Tumgik
#hooligon
weirdmarioenemies · 1 year
Text
Tumblr media
Name: Hooligon (again) Debut: Super Paper Mario
That's right! After Mod Chikako and Mod F Boy gave their respective namesakes New Posts, it was only a matter of time that I'd give Hooligon the same treatment. It only took... over a year and a half! Yippee! Good things come to those who wait, and are made by those who procrastinate. Those are words of wisdom that will last you a lifetime!
As you can see in the image above, Hooligon is. Well. It just is! I can't tell you what this is supposed to be! This is easily one of the most abstract enemy designs in the entire Mario franchise, and I love it for precisely that reason. Even by the standards of Super Paper Mario, a game FULL of some of the series' strangest enemies, Hooligon is still weird! I don't know if I can confidently claim Hooligon as the Weirdest Mario Enemy, but I wouldn't be surprised if it's in the top 10.
I can tell you one thing that Hooligon is, and that's a rascal! I mean, the name should be the obvious sign -- Hooligon is a hooligan! Its catch card description states that it loves to wreak havoc in the depths of space, and that they blend into their habitat, waiting to attack... If you go to space, watch out! You might get Hooligon Jumpscared!
Tumblr media
This is especially true if you end up in the Whoa Zone, which I assume is their natural habitat. They also appear on Planet Blobule, in Castle Bleck, and in the Flipside Pit of 100 Trials, but I figure the abstract enemy made of green squares is probably from the abstract place also made of green squares. If they're blending into their habitat, then this seems to be the habitat they'd be blending into!
In particular, there's just one room in the Whoa Zone full of Hooligons, with them covering every single surface. There's no escape! Not even in the third dimension, as Hooligons are one of the very few enemies in this game to be three-dimensional! If you're ever feeling down, remember: you have as many dimensions as a weird polygonal snake-type thing in Super Paper Mario (2007)! That always manages to cheer me up.
Tumblr media
Hooligons are relatives of the red Eeligon, as an RPG like Super Paper Mario needs to give as many enemies color variations as possible to pad out its bestiary. I'm not complaining! It gives me more to talk about!
For instance, I think "Eeligon" is a funny name. Not as funny as Hooligon, but I appreciate that the localizers decided that this thing is an eel. I guess it's long, and it swims around in space, but that's about where the similarities end. Then again, if starfish and jellyfish can be fish, then sure, why can't Eeligon be an eel? I can't think of anything else it would be.
Tumblr media
As discussed in the original post, unlike most color variations, Hooligon and Eeligon are differentiated by their behavior, rather than their health or strength. They have the exact same stats, but Eeligons are swimmers, while Hooligons are hoppers! That being said, for both of them, you need to aim for the head to deal any damage. If you hit their tails, you'll just remove one of their many square segments.
In their Catch Card description, Eeligons are described as having big egos. I don't have anything else to say on that point, I just figured you should know that.
Interestingly enough, despite the fact that Hooligon can be encountered first, appears more frequently, and has the better name, Hooligon is treated as an Eeligon variant, and not the other way around. Hooligon appears after Eeligon in the list of Catch Cards, the variant in the Flopside Pit of 100 Trials is named Dark Eeligon despite having Hooligon behavior, and in Japanese, Eeligon is Furēgon, while Hooligon is Furēgon Plus!
Tumblr media
There's not much more to say about these guys. They only appeared in one game, and that's probably the only appearance they're ever gonna get. That being said, I appreciate them a lot. I mean, why wouldn't I? There's a reason I'm Mod Hooligon! Either way, I hope I was able to share some of that appreciation with you. :) Have a nice day
Tumblr media
123 notes · View notes
nonymous-nb · 23 days
Note
Check your window. I might be there if you post an angst about someone dyin'
But yes feed us hungry hooligons angst!
if you're the CCTV camera... Blame that story that Wattpad gave me..... IM INNOCENT PLS 🤧🤧
[No actually blame Wattpad rn 😭]
1 note · View note
wayslidecool · 6 years
Note
7, 8, 10, 17, 38, 39, 50 (random)
7. what’s your favourite time of day?
Let’s say like, 6PM-7PM, when things are starting to wind down, and the sky looks really pretty, but I’m not like, completely tired yet, you know?
8. if you could look like anything, what would you look like?
Honestly? I like the way I look a good bit. Obviously being Trans, there’s a few changes I’d make, but if we’re staying human, then I’d say that this is about as good as Jasmine gets.
That being said, I’d also take the opportunity to become a marine invertebrate given the opportunity. You know I love those fellas!
10. what’s your favourite type of weather?
EVTVWeather.
17. dream place to live?
Let’s say like, a moderately big city. Not New York, I don’t want to die in traffic, but some place where I can look at the skyline and say “Wow! That sure is a city!” That being said, a less terrible version of West Virginia would also be nice. It has some beautiful views and some really nice walking spots. If I could find less terrible people more often, I’d consider this the best home possible.
38. what kind of sleeper are you?
At my best, I can sleep from 10PM-7AM. However, usually I wake up a little sooner, let’s say 5AM. I’ve always been kind of an early bird, but I also feel like the early mornings could have something to do with intrusive thoughts waking me up in existential dread.
39. sweet or savoury?
Let’s say savory, by a narrow margin. I love myself some nice mint-oreo ice cream, but truth be told, I’ve sustained myself on pizza and pretzels for quite a long time now. But don’t expect me to ever pass down a sweet treat!
50. what’s something about you people don’t know?
I am one of the mods on weirdmarioenemies. I feel like I’ve mentioned this once or twice before, but yea, I’m on the blog as Mod Hooligon. If you like my content over there, I really hope you enjoy my content over here! If not, it’s okay. I don’t talk about Mario over here nearly as much as I do over there. This is where I post my personal things!
1 note · View note
weirdmarioenemies · 3 months
Text
Tumblr media Tumblr media
Name: Hot-Hot Rock Debut: Super Mario Bros. Wonder
You know something I love about the Mario series? Its tendency to use reduplication to put emphasis on certain words. You thought your average everyday mountain was tall? Well this is a Tall Tall Mountain. You've never seen docks quite this dire before! And it's not even just adjectives that get in on the fun! Rock Rock Mountain, Ice Ice Outpost, I love that something can be more "rock" or "ice" than something else. Sometimes a word is so nice, you just wanna say it twice twice.
Hot-Hot Rocks are one of the latest additions to this long-running Mario trend, and also one of our latest Cubic Companions! You know, Blocks are very important to the Mario franchise, but how many enemies can you think of that are blocks...? The answer should be a lot. This was a Mod Hooligon Trick and you may or may not have fallen for it. I can't tell unless you tell me, alright?
Hot-Hot Rocks first appear in the level Hot-Hot Hot! (this is an example of a linguistic phenomenon known as "threeduplication"), where they serve as one of the primary obstacles. As long as Hot-Hot Rocks are Not-Hot, you can stand on them like any other platform. But when they start glowing red, you better get out of the kitchen, because Mario and friends can't stand the heat!
Tumblr media
Of course, a little water is all it takes to turn Hot-Hot Rocks into Not-Hot Rocks for good, so spray them with Elephant Mario's trunk or a precariously placed pot of water, and they won't be able to hurt you anymore!
Tumblr media
Hot-Hot Rocks have a symbiotic relationship with another new enemy called Kerpop, which will probably get its own post someday, likely courtesy of Mod Chikako. These guys act like Goombas most of the time, but when they touch a hot Hot-Hot Rock, they will pop and begin jumping around! How cute! This attention to detail is what makes Super Mario Bros. Wonder truly special.
That's about all there is to Hot-Hot Rocks, but we're not quite done yet, because this post is about to get all philisolophical(sic)! Because as Weird Mario Enemies, an important part of that title-we-love-to-defy-and-love-bringing-up-how-much-we-love-to-defy-it is knowing what an "enemy" is to begin with. And so we must ask ourselves: what is an enemy? What separates an enemy from an obstacle? And is there even a meaningful difference...?
I can't say I can give you an answer. But I can give you a bunch of thought exercises under the cut! You like those, right?
You do like those! Thanks for looking under the cut, I really appreciate it.
So if we want to have a discussion of what counts as an "enemy" in the context of a video game, we should probably have a rough definition of what we think an "enemy" is in the first place. It's tough to look for edge cases of something that doesn't have any edges.
I personally think a good starting definition is along the lines of "a character designed with the intent of hurting the player," or something roughly like that. And now that we have a definition, we can scrutinize the hell out of it!
