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#might make more for other supermassive games
delosdestinations · 2 months
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"We wanted to make a show about consciousness; the kind of boastful ambition that works when you're pitching--and then falls apart when you find yourself trying to figure it out. There were few guides. Philosophers who'd lost their tenure. Computer scientists who'd lost their stock options. Guesses. Expletives. Crackpot theories. Hands wrung or simply thrown in the air. Even now, humans know more about what lies at the bottom of a supermassive black hole than the dark center of our minds.
But there are clues: language, semiotics; the distance between the notions rattling around in our minds and the ways in which we share them, and the ways in which humans share ideas between each other.
There's a language older than language, though. One that predates the written word or even the spoken one. Music. Its effects on people are fascinating--raw, direct, like an older interface that bypasses the newer, clunkier inputs. What music may lack in nuance versus spoken language, it more than gains in emotive power, as if transmitting emotion directly into the brain. If a picture is worth a thousand words, the right chord progression might reach nine figures.
So for our series about consciousness, we knew the music would be vital--and that we had the man for the job. Fittingly, Ramin's journey as a composer had been launched, in part, by Elmer Bernstein's achingly brilliant theme for The Magnificent Seven. Here he got to take a detour into the future in order to find his way back to the West.
He wanted to use guitars. We wanted piano (because the player piano had been the original western robot) and he gamely went along. I remember the themes as they came alive, anointing each character, imbuing them with even more depth and power. The craft and performances that came together for the series were all hard won--Ramin's music hooked everything to an undertoe of menace, melancholy and beauty.
As for Ramin's arrangements of contemporary music, they served two purposes; first, as a gentle reminder that our story was being told in the future tense, not the past. And second, as manipulation. If music is evocative, then music you've heard before takes on another dimension, dipping into circuits of lived experience and harnessing their power. A song you've listened to after a triumph or a breakup--even one rendered in a different timbre or arrangement--still has a grip on you. One that Ramin could pluck at, like the strings on his guitar. We spent four seasons exploring these questions and the closest we came to understanding consciousness--at least the variety that afflicts humans--is that any attempt to explain it without incorporating emotion is pointless.
The show is long since over. But I find myself whistling Ramin's timeless theme. Often. And I smile. That's the power of this music: that the indelible experiences of making Westworld, all of the incredible people who were part of it, all the days spent chasing the sun and capturing it on film, can all be conjured, instantly, in 8 perfectly chosen notes.
Westworld never died. It simply became music."
Jonathan Nolan, Executive Producer Liner Notes from Westworld: Season 4 (Music from the HBO Series) Vinyl
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ghostradiodylan · 2 months
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As much as Jacob can be annoying, I like how supermassive made a male character that isn’t completely emotionless and is shown crying.
I also headcanon that he may struggle with severe anxiety. I struggle with it myself and he kind of gave me that vibe throughout the game.
I completely agree that Jacob's willingness to show emotion is one of his character's major strengths! We love soft himbo Jake! He could very well struggle with anxiety, that would make a lot of sense. I may just be projecting this onto him because Zach Tinker has it (as do I), but I do wonder if Jacob might not have ADHD as well. He is a bit hyperactive, he's easily distracted, and he's clearly very sensitive to rejection, which would all make sense. It tends to make you a bit emotionally unregulated too, although anyone would be in the situation he finds himself in on the night in question.
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So, the obvious choice is Laura, because Siobahn is a musical artist, and I feel like she would be a good singer. She probably did choir in high school and sang in plays and stuff.
Dylan can carry a tune but I think musically he'd be more interested in the tech side of things, sound engineering and remixing and the like.
Emma also can sing fairly well. She's high school musical good, not broadway musical good, but she might be able to do some college and community theater stuff.
But the dark horse of my random headcanons? Jacob! I just think it would be fun if the buff jock could sing like a bird, totally untrained. Maybe his soft himbo vibes are giving me a bit of Finn from Glee (RIP), but I could so imagine him singing in the shower at camp and the other guys being like wtf is that Jake?? I just think it would be cute. Obviously his rendition of the Peanut Butter Butterpops jingle would not be indicative of his true singing voice.
On the flipside, I think Max would be an exceptionally terrible singer, like practically tone deaf, but he'd do it all the time anyway. :3
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fandomsideworks · 1 year
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I am consumed with thoughts of the Aesthetics(TM) that Supermassive is doing with its horror game environments
Until Dawn is a winter/cabin in the winter woods
The Quarry is a summer-camp theme
Man of Medan is the ocean/nautical
Little Hope is abandoned town/spooky woods
House of Ashes has caves/ancient temples
The Devil in Me is a luxurious hotel
Directive 8020 is going to be space-themed
Until Dawn and the Quarry are both similar in that they take place in the isolated woods, but the change of seasons makes a big difference in how everything looks.
Little Hope is very woodsy, but it also leans heavily on the fact that it takes place in a small town so it’s not like The Quarry or Until Dawn because you see more buildings and signs of previous inhabitants. It also, iirc, takes place in the Fall.
Man of Medan and The Devil in Me both primarily take place in one structure (The Ourang Medan, the Hotel) but as a ship and a building respectively they are very different in layout.
House of Ashes is obviously the first to take place primarily underground/in ancient infrastructure (UD came close with the mines), and Directive 8020 is obviously the first to take place in futuristic/space settings.
What I’m saying is that Supermassive is really nailing their set-ups with these games. They’re giving us new environments in every game, and they’re leaning into the aesthetic to make a greater distinction between any that might otherwise be similar.
I’m already excited for potential other monsters and mythology we’ll see in future games, but I’m also really excited to see what other places the games will bring us to and what other aesthetics we might see- cities, deserts, high schools, farmlands, jungles, hospitals, etc. There’s so much to take advantage of.
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stardustprompts · 2 years
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supermassive game’s  the quarry  sentence starters  change tenses/pronouns as needed !!  some lines have been edited for clarity / length / ease of roleplaying   tw :   alcohol mention ,  nsfw ,  death ,  language ,  violence
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‘why’d you kill the music?’
‘we’re just in geographic flux.’ 
‘put that in your pipe and smoke it.’
‘I really f’d this car up.’ 
‘oh fuck! oh my god, my heart just exploded!’
‘seriously, do I look like a ma’am to you?! I have at least twenty years before I’m a ma’am.’
(name), don’t be a dick.’
‘what doesn’t kill you will make you stronger.’ 
‘I’ll be right back! I’m going to get some help!’ 
‘you’ve seen the evil dead, right?’
‘I mean, you must be exhausted. I know I am.’
‘I mean you never know ... the universe has a kinda way of, er, working these things out.’
‘you’re a bad person!’
