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pitchblackespresso · 10 hours
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A New Calamity: Page 473
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STILL FIGHTIN'... it's tough. Meds are late. I am in a rut.
Donations are appreciated: Patreon / Ko-fi / Paypal
ANC Ghirahim @stylincheetah
Leonus @sparksplitter
Va Eheníhv language @gerudoshikyapril  
Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6 • Chapter 7 • Chapter 8 • Chapter 9 • Chapter 10 • Chapter 11 • Chapter 12 • Chapter 13 • Chapter 14 • Chapter 15 • Chapter 16
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pitchblackespresso · 20 hours
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Breath of the Wild Travel Posters made by Stephology
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pitchblackespresso · 2 days
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Appletun 3x3 Mini Painting (three)
Get the original painting here:
Etsy Shop
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pitchblackespresso · 2 days
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Vaporeon 3x3 Mini Painting
Get the original painting here:
Etsy Shop
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pitchblackespresso · 2 days
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pitchblackespresso · 2 days
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From Pokémon Mystery Dungeon: Blue Rescue Team
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pitchblackespresso · 2 days
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Bonds: Selfish part 8 END (This is a repost for my Twitter account) THANK YOU FOR READING!!
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pitchblackespresso · 3 days
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if I have kids i’m making them play through the water temple as a punishment
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pitchblackespresso · 3 days
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ok so there were a bunch of wonderful pmd eos palettes that a user made: here and it gave me the perfect opportunity to redraw a thing i made with my hero and partner almost 8 years ago now (wow)
and @aurum-orre hi sorry for the tag but i saw on the post u wanted ppl to tag you if they used the palette so here!!
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jsyk my hero (riolu) is named austen and my partner (skitty) is named wisteria!! i treat them more like ocs than self inserts personally (i might post about them more im so normal abt pmd eos)
first rendition is under the cut lmao
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pitchblackespresso · 3 days
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Bonds: Selfish part 7 (This is a repost for my Twitter account)
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pitchblackespresso · 4 days
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Okay, so it's just easier to copy and paste links rather than having my WordPress plugin in post them. Gah.
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pitchblackespresso · 4 days
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all the bells say - chapter 9: She Attends, Blind
a pre-calamity zelink longfic. [M-rated // chapter 9 of 28 // Act 1 of 5] Final chapter of Act 1!
>>Read chapter on AO3 or start from the beginning >>here
Chapter excerpt:
“It’s been a long day.” “It has, hasn’t it?” Urbosa muses. After a while, she asks, “How have you been since we met at the castle, really?” Everything flashes before her eyes—Rito Village. A dream of a touch, a soft voice. Prayers that remain unanswered, again and again and again. The swell of strings on stage, a song that sings of the end of times. The scorching heat of Death Mountain, the burn in her throat and the heat upon her skin. His perilous gaze, blue, blue, blue. The finished portrait—his gaze once again. The breakaway among broken pillars, in front of a dormant shrine. They all claw at the insides of her throat, begging to be spilled free. But there’s an ounce of resistance in her left, even after all this time, so she bites them down. Keeps them in, where they have always belonged, for letting them out certainly means making a mess, and such a mess can only slow her down.
>>Read chapter on AO3
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pitchblackespresso · 4 days
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Zelda never returns after the battle with the Demon King. Link is determined to bring her back, no matter what it takes or where it takes him. So when the Light Dragon starts to dive into the Depths, which have remained dark and uncharted since the Gloom faded away, he prepares to descend as well.
the depths
a post-totk bad ending au.
Rated M: CW for mature themes, violence and blood.
Thank you @zeldaelmo and @cooking-with-hailstones for beta-reading ❤️
chapter 3
It’s impossibly cold on the Great Sky Island.
Link’s grateful for the snowquill gear, but not even Rito down can stop the wind from biting his face raw if he lingers out in the open for too long. He’s careful to keep his back to it while he waits for the steward construct to return, arms folded across his chest to warm his core.
He looks around slowly and thinks about the first time he stepped out onto the island after he woke up. Wearing nothing but the thin archaic set he found in the caves, it's a miracle he survived that day. Then again, he’s no stranger to miracles. Much of the life he can remember sprouted from a pretty extraordinary one.
