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#sumeru has the best archon quest hands down. it's not even close
watchmakermori · 1 year
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i finished the sumeru archon quest and I have SO many thoughts but for now: watching scaramouche claw his way out of the robot trying to get the gnosis back, to the point of breaking his own puppet strings, begging not to return to how he was before because if he isn’t divinity then he has no worth at all....i am so normal about this character. I promise I am totally normal
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gabriel-xander · 6 months
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I Wish You Died Instead Ch. 1
[Scaramouche x Fem!Reader]
A/N: I started writing this before all of his lore came out/Before the last Sumeru Archon quest, so there will be a handful of inconsistency later on. My advice to you? Just go with it!
Summary:
You hate working for the Fatui. You hate working for Scaramouche. And you just… hate Scaramouche.
He's two-faced, incorrigible, insensitive, and has an atrocious personality. Unlike yourself, he enjoys hurting others simply because he can. You know he only recruited you because he believes you have the potential to be a killer. You didn't join the Fatui because you wanted to, you joined because you needed the resources. You don't want to be turned into a weapon, but Scaramouch didn't care.
You really… really hate him.
{Also on Quotev, AO3, and Wattpad under Gabriel Xander}
Chapter 1: Oh, Lore?
You smoothly fix your mask over your face when you cool off enough from the strong breeze. It was pretty stuffy in that Fatui mask despite the weather being colder than Tsaritsa's taint 24/7, you never liked wearing it. But you had no choice but to follow the regulation of keeping your uniform in check.
"[L/n]."
You look up from the report you were reading, your fellow agent was towering over you since you were sitting on a rock.
"What is it, Kazuki?" You mutter, closing the folder to hide whatever was inside.
It's not like you didn't trust Kazuki: he was the only one you could trust considering he was your best friend. But you two weren't in the same department, and you rather not expose him to the danger you had to deal with. He was special to you like that.
The pale man offers a ghost of a smile, "May I sit with you?"
You snort unattractively, "Sure, be my guest."
The rock wasn't even big enough for your ass, but maybe that was Kazuki's plan from the start. Scooting over so you're practically just sitting at the edge, the black haired agent carefully sits next to you on your conquered rock island.
You let out an undignified squeal as Kazuki's body manages to shove you off the rock. He quickly grabs your arm and pulls it against his body so you don't fall. You had to drop the report on the snow so you could steady yourself against the rock. Both you and Kazuki were laughing like morons, luckily that the other agents were inside where it protected them from the Snezhnaya weather.
"Moron," You chuckle, already feeling warm from where you and the other were flushed together, "What do you want? I don't have Mora."
Kazuki was a tall man, taller compared to the majority of people anyway. And since you're probably the one of the few people who's seen him without his Fatui mask, you can confidently say that Kazuki was, unfortunately, very attractive. His pale skin was close to perfect, minus the horizontal scar on his left cheek. His black hair was pushed back, at the front and center of his hair was pink.
His eyes were an extremely light shade of brown, almost giving it a gold hue. Though because of this, it made his tadpole pupils easily visible. This is where the pupils take an oval-like shape, though in Kazuki's case, they almost look sharp at the end.
His deep voice brings you out of your thoughts, "I don't want anything. I just wanted to check up on you since you're out here alone. I know you hate Snezhnaya weather so..."
"Aw, am I that special to you?" You tease, letting your guard down just a bit.
"Absolutely not. Go perish."
You groan, "Speaking of doing shit that seems shitty, how's it like working for Lord Tartaglia?"
The male agent sharply shakes his head. Clear message: change the subject.
"Well, if it's any consolation, Lord Scaramouche doesn't remember I exist," You add lamely, "I really think my recruitment was a mistake on his part."
Kazuki shakes his head, "I don't understand why you joined the Fatui to begin with. This is no place for someone like you."
"And what the fuck is that supposed to mean?"
"That you're too soft."
"Oh." That's pretty much true so you can't even say anything! "I didn't wanna get chosen by Lord Scaramouche, but apparently he thought I was most suited for his field since he commands the Skirmishers."
Kazuki raises a brow, "And how do you know that?"
"Well... Do you remember three months ago, the night of our personal recruitment's to the Harbingers?"
——
You wouldn't consider yourself talented in anything or skilled in areas that are remarkable. But you do pride yourself in being able to sweet talk your way into and out of situations, and your invisibility. Not that you're dIfFeReNt AnD qUiRkY and no one ever notices you, but you're an absolute fucking master at sneaking into places you do not belong in.
It's not often that Harbingers will recruit for direct subordinates, so when you (and Kazuki) were given the chance, you put on your best show in hopes of attracting the attention of a low ranking Harbinger.
That's right, you wanted to work for someone like Il Dottore. He's a researcher, and in your opinion, the most pacifistic department. You also heard he's not fond of Vision-wielders, so you thought he would've loved to have someone like you.
But no.
That's not what happened.
You knelled down in front of the door that led into Scaramouche's office, taking a long, thin, metallic tool from your pocket. You stuck the tool into the lock and began to twist and turn the device to pick at the door.
You're probably expecting some deep lore for the reason why you're a lock-picking master, but honestly you just learned it to impress your friends when you were a kid.
Anyway, you don't have a Vision, and honestly you're grateful for that. You've seen what happens to those who's Visions are taken away or destroyed. And if your own personal research has made you learn anything, you're not too eager about being granted into Celestia.
You openly displayed disgust when the recruitment reports. You, along with a handful of other brutish Fatui agents, were selected to be direct subordinates of the Balladeer: Scaramouche, Number Six of the Fatui Harbingers.
Not only that, he appointed you as his second in command simply because you're quiet (around him).
You bit your tongue from cheering out loud when a familiar click came from the door. You pulled the tool out and stuffed it back into your uniform. You quickly stood up and opened the door, slipping inside and quietly closing it behind yourself.
You sighed in relief when you didn't see anyone in the room. Perhaps it was extremely reckless to not check before entering, but that was just a flaw you needed to work on. Noticing the stack of folders on Scaramouche's plain desk, you quickly made your way to the other side of the room.
——
"YOU BR-" Kazuki quickly lowers his voice to a whisper, "You broke into Lord Scaramouche's office?!"
"Yeh."
"Holy fuck. How are you not dead?!"
"Let me finish."
——
Each folder was plain and unmarked, you had to open each one and skim for your name to find your folder. There were so many folders, and from what you gathered, three folders belonged to one person. One for their medical/physical information, one for their specialty, and if they wielded a vision or not, and the last one was personal information about the person's detailed background.
You weren't interested in anyone else other than yourself and Kazuki, and Scaramouche wouldn't have your friends' folder, so you only searched for your own.
Skimming through the first files for your name, then separating it three at a time, you begin searching more frantically when you start reaching the bottom and you've yet to see your report.
Maksim, Ivac, Andrei, Lena, [L/n- That's mine!
On the fucking bottom of the pile were your reports, no doubt Scaramouche did that on fucking purpose.
You organize the other folders neatly as they were before, leaving yours out to read it.
[Y/n] [L/n]
21
Female
[Height]
[Weight]
——
"Ugh," Kazuki scrunches his nose, "If I ever go missing, do not put my weight on the missing poster. I promise I won't come back."
——
[Eye Color]
[Hair Color]
Agent 241100
You shake your head and check your specialty folder. You don't think you can see how much the Fatui knows about your family, it might break you.
