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#rick v nate FIGHT FIGHT FIGHT
what---i-dated-a · 3 years
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You get the Leverage Crew on your zombie apocalypse team. What are you looking forward to the most from each of them?
This is probably honestly the best zombie apocalypse team ever if I’m being totally honest.
First off, this group would not be a “team” so much as a “society,” because if there’s anybody out there who can actually pull off a Walking Dead Alexandria style set up, it’s Team Leverage.
Okay so obviously I’m going to have Eliot and Parker tag-team supply runs. They’d have this shit in the bag, and they’d be able to get in and out of places that literally nobody else could manage. I know that there are people (idiots) in the world who wanna hole up in, like, a Costco, because SUPPLIES FOR DAYS, and they always forget that those places are absolutely gonna be teeming with zombies because everyone else thought the exact same thing, duh. Shortly into the apocalypse, those places are still wall to wall supplies, but nobody can get at it because it’s overrun. But Eliot and Parker can fucking do it.
They take a small crew of carefully selected and trained people with them, because obviously. Eliot teaches everybody how to fight (in case of Bad People), how to make a headshot (in case of zombies), and how to de-escalate (in case of Scared People). He still doesn’t like guns, which is good because they’re gonna run out of bullets eventually. Everybody on his crew knows how to down a zombie with a knife. Parker, meanwhile, teaches them everything they need to know to ensure this is only occasionally necessary, how to sneak and avoid detection and hide, and how to get into places no zombie is smart enough to squeeze. Her people are like ghosts; there are rumors in the area of a group of ninja-like figures that come and go on the wind, clearing out medical supplies and sometimes taking people with them. Honestly, finding new people is their favorite part of the job; they like saving people.
Hardison’s the getaway driver in that scenario for a more on-the-ground job, but when he’s not doing that, he’s basically managing infrastructure. He’s keeping the place running on a maintenance level. He has spreadsheets and files and tracks everything and everybody. He and Sophie tag team meetings with new arrivals, so she can get a read on them to determine if they’re trustworthy, and he can take notes and figure out where they fit in. He’s also the reason they’ve still got electricity, because man knows how to manage resources. No internet, but you don’t need internet if you’ve got a fucking NES, and he does. A lot of them, actually. One of the first things he did after they founded their little township was send Parker and Eliot to all the nearby vintage game and movie shops for any- and- everything that could be used as entertainment, because that’s how you keep people from going all murder-y, okay?
Sophie, meanwhile, is managing the social aspect of the place, setting up meet-and-greets for newcomers, assigning housing, keeping things running and keeping tabs on people. She’s putting her people skills to their best use, making sure that the right people are being watched and the right ones are being left alone. Nobody would know it, but the housing assignments are extremely carefully cultivated, to ensure everybody’s getting neighbors they can get along with. It won’t do them any good, after all, if unrest among the residents makes the town itself more dangerous than the dead. And if there’s a few newly formed couples, or orphans finding their perfect homes, well. She’s very good at her job.
Nate, of course, is the de facto leader. Newcomers don’t always understand it, because he’s hardly intimidating, or imposing, or even really all that impressive. He’s good at pulling the soft, easy-going act to try and make people relax. If they’ve been outside long enough, that confuses them, because why the hell is this guy in charge? This middle-aged, unassuming, quiet man doesn’t have the strength to protect, the spine to lead! But if they cause trouble, he proves them wrong pretty quick, with a few quiet comments here and there, a threat if they’re particularly dangerous. There’s trouble, of course, but Sophie usually manages it well enough, and when that fails, well, there’s always Eliot. He doesn’t like going that route, of course, but sometimes there’s no choice. He’s fair, and firm, and A Good Man, but he’s also not afraid of doing what needs to be done. A threat to his home, to his family, is not one he takes lightly. People who don’t get expelled (or worse) learn to respect him, and some of them even actually like him.
I’m shelving this for a fic idea. Dunno if I’ll ever have the spoons to write it, but for once, I don’t need plot. In a zombie apocalypse, the plot kinda writes itself.
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@ everyone on the dash freaking out about the potential fallout of Dombrowski being fired, everyone’s contracts ending, etc.
