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#videogamedevelopment
phonemantra-blog · 1 month
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The winds of change might be blowing through the halls of Xbox Game Studios. A recent rumor, sparked by journalist Jez Corden on the Xbox Two and Iron Lords podcast, suggests a potential shift in leadership for Unreal Engine 5 development within the Microsoft-owned studio umbrella. Buckle up, Unreal Engine enthusiasts, as we delve into the details surrounding Kate Rayner's rumored promotion and its implications for future Xbox Game Studios titles. Kate Rayner: A Technical Force Behind Gears of War Kate Rayner is no stranger to the world of Unreal Engine. As the Technical Director at The Coalition, the studio responsible for the Gears of War franchise, Rayner has played a pivotal role in pushing the boundaries of the engine's capabilities. Her expertise was evident in the critically acclaimed Gears 5, which showcased stunning visuals and technical prowess. Gears 6 Tech Director Kate Rayner Rumored The Gears 6 Factor The rumor surrounding Rayner's promotion gains significant weight when considering the much-anticipated Gears 6. Whispers suggest the game's official reveal might be happening soon, possibly at the upcoming Xbox Showcase 2024. With Gears 6 rumored to be a technical marvel built on Unreal Engine 5, it's easy to see how Rayner's exceptional work on previous Gears titles would catch the eye of Microsoft's management. Unreal Engine Expertise Takes Center Stage Jez Corden's statement highlights Microsoft's potential strategy: leveraging Rayner's Unreal Engine mastery to elevate the technical quality across all Xbox Game Studios titles. This move could signify a significant push towards a standardized development approach utilizing Unreal Engine 5. A Unifying Force for Xbox Game Studios By placing Rayner at the helm of Unreal Engine development, Microsoft might be aiming to achieve several key objectives. Firstly, ensuring a consistent level of technical excellence across Xbox Game Studios' diverse portfolio. Secondly, fostering a knowledge-sharing environment where other studios can benefit from Rayner's expertise and accelerate their own Unreal Engine adoption. Finally, this move could potentially lead to a more streamlined development process, optimizing resource allocation and potentially shortening development cycles. A Look Back at Rayner's Unreal Engine Prowess It's worth revisiting a specific instance that might have solidified Rayner's position as a frontrunner for this rumored promotion. Back in 2022, Rayner presented a compelling Unreal Engine 5 demo running on Xbox Series X. This showcase served as a potent illustration of the engine's capabilities and Rayner's ability to unlock its full potential on Microsoft's next-gen console. The Unreal Engine Landscape at Xbox Game Studios: A Potential Reshaping While the rumor remains unconfirmed by Microsoft, it paints a fascinating picture of the future of Unreal Engine development within Xbox Game Studios. Here are some potential outcomes to consider: Standardization and Efficiency: A unified approach under Rayner's leadership could lead to standardized development practices and potentially faster production cycles for Unreal Engine-powered Xbox titles. Knowledge Sharing and Collaboration: Rayner's expertise could become a valuable resource for other studios, fostering a collaborative environment where knowledge is readily shared and technical hurdles are overcome more efficiently. A New Era of Technical Excellence: With Rayner at the helm, Microsoft might be aiming to push the boundaries of Unreal Engine within its studios, potentially leading to a string of visually stunning and technically impressive Xbox Game Studios titles. The Community Reacts The rumor has certainly sparked conversations within the gaming community. Here's a glimpse into what some might be pondering: Will this impact the creative vision of individual studios? While standardization has its benefits, some might be concerned about a potential homogenization of game styles. How will this affect existing Unreal Engine projects? Studios already working with Unreal Engine might wonder if Rayner's leadership will lead to any significant changes in their workflows or pipelines. Is this a sign of Microsoft's commitment to Unreal Engine? The rumored promotion could be interpreted as a strong signal of Microsoft's long-term commitment to Unreal Engine as the primary development engine for Xbox Game Studios titles. FAQs: Q: What is Kate Rayner's new role within Xbox Game Studios? A: Kate Rayner has been appointed to oversee the development of Xbox studios' internal projects utilizing Unreal Engine 5, following her success with Gears 6 at The Coalition. Q: Why is Microsoft entrusting Kate Rayner with this responsibility? A: Microsoft recognizes Rayner's exceptional talent and aims to leverage her expertise to elevate development standards and ensure all internal teams achieve the technical excellence seen in the Gears of War series. Q: How will Rayner's involvement impact future Xbox Game Studios titles? A: With Rayner at the helm, future titles are poised to feature superior technical execution, thanks to the adept utilization of Unreal Engine 5 across all projects.
