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#its a little janky but im proud <3
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whoever sees this should ask me questions abt my fictives or my canon 💅
here's a little chart of all of them :33
PLEASE SEND ME SOME 😭🙏🙏
I'm super hyped and I wanna wake up to so many asks <3 pls. even if you send me multiple <33
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wait check out this shitty animation i made the other night
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zelenbug · 6 months
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im nuts and also made a tufkin texture mod. its very funny because they have no arms
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animations that rely on the arms existing are very silly but most everything else works surprisingly great???
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i actually finished the textures for this mod well before uglette just because i barely had to draw anything for this. teensies consist of a grand total of three sheets (and i forgot to replace one of them so you just kinda turn wizard teensy mode when you die) and since i could literally omit half the sheet the drawing process was really quick
also i figured out the issue with the crispness that i had with uglette i literally just had to enable mipmaps i think
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i do wanna make the other rayman 3 teensies, so far i only have a sylkin made (with no hat i literally cant get it working!!!) and... i think the only other one i could make realistically is griskins even if thatd look janky
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like. look at nookins they still have arms but no sleeves. i cant get that working without the arms detaching from the hands constantly (and thered be the issue of not having a hat anyways, even sylkins dont have hats sometimes but thats not the case for nookins ever it seems)
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on a sorta related note me and my friends played origins together through steam remote play yesterday with my uglette mod and i am So frickin proud of how it turned out actually
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this happened canonically i think
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its also very funny that bc of the crispness you can literally tell which of the tiny little mosquitoes is for uglette. ill fix it i think but its so funny
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sca-nerd · 4 years
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!!! omg, an sca blog! im a second gen scadian from up in the barony of stonemarch, its so cool to see sca stuff on here! ive been looking into making my own garb for a bit, and since you posted about the process with your niece, i was wondering if you had any tips for getting started?
YAY! HELLO!! I, too, am a second gen baby! Though I took a long hiatus... long story.
GARB!
Tips for getting started as was learned or taught to me by my niece is as follows:
1. Don't be afraid. You're probably going to mess up, and that's okay. It's why we have seamrippers.
2. Choose an easy fabric to work with. Cotton is great for beginners, and inexpensive. But if you absolutely fall in love with the fakest, most combustible synthetic sari in the stash, follow your bliss and be prepared for a little more difficulty.
3. Ask questions if you need help. If you don't have anyone close, ask YouTube or Tumblr (or me)!
4. What starts off as one thing, may end up being different in the end. Don't be afraid to make changes!
5. Even if it looks a little janky, keep going.
6. Have fun with it. You have made something new that wasn't in the world before. WALK THAT FASHION PROUDLY DOWN THE HALLWAY.
7. T-tunics are really great for learning basic techniques and can be lengthened and dressed up to be all sorts of things.
8. Remember that I'm proud of you for trying something new.
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larksinging · 5 years
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What was your first impression of each sh game you've played, and how do you think they've changed over time?
im gonna do them in chronological order, because i cant for the life of me remember the exact order i was exposed to them
SH1 - i think at first i knew it basically as “idk, the janky original one, sh3 is a sequel?”. i assumed it was pretty meh and weak. and then at one point i really learned to love it! i actually love a lot of the thematic stuff, and there was a lot of interesting horror stuff going on. it has a sort of... comfy feeling. i dont think id chose it to replay before some of the others, but still a good game
SH2 - i came in knowing it was a great game, from.... pat saying so, i think? and just word of mouth i knew all the twists and stuff so that stuff didn’t surprise me. when i first experienced it i did think it was really great! i think that was the game where i was like “okay yeah, silent hill is really something special”. then i went through a period where... i did an academic project for it, and while im still proud of that, like. the pressure from it made me struggle to enjoy it again. and then after some time and enjoying the others i learned to appreciate it again. if i picked up one to replay tomorrow it’d probably be this one. i still think its one of the best games ever made.
SH3  - i don’t even remember my first impression? or when i first experienced it? i just remember it... Being. i think there was a heather rper who was popular in some pokemon panfandom rp i was in once? i dont remember. my initial thought was “pretty cool!” and then “oh this is really good” and then “oh this is great!”. at some point i think it was my favorite game, just because some of the thematics resonated with me a little more personally than sh2. as time goes on im like... still surprised how good of a game it was for how bad it COULD have been, and i wouldnt call it my favorite anymore, but its still up there. id happily replay it. 
SH4 - i think when i first heard about it i was slightly intrigued. it sounded cool! ive always liked serial killer stories. i actually think i REALLY wanted to like it, the way i sometimes do when i see nuggets of greatness inside bad things. and then i actually started watching lps of it and hearing people play it and. boy. im glad ive never played it myself, lets just say. i dont actively hate it as much as i did, because im not engaging with it as much, but booooy. still not a good game. someone make a spiritual successor that takes the few good concepts and rip away the other 75% please
origins - at first, “meh”. then “why does this exist wtf”. then “oh, this is alright”. then “oh this has a few nice moments and interesting ideas, but weird execution”. now “eh.... could be worse”. i think if itd been a sh2-style game just about travis it might’ve been better.... but then again, some of the stuff with travis is why its so bad
homecoming - “oh this is terrible” to “oh this is COMICALLY terrible”. homecoming is a bad game, a bad story. in some ways its the worse game because its so broken and unplayable. the music is still sick though! 
shattered memories  - i think this was like the second or the third SH i was exposed to, so i was like “well this is pretty neat! spooky! unnerving!” and generally thought well of it. but when i got more into silent hill, my impression of it only improved. i thought it was a great way to mix up the formula. i think it has a very sh2 approach to what is really sh1/3 material, but the fact it was nods to the earlier one makes it clever. it has a few slow and awkward spots and flaws, but... i think it kinda predicted some modern horror game design, lol 
downpour - i used to think it was awful, just the Worst. but as time passed ive really grown on it! i think its a good game that was hampered by a small studio, not enough time, and not enough support from konami. there are some really genuine character moments buried under... just some amateur-ish weird writing choices. the larger town is actually pretty neat? the environments feel different, but they feel like with more work and more games in that style they could’ve redefined sh in the modern era. i think it has a SH2 heart to it that just needed... more polish to it. it was a real diamond in the rough that just needed some extra something that konami denied it by shoving it to another studio. im a downpour defender, i think its judged pretty harshly. 
book of memories - i know nothing about book of memories and i refuse to learn. 
PT - “holy fuck this is so scary! im really unnerved” to “near.... far.... wherever you are... i believe that the heart does... go on”. on the bright side, i think it highly influenced RE7, which was a great horror game. so not all was lost. 
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