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2018:
https://youtu.be/mpEE7F9S5fQ - 2018 postseason highlights
https://youtu.be/GPYCRXX8L7o - Nate’s postseason strikeouts
https://youtu.be/SNTc58fVDDw - 2018 WS nastiest pitches
https://youtu.be/ApwSMc8B410 - Top 10 home runs of 2018
https://youtu.be/JRYiln9-r7I - 6 run rally in 8th, winning homer in 9th
https://youtu.be/YSRAH_Y58XY - 6 run rally in 8th
https://youtu.be/U8RHS_umdWU - 8 run rally against Yankees
2013:
https://youtu.be/t7iW7cJf3HQ - 2013 season from Boston Strong to Stronger Than Ever
https://youtu.be/ynNYSpat7vo - 6 run rally in 9th inning
https://youtu.be/PqgjMNlefe4 -Double steal against Yankees
General hilarity:
https://youtu.be/PUEmAvJvbz4 - Funniest Don and Jerry moments
https://youtu.be/B1ow7ywYauM - Yankees try double steal, fail miserably
https://youtu.be/oa5xH2a3HuI - Fan boob grab
https://youtu.be/ufSQMXLO95w - Pizza gate
https://youtu.be/IGuF-Wy_QUc - Tek feeds ARod his glove
https://youtu.be/cw963eda8x8 - Joe Kelly fight club
Bonus:
https://youtu.be/BvHF8KSkw5g - Rick v Youk
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newnormalhq-blog · 7 years
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With this you can officially start your plot drop threads! 
What we did with each of these groups is make sure that every single member has something unique to bring to the team and that their powers/abilities are suitable for the task that has been given to them. These teams were not assembled by the government or anyone in power, but by the superheroes themselves. Each leader either knows of these people or found them by word of mouth. Speaking of the team leaders, they can call the shots when it comes to tricky situations, however they absolutely must take the advice of their fellow teammates and be prepared to risk themselves first and protect the rest of the team. Because everyone had such little time to prepare for the invasion, it is completely normal for some tension in the team, especially when it comes to who is going to lead. A lot of these characters are not used to being in teams, and you are all free to explore that aspect and see how it will affect the overall gameplay. 
Since there are quite a few teams, it wouldn’t be unnatural for many of them to cross paths and help each other and work together. The tasks cannot be switched, however, and every team has to focus on theirs first and foremost. Particularly with TEAM I, the members should be solely focused on fighting the Dominators and not rescuing civilians. Team VIII has one task only: to deactivate the bomb, which means they should not engage in combat with the Dominators unless they absolutely must (which is up to the players whether or not it will happen). The teams that are extracting the aliens and rescuing civilians have a lot more freedom in terms of what they can do, so you are free to use your creativity and work on ideas together.
Since this should be an action-packed plot drop, it is only natural that a lot of the characters will get injured, some more, others less, just make sure for it to be realistic and suitable for the occasion. Another thing worth mentioning is that no one should engage in god-modding -- we know it can be very easy to do this in situations like this, but communication is key so make sure to always run your plots and ideas with your fellow teammates. You are free to do the threads on the dashboard or in Chatzy rooms, just make sure to post the transcripts on the dash so we can all read them and be caught up with the events on what is happening. Make sure to read the plot drop post once again if you’ve forgotten anything, and finally, if you guys have any questions or concerns, don’t hesitate to ask us! We will be doing at least one more post on how the plot is progressing throughout the week, so stay tuned for that.
Have fun everyone, we can’t wait to see how this plot drop develops and what you do with each of your teams!
                                              You will find the teams down below!!
TEAM I  - TASK: Alien extraction 
Rick Flag (Team Leader)
Daisy Johnson
Leah Taylor
Susan Storm
Dinah Lance
Billy Kaplan
TEAM II - TASK: Alien extraction and civilian rescue
Bruce Wayne (Team Leader)
Roy Harper
Tim Drake
Selina Kyle
Harley Quinn
Jack Power
Alex Power
TEAM III - TASK: Alien extraction and civilian rescue
Kara Danvers (Team Leader)
Mon-El
Jean Gray
Johnny Storm
Helena Wayne
Jade Nguyen
TEAM IV - TASK: Spaceship assessment and overrun
Alex Danvers (Team Leader)
Winn Schott
Cassie Lang
Zatanna Zatara
Zachary Zatara
Tommy Shepherd
Anna Marie
TEAM V - TASK: Alien extraction and TEAM IV defense
Steve Rogers (Team Leader)
Young Scott Summers
Matt Murdock
Jessica Jones
Patsy Walker
Jason Todd
TEAM VI - TASK: Alien extraction and evacuation of Star City Hospital and Precinct
Scott Summers (Team Leader)
Patty Spivot
Maggie Sawyer
Kate Bishop
Wally west
Bucky Barnes
Adrian Veidt
TEAM VII - TASK: Alien extraction and evacuation of schools and public buildings
Barry Allen (Team Leader)
Jon Kent
Thea Queen
Clint Barton
Peter Parker
Peggy Carter
n514A
TEAM VIII - TASK: Locating the atomic bomb and deactivation
Tony Stark (Team Leader)
Clark Kent
Caitlin Snow/Killer Frost
Illyana Rasputin
Cassie Sandsmark
Czarean Mahoe
America Chavez
TEAM IX - TASK: Travel back in time to 1951 in Redmond, Oregon to capture a Dominator and question them.
