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#the adv sprites give me
artisyone · 1 year
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Tails A D V A N C E! ✨✨✨
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kyomunosaki · 10 months
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Geminism Trial, thoughts and observations
I just noticed Geminism's trial is out, so this will be a short post on my thoughts regarding it. I've been eagerly waiting for this game for a few years now, especially since I'm a massive fan of Sayonara wo Oshiete, and this brings back a ton of the staff from that era.
I've tagged some other games that are related / probably inspirations, so take that as you will if you're seeing this post randomly lol
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Overall Thoughts: An amazing introduction to a game that I've been excited for, for a while now. The writing style in Japanese is absolutely amazing, unique and got me absolutely hooked, and the visual and sound direction are just phenomenal. I want to also note it has the best direction of presentation I've ever seen from a visual novel to date, with tons of cool cut-ins and effects. I cannot wait to experience the full version of this game.
There will be at least some minor spoilers with OOC screenshots and whatnot in the rest of this post, so keep that in mind if you read!
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First thing I noticed was that the game is in Unity, so I wonder if it'll take advantage of effects and stuff at all? It makes sense for the CRAFTWORK staff that I know of to work in an engine like this though, since they have some wizards there.
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I like that they open their eyes when you hover over the game button, this sort of presentation in VNs adds a lot since it's like the cover to a book or album, it gives something to the rest of the atmosphere that's hard to describe.
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The settings screen is super neat, but also the "戦局" screen being there is super interesting. I think it's something like a TIPS page that some older ADVs have, so it serves as a reference as you read. I'm guessing who has what body part is going to be important throughout the work.
I also find it funny that Awasumi's voice is at 100% by default while the rest are like 60%, and I really wonder if that's because a certain famous someone voices him, who's using the pen name 杯瑠万花 (literally read as: Pile Bunker, I'm not joking)
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The visual style reminds me a LOT of Ciconia, I wouldn't be surprised if it's a direct inspiration. The widescreen NVL format with the film grain + blurred backgrounds just screams that was an influence on this game.
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The OP being called "twyndyllyngs ~Fuguai no Alice~" is kinda funny in mind with the last point too, since Ciconia draws a lot from TRianThology in turn as well.
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The visual direction is indeed amazing, I haven't seen anything like this since going through some of Shumon Yuu's stuff ages ago. Should also be noted this game has proper scene jump as well, which is damn impressive to implement into Unity of all engines.
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The writing style is actually really excellent overall, I love lines line this in particular. It's harder to read than say, SayoOshi though. It should be noted that it's getting an English release on the same day as the Japanese one too, so it's cool that it's going to be so accessible and something actually done by a first-party and not some underpaid localizer.
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I just realized it's somewhat like Muramasa with the sprites, which is pretty funny when her main one looks so relaxed here.
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And yeah, the writing is really damn good and funny so far. I've also realized the game is just mixed weirdly, which is why Sugita's character is 100% volume lol. He's doing a damn amazing job too, I wouldn't have been able to tell it was him if not for his voice PV which pointed out how obvious it was him with the lines they used.
The other 3 voice actors as well, Nakaya Shiho, Nakaya Naho and Sumeragi Mikado all do amazing jobs as well. I really like that the Nakayas chose their pen names to seem like siblings. Also it should be brought up that they do vocals for the OP, which I think is amazing.
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It should probably also be stated that it's still 100% a CRAFTWORK game, so expect some extremely graphic and definitely triggering psychosexual content if you read this.
I can't get a pic that's as out of context as these, but the visual effects are pretty crazy. They definitely take advantage of having a more traditional game engine, which is pretty amazing since Unity is somewhat infamous in terms of VNs.
Another no pic thing but the choices are like Fallout 4, where it's just a truncated form of what you actually say, and I think that's kinda funny.
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Excellent! I don't have much more to add at the end here, but if you got this far thanks for reading! I'm always looking for new JVN mutuals, especially anyone who reads stuff in Japanese, so please hit me up!
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bmpmp3 · 8 months
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i shouldnt really be giving any hot takes on character design as someone who, despite having mild success in the adoptable scene in highschool, absolutely does NOT still got it when it comes to character designing (nowadays im just trying to do my best orz) but i do think one of the most important things with character design is that they serve the medium theyre in well.
like, a super exaggerated shape style triangle man with tiny legs a la mr incredible works great for an action cartoon movie but i dont know how good that style would work in a visual novel where you tend to only see the top half of the body. you wont be able to appreciate the tiny legs 😔
and as much as i goof on the visually cluttered anime boys in otome games and their odd fashion choices (kent from amnesia. at least 21 belts. 11 on one arm alone) i genuinely think they work for what they need to do, like all those fucking sashes and scarves and cords and capes and swishy things on the ikemen sengoku guys, painful to draw for me who wants to draw a goofy comic of them but WONDERFUL for an unanimated visual novel sprite, flowing clothes and hair adds a lot of movement to static images that you'll be staring at for 20-50 hours.
but of course on the visual novel/japanese adv game end of things u also have stuff like phoenix wright and the absolutely beautiful hotel dusk that tend to have blockier silhouettes than the fluttery flowing cloth and hair of like, a character in a bishoujo game from Key or something, but their sprites are animated which benefits from the blockier and (usually) less cluttered designs.
and theres still lots of exaggeration to be had to get very varied character designs, like the jake hunter games have a very grounded semi-realistic style but everyones posture and body types and expressions are pretty distinct, just the distinction is focused on the upper half of the body rather than the whole body like you would focus on with a comedy slapstick cartoon or like a comedy newspaper comic strip. okay its becoming increasingly obvious through what im talking about that i grew up in north america in the 00s-10s using deviantart where if ur cartoons didnt look like disney or pixar or like i dont know johnny test ur designs were considered not good enough so im still in that world. im still in that world. i hope the world is more open now
and something like the hotel dusk designs also would work well for drama or thriller comics - like i was also thinking about big sparkling shoujo manga designs and like. in a comic if ur like a garfield slapstick comedy u wanna look like a garfield, but if ur constantly doing closeups with serious emotion like a romantic drama shoujo manga, having big glittering expressive eyes and emphasizing the upper half of the character is pretty effective for the combination of medium and genre. i also think naoki urasawa's character designs would look so so good in a hotel dusk style game, that guy makes like the perfect thriller design, varied and diverse in shapes but so effective for a serious toned horror mystery thriller thing will lots of closeups of characters faces. i guess because i love serious and dramatic stories about people talking a whole lot i do gravitate towards this style of character design, where the emphasis is on the silhouette from the waist up LOL but it really goes to show that some character designs that may not fit the late 2000s comedy animation shape-based design philosophy have their own places where they thrive <- obvious thing everyone knows except for me who was on deviantart too much when i was 12
i think what im trying to say is i think big boobied super busy anime girl vtuber designs are fine, good even. i like em, i think they do the job and a lot of work goes into them. u only have a headshot/bust (heh) shown on screen 99% of the time u might as well make it with a bunch of particle effects and cool hairclips and lace and weird moving head wings or some shit. slap some sparkles on that thang
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third-energy · 1 year
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Third-Energy's Way Too Late 2021 Games Write-Up™
I wanted to do this since the beginning of the year, but I both kept putting it off and constantly reformatting it, but it's finally here and in a state that I'm satisfied with. It's incredibly long, but thorough and I hope you enjoy taking a gander at the games I felt the most strongly about last year.
「Record of Lodoss War - Deedlit in Wonder Labyrinth」
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    While I am not at all familiar with the original Record of Lodoss War novels or anime, I was enamored with Team Ladybug’s last outing with Touhou: Luna Nights and was excited to see a new game from them that seemingly veered closer to likes of Iga’s Castlevania outings. Wonder Labyrinth, while not quite as strong as Luna Nights in my view, is pretty damn close to it. This game is oozing with gorgeous art, something LB is no stranger to, but they’ve surpassed themselves here. Every room is screenshot worthy in some way and every sprite is lovingly detailed and animated. The variety in weapons adds quite a bit of depth and the Ikaruga-styled familiar system provided some nice strategy and exhilaration to enemy and boss encounters. You are also given a bow for its obvious purpose and for solving minor puzzles within the labyrinth. What puts it right below Luna Nights is that while all of the bosses are great, WL’s doesn’t keep you on your toes the same way the former did, though that may be more advantageous depending on your preference. Luna Nights lived up to Touhou’s legacy for bosses and the ones further into that game became more and more exhilarating. I can't really comment at all on the story, as I'm unfamiliar with the source material, so I'll have to leave that to fans of the series to determine. Wonder Labyrinth is an easy recommendation if you like search-action style games and I’m vehemently looking forward to what Team Ladybug has in store next.
    「Shin Sakura Wars」
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    I had played the original Sakura Wars about a year or so before this one, and I’m incredibly glad I did. Boasting a wonderful cast and soundtrack, I can see why it was one of Sega’s tallest pillars for the longest time [in Japan]. Playing the newest entry in the series, I think they were able to capture that spirit again. The cast is incredibly lively and has so much personality, I was always looking forward to talking to them in between missions. They had a lot of great and emotional moments throughout, and there's few higher praises I can give to a piece of media. The music is also absolutely stellar. Series composer Kohei Tanaka has not once missed in his career and certainly not here. Everything from the background music to the vocal songs hits the right notes and makes every emotional impact much stronger. The combat is admittingly kinda weak, but every other aspect of the game shined so brightly to me, that it ended up not bothering me at all. Much like the original, the way the adv elements were mixed with the combat is cool, but was by no means the highlight, either, at least for me. I’m really glad Sega was able to release a new entry in this series and managed to capture what made it so great originally, and I can only hope they can continue from this and also share the original games with a new audience.
    「Azure Striker Gunvolt series」
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Gunvolt is a series I observed from afar for awhile, since it was initially 3DS exclusive but never got into cause it was a 3DS exclusive (also cause it ran at 30 fps). The games ended up with console-based ports sometime after, but I hadn’t jumped on them until a couple years after, and I’m incredibly glad I did. Being a large fan of the Mega Man Zero series growing up, I felt right at home with Gunvolt. The game’s fast, fluid, and incredibly addicting with its scoring system. The way you engage with enemies, tagging and zapping, is unorthodox on the surface, but can be acclimated to fairly quickly and makes for some incredibly frantic and fun boss fights. The art of the series, both pixel and drawn, are of magnificent quality, as is to be expected from Inti. The story isn’t a main draw, but I liked it enough and while it’s bittersweet in the end and the twist could’ve been handled better, I think it’s a bold and welcome move on Inti’s part. Gunvolt 1 was a good game, but 2 raised the voltage.
Gunvolt 2 is much like 1, but refined and with a whole new verticality in the addition of rival character and turbo racist, Copen (or Acura in JP). Copen’s fast dashing and gunning is incredibly visceral and does a great job of distinguishing his gameplay from GV’s. GV2’s plot is also an upgrade, while still not great, had more nice moments and a great climax. The ending was effectively emotional and also a little funny, but that’s mostly me being mean, I think it still works for the most part.
Gunvolt Chronicles: Luminous Avenger iX is a spin-off starring exclusively Copen, and if you enjoyed their gameplay in GV2, iX is for you. Copen’s gameplay is refined mildly in Luminous Avenger and gives him the perfect level of control that makes the levels and bosses immensely cathartic to shmoove through. The story also has a cool twist near the end that elevates it and actually caught me off guard. I have a bit of a confession, Luminous Avenger was actually the first Gunvolt game I played, and while it didn’t hamper my enjoyment of the series, I’d strongly encourage playing 1 & 2 first. I think it would allow more appreciation of the series’ growth mechanically, and make later parts hit more effectively. Gunvolt has been a wonderful journey to scroll through and is now my favorite Mega Man sub-series.
「Undertale」
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    I realize I’m several years late to this party, but better late than never, as they say. I don’t think it’d be hyperbole to call Undertale a perfect game. I struggle to name even one aspect of this game I even approached disliking. It’s the most obvious element to mention, but the soundtrack is one of the all time greats. Fox has never missed on a composition and every song is great to legendary, and knows how to make the hardest hitting moments hit even harder. The game’s also consistently funny throughout while also remaining completely heartfelt, without the former ever undermining the latter. It’s a tightrope that’s extremely difficult to balance, but Toby does so masterfully. Undertale also occupies the same space in my head as Nier:Automata where the final boss makes me fucking bawl like a baby. It’s masterfully done and it’s the sort of thing that can’t really be captured in any other medium. Undertale is a masterpiece and I finally understand how and why it became so universally revered. I can only hope Toby’s next game can be as impactful as UT was.
「Deltarune」
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    I didn’t play Deltarune until Chapter 2 dropped, though that ended up working both for and against my favor. For, since I had just got off Undertale and now had two more games to go through and against now that I gotta wait with everyone else. Deltarune is much like Undertale though mechanically expanded and much MUCH more gut-busting. The battles are now party-based, but still feel familiar enough to those who played UT while adding more variety and flavor. These two chapters also had me constantly on the floor cackling. Undertale was already a pretty funny game but Deltarune almost puts UT to shame with how consistently side-splitting it is. The only thing UT, as of now anyway, has over DR is that there haven’t been any gut-punching emotional moments on the level of the former’s, but the latter isn’t even half-way finished, so it has plenty of time to catch up. There’s plenty to theory-craft about DR’s future, but I’m the type that’s always just been along for the ride, and I fervently await the rest of Toby’s plan.
    「Mega Man Legends Series」
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I had previously played the original Mega Man Legends a few years prior to this, but since I intended to play the rest, I decided to refresh myself on it before I plunged into the 2 following. I’m ecstatic to report that Legends 1 more than holds up more than 2 decades later. The obvious pillar of praise is that every game in this series has not aged even a day graphically. From the vibrant colors and textures to the expressive characters, there are games released to this day that the Legends series continues to vault over. They’ve always been my go to for how much style usurps fidelity. While I can certainly enjoy some incredible fidelity in games, I will always gravitate more towards those that can come into their own style and stand out from the rest. I recognize how it might appear suspicious to focus on MML’s visuals, but rest assured it holds up in its other aspects, especially the characters. While there are other spin-offs I have yet to fully digest, MML boasts my favorite portrayals and cast of the series. They’re incredibly lively and always a joy to watch, special mention naturally going towards the Bonne family, whom I adored every second they were on screen throughout the entire series. The action-adventure dungeon crawling, while definitely an earlier example of the genre in 3D, was almost never a frustrating experience. I’m far from the first one to posit this, but if you remastered this game changing nothing but the controls to be more in line with modern games, I firmly believe you could sell it today, especially given the growing amount of retro-throwback games blooming in recent years.
            After Legends 1’s ending posed more questions about the greater setting during its furling climax, Capcom opted to create a spin-off of the spin-off set prior to the events of Legends, with the Bonne family in the starring role. The Misadventures of Tronne Bonne compiles a few separate styles of gameplay set across replayable missions, consisting of action levels comparable to that of Legends, first-person dungeon exploration, and my most dreaded nemesis in any game, box-moving puzzles. While I found the dungeon exploration levels to be rather dry, I immensely enjoyed the other styles throughout, with each mission of both feeling fresh. It also has shockingly, more Bonne content aplenty, and I don’t think I could ever grow tired of them bouncing off each other and other characters. If you enjoyed the Bonne family’s antics in Legends, Misadventures comes in at a safe recommendation.
            Legends 2 continues a few months after 1 and raises the scale and stakes quite a fair bit, with Rock & Roll traversing the globe to achieve their goals to combat a more imminent threat. I think I enjoyed 1 a little more overall, but one large advantage 2 has over 1 is that I found it far more emotionally investing. The more impactful scenes helped carry it and made the ending all the more distressing, knowing that it never received a proper continuation. The gameplay is more of the same, but with a more diverse array of settings to traverse, though I did miss the more personal feeling Kattleox from 1 had, since it was the one place you explored, allowing more time to invest in it as a setting. Legends 2 was a more than satisfying progression, although finishing it will most likely leave you feeling a vacancy, knowing that it won’t receive a proper conclusion anytime soon. Capcom is still deep in its redemption arc, and I hope Legends 3 can be part of that sometime soon.
     「Death Stranding」
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Death Stranding is a game that almost feels like it shouldn’t exist. Not that it shouldn’t be allowed to, but more so that it defies so many conventions, that it’s a miracle that it even came out the way it did. Kojima somehow got away with directing a AAA stealth-action game where killing other people is not only disincentivized, but practically not allowed. If you were any developer attempting to sell a publisher on such a concept, they would laugh you out of the room and, I presume, resume feasting on the blood of developers. If it were anyone other than Kojima, I’m not sure they would be able to smuggle it through. There are plenty of games from 8th gen that I would place above it, but Death Stranding is probably the game I’ve thought the most about after playing compared to any other from that gen. The only one that matches that space in my mind is probably Nier: Automata. From a distance, DS’s gameplay loop almost seems repellant, given it’s a game about making deliveries in a barren post-apocalypse, with not much in between you and your destination. When you throw in factors such as terrain traversal, equipment and cargo management, invisible enemies, and bandits, that’s when it becomes compelling, and even addicting. It’s difficult to put into words, but there’s something almost relaxing about just trekking across this barren, yet beautiful post-apocalyptic world. I like to refer to it as the perfect podcast game. The story I think is a little more divisive. I liked it overall and especially what it was going for, but it was admittingly hard to follow for me, although a replay might help remedy that. The themes of connecting with one another I think are incredibly resonant and something that we all need to hear. Even if it wasn’t my favorite from that gen, Death Stranding is a game I’m still constantly thinking about and wanting to replay every time I do, and I’m not sure there’s higher praise you can give to a game. Also Kojima has impeccable taste in music. Also please make another Snatcher/Policenauts-style adventure game, and take a break from stealth.