Tumblr media Tumblr media
On the left we have Thwomp. Thwomp is a classic Mario Enemy. The kind you'd see featured on @regularmarioenemies. We invite Thwomp over for dinner every Sunday, and Thwomp always smashes the dinner table because that's just what Thwomp does. On the right we have Karamenbo. Karamenbo does the exact same thing that Thwomp does, but it doesn't have a face! And despite the fact they act the exact same way, this simple design difference leads to most people considering Thwomp an "enemy" and Karamenbo an "obstacle"!
Is the difference between an enemy and an obstacle really something so simple as having a face? And if so...
Tumblr media Tumblr media
What do we make of Lava Bubble, another Classic Mario Enemy that only sometimes has a face? Are they only an enemy when they have a face? Or are they allowed to always be enemies in spite of their occasional facelessness? Or alternatively, are they prohibited from being enemies despite their occasional befacedness? I don't know, and my "the fact I am writing for this blog" tells me I should probably be an expert in this field!
Tumblr media
And what about Moonsnake? What could easily be dismissed as a simple obstacle like a Spike Bar is revealed by in-game text to be a living creature! Does this allow it to be classified as an enemy instead? Does something become an enemy just because there's text saying it's alive? Do ghosts and robots count as alive? Is a thorny flower an enemy instead of an obstacle, or does the specific choice of the word "creature" make a meaningful distinction here?
Tumblr media
What if I told you there's official text calling Karamenbo a type of Thwomp, does that change your perception of it?
And we haven't even started touching on the idea of whether or not enemies need to hurt you. Let me ask you an important question...
Tumblr media
Are Hoppos enemies? They can not hurt you. Whenever you touch them, you just bounce off, and sure, you might be bounced into something that can hurt you, but Hoppo is just an animal. Is it really Hoppo's fault? Could Hoppo be charged with manslaughter for bouncing Mario into a bottomless pit? Are bottomless pits a type of enemy?
Tumblr media Tumblr media
Flomps, Bomps, these can not hurt you directly, but they can cause you to get hurt! And they're relatives of Thwomp, too! Do these factors matter in defining them as an enemy? Bomps act basically the same as the Push-Blocks from Super Mario Odyssey, and the wiki classifies those as mere platforms!
Tumblr media
Is mayonnaise an enemy? I don't even know anymore!
Basically, enemies are a subclass of obstacle but there's not really a meaningful distinction that separates them. Literally the only thing that separates an enemy from an obstacle is the Vibes. Nothing else matters! Sorry! But what does that mean for our blog...?
Absolutely nothing! As I've said multiple times, we stopped caring about that distinction ages ago. We're hardly even a Mario blog anymore! I just wanted to subject you to my ramblings because I've had this in the back of my mind for a while now and well I had to say it somewhere.
And since I subjected you to several paragraphs of ramblings that amount to basically nothing... am I an enemy...?
502 notes · View notes
weirdmarioenemies · 6 months
Text
Tumblr media
Name: Blewbird Debut: Super Mario Bros. Wonder
Blewbird is weird. I mean, no duh, it's being featured on "Weird Mario Enemies," even if our blog title gets less and less fitting by the day, but I mean weirder than you'd realize by just looking at it at a glance. If you just take a quick glance at it, you might not think much of it -- just a stylized cartoon bluebird, reminiscent of The Artist Formerly Known As Twitter.
But then you look at it more closely, notice things like its black shell and brown shoes. How weirdly smooth its skin is, without even the suggestion of feathers. The fact it doesn't have wings at all. The fact these things burrow out of the ground.
Oh, and let's not forget the fact they shoot off their own beaks!
Tumblr media
Yeah, let's not ignore the main hook of the enemy here! Blewbirds predominantly appear in the level Blewbird Roost, where they'll stand against walls and shoot out their beaks at Mario and Friends. Of course, usually their beaks end up sticking to walls across from them...
Tumblr media
And unfurling into platforms! That's right! Blewbirds are an animal that evolved to create Platforming Challenges! Is this how they traverse all the open air in the caves they live in without wings? It's not like they can burrow everywhere!
So whatever Blewbirds are, I'm pretty sure they're not birds. Blewbirds are birds in the sense that jellyfish are fish. (A comparison I'm pretty sure I've made multiple times on the blog at this point.) But if they aren't birds, then what are they? Well, let's take another look at Blewbird without its beak...
Tumblr media
Does it remind you of anything...?
Tumblr media
Because it reminds me of Birdo, another character who's named after a bird for no particularly good reason whatsoever! Almost like it's all connected... But I mean, the similarities are hard to ignore -- the tube mouth optimized for shooting projectiles, the white underbelly, the weirdly smooth skin, heck, you could probably make the very bold argument that Blewbird's ponytail and Birdo's bow are connected somehow.
But wait! I'm not ending things right there, because Blewbird doesn't only have similarities to Birdo...
Tumblr media
You see, Nintendo has connected the Birdos and Yoshis for a while now, as Mario's main Weird Dinosaur Characters, but there hasn't been an awful lot actually connecting them in-universe... until now?! For you see, I'm making the radical claim that Blewbirds are proof of a missing link species that connects the Yoshis and Birdos! Look at it! The tube mouth of Birdo. The shell and shoes of Yoshi. It's all so clear now!
Blewbirds aren't birds! They're some sort of weird dinosaur! Just like... just like... just like real birds. Hmm.
Maybe I need to rethink the point I was making with this post. Taxonomy is weird, guys.
*phone ringing*
Oh! Hold on, I need to answer that. Hello?
Tumblr media
Hmmm... as a matter of fact, I think I am! I spent so much time talking about Yoshis and Birdos that I forgot to do this: *touches Wonder Flower to trigger Wonder Effect for the post*
Tumblr media
During Blewbird Roost's Wonder Effect, Blewbirds will start blowing very large, very colorful bubbles! Your character can bounce on these bubbles to go *Pauline voice* ♪ High up in the sky~! ♪, but you need to be careful, since each bubble pops when you jump on it! The number of Blewbirds in the Blewbird Roost doesn't make that much of an issue, but in a Special World level where you're a Goomba who can hardly jump at all? Well... Good Luck!
That being said, this raises even more questions about Blewbird anatomy, because they blow these bubbles out of their beaks! You know, the ones they shoot off that, as far as I'm aware, aren't even part of their bodies? And in order to blow bubbles out of their beak, their mouth has been moved to the end of it! What is going on here?!
I'm not sure, but I can try to provide a relatable human analogy! Imagine if you put a Cone in your mouth, but someone nearby touched a Wonder Flower, so the Cone fused to your face and the mouth was at the end of the Cone, and you were very scared about this development so you tried to scream but only bubbles came out. We've all been there! And for the Blewbird, it's exactly like this. Hopefully now you understand!
413 notes · View notes
weirdmarioenemies · 7 months
Text
Tumblr media
Name: Neo Bowser City (aka Koopa City in PAL regions)
Debut: Mario Kart 7
Do you ever think of all the weird locations we only ever see in Mario Kart games? Despite being the biggest of all of Mario's spin-off franchises, when you really get down to it, remarkably few Mario Kart courses are actually based on established Mario locations!
It's not none, there's the occasional Donut Plains and Tick-Tock Clock and Airship Fortress, but most of the courses are these weird one-off locations we never see outside the context of that specific racetrack.
But have you ever taken a moment to step back and like, think of the Lore Implications of some of these places?
Tumblr media
Like okay! Bowser just owns this whole dang cyberpunk city and we only ever see it in the context of Kart Racing! How messed up is that?!
One day Mario and Friends were looking for new places to race, and Bowser must have said something like "Gwah-hah-hah! I bet you puny punks could NEVER beat me in a race in my cyberpunk metropolis!" and right then and there it was established that Bowser owns a cyberpunk metropolis. Neo Bowser City is a city that exists in the Super Mario World and aside from returning in other Mario Kart games, it hasn't been acknowledged before or since.
Tumblr media
Neo Bowser City first appeared in Mario Kart 7, as the third course in the Star Cup. Despite its flashy visuals, it actually doesn't really have a whole lot going on. It's a difficult track with some tight turns made more difficult by the rain making things more slippery, but besides that it doesn't really have any of the Wacky Obstacles that define so many Mario Kart courses.
Tumblr media
Then it returned in Mario Kart 8 looking more gorgeous than ever! The bright colors really pop out, and the whole track is just oozing with detail that really emphasizes the scale of this city!
But like, the emphasized scale really only further raises the question of where this exists in the Mario World. Clearly, the fact that Bowser is plastered all over the billboards and the fact it's named "Neo Bowser City" helps us deduce that this city probably belongs to Bowser. Is this located in Bowser's Kingdom? Just how big is Bowser's Kingdom? And why does he own so many separate castles?