(Information: This is of course inspired by the crossover episode on Legends of Tomorrow when Nate, Amaya and Mick travel back in time to the first time when the Dominators arrived on Earth back in 1951. Thanks to SHIELD, the team was equipped with a ship that can take them back into the past, similar to the one on the show. Their task is to capture a single Dominator and learn more about their race as well as find out how and if they can stop the destruction of all powered species on Earth.)
Barbara Gordon (Team Leader)
Remy Lebeau
Damian Wayne
Koriand’r
Charlie Gage-Radcliffe
Lorna Dane
TEAM X - TASK: Escape the alternate universe artificially created by the Dominators
(Information: This one might be tricky to understand if you haven’t watched the CW crossover episodes, however we will try to explain it best we can. This team was supposed to extract aliens, however they started to get defeated and were cornered. Instead of killing them, the Dominators abducted them and brought them inside their spaceship in a chamber where no one can find them (Team IV whose task is to overrun the spaceship is not aware that they have been abducted therefore they aren’t searching for them). The team has been put under a chemically induced coma which uses every person’s memories, desires and hopes to create an alternate universe, a perfect reality of sorts, where anything is possible. If they stay long enough in this false reality, their minds will slowly forget about the real world and they will not be able to escape. In order to wake up, at least one of the characters has to become aware that something is not right and try to alert the others. This can be in the sense of seeing something strange, remembering a memory from the real world that feels like a dream, anything at all. If you have not seen the episode of Arrow where this happens, we highly suggest watching it, or at least checking out some of the videos like this one. In order to leave the alternate reality, the team will have to fight their greatest fears which can manifest in different people, whether they are former or current foes, loved ones they’ve lost etc. Also, there is no team leader here. Whoever realizes something is not right about the situation will automatically become the leader of the group, but we are giving you guys full permission to plot that out together.)
Sara Lance
Megan Gwynn
Wanda Maximoff
Bruce Banner
Ruth Aldine
Kate Kane
TEAM XI - TASK: ALIEN EXTRACTION
(Information: Unlike the other alien extraction teams, team xi is going to provide help to every other team that might need it as well. They will communicate with the other teams via earpieces that will allow them to come up with strategics together. This group will not be fixed in one particular area, but they will have the freedom to move around and offer themselves as backup where needed, especially if a team has been cornered or is suffering from injuries. What this will mean OOC is that the characters in this team can plot with every other character, not just these five. You are still required to do at least one thread together as a team, but the goal of this team’s mission is more flexible than the rest, which also gives you a lot more freedom when it comes to plotting.)
Jackson Grey (Team Leader)
Kitty Pryde
Gabriel Summers
Sam Alexander
Artemis Crock
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eddycurrents · 5 years
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For the week of 28 January 2019
Quick Bits:
Amazing Spider-Man #14 begins “Family Matters” as Chris Bachalo and his army of inkers (Al Vey, Wayne Faucher, John Livesay, and Tim Townsend) join Nick Spencer and Joe Caramagna. The art is gorgeous, with some interesting layouts and beautiful washes for flashbacks, as we get a bit of an advancement on the simmering Kraven plot.
| Published by Marvel
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Batgirl #31 complicates matters further in the Alejo and Moore election campaigns as Babs tries to work out who Cormorant is, who he’s working for, and what’s happening. The politicking and mystery of Mairghread Scott’s script is very compelling.
| Published by DC Comics
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Captain America #7 begins the next stage of this epic, with the first part of “Captain of Nothing” from Ta-Nehisi Coates, Adam Kubert, Frank Martin, and Joe Caramagna. This one’s fairly meaty as the conspiracy to eliminate Cap from the board continues to come down around him as he deals with the consequences of being framed for the murder of General Ross. I’m very impressed with Adam Kubert’s art here, between this and his work on Soldier Supreme, he seems to have levelled up his already wonderful art again. Some very inventive layouts and panel staging, while also employing excellent use of 9-panel grids, that make this a treat.
| Published by Marvel
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Crimson Lotus #3 continues to be an entertaining mix between the paranormal and a spy thriller from John Arcudi, Mindy Lee, Michelle Madsen, and Clem Robins. It’s also quite funny to see Agent Dai’s reaction to the supernatural.