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thegoldenlion1 · 1 year
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https://www.vidlii.com/watch?v=u-Zi1bRSsJ0
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darkstategame · 1 year
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New update on dark game
Added fog and animations for some maintenance vehicles. These workers patrol between the structures looking for imperfections.
I look forward to future updates on this project.
Thanks,
Henry
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redtoondevils · 6 months
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Glad they cut out that line. (Sun the DCA FNAF-SB.)
There is a secret line that Sun say's that's hidden in the game file. I'm glad they removed it. The line where he say's "I'm putting you in timeout!" Sounded too ominous.
Especially, for a Daycare attendant. Especially when he phased it like this: "I'm putting you in TIMEOUT!" The tone is threatening. Truthfully, if they did that. I don't think Sun would be likable. Let alone, relatable at that point.
I know that Sun can be a hot head at times, but I could never Imagine him be intimidating. Not that intimidating. Wouldn't be that sympathic much, if he spoke like that.
If he was frustrated with Gregory, which he was. I would have expected him to say: "I'm putting you in timeout!" Angrily, but less threatening to the tone that he said before. Firmly. Not cold.
Or with the personality he has now, he would have let out a deep sigh, and comedically turned to Gregory and say "That's it! I'm putting you in time out!" Exasperated and pouty.
Something like that! Nothing too harsh, nothing too angry and ominous. Because that's just too far. If anything, I'm glad they changed it!
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vinishbuzz · 1 year
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"Gaming Community Mourns the Loss of Jason Leinfors-Parker: Terraria Developer Remembered for His Passion and Talent" #JasonLeinforsParker #Terraria #GamingCommunity #VideoGameDeveloper #Tribute #Passion #Talent #Remembered #Condolences #Legacy.
“Gaming Community Mourns the Loss of Jason Leinfors-Parker: Terraria Developer Remembered for His Passion and Talent” #JasonLeinforsParker #Terraria #GamingCommunity #VideoGameDeveloper #Tribute #Passion #Talent #Remembered #Condolences #Legacy. The article reports the tragic news of the death of Jason Leinfors-Parker, a game developer who worked on the popular video game Terraria.…
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stevesauve2007 · 1 year
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Here is an article on #stevesauve #videogames #videogamedeveloper #ottawa #toronto #sacramento #canada #usa Managed by: Chelsea Prinpesa https://www.instagram.com/p/CmKlRQugghE/?igshid=NGJjMDIxMWI=
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mymetric360 · 6 months
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🤔Who is the greatest solo video game developer ever: Toby Fox or ConcernedApe?
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rodspurethoughts · 1 year
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Quebec Universities Win Ubisoft Game Lab Competition with Soul Shaper Prototype
Congratulations to Quebec universities for their impressive win at the 13th annual #UbisoftGameLabCompetition with Soul Shaper prototype! #videogamedevelopment #scholarships #internshipopportunities
The video game industry is an ever-growing market that has captured the attention of millions of people around the world. With the rise of esports and the increasing demand for immersive gaming experiences, the competition to create the next big thing in video games has become more intense than ever before. This is where the Ubisoft Game Lab Competition comes in, providing a platform for young…
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inajs · 3 years
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We’ve now officially posted Sweet Moves onto Itch.io https://nkiyoshi.itch.io/sweet-moves It’s been an amazing journey and I would love to work with the team again! - #indie #indiegame #indiegamedev #halloween #game #videogame #gamedevelopment #videogamedevelopment #indiegamedevelopment #futuregames #gameproject1 https://www.instagram.com/p/CVGnRAHtuIj/?utm_medium=tumblr
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tycro-games · 3 years
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about us
we’re just a bunch of kids making games. right now our big project is called TAI, a game somehow inspired by PvZ, however the name will probably change, so don’t bother remembering it. this account is purely for socializing and trying to understand our target audience aka people like you (there’s no need to describe you, as the only thing that will come out of it will be your hurt feelz)
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tesvalenwood · 3 years
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Today we are showcasing the Falinesti Peeper frogs drawn by Patata_Curiosa. These are quite possibly the cutest frogs you will ever see, their unofficial names are Pointy, Disco and Stripy. The artist drew it showing three angles to enable the 3D modeler to be able to accurately bring these cute little frogs to life. To join Valenwood to help us bring the province to life, fill in an application here:   https://docs.google.com/forms/d/e/1FAIpQLSeR3EX6eUGuy7Dt7IA_iV2Y5gxk0WVHoBpRhrudu1OYeAiWpA/viewform
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phonemantra-blog · 2 months
