sasha: so, boys, what do you think of our new boss?
tim: he's got a major stick up his ass, but hey, as long as he doesn't make us do team-building exercises, I'm fine!
sasha: mm, seconded. I think he's got potential, though he does get a bit touchy whenever I bring up gertrude. have you noticed that?
tim: yeah, he always gets weird whenever anyone mentions her. I wonder why
sasha: what do you think, martin?
martin: *staring dreamily into his tea*
tim: *waving his hand in front of martin's face* hey, any thoughts on the new boss, big man?
martin: I desire him carnally
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can’t talk about it
[ID: Black and white comic of Vash and Wolfwood from Trigun Maximum. The comic starts with the sounds "thud, thud, click". Vash, mid-action of peeling an apple, turns to the sound, noticing who it was that entered, and says, "Oh, Wolfwood, you're back." He resumes back to his apple in the next panel as he speaks, "Where'd you go? You snuck out of bed quickly this morning..." Wolfwood's hand then enters the panel, hovering over Vash's cheek and Vash looks up as Wolfwood asks, "Can I?" Vash responds, "Not going to talk about it?" while using a hand to gently hold Wolfwood's hovering hand and presses a kiss to his inner palm.
Vash then gets up fully, setting down the knife down on the table and the apple onto a plate, He leans into Wolfwood as Wolfwood explains, "Had to meet someone. Nothing interesting to talk about." Vash kisses Wolfwood's left cheek and a hand moves to cup his other cheek while muttering, "You're being vague." Wolfwood says neutrally, "If yer really that curious, keep askin'. We can talk about that instead of doing this." Vash leans back and responds, "Let's talk after, since... You look so tired."
The panel pans to a close up of Wolfwood's downcast eyes, bags heavy underneath his eyes. He doesn't allow Vash to sit in that moment for long though, then saying, "Yer not helping, Spikey. Being all slow with it... I could fall asleep right now." He moves his hand to start unclasping Vash's coat, starting from his collar. Vash with red cheeks, responds briskly, "Oh, shut up. I'm worried about you. I can't be worried?"
The final shot shows Wolfwood's back to the viewer while Vash's softened expression can be seen as he holds gently onto the side of Wolfwood's face and a hand firm on his waist. Wolfwood responds, "I'm fine, seriously," pausing for a moment before continuing, "Is it okay to still..?" Vash responds, "Yeah, it's okay."
The next image is a shot from later that night after the previous comic. Vash and Wolfwood are now in bed, half naked. Wolfwood's buries his face into Vash's chest, his arms wrapped around him, while Vash is petting at his hair. Vash reminds him, "Hey. You said we'd talk about it." Wolfwood pauses for a moment before piping up, "In the morning? I'm sleepy." Vash says, "Okay..."
The next two pages start from the morning after. Wolfwood is already fully awake, pulling on his outer jacket as he says to Vash, whos' still bundled in his blankets, "Breakfast is on the table. Make sure to eat it. I'm going to grab some things in town and then we're leavin'. Got it?" Vash says, "Mh." Wolfwood responds, "Good. See ya in a bit." The dialogue starts to shift into Vash's inner thoughts now, as he gets up and eats toast, thinking, "Wait. Weren't we supposed to... talk about it?" The next shot then shows him fully up, meeting Wolfwood in town. He carries a half worried expression with him while Wolfwood slides on his glasses for him. A quick panel shows Wolfwood's tired expression from the night before and quickly juxtaposes with Wolfwood in front of him who's smiling gently, the shades covering his eye bags. Wolfwood asks him, "Still not awake yet?" Vash pauses, his thoughts stirring, thinking, "Oh. I guess I was getting ahead of myself... thinking you owe me that kind of honesty." He smiles at Wolfwood and responds, "I'm awake!" His thoughts continue, "Maybe one day, you'd trust me enough to share your burdens."