‘a.) it was (name’s) idea and 2.) it was really funny.’
‘oh! boring!’
‘okay wow. the fumes of jealousy are just stifling over here.’
‘you’re a real charmer, you know that?’
‘okay, not gonna miss ya (name).’
‘one more night out in the great outdoors might actually kill me.’
‘freaks. I’m surrounded by freaks.’
‘okay, lets all put out little dicks away and get this show on the road.’
 ‘oh my god, relax! it’s not like we killed someone.’ 
‘in a way, ‘faking it’ is just being yourself but louder.’
‘uh oh, i’m not fired am I?’
‘them’s the rules, you noob.’ 
‘I need you to trust me. like I’m trusting you.’
‘it seems like the stars have aligned for us.’ 
‘high five! touch my hand, (name).’
‘and for the record your analogies are very hurtful.’
‘beep, beep, beep ... uh ... it’s my beerdar. helps me ‘dar’ for beers.’
‘how am I just noticing how super lame you are?’
‘look if you’re trying to scare me it’s not gonna work.’
‘booty? oh, it means like ... um, treasure. or butts.’ 
‘you’re trying not to laugh right now because it kinda sounds like boner, aren’t you?’ 
‘your wit knows no bounds.’
‘I knew that there was a secret sex dungeon around here somewhere.’
‘what can I do for you on this darn - tootin’ - doozy of a day?’
‘maybe we should stop touching stuff.’ 
‘it’s like my mom always said, if you wanna party you’ve gotta bring protection.’ 
‘I’m not gonna fuck a bear.’ 
‘I beefed it.’
‘to be fair, bigfoot is not a conspiracy.’ 
‘whatever happens is what’s meant to happen.’
‘not everyone knows what they’re capable of.’
‘you know I just realized we may never see each other after tonight.’
‘nice! but we’ve already done that joke.’ 
‘the main party’s not gonna die just because you’re off on a little side quest.’
‘we all get performance anxiety sometimes. you just better make your move before a real man swoops in.’ 
‘disqualified for being a dumbass.’
‘oh ‘it was just a game!’ yeah, the fuck it was, man!’
‘you never really get to kiss who you really want in these dumb games anyway.’ 
‘so I’m saying that I like you, too, or whatever.’ 
‘sneaking down here was a little more fun when we thought we could get caught, huh?’
‘you just love having an audience, huh?’
‘you really love fucking with me, huh?’
‘lighten up, sourpuss, please.’ 
‘I don’t want this to end.’
‘do I look like a doctor?’ 
‘are you trying to piss me off?’ 
‘I’m gonna carpe this diem so damn hard it won’t know what hit it!’
‘I’m just desperate to stay afloat in a world where everyone wants to be different.’ 
‘time makes fools of us all.’ 
‘you mean ‘911?’ who says ninety - one - one?’
‘do you have to specifically ask for an ambulance or can you just say ‘help, help!’?’
‘maybe that’s just what they want you to think, man.’ 
‘why does everyone blame everything on bears?’ 
‘don’t write a check that your ass can’t cash.’ 
‘you ran away.’
‘hey ... I’m kinda pouring my heart out here.’
‘didn’t think I was that boring.’ 
‘technology ... it giveth and it taketh.’
‘I’m sorry if it’s not up to your standards, okay? but I’ve been putting in a lot of TLC.’ 
‘well, if you like, I could show you the ropes.’ 
‘sign me up, teach!’
‘S.O.S. this is an emergency ... save our ship ... come on down ... please help us.’ 
‘why didn’t you tell me there was something out there?’
‘fuck! it’s spreading!’ 
‘that was a bad idea.’ 
‘I’m okay, I mean... I’m not but ... it doesn’t hurt.’ 
‘you’re in shock.’
‘you left me back there you asshole!’
‘you don’t have to be a dick about literally everything.’ 
‘I’m not going to suddenly fall in love with you because you’re my knight in shining armor.’
‘can we please not do this right now, seriously! I literally came looking for you as soon as I heard there was something out here.’ 
‘I don’t know what’s going on with you right now but I liked the old (name) better.’ 
‘I only hung out with you because you seemed so desperate. poor, pathetic (name) willing to throw herself at the first guy who came along.’
‘you don’t like me at all, do you?’ 
‘we officially suck as counselors.’
‘you just stepped in some grade a, double prime, go ahead and kill yourself, cosmic type shit.’
‘your only option is to buckle the fuck up and do what I say.’ 
‘I feel like I'm going crazy!’
‘I’m kinda all mixed up but ... more or less intact.’ 
‘watch it man, I bruise easily.’
‘you have nothing to bargain with.’ 
‘sometimes things just don’t make sense. what then?’
‘you know you can talk to me about anything, right?’
‘I’m just saying, maybe there was a slight chance that it was a werewolf.’ 
‘that’s not really a plan though, that’s just like saying ‘let’s escape’ but with a bunch more words.’ 
‘you’re not going to believe it until you see it for yourself.’
‘let’s see how smart you really are.’ 
‘it wasn’t you. I know it wasn’t you.’ 
‘we don’t have much time.’ 
‘please let me go! I didn’t mean for any of this to happen!’ 
‘this isn’t a ghost story, it’s a creature feature.’ 
‘wow, are you flirting with me?’ 
‘how long do you have?’ 
‘this doesn’t feel right. I think you’re up to something.’
‘why are you like this?’ 
‘if I let my conscience slow me down now, everything gets a lot worse for everyone.’ 
‘jesus, mary and jazz hands!’ 
‘stop being weird.’ 
‘look whose finding their funny bone!’
‘I don’t fit into the right box, is that what you’re saying?’ 
‘trauma can bring people together.’
‘just because you’re using ‘logic’ to ‘make sense’ doesn’t mean that I’m into it.’
‘okay, fuck you man! I’m trying to help.’ 
‘I wish I could take it all back. I wish I could take it all back but I can’t.’
‘nobody’s ever gonna treat me the same.’ 
‘I guess I just don’t like to see other people sad.’ 
‘maybe I just like to make people laugh.’ 
‘well, fuck this night, huh?’
‘you stole my knife!’ 
‘pick on someone your own size.’
‘how bad is it?’
‘I keep trying to fix it ... whatever this is ... but people keep getting hurt.’
‘uh, you’re not the boss of me.’ 
‘am I dying?’ 
‘you’ve lost a lot of blood.’ 
‘are we gonna end up in a documentary?’
‘you actually saved my life. for realsies.’ 
‘I just can’t wait to see who they choose. y’know, to play me ... in the movie about how brave I am.’
‘I’m not leaving you!’
‘thanks ... for uh ... not killing me.’ 
‘you think this is over? this isn’t over.’ 