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The Battlefield franchise, renowned for its large-scale warfare and team-based gameplay, has encountered a rough patch. The release of Battlefield 2042 in a technically troubled state left many fans disillusioned. However, recent insider information suggests a cautious approach for the next installment, focusing on refinement rather than radical innovation. A Rocky Launch and the Question of Innovation The release of Battlefield 2042 in November 2021 was met with disappointment by fans and critics alike. While the core gameplay loop remained engaging, technical issues significantly hampered the experience. This troubled launch led many to question the future direction of the franchise, with some fearing a complete departure from its established formula. Development Continues But with a Cautious Approach Despite the challenges, both DICE (the developer) and Electronic Arts (the publisher) remain committed to Battlefield. Development for the next installment is reportedly ongoing, with a focus on ensuring a smoother launch and a more polished experience. However, according to insider Tom Henderson, the approach for the new Battlefield appears to be one of caution. Sources close to the project suggest a return to "playing it safe" and avoiding significant alterations to the core formula. The "Cursed" Franchise and the "Old DICE" Henderson further reveals an interesting perspective within DICE regarding the Battlefield franchise. His sources describe the series as being viewed internally as "cursed" after the departure of key personnel who helped establish the franchise's identity. This sentiment could potentially explain the shift towards a more conservative approach for the next game. The closure of Ridgeline Games, a studio helmed by Halo co-creator Marcus Lehto, further complicates the picture. Initially believed to be collaborating on a campaign mode for the new Battlefield, Ridgeline's closure leaves the potential inclusion of a campaign in question. Back to Basics: What Can We Expect From the Next Battlefield? While details remain scarce, the cautious approach suggests that the next Battlefield might prioritize familiar elements over bold innovation. Here's a breakdown of what we might expect: Focus on Core Gameplay: The emphasis may return to the series' core strengths – large-scale battles, class-based teamwork, and destruction. Refined Mechanics: We can expect improvements to existing features, such as gunplay, vehicle handling, and map design. Stability and Performance: Addressing the technical issues that plagued Battlefield 2042 will likely be a top priority. This shift doesn't necessarily signify the end of innovation for Battlefield. It might simply be a strategic move to stabilize the franchise after a turbulent period. The Future of Battlefield: A Balancing Act The path forward for Battlefield presents a unique challenge. The franchise needs to recapture the confidence of fans while remaining relevant in a competitive landscape. Striking a balance between innovation and refinement will be crucial for its success. While some may feel a sense of disappointment at the prospect of a "safe" sequel, it's important to remember that a strong foundation is essential for future growth. Hopefully, by addressing past shortcomings and polishing existing mechanics, the next Battlefield will provide a solid base for future innovation. FAQs Q: Is there going to be a new Battlefield game? A: While details are still under wraps, it appears that development on the next installment of Battlefield is ongoing. Q: Will the next Battlefield be a radical departure from the established formula? A: Based on recent insider information, the next Battlefield is likely to prioritize core gameplay and refinement over radical innovation. Q: What happened to Ridgeline Games and their potential involvement with the new Battlefield? A: Electronic Arts recently shut down Ridgeline Games, the studio initially believed to be working on a campaign mode for the new Battlefield. This closure leaves the potential inclusion of a campaign uncertain.
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carinasoftlabsinc · 4 years
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Excellent Game Development Company in India : Carina Softlabs
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Our excellent and trusted game development company by carina softlabs provides good quality and high security and creative works for your projects growth.
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videogamedevs · 4 years
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Join our brand new Discord server for Coders, Musicians, Artists, Voice-actors & Game-testers alike at VideoGameDevs.com 🎮 We are connecting video game developers one developer at a time!  🕹️
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sikadelicmu53 · 4 years
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#Repost @latinxgamesfestival ・・・ 💗🎮💗BREAKING NEWS!! 💗🎮💗 . Join us on Saturday June 20th, 2020 at 10am (PST) / 1pm (EST) for our 2020 Kickoff Event! Meet the team, our partners, get dates and details for future events and so much more! . . . twitch.tv/latinxgamesfestival #latinxgamesfestival #latinxgamedevelopment #latinxgames #twitch #videogames #gamers #videogamedevelopment #latinxcommunity #gamesfestival https://www.instagram.com/p/CBWPFclgs0n/?igshid=1s04k8vlj4ei
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pinkhavok · 4 years
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Hey everyone! Here's a close up detail shot from yesterday's ship. #conceptualdesign #conceptartist #conceptartist #conceptdesign #rmcad #videogames #videogameart #videogamedevelopment #starwars #spaceship #keyshot #adobe #photoshop #blender3d #blender #hardsurface #hardsurfacemodeling https://www.instagram.com/p/B7eGF2bjnbf/?igshid=tiq2r8uzs1a8
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