there's something really really bittersweet about how shadowheart is so obviously surprised and touched by tav remembering that she likes night orchids. it's one of the rare little things she could keep away from shar, something she wasn't robbed of, the last remembrances of a person she was, she used to be, maybe she still is — and by act 1 when she doesn't question her loyalties at all, deep down she knows shar can take that away too and she will obey as a good sharran she is. and now there's a person that will carry these last echoes of her memories for her so she can remember too, so she can be sure it was — it is real; and maybe there was someone who was doing the same once, who was preserving shadowheart they knew, shadowheart who was brought to the mirror again and again so she can be broken and rebuilt anew, but still loved night orchids and animals and stood up for the ones she cared about and couldn't help but act a little dramatic — but she can't recall who they were, their face nor name. and maybe one day shar will take tav away too, make them just another blank space in her mind — and it's sad and it's scary, because now once again there's a thought, an idea, a realisation in her half-emptied mind, that the thing is, it's not true that shar is the only one who cares for her, maybe it's never been; the thing is, every time she's brought to that mirror so there can be no one left but lady of loss
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Overly Analyzing; Favourite Scene in Bowser's Inside Story
Well, analyzing is a bit of a stretch. I moreso just want to highlight my favourite small interaction from this game!
After the main incident that kickstarts the plot of this game, which is Bowser inhaling most of our main cast (no, I'm not kidding. Bowser's Inside Story is a literal title LOL) we control Mario as he tries to find the others.
After reuniting with Starlow, the first person he finds, of course, is Luigi. And yes, this is what inside of Bowser looks like. Just don't think too hard on it.
Luigi jumps back up, takes a couple of glances around their current predicament, and...
-immediately bursts into tears and falls onto his knees, clinging onto Mario. Aww.
Very clear example of Luigi being prone to crying when overwhelmed! But of course, there's no judgement on Mario's end. Hell, the moment isn't even really played for laughs narrative wise, considering Starlow doesn't chime in until after the fact.
Instead, we just get Mario being happy to comfort Luigi. He holds him back and gently pats him while he cries. Mario doesn't think any less of Luigi for have a brief emotional breakdown; they're in a scary and unfamiliar situation! Most people would be rattled and upset, especially someone who is as anxious and scares easily like Luigi, but he at least has someone to comfort him. It's a very sweet moment.
In the remake this scene is largely the same, albeit with different graphics. They do add one cute detail which I find very fun.
The scene is interrupted by some enemies spawning. In the remake, Mario straightens up and repeatedly taps Luigi's back, noticeably quicker than the gentle pats he was giving earlier, to get his attention.
We get a very quick reaction animation of Luigi turning his head while still holding onto Mario, which I just find, so cute. It's a very blink-and-you'll-miss-it moment, but it's attention to detail that adds some good personality that I adore out of this series.
Link to the scene in the original Bowser's Inside Story game
Link to the scene in the remake
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Frankly I think Alistair being mildly shitty to that mage in Ostagar seems pretty in-character for the guy he is before the massive, life-altering trauma that is the Ostagar massacre wherein he sees all of his Grey Warden comrades, his beloved mentor/father figure, and his beloathed half-brother/convenient-target-of-projection absolutely torn to shreds by literal Thedas boogeymen. IIRC Morrigan and Flemeth both comment on his wack behavior after Ostagar and then by the time we get to Lothering Alistair just fully surrenders any and all responsibility (and, frankly, agency) to the player's Warden for the foreseeable future. It can then take anywhere from a couple IRL hours to the entire second act of the game for him to retake almost any amount of it back. And depending on the player's choices in dialogue, and especially whether or not they choose to romance him, we may only see flashes of that guy we met at Ostagar before he potentially morphs into almost someone else entirely (hardened!King!Alistair). All that to say, I don't actually think it's a useful criticism of "characterization" to bring up Alistair's glibness as compared to his behavior in the majority of the game because from where I'm standing (looking directly at his snottiness about Cailan, his complaints about being assigned to the Tower of Ishal, his Templar-esque focusing on Morrigan and Flemeth being apostates, his generally pretty brusque manner with the Warden recruits) it seems fairly in-line with the rest of his behavior at Ostagar.
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I know fans joke abt how the warden is more competent than the inquisitor bc they did all that w/o much help but the funny thing abt amihan is she actually isn't
she was 20, angry and hated herself and the world, she ended up in the situation she was in bc she was...a petty snitch. she also hates being a grey warden and continues to hate being one through dai - she actually leaves but then decides to search for the cure
for most of the Blight, it was fuck up after fuck up. like I play it so that I have enough ppl to help me fight the archdemon, but in my personal headcanon, she pissed off a lot of potential help (whether it be Circle mages who overheard her saying she was "gonna annul this shit" out of anger, eamon's men who did NOT like her, bhelen who didn't really trust the fact that she knew nothing about politics), left a bad taste in people they came across and picked a fight with anora
which I think makes sense for a 20 year old ill-adjusted young woman who had to learn how to be more selfless. beating the archdemon was pure luck mixed with people just NOT WANTING the Blight to destroy ferelden and realizing joining the fight was the only way to stay alive
amihan does grow, but it's slow, she has to process trauma, understand she hurt people and ruined their lives and to actually experience what it's like being loved (both platonic and romantic)
I tend to not post so much abt how much amihan fucked up and almost let a Blight swallow ferelden bc I tend to feel anxious abt how ppl will receive it but I think it's important to her character and it's fun and interesting for me to play with it in this case
immy is 100% more competent than amihan, in spite of her own flaws, but I love both my messy and my scaredy cat girl all the same
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Aigis and Minato are like escalators.
A non-human becoming a person, a person becoming something all but. One's starting their journey at the bottom, and the other at the top. At the end of everything, Aigis is on ground level, with SEES as her newfound friends in the same boat, with the same mindset. Minato meanwhile, starts at the bottom, with everyone, all of the people, and slowly leaves until nobody can reach him anymore.
Their journey's intersect but they're not headed to the same place.
They briefly touched, but in the end, they were just at the wrong place at the wrong time.
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Just like my OOT 3D I goofed up and wrote in here before taking a pic oopsies fjdkasfj;
BUTTTTT!!!!!!! JET SET RADIO FUTURE!!!!!! MY BELOVED MY CHERISHED MY BEAUTIFUL GIRLFRIEND JSRF!!!!! I grew up playing this with my childhood best friend who I'm still best friends with to this day. This game has shaped everything about me and this is still one of my all time favorite games :'). I've been meaning to play it again but no better time to get back into it than after jet set 3's announcement and bomb rush cyberfunk's release!!
Do you understand the concept of love?
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