You skim through the folder to the last page where you see notes written in a different font and color. You're pretty sure this is Scaramouche's own notes on your person.
Wields no Vision, yet she is exceptionally more talented and stronger than the other incompetent agents who do wield Visions. She uses a Claymore, but is surprisingly fast with her attacks and just as powerful. I've heard she wants to be on a researching branch, or a collector, or something of the sorts. But that will be a waste of talent, which is why I recruited her before that idiot Childe could. The brat hesitates with harming the others during training, no doubt it will become a liability later on. But with enough exposure, she could become the perfect killer and wea-
"And what do you think you're doing?"
You slam the folder closed and spin around to face the door since your dumbass had your back towards the entrance.
You widen your eyes, just realizing that you forgotten your mask with Kazuki in the main room where other agents just fuck around.
You grin nervously, "I... Lord Tartaglia...!"
——
"HOW ARE YOU NOT DEAD, [Y/N]?!" Kazuki shouts too close to your ear.
You frown and rub your ear against your shoulder, "Well, stop interrupting me, Nao, and I'll tell you!"
"Fine."
"Fine!"
——
"What are you doing here?" Tartaglia crossed his arms, an expression mixed with a smile and a scold, "You are aware this is Scaramouche's office."
"Wh-uh, w-what are you doing here, hm? Lord Tartaglia?"
You messily shoved your folders under the pile since you were doing it behind your back. You're sure Tartaglia wasn't blind to it, considering he was fucking looking right at you.
"You must've picked the lock, the door wasn't all the way closed," Tartaglia amused you, "Now, explain yourself. I'd hate to have you executed for treason."
"Treason? Isn't that a bit uh-an overreaction?" You bit the inside of your cheek, "I-I just wanted to check why Lord Scaramouche chose me as his direct subordinate. I'm not a Skirmisher, and I did my best to make it perfectly clear that I wanted the most pacifistic branch..."
You turn your gaze to the side, silently referring to the folders behind you on the desk, "I have no other motives, I just wanted to know why the Archons have forsaken me."
You hear a soft puff of air from Tartaglia before the sound of footsteps. You keep your gaze down, knowing better than to look a Harbinger in the eyes.
"Does Scaramouche explain why he recruited you?" Tartaglia asked as he stopped by your side, nudging you to move so he could look at the files.
"Yes, sir. Well, I think so? Something about how he can turn me into a weapon and a killer if the fucker traumatizes me enough," You scoffed.
"Ha-ha! Is that so?"
"Oh!" Shit, you forgot who you were talking to, "I-I mean-I'm so sorry! I mean no disrespect towards Lord Scara-"
"-No, don't worry about it," Tartaglia said dismissively as he picked up your folder from the bottom, "He's certainly unpleasant, I'll give you that. Where are his notes?"
"Second folder, last page."
Tartaglia follows your instructions, grabbing the folder and opening it to the last page. You keep watch of the door, watching and listening for any intruders since Tartaglia didn't bother closing the door. You're sure he did it on purpose so if Scaramouche does come in, the blame would quickly fall on you.
Fucker.
"Interesting. You're a skilled fighter, [L/n]?" Tartaglia mused, "And you hid this fact from me? How rude."
"I'm not-" You felt your eyelid twitch, "-I don't like fighting. That's why I hope to be recruited by someone lame like Lord Dottore. Or even you, so I can just collect debts."
Tartaglia hummed quietly for a moment. You push yourself off the desk, stretching your arms above your head. You're actually preparing yourself to die right now. You disrespected not one, but two Harbingers in front of Tartaglia, got caught breaking into a superior's office, and you didn't even properly greet Tartaglia like you were supposed to.
You're honestly surprised to have lived so long anyway.
"Well, get out of here already," Tartaglia picks up your second folder to read it, not bothering to look at you, "If you leave now, you won't get caught."
You blink in surprise, "I... Lord Tartaglia-"
The ginger finally looks at you with a grin, though it doesn't reach his eyes. Later you learn that it never does.
"-Leave, before I throw the blame on you and say you picked the lock."
You bow deeply in gratitude, "Thank you, Lord Tarta-"
"-Childe."
"...Yes, thank you, Lord Childe."
——
Kazuki whistles loudly, "Wow..."
"Yep," You cling to Kazuki's arm as you pick up the report you have dropped, "And I guess he kept his word since I'm still alive and Lord Scaramouche hasn't said anything to me yet."
Kazuki suddenly stands up, causing you to fall off the rock and land in the cold snow.
"You fucker! You couldn't give me a warning?! This is why I have trust issues, Nao! You have any-"
"-Let's go inside, [Y-er, [L/n]," Kazuki's tone is suddenly more monotonous as he reaches his hand out, "I actually came out here to get you. Lord Scaramouche requested for you."
"You motherfucker."
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fanfic-gallery · 1 year
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locked out
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once again, he found himself in this familiar predicament, locked out of his house with nowhere to rest his head for the night- 
✎ kaveh x gn! reader
|| fluff, strangers to lovers (?), love at first sight, drunk kaveh, slight spoiler of the sumeru archon quest 
✎ manager's note : lightweight kaveh? you bet ‘cha! still poor poor kaveh tho, imagine alhaitham having a curfew for when he finally locks up doors and knowing kaveh who likes to work till late forgetting his keys, now has to wait out the night for morning (┬┬﹏┬┬) so saddd; but i hope you enjoy this short fic (?) i had in mind!
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patting his pockets, fingers grazing nothing but the cloth against his lower half. he bit a lip. truly, he should have grabbed them when he had the chance, if it weren’t for the many MANY thoughts running through his mind as he rushed out the door. that damn scholar- shutting him out for the tenth time this month, all because of a careless mistake on his part. had he managed to request extra copies of keys for the house, he wouldn't even be here; sitting at a tavern close to home, swirling a cold one in hand.
he felt the stare of the bartender behind the cocktail counter. the clinking of his scapula meeting the metal shaker, the crunching of crushed ice; music to his ears, at least enough noise to drown the dreading silence. he wished to leave, let this poor man be; yet, he couldn’t he had nowhere else to accept his company, he barely had cash within his pockets; no residential rental would allow someone with like the likes of him stay the night.
ringgg
“excuse me, young sir.. are you still open for the night?”
despite the many sits available before you, you decided best was to be sat next to him? he would say his luck managed to drag out nicely; finally another voice to drown out his endless sorrows to. overalls fit for what he deems as a student within the ‘academy’; gesture and demeanour, poise yet loose, the hints of playfulness seeping from the cracks of your formal mannerisms.
“what is a fine gentleman like you, doing in a place like this such late at night?”
your hand mischievously trailing over his own as you sipped at your drink, drawing red from his cheeks. his lack of control over alcohol plus the tension within your closing distance from him wasn’t of much help either. it only made him more nervous.. like his sense of authority over his own body slipping within instances, every touch of your skin on his, fingers brushing against parts of his body he never thought, never knew could feel like this; it felt wrong, yet he couldn’t stop the insatiable hunger for more.
“not much of a drinker, are ya? no matter, if you can recall, may you speak your address, i’ll take the courtesy of bring you home!”