Maybe Neo Bowser City exists in the future? Is this a bad timeline? I mean, Mario Kart is allowed to have time-travel shenanigans. There's a Splatoon battle arena and that exists thousands of years in the future so sure, dust off Mario's Time Machine and head to the bad future where Bowser wins. Should've pressed that New Super Mario Bros. big yellow P-Switch!
I asked my friend Mod Chikako for their input and their theory is that Neo Bowser City isn't the future of Mario's world, but of our world. Clearly Bowser just couldn't take Wreck-It-Ralph losing the Oscar vote!
Tumblr media
But in that case I guess it's a cooler cyberpunk future than the one we're living in right now. Corporate monopolies that run mass-surveillance with little government intervention due to their extreme wealth giving them extensive political power? No thank you! Neo Bowser City has bright neon colors, and flying cars! If I'm going to live in a dystopia, I want it to be a fun one. The only advertisements I want to see plastered everywhere are ones advertising Bowser!
Tumblr media
Boo! That's the bad guy! Thumbs down!
Tumblr media
The course returns again in that pitiful mobile game with another redesign, this time letting us see his Coney Island Disco Palace off in the distance. Does Bowser live in his Neo City? Is this worldbuilding we've been missing out on for decades, finally answered by a kart racer? Is this the capital city of Bowser's Kingdom? Am I once again falling victim to my perpetual hubris of overthinking the Mario franchise?
Really, I can't offer too much in terms of wacky fan theories, because I'm still thinking about this location existing in the first place. I'd love to know the Lore and worldbuilding here, but I guess the nature of Mario's canon is that it doesn't need to be over-analyzed. Bowser simply owns a cyberpunk metropolis, we'll only ever see it in the context of kart racing, and maybe that's okay.
Tumblr media
Of course, this post wouldn't be complete if I didn't mention Dinohattan from the 1993 Super Mario Bros. Movie, which we've barely talked about on this blog somehow. You see, when the meteor hit, some of the dinosaurs escaped into a parallel timeline where they then evolved into humans, and then they built Dinohattan instead of Manhattan. Get it? Yeah, that movie is all sorts of bonkers. I wouldn't say it's very good, but I kinda love it. I'd recommend checking it out, if only to see a vastly different take on Mario than you'd be used to.
Anyway I bring this up because it's a completely separate instance of a version of Bowser building a large cyberpunk metropolis, and it actually predates Neo Bowser City! Do you think they could be connected? Are Dinohattan and Neo Bowser City one and the same...?
600 notes · View notes
weirdmarioenemies · 2 months
Text
Tumblr media
171 notes · View notes
weirdmarioenemies · 8 months
Note
how excited are you for smb wonder?
I counted the number of new enemies on the wiki and it seems to surpass Super Mario Land 2.
343 notes · View notes
weirdmarioenemies · 6 months
Text
Tumblr media
Name: Outmaway Debut: Super Mario Bros. Wonder
It's officially been over a month since Super Mario Bros. Wonder was released, meaning our embargo for covering its plethora of new enemies has been lifted!
Or at least, that's what it looks like on your end. Hi! I'm Mod Hooligon from a month ago, and I'm writing this post on October 21, 2023, having beat the game just earlier today and going "Wowie-zowie! That was Super Mario Bros. Wonderful! Those sure were some Weird Mario Enemies Dot Tumblr Dot Com! Time to write posts about them that won't be published for another month instead of finishing my galaxy rankings like I should be doing!"
Anyhoo, to kick things off, let's talk about Outmaway! Right off the bat, Outmaway makes a great first impression with all the hallmarks of a good enemy: cute little creature, Eyes-in-a-Black-Void-Face, funny name, and the trademark Mario Enemy Shoes. It's such a Video Game Enemy Design in all the best possible ways.
Tumblr media
If you couldn't tell from the fact I bolded the word earlier in the post, Outmaways love to kick things that are in their way that should be the name of the enemy we're talking about. Or maybe they hate it. It's hard to tell when they have a serious case of resting cute enemy angry eyes.
Regardless of how they feel about their lot in life, kicking things out of their way is what Outmaways do best, whether it's blocks of ice or Koopa shells. Do you ever think of how often you kick Koopa shells to take out rows of enemies? Well Outmaway is here to turn the tables, and show you how it feels! You can try throwing a shell at it, but don't say I didn't warn you...
Tumblr media
Of course, if you're a fellow Weird Mario Enemies Afficionado who read the line about it kicking around ice blocks, you might be thinking "Hey, that's kind of like Buster Beetle, isn't it?"
Tumblr media
Indeed, Outmaway is the second enemy to join the exclusive club of "2D Mario Platformer Enemies That Attack By Using Ice Blocks As Projectiles." But can the two co-exist peacefully, or is Outmaway here to steal Buster's job...?
As we mentioned in our original post on Buster Beetle, the decision to make Buster Beetle a Buzzy Beetle relative feels weird and arbitrary given how little the enemies have in common. And if you couldn't guess from our blog title, we love weird and arbitrary! But it is a questionable choice from a game design perspective, given you'd expect a Buzzy Beetle relative to behave like a Buzzy Beetle. It's very possible that this is why Buster has been missing in action since Super Mario Bros. 3, and that Outmaway is less stealing Buster's job than filling an opening.
Regardless of how you feel about Outmaway replacing Buster Beetle as Mario's voice actor, I think it's a great enemy, and I hope it can become a Mario Mainstay. When it comes to new Weird Mario Enemies, it can be difficult to tell which will stick around. Some of them rise to the occasion, like Goombrat, while others go the way of the Dondon...
I'm hoping for an ideal world, where we can play as Outmaway in Mario Tennis: Ultra Smash 2! It doesn't even use a racket, it just kicks the ball back.
287 notes · View notes
weirdmarioenemies · 11 months
Text
I am going to rank all of the Super Mario Galaxies and none of you can stop me
Tumblr media
That's right! I'm ranking all of them! All ninety-one of these things! Hi, I'm Mod Hooligon, and you may recognize me as "the mod that posted about Super Paper Mario a lot", but did you know? The Super Mario Galaxy games are maybe my actual favorite Mario games! In fact, I've never even beaten Super Paper Mario! I'm a fraud! But I'm a cute fraud, right?
But I'm not a fraud when it comes to Super Mario Galaxy, because I've 100%'d both games, and have replayed them multiple times over! And when you play some games that much, you start to have opinions. And then you want to subject everyone else to your opinions! So that's what I'm gonna do.
This is gonna be a little Weirdmarioenemies mini-series I run outside of our usual posting schedule, so expect a new part of this list every Sunday, until there's no Galaxies left to cover. Today we'll be tackling all the low-tier Galaxies, because there's not enough of them to warrant making three separate posts for F-tier, D-tier, and C-tier.
Got that? Good. Rankings start under the cut!
91. Sling Pod Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: F
Well, something had to be the worst. If you are an ardent Sling Pod Galaxy fan, I am so, so sorry. Let it be known that you are entitled to your own opinion, and that I understand.
But I'm also entitled to my own opinion and my opinion is that Sling Pod Galaxy is Not Very Good! Really, not a lot of the Hungry Luma galaxies from the first game are, we're gonna be covering most of them in this post...
The Sling Pods aren't an awful gimmick in and of themselves, it can be fun to slingshot Mario around, and they're used to great effect in the Tarantox boss fight! But I feel like they can be a bit imprecise, and nowhere does that show more than in Sling Pod Galaxy, where you're required to fling Mario from Sling Pod to Sling Pod with precise timing, and not a lot of wiggle room.
If your aim or timing is just slightly off (and let's face it, it uses motion controls, so it's probably going to be) then you're gonna sling Mario right into the void. There's a cool concept here, but at the end of the day, I'll always find Sling Pod Galaxy more frustrating than fun.
And besides that, it's just not very thematically interesting! It's kinda just cobbled together out of miscellaneous assets, but doesn't manage to make it feel like a Theme the way Space Junk Galaxy does.
90. Snow Cap Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: F
Oh look, another Hungry Luma Galaxy! That didn't take long at all.
I feel like most people wouldn't consider the bunny chases the highlights of the Super Mario Galaxy games, and Snow Cap Galaxy is a galaxy that makes you chase three bunnies, all of which start the mission hidden, under a pretty strict time limit. There's a small chamber you can open that you can chase the bunnies into, but in order to open it, you need to activate a number of Flipswitches, most of which are hidden in the snow, which you need to use your cursor to clear out...