| Published by Dark Horse
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Cyber Force #8 hits round two against Leviathan while Dominique comes to terms with her new status quo. Matt Hawkins and Bryan Hill attempt to show us more complications of the new cyber order, beautifully brought to life by Atilio Rojo.
| Published by Image / Top Cow
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Detective Comics #997 pits Batman and a strangely alive Thaddeus Brown against sharks, piranhas, drowning, and that shape-shifting beast that has been dogging everyone since “Mythology” started. This is like a demented memory lane from Peter Tomasi, Doug Mahnke, Christian Alamy, Mark Irwin, David Baron, and Rob Leigh.
| Published by DC Comics
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Doctor Strange #10 offers up the beginning to a new wrinkle in a story that has been building since the first issue from Mark Waid, Jesús Saiz, and Cory Petit in the lead to this extra-sized anniversary issue. This magic accountancy office reminds me a bit of the revelation of the Time Variance Authority. There are also three back-up stories and an art piece to round out the issue.
| Published by Marvel
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Fight Club 3 #1 is visually stunning. Like with Fight Club 2, Cameron Stewart is pushing himself to create some of the most inventive, complex, and unique art of his career. Breaking planes, panel structure, and framing within the panels themselves continue to create a blurred reality mirroring the fractured nature of the story itself. It’s good, as Chuck Palahniuk, Stewart, Dave McCaig, and Nate Piekos continue to challenge readers.
| Published by Dark Horse
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The Flash #63 concludes the “Force Quest” arc with a confrontation with Gemini and a revelation about the Forces. It kind of echoes the darkness and depression that’s been creeping back into the DC Universe in recent months. Great art from Minkyu Jung and Hi-Fi.
| Published by DC Comics
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The Flash Annual #2 brings the tragedy of Heroes in Crisis into the Flash’s world, following on his learning of Wally’s death in Flash #63, from Joshua Williamson, Scott Kolins, Luis Guerrero, and Wes Abbott. It’s interesting to see all of the current speedsters, but this also raises some questions about Impulse, who seems to be the pre-New 52 incarnation confused about what’s happened (and feeding in to Young Justice, raising even more questions about that as well).
| Published by DC Comics
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Ice Cream Man #9 begins “Hopscotch Mélange” and does something different. Since the beginning, this series has been an odd mix of different horror and surrealist pieces ostensibly tied together by the presence of the titular “Ice Cream Man”. This issue presents a “time before” beginning to explain the story of the Ice Cream Man and the cowboy who follows him in what feels like a mash-up of Grant Morrison and Stephen King. It’s good. Weird as hell, but good. W. Maxwell Prince, Martín Morazzo, Chris O’Halloran, and Good Old Neon continue to work wonders with this story. 
| Published by Image
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Infinite Dark #4 brings the first arc to an end with a revelation as to what the entity is (or at least claims to be) as the crew tries to find a solution to absolute destruction from Ryan Cady, Andrea Mutti, K. Michael Russell, and Troy Peteri. This is a wonderful blend of horror and sci-fi with some great character moments.
| Published by Image / Top Cow
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James Bond 007 #3 continues the action as Bond and Lee fight over who gets the Russian smuggler. Marc Laming and Roshan Kurichiyanil are doing an incredible job with the artwork.
| Published by Dynamite
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Journey into Unknown Worlds #1 is another of the 80th anniversary one-shots, this one offering a pair of horror out of space stories; one from Cullen Bunn and Guillermo Sanna, the other from Clay McLeod Chapman and Francesco Manna, both anchored by Lee Loughridge and Travis Lanham. They’re good. Very classic body horror approach.
| Published by Marvel
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Justice League Annual #1 is a major turning point in the series as Starman, the Justice League, and the major cosmic players attempt to fix the Source Wall in this tale from Scott Snyder, James Tynion IV, Daniel Sampere, Juan Albarran, Adriano Lucas, and Tom Napolitano. It’s epic and definitely not to be missed in regards to what’s coming next for DC’s multiverse.
| Published by DC Comics
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Justice League Odyssey #5 pulls back the curtain and gives us an insight into Darkseid’s plan and the purpose of the Ghost Sector. It’s nice to see some guiding force here amongst the chaos of the first four issues. Beautiful artwork from Carmine Di Giandomenico and Ivan Plascencia. Plascencia’s colours are particularly impressive with the starscapes.
| Published by DC Comics
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KINO #13 drops a few more bombs on the narrative as it twists what’s going on even further into a delicious, mind-bending pretzel. Also a return to the old school superhero-inspired style within a virtual reality space. Alex Paknadel, Diego Galindo, Adam Guzowski, and Jim Campbell are turning in some incredible work here. Highly recommended.