“don’t bother- i bet he’d have his noise *hick* cancelling headset by now- no a-amount of noise could wake him- believe me- i tried, multiple times-”
he respected your kind gesture yet knowing who he’s dealing with on such a late night, he couldn’t be bother screaming his lungs out till dawn only to be met with a tasteless tsk by morning as he leaves for his duties; and to think he’s currently the ‘acting’ sage of the academia- never in a million years would he expect a grump like him be promoted.
yet subduing his main verdict of not wanting to reach home, the everlasting flames within his sub-conscious still flowed, your warmth radiating by his side only ever feeding his burning heart. he wished to stay with you. your company was delightful from his standards, he could never carrying on a conversation after many of his ramblings yet you managed to mirror his points of thoughts, mimicking the random topics he spat at you out of nowhere.
not to mention, your every action; sliding a hand from his jaw to the cracks of his cheekbones, resting against his head as you caressed his hair in a pat, leering down his thigh, motioning up and down in a soothing gesture. it riled him to no end. maybe it was the booze who was talking for him yet he can’t seem to deny any of his claims. his claims of wanting you.
“..and to think we could have a bit of fun together~ oh, well; sleep tight, my sweet stranger, i’ll see you in the morning,”
a scent, the scent of you, couldn’t help but put him fast to a gentle slumber..
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"The Morn a Thousand Roses Brings" Version 3.0 Update Details
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Dear Travelers,
Below are the details of the Version 3.0 update "The Morn a Thousand Roses Brings."
1. New Region: Sumeru
2. New Characters: Tighnari, Collei, Dori
3. New Domains: Domain of Forgery "Tower of Abject Pride," Domain of Mastery "Steeple of Ignorance," Domain of Blessing "Spire of Solitary Enlightenment," and others
4. New Equipment: Hunter's Path (Bow), End of the Line (Bow), and new Forgeable Weapons
5. Elemental Reactions: New Catalyze and Bloom reactions
6. New Event: Graven Innocence
7. New Main Stories: Archon Quest Chapter II: Act I and Act II, and Tighnari's Story Quest
8. New Enemies: Jadeplume Terrorshroom, Electro Regisvine, and others
More details can be found in the following text.
At the end of the article, Travelers will be introduced to the content adjustments and optimizations in Version 3.0, as well as the issues fixed.
〓Compensation〓
Maintenance Compensation: Primogems ×300 (60 Primogems for every hour the servers are down.)
Issue Fix Compensation: Primogems ×300 (Please refer to the relevant compensation mail for more details)
〓Scope of Compensation〓
Maintenance Compensation: All Travelers who have reached Adventure Rank 5 or above by 2022/08/24 06:00 (UTC+8)
Please claim before the end of Version 3.0.
Issue Fix Compensation: All Travelers who have reached Adventure Rank 5 or above by 2022/08/24 06:00 (UTC+8).
Please claim the compensation before 2022/08/27 06:00 (UTC+8).
Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Duration〓
Update maintenance begins 2022/08/24 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button, and select "Check for Update."
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Update Details〓
I. New Region
New Region - Sumeru
◇ New Areas: In Version 3.0, the areas, Avidya Forest, Lokapala Jungle, Ardravi Valley, Ashavan Realm, Vissudha Field, and Vanarana in the Sumeru region will be available.
▌New System in Sumeru
Tree of Dreams, Vanarana
A mystic plant that grows in the heart of the forest. Seems to be sentient. Nurture it with Dendro Sigils collected in adventures to obtain the treasures of the forests.
Tree of Dreams, Vanarana System Unlock Criteria:
• Complete the World Quest "Trees and Dreams"
Sumeru Reputation System
◇ Sumeru Reputation Unlock Criteria:
• Complete Archon Quest "Chapter III: Act II - The Morn a Thousand Roses Brings: Denouement"
By interacting with certain NPCs in Sumeru, you will be able to accept requests to complete and increase your Reputation. As your Reputation Level increases, you will unlock various Reputation Rewards!
Expeditions, Daily Commissions, and other new content will also be added in Sumeru.
◇ Sumeru Daily Commissions Unlock Criteria:
• Complete Archon Quest Chapter III: Act II "The Morn a Thousand Roses Brings: Denouement"
• Complete the World Quest "Adventure Takes Courage!"
After completing Archon Quest Chapter III: Act II "The Morn a Thousand Roses Brings: Denouement," the World Quest "Adventure Takes Courage!" will be available at 04:00 (Server Time).
In addition, there will be new Fishing Points and "Radiant Spincrystals" in Sumeru.
II. New Characters
5-Star Character "Verdant Strider" Tighnari (Dendro)
◇ Vision: Dendro
◇ Weapon: Bow
◇ A young researcher well-versed in botany who currently serves as a Forest Watcher in Avidya Forest. He is a straight shooter with a warm heart — and a dab hand at guiding even the dullest of pupils.
◆ Tighnari has a special Charge Level 2 Aimed Shot and can be charged to fire a Wreath Arrow, dealing Dendro DMG. It also generates 4 homing Clusterbloom Arrows after hitting, dealing further Dendro DMG.
◆ Elemental Skill: Vijnana-Phala Mine
◆ Throws a Vijnana Stormheart ahead that deals AoE Dendro DMG, creating a Vijnana-Khanda Field that creates mysterious illusions that taunt opponents and draw their fire. Additionally, Tighnari gains the Vijnana Suffusion effect, which will decrease the Wreath Arrow's charging time. This effect will dissipate once the skill duration ends or after Tighnari has fired 3 Wreath Arrows.
◆ Elemental Burst: Fashioner's Tanglevine Shaft
◆ Fires 6 Tanglevine Shafts that can track opponents and deal Dendro DMG. After they hit, the Tanglevine Shafts will create a secondary wave of Tanglevine Shafts that can also track opponents and deal Dendro DMG on hit.
◆ The 5-star character "Verdant Strider" Tighnari (Dendro) will be available in the standard wish "Wanderlust Invocation" in the next Version.
4-Star Character "Sprout of Rebirth" Collei (Dendro)
◇ Vision: Dendro
◇ Weapon: Bow
◇ A trainee ranger active in Avidya Forest. Behind her enthusiastic words and actions hides a slightly introverted personality.
◆ Elemental Skill: Floral Brush
◆ Throws out a Floral Ring that deals 1 instance of Dendro DMG to targets it comes into contact with.
◆ Elemental Burst: Trump-Card Kitty
◆ Throws the doll named Cuilein-Anbar, causing an explosion that deals AoE Dendro DMG, creating a Cuilein-Anbar Zone. Cuilein-Anbar will bounce around within this zone, dealing AoE Dendro DMG.
4-Star Character "Treasure of Dream Garden" Dori (Electro)
◇ Vision: Electro
◇ Weapon: Claymore
◇ An elusive merchant who has a fondness for glittering Mora.
◆ Elemental Skill: Spirit-Warding Lamp: Troubleshooter Cannon
◆ Directs a Spirit-Warding Lamp to fire off a Troubleshooter Shot at opponents, dealing Electro DMG. After the Troubleshooter Shot hits, it will create 2 After-Sales Service Rounds that will automatically track opponents and deal Electro DMG.
◆ Elemental Burst: Alcazarzaray's Exactitude
◆ Summons forth the Jinni within the lamp, that connects to a nearby character. The connected character will continuously restore HP based on Dori's Max HP, and will continuously regenerate Energy. When the connector between the Jinni and the character touches opponents, it will deal Electro DMG to them every 0.4s. Only one Lamp Spirit can exist at one time.