‘why the hell should I trust you?’
‘I’m not asking you to trust me. I’m telling you we can end this.’ 
‘this doesn’t mean I forgive you for what you did to me.’
‘I wanted to spend one more night with you ...  you know together ... like before.’ 
‘we’re not good together. we’re just not.’ 
‘I am sorry. even if it means you’re never gonna talk to me again. I just ... I want you to know that.’ 
‘it’s not long before sunrise. all we have to do it wait it out.’ 
‘we can still come out on top. the past is the past.’ 
‘can’t get much worse than it already is.’ 
‘we have enough on our plates already. stop discovering shit.’ 
‘you changed me. I will never, ever be the same because of you.’
‘you’re the one who has to live with what he’s done.’
‘what we’ve up against is my only chance to end this thing for good.’ 
‘god damn this place has got some uncool vibes.’
‘I bet you think you’ve got it all figured out. I bet you think you’re fucking clever.’ 
‘stop doing a podcast, no one’s listening!’
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I was wondering, what are your favorite duos from each Supermassive game you played? Can be couples, friends etc.!
I love this ask! It was hard to figure out my fav duos from each game at first, but I’m pretty happy with this
Until Dawn: Honestly it’s really hard to pick just two characters, but it’s probably Sam and Mike. The trio of Josh, Sam, and Mike is my favorite thing ever though.
Man of Medan: There aren’t really any duos from this game I’m super attached to tbh. Conrad is my favorite from this game so I’ll just say Julia and Conrad, I want to see more sibling dynamics. I do love Julia and Alex though :)
Little Hope: honestly, it might be Angela and Andrew! I was replaying the game recently, and that replay def made me appreciate Angela as a character more, and I saw some moments of those two looking out for each other and checking on them. It’s very sweet. I might make a LH post soon to talk abt that game and the dynamics
House of Ashes: yeah it’s for sure Jason and Salim. I replayed the game recently and I just love that dynamic. Trusting someone simply because you have to is just such an interesting dynamic to me, and they genuinely close. At first I didn’t understand why this ship was so big, but after replaying, yeah those bitches gay
The Quarry: Kaitlyn and Dylan for sure. They’re a lot like me and my best friend :)
The Devil In Me: This one I’m honestly not sure abt because I just love the group dynamic so much. Obvi I love Jamie and Erin, but I think my favorite duo may be Jamie and Charlie. That old man needs more love and they’ve had good interactions, the entire blood trial scene is so good
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heartbranches · 2 years
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Nick in The Quarry
So I'm seeing a lot of "Nick is an abuser!" "Nick is abusive!" and folks.
Come on.
I'm going to need you to watch these two super beloved Horror movies that I'm sure Supermassive were influenced by. One is David Cronenberg's version of the Fly. It's an extremely well done horror movie about a mild-mannered, shy scientist named Seth Brundle who accidentally combines his DNA with that of a fly and then slowly starts to mutate into a monster. During his transformation, his personality also starts to change, and it's one of the first signs that things are going wrong as he becomes more possessive, violent and aggressive towards his love interest-- hey waitaminute.
The second one is Ginger Snaps, which is a Canadian werewolf horror flick from 2000 where Ginger is a teenage girl who gets attacked and bitten by a werewolf and then over the course of a month leading to the full moon starts to slowly change into a werewolf, culminating in a final horrific transformation. But the earliest signs are her getting …more aggressive, more overtly sexual, more possesive and then more violent.
ARE WE SENSING A PATTERN HERE.
Supermassive is just using Nick as a well-worn and very beloved horror trope of the possessed slowly succumbing to the virus/curse. And we don't see it pop up again in nearly that fashion again because once that trope is done, it's done. We don't need to see it again. The scare factor is gone. Sadly, it leaves us with a plot hole and missed opportunities, but I guess they had to finish the game in a timely fashion and could only give one character that storyline.
There might be other good explanations why the curse hits Nick different. He gets nailed in his femoral artery while everyone else gets bit in their ankles, wrists and hands, which means the virus gets to his nervous system faster and thus he has a quicker, more dramatic change. Maybe Supermassive were just going by the rule of Scary/Creepy and at that moment that was the scariest/creepiest thing they could think of, having the nice, mild-mannered guy turn into a creepy fucking monster. He's also the signal to the others (and the player) that something is wrong because the characters remark, over and over again, that he's acting supremely weird and out of character. Again, a classic horror movie trope.
Abusers don't just suddenly start acting abusive. It's always there, gang.
He doesn't display any classic signs of being abusive when he's not infected. He's not at Abi trying to get her to like him. Depending on how you chose for him to act (because you can make him act like a toolbox, which unlocks the shittier dialogue down the line, but I'm a sap and I don't like to do it) he's not talking about himself, talking over her, or acting overly needy or desperate for her to like him. Even his cognitive choices before he gets bit are mostly focused on her and not him and getting her to like him. He's shy and quiet, like her. He's genuinely interested in her, and her art, and feels like he has nothing to offer her in return. (hence he can't understand why she likes him). I've seen his behavior described as "stalkerish" but for fuck's sake people. He's just walked out of the way by the Art cabins to watch her teach class. He's not breaking into her room to watch her sleep. He's not showing up where she doesn't want him and making her uncomfortable. That's stalking. We get so little from him, but what we do get is a guy who is genuinely liked by everyone around him, who doesn't like to be super competitive (Kaitlyn calls him out on this) and who everyone knows he's super into Abi but won't engage in any superficial bro behavior with Jacob ("don't be gross, Jacob").
Nick does not display any traits that would get him red flagged for abusive behavior down the line. That shit does not hide in the bushes and then pop up like a villain in a red cape, saying "Ah-HAH you've fallen for my dastardly plan!" Trust me, the red flags are there all along. You might just be too in your feelings to see them right away.
The people who do display this kind of shit? Jacob and Emma. Jacob won't take Emma's no for an answer to the point of stranding other people out in the woods. Jacob frequently talks over other people, puts them down, and demands constant attention and affirmation. This doesn't necessarily mean abuse, but then he gets really super possessive and jealous of Emma, who has broken up with him to the point he yells at Nick for a choice that Emma made. And Emma is so needy and desperate for attention that she strings along Jacob even though she knows he still has feelings for her simply because she gets off on being the center of attention. She's nice to Abi, but that's because Abi also lets her be the center of attention and doesn't take the spotlight away from her. When they're stuck in the storm shelter together she bullies Abi into exploring to see if it's safe even though she knows very well just how dangerous all this is. Like, c'mon. She's a vlogger for pete's sake. And they do this without being infected.
