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#unknown game
doughguts-art · 5 months
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These two goofy guys, I love em'
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askbandit · 2 months
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Hey Hey! Check out this new vid! Poking a little fun always gets the funniest reaction from Cinna.
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card-of-the-day · 1 year
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Today's Card Is: A Gun
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kaibaspuppy · 7 months
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can someone help me find a game?
it was an indie pc game. i remember watching someone do a lets play of it somewhere between 2019 and 2020, but i don't remember who.
i believe the gameplay took place on an old pc desktop. there was probably chat rooms or old social media like myspace involved. the protagonist may have been around highschool or college age, or reminiscing about highschool or college. it may have been a coming of age story.
this game is on the very very tip on my mind and i fear i may be making it up entirely. please help ;3;
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chronomaza · 11 months
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PLEASE HELP ME FIND THIS GAME!
There is this game that has been HAUNTING me the past while and I can't seem to find a name for. I remember it VERY vividly, it was one of those infinite runner mobile games, except it had a very unique style to it which I'll explain better in a minute. I remember finding it by searching up "cat games" on the appstore sometime roughly 2015 to 2016 and scrolling down a VERY long way. I can remember basically everything about it but the name and who made it.
First, the intro cutscene, which is what I remember the best;
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It went something like this (VERY rough sketch, this was done quickly.) I remember the game was in a rather crude, somewhat ugly and old looking 3D style (ya'know, like most older mobile games) but all the models as far as I know were unique and not unity assets.
The title screen opens with the player character (black cat who MIGHT'VE had some white on him, but I'm not 100% sure) eating the dog's food right in front of it as it tugs on it's leash. The cat would taunt it by doing something mean, I think moving the food close to it before moving it away or something like that, can't remember fully, then taking it and eating it by throwing it into the air and catching it.
As soon as the player presses play, the dog suddenly stops tugging on it's leash as it notices it's broken, then looks back at the cat, who promptly freezes just as it's about to take a bite of the dog's food. It then jumps into the air, it's eyes popping out of it's head like a cartoon character, and the gameplay begins as it gets chased.
The camera zooms out, and the cat quickly outruns the dog. You want the dog to stay off screen and as far away from you as possible, because on higher difficulties it'll randomly speed up from time to time or rubberband up to you a little. The dog getting close is warned to the player by the sound of barking, and when it's about to rubberband up to you, there's an alert for the dog coming- I remember this scaring the shit out of me as a kid for some reason so I only played with the dog off most of the time (AKA, easy mode.)
Now for the cool part of the game and why I remember it so fondly; how exactly it worked
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There was only one button in the game once the gameplay started, and that was to jump, everything else was controlled by the player tilting their device. Tilting to the right would speed up the cat, and tilting to the left would slow them down. Typically, you want to go as fast as possible, but going faster puts you at risk of running into stuff, which gives you an instant game over as it trips the cat. Sometimes, there'd be windows to jump through inside the house, some of them leading outside onto rooftops where you had to jump over gaps.
What made this game so unique though was how the house you were running though would twist around, the ground going in all sorts of directions, sometimes even upside down. To accommodate for this, the player would have to tilt their device to make it so the cat is still facing upwards, all while making sure they're going fast enough to not get caught. I remember this could get rather difficult sometimes, as the ground could suddenly go in a full loop or bend downwards, causing the cat to rapidly speed up and run into something. There was also an optional "pro" mode where the player could also tilt their device back and forth, causing the cat to move between the foreground and background and risk bumping into things there as well, making it so you had to be extra careful how you titled the device.
I remember loving this game as a kid, and I only deleted it to make room for some other game I really wanted at the time. I can't look through my ipad's history to see what this game is either, because my ipad won't turn on anymore, and I don't even remember what my apple account was- I haven't used anything apple in years. I've been trying to figure out what this game was for years now on and off, but with no luck. Looking up "cat runner" or anything like it only provides subway surfers ripoffs or other old cat related games games (which, ironically, a lot of I played as a kid. Love you cat simulator 2015 <3) and trying to describe the game to google only provides somehow even more unrelated stuff.
I remember this game being rather obscure, so literally any info helps- even if it's just someone else having played this game as a kid because sometimes I swear to god I dreamt this entire thing somehow.
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bountifulharvest356 · 6 months
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Heard great things about this game. Might check it out someday.
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wingwisher · 6 months
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Anyone remember that old game for computer (don't recall if apple or windows) where you play as I think a raptor? With cybernetic parts I think? Or maybe you're a robot dinosaur? Might also be a time travelling dinosaur? And your goal is to get the eggs of all the other dinosaurs without dying so they can go in a museum or something?
Does anyone know what this game is we've been wondering about it for years and don't know the name I vaguely recall you collecting weapons as well but I'm unsure? It was 3d and one of the prerendered cinematics was of an egg hatching in what looked like a museum to recollection
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brobloxx · 2 years
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not social repose 💀
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53v3nfrn5 · 10 months
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Animal Crossing: New Leaf (2012)
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kramerblogrealgood · 2 months
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Webweave for The Unknown from Glasgow's Willy Wonka Experience
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doughguts-art · 7 months
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Traditional UNKNOWN dudes (+ New Blood, the evil blood-cat thing from my last post)
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askbandit · 7 months
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Quick pencil-test coloring!
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card-of-the-day · 1 year
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Today's Card Is: #96 Recreate Human Society (Post-Apocalypse) With Only The People In This Group
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smeriic · 2 months
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Crawling out of my hole to draw this abhorrent beauty
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crawley-fell · 15 days
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gauntletqueen · 24 days
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When a non-horror game has a horror section, I often find it a little more effective or memorable than a full-on horror title's horror, in a way. I think that's because, for characters in fiction, they usually don't know they're about to experience a horror story, so they aren't mentally prepared at all. As the audience, we know that when we boot up Silent Hill, we're gonna see some scary stuff and can mentally prepare accordingly. But when some innocuous children's platformer or RPG or whatever suddenly throws genuine horror elements at me, I'm taken out of my comfort zone much more roughly since I don't expect it at all. I think that's neat :>
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