5-Star Character Traveler (Dendro)
◇ Interact with a Statue of The Seven - Dendro to resonate with the Dendro element, and use a new Elemental Skill and Elemental Burst.
◆ Elemental Skill: Razorgrass Blade
◆ Deals Dendro DMG ahead.
◆ Elemental Burst: Surgent Manifestation
◆ Calls upon the might of the flora all around you, creating a Lea Lotus Lamp. This Lamp will deal continuous Dendro DMG to opponents within its AoE. The Lea Lotus Lamp will undergo corresponding changes after it comes into contact with Hydro/Electro/Pyro.
III. New Domains
Domain of Forgery: Tower of Abject Pride
◇ It is said that the deserts were once home to three sage-kings, one of whom remained lovely and wise till the very end. They parted ways eventually for the sake of the paradise they sought in their hearts. This place is called a "tower," but in truth was the temporary residence of one of these people when they were building that earthly paradise. If one stretches the past back even further, it was once a small shrine built to avoid the wind and the sand.
◇ Unlock Criteria:
• Reach Adventure Rank 22 or above
• Or complete the Archon Quest Prologue: Act II "For a Tomorrow Without Tears"
◆ Challenge the Domain to obtain Weapon Ascension Materials.
Domain of Mastery: Steeple of Ignorance
◇ In the ancient past, man-made towers that could touch the skies were built all across the land. Though human hearts flowed downward, their souls aspired toward the high heavens. These towers would always fall, or collapse under their own weight and plummet into the depths. However, if one were to look at things at a grander scale, the heavens and earth are as one — no direction is truly different from another.
◇ Unlock Criteria:
• Reach Adventure Rank 22 or above
• Or complete the Archon Quest Chapter I: Act I "Of the Land Amidst Monoliths"
◆ Challenge the Domain to obtain Talent Level-Up Materials.
Domain of Blessing: Spire of Solitary Enlightenment
◇ In ancient times, this was a great and beautiful place, seemingly made to bless the children of humanity. But the arrow of heaven would descend, making mountains out of flat land and burying the ancient capitol beneath the hills.
◇ Unlock Criteria:
• Reach Adventure Rank 22 or above
• Or complete the Archon Quest "Prologue: Act III - Song of the Dragon and Freedom"
◆ Challenge the Domain to obtain artifacts in the "Deepwood Memories" and "Gilded Dreams" sets.
Domain: Under the Umbrella's Shade
◇ The poets have it that spores, like trees, are connected to each other, and that all fungal beings in the world share a single dream. At the end of that dream, the spores would take on the forms of all things, and that all things would return to the beginning — return to being one — and that there would never again be boundaries. But the evolution of Fungi into sentient, locomotive beings was not something that happened in such primordial times. Regardless, this place has become fertile soil for Fungi to thrive.
◇ Unlock Criteria: Reach Adventure Rank 20 or above and fulfill certain criteria.
◆ Challenge the Domain to obtain rewards such as Primogems, Dendro Sigils, and more.
Domain: Fragment of Childhood Dreams
◇ This was once a dreamland paradise of a child of the forest, constructed based on how other children would describe the woods. In their memories, the forest was incredibly vast, much like the world itself. The forest was also immensely deep, just like fate itself. Although the dimensions of the world and the true depth of destiny would ultimately disappoint, the fantasy of them endures deep within this nursery.
◇ Unlock Criteria: Reach Adventure Rank 24 or above and fulfill certain criteria.
◆ Challenge the Domain to obtain rewards such as Primogems, Dendro Sigils, and more.
Domain: The Dark Valley
◇ Legend has it that the moon once had a face. Under the fierce moon's face, like a white bow, the paths through the forest labyrinth would bring lost people to jade and amber dreams. This forest labyrinth has ceased to exist for hundreds of years — and yet even a hundred thousand winters must seem like a day in the garden of dreams.
◇ Unlock Criteria: Reach Adventure Rank 28 or above and fulfill certain criteria.
◆ Challenge the Domain to obtain rewards such as Primogems, Dendro Sigils, and more.
Domain: The Coordinates of Sun and Rain
◇ According to the legends, the goddess who had command over plants would summon forth a spirit of timely rains, whose name was Varuna, or "water and sky." These same legends say that the now-deceased forest king used hedges and streams, and the children of the pomegranate used dreams and illusions to create a labyrinth as deep and intricate as the very roots of trees themselves, to defend the secret of sun and rain.
◇ Unlock Criteria: Reach Adventure Rank 32 or above and fulfill certain criteria.
◆ Challenge the Domain to obtain rewards such as Primogems, Dendro Sigils, and more.
IV. New Equipment
1. New Weapons
Hunter's Path (5-Star Bow)
Gain 12% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.
◆ During the event wish "Epitome Invocation," the event-exclusive 5-star weapon Hunter's Path (Bow) will receive a huge drop-rate boost!
End of the Line (4-Star Bow)
Triggers the Flowrider effect after using an Elemental Skill, dealing 80% ATK as AoE DMG upon hitting an opponent with an attack. Flowrider will be removed after 15s or after causing 3 instances of AoE DMG. Only 1 instance of AoE DMG can be caused every 2s in this way. Flowrider can be triggered once every 12s.
◆ You can exchange for End of the Line (Bow) and its refinement materials at the Sumeru Fishing Association.
▌Forgeable Weapons
Sapwood Blade (4-Star Sword)
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 60 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.
Forest Regalia (4-Star Claymore)
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 60 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.
Moonpiercer (4-Star Polearm)
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Revival will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 16% ATK for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field.
Fruit of Fulfillment (4-Star Catalyst)
Obtain the "Wax and Wane" effect after an Elemental Reaction is triggered, gaining 24 Elemental Mastery while losing 5% ATK. For every 0.3s, 1 stack of Wax and Wane can be gained. Max 5 stacks. For every 6s that go by without an Elemental Reaction being triggered, 1 stack will be lost. This effect can be triggered even when the character is off-field.
King's Squire (4-Star Bow)
Obtain the Teachings of the Forest effect when unleashing Elemental Skills and Bursts, increasing Elemental Mastery by 60 for 12s. This effect will be removed when switching characters. When the Teachings of the Forest effect ends or is removed, it will deal 100% of ATK as DMG to 1 nearby opponent. The Teachings of the Forest effect can be triggered once every 20s.
◆ Explore Sumeru and complete certain World Quests to get items that can be exchanged for Forging Blueprints with NPCs in Vanarana.
2. New Artifacts
Deepwood Memories (4-Star and 5-Star)
◇ 2-Piece Set: Increases Dendro DMG Bonus.
◇ 4-Piece Set: After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by a certain percentage for 8s. This effect can be triggered even if the equipping character is not on the field.
Gilded Dreams (4-Star and 5-Star)
◇ 2-Piece Set: Increases Elemental Mastery.
◇ 4-Piece Set: Within a few seconds of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by a certain percentage for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by a certain value for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every few seconds. The character who equips this can still trigger its effects when not on the field.
V. Elemental Reactions
1. Catalyze
When creatures are affected by Electro and Dendro, the Quicken reaction will occur, which will render them Quickened.
When a Quickened entity is attacked by Electro or Dendro, they will trigger Aggravate and Spread respectively, which will increase DMG taken.
2. Bloom
When creatures are affected by Hydro and Dendro, the Bloom reaction will occur, generating a Dendro Core.