I feel like this mission asks too much of you in too little time, and ends up being another one that ends up more frustrating than fun, especially with how inconsistent chasing down the bunnies can actually be! That being said, I'll give it the edge over Sling Pod, since I think it's at least a little more aesthetically interesting. Bunnies hiding in the snow! It's cute.
89. Stone Cyclone Galaxy
Tumblr media
Game: Super Mario Galaxy 2 Tier: F
If the Hungry Lumas have the worst galaxies in the first game, then World S has some of the worst in the second. I wouldn't say the track record is nearly as bad, I think Super Mario Galaxy 2's quality is much more consistent all around, but that didn't manage to save Stone Cyclone from escaping the bottom tier...
I like a good challenge, but I like a good challenge, and I don't know if I'd consider Stone Cyclone Galaxy good. It's a repeat of the Stone Cyclone planet from the first game (which I do like!), but with all the Tox Boxes, Thwomps, and moving platforms moving 4 times faster. You're given switches that can temporarily slow everything down, and make everything much more manageable, but since it's all temporary, you better be able to manage the faster version once the timer's up!
I don't know, there's a cool concept here, but I feel everything moves so fast when time isn't slowed down, that making jumps between the moving platforms in particular can be really difficult. And when the Tox Boxes are moving faster than you do, sometimes it feels like there's not much room to move without getting squished soon after!
88. Flipswitch Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: D
Yep! Stone Cyclone was the last of the bottom-tiers. Again, there's not really a lot of galaxies in these games I don't like. Now we're at the "I don't necessarily hate them, but also find them kind of pointless" tier!
And no Galaxy feels more pointless to me than Flipswitch Galaxy, which is honestly kind of a joke. Flipswitch Galaxy is One planet. That's right, you get one! This is an entire Galaxy that could easily be a mission in another Galaxy, and even that's being generous. This is a stopgap between two planets in a cooler, more elaborate Galaxy.
Flipswitch Galaxy isn't really frustrating at all, it's probably one of the easiest missions in the entire game, but it's so short and so pointless, that I just wish they did a little more with it, you know? Add a couple more planets, let things escalate a little more, I know you want to keep it easy because of how early in the game it is, but if Flip-Swap Galaxy is any indication, you can do a breezy early-game gimmick galaxy much better than this!
87. Bigmouth Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: D
Okay, quick question, how many of you have beaten Bigmouth Galaxy the intended way? I genuinely didn't know until a pretty recent playthrough that there even were Star Chips in this Galaxy. I always just used gravity shenanigans to jump from the top of pool to the other! I thought that's what you were supposed to do, and that the jump was just a little annoying to get right! I'm not sure if I've even ever done this mission the intended way. The jump is just way quicker.
Bigmouth Galaxy is pretty whatever. It sure does exist! I think it's funny that this is a Hungry Luma Galaxy, but Penguru says he likes to come here frequently just to think. He's been a frequent here ever since the galaxy was born five minutes ago!
What do you want me to say about Bigmouth Galaxy. It's a shorter, easier, more mediocre version of Slimy Spring Galaxy, I guess.
86. Drip Drop Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: D
I'm just not giving these Hungry Luma galaxies a break, am I? Don't worry Hungry Lumas, you'll do better in Super Mario Galaxy 2.
Anyway, Drip Drop Galaxy is a single planet where you kill a few Gringills with shells, and that's really it. The underwater controls in this game can feel a little janky, so aiming the shells can be a little frustrating, but it's not especially hard, especially if you can find the Red Shells, which retain their homing ability from Mario Kart.
Pretty unremarkable, not especially fun, but I don't dread it the way I do some others, so that's a plus. Apparently this is where Penguru lives.
85. Bowser Jr.'s Lava Reactor
Tumblr media
Game: Super Mario Galaxy Tier: D
Wrapping up the D-tiers, we have Bowser Jr.'s Lava Reactor, the most forgettable of the Bowser and Bowser Jr. stages. King Kaliente is a cool boss and all, and I think the sinking lava platforms are a cool shakeup to his fight, but for the final boss of the fifth dome, you kinda think they'd do a bit more, right?
There's not really a lot of buildup to the boss, and the boss itself isn't all that difficult, which makes this mission feel pretty underwhelming. I'm curious if I'd put this higher if it weren't one of the Bowser Jr. stages. My stance is "probably, but not by too much". There's not a lot going on in this galaxy.
84. Boo's Boneyard Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: C
I don't know what it says that this is one of the better Hungry Luma galaxies from the first game.
Let's talk positives first! I think it's cool that they give you a rematch against the Spooky Speedster, and I like that it shakes things up so much. The idea of you getting the Boo Mushroom to become more "equal" with the Spooky Speedster is cool, and I like that they further differentiate things by making it a 2D level. That's all pretty cool!
It's just that... I think this mission is really easy. The Spooky Speedster isn't really all that speedy here, and unlike the shortcut during the first race which you kinda have to go out of your way for, this time it's in plain sight, and not hard to reach at all. Besides that, I just don't think the Boo Mushroom is an especially fun powerup to use in a Race. It's a good powerup, make no mistake, but in the context of a race, it feels pretty sluggish...
83. Loopdeeloop Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: C
Super Mario Galaxy has a handful of motion-control based minigames, and of the bunch, I think the ray surfing is my least favorite. I don't hate it, I kinda like how wild riding the waves can feel, but at the same time, that wildness combined with the motion controls can make it feel at times like you don't have a lot of control over where you're going, you know?
Loopdeeloop Galaxy is the galaxy that introduces this minigame, and it's fine. I generally prefer its more challenging variant (which we'll see later, but not too much later), but this works well enough as an introduction. It's just kind of a basic version of a minigame I'm not that big a fan of, there's not a lot to say about Loopdeeloop Galaxy.
82. Honeyclimb Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: C
As far as single-mission gimmick galaxies go, this one is alright. I like the use of Mandibugs and Meteors to spice things up. Unlike something like the Flipswitch Galaxy, this has a pretty solid sense of escalation, which I like!
That being said, it's still pretty basic, climbing honey walls isn't exactly the most exciting gimmick in the world, so I'm not gonna be that huge on a galaxy built completely around it. I guess the focus on the honey climbing lets it feel a bit more distinct from the other Bee Mushroom galaxies, but it's also easily the weakest of the Bee Mushroom galaxies, so I'm not sure if that's a good thing...
I feel like I don't have much to say about any of these mid-tier Galaxies. Sorry.
81. Grand Finale Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: C
Of all the galaxy rankings, I feel like this is one of the ones I feel the least certain about. Part of me feels it should be lower, part of me thinks putting it lower would be unfair, so instead it ends up here!
From a gameplay perspective, Grand Finale Galaxy is not really that interesting at all. There's no challenge, you just grab the Purple Coins, which are all just out there in the open, and that's really it! That's the star! I don't even know if you can die in this galaxy at all.
But like, that feels like the wrong way to assess this galaxy, because it's not meant to be a challenge in the slightest, it's meant to be this nice little reward you get for getting 100% in this game. You beat the game twice over already, so get to enjoy the Star Festival without Bowser rudely interrupting! Get to spend a little more time with all the characters you've met on your journey before being done with the game for good, it's here as a nice little bonus.
That being said, as a Grand Finale, I feel it sort of lacks... grandeur? I dunno. It's cute as a nice little goodbye, but part of me feels they could've done a little more with it.
Don't ask me what! I'm not a game designer, I'm just some autistic girl on the internet talking about a 16 year old video game! Leave me alone!
80. Mario Squared Galaxy
Tumblr media
Game: Super Mario Galaxy 2 Tier: C
I'll give Mario Squared Galaxy this: it has one of the best names of any galaxy across these games, and that gotta count for something.
Mario Squared is pretty much just a reused planet from Toy Time Galaxy in the first game, just with the rotating squares swapped out for Flipswitches. And I mean hey, if you're gonna reuse content from any galaxy, Toy Time is a pretty good pick. but also the very nature of being reused content means I'm bumping it down a bit, because eh! We've already seen this before! I don't need a galaxy to be a small part of a better galaxy!
I'm pretty sure this galaxy solely exists so they could bring back the infamous Luigi's Purple Coins mission in Super Mario Galaxy 2, which I guess is fair. That mission is difficult, but it is fun, and I like the twists they add in this game (like the Cosmic Clones, and the fact you have to grab all of them this time)! Fun way to create a new take on one of the first game's most challenging missions.
...But can I really rate a galaxy that highly for redoing something another Galaxy already did? I don't know if I can give Mario Squared Galaxy a super high grade for copying Toy Time Galaxy's homework and changing it a little.
I think it's funny that the objective of this mission is to turn all the blue Flipswitches yellow, so it looks like Mario's SMB1 sprite, but once all the Flipswitches are activated, they all turn green, making the whole thing feel kinda pointless. This is fine because green is a better color than yellow anyway.