     「Yakuza: Like a Dragon」
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Yakuza: Like a Dragon, Or Yakuza 7 as I’ll correctly refer to it, had nothing short of large boots to fill after retiring original series protagonist, Kiryu. Thankfully not only does new protagonist Ichiban Kasuga fit them, he home runs with them. Ichiban immediately rocketed to being one of my all-time favorite protagonists after my playthrough with his combo of positivity and optimism, despite being at his lowest point, something I think can easily resonate with most people. Every party member for that matter is great and I always enjoyed listening to them bounce off one another. Special mention should also go towards the dub actors who all managed to superbly dissuade any fears I had of playing this series in English for the first time since the very original. The most obvious aspect to mention about Yakuza 7 is the transition from beat-‘em-up to turn-based rpg, and for the most part, I think it managed it pretty well. It’s a tad more simple than I prefer compared to many of its contemporaries and stage hazards can fuck off, but they translated Yakuza’s trademark charisma to this new system perfectly. Every heat action is gold and I’m elated they carried it over. The class-change system also adds a lot of variety, so you’re never hurting for options. The biggest praise I can give to this game, and any game for that matter, is that it had me bawling several times, especially at the end. It’s the most a Yakuza game has emotionally affected me up to this point and that’s mostly the reason as to why it’s now my favorite in the entire series. I eagerly await what Ichiban’s gang is up to next and have nothing but hope for the series going forward with him at the helm.
     「Nier Replicant」
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I had attempted to journey through the original Nier some period before Replicant had been announced, but for one reason or another never found the motivation to complete it. After playing through all of Replicant, I’m not sure I could ever revisit the original. It’s practically never an occurrence where a remake can serve as a replacement for an original work, and while I wouldn’t be so bold as to declare Replicant as a part of that pantheon, I feel it does come close. The only reason I’d say it doesn’t, is cause I feel there is still value in playing through the same story as Papa Nier. Replicant’s combat far exceeds the original’s and is the primary reason as to why I feel it would be difficult for me to pick up the original release. It doesn’t have the depth of a DMC or Bayonetta, but it’s very fast and fluid and the weapon and magic variety keeps it feeling fairly fresh throughout, with bosses that are able to keep you on your toes. It’s the same great story and cast as the original, I could never grow tired of these assholes even if I tried. I love them dearly and Kaine is still one of my all-time favs. The new chapter added in between the original story is also very appropriately Nier, with each playthrough naturally elevating it further. The new epilogue is something I could see as divisive among fans of the original, but I personally loved it and felt it to be a perfect cap to the original. The whole sequence left me beaming in a way most games don’t reach. The score is naturally as perfect as ever, and the new tracks composed for Replicant are unsurprisingly just as perfect. Keiichi Okabe once more never misses. If you haven’t played Nier up until this point, it has never been a better time to get into one of 7th gen’s most radiant gems.
     「Dragon’s Dogma」
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Playing Dragon’s Dogma evokes the same feeling of a gentle spring wind pushing against your face. I had to get it out of the way at some point. Dragon’s Dogma is a superb action-rpg and one I wish more devs in the genre took notes on, since it’s one of a handful where the combat doesn’t feel like an obligation. It’s dynamic with each class, the enemies have a ton of moves and ways to confront them, including climbing them, and it just feels good and responsive to hit enemies, as should be expected from the director of the Devil May Cry series, Hideaki Itsuno. While the story and quests leave a little to be desired for me, it’s so much fun combating enemies in this world that it didn’t really matter. Other than a dragon steals your heart and you control pawns, I couldn’t recite the plot to this game, but I don’t have to because I can climb a cyclops and stab its eye out. One point about the plot I will praise is the antagonist Grigori, the dragon. Every scene he appears in is a 10 and is backed by incredible dialogue and voice acting. His boss battle lives up to all the buildup throughout the game as well, it’s as bombastic as you could want from a fight with him. Dragon’s Dogma obviously has some corners cut, as was pretty standard for Capcom at this time, but it’s still an excellent action-rpg that remains fun throughout its runtime. When I started writing this, Dragon’s Dogma 2 hadn’t been formally announced, but leaked and now that it has been announced formally by Capcom and is once again directed by Itsuno, my hype is through the stratosphere. A Dragon’s Dogma more fully realized on next-gen hardware backed by the black magic that is the RE Engine is approaching levels of dream game for me and I can’t wait. Also, bring back B’z for the theme song and keep it this time.
     「Shin Megami Tensei V」
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Shin Megami Tensei V is a game I technically beat this year, but I started before then, so I say it still counts. SMTV has the distinction of being the very first real™ SMT game I’ve played through, and after finishing it, I feel more compelled to branch out with the other mainline entries if/when they release on other platforms. There’s often contention between whether or not Persona or SMT series is better, but I don’t think it’s really fair to compare the two since they have different goals, and I think they both succeed at what they want. I will say after experiencing SMTV, I think I’ve been converted over to press-turn. Combined with negotiation and fusing, SMTV’s loop is downright addicting and the combat, while brutal, is incredible to engage with, no matter the wall. I think V’s most standout aspect are the environments and how much fun they are to traverse and explore, and despite the technical limitations of its platform, there’s beauty in all of them in their desolation. Doi’s art still shines through in both characters and demons, and Nahobino is easily a top 5 protagonist design for me, he’s so cool. The only real negative I have is that I wish the story and characters were more compelling. They’re not really bad, but unremarkable for the most part. Nothing in the story save for one moment had a significant emotional impact on me. If the characters were much more fleshed out, this would no doubt be an all-time favorite of mine. Instead it’ll just have to settle for being one of my 2021 favorites. Hope they can figure out porting some of the older mainline games, cause I want more now. Neutral btw.
     「Alan Wake」
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Being a huge fan of Remedy’s Max Payne series, it seems like a no-brainer to have played Alan Wake at some point before now, but I’d never done so up until last year. While it’s not as good as MP, I still enjoyed it quite a bit. The story was compelling throughout and I think I managed to understand what it was trying to convey. Perhaps I’m off-base, it happens frequently with me, but the general theme I got from Alan Wake is artist self-reflection and introspection and how that reflects in reality. If you’re a creator, I can see a lot of AW resonating easily, though I think that can still pierce through to those who aren’t necessarily creators. It’s aided by a superb atmosphere and the framing of the narrative as if it were read from a novel was a cute touch. It’s a style that’s endemic for Remedy and one that’s always welcome. The combat, while cool and certainly serviceable, did leave a bit to be desired. The idea of weakening enemies with your light and then firing on them is great and feels good, but it definitely could have used more variety in enemies. It helps tremendously that Remedy are masters of sound and particle effects, so it’s always entertaining. The non-canon expansion, American Nightmare, while not as good as the base game, is still fun and I like how it doubles down on the base game’s message even more. It’s a lot of asset reuse, but it’s done in an at least somewhat clever way and ends up paying off a bit. Now that AW2 is slowly approaching after I’ve finished 1, and with it leaning more towards survival horror, I’m plenty excited to see what’s next in store for Mr. Wake.
「Panzer Dragoon Saga」
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    Panzer Dragoon Saga has achieved something of a mythological status in the realm of video games. Being a game not many have had the opportunity to play until fairly recently with the advent of Saturn emulation, it held this disposition of a legendary rpg that no one was allowed to play, since Sega shipped so few copies and made no effort to preserve it. Sometimes the figure doesn’t live up to the legend, but I’m elated to report that Saga does live up to the hype. By far my favorite part about Saga is the battle system. It’s a unique take on the active time battle system where you slowly fill up meters, and this determines the actions you can take from basic attacks, to devastating special skills. You can also adjust your position at any point during the battle, which can factor on whether an attack hits you or how much damage it causes. It’s a shame I’ve never once seen any developer replicate and build upon it, cause it might be my favorite interpretation of the ATB style system. One of my favorite parts of Saga, and the entire Panzer Dragoon series at that, is this almost alien world these characters inhabit. I’m sure the Saturn’s limitations when it came to 3D graphics factored heavily into its aesthetic, but I think it ended up being for the better, cause it has an identity all its own and it was always joyous discovering new locales. I can’t say the story is heavily remarkable compared to many of its contemporaries, but I still enjoyed the characters quite a bit, with special mention to Azel and Craymen. Panzer Dragoon Saga is wonderful and I think it’s a damn shame not many people have been able to experience this masterpiece. I can only hope Sega finds a way to share this gem with more, someday.
     「Resident Evil (2002)」
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            The Resident Evil remake, which I’ll colloquially refer to as REmake from hereon, is a game that I’m forever kicking myself over for not playing up until now. Before REmake, the only classic survival-horror style games I had played were Dino Crisis, Resident Evil 7, and RE2make, where resource management is paramount to the gameplay loop. REmake was, and still is, the peak of survival-horror, 20 years after its initial release. I’d go so far as to call it a perfect game, struggling to find any major fault in any aspect of it. Everything from the masterful atmosphere, the timeless pre-rendered backgrounds, and with every visceral and tense moment in-between, REmake rapidly shot up to being one of my all-time favs. I did frequently get lost during my playthrough, resulting in a 17 hour total runtime, but I always place that more on myself than anything else, as I’ve always been directionally challenged. Playing through more of Capcom’s survival-horror catalog has further cemented their resource-management focused gameplay loop as one of my absolute favorites and one I wish more developers properly imitated. That tension molded by your management of precious resources and even limited saves elicits such an exhilarating feeling that’s difficult to capture, but exceptional when done right. Of note, I did play the remastered version of REmake, which offers a more 3D-oriented control style for players, but I opted to play classic, as I feel it fits much better with the static camera angles and provides much needed tension. Despite the hem hawing over tank controls, I found them always more than playable and I think would’ve dissipated my personal enjoyment a little utilizing the newer style. I think having them as an option is more than good for other players, though. It’s an everyone wins scenario. REmake is well-deserving of its moniker as a survival-horror masterpiece and a game I would call essential.
     「Resident Evil Village」
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            Resident Evil 7, while not perfect, was nothing short of an incredible comeback for Capcom when it was released. After years of the sinking hole that was late 7th gen to early 8th gen, Capcom put out a true banger and have yet to stop since then. I’m ecstatic to report that Resident Evil Village is no different and part of Capcom’s redemptive pantheon. Village feels like a half-way point between 7’s classic survival horror and what will no doubt eventually be Resident Evil 4 Remake’s more action-oriented style. Resource management still plays a role, though is more lenient in providing you assets needed to forge ammunition and other items since you’re often against several enemies. The best way I can describe RE8 is that it’s 7, but better in every way, from the level design, my highlight being Dimitrescu’s mansion, to the bosses, my highlight being Heisenberg, to even the story. Ethan’s story 8 is hands-down my favorite in all of RE, and he earns every bit of that. His arc concludes incredibly emotionally satisfying in a way no other RE hero has done for me, yet. Much like another game here, the climax left me grinning and hollering for the entirety of its duration. While it concludes Ethan’s story, it does leave some things open and I hope RE9 can follow-up on it, cause I would love to see the direction it takes. CapGod continues to be CapGod.
「Duke Nukem Forever」
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After putting it off for a full decade, I had decided to finally plunge into the condemned brothel that is Duke Nukem Forever. I’d wanted to finally put it behind me and there’s not even an infinitesimal amount of guilt in me to confess that I couldn’t even finish it. The two or three dollars I ended up spending on would have been more responsibly spent on a gas station hot-dog. I planned to only talk about games I enjoyed this year, because I prefer to focus on what I like, but at the suggestion of a friend and because DNF is too historically important to me, it beggars elaboration. DNF is far from the worst first-person shooter, even just restricting it to the acidic bog of 7th gen, but it’s still pretty bad and hurts considerably more than most for a myriad of reasons. It’s visually grotesque, to the point that a friend I was streaming this game to had to close out it due to how eye-straining and nauseating the visual effects were. The gunplay outside of the shotgun does not feel nearly good or responsive enough and the enemies and bosses are almost all a pain in the ass to deal with. The writing is painfully unfunny and misogynistic and makes Duke Nukem significantly less of a cheesy action movie hero and more of a sociopathic narcissist, going so far as to cruelly ridicule the people he fails to save. DNF is mired in poor design decisions throughout the few hours I played it and the effects of a decade and a half of scope-creep regularly seep through like overflowing sewage as you play. It’s needlessly often you must engage with poorly designed puzzles and platforming, which is not something you wanna hear about an allegedly fast-paced action shooter. Don’t even get me started on the RC car. One kinda cool thing about DNF is Duke’s HP, or EGO to be more precise. It increases with both story progression and through Duke’s trademark of interacting with the world around him, like admiring himself in a mirror. It’s a cute detail, but I say ‘kinda cool’ because some of these are luck-based and depending on your level of skill and observation could inadvertently make the game even more of a pain in the ass. It’s been stated ad-nauseum, but the reason DNF hurts more than most bad shooters is it’s the Duke game myself and millions had waited for since the late 90s. Nobody in their right mind thought DNF would’ve lived up to 15 years of hype even if it hadn’t turned out as miserable as it did, but even a fair amount had figured it would have at least been passable given the original talent behind the series. The worst part of the whole ordeal is that despite the surprisingly strong sales for DNF, the scathing reception has more or less put the series in a dormant hibernation for the foreseeable future, buried beneath the grease swamp that is Randy. Fortunately, there is a small glimmering nugget that has floated to the surface after all this time in the form of the recently leaked 2001 build of DNF that fans are currently rebuilding. I don’t have any real hopes for this series within official capacity barring some license rescue, but I’m enamored fans are doing everything they can to keep the spirit of the series alive through their efforts.
     「Metroid Prime」
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            Metroid Prime is a game I always observed from afar even as a fan of the series, but never got around to for one reason or another. It’d probably help if used Nintendo games weren’t scalped by criminals or were ported forward. I still found a way to play 1 & 2 in the end, but don’t tell Nintendo. It’s been repeated ad-nauseum, but Prime 1 and 2 perfectly capture the essence of Metroid in its trademark marriage of isolation and exploration of an alien setting. The fresh first-person perspective was especially helpful in aiding that feeling, from the suit’s HUD to even seeing Samus’s reflection in her helmet under the right conditions. It made you feel like you were part of this world and it ended up being one of my favorite aspects, small as it may be. I’m sure it’s something most people were skeptical about when it was initially announced, but I think it’s safe to say all those worries ended up dissipating shortly after release. A low point for me ended up being some of the bosses. Some were fine, but I remember others feeling unnecessarily hard. I’d probably have to replay it just to be sure. Prime 2 is much like 1 but more balanced and with a cute evil slime girl flirting with you the whole way. The duality of the light and dark world introduced in 2 made for some interesting expansions into Prime’s exploration loop and made familiar parts feel fresh throughout. It’s probably worth mentioning that I frequently got lost playing both Prime games and heavily relied on what I like to refer as the “over here, idiot” prompt that appears when you spend several moments not making progress, but I always chalk that up to my lack of spatial direction rather than the game’s design. You can’t discuss Prime 2 without mentioning Dark Samus and what a cool addition she is to Samus’s rather sparse rogue’s gallery. I’ve heard she’s a bit too similar to SA-X from Fusion, which I don’t think is necessarily illegitimate, but you see Dark Samus’s actions expressed much more throughout and even get to confront her a few times, which gives her a more personal feeling compared to SA-X, in my opinion. I still have to play 3 as of this writing, but I’m elated to cap off this trilogy and wait fervently for 4 to finally manifest.
     「Metroid Dread」
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            Metroid Dread is nothing short of a miracle for a myriad of reasons. It’s the first console 2D Metroid in almost 30 years. It continues right from where Fusion left off in terms of story almost 20 years later. It’s the first game developed by Mercury Steam that is truly great in ever. And above all of that, it is the best Metroid game (as of this writing, I have yet to play Prime 3 and Samus Returns, but I feel confident in that assertion, regardless). Dread is the game that myself and many others waited years for and despite any reservations held about its chosen developer, it more than delivered. Dread’s story is the culmination of Metroid’s overall narrative up until this point and not only sticks the landing, it shatters the earth beneath its feet. It advances Samus’s story from Fusion in an incredibly satisfying manner with a climax that left me ascending every second it played out. I could not have asked for a better follow-up. The traditional Metroid exploration is perfected in Dread, with tightest controls in a Metroid yet, upgrades that are all satisfying to use, and a plethora of optional secrets and puzzles that utilize them all masterfully. All capped by exhilarating bosses that I’d declare a golden standard for the genre. The EMMIs are also a great addition to Dread, evoking the original feeling created by SA-X in Fusion, but now with the technology to fully realize it. Each one bringing their own gimmick made each encounter feel fresh and always tense. It made me want a Fusion remake just to see them utilize this system to its fullest. It gives me shivers just contemplating it. Raven Beak is also probably Metroid’s best antagonist since, probably ever. As much as I adore SA-X, Dark Samus, and Ridley, Raven Beak’s presence is the most realized a Metroid antagonist has ever felt and helped facilitate the previously mentioned bombastic climax. Need the next Smash game to include him, stat. Much to no surprise, Dread was my game of the year. It’s the game I had been waiting over a decade for and against all odds, it not only met my expectations, but exceeded them. The fact it also outsold all expectations has given me a plethora of hope for the series’ future, hopefully letting Nintendo know that there’s fervent interest among players.