Only a certain number of Dendro Cores can exist at the same time. If new ones are created once this limit is reached, or if the duration of the existing Dendro Cores ends, the pre-existing Dendro Cores will explode, dealing AoE Dendro DMG.
When Dendro Cores come into contact with Pyro, they will trigger Burgeon, causing even greater AoE Dendro DMG. When Dendro Cores come into contact with Electro, they will trigger Hyperbloom, and transform into homing Sprawling Shots.
VI. New Event
"Graven Innocence" Event: Take part to invite "Sprout of Rebirth" Collei (Dendro)
During the event, complete the quest "The Unappreciated Carving" to invite the character "Sprout of Rebirth" Collei (Dendro). Help the staff in Acara Crafts find assistants and collect inspiration regarding toy-making to obtain Primogems, Crown of Insight, Character Level-Up Materials, Talent Level-Up Materials, and event-exclusive Furnishings, etc.
▌Event Duration
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VII. New Quests
1. New Archon Quests
Archon Quest Chapter III: Act I "Through Mists of Smoke and Forests Dark"
◆ Quest Unlock Criteria:
• Reach Adventure Rank 35 or above
• Complete Archon Quest Chapter II: Act IV "Requiem of the Echoing Depths"
Archon Quest Chapter III: Act II "The Morn a Thousand Roses Brings"
◆ Quest Unlock Criteria:
• Reach Adventure Rank 35 or above
• Complete Archon Quest Chapter III: Act I "Through Mists of Smoke and Forests Dark"
◇ After the Version 3.0 update, Archon Quests Chapter III: Act I "Through Mists of Smoke and Forests Dark" and Chapter III: Act II "The Morn a Thousand Roses Brings" will be permanently available.
2. New Story Quest
Tighnari's Story Quest - Vulpes Zerda Chapter: Act I "The Unanswerable Problems"
Permanently available after the Version 3.0 update
◆ Quest Unlock Criteria:
• Reach Adventure Rank 40 or above
• Complete Archon Quest Chapter III: Act II "The Morn a Thousand Roses Brings: Denouement"
3. New World Quests
◆ New World Quests: "Gourmet Supremos: Within Our Duties," "The Price," "Adventure Takes Courage!," "Garcia's Paean: A Gift of Compatibility," "The Path of Papers," "While the Dream Lingers," "Cost-Effective Hook," "Even Beasts Stumble," "Treasure of Wisdom: A New Plan," "Aranyaka" Quest Chain, "Vimana Agama" Quest Chain, "Varuna Gatha" Quest Chain, "Agnihotra Sutra" Quest Chain, "An Unwavering Culinary Dream" Quest Chain, "The Foolish Fatuus," "A Short Encounter with a Rare Bird," "Where Are the Fierce Creatures?" and more.
VIII. New Enemies
Jadeplume Terrorshroom
◇ The lord of fungal beasts that lives in the heart of the woods and in the company of its kin.
When it is hit by Electro attacks and Catalyze reactions, it will accumulate Activation. When it accumulates sufficient Activation, it will enter an Activated state. An activated Jadeplume Terrorshroom will unleash more fearsome attacks until it becomes exhausted.
Located at Vissudha Field
Electro Regisvine
◇ A huge vine that has morphed into a monster through the conduction of high-voltage currents through the ley lines.
Its special Electro organ can condense into either a Waxing Stamen or a Waning Stamen. When the two types of stamens are present at the same time, they will attract one another and then unleash a powerful electrical explosion when they make contact.
Located at Lokapala Jungle
Floating Dendro Fungus, Whirling Electro Fungus, Whirling Cryo Fungus, Stretchy Pyro Fungus, Stretchy Anemo Fungus, Stretchy Geo Fungus, Grounded Hydroshroom, Winged Dendroshroom, Winged Cryoshroom
◇ Monsters with basic intelligence that evolved from spores.
When first hit by Electro or Pyro attacks, it will enter either an Activated or a Scorched state based on the elemental attack type used. Defeat this transformed fungus to obtain different types of rewards...
Eremite Axe Vanguard, Eremite Crossbow, Eremite Ravenbeak Halberdier, Eremite Linebreaker, Eremite Sword-Dancer, Eremite Desert Clearwater, Eremite Sunfrost, Eremite Daythunder
◇ A group of loosely-organized mercenary corps, with members using various kinds of weapons.
Of which, Eremite elites: Eremite Desert Clearwater, Eremite Sunfrost, and Eremite Daythunder will unleash the ominous spirit sealed in their weapons after taking a certain amount of damage to enter an Infused Form that greatly boosts their combat capabilities. Will enter a weakened state for a time once this Infused Form ends.
Ruin Drake: Earthguard and Ruin Drake: Skywatch
◇ A war machine that is said to be left behind by a now-destroyed nation. It mimics the appearance of the beings known as Vishaps.
Can periodically release a dangerous torrent of energy during combat and increase its own Elemental RES against the previous main type of Elemental DMG it suffered. Take this opportunity to attack their cores, and you may be able to immobilize this creature...
In addition, the Dendro Specter will be added in Version 3.0.
IX. Other Additions
1. New Recipes:
○ Sumeru Lambad's Tavern: Minty Bean Soup, Lambad Fish Roll, and Shawarma Wrap
○ Sumeru NPC Jahangir: Panipuri and Curry Shrimp
○ Complete the World Quest "An Unwavering Culinary Dream" to obtain: Selva Salad, Masala Cheese Balls, and Mushroom Hodgepodge
○ Complete the World Quest "Gourmet Supremos" to obtain: Fish with Cream Sauce, Potato Boat, and Tandoori Roast Chicken
○ Complete the Archon Quest "Silent Seeker of Knowledge" to obtain: Pita Pocket
○ Obtain the following from the Sumeru Reputation System: Butter Chicken, Tahchin, and Biryani
○ Obtain the following from event mail: Sunset Berry Tea, Milky Mushroom Crisp Tower, and Meat Lovers' Mushroom Pizza
○ Tighnari's specialty: Forest Watcher's Choice
○ Collei's specialty: Yearning
○ Dori's specialty: Show Me the Mora
2. New Achievement categories such as "Mortal Travails: Series III," "Meetings in Outrealm: Series III," "Sumeru: The Rainforest of Lore," and new Achievements added to the "Wonders of the World" category.
3. New Namecards:
"Tighnari: Dew-Kissed": Reward for reaching Friendship Lv. 10 with Tighnari
"Collei: Good Virtue": Reward for reaching Friendship Lv. 10 with Collei
"Dori: Jinni": Reward for reaching Friendship Lv. 10 with Dori
"Travel Notes: Woodlands": Reward obtained via the BP system
"Achievement: Roaming": Reward for completing all achievements under "Mortal Travails: Series III"
"Achievement: Fated Encounter": Reward for completing all achievements under "Meetings in Outrealm: Series III," "Sumeru: The Rainforest of Lore," and new Achievements added to the "Wonders of the World" category.