79. Hurry-Scurry Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: C
Another one of those short gimmick galaxies with only one mission. I think building a galaxy around these disappearing panels is a pretty fun idea. Once you stand on one of them, it's gone forever, so you have to plan your route carefully, but don't spend too much time planning, because all the ground is disappearing panels. It creates a fun dynamic, that's true to the galaxy's name! There's a solid chance your route will be a little off, so you might have to make some big leaps to grab notes you may have missed. It's cool, I like it!
But not like, that much. It's still a pretty small galaxy all things considered. This one gets a little buildup before the end, which is nice, but it's not much buildup, so the whole experience ends up feeling a little short.
Not helping is the fact they repeat this mission later in the game, but more challenging, and in a galaxy that has other things going on. That does subtract from Hurry-Scurry Galaxy a bit, I feel.
78. Sand Spiral Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: C
I know I've mentioned multiple times in this post how mediocre the Hungry Luma galaxies in the first game are, but for emphasis: this is the second best one, and it's in C-Tier. Don't feel too bad, Sand Spiral Galaxy. You'll still outshine most of your siblings at the family reunion. At least if you're ignoring those pesky Super Mario Galaxy 2 Hungry Luma galaxies.
This Galaxy gives you a choice between the Bee Mushroom and the Boo Mushroom, and I pretty much always pick the Boo Mushroom I'm pretty sure. There's obstacles for both on the way, so it's not like one's strictly "better" than the other, but I always appreciate the extra control the Boo Mushroom gives me here. After a short tunnel, you lose your powerup, are sent to a spiral planet spinning around a moon, where you grab a Rainbow Star and run through some mines to grab the Star at the end.
It's a pretty short mission that doesn't really feel like it knows what it wants to do, but at the very least, I appreciate that it gives you multiple options, the visual at the end is pretty striking, and making big jumps during the spiral as a Speedrun Strat can be pretty satisfying.
77. Boss Blitz Galaxy
Tumblr media
Game: Super Mario Galaxy 2 Tier: C
If you couldn't tell already, a lot of World S in Super Mario Galaxy 2 is reused content, and that's a lot of why these galaxies are scoring so low. Boss Blitz Galaxy is a string of five boss fights from the first game in a row, which I guess makes it a bit interesting in the context of the sequel, given none of these bosses show up in the main quest, so if this is your only Super Mario Galaxy game, you kinda gotta figure them all out on the fly.
Thankfully, most of these boss fights are still pretty fun, though again, they're all reused so you're not really getting much new here. The timer challenge is sort of teetering on the edge between being "challenging in a frustrating way" and "challenging in a fun way" for me. Speedrunning all the boss fights can be really fun, but none of them really have shortcuts the way the bosses in say, Super Mario Odyssey do, and some of the RNG in the Bouldergeist fight can make the challenge feel a bit inconsistent (even if that IS the best of the bosses), so sometimes your pace feels a bit out of your control.
It also feels weird to have both Dino Piranha and Fiery Dino Piranha, it's kinda redundant, though I do like having them as the bookends, I guess.
76. Twisty Trials Galaxy
Tumblr media
Game: Super Mario Galaxy 2 Tier: C
Woah, reusing content from Super Mario Sunshine now? Slow down, World S!
For what it's worth, reusing Sunshine content is a bit more interesting than reusing Galaxy content, because it's a different game with different controls and different physics and whatnot. Still, it's not like Twisty Trials Galaxy is that interesting. It's a series of progressively more difficult rotating platforms that you have to keep your balance on, and that's really it, though I do like the comet challenge where they move twice as fast, and you have to use the Cloud Flower to keep on pace. That's pretty neat.
I wish they kept the music from Sunshine. I like the weird a capella version of the Super Mario Bros. Overworld theme way more than Super Mario 2007.
75. Loopdeeswoop Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: C
"The Galaxy's Greatest Wave". I mean, there's only two ray surfing galaxies across both games, this one and Loopdeeloop, so is there really that much competition?
That being said, yeah, I like this more challenging version. I know that the ray surfing minigame still isn't really my favorite (it's in C-tier for a reason!) but having a more difficult course I think brings out some of the best aspects, like how wild it feels to control! And also some of the worst aspects, like how wild it feels to control! It's still as much of a double-edged sword as ever, just a bit more extreme due to the more extreme course.
That being said, since it's more challenging, that makes finishing it feel a lot more satisfying, and I'd never say it really feels unfair. Sure, falling off can be frustrating given how difficult it can be to control, but when it's all done, I end up feeling more "yeah, I did it :D" than "oh thank god that's over with", which I think is the important distinction between an F-tier and a C-tier.
Don't take that as meaning I'm in love with this galaxy, though. It's still here for a reason.
74. Bonefin Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: C
The cooler Drip Drop Galaxy.
That's really pretty much all this one is, it's Drip Drop Galaxy again but this time it's a boss fight, and it's a bit more exciting because of it. Heck, you need to beat Drip Drop Galaxy to unlock this one, so the resemblance isn't unintentional!
Since it's pretty much Drip Drop Galaxy again, it suffers a lot of the same issues that Galaxy has, but I'm not gonna pretend it doesn't get boosted a lot from the Style Points, though I also think having a single large target to hit ends up feeling a lot better than several smaller targets. Aiming your shells feels a lot easier, but since it's a boss fight, there's also a better sense of escalation here.
Still, it's pretty much just the boss fight, and I mean, being a slightly better version of a D-tier Galaxy isn't exactly something I'll sing my highest praises about. If nothing else, at least it has a killer atmosphere.
73. Sea Slide Galaxy
Tumblr media
Game: Super Mario Galaxy Tier: C
Wrapping up the C-tier is Sea Slide Galaxy, the worst of the "big" Galaxies from the first game. To quote myself from earlier in the same post, "Well, something had to be the worst." But also not quite like that since it's nowhere near as bad.
The biggest issue with Sea Slide Galaxy is there's really not an awful lot of diversity in its missions. Of the six missions here, three of them are basically "swim in a loop around the galaxy," just with slightly different distances. The Silver Star mission, thankfully, fares a lot better, as does the Improved Version of Hurry-Scurry Galaxy (here it is!) but the last of the missions is one of the boring Purple Coin missions. Mod Hooligon's Tip: If you start a Purple Coin mission and it doesn't have this banger, I'm Sorry.
The galaxy definitely has a unique layout, but there's not really much to do in the water besides swim in a circle, since every mission that doesn't involve swimming in a circle usually has you ignoring the water outright. Would this galaxy be better if it had more swimming? I dunno. As stated, the underwater controls in this game can be a bit finnicky, so maybe I should be glad it's either swim in a circle or don't swim at all.
And that's it for today's post! Do you agree with my opinions? Do you disagree? If you're a Sling Pod Galaxy fan, make some noise!
And if you're looking for the B-Tier galaxies, you're in luck, because you can find those here!
531 notes · View notes
weirdmarioenemies · 1 year
Text
Tumblr media
Name: Bread Debut: Miitopia
Hey, everyone, look! It's Bread! Did you know? Bread is the best thing since sliced bread. Some of you might argue that Bread is sliced bread but consider: Bread is an enemy in a Video's Game. Can sliced bread say that? I didn't think so.
Tumblr media
Bread is one of the very first enemies encountered in Peculia, and from this first encounter, the theme of the world becomes immediately apparent: Funny! Yes the game has been funny up to this point, but this is the Funny world, so they need to show you some especially funny enemies to make that clear. Enter Bread! And also Running Nose, who is also delightful and might get its own post someday.
But not today, Buster! Today is Bread's time to shine! Despite how wacky it is, Bread is a pretty standard enemy. All it can do is float up to you and tackle you. Nary a Special Attack to be seen! But that's okay, I think. Even without any condiments, Bread adds flavor to the game! Unless the eyeballs count as a condiment? Maybe if you're Shrek.
Tumblr media
For some reason, the Miitopia Wiki has these descriptions for every enemy that don't exist anywhere in-game and are completely made up. Personally I think we shouldn't be insulting the Darker Lord for using their imagination. I think it was an inspired choice of them to make Bread into an enemy. Some of us would benefit from taking each others' eyes and putting them on random everyday objects to create new and exciting monsters. You know, for perspective. Maybe one of us can even become the living forks in Miitopia 2!
Now, as you're probably aware, Miitopia is an RPG, and every good RPG's bread and butter is introducing Stronger Color Variations. But alas, Miitopia does not have Buttered Bread, nor does it have Wheat Bread, Burnt Bread, or Very Lightly Toasted Bread...