Read the rest on Ao3!
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pitchblackespresso · 5 days
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pitchblackespresso · 5 days
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springtime on the farm! 🌸
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follow the project page @skyviewvalley if you don't want to miss an update 😊
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pitchblackespresso · 5 days
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I've been having Thoughts about Zelda being your companion in totk and mourning the fact it never happened so here's my thoughts on how Zelda would work as a companion (and if anyone else has any ideas feel free to add!!)
General
Zelda would follow you around similar to the spirits in totk but less annoying since there's not 4 of her
She'd keep the same pace as Link - if he's walking, she'll walk and if he's running, she'll run
She might occasionally point things out in the environment like "maybe we should go explore there" or "that looks interesting!" but not super often so it isn't too annoying
I think it would be cool if Zelda also had a sheikah slate but maybe one that's just for taking pictures since she seems like she'd be more interested in using it for research rather than for combat like Link
When you're idle she might wander off a bit and go look at stuff (maybe there could be animations of her taking photos with the slate, looking at a ruin etc)
When you start the game you'll automatically have the white horse from botw in the stable. There could be some dialogue about Zelda saying she's happy he's being taken care of and she's fine with Link riding him
Any horses you've got in the stable can either be assigned to you or Zelda. She'll only ride her horse if you ride yours so she can keep pace with you
When you whistle to call a nearby horse both horses will come regardless of which one was close to you
When you go directly up to Zelda there would be four button options: Stay here!, Forage, Talk and Camera
Stay here!: just what it says on the tin. If she's told to stay here and an enemy attack she'll automatically start fighting unless she doesn't have a weapon then she'll hide or run to you if she's close enough
Forage: Zelda will walk around the nearby area and collect any fruit, herbs, etc. and anything she collects will automatically go into your inventory. If there's nothing nearby to forage she'll tell you
Talk: She'll say something to do with the currently pinned quest or surrounding area
Camera: Zelda will randomly take photos of pretty areas, interesting things, landmarks etc and the camera option lets you see all her photos :)
Combat
Okay so it would be super cool if in an early game cutscene Zelda thanks Link again for teaching her some basic combat just to explain why she's suddenly good with a sword lol
In your weapon inventory you can press one button to assign yourself/Link a weapon and another button to assign a weapon to Zelda
She wouldn't be as good as the player at doing damage (just so she wouldn't be too op) but as the game goes on she'd become more involved in combat as she becomes more confident
It would be cool if by assigning her swords all the time she'd start doing more damage with them but then if you switched her to a spear she'd be back at base damage like she's having to learn how to properly use a new weapon
Maybe there could be a God of War-esque thing where she would shout to you if an enemy's behind you or about to attack (but definitely not as often cause that would be annoying)
I presume zelda still has her light powers from botw so maybe that could be implemented somehow like she could temporarily blind enemies or light up a room
OHHHH what if there was a mirror shield mechanic (like in totk but way less janky) with her light powers too but you can also set enemies on fire with it lmao
Health
Zelda would have set health and can lose it in battle or by taking damage from the environment (walking through fire, being too cold etc)
If she takes a bit of damage she might start walking a bit slower and won't be as helpful in combat, doing less damage and becoming less confident at fighting
She would also have some idle animations like a slight limp or holding her side or something
When she takes enough damage then she'll fall to the floor (sort of like ashley in re4 but less dramatic) and won't move unless she's healed
To heal Zelda you just have to press on any food (raw or cooked) and press the "give to Zelda" button to heal her
In the inventory menu there might be a smaller health bar below yours which shows Zelda's health
Clothing
Zelda is 100% not just staying in her royal outfit the whole time lol
That outfit is her default but you can change it
Each outfit in the game has a version for Zelda so all you have to do is assign one to her
You and Zelda can wear the same outfit at the same time so you don't have to buy two of the same armour each time
She's susceptible to the elements the same as you so she has to wear warm clothing in cold weather etc
It would be so cute if in the inventory she stands behind Link so you can see her trying on outfits, swinging a weapon around and maybe an eating animation too
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