3. New Namecards:
"Tighnari: Dew-Kissed": Reward for reaching Friendship Lv. 10 with Tighnari
"Collei: Good Virtue": Reward for reaching Friendship Lv. 10 with Collei
"Dori: Jinni": Reward for reaching Friendship Lv. 10 with Dori
"Travel Notes: Woodlands": Reward obtained via the BP system
"Achievement: Roaming": Reward for completing all achievements under "Mortal Travails: Series III"
"Achievement: Fated Encounter": Reward for completing all achievements under "Meetings in Outrealm: Series III"
"Sumeru: Shimmering Woods": Reward for completing all achievements under "Sumeru: The Rainforest of Lore"
"Sumeru: Observance": Reward for reaching Reputation Lv. 4 (Sumeru)
"Sumeru: Unsullied": Reward for reaching Reputation Lv. 7 (Sumeru)
4. New Sumeru Reputation Reward Gadgets: Dendroculus Resonance Stone, Dendro Treasure Compass, The Boon of the Elder Tree, and Ultra-Hot Burner Lamp Test Model.
The Boon of the Elder Tree: A talisman that can help collect wood.
Ultra-Hot Burner Lamp Test Model: A gadget that improves the efficiency of food processing by consuming minerals.
5. Adds a search function for Achievements: type in keywords to search among all the displayed achievements for those whose titles contain the keywords.
6. In the "Adventurer Handbook > Embattle" page, ascend Dendro characters (except the "Dendro Traveler") to receive the corresponding rewards.
7. Adds some prompts for loading screens.
8. Adds Wood Conversion function for the Serenitea Pot: you can convert some Forging Ores into wood you have already obtained (The amount of conversion for each type of wood each week is limited).
9. Adds new Midlander Billets.
10. Adds Billet Conversion function in "Crafting Bench > Conversion" menu: Travelers can use Dream Solvent to convert Midlander Billets to Northlander Billets for the same Weapon type, or change Northlander Billets to Midlander Billets for the same Weapon type.
11. Adds some of the Harvestable seeds from Sumeru to the Seed Dispensary.
12. New "Shaded Clarity" Furnishing: Ornamental Fish caught via Fishing can be raised in this tank. It can be redeemed at the Sumeru Fishing Association.
13. New "Fishing Line Stabilizer" Gadget: Use this gadget to help in fishing and obtain certain buffs based on the number of fish of this species that you have caught in the past. Can be redeemed at various Fishing Associations.
14. New Animals: Spinocrocodile, Rishboland Tiger, Shaggy Sumpter Beast, Dusk Bird, Shroomboar, Red Tailed Lizard, Forest Tree Frog, and Dendro Crystalfly
15. New Fishes: True Fruit Angler, Sandstorm Angler, Sunset Cloud Angler, Peach of the Deep Waves, Lazurite Axe Marlin, and Halcyon Jade Axe Marlin
16. Spiral Abyss
Floor 9 Ley Line Disorders changed to:
• DMG dealt by the explosion of Dendro Cores produced by characters' Bloom reaction is increased by 125%. DMG dealt by Burgeon and Hyperbloom reactions triggered by characters is increased by 125%.
Floor 10 Ley Line Disorders changed to:
• When Spread or Aggravate reactions are triggered on opponents, DMG done by these reactions will be increased by 75%.
Floor 11 Ley Line Disorders changed to:
• All characters in the party gain a 75% Dendro DMG Bonus.
After the Spiral Abyss resets on September 1, the "Vermillion Hereafter" and "Echoes of an Offering" Artifact set rewards in "Domain Reliquary: Tier I," and "Domain Reliquary: Tier II" for Floors 9-12 will be replaced with "Deepwood Memories" and "Gilded Dreams."
Updated the monster lineup on Floors 9–12 of the Spiral Abyss.
Starting from the first time that the Lunar Phase refreshes after updating to Version 3.0, the two Lunar Phases will be as follows:
Phase 1:
Efflorescent Moon
After characters deal DMG to opponents with a Dendro Core (including Burgeon and Hyperbloom), their ATK will be increased by 15% for 8s. This effect can stack up to 4 times, and can be triggered once every 0.1s.
Phase 2:
Reviving Moon
When a character triggers Quicken on an opponent, that opponent's DEF is decreased by 35% for 10s after they are affected by the reaction.
〓Adjustments & Optimizations〓
● Enemies
1. Reduces DMG inflicted to players by the "Tyrant of the Skies" in Archon Quest "Prologue: Act III - Song of the Dragon and Freedom."
2. Reduces the ATK of the "Erstwhile King of the Skies" in Archon Quest "Prologue: Act III - Song of the Dragon and Freedom."
3. Reduces the number of platforms that collapse under the effects of the skill "Caelestinum Finale Termini" unleashed by "Erstwhile King of the Skies" in Archon Quest "Prologue: Act III - Song of the Dragon and Freedom," as well as the damage inflicted by these collapsing platforms.
4. Optimizes the judgment condition of Raiden Shogun to enter the "Vision Hunt Decree" battle stage in Archon Quest "Chapter II: Act II - "Stillness, the Sublimation of Shadow."
5. Optimizes the judgment condition of Raiden Shogun unleashing "divine punishment" in Archon Quest "Chapter II: Act II - "Stillness, the Sublimation of Shadow."
6. Adjusts part of the Floating Hydro Fungi's behavior logic: when first hit by Electro or Pyro attacks, it will enter either an Activated or a Scorched state based on the elemental attack type used.
7. Adjusts some of the animation effects of Dendro Slimes and Large Dendro Slimes.
● System
1. Increases the number of party compositions that can be pre-set in the "Party Setup" menu to 10. In addition, access to "Configure Team" has also been added to the "Party Setup" menu. Travelers can use various shortcuts to disband existing party setups, etc.
2. Increases the "My Friends" limit from 45 to 60.
3. Adds the function to show the source of 5-star artifacts and to redirect to the corresponding Domain.
4. "Talent Reference" will no longer be displayed for trial characters in the "Character > Talents" menu.
5. Optimizes the "Wish > Details" and "Wish > History" menu layouts.
6. You can now adjust horizontal and vertical sensitivity respectively in "Camera Sensitivity" and "Camera Sensitivity (Aimed Shot Mode)" in "Settings > Controls" on PC, mobile, PS5™, and PS4™.
7. Updates some features in the "Paimon Menu > Feedback" system.
8. Adjusts the pause logic of "Interaction in Certain Gameplay Modes" (corresponding to the T key on the keyboard): The cooldown of interaction in certain gameplay modes is now suspended when the game is paused in single player mode.
● Audio
1. Adds "Ally at Low HP" voicelines under characters' Profile > Voice-Over.
2. Adds a function to trigger corresponding voice lines when a party member's HP is low in Co-Op Mode.
3. Adds sound effects when characters defeat an enemy or inflict a CRIT Hit.
4. Optimizes the sound effects of characters when moving and in combat.
5. Adjusts some dynamic sound effects in combat.
6. Optimizes the sound effects of combat voicelines in Japanese for Diluc's "Red Dead of Night" outfit.
7. Optimizes the Japanese, Korean, and English voice-over for certain characters, quests, and NPCs.
● Elemental Resonance
1. New Dendro Elemental Resonance "Sprawling Greenery": Elemental Mastery increased by 50. After triggering Burning, Quicken, or Bloom reactions, all nearby party members gain 30 Elemental Mastery for 6s. After triggering Aggravate, Spread, Hyperbloom, or Burgeon reactions, all nearby party members gain 20 Elemental Mastery for 6s. The durations of the aforementioned effects will be counted independently.