...Because it goes above and beyond!
Tumblr media
Meet Ham Sandwich! More than a mere Stronger Color Variation, Ham Sandwich not only gets two slices of grilled bread, but also Ham and Cheese! And lettuce. There's also lettuce.
Unlike Bread, Ham Sandwich does in fact get a Special Attack, called Wide Attack, which as the name implies, is a Wide Attack that can hit three Miis at once.
...Okay, it's not really that special, but is getting attacked by Ham Sandwich not special enough for you already? You gotta savor the occasion.
Tumblr media
But remember to make room for dessert! Today's dessert? A Bread Sandwich! This is "Traveler" Bread, which takes the Dugtrio approach of giving us three slices of Bread at once! The more, the merrier, I say! And if that wasn't enough for you, "Traveler" Bread is a BOSS FIGHT!
Traveler Bread takes a page out of Ham Sandwich's book, once again getting the Wide Attack, but unlike Ham Sandwich, it gets TWO turns, meaning it can hit three Miis at twice! And that's it really. A small change to the Bread formula, sure, but it's okay. It's hard to improve upon perfection.
And that's it for the post. BEGONE!
Tumblr media
626 notes · View notes
weirdmarioenemies · 5 months
Text
Tumblr media
Name: Spring Vault Debut: Super Mario Galaxy
Oh boy, a vault! A spring vault! A vault full of goodies and treasures, perhaps? Only one way to find out! Come on, Spring Vault, you have nothing to hide! Open up, and let us inside!
Tumblr media
Uh oh, lasers? Those goodies and treasures aren't good or treasured! Nevermind, Spring Vault. You can keep your goodies to yourself. I don't want them and neither does Mario.
This is Spring Vault, from Super Mario Galaxy! I didn't know they were called that, but as it turns out, the wiki didn't until pretty recently either, so I'm not alone. Spring Vaults are a stationary enemy that attack Mario by shooting circular laser beams from a safe distance!
Which raises my first question: are "circular laser beams" even something that can exist? Does light work that way? I wouldn't know! That sounds like a physics question and I know next to nothing about physics because I'm bad at math. I got my degree in Applied Weird Mario Enemies Studies at Wet-Dry World's Wet n' Wild Wuniversity.
Tumblr media
If you can hop over Spring Vault's possibly impossible circular laser beams, then you can jump on Spring Vault to reveal the real treasure: Spring! Jump on Spring Vault with the spring revealed, and you can get some impressive vertical, bringing Jump Man to heights never before thought to be possible...
Don't worry too much about breaking the Funny Robot though. If you leave it undisturbed for long enough, it'll fix itself by Recalibrating Its Spring Senors or some other vaguely technological-sounding mumbo jumbo. I don't know anything about computers either! I'm writing this post on a stone tablet!
Tumblr media
If you're familiar with your Weird Mario Enemies, you may note that Spring Vault looks similar to the Topmen from the same game, especially the Spring Topman, which loses out on its laser functionality to let you enjoy Springing on the go! But just as the Topman is a whole family of enemies, Spring Vault has a bit of a family of its own, which I'll cover beneath the cut!
Tumblr media
First up, we have the Sentry Garage, which is probably the closest relative of the Spring Vault. Sentry Garages are a similarly stationary enemy that can be jumped on to reveal the spring within, but instead of shooting out lasers, they shoot Topminis! I'd make another joke about the miracle of childbirth, but the name suggests these are just a Topmini storage unit...
Sentry Garage looks like a pretty stylish place to keep your Topminis, but if a plumber comes by and spins them into next Thursday, don't say I didn't warn you!
Tumblr media
Sadly, Sentry Garage is about as interesting as the Spring Vault family gets, because the rest of these are more "obstacle" than enemy. Like Ring Beamer, for example! No eyes or anything. Just a bunch of spikes. But sea urchins have no eyes and a bunch of spikes, and they're awesome, so maybe we should extend the same love to Ring Beamer. Make it feel loved. Make it feel like part of a family.
It's not trying to make you feel like part of a family though! Lasers? Spikes? Everything Ring Beamer does is a pretty clear indicator to Stay Away!
Tumblr media
Up next we have the Ball Beamers, but you can call them Banjo and Kazooie, because they have Nuts and Bolts! Like the Ring Beamer, these are more obstacle than enemy, but unlike Ring Beamer, they don't have spikes or anything. This makes them safe for Mario to stand on, but it also means you can't compare them to sea urchins as much. You win some, you lose some.
They're still not completely safe though, because you know. Circular laser beams.
Tumblr media
The thing is, whether they're an Enemy or Obstacle, Nintendo must have really fallen in love with the Ring Beamer family, because they've kept making new variants in subsequent 3D Mario games! Meet Ring Burner, introduced in Super Mario 3D World! Rather than lasers, this one shoots fire, but otherwise it has the same basic attack patterns.
Or at least it can have the same attack patterns, because some Ring Burners shoot fire in squares instead! Haven't you heard? It's hip to be square! This feels like it goes against the name, but oh well. Like Ball Beamer, these ones are safe to stand on, and they won't fire while you stand on it. Are they scared? Does Ring Beamer have feelings? Is that skull marking its actual face?
Tumblr media
That being said, by the time Super Mario Odyssey came out, "fire" and "being safe to stand on" were out of fashion again, because Pulse Beam brought back the lasers and spikes! Or rather, laser and spike. Pulse Beam thinks having more than one spike is excessive.
Pulse Beam also values its personal space, and as long as you don't disturb it, it won't disturb you. Pulse Beams will only start shooting lasers when hit by Cappy, so leave them be, and they'll leave you be! That being said, their lasers can clear out other small enemies, so it might be good to activate them if you're getting overwhelmed...
But be careful! Pulse Beams tend to activate other Pulse Beams, so once one goes off, you'll probably have to deal with a few. Time your jumps well, and you should be A-OK.
But hold on, what if I were to tell you that the Ring Beamer family wasn't restricted to the Mario franchise...?
Tumblr media
Happy Tunky Tuesday, because thinking so much about circular laser beams you gotta hop over reminded me of the Wave Breaker from Splatoon 3! This special weapon uses basically the same attack pattern, releasing circular shockwaves you need to jump over to avoid getting damaged, and since this is a competitive shooter, getting hit by the Wave Breaker also puts a target on your back, letting everyone on the enemy team know your exact location! Imagine, getting doxxed by a cup and ball toy. Those Splatoons have it rough.
Clearly the Splatoon 3 developers fell in love with this mechanic, because it shows up even in other game modes, with DJ Octavio's boss fight, the Amped Octostamp, and the Big Shot from Salmon Run using the exact same shockwave mechanics. The sheer scope of Ring Burner's influence can not be understated!
It's weird that talking about a Funny Spring Laser Enemy from Super Mario Galaxy eventually led me to talking about a different franchise in a different genre, but it's apparent Nintendo has fallen in love with this sort of obstacle. Gosh, Nintendo, if you love Circular Laser Beams You Need To Jump Over so much, why don't you marry them?
...I can be Spring Vault/Ring Beamer/Ring Burner/Wave Breaker/the rest's bridesmaid if they need one! I promise!
199 notes · View notes
weirdmarioenemies · 2 months
Text
I am going to like totally finally finish ranking the Mario galaxies today. Stop Me.
Tumblr media
Thank you for you're patience. We can talk about the top 5 galaxies now
I'm not gonna bother with any prelude, you've waited for this for like years now I know you want the Goods so here you go!
5. Blue Grass Galaxy
Tumblr media
Tier: S+ Debut: Super Mario Galaxy 2
Blue Grass Galaxy is quite possibly the most elusive galaxy in the series. It was shown off briefly in the first ever Super Mario Galaxy 2 trailer, but when the game came out, it seemed like it was nowhere to be seen... Not even datamining could find it!
But as it turned out, we just weren't looking hard enough, because if you manage to grab every Green Star as Mario in a single sitting in under two hours without losing a single life, and then beat the Perfect Run, also without losing a single life, you unlock... A series of Red Stars for each Galaxy! And once you collect all of those in under an hour as Luigi without losing any lives, once again followed by another perfect Perfect Run, you unlock a bonus Hungry Luma on the World Map, who needs to be fed 9999 Star Bits on all three save files (so have fun speedrunning the green and red stars again!) before finally transforming into the Blue Grass Galaxy.