Their behavior right before they change is different than Nick's because the game is not trying to freak you out. Now they're just trying to get from point A to point B. Emma and Jacob turn on either each other, themselves, or in Emma's case, her followers. People who have pissed them off and failed them. If you go back to the scene in the poolhouse, Nick's especially aggressive with Abi because she just dumped his ass in the water, which is revealed to be totally anathema to werewolves. But he does use his last little bit of sanity to apologize to her before he loses it completely.
The problem I'm seeing a lot lately is the loss of nuance and the flattening of stories. They're slotted into just A = good and B = bad, and no one can argue about anything but other than what's there. Like someone can adhere to a series of checklists to avoid being abused, and when a character fits that checklist then they are abusive. When reality does not adhere to a checklist and neither do stories. Abusive relationships and the realities that accompanies them are complex. The only people at fault in abusive relationships are the people who chose to abuse their significant other. It's never the fault of the abused. Ever. There's no special list that saves you from getting into one. Many, many smart, wonderful, amazing people wind up in abusive relationships through no fault of their own, and stay in them for really complex reasons and can only leave when they do. And again, it's not their fault until they do. If abusive relationships were simple no one would be in one, and no one would stay in one. So a character, who again, is fucking possessed being kind of a piece of shit doesn't make him abusive. Because we don't know the guy in real life. He's possessed by a werewolf rage virus and he's being used to scare people. That doesn't scream abusive boyfriend to me, folks.
And horror allows us the ability to take certain things that scare us, and to work through them at a distance in order to give us a catharsis through it. That's why so many people love horror. It's not the gore or the gross exploitation (though there is a line of that running through it and it has been talked about) but it's also a way to deal with some dark, fucked up shit. In the case of the Fly, like I talked about earlier, it's a way of dealing with losing someone to a protracted illness, watching them mentally and physically deteriorate. Ginger Snaps is a way of looking at puberty, losing your beloved older sister to sex and boys as she grows up into something you don't recognize.
And maybe it's just some good ol' fashioned horror. Like losing someone you like to the darkness infecting them and being totally helpless to stop it.
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samgiddings · 8 months
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I was hoping I’d have the energy to make art, but unfortunately that’s not the case this year, so I’m gonna make a little post. 🖤
Despite what this blog might be now, I’ll still always see it as being an Until Dawn fanblog at its core.
I had made the decision to stop using tumblr after graduating from high school, but then just a few months later Supermassive Games decided to give us canon last names for the characters. WELP. I sped over to tumblr to see if I could make a blog with any of their names, and that’s how sam-giddings was born.
I wasn’t really sure what to do with the blog, so I just reblogged a bunch of random until dawn posts and tried to interact with people much cooler than me. I pretty quickly ended up pretty involved in the fandom which brings us toooooo…
UDSS/UDGE!! The Until Dawn Secret Santas and Until Dawn Gift Exchange!! These were so fun but so stressful to run 😀 BUT also a great way to meet people in the fandom! I still recognize participants’ URLs in my notes every once in a while. (I wave at you with my brain).
There’s a LOT of other stuff that came from Until Dawn I could talk about. I mean, it was even super relevant in my offline life for years. The biggest thing this game did tho was connect me with some of my favourite people in the woooorld holy moly. There are at LEAST five people I talk to DAILY who I wouldn’t have known without this game. And beyond the people I talk to daily, there are loads more people I still talk to hella frequently who I would’ve never known without Until Dawn. I mean, @teadocs wouldn’t exist if it weren’t for Until Dawn (yeah, I’ve given up on being subtle).
ANYWAYS the tl;dr
They weren’t joking, that butterfly sure does effect.
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devilinlittlehope · 1 year
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I am here to request a little Jerin fic…it doesn’t have to be NSFW, but I don’t really have a preference…thank you for providing for the fandom :)
Hi, thanks for the support🫶🏻 here’s a little Jerin ficlet as requested!
It’s mostly sfw but gets a little nsfw at the end so 18+ warning!!
Jerin is one of my favorite couples and what I love is that if you keep both alive the two talk about how their relationship will progress in the outside world. It was great to see that representation and it meant a lot to me! I wanted to continue to explore that in this fic. I love Jamie and Erin so much and am so happy that supermassive games gave us this wonderful couple❤️❤️ let’s go lesbians!!
This mini fic takes place after Jamie chooses to save Erin over Kate. Kate and mark have are off having some alone time and Jamie and Erin are together and recovering:
“Are you sure you’re okay?” Jamie asks. She takes Erin’s hand in hers, squeezing it gently.
Erin has already used her inhaler and has been quiet since. Jamie can’t imagine what she’s feeling right now. The thought of her air being cut off sends an imagined burning feeling in her throat that tears. That’s probably not half as bad as what it actually felt like.
“I am now,” Erin says. “Thank you for saving me.”
“It felt terrible to choose, but I’m glad you’re both safe,” Jamie says. Briefly, she thinks about what might’ve happened if Kate's window hadn't been faulty. For all her jokes, she never really hated Kate at all. If things had been different, would she have blood on her hands? She shivers, ridding herself of the thought. A flash of anger seizes her. Fuck Du’Met and his stupid games.
For now, they’re all alive. Jamie will do anything to make sure Erin stays that way.
“If it’s not too personal, why did you choose me?” Erin asks. Her big brown eyes shyly meet Jamie’s. She looks so goddamn adorable.
“You’re a good kisser,” Jamie jokes. Then, she sighs. It’s been so hard to open up to other people in the past. Anytime it got serious, her mind wanted to push them away before they got to know the real her. But with Erin, it’s different. She wants to share herself with Erin, all her strengths, all her flaws. She’s tired of being alone, but it’s more than that. Erin is not some hookup, and adrenaline isn’t dictating the way she feels. When Jamie thinks about Erin, all she feels is extreme happiness. Jamie has a desire to impress her, to charm her, to take care of her, to do everything in her power to make Erin hers. It’s funny how it’s taken a life or death experience to give her the courage to admit these feelings.
“I chose to save you because I want there to be a future where we’re together. I don’t want to live in a world without you in it. I’m kind of falling in love with you, and if you feel the same, I’d love to be with you if we make it out alive,” Jamie says. There are tears in her eyes, and her heart is beating out of her chest.
Erin surprises Jamie with her boldness. She cups the other girl's face in her hand, looking into her eyes. Her gaze is lovely and intense, and Jamie melts under it. “When we make it out alive, not if,” she says. “We’re making it out of this, no matter how scary it might seem. We’re going to have a future together.”
A surge of love overtakes Jamie as she leans over and kisses Erin passionately. As their mouths collide, Jamie realizes she’s backed Erin against the wall, and she’s sitting on a ledge where she can slot perfectly between her legs.