2. Hydro Resonance "Soothing Water" is adjusted to: "Affected by Pyro for 40% less time. Increases Max HP by 25%."
3. Electro Resonance "High Voltage" is adjusted to: "Affected by Hydro for 40% less time. Superconduct, Overloaded, Electro-Charged, Quicken, Aggravate, or Hyperbloom have a 100% chance to generate an Electro Elemental Particle (CD: 5s)."
● Other
1. Nagadus Emerald Sliver is now added to "Daily Commission" rewards.
2. Dendro Character Ascension Materials are now available through Synthesis and Conversion.
3. Adds "Dendro DMG Bonus" to the primary attribute of the Goblet of Eonothem artifact (Due to the addition of this attribute to Goblet of Eonothem, the percentage of getting the primary attributes of DEF%, HP%, and ATK% will be reduced, while the percentage of getting other primary attributes will not change.)
4. "Guidance of the Land of Geo" and "Philosophies of the Land of Geo" will be replaced with "Guidance of the Land of Verdure" and "Philosophies of the Land of Verdure" in the Battle Pass.
5. Adds 10 types of Artifact sets that can be obtained from Mystic Offering: "Artifact Strongbox: Thundering Fury," "Artifact Strongbox: Thundersoother," "Artifact Strongbox: Viridescent Venerer," "Artifact Strongbox: Maiden Beloved," "Artifact Strongbox: Archaic Petra," "Artifact Strongbox: Retracing Bolide," "Artifact Strongbox: Crimson Witch of Flames," "Artifact Strongbox: Lavawalker," "Artifact Strongbox: Blizzard Strayer," and "Artifact Strongbox: Heart of Depth."
6. Optimizes the experience of moving through complex terrain with the following characters' talents:
"Frostflake Heron" Kamisato Ayaka (Cryo) - Kamisato Art: Senho
"Mujina Ninja" Sayu (Anemo) - Yoohoo Art: Fuuin Dash
"Astral Reflection" Mona (Hydro) - Illusory Torrent
"Valley Orchid" Yelan (Hydro) - Lingering Lifeline
"Prinzessin der Verurteilung!" Fischl (Electro) - Midnight Phantasmagoria
"Astute Amusement" Yae Miko (Electro) - Yakan Evocation: Sesshou Sakura
7. Reduces elemental effects on targets affected by Burning reactions.
8. Optimizes the aiming performance of some Characters in Co-Op Mode.
9. Optimizes the display of the Burning reaction effect triggered on the enemy.
10. Adjusts the pull range of the pull effect on objects in the vertical direction to twice the horizontal range. Affected pull effects include:
Elemental Skill: Kaedehara Kazuha, Jean, Sucrose, Traveler (Anemo).
Elemental Burst: Venti, Sucrose, Shikanoin Heizou, Traveler (Anemo).
Weapon Effect: The Viridescent Hunt
〓Bug Fixes〓
● Quests
1. Fixes an issue with the "Fend off the angry hilichurls" objective of the Daily Commission "Language Exchange," whose area indicated on the map could be displayed abnormally.
2. Fixes an issue with the Story Quest "The Truth Is Also a Lie" that prevented exiting stealth mode even after you have left the area of the quest objective "Go and observe the Kanjou Commission informant."
3. Fixes an issue with the Archon Quest "The Crane Returns on the Wind" whereby some characters' Japanese voice-overs could not be played properly.
● Enemies
1. Fixes an issue whereby the collision size of some enemies might be abnormally large.
2. Fixes an issue with the Oceanid boss whereby there is an invisible barrier on its platform which could prevent ranged attacks.
3. Fixes an issue whereby the Geovishap Hatchling could not be hit normally by some characters' attacks when it is rolling around.
4. Fixes an issue whereby the attack judgment position was low when the Hilichurl Berserker charged.
5. Fixes an issue whereby there is a small chance that the skills of some enemies (e.g. Geovishap Hatchling) might pick targets abnormally after the Version 2.8 update.
● Characters
1. Fixes an issue with Gorou whereby his facial expressions were displayed abnormally in the Attributes page under certain specific circumstances.
2. Fixes an issue with Gorou whereby his facial expressions were displayed abnormally while carrying out Normal Attacks.
3. Fixes an issue in Controller Mode whereby when players opened the Shortcut Wheel when using Sprint or Alternate Sprint, the Sprint Skill would be interrupted.
4. Fixes an issue whereby after Fischl uses her Elemental Skill, switching to another character causes Oz's attacks to not generate Elemental Particles.
5. Fixes an issue where when some characters were auto-deployed due to their teammate dying, their skills off-field would continue to take effect abnormally.
6. Fixes an issue whereby Shikanoin Heizou would display abnormal standing and sitting animations under certain conditions in Co-Op Mode.
7. Fixes an issue with Shikanoin Heizou whereby his facial expression would not change normally in Character > Weapons or Character > Talents interface.
8. Fixes an issue with Shikanoin Heizou whereby his hair would be displayed abnormally.
9. Fixes an issue whereby when Kamisato Ayato continuously attacked, there is a very low probability that this would abnormally and significantly extend the duration of various effects on the character (up to twice the duration).
10. Fixes an issue whereby when Tartaglia eliminated certain enemies, the special effects of Riptide would not be fully displayed.
11. Fixes an issue with Kamisato Ayato whereby he had a delay in turning after using Shunsuiken to defeat enemies at a high attack speed.
12. Fixes an issue whereby Diluc had a small chance of dealing Physical DMG when performing Normal Attacks while having Pyro Infusion after casting his Elemental Burst.
13. Fixes an issue with Albedo whereby the duration of the effects of his Lv. 6 Constellation "Dust of Purification" may be abnormal when Travelers reconnected after disconnecting from the server, after collecting the Crystal from a Crystallize reaction.
● System
1. Fixes an issue whereby the character's position would be abnormally shifted when the Paimon Menu was opened under certain circumstances.
2. Fixes an issue whereby Albedo, Rosaria, and Raiden Shogun's Stella Fortuna display lit up even though it wasn't activated in the Character > Constellation menu.
3. Fixes an issue under specific circumstances whereby the healing effect on character avatars in the party would display abnormally. (There is a small chance that this problem will persist in Co-Op Mode. We will try to repair it in a future version update.)
4. Fixes an issue whereby the chat records before Version 2.8 are not displayed for Travelers whose chat sessions existed before the Version 2.8 update.
5. Optimizes the display of Domain names in the Adventurer Handbook > Embattle page.
6. Fixes an issue with the Serenitea Pot that prevented normal tracking of companions in the Mansion after clicking "Companion Gifts" on the map.
7. Fixes an issue with some Domains whereby enemies would abnormally drop Elemental Particles or Elemental Orbs after the challenge failed.
8. Fixes an issue whereby when the Darkfire Furnace of the enemy "Abyss Lector: Fathomless Flames" is attacked, there is a probability that the display position of special effects would become abnormal and the game camera would shake abnormally.
● Equipment
1. Fixes an issue whereby the effect of the weapon "Katsuragikiri Nagamasa" could not be triggered when the character dealt damage via the Elemental Skill when off the field.
2. Fixes an issue whereby the brightness of the "Memory of Dust" weapon might be abnormal when spawning near the character.
● Audio
1. Fixes an issue whereby some characters' Chinese voice-overs and some enemies' Japanese voice-overs could not be played properly.
