Tumgik
Text
Tumblr media
233K notes · View notes
Text
Tumblr media
14K notes · View notes
Text
Tumblr media
40K notes · View notes
Text
Oh No I Am Thinking-
0 notes
Text
how to write a morally grey character (and keep them from being a total bore)
so. your other characters have a “clear” distinction of good and evil - that is, from your perspective, your other characters have a distinction of good and evil that aligns with your own and would generally be considered by societal standards to fall under one of two groups… but now you want to make a guy that breaks those boundaries.
look no further.
i. myths
first step is giving them a balance of good and bad traits
1. every character should have this???
2. every trait works on a sliding scale; when amped up to 11, good traits can become bad ones
those who are morally grey are unpredictable
to YOU and those they interact with, maybe… if they do not have a clear moral code of their own, of course they’ll seem this way. but they’re actually quite predictable if you actually comprehend what their motives and values are.
example: Herbert West from Re-Animator’s only motivation is re-animation of the dead. this may be evil to some, noble to others… but is it unpredictable? not really. i think we all know not to trust this man around corpses.
example: Charles Foster Offdensen from Metalocalypse’s only motivation is ensuring the health, safety, and happiness of Dethklok. he goes incredible lengths (war crimes, literally) to do so; this is evil to some, noble to others… but it he unpredictable? not really. if Dethklok is in danger, then he has dropped everything to save them and is doing so as we speak.
they’re relatable / more human
see above examples. moral greyness is not inherently relatable; in some cases, it would be argued that they shouldn’t be. either way, their moral greyness does not make them any more or less human than any other character. their moral greyness makes them morally grey and that’s that.
you need to show them doing both good things and bad things
wrong. you need to show them doing things that align with their personal motivations and values. if your character wouldn’t do it, why force it? this goes both ways.
they need to be sympathetic / have understandable reasons
anyone saying this is afraid of making characters truly morally grey. sympathy is not something that defines morals, anyway; but regardless, sugarcoating their actions and motives by making them a poor little meow meow on purpose is… bullshit. if every morally grey character was sympathetic, fiction as a whole would be dull.
ii. values
this is the real meat of it. what does your character value? is it something practical, like revenge or power? or something wackier like the previously mentioned examples?
clearly define the values your character holds and how it shapes their goals.
iii. motivation / lengths
now… how hard does motivation hit them? how far do they go? where do they draw the line? is there a line for them?
would your character lie to meet their goals? cheat? steal? manipulate? maim? vandalize? kill?
even amongst those, is there specific lines they won’t cross? would your character go as far as killing, but draw the line at children and animals?
and amongst those lines… what would make them cross it? does your character value honesty, but would lie to protect someone? are they a pacifist… but believe followers of certain schools of thought deserve a baseball to kneecaps and won’t hesitate to act on that?
draw out the line for them and then examine their exceptions. this is what will make it seem to other characters that their morality is a roulette wheel; when, in actuality, there is a line of logic that your morally grey character is following.
268 notes · View notes
Text
The abandoned child you’ve taken in sleeps on your lap as the god who gave you immortality softly warns you. “This will hurt.”
4K notes · View notes
Text
Tumblr media
o/ As for tagging, ummm... @luesmainblog @devoid-of-dog @lvminae @missoverlord @crystal-librarian If y'all want, no pressure though--
Starting new picrew bc I find this one super cute and pretty so lets go! LINK
Tumblr media
No pressure tag @wyvernslovecake @bby-deerling @nina-ya @ringdabel @im-stuck-in-fandom-hell and everyone who wants to join! 💛
1K notes · View notes
curiouschaosstarlight · 18 hours
Text
Tumblr media
Silly little doodle ❤️
74 notes · View notes
Text
Tragedy! You set out to read a negative review of a piece of media you dislike, only to find that the critic is being completely unfair to it and making a bunch of bad, unsupportable arguments.