The final image shows Wolfwood pulling at Vash's cheek and Vash complains, "Owwwww why..." Wolfwood quickly says, "You were thinking something stupid, right? It's all over yer face." Vash mutters, "Nooo, I wasn't..." END ID]
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I have a gripe about the Star Trek mugs...
Picard's teacup is a delicate, fragile little thing held by a strip of plastic and a dream. That thin glass will break if you look at it sideways. And where do they put that ridiculous tiny cup? On the Enterprise, which is always being dragged into conflict
The DS9 raktajino mugs are hefty, wide-based things that are meant to not tip over. They're called no-spill mugs. They have a foam piece on the bottom so they don't slip. They're incredibly sturdy – meant for ships and traveling! Where do they put them? At the station, which is arguably the most stable place they could be cause DS9 rarely gets knocked about.
Far as I'm concerned, Janeway's the only one doing practical space mugs correctly. Come on, a metal travel mug that's as strong as her coffee is black? Takes a beating through 70,000 light years of bridge shakes fighting off the Borg and the Hirogen and still holds a hot drink? Now that's a space mug
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since i've seen others talking about this, as someone who writes predominately lengthy fics (5k+ words), what annoys me the most is that i've seen so many people on tumblr & tiktok specifically say "i hate when writers have too much build-up and don't get straight to the smut, i just skip to it." ???? writers spend HOURS on pieces like that, and to find out you don't really care is very disheartening & is quite literally going to kill not only writing on these platforms but literature as a whole
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I feel like when it comes to the Dusthide debate, a lot of people seem to misinterpret the main point of Ancients as both a game element and a product.
A big part of Flight Rising is dress-up. While users can argue on what the sole draw of FR is (dragons themselves, breeding, the Dominance system, etc), it's generally agreed that the dress-up aspect is one with a lot of care and resources put into it, and is therefore very important to site gameplay. Dress-up keeps getting updated with new apparel, and if there is to be a new dragon breed, it needs every piece of apparel re-drawn on it. This takes time. A lot of time. Gaps between dragons (now known as Moderns) stretch for years at a time.
Ancients were initially created as a way to fill in these time gaps between Moderns, and the easiest way to do that was to release dragons without apparel. However, this is a game that puts a lot of emphasis on dragon dress-up. Imagine if Obelisks were released without any coded apparel. You'd just have a naked dragon missing a huge element of the game, and for most players, there's no fun in that.
This is where the second point of Ancients comes in: because the appeal of clothing is gone, there has to be some kind of compromise. So... if Ancients can't wear apparel, then they are no longer restrained by the requirements for apparel (1 head/4 legs/2 wings)...
which means that they can break the modern mold freely! You can have a dragon with no legs, or six. Or with two heads, or no head. And now that you don't have to worry about apparel clipping, the tertiary genes can go wild! There is room for customization that apparel can't fulfill - you could give it extra wings, or a jellyfish head, or giant tree horns, or you could give it nothing at all as tertiary genes are optional, and it wouldn't matter because there's no apparel to be drawn around it!
Ancients are supposed to be a trade-off. There's no selling point to a dragon without clothing on the Dragons With Clothing Game, but there is a selling point to a dragon with, say, 13 legs, no wings and no tail. It doesn't wear apparel, because it physically can't, and it makes use of this function in creative ways. The inability to wear apparel is justified by the Ancient's unique proportions.
And this is where the criticisms for Dusthides and other 'basic' Ancients stems from: if your Ancient dragon is just the 1 head/4 legs/2 wings setup, then is it really an Ancient or a Modern you can't dress up? You could have the wildest, gaudiest, 15-limb tertiary gene on a Dusthide and it wouldn't matter, because tertiaries are optional and aren't a permanent part of the dragon that would inhibit the usage of apparel.
If a dragon doesn't have a justifiable reason to not wear apparel, then there's no reason for it being an Ancient.
No amount of linebreaking tertiaries will be able to hide the fact that some dragons seem to be created only for the first, initial purpose: just to tide people over until a better, 'real' dragon is created.
And that's just disappointing.
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