    2023 Games I’m looking forward to.
Just a handful of games I thought I’d share that have me the most excited for next year. These will have significantly greater brevity, like two to three sentences tops, since this document is way too long already. You might be asking why this is in a 2021 games list, and the answer is chronic procrastination.
「Exoprimal」– I hope this one has enough single-player content to interest me, but it’s still a cool-looking action shooter. I remember seeing quite a bit of positive reception around its network test, so I think there’s probably something here. Could be Dino Crisis 4, you don’t know.
「Pragmata」- I dunno what this game’s deal is, but I trust Capcom in their present state more than just about any developer right now, so I feel fairly secure about its quality. Could be Dino Crisis 4, you don’t know.
「RE4make」– I saw Leon Sex Kennedy parry a chainsaw with his knife and now this remake’s existence is 120 percent justified.
「Eiyuden Chronicle」– Very excited for Suikoden II-2. Playing Rising this year was a nice appetizer for this world and I’m ready to dive even deeper. Even Konami realizes how hard they’re getting clowned on by their former alumni, so they’re no doubt rereleasing Suikoden I & II to compensate.
「Final Fantasy XVI」– I was skeptical about XVI veering from being an rpg, but then I saw the protagonist doing Nero combos and started feeling more secure. Real interested to see how the narrative and characters play out in their first almost pure fantasy in forever.
「Final Fantasy VII Rebirth」– I hope Square takes it even further. Remake’s ending sequence was so great and I’m aching to see where they take it. Still need to play Intergrade before then.
「Like a Dragon: Ishin」 – I attempted to play the JP version of this years ago, but playing a story/text heavy game with a guide is like trying to watch a foreign film while the subtitles are on a separate screen behind you, so I’m excited to finally complete this one.
「GrimGrimoire OnceMore」– Never got around to this one despite owning the original on PSN for years. Very curious to see how its VN/strategy hybrid approach works out. Vanillaware has yet to miss, so this one’s a safe bet.
「Trails into Reverie」– The culmination of my favorite series up to that point and only 3 years after it was released in Japan. Saltiness aside, I’m ready to be emotionally destroyed again.
「Witch on the Holy Knight」– Technically this releases this year, but I’m grabbing the limited edition that’s releasing next year because it’s too important. Gonna be beyond surreal to play a Type-Moon VN officially in English for the first time.
「Double Shake」– Every handsy 5th-gen platformer rolled into one. Looks incredibly cute, and I’ve been longing for something to scratch that Klonoa and Mischief Makers itch.
「Compound Fracture」– Ecstatic that Dino Crisis has finally joined the pantheon of inspirations for “Fine, I’ll do it myself”-tier indie games. Love the atmosphere and aesthetic on display. It’s a perfectly captured frame and I can’t wait to be inside it.
「Dragon’s Dogma 2」– I don’t even know if this will be released in 2023, but let a boy dream. Refer to Dragon’s Dogma section above for further elucidation.
「Hollow Knight: Silksong」– T-this year, right? It’s coming this year, t-they promised.
「Spider-Man 2」- Insomniac made the best superhero games of the last decade and I’m ready for them to do it again for SM2 and Wolverine.
「Phantom Fury」- I liked Ion Fury, but the bigoted comments unearthed from the devs kinda soured me on it, so I’m excited to play a new one with a Goldsrc-esque aesthetic from completely different devs.
I dunno how to properly end this, other than thank you to everyone, especially my moots, for putting up with my shenanigans for this long. So uh.. here's to 2023 and I hope to release another iteration of these (among some other things) sometime earlier next year.
Au revoir, baby.
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viking-raider · 4 years
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HILL MANOR - Part V + Epilogue
Summary: You attend your first real ball. Henry and you share a common vision that ends up helping break the curse that could result in his death. You finally find out who murdered your father.
Pairing: Henry Cavill/You
Word Count: 14,702
Part: I II III IV
Rating: M - Language, Blood, Light Smut, Angst, Fluff, Cotton Candy Goodness, Nightmares, Happy Ending, Outlander and Sherlock Holmes Quotes
Inspiration: I’ve been wanting to do a Fic like this for some time.
Author’s Note: Thanks to the lovely @wondersofdreaming for being an excellent ear and genius to brainstorm with and beta this. You’re amazing! Tell me what you think!
Tag List: @jennylovelyheart, @peakygroupie, @jessevans, @rosie-loves-things, @ohjules, @mary-ann84, @omgkatinka, @the-freak-cassie-131, @heelsamizayn, @agniavateira, @cap-barnes, @romyr4, @michelehansel, @kaatelyyynn, @badassbaker, @mrsaugustwalker, @authentic-bish-face, @rizeandvibe, @severuined, @supernaturalvikingwhore, @bellastellaluna, @wondersofdreaming, @thisisntmyrightera, @michelle-1185, @winchwm, @royallylazy, @sofiebstar, @worldicreate, @agniavateira, @fantasygirlsuniverse, @witches-of-discovery-a, @xuxszx, @ayamenimthiriel, @keiva1000, @fantasygirlsuniverse, @itsreigns, @constip8merm8, @scorpionchild81, @mylifefallingupthestairs, @onlyhenrys, @luclittlepond, @ellixthea, @lebguardians, @geralt-yennefer-jeskier, @cherrybloomn, @p3nny4urth0ught5, @iloveyouyen, @hollydaisy23, @mcuimagination, @psychosupernaturalhero, @sweetlybigdragonn, @whitewolfandthefox, @moviemonzy, @the-soot-sprite, @hell1129-blog, @trippedmetaldetector, @captaingothgirl1996, @dont8mind8me8eue, @peaky-marvel, @desperate-and-broken21, @monstersnmoney, @dancingwendigo, @redhot-mystacism, @thereisa8ella, @black-ninja-blade, @oddduckthatgirl, @rosewinx, @henrythickcavill, @tinabean37, @hnryycvll, @msblkfire84, @romangenesius, @emelinelovesjc, @strangerliaa, @lovieebby, @pinksdaydream, @fanfictionaddiction99, @seb-owns-these-tatas, @oh-for-fic-sake, @henrycavill-yes, @daddys-littlewhitegirl, @elixasays, @magdelen69, @a-wxnderless-mind​, @cosmoeticss​, @inanna999​, @coloraturadiva​, @alexakeyloveloki​ @henry-owns-these-tatas​, @kinbhot4henners​, @escalatorpeep​
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The carriage pulled up out front of the Manor and you smiled seeing the Cavill family crest on the door, the well-dressed and immaculate driver in his seat at the front and the groom, who stepped off the back of the carriage to open the door for you and Henry. Henry appeared beside you, dressed sharply, and smiled at you, seeing your giddiness to attend your first proper ball. He kissed your cheek and stepped into the carriage with you and the driver got the horses going.
“Are you ready, my dove?” Henry asked, stepping out of the carriage and offering his hand to you.
“I am.” You replied, taking his hand and stepped out of the carriage, looking up at the grand house of architect, John Douglas, who had just finished moving into the house after two years of building it in his signature and popular fashion.
“Wow, it's really gorgeous.” You commented on it.
“That it is.” Henry agreed, looping his arm with yours, your hand resting on his forearm as you walked up, the sound of music and people flowing out of the open double doors.
You couldn't help the wonder in your big and bright eyes, it was like nothing you had seen before. The house was so grand, it was big and spacious, the endless sea of candles made the marble floors glitter with the Douglas family crest in tile on the floor, huge crystal and gold, twenty-eight candle chandeliers were in nearly every room, the rugs and tapestry were the finest Turkish and Persian that could be found and bought, gold sconces lining the walls at appropriate distances, two dual spiral staircases of highly polished ash wood with wrought iron banisters gave the foyer and cavernous feel in all its splendor. Henry grinned at your almost child-like wonder and excitement over the house, like you opened the best present under the Christmas tree.
“Ah!” A voice called, startling you out of your amazement and your eyes found Elizabeth Edmunds-Douglas, John's wife, the pair who had been married shortly before you and Henry married, after a three year courtship. “Mr. and Mrs. Cavill, how lovely of you to make it.” She cooed at you both, kissing cheeks with you, in greetings.
“It was very nice of you to invite us, Mrs. Douglas.” You replied, returning her greeting.
“Oh, by all means, please call me Effie.” She laughed, playfully slapping you on the arm.
“I'm going to see if one of my brothers are here.” Henry said, bringing his mouth close to your ear. “Will you be all right?” He whispered, glancing at your eyes.
“I'll be fine.” You assured him, kissing his cheek.
“Madam.” He smiled at Effie, bowing his head politely, before vanishing into the crowd.
“I absolutely love your dress.” Effie exclaimed, looking you over.
You were wearing a blue-gray, sleeveless, off the shoulder and patterned ball gown, matching ribbons in your hair and tied in a bow around your wrists, the turquoise and cooper dangling earrings Henry had bought you hung from your earlobes, with the newest addition to your jewelry box; an oval Ceylon and white sapphire pendant necklace, tying in the rest of your outfit with silvery-gray flats. You and Heather had scoured catalogs and dressmaker shops for the latest fashions for dresses, then had the dress you were wearing made in time for the ball at the Douglas's.
“Thank you so much.” You blushed, nodding your head to her, graciously.
“So, tell me.” Effie lowered her voice and leaned in closer to you. “Is it true, your father was murdered?” She asked, eyes panning around as if she was going to find the killer in the crowd.
“I-”
“Y/n!” Heather's voice chimed behind you. “You look amazing” She complimented you, giving you a hug and kiss on the cheek. “Oh, hello, Effie.” She smiled at the hostess, greeting her with a kiss on the cheek. “It's such a lovely party you have going tonight, and the house is so marvelous.”
You let out a soft breath of relief, grateful that Heather saved you from an awkward and painful conversation, that Effie would no doubt go and recount to the rest of the ladies at the party. Heather's stealthy glance at you, tells you that she knew where Effie was going, and you gave her a soft and thankful smile. Heather stayed by your side as Effie showed you both where the ladies were congregating, you took a glass of wine from the platter a waiter was carrying around the various occupied rooms and sat down in a comfortable chair in the circle of ladies, listening to them talk about household issues, fashion ideas, books they had read, their children and whatever else came up. You were really enjoying yourself, the camaraderie in the group of ladies, they were warm and welcoming to you, not like the parties your parents threw at Long Haven where everyone ignored you like the plague or did their best to be rude and impolite.
“Y/n, you and Mr. Cavill are just recently married, were you not?” one of the ladies, Mona, asked, turning her attention to you.
“Yes.” You nodded, taking a fortifying sip of your wine. “We've been married two months this week.” You informed her, nervously licking your lips.
“How are you finding it?” She asked, lifting a brow at you.
“Marriage?” You frowned at her. “I am finding it quite well. I rather enjoy being married, especially to Henry. He's very loving and attentive of me.”
“So, you suggest it?” Mona continued, and you felt like she was trying to trap you into something.
“I do, if you find the right man.” You replied, standing your ground and giving her a look that told her you weren't going to play a childish game with her.
Mona dropped whatever it was she was trying to pull out of you and the conversation turned back to something more lively and appropriate. It wasn't long afterwards, though, the dancing started and the husbands appeared to whisk their wives away to the dance floor. You smiled at Henry as you took your place on the dance floor with him, glad to be in his presence again.
“How are you enjoying yourself?” He asked, taking the lead as you danced.
“Very much.” You assured him, relaxing under his hands and guidance. “Are you?” You asked back.
“Not as much.” He replied with a smirk.
“And why is that?” You asked, lifting a brow.
“Because, I'd rather enjoy the night with you.” He confessed, an impish glint in his eyes.
“Then, why don't you?” You giggled up at him.
“I think I will.” He purred, bending his head to kiss you lightly on the lips. “Would you like a glass of champagne?” He asked, when the song ended.
“I would, thank you.” You nodded, moving off the dance floor with him.
“I'll be right back, then.” He smiled, kissing your cheek and going off to fetch some.
You shivered as a cold chill streaked down your back and turned around, expecting an open window, but instead found, with a startled gasp, the milky whiteness of an apparition. You could see your reflection in the tall, gilded wood mirror behind him, he was mostly solid from the head to the very top of his thin shoulders, then slowly became less so, until his mid-waist, where his hips and legs vanished completely. The only color on him was his black eyes and the floating wisps of blood from the gaping wound from a slit in his throat; his obvious cause of death.
He opened his contorted mouth and made a god awful sound that made your skin heat up and crawl, taking a deep breath you turned on your heels and headed straight out the open veranda doors and into the backyard of the Douglas estate, the white gravel crunching under the thin leather soles of your flats. Henry returned, holding the two glasses of champagne he promised, but found you not where he had left you. Setting the glasses down on a nearby table, he panned the room for you and just caught a split glimpse of you quickly retreating along the walkway looping the back garden.
Frowning, Henry made his way out there, using the advantage of his long legs to catch up with you. “Y/n?” He called out, when he was close enough, not wanting to startle you.
You stopped in your tracks, turning to look back at him and allowing Henry to see the frustrated expression on your face and the glassy darkness of your eyes. “I just needed some air. I didn't mean to abandon you.” You told him, your voice weak with unshed tears.
Henry shook his head at the silly notion. “Nonsense.” He assured you, brushing the pad of his thumb over your cheek. “What is it?” He asked, concerned.
“Just one night.” You sighed, shoulders slumping. “Just one bloody night, that's all I ask. One night without them bothering my peace and happiness.”
“Hm.” He nodded, pressing his lips together, understanding immediately. “I must admit, I didn't think there would be one, in such a new house.” He commented, tucking your hand into the crook of his elbow and continued walking with you.
“I'm not sure it is the house, more the grounds.” You elaborated, catching the sight of a small child, standing at the edge of the treeline surrounding the house and grounds. “Was there a house here, before Mr. Douglas owned the land?” You asked, lifting a brow at him.
“Yes, I believe so.” Henry replied, his brow creasing as he thought it over. “It was smaller and didn't contain as much land, as it does now. If I remember correctly, a widow lived here by himself after his wife died and his children moved away, but that was some years back.” He explained to you, the crease melting away as he looked down at you.
“Makes sense.” You answered, resting your shoulder against his.
“How about one more dance, then we'll return home.” Henry suggested, looking up at the darkening sky and bright thumbnail moon.
“I don't want to ruin your fun.” You replied, looking up at him, troubled.
“My love, my fun and happiness is wherever you are.” He smiled at you, pulling you to a stop and cradling your head in his hands. “I love you.” He whispered, kissing you softly on the lips. “So very much.”
“I love you, just as much.” You whispered back, returning his kiss.
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You hummed happily, as you lay naked on top an equally naked Henry, back at home in the perfect bliss of your bed chambers. Fingertips tracing circles and swirls over his chest and collarbone, ear pressed to the space above his heart, the steady and strong beat so reassuring and soothing.
“You are so beautiful.” Henry whispered, breaking the peaceful silence between you, brushing his fingers through your loose hair and chuckled as you blushed. “What? It's true.”
“Oh, I believe you.” You giggled, resting your chin on his chest, to look up at him.
“Then, why are you blushing?” He laughed, touching his fingertips to your warmed cheek.
“I don't know.” You replied, blushing even harder.
Laughing again, Henry rolled over and wrapped your legs around his waist, kissing at your neck and chest. You sighed softly, melting beneath him, brushing your fingers through his sweat damp curls and over his back, gripping his thrusting hips. Spent between attending the ball and staying up to the wee hours of the morning, you and Henry fell soundly asleep in each other's arms, content and satisfied.
You gasped, eyes shooting open and gulped down the thick wad of anxiety that had formed in your throat, then relaxed back against your pillow, the nightmare you were having still all too real and fresh in your mind. Sighing and glancing at Henry from the corner of your eye, he laid on his stomach beside you, arms folded under his head. You threw back the covers, pulled on a robe and went downstairs to the kitchen, not bothering to wake Abby, as you made yourself a glass of warm milk and started back upstairs with it. A bang somewhere, either outside or in, startled you, causing you to drop the full glass.
“Christ.” You sighed, rolling your eyes at your own silliness, you knelt down to start picking up the pieces of broken glass.
“Niece.”
“Good God.” You jerked and accidentally cut your finger with a piece of glass, blood dripping into the spilled milk. “Helena.” You sighed, glaring up at her as she stood in the doorway of the sitting room. “How are you even here?” You asked, annoyed with her persistence in troubling your life and marriage.
“Ruby Red.” Helena hissed back at you, then vanished as Abby's footsteps came into the room.
“Milady, are you well?” She asked, standing behind you.
“Yes.” You nodded, dropping your eyes back to the floor. “I just came down for some warm milk, and accidentally dropped the glass.” You told her, standing up.
“You've cut yourself.” Abby gasped, taking your bloody hand in hers.
“Very clumsy of me, I know.” You frowned back.
“Come, allow me to bandage it for you.” She begged you, pressing a handkerchief from her pocket around it. “I'll clean this mess up afterwards.”
“Very well.” You nodded, giving into her well meaning gesture.
Abby guided you back into the kitchen and had you sit down on a stool, at the long table there and disappeared for a moment, coming back with a small roll of bandages and a small vial of antiseptic. “It will sting for a moment.” She warned you, uncorking the vial and pouring a bit of it on your cut, making you hiss and tense up in response.
“My apologies, milady.”
“It's not your fault, Abby.” You assured her, watching her carefully bandage your finger.