● Other
1. Fixes an issue whereby when Superconduct and Swirl reactions were triggered on large monsters, there was a chance that DMG and special effects could occur at abnormal locations.
2. Fixes an issue whereby DMG was calculated abnormally when Electro-Charged, Overloaded, and Superconduct reactions were triggered by lightning strikes in the open world.
3. Fixes an issue under specific circumstances whereby Kuki Shinobu's mask and Shikanoin Heizou's jitte did not display properly.
4. Fixes an issue whereby the effects of Jean's outfit "Favonian Devotion" were displayed abnormally when affected by the Hydro element.
5. Fixes an issue whereby when using an iOS or Android device to play the game, after some characters cast their Elemental Bursts, there may be a problem with their weapons' color display.
6. Fixes an issue whereby characters were displayed abnormally when approaching the Elemental Node.
7. Fixes an issue whereby character status could be abnormal when pressing other keys while using the "Wind-Blessed Harpastum gadget.
8. Fixes an issue whereby there is a probability of text truncation on the Character Level-Up page when the game language is set to Russian.
9. Fixes some textual errors in 13 languages and optimizes text. "Note: Related in-game functions have not changed." (Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
Text-related fixes and optimizations in English include:
◆ Optimized some lines in the quests and World Quests.
◆ Optimized Diluc, Jean, and Mona's descriptions.
*This is a work of fiction and is not related to any actual people, events, groups, or organizations.
"PlayStation", "PS5", "PS4", "DualSense", "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
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kireiryuusei · 3 years
Text
Of course right as I finished Nyssa, this lady came a banging to be made. And now finally done. The template comes from @genshin-impact-ocs quick profile. Kudos again. 
• Name, Age, Birthdate and Birthplace
Vasilissa, 20-22, December 7th, Snezhnaya
• Constellation
Grus Vespira (Evening star Crane)
• Elemental Magic
Pyro
• Weapon
Sword - most commonly straight one-handed swords
• Occupation (Merchant, Adventurer, Knight of Favonius, Librarian, Member of the Fatui, etc)
Vasilissa is a mercenary by trade. She is not affiliated with the Treasure Hoarders but does frequent similar haunts such as ruins. This is due to her being a reliable person for scholars to hire for the heavy lifting they cannot do. She gets bored looking at old ruins though and likes running into ruin guards, elementals and Treasure Hoarders.
• Description of physical appearance
Vasilissa stands tall for a young woman and her presence makes her seem larger. She has olive skin with a myriad of scars from her mercenary status. She has a metal prosthetic arm that is normally concealed by her sleeves gloves. The arm itself can be described as ‘sharp’ with its extensions. She has peach colored hair with very loose ringlets she wears down. Her eyes are a bright red.
• Backstory
Vasilissa was born to a Snezhnayan mother and Natlan father. They were a strange compliment to each other that Vasilissa adored. She grew up around the children of her parents’ coworkers and neighbors. One in particular was rather large family compared to hers and she often was with the child closest to her age, Ajax. 
Their relation was that of competitiveness. From who could get to the house first to who could catch the most fish to, worryingly, who could take the cold the longest. Their favorite things to do were racing the top of a small ‘mountain’ near their homes and enacting sword fights with each other. They even had a tally for their win-loss record.  They were a rambunctious pair into their adolescence. 
This changed when Ajax when missing. When he returned, any could tell that something happened. Vasilissa was never able to learn what this was other than ‘it’s been more than this.’ She knew there was an dangerous edge to him when their sword fights became one-sided. However Vasilissa was stubborn. This was her rival! They were supposed to be on even ground! She couldn’t see three days of ‘camping’ making such a difference. 
Continuing with her stubbornness, she went with Ajax on his increasing dangerous endeavors. This led to a Mitachurl catching her off-guard and it nearly cleaving her. It instead gouged her arm. The damage and the cold left no choice but for her left arm to be amputated.
In recovery, Ajax had come to essentially tell her he would not take her with him any further. He would not take someone that would become a liability, he told her. Those words dug deep to Vasilissa and she was left to her throughs. What would it be like to no longer stand on par with her friend? How could she move forward? Could she accept things as they were? These questions stormed her head. 
One morning, her parents awoke to find a letter informing of her intention to seek her own treatment to not burden them and the promise she would return a stronger woman. Ajax awoke to an old play sword at the foot of his bed and a simple message:
Race you to the top. 
Her search was to get strong first and worry about her arm second. It wasn’t easy to have anyone teach her however her tenacity and ferocity made up for any doubt. She was making progress when she came to Sumeru, where scholars found the challenge of a replacement interesting. Especially to channel a Vision through. This led to the arm Vasilissa has now and she spent months if not a couple years to train herself for delicate usage. 
To pay for this, Vasilissa serves as ‘hired muscle’ or ‘a pair of legs’ for Sumeru Academia. It seemed like she was always running somewhere and she ignored any heckling of her rather laborious job. But because of her constant activity, she quickly repaid her debts and left. She went traveling and it gained her a reputation as the Blazing Claw or the Scarlet Wraith. The former for the channeling of her Vision in her arm. And the other being her ability to suddenly lose presence and strike like an assassin and disappear. While she was confident in her strength, she isn’t sure she’s caught up. Thus she hasn’t returned to Snezhnaya. 
• Their most precious possessions
Vasilissa doesn’t have anything physical she considers precious. Although she acknowledges that her arm is quite useful and it might be a pain without it. Her real treasure is a secret that she has regarding that day that ‘opened her eyes.’
• Role in the Traveler’s adventure
She is a guide to the Traveler when they travel to Sumeru, being quite familiar with the area and happening to need to reach Sumeru Academia too. 
• Side Quests associated with them
Vasilissa comes up in a side quest involving beating Treasure Hoarders to an expedition site. However the employer just wanted a quick clear of the ruins with no intention to pay either side. The disruption while inside causes the activation of Ruin Guards, which the Treasure Hoarders flee and the employer is injured. Vasilissa lets the Traveler keep the spoils since ‘this sorry sack sure doesn’t need it’ and supposedly drags them off for discipline at Sumeru Academia (but there is implication she didn’t do this).
• How they earned their Vision (if applicable)
It was Vasilissa’s decision to leave. And this decision wasn’t easy as she was weakened from her injury and she was not accustomed to her shift in balance. But she was driven. All she could think through hunger and fever was how she wanted to be the first to the top. To be one of the greats. To triumph over anyone or anything that’s in her way. And it was this drive that brought her her Vision, a blessing from the Pyro Archon. 
• Favorite member of the party
Probably Beidou, they seem a lot alike.
• Least favorite member of the party
It looks like Childe, just based on how they seem to be close to a fight all the time. But, honestly, they’re both just Like That. In reality, it’s probably DIluc or Jean. Too uppity for her (although for Jean might be some ‘she’s cute and I don’t know what to do’) 
• Their thoughts on Teyvat
Teyvat is quite beautiful. It is rife with its own conflicts and troubles. Yet it is from these troubles she can see the efforts to endure and see beyond what is there. She is ambivalent about the Archons that control the lands as she feels she has no real stake with them. She does want to challenge one for kicks eventually. But overall, she feels the winds of change and is willing to go along with it as change is always more exciting...not always for the best...but exciting nevertheless. 
• Voice Actors
Not very good with this section...but I guess
English - Avalon Penrose
Japanese - Youka Wao
Chinese - ???
Korean - ???
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