It gives her an idea.
She decides that she wants to take Erin’s breath away, in a way of her own choosing.
As Jamie emerges from the kissing, both women are breathless and excited.
Jamie grins a bit mischievously, full lips in a smirk, as she drops to her knees and settles between Erin’s legs. Her skirt is easy to lift up, thankfully. Jamie plays with the hem of it, considering her options.
“I want to help you relax in the way I know best,” she offers.
“Oh Jamie-“ Erin says, breath hitching as the other girl plays with the hem of her underwear. “I’m new to this,” Erin admits.
Jamie beams up at her. “You’re doing great. Just follow my lead. I want to make you feel good.”
“I trust you,” Erin says, nodding her assent.
She gasps as Jamie’s fingers circle her entrance, plunging the warm depths of her. As Jamie’s fingers pump in and out of Erin in a slow, sensual rhythm, her legs open wider and she whispers her praise.
Jamie dips her head so she can taste Erin, and she savors the feel of her clit beneath her tongue and the other girl’s moans of pleasure. She’ll look forward to doing this as often as she can once they’re far away from the island. She can’t wait until they’re safe. Jamie wants to wake up beside Erin every morning and fall asleep beside her every night.
“I’m falling in love with you too,” Erin whispers once they’ve finished, and are cuddling together, in the warmth of each other’s arms. Jamie has never felt so alive.
**********
If you’ve made it this far, thank you so much for reading! This was fun to write and the first Jerin piece I’ve done, but not the last I’ll write. I hope you’ve enjoyed your request, anon :)
If y’all liked this, feel free to comment or reblog! I’m definitely writing more supermassive games/dark pictures content 🥰💕
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iamsuperbi · 2 years
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original poster is @lowonmelatonin
Favorite and least favorite counselor. Why?:
Favorite might be surprising to some who’ve read my fanfics or seen my fanart, because it USED to be Dylan (i still love him obvi). But now, it’s actually Ryan. I adore how complex his character is and how much time we get with him (though some may complain about that). I just wanna give him a hug.
Least favorite is Jacob - but I don’t hate him. He just makes too many dumb choices and actions that the gamer isn’t allowed to fix. This is probably due to Supermassive being rushed in finishing the game so they had to scrap a lot of stuff, but it results in me not really caring about Jacob as much as the others.
Favorite chapter and least favorite? Why:
Favorite chapter is a tie between Chapter Five and Chapter Nine. Chapter Five because of the radio hut scene and all the conversations between Dylan and Ryan (i’m weak for them). Chapter Nine because a LOT of fun stuff happens, though especially the scrapyard scene.
Least favorite is also a tie—Chapter Seven and Chapter Ten. Chapter Seven is because of how long and secluded it is with the backstory. Although it was necessary to know what Max and Laura went through, it felt like they were dragging it as far as they could and it got a little boring. And then, Chapter Ten, because it was a little lackluster after all the buildup and the fact that it ends with no closure for our counselors.
Favorite ships (max of 3)?:
Radiohead, Lauramax, and Jacob/Therapy Blygbank! (though, if you read my fanfics, i tend to do Emma/Abi/Nick which is also a big one of mine)
Biggest counselor crush?:
Kaitlyn. KAITLYN. Brenda Song playing a badass final girl? YES PLEASE. Especially when she’s got those yellow eyes when she’s infected in chapter ten. Hubba hubba.
How would you survive The Quarry?:
I probably wouldn’t. I have a natural body tremor so I’m basically always shaking so staying still would be useless. And my stamina is… awful. My only chance would be using one of the boats and sitting in the middle of the lake, but knowing my crappy luck I would somehow still die.
Favorite fanfic writer/fanartist?:
Fanfics: @lowonmelatonin and @drylan (my brain is blanking NOOO)
Art: @lieutkenny (there’s definitely more but I’m cracking under the pressure oh god)
Shoutout your friends in the fandom?:
I have to admit I’m a wee bit of a loner in this fandom. I haven’t really made friends, sadly. BUT! I am open to it. Just ask! Cuz I’ll most definitely say yes. <3
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dunno if you were asked this before but what you most favorite dynamic out of all your supermassive ships?
i don’t think, that i answered it on such a scale before tbh. i’ve been asked about my supermassive otps separately tho, so like mmmm….
idk. i can’t say, that i have a specific favorite among all of them. each pair has elements that fascinate me, and while they all have smth that tangles them together, they’re also fundamentally different. i look at chris x ryan, and john x andrew, which at first glance is what i’m calling a caretaker + their silent, younger companion sort of gimmick, but they’re also go deeper than this, and there is very big difference even in how chris & john handle situations or how andrew & ryan react to things. how andrew will always be more pushy, and how ryan essentially can enter yandere mode, where andrew seem to be just kind of prone to violence of less motivated, less personal kind…..or even a big separation in how chris always tries to cling to imagery of a good person, and john is just kind of embraces the fact, that he’s not a decent man. still, chris somehow fucks up more royally bc of it all vs john, who’s just kinda goes with the flow lol. and then, the roles of who defends who in both ships are reversed. in the quarry, ryan canonically goes out of his way to pretend like everything around him doesn’t scream ‘my mentor isn't who i think he is'. it's so plain. so into your face, yet rayn being unresponsive, being abrasive. and then, he also gets hella passive-aggressive, once someone suggests that he's in denial (he is lol). in LH, it’s john, who canonically closes eyes on andrew’s mishaps and stunted disturbance, downright to forgiving him accidently killing angela (in some routes). i talked in more detail about john & chris’s differences and similarities here. but while they do share the same roots of dynamic, i feel like it evolves into its own category along the way. so honestly, even between those two, it’s kinda impossible for me to pick which is the most preferable or interesting. bc they both are! i'm a sucked for complicated pinning & favoritism, that makes person pick side based on their own selfish pref rather than logic. i love how creepily easy it is for ryan & john to endanger others, if it means that they can keep chris & adnrew 'safe and sound'. i love how this is their first, organic reaction. the quarry kinda messed it up toward the end, but y'know lol. it's the narrative point / the main intent, that counts with me. and where LH wasn't very shy about andrew & john being a 'thing' in whatever way, you might see it....like them being stuck together as oddly 'similiar' unlucky folks or as john being there to mislead you, well, they still were very *cross fingers* like that. in the quarry, you have to actually look a bit more closely to see how much of plot is revolved around ryan & chris's relationships. around ryan trying to save someone, who is in fact, was partly to blame for everything. but honestly, this is what i like about the quarry vs until dawn. at least, chris had someone, who did try to see the best in him. vs until dawn, where by unpopular opinion, i always stuck feeling like josh deserved better friends. i can't watch the prologue and not think, that aside from sam, the rest of josh's friends actually suck tbh. including chris, bc dang, he just abandoned him like that. for a girl..........so while josh did messed up thing, i struggle to feel any sort of sympathy for anyone, but sam in that game. naturally, some characters grew on me and chris was even my fav back at the time, but i don't and cannot respect a half-assed commitmet he showed josh. like man, be more like ryan, dude. point a gun at weird looking gal, that suggest that she's about to kill your camp leader. be like john, and literally ignore safety of everyone, but yourself and that one, young dazed student that you like lol. chris from until dawn is too weak for it. even non-existent dr hill was more devoted to josh vs his best bud. i mean, it kinda sucks, when your mental illness is the only thing, that agrees to keep you company, bc your bff wanna gets laid and just forgets about u. it's realistic tbh, don't get me wrong. but it still stings lol.