“Are you all right, milady?” Abby asked again, moving about the kitchen and pulling out a teapot, filled it with water and set it on the stove to heat. “You seem very troubled, if I may be so frank.”
“You may.” You nodded, picking at the edge of your bandage.
“Is it with my Lord?” She dared to ask, brewing you both a cup of tea.
“Gods no.” You shook your head at her. “Henry's incredible. He's very doting, loving, attentive and supportive of me, in all things. I have only ever felt love and devotion from him.” You assured her, gratefully taking the steaming cup from her and nodding your head to the stool beside you.
“Then, what troubles you so?”
You chuckled, sipping your tea, if only this woman knew and understood the things you toiled with, you thought, glancing out the open kitchen door to the spilled milk and blood on the foyer floor. No matter where you went or were going, there was always a ghost stalking you, lurking over your shoulder; whether they said anything to you or not, and most of the time they didn't need to, you just felt it, as if it was your own.
“By my father's death, mostly.” You finally admitted, you had been so consumed in trying to find out the cause and resolution of the Curse, that your father's death and his murderer, still at large, had been pushed to the back of your mind, but it still nagged you in every way possible. “I fear that his killer will never be found and put to justice. That his poor soul will forever be restless.”
Abby frowned down at her cup, pressing her lips together. “I can not say I understand your pain, though I understand the loss of a father. My own father died, when I was just a wee lass of eight.”
“How did he die?” You inquired, lifting a brow at her.
“Consumption.” She sighed, taking a sip of her tea. “Took him quickly, but painfully.”
“I am so sorry.” You frowned, resting your hand on hers. “It isn't easy losing a loved one.”
“That it is not, milady.” Abby nodded, warmed by your kind affection. “I will pray, before returning to bed, that your father's spirit will find his just rest.”
You smiled gently at her, squeezing her hand. “I thank you, and will do the same for yours.” You promised.
After finishing your tea and thanking Abby for her kindness, you went back upstairs to bed, but frowned finding Henry laying on his back and blankets kicked off his naked body in agitation, throwing his head side to side with an expression pinched in anguish and distress, a heavy sweat pouring from his forehead. You quickly crawled into bed with him, wiping his face with the sleeve of your robe and rubbed his heaving chest.
“Ssshh, my love.” You cooed at him, affectionately, brushing his damp curls off his forehead as more droplets of sweat collected there. “It's all right, my sweet puppy.” You stroked the side of his face, trying to soothe and calm him. “It's only a dream.” You murmured, kissing his cheeks.
“No!” Henry suddenly screamed, bolting up right.
“It's all right, Henry.” You called to him, hugging him with one arm and rubbing his back with the other, feeling him shiver against you, the cool air of the room wafting over his sweaty body. “Ssshhh, you're all right now, Puppy.” You cooed at him, kissing his hair and temple, gently.
Henry panted and gasped for air.
“Come, lay your head, man.” You whispered to him.
Turning in your arms, Henry wrapped his arms around you, pulling you down on the bed and laid half over you, his face pressed to your chest, taking slow deep breaths, calming himself with the warmth of your body and the scent of your skin. You relaxed, cuddling and cradling his muscular body against your dainty one, rubbing the back of his tousled hair with the palm of your hand and humming a soft tune that Grace would hum to you, when you had a nightmare.
“I'm sorry.” Henry whimpered against the skin of your breast, nuzzling his head between them. “I didn't mean to wake you.”
You chuckled softly, running your fingers from his forehead to the nape of his neck. “I was already awake, love.” You assured him, soothingly. “What were you dreaming of?”
“Blood.” He sighed, pressing his ear to your ribcage, to the beating of your heart. “Blood, that was everywhere,--”
“Leaking from the walls and dripping from the ceilings, filling the room like a pond.” You added in, your eyes losing focus as you remembered the nightmare that had woken you, an hour before.
Henry tilted his head back to look up at you. “You had the same dream?” He asked, surprised.
“I did.” You nodded, licking your lips. “But,” You sighed and shook your head. “It's just a dream, Puppy. None of it is real, don't let it bother you now.” You whispered to him.
“And you?” Henry purred back, squeezing his arms around your waist.
“I'm used to such things, love. You know that.”
“Doesn't make it any better, Nugget.” He replied, a teasing smile on his full lips.
“No, but it'll do.” You chuckled, kissing his forehead and thinking about what Helena said to you downstairs.
Ruby Red.
Whatever was she hinting at?
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“You'll be back as soon as I can!” Henry called out to you as he got ready to head out the door.
“That's fine!” You called back to him, getting dressed for the day.
“What do you have planned today?” He asked, popping into the room and searching for something.
“I'm going over to Manchester.” You replied, adjusting your skirts.
“What for?” Henry frowned, pausing for a second to look at you.
“To visit a library.” You elaborated, satisfied with your skirts and turned to look back at him.
“We have a library here in Chester, Manchester is an hour away, both ways.” He pointed out, shaking his head as he continued his search for whatever he wanted.
“I know, but Chetham's Library has something specific I want and being the oldest library in Britain, it's libel to have it. I'm sure they have it, I sent a telegram to them a few days ago inquiring about it and they sent me a reply yesterday afternoon to express they had it in stock and would hold it for me.” You explained to him, watching him move about the room.
“What are you looking for?”
“My cuff-links.” He huffed, frustrated.
“They're where you left them, you silly boy.” You chuckled, going to the drawer of his desk and pulled out the silver links with his initials. “You put them there after the Morris' party last week.”
“What would I do without you?” Henry smirked as you secured his cuff-links.
“Probably be half naked and disheveled.” You giggled.
“I love you.” He smiled, cupping your face in his hands and kissed you, holding you close for a long moment.
You rested your hands on Henry's waist and stood there with him, feeling the warm and safe bubble that always formed around you both, when you were in close proximity. “I love you too.” You whispered back. “And might I add, you look absolutely dashing in a three-piece suit?” You said, looking him over in the navy blue three-piece suit with a charcoal gray dress shirt.
“So handsome.” You hummed, biting your lip.
“As long as you think so.” Henry chuckled, kissing your forehead. “Be careful on your way to Chetham's.” He added, stepping away from you to take his jacket back up off the end of the bed.
“I will.” You assured him, taking up your hat, pinning it in your hair and headed out to the carriage waiting to take you to Manchester. “Morning, Brandon.” You smiled at the driver as he handed you inside.
“Morning, Mrs. Cavill.” Brandon smiled back, closing the carriage door after you and hopped up into the driver's spot.
The hour's drive to the library in Manchester wasn't altogether unpleasant, you had never seen this part of England before and it was nice to see the rolling hills and small towns you went through on your way there, you felt the small world you were locked in for so long start to expand around you. You didn't think it was possible to feel any freer than you had already in marrying Henry, but found it pleasant to be proven wrong.
“I shouldn't be too long, Brandon.” You said, stepping out of the carriage and into the library, the pleasant smell of books greeting your nose, as you made your way to the front desk.
“Hello, Ms.” the Librarian smiled at you. “How can I help you?” She asked.
“I'm Mrs. Cavill, I sent a telegram the other day inquiring after a book that I was told was in and waiting for me to pick up.”
“Yes, of course.” She nodded, standing up from her stool behind the counter and bustled into a backroom for a few moments before coming back with a two-hundred page book in her hand. “Here you are, Mrs. Cavill. The Accurate Account of the Pendle Witches.” She said, reading off the spine. “An interesting subject.” She commented, getting you set to take the book with you.
“It is.” You agreed, nodding. “Just doing some research on family.”
“Was your family witches?” She asked, lifting a startled brow at you.
You chuckled, shaking your head. “No, quite the opposite.” You told her, amused.
“Witch hunters, then?”
“That's the rumor, I'm hoping to discover.” You replied, taking the book from her. “Thank you.” You smiled at her.
“Of course, have a good day, Mrs. Cavill.” She bid you, going back to her work.
Getting back to the house and getting Abby to brew you a pot of tea, you went up to your library and settled in with the book, flipping open to the index page, running your finger down the chapters and the witches they were named after, until you found Helena's, then went to that chapter. You started by skimming through the twenty page chapter, seeing if anything jumped out at you, and froze at the last page of the chapter, noting her burial.
'With justice brought to the head witch and murderess, Helena Shaw, her remains were interred in her family plot, in East Park Cemetery, London.'
You frowned, blinking at the yellowed page, why would Helena be buried in the family plot, when her brother, Walter, was the one that gave her up to the mob, who would then burn her at the stake on the family property; it didn't make sense at all. Confused, you flipped back to the start of the chapter and started reading it completely. By the time you finished the chapter, you didn't learn much of anything you didn't already know and only gave you more questions than you already had. You had just opened the front cover of the book, to start from the beginning, when rushed footsteps came down the hall and Maggie appeared in the doorway of your library, all out of breath, flushed and looking wild eyed.
“What is it, Maggie?” You asked, setting your book on the small table by the arm of your chair.
“It's Mr. Cavill.” She gasped, trying to catch her breath.
“What of him?” You gulped, feeling her anxiety start to infect you.
“There's been an accident at the mine.” She told you, all rushed out in one weak breath.
“Oh god!” You gasped, jumping up from your chair, gathered up your skirts and rushed down the hall with her, heading for the door. “Henry!” You cried, seeing him coming up the front steps with Charlie and Simon, a bleeding cut on his forehead.
“I'm all right, love.” He smiled at you, still his happy-go-lucky self. “I'm fine, y/n. I promise, it's nothing serious.” He assured you, catching you up in his arms and hugging you tight. “It was just a minor rock fall, nothing serious or dangerous.”
“It doesn't take much to kill someone, Henry. Especially with a head wound.” You fretted, gently holding his head in your hands and checking the cut at the edge of his hairline. “You'll need stitches, no doubt.” You sighed, relieved he was all right.
“I can have Abby do it.” He told you, kissing your forehead. “Did you get the book you wanted from Manchester?” He asked, as he sat in the sitting room with a glass of brandy after Abby stitched up his wound.
“I did.” You nodded, sitting close to him.
“What book did you get?” He asked, sipping his drink with groan as his head throbbed.
“The Accurate Account of the Pendle Witches, circa. 1680.” You replied, wincing as you heard him groan.
“There's a book on Helena and the Witches?” Henry frowned at you, surprised, then hissed as it pulled on his stitches.
“There is, they were the most public English Witch Trials the country has ever seen.” You explained to him. “But, this was the only copy of the book not in a private collection.”
“Did you learn anything?”
“Um, nothing we didn't already know about them.” You sighed, staring down at your glass of wine. “But, there is one thing.” You whispered, ringing your finger around the rim of the glass.
“What is it?” He asked, scooting to the edge of his seat.
“I don't know who, or if it was misinformation, but according to the book, Helena was buried in my family's plot, in East Park Cemetery.”
“Your family, no offense, allowed her to be burned at the stake for being a witch and murderer, then turned around and buried her in the sacred family cemetery?” He tried to grasp what you were telling him.
“Yes.” You nodded, taking a gulp of your wine.
“Have you ever noticed the other plots there?” He asked. “Seen, if it's true?”
You let out a deep breath and lifted your eyes at Henry, giving him a look that he instantly understood; you had hardly left Long Haven property long enough to visit the summer house in Suffolk, you had only seen the area of the cemetery your family was buried in long enough to bury your father, and then you weren't looking anywhere else.
“I have to go into London, next week, on business at the Port. Why don't you come with me, and we'll visit the cemetery to see her plot for ourselves?” He suggested, finishing off his brandy. “Be our own little detectives.” He smirked, trying to lighten your mood.
“I can go for a distraction.” You smiled softly at him.
“Good.” He smiled back, gently patting your knee.
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The cool sea air felt good as it whipped your skirts around your feet, you always got a faint whiff of it back at Long Haven, but you were too far for the full experience of it, and now that you did, you were smitten with the sea. Henry smiled over at you as he spoke to the captain and first mate to one of the many ships the Munro Shipping Company had in its employment. You stood on the pier, gripping the railing as you looked out over the water and waves, watching the seagulls dive at the water and the tangles of kelp floating by.
“Beautiful, is it not?” Henry asked, stepping up beside you at the railing, and took a deep breath of sea air.
“Completely.” You nodded, smiling up at him.
Henry rested his arm around your waist, his hand cupping your hip. “I would love to take you to St. Helier one day.” He said, softly. “Show you where I was born, take you to my favorite beaches there.”
“I would be delighted to see it.” You replied, gently smiling at the thought of it.
Henry smiled down at you, touched. “Shall we go see Helena?” He asked, a playful sparkle in his blue eyes.
“I am.” You chuckled, nodding at him.
It was a short fifteen minute carriage ride to the cemetery, then four or five minutes to reach the part of the forest of tombstones and mausoleums the McFayden section of the East Park Cemetery. It was beautiful, it was shaded by three large willow trees, it was cool beneath them, their canopies shielding the area from the cloudless sun.
One side of the section was reserved for the members of your family that wished to be buried in the ground and the other half held a large mausoleum. Your, however many, great-grandparents were the first to be buried in the mausoleum and held the prime and honored tomb in the center of it, both buried in a large marble coffin with their likenesses carved on top of the lid, their names, dates of birth and deaths stamped on a polished brass plate on the foot of the coffin.
Henry pushed open the wrought iron gate leading into the mausoleum and stepped aside, allowing you to go inside first. You paused, looking up at the McFayden name chiseled into the marble header above the doorway, gulped thickly and steeling yourself, you stepped inside the dank and musty air of the enclosed space, almost three hundred years of decaying flesh and dusty bones, even with the scent the mausoleum was still immaculate, the upkeep your family paid handsomely for. Sighing, you walked around the circular room, looking up and down the curving wall, five coffins high, several where still empty and open, the front panel waiting to seal in its new occupant the day of their funeral.
“I don't see her name in here.” Henry said, his voice echoing from the other side of the mausoleum.
“Or here.” You replied, meeting him in the middle. “I suppose she's outside.” You added, touching your fingertips to the chiseled name of your father on the panel that housed his coffin and body. “It's incredible to think it's been almost seven months since he died.” You whispered, a shiver running down your back; seven months for his death and six months, since you and Henry married.
“It's a wonder, where the time goes.” He agreed, staring at your father's name.
“It stops for the dead and keeps going for the living.” You whispered, turning and stepping back out into the fresh air and shade.
You stood there for several moments, eyes closed and breathing in the cool air, clearing out the musty smell inside the mausoleum out of your nostrils, before moving to the tombstones of the opposite side of the area; walking up and down the eight or nine rows. You were starting to think the book had it wrong, when you noticed a much neglected head stone against the brick wall that defined the borderline of the cemetery. A very cold chill raced down your spine as you neared it, your twisting gut telling you what it was before you ever reached it. The front of the stone was faded and very worn, but you could still just make out the letters of Helena's name.
Helena Marie McFayden-Shaw Born 30th of October 1588 Died 23rd of August 1613
“She ain't there there, you know.” A voice startled you. “Sorry, Miss.” An elderly gentleman apologized, tipping his dusty and tattered bowler hat at you.
You blinked at him, hand pressed to your pounding heart. “What do you mean not there?” You asked, finding your voice. “Her headstone is, why wouldn't she?”
“Her brother felt bad about giving her up to those witch hunters, and out of his grief, he had her headstone put up. But, no one's brave enough to tend to the grave of a witch, in the ground below or no.”
“How do you know this?” Henry asked, stepping out of the mausoleum.
“My family's tended this cemetery for generations.” He replied, leaning on the broom he was carrying. “I know just about every story and rumor about every grave in this place.” He explained, scratching his grizzled beard.
“Then, where is she buried?” You asked him, lifting a brow and tilting your head at him.
“Well,” He scratched at his temple, pushing his hat up off his sloped forehead. “Rumor I heard was she was buried by her old man.”
Your eyes shot to Henry, who's eyes shot to you.
“Her old man?” Henry frowned, looking the groundskeeper over. “You mean her husband, Evan?” He asked, trying to get him to give more information.
“Could be.” He nodded, still scratching his temple. “That's all I heard said on the matter.”
“Thank you.” You said, licking your lips.
He tipped his hat to you and Henry and went on his way.
“I doubt Evan's family would bury Helena with him, especially after she killed him.” You said to Henry, as you left the cemetery. “Even if it was his last dying wish or in his will.”
“I'm inclined to agree with you.” Henry replied, handing you into the carriage and following after you. “So, that only leaves one other person.” He sighed, rubbing the side of his face.
“William.” You both said at the same time.
“Well, when you have eliminated the impossible, whatever remains, however improbable, must be the truth?” Henry said, resting back in his seat as the carriage took you both back to the train station.
“Do you know where he's buried?” You asked him, resting your head on his shoulder.
“I do not.” Henry shook his head. “But, I'm sure either my father, or my mother, do.”
You and Henry went to go see his parents as soon as you left the train, which was a surprise to Marianne and Colin, but still incredibly welcome. Showing you to the tea room and chatted for a little while, before finding the nerves and bravery to ask what was on your mind.
“Do you know where Uncle William is buried?” Henry asked, setting his teacup down on its saucer.
“Of course, he's buried next to your grandmother, Gladys.” Colin nodded, refilling his own cup.
“No, I meant great-uncle William.” He elaborated, glancing at you from the corner of his eye.
“You mean, William Richard Cavill?” Colin frowned, shaking his head at his son. “Born 1586 and died 1620. That Uncle William?”
“Yes.” Henry nodded, trying to be as nonchalant as possible, and took a bite of his pound cake.
