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#//hordes of bot accounts
keeps-ache · 8 months
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Reading your tag rambles makes me think of Night Vale! Kinda so random lol. I like how happy you always sound! Anyway, yeah idk whats up with the sudden bot-explosion on here! Wasn't this bad in a few months.
hfshfa thank you!! i just started listening to WTNV recently, it's definitely my vibe i love it :D yea lotta thoughts lol, it's why i added the slashes so they're easier to read hfvhhs and thaanks ◕ᵕ◕ sounding happy makes me happy so !!
really ! every couple months there's an influx, and sometimes a new theme! i think it's 'decay' this time loll
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List of known Cybertronian Reader-Insert Tumblr Writers (WIP)
Disclaimer: This doesn't mean all their posts are related, they've just posted /cyber read (#bot reader, in some cases) at least once. Scenario / head-cannon accounts will be included.
@liaswritesrobots
@zenniet
@blueraspberryrodimus
@lostaccountinthepornspace
@my-writings-and-musings
@my-naughty-writings-and-musings
@rawmeknockout
@swervesbootycall
@cybertronian-reader-imagines
@stickytrigger69
@sentinelpri
@talesfromlissom
@porkcracker
@i-starcreamed
@transformers-fics-n-stuff
@tfp-enthusiast
@notoriousslug
@montyuh
@uselessmicrowave
@valvesandthings
@prowlsfattits
@rocksinmuffin
@petitelepus
@decepticononline
@deliriousbug
@loveofbots
@jazz-miester
@metalmusingmoments
@until-all-are-one
@yes-i-write-fanfiction
@tfwhynoy
@transformers-scenarios
@sfw-imagines
@cyber-streak-2
@jackrabbitem
@lordmegadumb
@imagine-the-energon
@onlyyvette
@nilawii
@robot-horde
@still-not-over-transformers
@emotionallyattachednerd
@veryconnoisseurcherryblossom
@qackiess
@jazzy-man13
@kneexcutter
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ntls-24722 · 8 months
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[cracks back]
so @artastic-friend gave me some ideas
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Since Music Man is canonically not made by Fazbear Entertainment, what if the company that made her made all sorts of other arachnid robots - Music Man being the trendsetter and personifying the entirety of the Arachnida class and having a bunch of other robots representing the other orders? Instead of a pizzeria or an animatronic band like Fazbear, instead they come from a robotics company that does have a restaurant but it's much less marketed for children and is a more adult-friendly place and has a bar and stuff. I got most of my inspo from Shinjuku's Robot Restaurant, partially because of the doctored screenshot that DJMM comes from japan but also because this looks dope and fits the rave vibe that DJMM portrays
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The robots do serve the purpose enterainment but they do have a practical purposes like cleaning, bartending, cooking, construction and transport, security, providing medical help and even hunting down pests like rats and roaches. The showcases are not just for entertainment but are also showcases for potential buyers, as all the robots are on auction, but they are all extremely expensive at the moment on account of their versatility, size, and intelligence, as the animatronics, after showcases, actually freely roam the restaurant and directly talk to people and are general party hosts.
DJMM is obvi Aranae, but in the lore for this I imagine he not only has the most resemblance to Music Man, but he's also second oldest, which in this case meant he was made before they became extremely valuable, both of these factors leading to him being auctioned to Fazbear Entertainment. The company that created him is currently working on a new DJMM, which has led to him being very resentful, not just because he's replaced but also there's this copy of him that's going to be having the time of his life at a crazy robot rave restaurant everyday. I'd be pissed too if I was still stuck in the Chuck E Cheese That's Famous For Child Murder And Also Killed My Mom💔
I need to draw all 12 extant orders but I do have these 3 - the represantative for Uropygi, the order where vinegaroons are from, who i made cat-themed mostly because of a joke I made that these are the last catboys of spider nation on account of their tail. I don't have a name for the Uropygi bot, though I did have the ideas of Catman and Confetti Cat. I feel like I can do better. He actually takes up the job of DJMM as a janitor and a party host, but as of currently there is still no DJ. Yet.