Of course, because the files for the Blue Grass Galaxy weren't included in the game, you'd need to download it by using a special, randomly-generated code on the Wii Shop Channel, but once you finally did, you could finally play the Blue Grass Galaxy to your heart's content. I know it might seem like quite the grind to get here, but man, every second you spend in the Blue Grass Galaxy is so immaculate, it makes the whole grind worth it. I almost don't have the words to describe how good it is, you'd really need to experience it for yourself! Sadly, you can't anymore, ever since the Wii Shop Channel shut down... Ah well. You really had to be there, I guess. I know some people were disappointed by it just reusing the Puzzle Plank Galaxy music, but I love that music so much that I don't mind.
My only gripe with the galaxy, and the main reason it only landed in the #5 spot, is because of the name. They called it the "Blue Grass" Galaxy, but that grass is very clearly green. This might seem like a pretty petty reason to put it so low, but when you get up that high, the small things can make a big difference, you know? If they called it the "Green Grass Galaxy" or the "Blue Sky Galaxy," I could easily imagine it getting the #1 spot, but respectable effort nonetheless, and a worthy reward for Super Players.
4. Wet-Dry World
Tumblr media
Tier: SS Game: Super Mario 64
I know what you may be thinking. "What could Wet-Dry World be doing on a list of Super Mario Galaxies?" Well, it's a World in a 3D Mario platformer where you can collect Power Stars. Need I say more? And ever since Throwback Galaxy confirmed Whomp's Fortress is a Galaxy, it's easy to extend this logic to the rest of Super Mario 64. So Wet-Dry World gets to make the top 5 also.
I mean, how would it not? It's a galaxy with a cool and unique gimmick! The idea of the height you enter at deciding the water level when you enter in is super cool, and I love all the ways they tie this gimmick into the galaxy's different missions. And while this might seem like a small thing to a lot of people, as a mod of Weird Mario Enemies, I can't help myself: I will ALWAYS love a galaxy that includes such memorable enemies as Chuckya and Skeeter! So Cool!
Even in a time before Super Mario Galaxy, they managed to get the "otherworldly" feeling of this location down pat! I mean, there's the fact the skybox is distinctively underwater, even when you're on dry land, there's the fact the way you adjust the water level is via these abstract crystals, there's the whole abandoned underwater city, giving hints as to long-gone civilizations and possible Wet-Dry World Lore, this galaxy has it all! I know some people say it has a Negative Emotional Aura, but those people just don't know the meaning of good atmosphere.
3. SNES Mario Circuit 3
Tumblr media
Tier: Good Debut: Super Mario Kart
For the #3 slot, it should only make sense that it's a place with "3" in the name. I know lots of you were probably expecting SNES Bowser Castle 3 to end up here, but it's just hard for me to ignore SNES Mario Circuit 3's legacy. I mean, it's been in five different games for crying out loud! It's hard for a course to show up in five games if it's not really good, right?
SNES Mario Circuit 3 may seem like a really basic course at a glance, what with it being completely flat and everything. Not a lot of bells and whistles in this one, that's for sure. But a better look at it reveals it to be a surprisingly technical track, with some tight turns that require good brake drifting to take optimally, and a bevy of off-road shortcuts that reward players for good item usage. While lots of courses get by thanks to their flashy gimmicks and setpieces, SNES Mario Circuit 3 cements itself as a fan-favorite as a pure test of players' skill. I mean, again, I have to assume it's a fan-favorite if it's in five games.
I also need to give a shoutout to SNES Mario Circuit 3's Atmosphere. The course has hardly changed at all since its original incarnation on the SNES, making it like, totally retro, and the staircases and flagpoles representing the original Super Mario Bros. only help to cement that identity. It also gives the course a very unique, almost liminal sort of feeling. The yellow sky is also an interesting touch. Is it merely set at sunset, or is it a biting commentary on how 30 years of go-karting have caused enough pollution to change the color of the sky? I'll let you be the judge.
Either way, it makes sense why this course has cemented itself as such a fan-favorite, and manages to always get picked in Mario Kart 8 Deluxe online lobbies. It's just that Good!
2. Milky Way Galaxy
Tumblr media
Tier: X Game: Real
i live here hi!!!!!! :D
1. Sling Pod Galaxy
Tumblr media
Tier: The "S" is for "Slingpodgalaxy" Game: Super Mario Galaxy
It's always the ones you least expect who win in the end... I may have ranked it dead last when I started this series, but by using the momentum of the Sling Pods, it managed to slingshot itself allllll the way to the top! Bet you didn't see this one coming! But really, it should be obvious. This galaxy is an incredible test of timing and precision, offering a good challenge for skilled players, and with an aesthetic reminiscent of the beautiful Space Junk Galaxy, it ends up winning me over in more ways than one!
There's no question that as soon as you have enough Star Bits saved up to reach Sling Pod Galaxy that you should make a mad dash to the Fountain and shove them all into that Hungry Luma's mouth, because the Sling Pod Galaxy is an experience you'll never forget! And since it's a great place to farm Star Bits too, it practically pays for itself! Bonus!
Wow! What a wild ride that was !!!! hopefully we all learned something at the end.
i'll post the real top 5 some other time i'm sorry
113 notes · View notes
weirdmarioenemies · 2 months
Text
We localized the names of all the Super Mario Land enemies, too!
Yeah! If you don't remember, a few years ago, we came up with localized names for all the Super Mario Land 2 enemies as a sort of Christmas gift from us to you! But did you know? There's a Super Mario Land 1 also, and very few of its enemies have localized names either...! With another holiday upon us, we're making this the gift that keeps on giving, with a whole new set of clever enemy names just for you! I hope you enjoy!
Tumblr media
Goombo -> Goombie the Shroom Fish
While "Goombo" has always been a fine name, it lacks a certain je ne sais quoi that other localized Goomba relatives like "Galoomba," "Goombrat," and "Goombud" have. With this new name, which is a clever homage to Hootie & the Blowfish, now it should fit right in!
Tumblr media
Bombshell Koopa -> Koopie the Boom Fish
Another enemy that technically has a localized name already, but once again, this fairly boring name lacks the ceci n'est pas une pipe that truly great localized names have. It might seem weird to call a turtle a fish, but when you think about it, all tetrapods are fish, so it's fine!
Tumblr media
Bullet Biff -> Shootie the Bullet Fish
You know the drill by now! A name that lacks Allouette, je te plumerai turned much more memorable by one simple yet effective reference! Bullets look kind of like fish, you know!
Since we've spruced up all the enemies with actual localized names, now it's time to Get Creative! The rest will be under the cut!
Tumblr media
Fly -> Fruity the Fly Fish
While not explicitly a fruit fly, we figured that for the sake of the homage, this name gets the job done. And don't worry, I checked. He's allowed to reclaim it.
Tumblr media
Bunbun -> Stabyoutie the Bee Fish
The Japanese name is an onomatopoeia for the sound a bee makes, but because we couldn't think of an English equivalent, we decided to name it after what it does instead. Watch out! It's gonna stab you!
Tumblr media
Gao -> Mewtie the Lion Fish
"Mew" is a common onomatopoeia for a cat, which fits Gao pretty nicely, given a lion is a type of Big Cat! Of course, to remind people this is a lion rather than your typical housecat, we've appended it with "the Lion Fish" for good measure.
Tumblr media
King Totomesu -> Roary the Zebra Turkeyfish
I'm pretty sure one of my siblings once had a plush lion named "Roary the Lion" so I've decided to rename King Totomesu in their honor. And see what we did with the descriptor, eh? Eh? Pretty clever, huh?
Tumblr media
Honen -> Hootie the Bone Fish again
Yeah, I know we used "Hootie the Bone Fish" for Honebon during our Super Mario Land 2 project, but can you blame us for the repeat? It's a good name! And since none of these names are official, either one can have it. I don't mind.
Tumblr media
Yurarin Boo -> Hottie the Blow Fish
Yurarin Boo is a seahorse that blows fire at you, and you may not know this, but fire is Hot! I know it's a seahorse and not a pufferfish, but since it's a fish that blows fire, I figured "Blow Fish" would be a good pun still.
Tumblr media
Mekabon -> Rebootie the Bot Fish
As an enemy in the Muda Kingdom (the game's signature water world!) with a fish-eyed stare and arms that look more like flippers than anything else, this enemy's fishy appearance was not lost on us, and we figured we should reflect that in its name.
Tumblr media
Torion -> The Blue Fish
I know I said some of the already localized names lacked omelette du fromage or whatever, but some enemies really do just deserve a name that's simple, straight, and to the point. Torion is one such enemy.
Tumblr media
Yurarin -> Nottie the No Fish
As a relative of Hottie the Blow Fish without the ability to blow fire, we decided to give it a similar name, but this time specify it can't really do anything special at all. Serves as a nice parallel to the Yurarin/Yurarin Boo naming convention, huh?