“Why?” Marianne frowned, recalling the conversation the three of you had several months back. “Why do you keep bringing William up?” She asked, shifting in her seat to cross her ankles and fixed Henry with a purely maternal look that dared him to lie to her, making Henry gulp and clear his throat.
You looked between the three of them and felt the palms of your hand start to sweat with anxiety, but you summoned the composed genes your mother instilled in you and used them for some good, keeping your face calm and neutral and pressed your palms together in your lap. “Henry's been working on his own little family history project and wants to learn more about the men he's named after. He already knows a good deal about his great-grandfather, Henry, but not much about the great-uncle William he received his middle name from.” You chimed in, saving Henry as he started to break under his mother's gaze.
“Exactly.”
Henry added in, taking your hint and lead. “I know where great-grandfather Henry is buried and all about him. But, I don't know much about great-uncle William or where he's buried.” He explained, relaxing as his mother's gaze returned to normal and reached out to squeeze your hand.
“Well,” Colin sighed, rubbing the side of his jaw. “He was the only Cavill, before us, of any distinguished station, being the Chief Justice of Pendle at the time. So, he would be buried in St. Leonard’s Graveyard in Downham, Lancashire. I don't know the exact location of his grave site in the cemetery, but I'm sure there are records of that at the cemetery itself.”
“That's only about an hour away.” Henry said, looking at you.
“Yes.” Colin nodded. “I'm sure one of your cousins still lives there.” He added.
“Cousins?” Henry frowned. “He married?”
“Yes, he married in 1615 and had two children before his death.” He explained to his shocked son. “His poor wife died giving birth to their third child in 1618, as did the child.”
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The next day, you and Henry made the hour's trip to the St. Leonard's graveyard in Lancashire. Inquiring with the groundskeeper about where William's grave could be in the vast area, and after going through several log books, the son of the groundskeeper showed you where it was. Both you and Henry were shocked to find, not only William's grave, but the grave of his wife, Agatha, to the right of his grave, but a flat marker with Helena's name to the left.
“Dear God, he did have her buried beside him.” You gasped, pressing a hand to your heart. “He forsaked her love, hunted her down and burned her at the stake, only to have her later buried next to his future plot and one over from his legal wife's.” You shook your head, completely baffled. “He even named his surviving daughter after her.” You pointed to the plot on the other side of Agatha's grave. “And his son, Fredrick, next to her.”
“Maybe, he never did stop loving her. He was just trying to save face, so he wasn't considered an accomplice.”
You kept shaking your head at the markers, your brain struggling to wrap around the reality of the situations. “The castle where the witches were held is only a few minutes away from here, why don't we find out if we can check out the dungeon they were held in?” You suggested, looking over at him.
“All right.” Henry nodded, figuring it couldn't hurt.
“Can you help you, sir and ms.?” The man at the castle asked as you and Henry approached.
“We wanted to see the dungeon the Pendle Witches were held in.” Henry replied to him.
“I'm sorry, I can't allow that just now.” He replied.
Henry glanced at you and smirked, before pulling out a few notes out of his pocket. “Not even for a hundred pounds?” He asked, lifting a nonchalant brow at the other man, holding the roll of notes out to him.
The man's eyes panned around and took the money from Henry's hand. “Right this way.” He said, stepping aside and motioning to his left. You chuckled at Henry, shaking your head as the man showed the pair of you down to the dungeons, he smirked back at you, ducking his head to enter the hallway leading to the dungeons.
“I can give you twenty minutes, sir. Nothing more, before someone will notice.” He explained, taking a post at the door.
“That's more than enough time.” Henry assured him.
“It's the last door.” He pointed out, then ducked back outside to keep watch.
“There's almost nothing a bit of money can't buy.” Henry quipped as you walked down the dim hallway to the last cell.
“It does make many things in life a lot easier.” You agreed, hugging your shawl tighter around you as the cold and dank air chilled your skin.
“Well, this is it.” Henry sighed, grabbing the loop in the warped wood door and used a good amount of his strength to yank it open. “What?” He frowned at your slack jawed look.
“We're in the right place.” You mumbled, blindly stepping into the cell and looked up at Helena.
Helena hovered, as always, above the floor of the dungeon she last shared with her fellow witch-sisters. But, she was no longer the apparition you grew up knowing, she looked almost real and human now, but her eyes were still a pure black. You stepped closer to her, Henry standing in the doorway as he watched you stare up at what he couldn't see, but knew was there.
“She's here?” He asked for confirmation.
“Yes.” You nodded, licking your lips, studying her. “You've been trying to lead me here all along, haven't you?” You asked, blinking up at her.
“Yes.” She replied in an almost normal voice.
“Well, we're here.” You said, lifting a brow at her. “What now?”
Helena raised her arm and pointed to the stone bench built into the wall to your right. “Sit.” She whispered with a soft moan.
Frowning and shaking your head, you did as she said and sat down on the bench and Helena moved closer to you, reaching a hand to touch you and cup your cheek in her palm, making you gasp at the frigid feel of her touch and a white flash in your eyes.
“Y/n?” Henry frowned, stepping closer to you, but found himself physically incapable of going any farther. “Helena.” He hissed, knowing she was trying to prevent him from reaching you.
When the white flash faded from your vision, you could still see the cell you were in, but it was no longer the cell you entered with Henry, you didn't even see Henry any more. You saw the flesh and blood of Helena, like you were a spectator in the ceiling, watching her below as she sat on the bench you, in reality, occupied. She was alone in the cell, all the other witches had already met their fates and deaths at the stake, noose or the bottom of a lake. They were saving Helena for last, killing her sisters and dearest friends one by one, to torment her, teasing her with her eventual fate at their hands.
Her legs were drawn up to her chest inside her filthy skirt, gently rocking back and forth, her raven black hair filthy and matted; she looked so pitiful and pathetic, nothing like her normal self-assured and confident self before. She was twisting something around her dirty finger as she hummed softly to herself, you caught a glimpse of what it was as she twisted back to the top of her finger, it was a ring. A silver ring with silver roses on the band and in the setting on top of it was a red gem, a ruby.
It clicked in your mind, what she had said to you that night after your nightmare about the blood; Ruby Red. A Red Ruby, and it all made sense. William had affectionately called Helena his rose, he had given her the ring, its design like a rose.
Your vision changed again, farther back in time. Helena and William sitting on a blanket under a tree, enjoying the beautiful summer day in the shade, William's head cradled in Helena's lap. He reached into the breast pocket of his jacket and pulled out a small velvet box and opened it, level at Helena's eyes, presenting her with the very same ring.
“What's this for, Will?” She asked, as he sat up and took her hand delicately in his.
“It's my promise.” William replied, carefully slipping the ring on the ring finger of her right hand. “To always love you and to one day marry you, to have you by my side in this life and the next.” He smiled, kissing her affectionately.
But, sadly a month later, Walter had married Helena off to Evan Shaw, killing William and Helena's dreams of marrying each other. It didn't completely stop them from being together though, even with Helena doing her best to make do with being married to Evan, it wasn't a year, when he stopped coming to her bed, seeking the company of ladies of the night. So, She and William began seeing each other every chance they got and could, his love was Helena's only solace and sanity in a loveless marriage.
The vision changed again, to Helena pulling the ring over her finger and kissing the ruby, mumbling something under her breath before hiding it away. She dropped onto the middle of the floor, pressing her palms flat to the damp stone and threw her head back. Her eyes rolled back into her head, only showing the whites and red veins of her eyes showing as she chanted in Latin. Dark shadows formed a ring around her as she did, hurried footsteps coming down the hallway outside her cell echoing back to her, with raised voices. But, when they reached Helena's cell...
She was gone.
You gasped as Helena removed her hand from your cheek, red from the chill of her hand against your skin. Panting and trying to catch your breath, you waved Henry off. “I'm fine.” You gulped, rubbing the chill from your cheek. “I'm fine, Henry.” You sighed, looking up at Helena, who was pointing to a brick in the wall by your head. “What?” You snapped at her, drained.
“Ruby Red.” She hissed back, narrowing her eyes at you.
Standing up, you turned towards the wall and touched the brick, feeling how loose it was, and wedged your fingertips in the broken mortar, using your nails to grasp it and wiggled it free. “It's a false brick.” You said, shocked to turn the brick around and find a hollow opening. “Oh my god.” You huffed, a dirty and tarnished ruby ring slipped out; Henry's quick reflects catching it in his palm.
“It's the ring he gave her.” You blinked. “It's still here, after all this time.” You smiled at Henry.
“William gave this to her?” He asked, looking down at it.
“Yes, it was a promise ring.” You explained to him. “They wanted to marry, but my great-grandfather, Walter, arranged her to marry Evan. So, it never happened.”
“They really wanted to be together.” Henry sighed, rubbing his thumb over the loop of the ring.
“They did.” You nodded, glancing at Helena. “And, in a way, they did get to be together, in more than one way.” You said, looking back at Henry. “Almost two-hundred and fifty years and countless generations, later our families finally found the link to each other they had been looking for.”
Henry grinned at you, following your train of thought. “In us.” He blushed, brushing an escaped curl out of your face.
“Here.” You said, taking the ring from Henry's palm and holding it out to Helena. “He never stopped loving you, Helena. Let me prove it to you, touch it, and we'll take you to him.” You smiled back at Henry.
“How are we going to do that?” Henry asked, looking at you sheepishly.
“Ghosts can possess things.” You told him.
“Don't you dare let her possess you.” Henry snapped, exasperated.
You laughed and pat him on the cheek. “Relax, Puppy, I'm not. The ring works just as well.” You assured him, amused.
Henry looked at the ring and blinked several times, watching the Ruby glow, like the ember of a fire, for a moment, then dim. You closed your hand around it as footsteps came down the hallway, and quickly replaced the false brick in its place.
“I can not allow you to stay any longer.” The man from earlier said, appearing in the doorway.
“That's quite all right.” Henry smiled, composing himself and closing his hand around yours, leading you out of the cell. “Thank you so much, you were a tremendous help.”
“Happy to be of service.” He smiled back, even though he was utterly clueless on what he helped with.
Heading back to Helena's and William's graves at St. Leonard's, you knelt down between the plots and opened your hand holding the ring. “He buried you beside him, so you would always be at each other's sides in this life, and the next.” You said, pushing your thumb into the grass and soil between the graves and dropping the ring into the hole it left behind. “You can finally be together, like you always wanted to be.” You told her, covering it up and glancing at your own rings, the diamond of your wedding ring fit perfectly in the gap between the two heart-shaped diamonds of your engagement ring, interlinking your heart with Henry's.
You stood up beside Henry, taking his hand in yours and squeezed, overwhelmed by the moment. Helena hovering above her grave and watched as the ghost of William slowly solidified before you, over his own grave. The two spirits faced each other and smiled, reaching out to touch the tips of their fingers together. You smiled at them, then started, seeing the shadows of twelve others appear behind them and slowly became recognizable as the twelve witches of Pendle; Alice Nutter, Jane Bulcock, Katherine Hewitt, Anne Whittle, Ann Redfearn, Elizabeth Device, her daughter, Alison Device, Isobel Robey, Margaret Pearson, Alice Grey, Jennet Preston and Elizabeth Southerns.
Henry couldn't see them, but he felt the temperature around you and him change and grow cold against the warm day.
Helena looked away from William and to her sisters. “Rest now, sisters. Your time has come to do so.” She told them.
The twelve women looked at each other, then at you and Henry, at your linked hands, and wavered, their spirit forms losing definition as they started to lose their grip on the physical world, on their vengeance and reason for still being bound to the Earth around them. Henry's mouth dropped open seeing the twelve bright orbs of light appear suddenly.
“What--”
“They're finding their peace.” You explained to him, understanding what he was going to ask.
Helena floated over to Henry, one of her hands still clutching William's, and touched his cheek, making him shiver at the cold touch and see her ghostly face. “I free you.” She whispered to him.
“Thank you.” He gulped, blinked at her and felt a weight he never noticed was there before, lift from his shoulders and soul.
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You sat in the sitting room, enjoying tea time, while Henry was out at the office. It had been a week since the pair of you figured out how to break the curse and other than the usual spirit, you hadn't seen a hint of Helena and neither you or Henry had nightmares any more, supposing she had crossed over with the others. You sipped your tea and nibbled at your slice of hazelnut tea cake with moscato pears, that Abby had made that morning, when you heard a god awful wail, making you jerk with surprise and spill some of your tea onto the skirt of your dress.
“Abby?”
You called, setting your teacup and copy of the Little Dorrit done on the table in front of you. “Albert?” You stood up, using your silk napkin to dab at your wet skirt; but didn't receive a reply from either of them. “Maggie?” You yelled out, becoming nervous, but still received no answer, and sighed. “Kal, I hope you didn't get into the pantry again!” You said, going into the foyer and heading for the kitchen; expecting to find the fluffy Akita trying to look innocent with sticky marmalade on his snout and flour dusting his fur, for the third time in two weeks.
“Kal?” You squeaked, frightened, finding the kitchen empty.
The wail issued again, you spun around to the open kitchen doorway, your heart launched into your throat and your stomach giving way. “Papa.” You choked and swallowed, seeing the ghost of your father floating in the foyer.
“What a cruel world death is, when life's riches can not pay your way into heaven or out of hell.” He moaned, looking greatly pained. “Or right one's living regrets.”
“Yes, I know, you've said this before, Papa. Tell me something new, tell me who your killer is.” You begged him, daring to move closer to him. “Please, let me help you find peace.” You pleaded with him, tears welling up in your eyes.
“What a world, not even compassion of those you love can not free your bonds of life and death.”
You mewled, at a loss, pressing your hands to your face and broke down. As you sobbed another sound filled the room with your father's laments and moans, pulling your hands from your dripping face you saw Helena, standing on the other side of you. “Why are you here, Helena? You should have crossed over.” You sniffled, even more confused.
“One last unfinished business.” She replied, still making the strange noise and your face grew wide with shock.
“Oh, good god.” You gasped and flew out of the house. “Brandon!” You screamed, running into the stables.
“Madam?” Brandon answered, coming out of one of the stalls. “What is it?”
“Get the carriage ready!” You told him, out of breath. “This instant, we must go to Henry, with all due haste.” You explained, frantic.
“Of course, Madam.” He nodded and got to it. “Are you well?” He asked, as he hitched the horses to the carriage, concerned for you.
“I don't know yet, Brandon.” You replied, pacing up and down the walk out front of the house. “I really don't. But, what I do know, I hope to all there is in the world, it's not true.”
Brandon readied the carriage as quickly as he could for you and rushed into town, heading straight for the Cavill Enterprises office building. You barely waited for Brandon to pull the horses to a stop or open the door for you, before you were bundling up your heavy skirts and rushing inside the building and up to the floor Henry's office was situated.
“Hello, Ms.” the Secretary greeted you with a warm smile. “Can I help you?”
“Yes,” You huffed, out of breath after rushing up four flights of stairs. “I'm Mr. Cavill's wife--”
“Oh, my dearest apologies, Madam, I didn't know.” The young man's face managed to somehow blush and blanch at the same time. “I am so sorry, I'm new here. I only started yester--”
“It's quite all right, I've only been to his office once before.” You assured the poor boy, feeling bad for scaring him so, you had only been to Henry's office one other time, and that was to attend a company event. “But, I need to see Hen—Mr. Cavill, right this minute, it can not wait.” You rushed out as he started to open his mouth. “Please.” You added softly.
“Uh..” the Secretary glanced between you and the door to Henry's office several times, his mouth hanging open. “Yes, of course. I think he's just doing some paperwork.” He said, standing up and moved around his desk, gently tapping on Henry's door, before opening a crack at Henry's bid for him to enter. “Um, Mr. Cavill, Sir.” He gulped, breaking out in a sweat, like he expected Henry to angrily fire him at that moment.
“It's, um, Mrs. Cavill to see you.”
“Y/n?” Henry's confused voice called back. “Let her in.”
He got up from his desk as the boy pushed the door open the rest of the way, and moved for you to go in. “Y/n, what is it? What's wrong?” He asked, closing the door behind you as he saw your flushed face and heard you still trying to catch your breath. “Come, sit down.” He gently took you by the elbow and guided you to a chair in front of his desk and fetched you a glass of water from a pitcher on a side table.
“Calm down and catch your breath, then tell me what this is all about.” He told you, leaning back against the edge of his desk, watching over you with patient worry.
“We need to go back to London, as soon as possible.” You told him, finishing your glass of water and breathing again.
Henry shook his head, not understanding. “Why, love?” He inquired, licking his lips and tilting his head at you, his expression so soft.
You opened your mouth to tell him, but your throat closed tightly around a sharp and cold knot of restrained tears. You didn't want it to be true, it couldn't be true! How could they do this? Why! Why would they do this! The pent-up horror and agony at the thought broke free and you burst into hiccuping sobs, your shoulders shaking and rocking yourself back and forth. Henry's heart clinched and he dropped to his knees before you, reaching out to pull you to the edge of your seat and cradle your head against his shoulder and rubbed your back, shushing and rocking with you. The door opened and the secretary popped his head inside the room, but Henry gave him an angry look, in full protective mode of you, and pointed a hard finger at him, a hint to get lost, which the boy did in all haste.
“Come, love.” Henry cooed at you, taking out his pocket handkerchief and wiping at your flowing tears and nose, caressing your hair off your flushed face. “Take deep breaths with me, y/n.” He said, taking a slow and deep breath in, nodding his head as you did the same, and let it out again. “That's better.” He smiled, tenderly, at you and got up to pour you another glass of water.