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There is also the representative for Amblypygi, the mime and the "Dazzle King." They feature no speakers anywhere on their body and is completely silent, and both mimes and actually helps with construction projects out of the restaurant!
peep the grabber
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And we have Schizomida, or the kinglets/split kings. (the "kings" refer to the "scorpionlike" arachnids and "queens" refer to the "spiderlike" arachnids. therefore DJMM is a qween💅)
In the case of this au(?) the windups were not prototypes but were made with the purpose of being, like, robot pikmin, and Fazbear Entertainment bought all of those guys out, so Spider Robotics (no idea if thats gonna be the name) made the kinglets, who are in much higher quantity but have devolved in quality, as there are mainly so many of them because they keep breaking and are not very smart. They provide surveillance, alert staff of any emergencies or any information that needs to be known, and... also hunt down and kill pests. No mousetraps, they send a horde of Kinglets on mice. It's brutal.
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also there will be a Bighand redesign soon, the idea for which provided by @artastic-friend. I wanted to draw it but i didn't have time but stay tuned 😈
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sergle · 1 year
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so is anyone else noticing the new Horde of bot accounts or... 
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ot3 · 4 months
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literally cant tell if i am being plagued by hordes of bots or if im just a blog tumblr will sometimes recommend to new accounts
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nashdoesstuff · 8 months
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i believe we're getting another bot horde...
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friendly reminder to block these accounts!!
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rudiedelrey · 11 months
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Me blocking the hordes of bot accounts trying to follow this page….
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purplekoop · 6 months
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I officially Have Job Now (still in the process of getting a bank account because the past 6 years of my life have been an almost comical series "we'll get to it later" moments but at least I can rest easy enough knowing my hours are gonna be compensated when it's possible) but I'm still in a creative and artistic rut that I very much wish to solve with the metaphorical equivalent of being bashed in the head with a shovel to get on with it.
I'll be transparent here and say that art has been hard for me the past few months. Between frequent downward spirals of self doubt over my creative and technical capacity, and just general inability to muster the desire to do art despite the ever-looming dread of not doing art... I've had lower points in my creative journey but I've sure as hell had higher. Not dissimilar is my broader mental state, where I've been generally fine but subject myself to existential spirals when dwelling on something as simple as having a big cavity in one of my molars and no immediate access to dental care at the moment. This isn't meant to be a pity post, genuinely I don't have much to complain about right now, it's just the same sort of mental (and in some respects physical) issues I've been dealing with for a while now. It's just more poignant now when I don't really have much of a satisfying "distraction" in the form of doing stuff creatively.
Currently there's only a few "projects" (feels like I'm giving myself too much credit with that terminology) I really can commit much thought to lately, both of which, either luckily or predictably, I've gone into at least some depth publicly on this blog. Fortunately for what I assume is the majority of my follower base, both are based around Overwatch.
The Role Requeue AU is a very fun "project" for me (again, feels wrong to call it a "project" when it's something meant strictly for the concept phase, even just a workshop mode is beyond the scope of realism). It scratches all my itches for something fun to think about: no pressure to make it a "finalized product", the opportunity to conceptually tinker around with mechanics I'm both thoroughly familiar with and interesting in exploring beyond their official scope, and most importantly, people to share ideas to and even collaborate with! Seriously, I know it's almost certainly less than a handful of people who've even seen any of the posts on it, but the response so far has me beyond ecstatic. The greatest gift an artist can receive in my opinion is a "yes, and" to their work, and I'm extremely grateful that Role Requeue (shoot, down to even that name being a suggestion too good to pass up) has already inspired such.
The only technical restraint on Role Requeue is me sitting down and writing a long tumblr post, so once I have the time (as soon as tomorrow mayhaps?) I'll try and get another one out. I still have some specifics I want to sort out, but Symmetra, Sombra, and "Ashe" are all contenders for being the next one to get a post.
So that leaves the other project I've been able to work on at least to some extent lately: my original hero shooter concept, (still under the working title) War Bots. For those who weren't around or otherwise missed the intro, it's a team based shooter starring a cast of robot characters in a post-human earth, fighting against either another team of player-controlled bots or a ravenous horde of sentient, mutant plant creatures. The "game" (again, very much in the concept phase) takes heavy inspiration from both Overwatch and its precursor in the subgenre, Team Fortress 2. The general gameplay design of the cast takes inspiration more from OW, while the larger team sizes and loadout system are ideas from TF2.