*clears throat* sorry, tangled lol.
anyways then, we have the other 2 ships, which are kind of opposites of one another. i mean, dulie & dalim do have similar narrative bits, esp since both pairs have power imbalance as its main trait. but where du’met x charlie will always be a predator/prey, with prey barely being able to do anything against its pursuer, in dalim it's never fully established, who 'controls' the situation in the end. bc realistically, salim would kick dar’s ass, if he saw so fit lol. and the funny part of their relationship is that dar is completely unaware lol. he seems to consider salim to be weaker, more naive and less likely to fight against his commands, since he's kind of a kiss-ass lol. it never occurs to dar, that salim can rebel against him. and if/when salim does, dar basically instantly gets angry/absolutely enraged with him, bc how dare he lol. in dulie, du’met kind of expects charlie to struggle and whine, and cower, and try his hardest, so he’s not holding it against him. he even humors him kinda. still, it's where the big diffence is. charlie is du'met 'prey', whatever intentions he has for him are always 'justified' inside his own mind. dar would only hurt salim, if he goes out of line. he won't randomly harm salim, or consider doing it, even if he might have such impulse. like, i do believe, that he does have them. still, where charlie being du'met 'favorite' means, that du'met would exact more pain and fear on him....with dar, it's the opposite. he would try to keep salim from harm's way, at least to some degree and he certanly won't treat him as poorely as he treats those other people, who are unimportant to him. canonically, out of the whole unit, dar only searching for salim. he's not sorry for all those wasted lives, it seem to barely register with him even. more so, he's actually allows salim to stick in the background for the most part, when he shots around like a maniac lol. it must mean smth comming from a war dog like him. also i must say, that dar & du’met, while both clearly sociopathic, still have very, very different stans there, not to mention, that even their sadism is kinda different too. not even in level, but also in how they apply it. they both clearly love hunting down people. they both enjoy the thrill of chase. but dar in a way uses his position, the situation he’s in as an excuse for it. while, du’met is just like that lol. salim & charlie are also opposites. there is SO very little to connect them by. besides, a very surface level things, such as them being the low-key hyperfixation/main companion for antagonists, and then how they both wander around with a lighter. so once again, its kinda impossible to pick between them, bc they represent very different things, and the characters themselves have way less in common up close vs the chris/ryan and john/adnrew. 
taking all 4 ships into account is like examining 4 of your favorite foods. it’s not the matter of which you prefer more, it’s more of what you wanna eat at the moment lol. the silver lining of all my supermassive ships be that they all have a specific brand of fixation/care/pinning/longing for one another. and they usually all have smth, that makes it difficult to approach those relationships/feelings. at least, for one party lol. but it’s kinda impossible to shove them all into some check-box tbh. i mean, it will be very hard to fit let’s say, caring chris, who tries to be good to ryan, even when he scolds him, and dar, who backhands salim, the second he fails to answer him fast enough. or compare andrew, who can push john around and shut him up by mere suggestion of disagrement, and charlie who would most likely fell on his knees and suck du’met off, rather than risk invoking his displeasure. even if simply bc du'met is capable of murdering him lol.
so idk, i can't name the most fav one tbh. i love them all for their own reasons. not to meation, that there is so many ways to explore obsession and other bits, that i love in each ship in its own way. before, i assumed, that i might have a secret fav, but looking at it now, i don't think that i do, haha.
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tenitchyfingers · 2 months
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URL meme I stole from someone else idk
Rules: Pick a song for every letter of your url and tag that many people! <- scratch that. Not tagging anyone, if you wanna do it then do it w/e
Because I found this from a post from A WHILE back… I’m also gonna make a playlist from it and explain my picks because why not 🤷🏻‍♀️
T - Taste In Men by Placebo. Because. Like. It’s Placebo in their prime. And it’s queer and I’m queer.
E - Everything’s Alright by Laura Shigihara aka the sound of emotional damage. Play the game To The Moon and you’ll get it.
N - Nuova Ossessione by Subsonica because it’s my fave Italian band ❤️❤️❤️
I - I Gotta Feeling by Black Eyed Peas (this song has a really personal and strong meaning to me, as absurd as that sounds)
T - Temporary Secretary by Paul McCartney. Because. I mean, come on. It’s so much fun.
C - Comfortably Numb by Pink Floyd. Favorite song ever out of anything I ever heard in my life. Nothing else can compare. Saying I love this song is the biggest understatement ever. ‘Nuff said.
H - Help! by The Beatles because 1. accurate wrt my constant state of being, 2. banger
Y - You Get What You Give by New Radicals. Mostly because nostalgia but also it perfectly holds up and slaps. Particularly love the bass line, too.
F - Fairytale of New York by The Pogues ft. Kirsty MacColl. Because, fuck, what reason do I need? It’s just a fucking great song. Objectively speaking.
I - I Won’t Back Down by Johnny Cash. I am just so in love with American III specifically. But more generally, older Cash’s voice just speaks to me in a way no other voice can, probably. Which is funny because I have never heard his earlier music beyond one song. It says nothing to me. But his voice in his late years just gets me. I don’t know. I love it too much to understand it.
N - Numb by Linkin Park. I just have a strong emotional attachment to this song, to Linkin Park and to Chester Bennington. And it’s my favorite song of theirs, and I very much relate to it.