“Now, tell me, what makes you so upset and frantic?” He asked, kneeling at your feet again. “Why is it so imperative we go to London so quickly?”
You took several deep breaths and gulped down more of your water. “I--” You sighed, trying hard to keep yourself together. “I know who killed my father.” You choked out, clamping your teeth down on your bottom lip to stop the new stream of tears, threatening to fall, at bay.
Henry's mouth dropped open. “How?” He asked, eyes the size of serving plates.
“He came to me, at home.”
“He showed up at Lily Hill?” Henry coughed, shocked.
“As did Helena.”
“I thought she crossed over?” He blinked at you.
“As did I, but it seems not.” You mewled, twisting Henry's damp handkerchief in your trembling hands. “But, they, in no uncertain terms, revealed to me who did it.”
“Who was it?” He asked, he had been tormented over the mystery of your father's murder as you had been, Ulysses had become a second father to him.
You reached out and clutched Henry's hands and looked him in the eyes. “I don't want to say, until I am certain they're right. But, I doubt don't they are. It's purely wishful thinking on my part.” You sighed, chewing on your quivering lip. “Let us go to London and face them, and find out for truly certain.”
“All right.” Henry nodded, tucking a loose strand of your hair behind your ear. “We'll go right away.” He said, standing up and strode over to his office door. “Mr. Solo.” He called out to his secretary.
“Sir.” The boy squeaked, stumbling up to his feet.
“Hold all my appointments for today and likely tomorrow as well.” He told him, calmly. “I have very urgent business in London, that can not be ignored.”
“Yes, sir!” Solo nodded, like a broken bobble-head. “Right away, sir.”
“Thank you, Mr. Solo.” Henry nodded back and returned to you. “Come, my love.” He said, softly, taking your hands and pulling you up onto your feet, pressing an affectionate kiss to your forehead. “We'll go straight to the station and set out for London on the earliest train.” He assured you, supporting you out of his office and back down the several sets of stairs.
“Mr. Brandon, the train station, please.” He told the driver, handing you into the carriage and followed after you, wrapping a comforting and protective arm around your still trembling shoulders.
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The ride to the train station was quiet and traveling to London was even quieter, you just couldn't find your voice, overwhelmed and consumed by your grief and depression over the realization of who the murderer of your father was. Henry gave and offered all the support for you he could, the wish for the truth gnawing on him the whole time, but he didn't press you; knowing he would find out the truth soon enough.
Finding a carriage as soon as you were out of the station, you gave the driver the address and climbed inside with Henry, gripping his hand in both of yours, trying to use his touch and presence as your anchor and calm; he rubbed the top of your hand with his thumb and would occasionally kiss your cheek and temple.
It was a short ride to the residence of the killer, you took a few calming breaths as you stood at the bottom of the steps leading to the front door of the house, before you were able to muster the will to move up them, raising your trembling fist and knocking. The door opened and the servant glanced at Henry, then instantly beamed at you.
“Ms. Y/n!” They grinned, pleased to see you. “How good to see you! How are you?” They asked.
“To be determined.” You replied, gulping thickly.
“Please, come in.” They bid you both, stepping aside. “Come right this way, I'll have some tea brought in, while I announce your arrival.”
“Thank you.” Henry smiled at the servant, ushering you to a love seat and sat beside you. “Are you all right?” He asked, pointlessly.
“I will be, if it isn't true.” You replied, staring down at your hands, folded in your lap.
Another servant served you and Henry the tea and some raspberry scones, drizzled with honey. You barely sipped your tea and didn't touch the scones, your stomach far too upset to hold much of anything down. It was several minutes, before you and Henry heard the footsteps in the hallway outside the sitting room and the door opened again, two people stepping inside and smiled at you and Henry.
Henry's mouth dropped open, in shock.
“Y/n, Henry!” Grace smiled at you both and swept over to you, but stopped halfway, seeing the look in your face and the utter shock on Henry's, registering in her mind. “What is it?” She frowned, blinking between you both.
“Something, I pray with my entire soul, is wrong.” You whimpered at her, blinking several times as your eyes burned with fresh tears.
“What are you talking about, y/n?” She asked, blinking back at you.
“Is there a problem, y/n?” Joel asked, completely lost.
“Perhaps the both of you should sit down.” You suggested, licking your lips.
Grace's eyes never left yours as she moved to sit on the love seat opposite of you and Henry, Joel taking up the space beside her. “Would you like to tell me what's going on, y/n?” She asked you, as she shakily poured herself a cup of tea; feeling she was going to need it.
“I saw my father again.” You told her, quietly, eyes steeled and carefully watching her face.
“He still hasn't,” She gulped and licked her lips. “crossed over?” She asked.
“No, he's stuck here until he's murderer is caught.” You replied, carefully.
“Di-Did he tell you, who did it?” Grace asked, biting her lip.
“He's been trying too.” You answered. “But, Helena did, though.” You added, heart pounding in your throat.
“Do you know what they're talking about?” Henry asked Joel.
“About y/n's ability to see the dead?” Joel elaborated, bluntly, but politely.
“Yes.” Henry nodded.
“I do.” He nodded back.
“Both of them showed up in Lily Hill and my father was trying to tell me who did it, but only repeated himself. Helena helped him out by humming a very specific song, a song that you would sing to me, when I was upset. That's when, what my father told me, the night of his funeral, made sense. 'Death is such a far fall from Grace, no money can buy you into heaven, or out of hell.'” You explained to her.
“Tell me, I misunderstood them.” You begged her, eyes shining.
Grace was quiet and sipped her tea, her hands shaking as she held the teacup, when her tea was empty, she refilled it and looked across to you, her eyes shining back at yours. “They are not.” She said, very quietly.
Your eyes fell shut and silent tears slipped down your flushed cheeks, utterly crushed and devastated. Henry frowned at you, sympathetically squeezing your knee and wrapping an arm around you, just as heartbroken that the woman that was more a mother to you than Matilda ever was, and the sister you had always wished for, admitted to having a part in the death of your father.
“Why?” You choked, opening your red eyes at her. “Why, Grace?” You mewled, feeling lightheaded.
“We didn't do it, to hurt you, y/n.” Joel chimed in.
“You knew?” You hiccuped, frowning at him.
“I did, I had a hand in helping.” He nodded, biting the inside of his lip.
“Oh god.” You sighed, shaking your head and shrinking into your seat.
“There's several reasons it happened.” Grace told you, wishing so much to take your hands in hers and have you believe her. “The years of pent-up abuse they not only forced you to endure, but as well as myself. Knowing that your mother intended to try to change your father's mind about allowing that vile brute Elias to marry you, instead of Henry, and the ultimate reason why I stopped being your nanny.”
“And what reason is that?” You asked, trying to keep yourself together.
Grace sighed and reached for Joel's hand, squeezing it for reassurance. “Your father and I...” She gulped, the words sticking in her throat. “had relations.”
Your mouth dropped open. “My father had an affair with you?” You squeaked, gobsmacked.
“Yes.” She nodded, ashamed of herself. “It was in the last year of my employment as your nanny. Your father took a strong liking to me, and the foolish girl I was, took a fancy to him as well. We only shared a bed a handful of times in that year, but, because of one of those times, I became with child.”
Your mouth fell open even farther.
“Those months I was away from you, nursing a sick relative, I was really living in an apartment in London, your father had leased for me during my confinement and the birth of the baby.” She explained to you and Henry. “I had a little girl, your half-sister, Amelia.”
“Where is she?” You blurted out, shaking your head at her.
Grace sighed and sniffled. “Ulysses had her put up for adoption a week after her birth.” She told you, sadly. “It was a few months later that Joel and I met and started a courtship.”
“We decided on a short courtship and to marry as soon as possible, so Grace wouldn't have to deal with the abuse, especially since Matilda found out about the baby, and the pain she felt seeing Ulysses and be reminded of the child she didn't get to keep.” Joel added in, rubbing Grace's back.
“I didn't tell Joel about the baby until a month before your father died.”
“I told her it didn't matter to me that she had a child, out of wedlock or otherwise.” He explained. “That, if we could find the little girl, we could perhaps adopt her and raise her here, with us.”
“But, your father refused to tell me what adoption agency or family he gave her up too, and told me he never would. That if I, or Joel, or anyone for that matter, asked after her again, he would make their lives a living hell, that he had the money and influence to make them disappear. To make Amelia disappear.” She dabbed at her nose with a handkerchief. “I never doubted his words. But, I returned to him, the week before his death, and begged him one last time to relent and tell me where she was. He laughed and asked me, how much money it would take to keep me silent. Out of anger and passions, I slapped him across the face and told him, 'there wasn't enough money to buy him into heaven, or out of hell'. In turn, he told me that I would pay for my slight against him and so would Joel's practice as a doctor.”
“Grace came back home, incredibly distraught over the situation.” Joel said, frowning at his wife. “She couldn't take it any longer and we came to the conclusion to--”
“Murder him.” Henry cut in.
“Yes.” Grace nodded, biting her quivering lip.
“Which one of you did it?” You asked, looking between them.
Joel swallowed, looking from you to Henry and his wife. “Neither of us.” He sighed.
“In my profession, I meet and tended to people of all walks of life, from the very dirt poor to even royalty. One of my patients, a Leon Marshall, was rather low on the social ladder and had quite the disreputable reputation, as a dishonorable discharge from the royal military and was spent to prison for a variety of offenses. He suffered from an old war wound that festered every so often, and I would tend to it. I know, because he never made any pains to keep to himself, that he would rough people up, if paid the right amount.”
“I sought him out for the deed and he agreed to do it. He also agreed that no amount of money could get a man into heaven or out of hell. But, the right amount could send a man on his death's journey to whichever he is destiny for. I paid him three thousand pounds, and he contacted your father's office to schedule a false meeting, for a fictional business, in his hotel room at Southampton, and that's where it took place.” He told you.
“We, honestly, didn't wish him dead, just to make a point, perhaps scare him into giving up the information on Amelia. But, when your father saw him for who he was and he wasn't afraid. He mocked Mr. Marshall on a number of things, and Marshall grew angered. Mr. Marshall drew a knife and stabbed him several times, mocking your father back, asking him, if he thought, he had enough money to buy his way into heaven or out of hell.”
“Then, ran.”
“Where is this man now?” Henry asked, moving to the edge of his seat.
“Currently, he is incarcerated for the murder of a prostitute, that tried robbing him.” Joel sighed, running a hand through his hair.
“He needs to be tried for Ulysses's death.” Henry said, impassioned.
“But, if he's outed as the murderer of my father, the chances of him outing Grace and Joel, or at least ruining them, is very high.” You said, sounding and feeling like a zombie.
Henry turned his head to look at you, licking his lips and knowing you were right. But, they were as much to blame for it, as Marshall was, and to a degree, Ulysses was as well. He sighed and rested back against the couch and scrubbed both of his palms over his tired face. All four of you were between a rock and a hard place, and had no idea what to do.
The person you trusted your entire life and depended on for so long had helped in the killing of your father, no matter how vile and selfish he was. The war between going straight to the authorities to divulge everything you knew on the matter and just wanting to forget that you even knew and go back to life before you found out it was Grace and Joel, made you sickeningly exhausted and spent.
What were you going to do?
If you did go to the authorities, you would struggle to live with the thought of what they would do to Grace and Joel, as punishment.
If you didn't and tried living with it, you didn't know if you could live with that either. Especially, if it meant your father would never find peace and would continue to haunt you and Henry at Lily Hill Manor.
Your trust and faith in Grace was shaken and cracked, but you still loved her.
“We could just—give ourselves—up.” Grace gulped, glancing at Joel, she had struggled living with the knowledge and truth of the matter herself, especially seeing how it affected you.
“I can't do this.” You gasped, standing up and rushing out of the room.
“Y/n!” Henry called after you, standing up.
“Let her clear her head, Mr. Cavill.” Grace said, staring through the open doorway. “She'll be all right, after a bit of fresh air and a walk, she always is.”
Henry looked at the couple and lifted a brow at them. “If you wanted to find your Amelia, so badly, why didn't you just ask Thaddeus or hire a private investigator?” He asked, his hands flexing at his side.
“Crime is common. Logic is rare, Mr. Cavill.” Joel replied, ashamed of himself and his actions in the matter.
“Then, the devil’s due a soul, I’d say.” Henry replied.
You stormed out of the house, gasping for air, your lungs and chest tight with anxiety and heartbreak, eyes nearly blinded by fresh tears. You had no idea where you were going, or even where you were after Grace and Joel's home and grounds disappeared behind you, but you didn't even care. You needed to get away, far away, and get a hold of yourself again. The neighborhood of expensive homes and immaculate grounds melted away into the hustle and bustle of downtown London. You stopped and turned to stare at your reflection in a shop window, wiping at your eyes and taking deep breaths.
“Well, well, well.” A voice behind you chuckled, in sinister amusement. “Look who it is.”
You looked up at the reflection in the window, as he stood behind you, his arms crossed smugly over his chest. You groaned and rolled your eyes at him. “Hello, Elias.” You said, turning around.
“Trouble in paradise already, Mrs. Cavill?” He asked, smirking at you.
“Not at all.” You replied, rolling your eyes at him.
“Doesn't look that way to me.” He chuckled again.
“It is better to learn wisdom late, than never to learn it at all.” You answered him, with a cold stare. “But, in your case, you are incapable of either.”
“I see your husband hasn't curbed that harlot's tongue of yours, yet.” Elias hissed at you.
“My husband likes my tongue.” You smirked back, scornfully.
“My dearest Lias?” Another familiar voice called with the ding of a shop bell. “Oh, niece.” Bella huffed, sticking her nose up at you.
“Aunt Bella.” You nodded your head and rolled your eyes back at her.
“There you are, my love.” Henry's voice suddenly came, his arm wrapping around your waist. “Enjoying your window shopping?” He asked, eyeballing Bella and Elias.
“I was.” You replied, leaning against his strong body. “Then, I was interrupted.”
“Charming to see you again, Cavill.” Elias sneered, resting his hand on the small of Bella's back.
“And you, Wells.” Henry hissed, observing the pair of them. “Married, I see.”
“Yes.” Bella nodded, proudly, flashing the fat emerald ring at you and Henry. “Two months ago, we would have invited--”
“We wouldn't have cared to go.” You told her, your blood boiling. “Even, if you had actually thought about us, let alone the thought of sending an invitation.” You added, quite coldly. “How is Matilda?” You asked her.
“She's quite well, she's repaired to her Suffolk home, her physician believes the sea air would be beneficial for her health.” She told you, tightly.
“Good.” You nodded your head once, then looked up to Henry. “Let's go, love. My pleasure for window shopping has been greatly diminished.”
“That's a shame.” Henry tutted and turned away with you, leaving Bella and Elias staring after you both, shocked. “I'm so sorry, y/n.” He whispered, when you left the two behind. “I wish I knew what to say, to make it all go away.” He told you, leading you to a small bench. “I do--” He sighed and rubbed the side of his face. “I do hope that you won't be cross with me.”
“For what?” You frowned at him.
“I--” He sighed again, licking his lips and picking at his nails. “I, anonymously, sent a telegram to the authorities, on the matter of your father's death and Mr. Marshall's involvement in it. I re-framed from naming, or even hinting at, Joel and Grace's involvement in the matter.” He confessed to you. “Perhaps, Mr. Marshall will take his due for killing your father, and not bring them up in the ensuing investigation into the matter.”
“Henry.” You sighed, pressing your lips together, and sniffling hard.
“I know, you would have struggled, and do struggle, with what to do and how to act in the matter. You are far closer to Grace and Joel than I am, the same goes for your father.”
“He considered you a son.” You whispered softly.
“I know he did.” Henry replied, just as softly. “But, even still, you are far closer and more sensitive in the matter.” He ran his hand through his wind-blown curls, pushing them off his forehead. “As much as I care for your father's peace, your peace and well-being is by far more important and greater to me. So, if that means, I have to shoulder the heavier weight of whatever happens next, so you do not. Then, I will greatly shoulder it.” He told you, sincerely.
“I can bear pain myself.” Henry said softly, and took your hand in his. “But, I could not bear yours, y/n. That would take more strength than I have.”
You took a deep breath and let it out in a sigh, wrapping your arm around his. “I know, Henry.” You whispered to him, kissing his cheek. “Thank you.”
“Of course, my sweet.” He whispered back, kissing the top of your head and gently patting your leg.
“Can you believe Elias and Bella married.” You laughed, suddenly finding it hilarious.
“Two people could not be so fatefully meant for each other.” Henry laughed back, shaking his head at the thought. “Both of them are near evil incarnate. Lord have the mercy for any children they have.”
“The sole opposite of us.” You chuckled, turning your head to kiss his shoulder.
“Thank God for that.” Henry snorted.
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You and Henry returned to Lily Hill Manor the next day, too exhausted for the return train home. So, you stayed in a hotel, the same one and very room, you shared on your wedding night. So much had changed between then and now, but the one thing that was still the same, if not stronger, was the love you and Henry shared for each other, the bond that connected you and the life you had created together.
A month after your return, Thaddeus came to visit you both; with news of the investigation.
The investigation was started after Henry's carefully sent anonymous note about Leon Marshall's hand in your father's death. Marshall had tried to implicate Joel and Grace in his murder, but the only connection found between them, was Grace's employment as your nanny and Joel's tending to the festering wound Marshall was prone to suffer in his left leg, from a bullet he sustained in war. It seemed that Joel was more careful about employing the ruffian to kill your father than any of you thought, and you all, all four of you, kept the secret.