| Published by Lion Forge / Catalyst Prime
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Man Without Fear #5 concludes this mini with Matt continuing to be haunted by his fear as Danilo S. Beyruth returns to close out the art chores. Jed MacKay’s use of narration throughout the series has been well done, but I think this one ups the ante as Matt’s fear and the memory of his father fight to shine through.
| Published by Marvel
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Marvel Knights #6 gives us an end from Donny Cates, Kim Jacinto, Travel Foreman, Richard Friend, Matt Milla, and Cory Petit that delivers on action and hints at a future nightmare that the combined heroes were trying to prevent.
| Published by Marvel
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Peter Cannon: Thunderbolt #1 is a sequel to Watchmen. Kind of. Kieron Gillen, Caspar Wijngaard, Mary Safro, and Hassan Otsmane-Elhaou pick up on the squid ending, here re-envisioned as a spidery alien invasion and run with it from there. Where Peter Cannon is restored, many of the Charlton heroes are reimagined again, and Rorschach/The Question is interestingly replaced with an analogue to another Steve Ditko creation, The Creeper. It’s both entertaining and fairly meta. Gorgeous artwork from Wijngaard and Safro, even playing with the variations on the 9-panel grid structure famously used in Watchmen itself.
| Published by Dynamite
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Rick & Morty vs. Dungeons & Dragons #4 brings this fun crossover adventure from Patrick Rothfuss, Jim Zub, Troy Little, Leonardo Ito, and Robbie Robbins to an end. This has been a great series, tapping into both properties extremely well and telling an entertaining story that does both Rick & Morty and D&D justice.
| Published by IDW & Oni Press
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The Silencer #13 gives us the origin of Honor and her training through the League of Assassins as a child and being picked early by Talia al Ghul to be her personal assistant/bodyguard by Dan Abnett, V. Ken Marion, Sandu Florea, Mike Spicer, and Tom Napolitano. It’s interesting how it fills in the backstory, while giving a twist for what’s potentially coming in a future with this past erased.
| Published by DC Comics
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Sparrowhawk #4 builds Artemisia and her motley pair of fairy compatriots up towards a conclusion in this penultimate issue from Delilah S. Dawson, Matias Basla, Rebecca Nalty, and Jim Campbell. There’s some very interesting character work as Artemisia continues to change and lose more and more of her humanity as she tries to get back home.
| Published by BOOM! Studios
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Star Trek: The Q Conflict #1 begins with stars unexpectedly going nova across the Beta Quadrant, leading to Picard and the Enterprise-E investigating. Scott Tipton, David Tipton, David Messina, Elisabetta D’Amico, Alexandra Alexakis, and Neil Uyetake capture the tone and appearance of The Next Generation perfectly and it gets more interesting as the conflict develops.
| Published by IDW
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Star Trek - The Next Generation IDW 20/20 #1 takes us back 20 years to Picard’s first command aboard the Stargazer from Peter David, JK Woodward, and Gilberto Lazcano. Beautiful artwork from Woodward, very nicely capturing the likenesses.
| Published by IDW
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West Coast Avengers #7 introduces Jeff, the land shark puppy, and he’s adorable. Kelly Thompson, Daniele Di Nicuolo, Tríona Farrell, and Joe Caramagna also pack this confrontation with Madame Masque and her new West Coast Masters of Evil with humour and action, but, seriously, you’re buying this for the shark puppy. Everybody needs a shark puppy.
| Published by Marvel
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Wonder Woman #63 is a fairly humorous take on the trio of displaced mythological beasts as they try to adapt to America from G. Willow Wilson, Emanuela Lupacchino, Ray McCarthy, Romulo Fajardo Jr., and Pat Brosseau. A lot of Wilson’s run so far has reminded me of Greg Rucka’s first run and that’s reinforced here with a return of one of his (and Drew Johnson’s) creations.
| Published by DC Comics
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Wyrd #1 is a solid debut from Curt Pires, Antonio Fuso, Stefano Simeone, and Micah Myers playing in the Warren Ellis-end of the comics sandbox with a seemingly invulnerable, tough-as-nails investigator/operative into the weird. The art from Fuso and Simeone perfectly conveys a world where something feels like it’s seriously gone wrong.