G - Gli uomini e le donne sono uguali by Cesare Cremonini because IT SLAPS (and it helps if you’re fluent in Italian). I’m particularly attached to it because it’s a song I have in common with my bff ❤️
E - Extraordinary Girl / Letterbomb by Green Day, because Green Day are a massive chunk of my life although my hardcore stanning for them probably lasted a couple years. But they are one of very few bands that made me who I am. And I picked this song because I needed the first letter to be E lol having more chances to pick, I would have chosen
R - Rock DJ by Robbie Williams because 1) I have the most vivid memory of being traumatized and fascinated by the MV for it (listen, I was a CHILD) and it might be the reason I love gore in horror and generally disturbing shit and thus the reason I spent more time than I care to admit on rotten.com 2) I love Robbie. He made me fall in love with music on a deeper level than the simple pleasure of it. He might be the reason why I’m a stab for a wide variety of bands and musicians. He was also my first actual, real bringer of sexual awakening. Like, you know, as a teenager, that was the time of feeling wild and confused and just being out of control. And I love his songs and his whole overall vibe yk? He’s also a component of who I am today. 3) banger
S - Showbiz by Muse. Because I needed to add Muse. And I could have picked Starlight or Supermassive Black Hole or like, a more notorious song by them, but I just am not that person yk? When I talk Muse I need to reference something earlier and more obscure. And I just genuinely love how dark this song sounds. It was also my go-to song for writing angsty Muse RPF back in the day lmaooooo (it’s fine, they said they know about it and it’s fun and they have no problems with it btw)
Now I’m supposed to tag people but like… again, whatever. If you see it and you like it just do it, maybe tag me back so I can see ur picks. You don’t have to make a playlist or explain your picks and they don’t have to be songs that are particularly important to you btw, it’s just something I wanted to do 🤷🏻‍♀️
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connorinabeanie · 1 year
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Are there more games like Heavy Rain and Detroit Become Human that you can recommend? I'm not much of a gamer, just got myself a PS4 for distraction, but I really enjoyed those two games.
Hi! Also sorry for the delay on this one too omg I never get asks and then I get two at a time when I wasn't doing fandom stuff for a bit pffff ♥
BUT YES, I do have at least one major recommendation: Until Dawn. It's a PS4 exclusive so it's perfect that you're looking for PS4 games. UD was the first of the big choice-based story games that I played (before DBH, and definitely before Heavy Rain) but it's in a similar style, where it's mainly wandering around, making choices, and then doing QTEs in action scene. Supermassive handles their QTEs and choices slightly differently from Quantic Dream, but they're similar enough that you shouldn't have much trouble getting used to them if you've tried DBH and/or HR.
Without being spoilery, I do have to say that UD is a horror game, so it's much more violent and there's graphic blood, gore, etc. It's set up to play with horror tropes, so knowing that going in is helpful in terms of understanding why the characters might be acting like idiots (but they're a lot deeper than they seem and develop in interesting ways.) Choices don't matter quite as much as DBH and HR, but they do have an impact and you're in real danger of characters dying, so there's high stakes.
If you do like UD, Supermassive has several more games and I think a lot of them are available on PS4 (House of Ashes is my favorite of their other games, and leans more toward action than horror if you're not big on horror, but opinions vary person to person on which games from Supermassive' catalog are better than others.)
Outside of Supermassive and Quantic Dream I haven't played too many story games and I'm not totally sure what's available on what platforms. However, I've heard really good things about Life is Strange, I know people like Telltale's games even though the choices aspect is generally considered to not be that strong, and I've heard Oxenfree is fantastic and I really need to play it.
I hope this helps!
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dgcatanisiri · 1 year
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So yeah, there's The Quarry finished.
In retrospect, me thinking that there might be a cure, an alternative to killing, probably got more characters killed than anything. Note for next run.
Aside from the mandatory heterosexual bullshit, which, let's be real, it's pretty much the price of admission for any media not 100% made for a queer audience, I'm exhausted but I'm used to this, I did greatly enjoy it, like I have all of the Supermassive catalog. Let me get my replays of Cyberpunk and Andromeda, and maybe a play of another game, I'll easily go back in and try again.
Though I DID make a quality of life choice and disabled the "Don't Move" checks. Those screwed me over enough in Until Dawn for me to not want to deal with their bullshit again. And next time through, I'll probably turn down some of the other choices as well - The idea for first time is to do it with no takebacks or particular foreknowledge. Now that I know how things will play out with only my intuition guiding me, it'll be time to go with guides.
On a character level, though, I will say that Emma was easily my least favorite character of the group. Like her whole thing is saying that she doesn't want anything more with Jacob, but... She not only actively tries to make him jealous, she also is actively and intentionally flirting with him as well, so it's just... Clearly you want different things here, he wants a steady relationship and you want things to just be fun and casual, and this can't be justified as "getting the point across."
On the flip side, I feel like the narrative is basically out to make Jacob a designated whipping boy, considering the way that he is both easily killed AND quickly forgotten about by the others (like no one even MENTIONS him after he leaves the group, when no one even really knows that werewolves are involved). Like, I know he's responsible for the group being stranded there in the first place, but the karmic kicking he takes throughout the rest of the game...
Okay, yes, full disclosure, I do think he's cute and I have a tendency to forgive things for attractive characters, but still. It seems excessive to me. Like, it feels like the game, in knowing that it's a send up of like campy (pun intended, by both me and the developers) eighties slashers, stories where a character like Jacob would be defaulted as the hero, so here he's not just responsible for the problems by the narrative, but he's also both punished for it AND shoved out of that hero position by the characters more likely to be the hero in a modern story, but I feel like the writing goes so far in flipping that script on its head that it turns around to abusing him for the crime of... being a dumb teenager with no way of knowing that he's been put in the middle of a horror movie.
Seriously, I want him to just embrace the fact that he's clearly a himbo and needs a nice boy to get over the girl with.
And... the gay content. What there is of it. Like, on the one hand, it's handled in a way where no one ever comments on it, and while this IS a horror game sending up slasher movies, so the characters CAN end up dead, that's true up and down for the straights, too, so that's fine. But it's WEIRD how, once Laura appears in the group, she's thrown together with Ryan and even other characters comment on their interactions being "sparks," especially factoring in that Laura's primary motivation is her BOYFRIEND. Like, I can't even say that it's trying to make him seem not-queer, because it doesn't even make sense for either character. It's just a bunch of weirdness, like the writers couldn't give these characters interactions without trying to add that spark (which, given that I'm gonna go out of a pretty firm feeling limb and guess that the writers were all cishet, could easily just be the case).
Like, going back to the feeling of Jacob being written as the eighties version of the protagonist thrown into the modern setting and getting taken to task for his behavior, this feels like the characters' interactions being pulled from another story where they're totally meant to be together.
I mean, y'all know me, I'll call out forced heterosexuality in video games all the time, but this one is just WEIRD because it doesn't even make justifiable sense in universe that these two would be flirting, and I can see TV Tropes has an entry on it, which means even THE STRAIGHTS noticed.
Anyway. On the queer scale, this is probably no higher than a four. Taking that scale and applying the standard "media is so frustratingly heterosexual" curve, I'd still put it in a solid 8 to 8.5 range. If you have played and enjoyed other Supermassive titles, you'll enjoy this one.