You did however ask Thaddeus about the child Grace and your father bore together. His flush almost immediately at the mention of your little sister, giving away his knowledge of her, but confessed he had no idea where she would be, Ulysses had dealt with the matter on his own, not trusting anyone else with it; trusting no one to keep the secret. But, with Henry's help, Thaddeus promised to help you and Grace in finding her, anyway they could.
It took almost a year of private investigators, sleepless nights, paper trails, combing all the papers your father had in his office and possession. But, Thaddeus finally found the family your father had given your half-sister too.
It was a well-off family, at least he had done her that justice and not suffered her to some poor station because of the unfortunate circumstance of her birth. She had just celebrated her twelfth birthday, now a year older than you were, when she was born into this world. The family granted you and Grace permission to meet her and it was a good day. Grace never once stopped crying for finally seeing the daughter she never stopped loving or wanting, and you found another precious and good link in the world.
It was agreed on, that Amelia wouldn't be told about Grace being her mother and you, her sister, until at least her sixteenth birthday, when she would hopefully be old enough to understand. But, You and Grace would always be more than welcome in seeing her, whenever you wished it.
– A Year Later –
“All right, Kal.” Henry called, coming into the bedroom, finding Kal in bed with you. “You're in my spot, move.” He said, patting the Akita on the back to make his point.
Kal huffed and moved to the foot of the bed, resting his head on your shin. You laughed as Henry crawled into bed with you, kissing your cheek and lips before laying down on his stomach and gently rested his ear on your stomach.
“Hello, Little one.” He whispered softly to the swell of your belly and chuckled, feeling the teeny life inside it kick against his cheek. “Oh. you're growing so strong in your mummy's tummy.” He grinned, like a smitten schoolboy, rubbing the bottom curve of your stomach with his palm; pressing it where he felt the baby kick actively.
“Just a few more weeks, and they'll be out here with us, Puppy.” You cooed at Henry, rubbing his curls with your palm and fingers, part of your mind imagining those precious and beautiful chocolate curls on the head of your and Henry's babe.
Henry turned his head, kissing your belly just above your popped out belly button. “And you'll look just like your mum.” He whispered, his supple lips tickling your bare skin.
“Or your father.” You chuckled at him, ghosting the tips of your fingers over the nap of his neck.
He looked up at you and grinned, he was happy either way. He was finally getting all of the things he had dreamed of for so long. A beautiful, loving and intelligent wife and a child he created with you, there was nothing more in life he could ever want. Well, maybe a few more feet pitter pattering up and down the halls.
But, that would all come in due time, and he was in no rush, neither were you.
Two weeks later, on a beautiful and sunny day, you gave birth to your and Henry's daughter and amply named her, Lily Helena Cavill. Three years after Lily was born, you gave birth to your and Henry's second child, a son; Henry William Cavill Jr. You would also go on to have two more children with Henry, both of you wanting a large family, and you not wanting your children to know the loneliness of what being an only child was like. You had another boy, Eric Ulysses; it was your father that brought you and Henry together after all, and another girl, Daisy Grace.
Lily Hill Manor was no longer filled with the wails and sadness of ghosts, but the laughter and happiness of four happy, healthy, strong, completely loved and well-rounded children, and Kal's barks as he played with his two-legged siblings. You still saw the occasional spirit and sent them on their way, but you and Henry reveled at the joy of how everything finally came together, in peace and harmony at Cavill Manor.
-- FIN --
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kenkamishiro · 4 years
Text
Ishida Sui’s Review of 2019
I didn’t think I’d ever finish this with my onslaught of classes including pharmacology, but I somehow managed! 6k word count, the longest TL I’ve done to date besides Parvati’s interlude for FGO. Lots of insight into Jack Jeanne’s production and what Ishida’s been up to for the past year. It was tough to translate because it was so long, but I had a lot of fun.
Let me know if there are any mistakes, I’m sure there’s a whole bunch. Have fun reading!
Original can be found here.
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2019. I’m reflecting on this past year while flipping through my agenda. Since I’m writing this for my sake, there’s going to be a lot of sections without much explanation.
January
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○ This was when Jack Jeanne had yet to be announced, so I was mostly doing preliminary work at the time. Stuff like “BU” and “character facial expressions” will be finished some time this month, is written in my schedule book.
○ New Year’s party in Tokyo from the 16th - 19th. The New Year’s party is a joint party that’s comprised of the 4th editorial department (Shueisha’s seinen magazine branch) that’s held every year in January. I attended the party with the staff every year during serialization, minus my first year.
2019 will be the first New Year’s party since the series ended, but I thought I should stop inviting the staff to attend since we’re not working together anymore (plus it’d be a hassle), so I didn’t really invite anyone. But the day before the event, Editor M brought up the topic inside the taxi and asked, “Are none of the staff coming this year?” (Even if they’re invited now, it’s going to be impossible, asking them to fly the next day and causing a ruckus…) When I replied, “Hey, I’m sure it’d be fun if you invited them and they all came~”, the editor contacted Goubaru-kun, and after said, “He said he’s going.” Guess he wasn’t busy. In the end, the staff during serialization and several people from OB and OG came, almost identical to the lineup from previous years, and it occurred to me that maybe I should have just invited them from the start.
Anyway, at this year’s New Year’s party, I don’t really remember much of what happened. I talked with my senpais from back when I was an assistant for Kingdom, and outside the venue I sobered up from the agoraphobic dizziness I was feeling inside. At the second party I remember people talking to me haphazardly and being photographed. I wish I’d refused. Also, I was sexually harassed by Rikudou Matsubara, my senpai from the same region as me. This New Year’s party will be my last.
February
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Briefing session for the game held in Tokyo. Key visual created. It says here [on the agenda] that I want to go to Kagoshima. Every week there’s a checklist for 10 km of jogging and weight training 2-3 times a week. I spent about a week doing some composition work. It ended up being helpful for me, but it made me decide not to work anymore with people with different levels of interest from me.
○ TRPG is written for the 28th. Usually we use the DX (Double Cross) system, but this time one of our participating players, M’s schedule was under mysterious attack. As game master, taking consideration of everyone who’d made time in their schedules for tonight, I thought we could switch to Cthulhu and asked them to wait an hour. 2 hours later I finished coming up with a scenario and began the session. It was fairly fun.
March
Finish BU this month, is clearly noted down. BU stands for bust-up, which are drawings of characters in standing poses [sprites] that are common in ADV games. Normally, since it takes a huge amount of work, the BU work is always divided up. The original drawings are done by the illustrator, in this case I do the base illustrations (line drawing & colouring), and using them as the base, the department sharing the work cleans up the line drawings and recolours it...that’s how the process goes. But since I’m a mangaka and don’t have the technology needed to make gaming assets, I thought it’d be best to leave it to the pros in that field, so that was how that stage proceeded. At that point in time at least.
I also had plans written down to go to Kagoshima. Looks like I didn’t go.
○ TRPG on the 25th. Player M’s schedule lined up with ours, so we played DX with 6 PL plus me as GM. We went to the aquarium, were attacked by witches, and so on.
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April
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Finish BU, is faintly written down. It seems like the work was more or less completed earlier this month.
○ High school friend K’s wedding on the 6th. Up until then I’d only been to two other wedding receptions. The weddings were for a different friend from high school, and Tajika-san, one of my senpais from Kingdom. This suddenly reminds me of that time at Tajika-san’s reception, when I took a super early flight because I absolutely didn’t want to be late whatsoever, but I ended up not being able to fly for about an hour and a half because of engine trouble or whatever, so I entered at almost the same time as the bride and groom during the reception…
K’s wedding was the first time in my life where I was present all the way from the wedding to the reception, but how should I put it, I was struck by a beam of light. I don’t know who he’s getting married to, I have no clue what their relationship is like. But I was somehow bombarded...by all these thoughts that became jumbled in my head, like the energy in this place, the power of their oaths, questioning what it was, how light isn’t always justice.
I got the feeling that this was what proper, respectable humans take part in, but since I'm fine with not being a proper, respectable human, I decided to not do anything other than what my heart desires.
I'm definitely not good with places where I’m in the spotlight. But congratulations.
○ “Play Sekiro” is strongly noted down. Thank you for supporting me in the first half of 2019.
○ TRPG for the 29th - 30th. DX. Player M’s character dies.
May - June
My schedule book is starting to look more scattered now. On the other hand, since I’ve got a good memory of this time, I can write while recalling the events.
○ I did the covers for the Touken stage play book.
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I drew the cover illustrations for the Touken [Ranbu] stage play that Mikasano-san, who I’m grateful to for his work on the anime and movie scripts for TG, worked on. In my mind, it feels like I'm watching the back of who I'd consider my older brother in the creative world, or a fellow comrade on another battlefield fighting to the death. I think it came out quite charmingly, so I’ll include the links for now. Link 1 | Link 2 | Link 3
During this time of work for Jack Jeanne, I was working on “model sheets”. Blueprints for the characters’ attire, not just from the front but also the internal structure.
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Unlike most other games, Jack Jeanne has “performance costumes” in addition to normal attire. Because of its “revue” theme, costumes that will be worn onstage needed to be prepared. I was shocked when I suddenly admitted that I needed model sheets for 5 different performances (spring, summer, fall, winter, final) for the 6 main characters, making 30 designs in total.
Back in the TG era, these kind of drawings that I just explained, or drawings that needed a lot of layers, were a pain in the ass. Plus I wasn’t good at them, so I thought that I didn’t want to do it for the rest of my life if possible. But it seems like I have to do this myself. With a sense of determination, I decided to work solely on this for all of May. At the same time, I made nothing but curry for all my meals. There’s no deep reason behind it, but my aim was to kinda boost my ability to concentrate daily by choosing to be decisive in that action.
○ Working on model sheets It came with an unintended effect. Because I spent a month on work that required balance and consistency, my right-left checking skills got better, and completely unrelated, I improved in drawing perfect copies. The design work for the model sheets itself became really fun to do, starting around when I became obsessed with the scarf design (sumo wrestler drawing) I definitely couldn’t use for Neji’s summer costume. I discovered that it’s precisely because I’m not good at this that my labour bore fruit. I feel like this was my experience for the latter half of the year.
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July
The cast members were chosen. Unlike TG, there are 6 people + 1 person who can be referred to as the main character, so it was interesting to have a cast with some breadth.
Seems like lyrical work was the main thing I worked on.
Lyrical work. In Jack Jeanne, each performance contains several songs to sing and dance to, so each one is supposed to be sung. ...hence the lyrics.
The topic of what to do with the lyrics was brought up in November 2018. What happens typically is that, let’s say there’s singing in an idol game, then a company that specializes in it is asked to produce the songs. Even for Jack Jeanne, there were several candidates I could pick and choose from. But after a quick look-through, frankly speaking, they all looked the same to me. There’s one person that’s good, it’d be great if we could get them...is what I thought, but, “Even though I don’t have the skills, I’m the one who understands this world the best,” crossed my mind. ...should I try? I tried it. To be honest, I was super embarrassed since it’d be seen by a lot of people, but it evolved into, “Who cares if you’re doing it?” And so Jack Jeanne’s lyrics were tasked to me.
I mentioned this earlier, but there are multiple songs for each performance. So if you combine those plus the opening and ending songs, that makes 17 songs in total. Lyrics for 17 songs that I’m fully responsible for. What the hell...am I doing? Maybe it was from that moment that I started losing it.
Including the lyrics that I’d been working on bit by bit every month, the remaining ones were finished in one go this July. By the time I finished everything, my current state was, “Give me more songs...let me write more lyrics!” But it wasn’t over just yet.
August
Every time I meet someone I tell this story. I’m thinking of keeping it up. Here I am, relieved to have finished the lyrics, when a message pops up on the Skype group chat. It’s from Yamashita Daisuke of Broccoli.
To briefly touch upon Yamashita Daisuke, he is a young man who’s been involved with this project since October of 2018, and a poor soul who was tasked with conducting very important meetings on his third day of working at the company.
The producer from Broccoli was going on maternity leave, so he was scouted as her replacement. As an aside, if I have to be honest, the exchanges between me and Towada-san, and Broccoli’s Jack Jeanne team up until then were quite frustrating. “How about doing it like this?” they would counter. And we’d respond with something like, “This part is going to be developed later on, and since this will become foreshadowing for the entirety of the story, it can’t be modified that easily.” This kind of situation, having to explain everything in detail one by one, going 3 steps forward and being held 2 steps back, had been going on for about 3 years, so the two of us would often whine about it over drinks, going, “When should we quit, this is ridiculous,” etc.
Finally when things began going more smoothly, the producer who was leading the project took her leave, so I wondered if we’d be able to get along with Yamashita Daisuke, but he was, how should I put it, very diligent. For the last year I've been working with people who don’t put in their best effort, so I was very hopeful and thankful to him.
But I digress. This was the gist of the message that Daisuke sent.
“Kosemura-san’s who’s in charge of musical composition wants ‘scratch vocal tracks’ for when the singers are recording.” “Does Ishida-sensei happen to know anyone he could ask for this favour?” “I’m sure it won’t be a problem for you!” “Frankly speaking, it’s okay even if they’re bad.”
Huh. Well, as you might have already guessed, even with the lyrics, it’s impossible to really understand the song at first sight without knowing what kind of rhythm, what kind of emotions are being expressed in the bar measure. Of course we’d need ‘scratch vocal tracks’ to explain the general feeling of the song.
Now, what Daisuke said was, “Do you have anyone you can ask? It’s okay even if they’re bad. Or even you can do it.” But if I found a “it’s okay even if they’re bad” kind of person, we’d still have to show them how to sing it and explain how the rhythm goes. Daisuke already knew which was probably why he asked for the favour. “The person writing the lyrics would be able to make the scratch vocal tracks the fastest.” ...come to think of it, the demo songs that Kunimitsu sent me every time that were sung using Vocaloid, weren’t they also scratch vocal tracks?
Daisuke must have been in a pinch trying to figure out how he should ask me candidly. Ishida-sensei, I couldn’t just ask you to sing it, so I had to ask in a roundabout manner.
I’d already given my answer, but I was still hesitant. It’s true that after I finished writing the lyrics for the 17 songs I’d already lost sight of myself, but if I sang, my singing would reach Broccoli and Kosemura-san’s team’s ears. But I couldn’t just leave poor Daisuke hanging.
So I consult Towada-shi, whom I’d been collaborating with in creating the scripts for Jack Jeanne, for advice. (He had been in charge of TG’s novels, and I’ve known him for a long time.) “Did you check Skype?” “I did.” “What do you think?” “Start by looking up scratch vocal tracks,” so we paid a visit to YouTube. The first search result that came up for ‘scratch vocal track’ was a video of a vocalist who was used to sing a scratch track for AKB or something. I see, so that’s what it looks like. Innocuous, but I could see it was very professionally done.
And the second result that came up was Tsunku♂-shi. The figure of Tsunku♂-shi himself recording a scratch track for his idols. The producer himself became an idol, and was singing really cutely, in his emotions and how he sang it. “This is it?” I said. “Yeah, it is,” Towada-shi agreed. If Kosemura-san and his team, and the people who will be performing the songs have to listen to it, it’d be a disservice to them to half-ass it. I don’t like people who don’t try their best. That means I have to show that attitude myself. Let’s come out of my shell for poor Daisuke as well.
“You’re gonna become Tsunku♂.” “Yeah...I’m gonna be Tsunku♂!” And that was how I became Tsunku♂.
I replied to Daisuke on the Skype group chat. “Understood, I’ll do what I can.”
So this guy, who doesn’t even know what the ‘D’ in DTM stands for, first downloads the software, and begins setting up a recording environment. Other work is pushed aside. I set 3 days to work on this.
I timidly begin working on the scratch tracks. From the perspective of someone who doesn’t have to listen to their singing for a living, it starts out as a living hell, but you get used to it as you listen to it over and over.
And so I kept learning new things. I noticed I was harmonizing with myself.
Just like Tsunku♂-shi, I’d change the voice for each character. If it was Jack (male in a male role) I’d sing like a man, and if it was Jeanne (male in a female role), then like a woman, while the main character Kisa (female) should sound cute... No, Kisa needs to be cuter! I re-recorded her part many times. Depending on the song, I’d sing for 7 people. I was Jack Jeanne now.
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Tsunku♂ (I) recorded 17 songs in 3 days, and sent the data first to Towada-shi. Since I was now Tsunku♂, I no longer felt any sense of embarrassment.
“I listened to it,” the reply came, and I called him. Towada-shi was roaring with laughter. I regained the embarrassment I’d forgotten.
“Oh no, I was laughing ‘cause I was impressed,” he said, but my heart was already as fragile as that of an abandoned dog.
“Even this is a big help to Kosemura-san, and Daisuke should be grateful, right?” Yeah. Although Towada-shi guffawed at me, Daisuke will surely thank me. And then he’ll definitely tell me what a good job I did!
I dumped the music into the Skype group chat. “I did what I could,” I added.
How will Daisuke react to my Tsunku♂? I waited restlessly. Three days later on August 5th, a formal message arrived after it was received.
“Thank you very much. We will schedule a meeting with Kosemura-san…”
I couldn’t believe my eyes. My hard work got dismissed with, “Thank you very much.”
Daisuke, why? I thought you were in a pinch, so I...were...were you fooling with me from the start? Answer me! Daisuke! Just tell me I did a good job, or follow up with something, I’m fine with anything! So much for my heart being like an abandoned dog, it’s more like a grown-ass man left naked on a snowy mountain. I did what I could! This feeling was welling up inside me, but was it myself that managed to do it?