If you're wondering why both of my creative projects I really have any ideas for right now are directly because of Overwatch, it's because. well hate to admit it but it's the most consistent thing I've played all year. Arguably the past 5 years or so, save for when the pre-OW2 content famine was really starting to hit and I finally gave TF2 a try myself in the meantime (didn't like actually playing it as much, sorry). But especially now with the steam release actually working on my PC, which the battle.net version frequently failed at, it's been my defacto "I don't know what to do right now" time waster, and to me at least it's fun enough to where I still haven't gotten sick of it. It doesn't help that my actual other biggest inspiration for War Bots, Bloons TD 6 (yes really) is my number 2 pick for that niche, and I honestly don't play games that much lately aside from multiplayer stuff or streams (yes I stream I need to make a pinned post linking my stuff). So, I got Overwatch on the brain, and when my brain has something on it, its general reaction is to try and put my own spin on it, hence the creation of the "Overwatch but different" AU and "Overwatch but not" the video game coming to somewhere you can buy video games eventually hopefully one day please. I play fighting games I come up with a fighting game, I like superheroes I make my own, I like the funny colorful character-based shooters I make notes for how I wanna do it myself.
War Bots is in an awkward spot though, because I already gave myself a hard cap for how much I wanna think ahead for a game so early in development that the sole developer doesn't even have a game making engine installed on their PC yet. The loadout system is meant to allow for a smaller roster, saving time on creating completely new characters with their models and animations and lore and so on, while potentially allowing for an even further variety of functional playstyles than what'd be possible with an exclusively character-based system like Overwatch. You don't need Soldier 76, Bastion, Widowmaker, and Ashe all existing separately with broadly similar weapon types, just one "rifle guy" with four different options for their main weapon.
Despite that, I love making characters too dang much and made a version of the roster with up to 25 characters. I since reconsidered, picking the characters I actually saw potential in, making sure to avoid redundancies that couldn't be resolved, and now have a cast of 15 or 20, ideally launching with 15 and adding 5 more post-release. A roster of 25 and possibly even beyond wouldn't be impossible after that, but I want to limit the scope of what I was considering at this point. I like the cap of 20 because my current idea is that the PvP mode is played in 10v10, and each of the game's 5 roles (Damage, Control, Tank, Utility, Support) would have four characters, while also letting a standard match (if desired) have exactly one of each character on the field at once. This pleases me. At the moment though, I have 3 characters for Damage, 4-ish for Control, 2 for Tank (shocking, I know), 3 for Utility, one guy who could either be Tank or Utility, and 4 for Support but I'm admittedly not as keen on one of them at this point. This leaves roughly 4 or 5 slots in the roster left for what I want to realistically consider right now, some of which I have ideas for based on prior iterations of the roster, but I'm still not settled on something super satisfying yet.
For now, I'm focusing more on polishing the loadout system and the alternate weapons for each character, trying to get as much out of the characters I've already established before I move onto jotting down new ones in my notes. I did however hit a snag, because the system divides your loadout into three different interchangeable options: Weapon, Body, and Accessory. The weapon is your main means of attack and (broadly speaking) determines your primary and secondary fire. The Body meanwhile refers to some interchangeable part of the robot's body that grants them unique abilities, typically aiding in mobility. In Overwatch terms this is "Ability 1", or Shift in default keyboard binding terms, while also potentially carrying a passive ability. Accessories are comparable to Splatoon's sub weapons, generally some kind of throwable thing that provides a burst of utility at the cost of limited availability, in this case a longer cooldown than your Body ability or requiring a special pickup on the map to regain faster, or possibly being limited by a character-specific resource. This is the equivalent to OW's "Ability 2" or "E" ability. The snag here was that each part of the 3-part system was given 4 variants, a default or "stock" option and three unlockables that take the basic concept and replace it with an alternative that provides unique functionality. The problem was that especially with the "Body" options, it was hard to come up with meaningful alternatives for every slot for every character without feeling redundant. My compromise was that while Weapons get 3 unlocks, Body equipment and Accessories only get 2 unlocks, unless I feel a special exception warrants it. I may deem a character would get more value out of more Body or Accessory options rather than main weapons, or if I have a really good idea for an extra of something.
oh and also semi recently I decided that reserve ammo should be a mechanic, but then I realized that doesn't work unless every character has an infinitely usable melee attack that can function without reserve ammo (and is also more robust than OW's piddly little mostly universal quick melee attack), but I don't want to make a whole fourth slot for each character for melee weapons, but otherwise I don't know what'd determine the properties of your melee attack if anything deviates it from the default, and also are melee weapon attacks always available or do they require switching off of your actual weapon, but does that make sense for the characters who'd logically just smack with their normal weapon, like does the wizard guy just hold their staff differently for a "melee stance", but also thinking is hard.