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digirainebow · 2 years
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Can you speak a little bit about what you like about As Dusk Falls? I've only just barely heard about that game
oh absolutely! it just came out like 3 days ago and its the studio's debut game, so i dont blame you!
ive only done one playthrough but from what i can see in the flowcharts, its one of the most in-depth multiple choice games ive ever played! your choices really seem to drastically alter the story and its very transparent about what things that happen are inevitable through the flowcharts. very little railroading & the story itself is easy to follow, intense, and well written! the characters aren't the type you become obsessed with, a handful are supposed to be really unlikable and villainous, but i still cared about a couple of them (the main 2-3 protags you switch through) and they're all well written! i also think the storytelling setup is unique--without spoiling anything, i thought the script had the vibe of the show Arcane, except its a modern day (well 90s to 2010s) story that takes place in the south lol.
its also ridiculously accessible. there are so many things you can do with the settings to tailor the game to your play style, and they're very thorough with letting you know about its disturbing scenes and lets you skip the most upsetting one--defaulting to the "good" conclusion of the scene and giving you a brief summary of what happened.
its also the first multiple choice ive seen that appears to have been written with the players morals in mind and has a mechanic that tracks them, and shapes the ending to the one you really want (if you don't accidentally make a choice you didn't mean to ofc).
the only things i would say just to keep in mind that might not be obvious from the get-go is that 1. its a game that is at its best when played multi-player like i did, though im sure its almost as good on your own! and 2. the game itself is in a sort of watercolor slide-show style, so its more like a visual novel. i, personally, love this and feel it was a genius move in terms of avoiding continuity weirdness that other multiple choice games have struggled with in the past, but i could understand how that would be off-putting for people who didn't expect it or are used to the 3d and even HD models of telltale and supermassive.
hopefully that answered any curiosities you had, but feel free to shoot another ask or reply if you want to know anything else!
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queenofbaws · 2 years
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Top 5 character designs/outfits from supermassive games?
lorddddddd, these probably won't surprise anyone because of who i am as a person and my brand in general but.......
the curator. he's got style, he's got class, he's got a real nice...vest. he is the PERFECT design for a cryptkeeper-like guide through a horror anthology, and i wouldn't change a THING about him. love him. mwah. NO NOTES!!!!
E L I Z A V O R E Z. okay, i stg supermassive made eliza after reading my mind because she's just. everything to me. she's just everything to me. there are so many things about her that just immediately pop out and stick in the back of your head and serve to be unsettling (what comes to mind for me at least is that her face feels too old for her body, if that makes sense? she doesn't have the sort of neck wrinkles or chest/arm weathering you'd expect, and while that might be just like. poor texturing, i personally LOVED it because it was just the right amount of disarming). love her. so much.
i would be remiss. if i didn't. put jack fiddler. on this list. look, okay, flamethrower guy is perfect for who he is supposed to be. his bandana pattern looks like fucking fangs. he wears fucking welding goggles in the snow. he has a flamethrower. he has wolves. he smokes cigars and just leaves them out. he might be living in an abandoned hospital. he's got scars, he's missing teeth and other assorted pieces-parts, and he's just. so. good. he's just so good. you can tell he's lived a batshit insane life, you know EXACTLY who he is the moment he opens his mouth and starts talking, and just. i. okay hang on i need to lie down for a second, i love him so much.
MAN OF MEDAN! PINUP! GIRL!!!!! i love the pinup more than i can possibly say. the opening scene where she gets like...spotlights and blows a kiss? only then to just. MELT??? when shes by conrad??? into something rotting and dead?????????? love her. wish we got more of her. what a fun fucking idea she was a+++++++++++++
and i know this last one's cheating but i really, really can't choose just one: the monsters/memories from little hope. i'm a silent hill nerd at the end of the day, and if there's one thing i go nuts for, it's a goddamn monster reflecting some sort of inner trauma. all of them are so...gross. and distressing to look at. and okay, their symbolism isn't all that deep, but you know what, i don't NEED it to be, because i look at them and go AHHHHHHH and that's what you WANT from a creature, thank you for coming to my tedtalk.
ask my top 5 anything! ;)c
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ryanginger85 · 2 months
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Tumblr media
Westworld. "We wanted to make a show about consciousness; the kind of boastful ambition that works when you're pitching--and then falls apart when you find yourself trying to figure it out. There were few guides. Philosophers who'd lost their tenure. Computer scientists who'd lost their stock options. Guesses. Expletives. Crackpot theories. Hands wrung or simply thrown in the air. Even now , humans know more about what lies at the bottom of a supermassive black hole than the dark center of our minds.
But there are clues: language, semiotics; the distance between the notions rattling around in our minds and the ways in which we share them, and the ways in which humans share ideas between each other.
There's a language older than language, though. One that predates the written word or even the spoken one. Music. Its effects on people are fascinating--raw, direct, like an older interface that bypasses the newer, clunkier inputs. What music may lack in nuance versus spoken language, it more than gains in emotive power, as if transmitting emotion directly into the brain. If a picture is worth a thousand words, the right chord progression might reach nine figures.
So for our series about consciousness, we knew the music would be vital--and that we had the man for the job. Fittingly, Ramin's journey as a composer had been launched, in part, by Elmer Bernstein's achingly brilliant theme for The Magnificent Seven. Here he got to take a detour into the future in order to find his way back to the West.
He wanted to use guitars. We wanted piano (because the player piano had been the original western robot) and he gamely went along. I remember the themes as they came alive, anointing each character, imbuing them with even more depth and power. The craft and performances that came together for the series were all hard won--Ramin's music hooked everything to an undertoe of menace, melancholy and beauty.
As for Ramin's arrangements of contemporary music, they served two purposes; first, as a gentle reminder that our story was being told in the future tense , not the past. And second, as manipulation. If music is evocative, then music you've heard before takes on another dimension, dipping into circuits of lived experience and harnessing their power. A song you've listened to after a triumph or a breakup--even one rendered in a different timbre or arrangement--still has a grip on you. One that Ramin could pluck at, like the strings on his guitar. We spent four seasons exploring these questions and the closest we came to understanding consciousness--at least the variety that afflicts humans--is that any attempt to explain it without incorporating emotion is pointless.
The show is long since over. But I find myself whistling Ramin's timeless theme. Often. And I smile. That's the power of this music: that the indelible experiences of making Westworld, all of the incredible people who were part of it, all the days spent chasing the sun and capturing it on film, can all be conjured, instantly, in 8 perfectly chosen notes.
Westworld never died. It simply became music."
--Johnathan Nolan, Executive Producer
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