never understand she’s alive she’s dead she’s the observer she’s the cat in the box-
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THE ONLY WAY OUT IS THROUGH
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ashes to ashes, dust to dust
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Girltime
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What if I was a girl and you were a boy and we were on opposite screens of the Nintendo DS and there was a puzzle
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merry christmas 🔫
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Ok. After both playing ZTD and 999, these wonderful, profound, terrifying, mysterious and life-altering games, I was extremely hyped for Virtue's Last Reward, seeing how 999 ended with a cliffhanger that clearly alluded to this game. Only once had I experienced a story before both of these games that'd made me question my understanding of reality and Sherlock-esque antics the human mind can come up with, and I was beyond excited for the profound insights I might gain from Virtue's Last Reward.
Being greeted first and foremost by a batshit AI that makes rabbit puns on the constant was the last thing I expected.
Stay hyped for more.
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Will be starting 999 today (2/14) at 8PM EST over on my youtube!
What a perfect way to spend Valentines, right?
🦋You can find me here!🌌
YouTube: http://www.youtube.com/c/4pixels
Twitch: https://www.twitch.tv/aspacecocoon
Tumblr: http://aspacecocoon.tumblr.com/
Twitter: https://twitter.com/aspacecocoon
Discord: https://discord.gg/3SSdHVZdAB
Carrd: https://pixelcoco.carrd.co/
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the fields
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