| Published by Dark Horse
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Other Highlights: Action Comics #1007, Animosity: Evolution #10, Betty & Veronica #2, Bone Parish #6, Books of Magic #4, Call of Duty: Zombie 2 #4, Daughters of the Dragon #3, Edgar Allan Poe’s Snifter of Terror #4, Elvira: The Shape of Elvira #1, Hex Wives #4, Invader Zim #39, Iron: Or the War After, Jim Henson’s Labyrinth: Coronation #10, The Lone Ranger #4, Mighty Morphin Power Rangers #35, Ms. Marvel #37, Mysteries of Love in Space #1, Night Moves #3, Old Lady Harley #4, The Punisher #7, Quantum Age #6, Redlands #10, Rick & Morty #46, Robots vs. Princesses #4, Solo: A Star Wars Story #4, Spawn #293, Spider-Man/Deadpool #45, Star Wars: Doctor Aphra #28, Star Wars Adventures #17, Teen Titans Annual #1, TMNT: Urban Legends #9, The Unstoppable Wasp #4, Vampirella: Roses for the Dead #3, Volition #4, Witchblade #11
Recommended Collections: Bad Machinery - Volume 7: The Case of the Forked Road, The Collected Toppi - Volume 1: The Enchanted World, Deep Roots - Volume 1, DuckTales - Volume 4: Fowl Play, Ghostbusters: Crossing Over, Her Infernal Descent - Volume 1, Pathfinder: Spiral of Bones, Shanghai Red, Submerged - Volume 1, Star Wars: Darth Vader - Volume 4: Fortress Vader, Sword of Ages - Book One: Avalon, Transformers: Lost Light - Volume 4
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d. emerson eddy keeps on slipping into the future.
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gokinjeespot · 7 years
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off the rack #1159
Monday, April 17, 2017
 I'm back. Missed posting last week while I was vacationing in Cuba. It was a nice break to be totally unconnected. I managed to read two week's worth of comic books for today's deadline so this will be longer than usual.
 Weapon X #1 - Greg Pak (writer) Greg Land (pencils) Jay Leisten (inks) Frank D'Armata (colours) VC's Joe Caramagna (letters). That was a very promising start. This new mutant team book opens with Old Man Logan chillaxin' in the wilds of Washington state and ends with him teaming up with Sabretooth. The age old enemies must work together to fight a common enemy. I look forward to seeing how they hook up with the other three mutants featured on the credits page.
 Superman #20 - Patrick Gleason & Peter J. Tomasi (writers) Patrick Gleason (pencils) Mick Gray (inks) John Kalisz (colours) Rob Leigh (letters). Venom was all over Marvel variant covers recently but I didn't expect to see him in a DC comic book. Part one of "Black Dawn" is a World's Finest team-up that has Batman visiting the Superman family on their farm. Seems the neighbours are not what they seem. It's stories like these that make me appreciate the biweekly release schedule.
 Godshaper #1 - Simon Spurrier (writer) Jonas Goonface (artist) Colin Bell (letters). This is the story of Ennay, the godshaper. He travels around reshaping gods for people in a weird new world where personal gods make life easier. See, natural science doesn't work in this world so gods are what helps people live. I like Ennay. He's a hustler with a conscience who is just trying to get by
and not a con man. Jonas's art is vibrant and colourful and Ennay's little god sidekick Bud is cute.
 Deadpool vs. Punisher #1 - Fred Van Lente (writer) Pere Perez (art) Ruth Redmond (colours) VC's Joe Sabino (letters). Well, that's one way to start a feud. Frank hurts Wade's accountant and the battle is on. I know that neither killer will win this fight but I might read it to see how they settle the feud.
 Action Comics #977 - Dan Jurgens (writer) Ian Churchill (art) Hi-Fi (colours) Rob Leigh (letters). Part one of "The New World" starts off with a rehash of Superman's origin story going right back to when his parents put him into a rocket ship to Earth just before the planet Krypton explodes and Ma and Pa Kent finding baby Kal-El on their farm in Smallville. I found the retelling tedious but there are a few pages peppered in showing a mysterious new super villain that almost made up for that feeling of reading a rerun. This new villain will keep me coming back for more.
 Riverdale #1 - This new Archie publication is based on the new "hit" TV series. I have not seen the show but I have a long time love of these characters, especially for a certain blonde girl next door. There are two short stories. The first by Will Ewing (writer) Joe Eisma (art) Andre Szymanowicz (colours) Janice Chiang (letters) features Archie going through the varsity football team's hazing rituals. I am impressed that Will made me like this version of the redheaded teenager. The second story by Michael Grassi (writer) Joe Eisma (art) Andre Szymanowicz (colours) John Workman (letters) features my gal Betty Cooper as she endures hazing by Cheryl Blossom, the wicked witch captain of the cheerleading squad. This book made me want to tune into the show now.