Tumblr media
Gunion -> Octootie the Blue-Ringed Fish
"Oh, those rings are clearly yellow!" I hear you say, but consider: Super Mario Land was in black and white. Or. Dark green and lighter green. Maybe the official art made a coloring mistake, huh? Huh??? Some people would object to me calling it a Fish also, but at this point it's been well-established that every sea creature is some kind of fish.
Tumblr media
Tamao -> Tammy the Jelly Fish
See what I mean? The English instruction manual called this thing a jellyfish, and I'm sticking by it!
Tumblr media
Dragonzamasu -> Haughty the Boss Fish
As the boss version of Hottie the Blow Fish, I figured to give it a name that parallel's Hottie's as well! As a boss, you'd expect it to be pretty haughty, huh?
Tumblr media
Bataon -> idk man give me a break the Flying Fish
this is really hard you guys
Tumblr media
Ganchan -> Cheeky the Stone Fish
What a Cheeky fellow we have here! I think it's fun they decided to give this rolling rock a personality with eyes and cheeks, and we've decided to emphasize that with the name we came up with for it!
Tumblr media
Tokotoko -> Scooty the Dude Fish
Tokotoko looks like it's running very fast, but it doesn't even have legs, so it kinda just. Scoots all over the place. And I'd be foolish not to call this guy a Dude, what with the Cool Cool Glasses! And since Batadon is a Fish, Scooty shall be too. Simple as that!
Tumblr media
Suu -> Suutie the Arachno-Fish
Decided to stay pretty faithful to the Japanese name with this one, but I figured a clever reference to Hootie & the Blowfish would make it more relatable to the American youth of today.
Tumblr media
Kumo -> Kumootie the Arachno-Fish
oh man do i really have to name two separate spiders in a row
Tumblr media
Hiyoihoi -> Brutie the Rude Fish
Hiyoihoi has always had sort of "cool delinquent" vibes to me, hence calling him rude, and as a boss, you gotta assume he's a bit of a brute. The name also rhymes with "Scooty the Dude Fish," which this is the boss version of!
Tumblr media
Pionpi -> Spooky the Boo Fish
This frightening fishy fiend is sure to give you the heebie-jeebies!
Tumblr media
Pompon Flower -> Rootie the Grow Fish
Plants are pretty well known for having roots and growing, and thanks to Hootie the Blue Fish helping us learn that plants can, indeed, be considered fish, that makes every part of this name legally Clever!
Tumblr media
Nyololin -> Spewtie the Blow Fish
Look, I know this is the second enemy that we've named "the Blow Fish," but it blows poison at you, and on that note, it is poison like a real blowfish! It all comes together flawlessly!
Tumblr media
Chicken -> Tweetie the Crow Fish
Yeah, I know we technically changing its species, but it looks nothing like a chicken! Can you blame us? And the Mario franchise has a long-running tradition of connecting birds and fish (see Cheep Cheep!) so calling it not just a "crow," but a "crow fish" makes it fit in better.
Tumblr media
Roketon -> Grutie the Banana Fish
minion joke
Tumblr media
Chikako -> Floatie the Glow Fish
Hi the Mod formerly known as Mod Chikako! I hope you like your new legal name going forwards...!
Tumblr media
Pipe Fist -> Punchyoutie the Pipe Fist
This one may seem like we're grasping at straws, but being a big hand, I think Punchyoutie the Pipe Fist can grasp straws very easily, thank you very much.
Tumblr media
Biokinton -> Cumulootie the Atmosphish
This one's self-explanatory.
And last, but certainly not least...
Tumblr media
Tatanga -> Evil Mario
That's it for Super Mario Land! "Like" and "Subscribe" and "Hit the Bell for Notifications" if you want to see us localize the names of every enemy in Wario Land: Super Mario Land 3!
117 notes · View notes
weirdmarioenemies · 7 months
Text
Tumblr media
Name: Honebon Debut: Super Mario Land 2: 6 Golden Coins
The year is 1992, and Nintendo is making a hit sequel to the video game Super Mario Land for the Nintendo Game Boy. The previous two games in the Super Mario series, Super Mario Land and Super Mario World were both massive hits, and if you know anything about video games, it's obvious why: both had Skeletal Fish Enemies!
If Super Mario Land 2 was to have a chance of succeeding at all, they'd have to include a Skeletal Fish Enemy. But they couldn't just bring back Honen or Fish Bone, no. It was the '90s! We needed a hip, new skeletal fish for Cool Teens!
And so, Honebon was born! Isn't the miracle of childbirth amazing? Unfortunately, Honebon was born a skeleton, which is always a bad sign, because as it turns out, Honebon was dead on arrival...
Now don't get me wrong, Honebon has a few distinct traits to separate it from its Skeletal Siblings. Its attack pattern is unique, since it moves in a zigzag shape instead of a straight line, and according to Perfect Ban Mario Character Daijiten, while Fish Bone is the type to hold a grudge, Honebon has an amiable disposition! So if you're ever looking to befriend a skeletal fish, let that be your guide!
I also think Honebon's name is really funny. It's a portmanteau of hone, the Japanese word for "bone," and the English word "bone". And despite the fact its name doubles down on this being a skeleton, all the official material seems to describe it as a Cheep Cheep's gh-gh-gh-ghost!
But even with all of that, it's clear that Honebon's story as a Mario enemy ended as soon as it began. Honebon was competing for a niche that had already been filled multiple times over. It's a real Spike Eel situation over here! Clearly, Mario games didn't need any more skeletal fish enemies...
Tumblr media
Name: Jean de Fillet Debut: Super Mario World 2: Yoshi's Island
But just because they didn't need another, that doesn't mean they didn't want another! I mean, come on! None of the previous skeletal fish had names that were dated pop culture references, so clearly there was an untapped market there!
You think there wouldn't be much ground to cover with another skeletal fish enemy... and you would be right! There is not all that much unique about Jean de Fillet. Much like Fish Bone and Honebon, it is described as a skeletal Cheep Cheep, despite none of the three really having Cheep Cheep anatomy at all, and much like Honen, its attack pattern involves jumping up to attack Yoshi. They can swim through lava I guess, but I'm not really convinced the other skeletal fish can't do that.
You see what happened? They ran the well dry, and all the fish that were living in the well for some reason died. Nintendo was just left with a bunch of fish skeletons, and all they could do at that point was put them in Yoshi's Island! Sad! Many such cases.
But due to Yoshi's Island going on to become a whole series of its own, Jean de Fillet would have a little more staying power than Honen or Honebon. Which is to say it appeared in Yoshi's New Island, where it even gets a boss variant named Furious Fred de Fillet!
Tumblr media
Now it's kind of debatable whether or not Yoshi's Island is mainline, but if you include it, that's four mainline entries in a row that each introduced a completely new skeletal fish enemy! Super Mario Land and Super Mario World both did it, and so would their sequels.
Did this madness ever end?!
Tumblr media
Name: Bonefin Debut: Super Mario Galaxy
Not before they could sneak in just one more skeletal fish enemy! It had been over a decade since Jean de Fillet, and in that time it had become the future! That meant their next skeletal fish had to be made of metal. Everything is chrome in the future! (Reference to "Bob")
And since they had a whole new dimension to play with, we were no longer starved of unique attack patterns! Bonefins lock onto Mario, and charge in that direction until they either hit him or hit a wall and explode. (Reference to "Bob")
Tumblr media
Bonefins solely appear in the Bonefin Galaxy. They serve as mooks to Kingfin, a giant Bonefin that appears to be actually made of bone! This boss fight is kinda all that exists in Bonefin Galaxy, but at least they got a whole galaxy to themselves, right?
Tumblr media
This would mark the end of an era however, as when Super Mario Galaxy 2 rolled around, there was no new skeletal fish enemy to be seen. In fact, Bonefin would only cameo as a skeleton, which is obviously and very intentionally meant to represent the fact that regular new skeletal fish enemies are a thing of the past, a product of a bygone age...
Tumblr media
Since then, the series has standardized Fish Bone as their skeletal fish of choice, as they made their grand return in New Super Mario Bros. Wii and have been a series staple ever since. In the process, however, they gained Bonefin's homing attack, letting them do a little more than be Cheep Cheeps for ghost houses and castles!
Is the lack of new skeletal fish enemies another disappointing example of Mario Homogenization? Or did they make the right call, picking a skeletal fish and sticking to it? I dunno. I am completely neutral towards this development.
149 notes · View notes
weirdmarioenemies · 2 months
Text
Tumblr media
Let the Tomfoolery Commence!
114 notes · View notes