So between the partial downsizing of the Loadout system, the need to put "uses reserve ammo" or "doesn't require reserve ammo" in all of my notes for each character's weapon, and the need to figure out melee attacks/weapons, I have to do some very meticulous updates to my current notes, which doesn't make for a super exciting prospect. Hey, at least I can think of funny things for these goobers to smack people with!
I do actually have an art now, though it's not my most flattering work. Had some ideas for alternate weapons for Yanno, the explosives aficionado with a dragon-shaped fireworks launcher for a hand I shared in an earlier post. The eagle launcher rewards precise aim and improves your aerial capabilities, the hydra launcher unleashes multiple rockets at a time, and the shark cannon fires big, arcing bombs that roll on the ground before detonating momentarily after. Very obviously taking heavy inspiration from a certain other flying explosive enthusiast for a couple of these, and the shark cannon exists entirely to avoid needing a separate character just for a grenade launcher guy when rockets are already such a similar weapon type.
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So uh.
...I had a point I think.
art hard but I wanna do it more. this was a rant post but got devoured in word count by War Bots so uh. oops if you don't care about that.
I think I feel better now? remind me when I get up though to make a post linking my twitch and youtube.
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thatsmimi · 1 year
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Day 9
The horde is finally gone... Pleased to report a total of 0 bots this morning 👍
The spam follow have been going down past day 7 so I suspect that the hitlist for account recommendation puts an account up there for a week more or less. Other people who's been keeping track please confirm
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extreme-t-t · 8 months
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Damn.. Life has been busy since i made Tumblr account and i have been adding interesting blogs and getting blocked. I just haven't got the time to post anything yet. But damn i understand, there is horde of bots trying to follow.
But hey, not an empty blog anymore! I'm here for
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*Goes to Entrapta tag to see what fanarts and fics and whatever are around* *Sees lots of pictures of The Girlies, and the SAME girlies, who are definitely not Entrapta* *Wonders how these pornbot spam accounts actually lure in ANYONE when they have THE SAME girl on offer on 10-20 different accounts - it's like, you aren't fooling anyone.* *Wonders if there just are not enough Spop fans anymore looking at character-tags to report these damn things. Feels like a one-woman army against The Girlies.* *Wonders why it's always girlies and no Boyos* *Proof that the bots do not even know our fandom...our fandom that obsesses over Horde Prime's Holy Space-Tits.* *Wistfully longs for the days when Tumblr had a porn-ban because these things didn't show up en masse then.* *Remembers that the porn-ban was ineffective and only opressed fan-artists because while the spam wasn't rife, some was there and I used to have to block accounts with full on open axe-wounds.* *While Tumblr would ban pictures of Garfield for looking like a boob.* *And probably anything posts of art by Georgia O'Keefe.* *I am still sick of this bot-onslaught. Why is Tumblr not doing anything about it?* *We need more people in the Entrapta tag to report these stupid things* *These bots are not Entrapta's friends.*
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kneecap-homicide · 11 months
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I go onto tumblr for five minutes and all the bots start following me
But you see this is all part of my devilish plan
I am amassing the horde and once every bot is following my account I plan to pied piper-style lead them off a cliff
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emeraldsrabbithole · 1 year
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also can the oncoming horde of the tumblr version of tinder bots please stop following me it’s making me feel guilty that half of my followers are fake accounts please and thank you
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cyberparadis · 1 year
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Paraaaaa!! So sorry that that’s happened to your writing account :(
Wanna fight with dumblr to give your account back. >.<
Hope your weekend otherwise is going okay so far ^^
Please start a riot. I really feel that I'm subjected to the brutality of injustice where there are horde of porn bots. I'm literally loosing it....
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Is anyone else getting a horde of horrible bot accounts following them?? I've been reporting and blocking around 3 or 4 a day. =_=
EDIT: okay yah did a little search on tumblr for "bot" and others are asking the same thing as me
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myaggic · 1 year
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do the bots exist here? can I write the words "looking for commission" without a horde of random 'art' accounts assaulting me without the slightest hint of an idea about what I am about to ask them for?
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