○ Later, at a meeting with Kosemura-san “It’s great that you could do this much for us. You didn’t have to do all that.” With the gist of those words, a warm blanket was finally placed over my heart, which had almost frozen to death.
“I didn’t know how to respond. I wasn’t sure if Sensei was the most who did it in the first place,” Daisuke said, so I decided to satisfy myself by threatening, “I’m gonna tell this story until the day I die.”
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September
○ Responses to the Questions to Ishida Sui contest We did a “Ask anything to Ishida Sui” contest as a project for the art book “zakki:re”, where purchasers could apply with a postcard. I was writing the replies for them.
I thought there’d be a lot more questions about TG or its contents, but surprisingly there were a lot of questions asking for life advice. There were quite a few questions that I had to seriously think about to answer.
It was kinda tough since there were over a hundred of them, but I thought it’d be nice to get in touch like this every once in a while.
○ BU work for Jack Jeanne Once the music-related tasks like lyrical composition and scratch vocal tracks were completed, I worked on BU. ...BU work? Wasn’t it finished back in April?
Well, a similar situation arose just like what happened with the lyrics. Regarding sprite quality I might not be able to beat the pros, but since I’m the one who best understands how the characters look best and their body balance, I had decided to do all the line drawing colouring myself in June. I had no clue whether I’d make the deadline or maintain the quality, but thanks to Broccoli’s understanding, I was allowed to make it myself.
I realized once again that I’m terrible at splitting up work. If I can do it by myself, I will.
Plus, it’s, how should I put it, starting from my TG days, even though it wasn’t a lot I got to see various types of workplaces. I’d see places where there was no sense of responsibility whatsoever, or the work may have been divvied up appropriately, but it felt like they were making something without a sense of purpose, like a main plot line that isn’t going anywhere.
It’s impossible to accomplish big things with that kind of stance, and I understand that the more people that intervene, the more uncertain the core becomes, so I didn’t like that kind of approach. It makes me wonder whether there’s any meaning in creating a work that’s conservative and unchallenged, and if it’s nothing more than a money grab.
Since I don’t have any desire for material things, getting fed up about it is useless, but I just can’t help thinking about it.
Of course, it may be difficult to get what I want 100% of the time, but I want to create things in an environment that I think is beautiful, even in places that I’m slightly involved in.
...in other words, BU work is tough, but I began remaking the sprites once again by myself. This was the toughest work I’ve ever done out of everything, including the serialization...
○ Scratch vocals training camp at the end of September I went to the recording for the scratch vocal tracks. Based on the scratch tracks that I made, we got professional vocalists to sing it again properly. This is what the actual cast would use as a reference to sing. (So my version was like the pre-scratch vocal track.)
I was stuck in Tokyo for almost a week. Wake up, get ready, go to the recording studio. Come back at 8 or 9 pm, rest and sleep, repeat.
It was like I was back in school, and since I don’t have a steady lifestyle, I enjoyed it.
Kosemura-san’s team is really great, and I know I mentioned this before, but I felt like their workplace was a very healthy production site. When I was drawing manga, I never had much time to talk with fellow manga artists, and I’ve never had the chance to experience what other professionals’ workplaces were like, so it was very exciting for me to see people as professionals tackle one thing seriously. The vocalists were as amazing as I expected, and although my scratch tracks were played at a loud volume to annoy me, I had a great time.
The game might have a high level of entry, but it’s worth listening to just for the songs, is what I truly thought.
○ Parting words to Editor M-shi This might have been back in August, but from 2018 to 2019 I had a lot of things on my mind, so I began talking to the editor.
In between the 11 years of serialization starting from my rookie days, I’d received guidance from him so it wasn’t easy, but I expressed to him that we should keep our distance for any future works.
“I want to become absorbed in myself, not to Ishida Sui or Tokyo Ghoul,” I told him. The other part said he also felt the same way, and accepted it. The next time we meet, I hope we can talk about what we’re into, what we’re going crazy over, he said.
And so, 2 months after that conversation was the scratch vocals training camp in Tokyo, and I had the chance for the two of us to talk again. That day I was completely tuckered out from recording the scratch track, but it was a day filled with accomplishments.
He took me to a restaurant with delicious food in Ebisu or somewhere, and after concluding our brief business meeting, I tried throwing out the cliched, “So, what are you up to lately?” As the lead writer, there was a part of me that was curious about how he was doing after that talk we had.
The editor began talking about homemade curry.
...that’s what he’s into? I decide everything from selecting and picking the ingredients myself, and next time I want Ishida-kun to also see how delicious the curry is...he told me passionately, but how should I put it, the conversation wasn’t very spicy.
The food was delicious.
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October
○ BU work
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What’s hard about BU work is that it’s difficult to separate the layers according to the face, hair and clothes, and they all have to have the same style and touch to it. If it was manga, then maybe...no, even in manga, there’s still some need to match the outfits, but it doesn’t really matter to that extent.
It’s because I don’t like game sprites. “This character has so much energy from their sideways pose! Amazing!” This never happens…
Around this time of the year, my older sister called this elaborate task, “the task you’re probably the worst at.”
○ The bean life I’m not really fat in particular, but I made up my mind to try dieting. At the time, my body fat percentage was at 18%, and I’ve never been below 10% ever in my entire life, so I’m thinking of aiming for that. Instead of eating rice with unseasoned chickpeas and black soybeans, I began my lifestyle of consuming vegetables and cuts of meat with less fat. Hopefully I can achieve my goal in about six months’ time.
○ Ano-chan, Honda Keisuke, and I After Ano-chan left “You’ll Melt More!”, her official Twitter account removed every single account she was following, but for some reason only two people remained. Those two people were Honda Keisuke and Ishida Sui. To Ano-chan, Honda Keisuke and Ishida Sui belonged in the same category. After some time passed, even we were removed, but I consider this one of my hottest mysteries of 2019. Ano-chan! I’ll always be waiting, so let’s have tea some time with Honda Keisuke!
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November
○ BU Need I say more.
○ Main cast’s first recording session from the 26th - 27th.
I visited Tokyo with Towada-shi to supervise the main cast members’ recording session. Wow, everyone was so amazing~
Of course, not just the main characters. Terasaki Yuka-san who plays the main character, Tachibana Kisa, was wonderful as well.
In this kind of game genre, the position as the main character feels less important than the male characters, but I want her to stand firmly in this story’s script. I thought it’d be nice to have the main character not stand out too much and have her watch over the male characters, and I felt that Terasaki-san’s voice and acting fit that image perfectly.
About the cast members, it seems like there’ll be a chance to speak to them eventually, so I’ll come back again.
○ 1 month into the bean life I’m steadily losing weight. Basically I always work from home. I go to the gym and supermarket 2-3 times a week. I started cooking for myself. I got a brand new refrigerator to replace the one that suddenly broke. It actually cools things down now. Living standards have risen.
December
○ I break off ties with M who I played TRPG together with. He was a former classmate who was even chief assistant at some point during the series’ run, but eventually he ended up getting fired due to falling asleep at work. He said he’d attend the last session for the story that day (although his own character had already died), and I was working on a schedule to accommodate him, but once again he cancelled at the last minute.
It’s fine to cause trouble for me (although I’ll probably get pissed), but I can’t overlook treating others the same way. And it’s not the fact that his schedule didn’t match up, it’s because he was complete trash who didn’t know how to behave like an adult once he made plans with others, that I felt sorry for the other TRPG people who took time out of their schedules. Since I felt ashamed when I was together with him, I decided I’d had enough.
This was a year where I cut ties with a lot of people, but I think what they had in common was that I was ashamed to be with them. From now on, I don’t want to associate with such people.
What’s more, when I finally told him, he didn’t even try to deal with it and just gave up, responding, “So that’s how you felt about me. Okay. My bad.”
I won’t go anywhere with those kind of people again.
○ The bean life ⇒ the potato life. I changed it to potatoes.
○ BU is over...
On December 17th, I finally finished the BU work that I spent ageeeeeeeees on.
Although I said that serialization is tough, as long as I finished 18 pages a week that was it (although there were times where I was chasing myself with other work), so I could finish it as long as I didn’t sleep. I somehow managed to finish both the manuscripts and the colour illustrations this way, so expecting BU to be similar, I wasn’t really scared about it never ending, but BU truly was despair. When is this gonna end? I’m even working super hard… This is how it went on the entire time for over a month.
There were about 200 different sprites I had to make myself, including the different costumes and poses, and I had to do all of them.
For one thing, when, “This process is necessary,” came out, I had to go through the same process roughly 200 times, that it felt like I was facing the final boss who already transformed many times. Also, it’s like not equipping myself with a lot of equipment and recovery items in the previous town, but the dungeon I somehow managed to enter is extremely dangerous and even though there’s no safe points anywhere in sight, the boss suddenly comes up behind you, and you go I’m gonna die I’m gonna die
○ If you eat a lot while you’re losing weight, you’re going to have a bad time.
On December 15th I had trouble concentrating, so I tidied up the living room, created a space in the middle of the room, and darkened the lights. After an hour of meditating, only the sound of my breathing could be heard in the room, and so I went back to work with renewed concentration after confronting the issue (like a monk?).
On December 16th, I’ve been working the entire time since morning. I thought today was going to be the last day, but an entire day has passed and I don’t have any energy...
I’ll buy a midnight snack, replenish my energy, and end it once and for all. I’m trying to lose weight, but I went to the convenience store while thinking about how I’m gonna eat a katsu sandwich (I didn’t have the energy to cook).
While looking for something at a convenience store I can eat during weight loss, I think back over the last few months.
Like how it seems like BU is finally over, how a lot of things have happened, how I’m working hard, how lately I’ve been eating only potatoes, vegetables and meat.
And then I suddenly thought, “I wonder if the reason I don’t have any energy is because I haven’t had any rice lately.”
...I thought I should go on a diet in October, so I’ve been living a very modest life since then. Thanks to that, my weight has steadily decreased, and my body fat percentage has gone down 3% to 15%. What will happen if I continue with my relatively strict dietary restrictions during this difficult time?
...even if you’re losing weight, there’s a technique you can set up to binge eat during periods where weight loss stagnates, called cheat day (though results may vary), but what is it that makes no-cheating so inefficient even for weight loss?
...should I have a cheat day today?
“Huh, is it really okay?” I asked my mind. “Do it!” was the answer I got. From that moment, everything around me morphed into things I could eat.
No exaggeration, my knees trembled.
I crammed into my shopping basket carbohydrates, carbs, more carbs… It’s okay just for today, I say as I shove cream puffs, dorayaki, pudding, Family Mart chicken and ice cream. (Even if it's a cheat day, it’s probably not a good idea to take non-nutritional foods, but shh.)
With food in both hands and in high spirits, the first thing I ate was the delicious part of the Family Mart chicken.
I groaned loudly, all alone in the room.
Alright, let’s finish this work! I was energized, but my blood sugar levels spiked so much that I felt extremely sleepy and went to bed instead.
The next day on the 17th, I wake up at 4 am and immediately notice something unusual. My body is burning. I’m sweating.
I immediately wake up, and overflowing with energy, I head for my desk. I’m working actively, and I finish the BU work. It felt like I was pushing forward with only positive energy, feeling uplifted.
I break out a laugh at a slight joke I found funny from a foreign drama (The Mentalist) I’m playing while working. The greenery of the plants and the lighted sink glisten, and the scenery is vivid.
What is this?
I suddenly recall the story of a YouTuber I saw recently. He lives in a region where medical marijuana is legalized, and he explained in detail what changes would occur if you smoked cannabis.
To put it roughly, you feel calm and your senses sharpen. Trivial things can become funny, and funny videos can make you roar with laughter.
Then maybe...I thought, I'll watch Nagareboshi (a comedy duo) on YouTube. Usually I go, haha, that's funny! But that day I exploded with laughter...all of their videos were just too funny.
I learned that when you’re losing weight and suddenly eat a lot, it alters your mind and body as if you smoked cannabis. (※ Just to be clear, I don’t know what cannabis is like.)
Thus the BU work ended with me being high as a kite.
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(※ I’m covering it with mosaics for now. I’ll remove it once I can announce it.)
○ I stopped playing TRPGs. I’ve been doing it for about two and a half years, but it also helped me in honing my creative skills. I’d sometimes perform, so it was useful when I was recording the scratch vocals… It was a good experience, managing to vicariously live the energy of ending a story. It was a story about a group of friends, so it was easy to appreciate.
Summing up 2019
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After the weekly series finished in 2018, I was in a daze for a few months, but in 2019 I worked only on Jack Jeanne for the year.
This year I tried various things, and trite as it may seem, felt the possibilities within myself expanding. I had many opportunities to realize how important it is to keep a distance from bad things that don’t do anything for me.
During my work on Jack Jeanne, I vaguely thought about my future creations. The work I’m doing now in game production is fun so I wonder if I can keep working in this field, but I’d also like an environment where I can release things more constantly.
I can’t promise anything specific, but I’m going to work on things that I want to do.
I look forward to what 2020 has to offer. Have a happy New Year.
2019.12.31 Ishida Sui
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jacereviews · 5 years
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Review: The House in Fata Morgana
Visual Novel PC Also known as: Fata Morgana no Yakata, FataMoru This does not cover the content included exclusively in the collected edition. Consumed in English
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I’m very new to visual novels, for the longest time I was put-off by the medium for their pacing and insistence on being pornographic. However I found myself to be small-minded so I’ve tried sampling the medium to see what lies within. During this time a friend of mine approaches me with a rather interesting looking vn, one which I shall discuss today. I present to you the Utsuge, The House in Fata Morgana. Let’s rock.
PLOT: There’s a dark manor in the woods. Legends speak of a witch living in it. You awaken in this manor by the fireplace, utterly alone except for a single maid. The Maid informs you that you’re the master of this house, but unfortunately you don’t remember who you are. She takes your hand and guides you through the the memories of the house, as you look into the past to find out who you are. In a lot of way this feels like a Framing Story in the beginning. The story is told through “doors.” Each door containing a different time period and story behind it, only sharing their being set in the manor. However over time you see the stranger pieces begin to connect and unfold into a grander tale. This grander tale was quite emotional and fascinating, while not shockingly complex or new it was incredibly effective. The real problem lays in the doors prior to everything coming together. While they’re all individually fine they are rather weak. The first door in particular felt rather mediocre until the ending of it. While better than many vns these do server as a buffer, even if they do pay off in the long run. They’re paced fine enough that it’s no real problem to get through. On the other hand some of the later doors are borderline perfect, being tightly paced, impactful, and intriguing. No piece of Fata Morgana is unimportant, even if they initially seem that way.
9/10, a bumpy start but a fantastic ending.
CHARACTERS: Any MAL friend of mine will notice that a Fata character is on my top 10. However I will not be able to talk here much as many of the later characters are cloaked in spoilers. I will simply rapid fire use some names and attach brief opinions. Michel is an absolute joy and a pleasure to read, I adore him. Giselle is very loveable and warm. Jacopo hurts my heart in good ways. Needless to say there’s a lot of powerfully done characters here, not too many but enough. One of my favorite characters I can’t even talk about at all without going into spoiler territory, but if you’re read up on the VN you can guess who she is.
10/10, I actually can’t talk more without ruining the experience, trust my number here.
VISUALS: For many people this might be the initial draw.  Moyataro‘s art is very distinct and has this gothic allure that’ll intrigue. The character designs I found to be quite good, with most characters having distinct and interesting appearances I shan’t soon forget. The art quality however can be hit and miss, though I did find it to improve over time. The first sprites you see in door 1 are the worst sprites in the game in my honest opinion, and the first 3 doors have some hit and miss CGs. Some are quite beautiful, while others are anatomical errors. However towards the end I found it evened out and was generally appealing to look at. Another thing of note is the design and style of the more VN/Game aspects. The menus looked great and the ADV boxes were also quite interesting to look at. The boxes changed with the doors to keep mixing things up and I much appreciated this. While the menus and text boxes did feel kind of cheap, they were made up for by how much effort went into their design. The menus were so dedicated to the aesthetic that “start” was enter the manor and load save was “inspect your memories.” If there’s any more complaints I must have, it’s that you can tell with a character or two that the artist wanted to show off how sexy they were. One of the girls basically had the ‘camera’ focused on her breasts the whole time and I found this a tad obnoxious.
8/10, while the diegetic art would earn somewhere between a 6 or 7 the other aspects of visual design fantastically made up for such shortcomings.
SOUND: Fata Morgana comes with quite the distinct soundtrack. The composers put in a lot of effort to emulate the eras being shown down to the languages some tracks were sung in. You won’t find boopy j-pop here, just old European music and spooky pieces to build the atmosphere. Some of the stereo mixing I found to be a bit off, and I don’t think there’s much here I’d listen to on its own but these are very, very minor complaints all things considered. Throughout the VN I found the music added immensely. The sound effect design was also rather great. Many things that occured were pleasant to listen to. I’d like to give a specific kudos to the sound of the beast. The chilling squeak-like sounds were incredibly nice.
9/10, sound is used to full advantage here.
FINAL SCORE: 9/10
Fata Morgana, while not flawless, is a rather fantastic piece that I’d recommend to fans and non-fans of VNs. In a way it feels more like a play or novel than your stereotypical VN fare. I can’t tell you the secrets of the House in Fata Morgana, but I can tell you I found them well worth discovering.
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