67K notes · View notes
Text
2K notes · View notes
Text
My sleep schedule, it perishes-
0 notes
Text
3K notes · View notes
Text
-- Zandik's (Dottore's) Silent Hill --
(brief warning for blood/decay/that kinda stuff + generally horrific themes)
-- The Otherworld --
The Fog World is more or less the same as it's always been, if perhaps leaning most on Silent Hill 1, with a light snow and hefty fog that a mere light can hardly penetrate. Zandik's Otherworld, however, couldn't be more different from others seen thus far; the world is cast into what appears to be an eclipse, dark with the sun technically visible as a ring of fire in the sky, and an overbearing, suffocating heat that invades everything, at times so dry it scrapes and burns as the wind picks up debris, and at other times the humidity rises so high one could almost feel like they're melting into it.
Sand rushes from the tops of buildings and under closed doors, and pours down into absolute nothingness, falling through the oh-so-fragile grates that Zandik must trust won't give out from underneath him. Signs, fences, even walls and furniture, are eroded, the town taking on an appearance as though it had been left alone for thousands of years, and is breaking down as such. Being outdoors is treacherous and harsh, but being indoors offers little comfort, as it's rare a room doesn't have a hole or several leading back to the outside.
The sand itself is burning hot, of course, and can become quite the obstacle if one of the pillars of pouring sand is walked under, or if one needs to shove their hands into it for any reason. It's lucky Zandik has a high pain tolerance, but that won't get rid of the burns he can sustain so easily.
Blood similarly flows freely, at times being mixed with the sand, and other times acting like rain or water. Actual water is almost nonexistent while the Otherworld is active; even facets have blood flowing from them if turned on. Containers of water will have also turned to blood, and ordinary food becomes viscera and entrails.
The smell of heat and rot is inescapable in this Otherworld.
But if you thought you were alone, great news! The half-decayed corpses of smashed, sliced up, and/or diseased humans and animals and monsters alike will keep you company, even when you're not being attacked…
-- Monsters --
The design of Zandik's monsters are surgical and precise; medical science gone wrong. Creatures he could have, maybe even in some cases did, made with his own two hands, and some that have obvious "flaws" in their design that should keep them from functioning, like exposed innards or a hole where part of their spine should be, but they continue to move, twitching and spasming like they're in pain as they drag themselves around. Certain medieval medical practices are reflective in the design of some of the monsters.
They're also highly aggressive. Some shamble around slowly and groan when they haven't noticed anyone else, some play dead, but all will break into a mad dash to attack Zandik should he venture too close. They react to sound and light with a twitch or jerk in his direction, but only jump up to attack when he's within a certain distance. Some, primarily when outside, may even stalk him for quite some time.
This gets worse in the Otherworld. Elements of decay and machinery are added to their designs, and many of the monsters get substantially larger than they are normally. There's also themes of starvation and hunger, most monsters being impossibly thin, skin taut around their bones or worse, and different kinds of monsters may even try to attack and eat each other if Zandik hasn't been spotted, but this is rarely enough to put them down entirely.
The traditional nurse monsters do not exist for Zandik, instead being replaced by specific-to-him doctor-based monsters, ones that look significantly like him at all different shapes and sizes, but they otherwise fit the same design themes as the rest of the monsters do. The doctor monsters are not active in the Otherworld, but dead ones can still be found buried under sand or caught in various mechanical contraptions…
3 notes · View notes
Text
So we all know that Tumblr is US-centric. But to what degree? (and can we skew the results of this poll by posting it at a time where they should be asleep?)
Reblog to increase sample size!
49K notes · View notes
Text
ⓘ You can Bite your Friends.
93K notes · View notes
Text
I cant cast multiple votes, so I'll just say I'm Animes Georg and started with Pokemon/Digimon/Sailor Moon/Inuyasha/DBZ/Detective Conan/etc all around the same time because my mom was an anime nerd to begin with and she liked all of those things :P
34K notes · View notes
Text
i think it is important to recognize the ways in which your favorite thing sucks. i think it keeps u normal
40K notes · View notes