 X-Men Blue #1 - Cullen Bunn (writer) Jorge Molina & Matteo Buffagni (art) Matt Milla (colours) VC's Joe Caramagna (letters). This is the original young X-Men team with Jean Grey/Marvel Girl as leader. It reads like a straight up super hero comic book with Marvel Girl, Cyclops, Angel (with flaming wings, when did that happen?), Beast and Iceman fighting Black Tom Cassidy and Juggernaut on a luxury yacht. Not very interesting until the surprise twist at the end. The twist bothered me more than intrigued me because the character is also in other X-books and I'm wondering are they good or bad in this one? The back-up story looks like it features Wolverine but this guy is a blonde. I liked the art throughout, especially the cover by Art Adams but my opinion is that these kids should be in their own little world to make it interesting for me and that isn't this.
 Hal Jordan and the Green Lantern Corps #18 - Robert Venditti (writer) V Ken Marion (pencils) Dexter Vines (inks) Dinei Ribeiro (colours) Dave Sharpe (letters). The Green and Yellow Lantern Corps working together would be like the FBI and the CIA working together. Things are going to get testy at times. Having Guy and Arkillo make peace after almost killing each other in a slugfest is hokey but it kind of works for this comic book. This is a good issue to jump in on as it starts the new story "The Prism of Time". I don't know how long I will stick with this story as it involves time travel. I know because the surprise guest star on the last page gives it away.
 American Gods #2 - Neil Gaiman (writer) P. Craig Russell (script & layouts) Scott Hampton (art) Rick Parker (letters). I have a mild obsession with time. I like to know how long something lasts. I put a date label on Bic pens to see how long it takes for the ink to run out. We rarely lost one at the Snail and one pen would last just over a year. A can of my shaving gel runs out after just over a month. The number 44 is bad luck in Chinese culture so I wear an analogue watch rather than a digital. It always seemed that whenever I looked at the time on a digital it was 44 minutes after the hour and I would get anxious. I kid you not. There's an incident in this issue that relates to a certain time and now that I am aware of it I am going to see if it happens in real life. This is the kind of stuff that makes reading comic books a lot of fun for me. Seeing the incident unfold in three panels made the impact on me even bigger than just reading about it in a novel.
 Jessica Jones #7 - Brian Michael Bendis (writer) Michael Gaydos (art) Matt Hollingsworth (colours) VC's Cory Petit (letters). This issue starts and ends with Maria Hill and leads to a new case for Jessica. There's a touching scene with Jessica, Luke and their daughter Danielle but not a resolution to their damaged relationship. I really hope Luke forgives Jessica.
 Batman #20 - Tom King (writer) David Finch (pencils) Danny Miki & Trevor Scott (inks) Jordie Bellaire (colours) Deron Bennett (letters). The finale to "I Am Bane" was meh. It's a fight between hero and villain that I've witnessed many, many times. This one is just brute force versus brute force and how Batman puts down Bane (because we all know that's what will happen) was very mundane. I hope the next story ends in a more interesting way.
 Rat Queens #2 - Kurtis J. Wiebe (writer) Owen Gieni (art) Ryan Ferrier (letters). The main story has the Queens landing the demon Canada goose to tie up another quest. The back-up story by Patrick Rothfuss (writer) Nate Taylor (art) Ryan Ferrier (letters) is a nifty little campfire story that was very clever. Fooled me.
 Guardians of the Galaxy #19 - Brian Michael Bendis (writer) Valerio Schiti (art) Richard Isanove (colours) VC's Cory Petit (letters). This issue is "Bendis' big-time bye-bye blowout!" and it is an artists lover's dream. The guest artists here are Phil Noto, Andrea Sorrentino, Ed McGuinness & Mark Morales, Arthur Adams, Kevin Maguire, Mark Bagley & Andrew Hennessy, Sara Pichelli and Filipe Andrade. It's basically a big fight between the team, a few of their friends and Thanos. My one complaint is that Gamora did not act like I thought she should but it was an expedient reaction to seeing the Mad Titan in that situation. I loved Brian's run on this book so writer Gerry Duggan has a hard act to follow.
 Wonder Woman #20 - Greg Rucka (writer) Bilquis Evely (art) Romulo Fajardo Jr. (colours) Jodi Wynne (letters). Veronica Cale has exhausted all medical means for getting her daughter Izzy back from the clutches of Phobos and Deimos so it's time for the mystical option. I like Greg's incarnation of Circe. She can give Loki a run for his money.
 Paper Girls #13 - Brian K. Vaughn (writer) Cliff Chiang (art) Matthew Wilson (colours) Jared K. Fletcher (letters). Time travel makes my head hurt but I have an emotional stake in these girls now and want to know what happens to them.
 Champions #7 - Mark Waid (writer) Humberto Ramos (pencils) Victor Olazaba (inks) Edgar Delgado (colours) VC's Clayton Cowles (letters). That's twice that the team has tussled with the Freelancers and the super villains have given up too easily. There's a good reason for that other than because they're cowards and bullies. There's more than one way to hurt the good guys besides beating them up. Time to call in Matt Murdock.
 Kingpin #3 - Matthew Rosenberg (writer) Marc Laming (layouts) Ben Torres (art) Jordan Boyd (colours) VC's Travis Lanham (letters). Sarah the biographer gets chummy with Wilson Fisk which leads Sarah the reporter into very deep trouble with Tombstone. Can Wilson protect her from harm? I like this portrayal of the Kingpin.
 Savage Things #2 - Justin Jordan (writer) Ibrahim Moustafa (art) Jordan Boyd (colours) Josh Reed (letters). Ruthless terrorists who have no qualms about killing women and children make for some very nasty bad guys. It's interesting that the good guy Abel trained with these same men. I am anticipating the much larger threat that Cain has planned.
 All-New Wolverine #19 - Tom Taylor (writer) Leonard Kirk (pencils) Cory Hamscher (inks) Michael Garland (colours) VC's Cory Petit (letters). The 3-part "Immune" starts here. Laura and Gabby take down a human trafficker while an alien craft crashed on Roosevelt Island, New York. That crash has consequences for Laura. I am waiting to find out what the connection between the alien and Laura is. I really like Gabby and I hope she plays a bigger role in this book.
 Red Team: Double Tap, Center Mass #6 - Garth Ennis(writer) Craig Cermak (art) Vinicius Andrade (colours) Rob Steen (letters). This issue adds some true romance to the true detective plot of the story. Detectives Mellinger and Giroux break the cardinal rule of workplace romance and that never ends well. Garth will get back to blood and mayhem soon I'm sure.
 Amazing Spider-Man #26 - Dan Slott (writer) Stuart Immonen (pencils) Wade von Grawbadger (inks) Marte Gracia (colours) VC's Joe Caramagna (letters). Plenty of action in part 2 of "The Osborn Identity" with Spidey and Silver Sable fighting Norman's henchmen. Some mild intrigue with Doc Ock in the background. I don't get S.H.I.E.L.D.'s stance on what Parker Industries is doing to help Symkaria. Dan has made up some political drama for the sake of the story that doesn't make sense to me.
 Star Wars: Doctor Aphra #6 - Kieron Gillen (writer) Kev Walker (pencils) Marc Deering (inks) Antonio Fabela (colours) VC's Joe Caramagna (letters). No killer droids this issue made it a lot less fun but I did like how the story ended.
 The Unstoppable Wasp #4 - Jeremy Whitley (writer) Elsa Charretier (art) Megan Wilson (colours) VC's Joe Caramagna (letters). I really like this energetic and slightly naïve super hero. She did try to reason with a super villain but when she had to kick butt she did. I hope she can save her old Red Room mate.
 Spider-Man #15 - Brian Michael Bendis (writer) Szymon Kudranski (art) Justin Ponsor (colours) VC's Cory Petit (letters). It's time for Miles's mom to find out about his secret identity. She's not taking it as well as the Ultimate Universe Aunt May did when Peter's secret came out. Szymon's turn on the art for this book is okay but I wish he wouldn't copy panels so much. I feel like I'm not getting my money's worth when artists do that.
 Uncanny Avengers #22 - Gerry Duggan (writer) Pepe Larraz (art) David Curiel (colours) VC's Clayton Cowles (letters). The team de-powers the Red Skull of Professor X's super powers and Charles Xavier can now rest in peace. There's a page in this issue where Rogue is thinking about Professor X and the major decision that she made that Pepe and David did a beautiful job of expressing. I'm sure when Gerry wrote the scene he could not imagine how well rendered it would be.  That page choked me up and stopped me reading. I had to send Pepe a message right then to let him know that image is burned into my memory like John Romita Senior's Peter Parker walking away down an ally with Spider-Man's costume in a garbage can in the foreground. Some comic book art is unforgettable and their page qualifies. Geez Pepe, you outdid yourself.
 Spider-Man/Deadpool #16 - Joshua Corin (writer) Scott Koblish (art) Nick Filardi (colours) VC's Joe Sabino (letters). I did not leave the best for last. This is a tie-in issue. "'Til Death Do Us…"  part 4's only interesting thing for me was seeing who Deadpool teams up with in his other book Deadpool & The Mercs for Money. This did not make me want to read that book nor the grand finale in Deadpool #29 to see what Wade and his monster queen wife Shiklah will wind up doing. I anticipate it will be the divorce from hell. I hope we get back to the silliness that I have come to expect from this book soon.
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