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{SONIC SERIES ROBOT SHOWDOWN: LOSER'S DEATHMATCH ROUND 1}
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Upcoming round details here!
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crusherthedoctor · 2 years
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We all heard your least favourite Eggman moments from the games, but what about your favourites?
His creation: Thanks for making him, Ohshima. :>
Wanting Sonic to suffer in SEGA Sonic Arcade: People like to say that Eggman isn't sadistic, but I'd argue that he can be, at least when Sonic and his friends are involved. There can be no other explanation for why he set up an island filled with death traps, with no ulterior motive beyond laughing at Sonic's utter panic and misery.
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The Bad Futures in Sonic CD: This is a more indirect one, but it still qualifies. Think Eggman winning would be harmless? Show 'em these. Palmtree Panic becomes polluted beyond repair, Quartz Quadrant has been hollowed out completely, Stardust Speedway has become a garish shadow of its former self… even his own facilities have seen better days, though that's purely because his manchild sensibilities dictate that he moves on to conquer more lands when he's grown bored with what he already has.
The Bad Futures are a high point of Sonic storytelling in general, since they use visuals to convey a darker and deeper narrative without being inappropriately hamfisted about it like the zombot arc. That Eggman is the one responsible for them in-universe just makes them all the more sweeter.
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Working hard in S3&K: He really wants to get the Death Egg up and running, and you can't stop him. Eggman has always stood out by being more active than his villainous peers, but no game highlights that better than Sonic 3 & Dante from the Devil May Cry series. He burns down forests, he tears down ruins, he traps ghosts, he reignites volcanos… and he tricks the local guardian. Even after a temporary setback the first time around, he does eventually succeed the second time, with a newly acquired Master Emerald on top of that.
But he didn't stop there, did he? Once Sonic confronts him aboard the Death Egg, the mad scientist threw everything he had at the hedgehog. I believe the finale to S3&K will always be one of the best in the series, and a major reason for that is because it shines a spotlight on the important tidbit that Eggman will never, ever stop… just like Sonic.
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Everything in SA1: Well, aside from maybe the end, since that was the moment that kickstarted a certain trend...
But BEFORE that point, Eggman was magnificent in this game. He unleashes Chaos on the world, but continues to throw his own weight via the Egg Carrier and the E-Series. He collects some emeralds on his own, while swiping other emeralds from the heroes at just the right moments. When the Egg Carrier is down, he resorts to the missile, too furious and vengeful to care if he himself is caught in the crossfire. Then he directly threatens a young boy with murder, for good measure.
Chaos may have been the final obstacle of SA1, but Eggman was unquestionably the main driving force of SA1.
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The fake emerald scene in SA2: Even someone who isn't all that big on SA2's story can admit this moment is a classic. The doctor has a few badass moments in this game, like his one man raid on Prison Island, and blowing up the moon, but this is arguably the best one. The heroes thought they had him fooled, but NOPE, he turns the tables in an instant, and had Sonic not deus ex machina'd his way out of the capsule with the fake emerald, he'd have been a dead man right then and there.
Just a shame that, like everything else Eggman does in SA2, it's somewhat undermined by him being Shadow's pawn the whole time. (So going back to what I said about not being big on SA2's story…)
Kidnapping Vanilla in Advance 2: This one always makes me laugh with how ridiculously petty it is. There is absolutely no practical reason for it, it doesn't benefit any plan of any sort, he just really hates little rabbit girls and wants to punish them for existing.
Driving Emerl insane in Battle: Yeah, the aftermath is regrettable (spoiler: ANOTHER upstaging), but the sheer cruelty in overwhelming the Gizoid with power for all his friends to witness, after the latter was willing to let bygones be bygones, is a moment of pure unadulterated villainy.
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Having a more creepy design than Mephiles in '06: Poor Mephiles tries so hard to act all spooky and menacing, but Realistic Eggman with his golden nipples does a much better job at freaking everyone out without even trying. Eggman: 1, Mephiles: 0.
(This is a joke answer… maybe.)
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The intro and Egg Dragoon in Unleashed: Eggman is arguably treated as something of an afterthought for the middle of the game (much like the plot itself actually), but these two moments are undeniably iconic for the doctor. An action-packed beginning is tapped off with Eggman cancelling out Super Sonic and firing his unfortunately shaped cannon, and the glory of Eggmanland being brought to life is rounded out with one of Eggman's absolute best mechs in the series, in a battle that kicks the adrenaline into overdrive.
Even if Dark Gaia comes along to ruin the mood afterwards, it can't dampen the awesomeness of this fight.
The final boss in Colours is… him!: I still remember my absolute shock when I learned that there were no smoke and mirrors, no cruel tricks, that Eggman was indeed the honest-to-god final-final-boss in a 3D game for the very first time. Took over a goddamn decade for it to happen, but y'know... better late than never.
I was already grateful with the Eggman content in Colours thanks to the legendary public announcements throughout the rest of the game, but this was the much deserved icing on the cake. And while the Nega-Wisp Armor might not be the most complex final boss in a 3D Sonic, I still think it's fun in its own right.
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Finally securing a monster in Generations: What else is there to say? After having bad luck with previous ones, it was long overdue, and since Time Eater is arguably tied with Solaris as the most powerful of the lot, it couldn't have been a better candidate. The fact that he pilots and controls it directly really seals the deal.
Punching a wall of ice in Lost World: C'mon, that scene was metal. As were the bloodthirsty threats that Eggman muttered to Zavok and Zazz, who appeared to actually be taken aback if their reactions were of any indication. Shame he never did get his hands on them... but I guess he was too busy taking back his final boss role behind the scenes, eh?
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Fighting back against Heavy King in Mania: What could have been a groanworthy finale to an otherwise grade-A Sonic experience is wisely averted when Eggman doesn't take that betrayal shit sitting down. And unlike with Chaos, he doesn't get shot down before he can do anything.
What's really interesting is that despite Heavy King having a more impressive transformation in comparison to the withered state of the Klepto Mobile, the game itself seems to treat Eggman as the higher authority between the two, since it's specifically him, NOT King, who Super Sonic rams into one last time for dramatic effect in the post-battle cutscene.
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Everything in Forces: He may have had a little help with the Phantom Ruby, but he asserted his world dominance much better than SatAM Robotnik ever did, and he never sat around idly while the heroes tried to stop him either.
That's all great on its own, but his endless backup plans make it even better: Death Egg's destroyed? Send Sonic to Null Space. He gets out of Null Space? Drop an artificial sun on his enemies. The artificial sun is foiled? Overclock the Phantom Ruby and use its powers more extensively than Infinite ever did. The first final boss is defeated? There's a second one lock and loaded. And since Infinite was the one who dropped a Ruby replica during his fight with Silver, Eggman's ultimate downfall isn't even his own fault.
We can talk all day about what else they could have done with the plot of Forces, but anyone who says Eggman doesn't deserve credit for his showing in this game probably hates him and/or writes for an overrated comic.
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e-icreator23 · 2 years
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*memory*
narissa: so that's why you took these chains and this mini army of souls to continue fighting on the battlefield like a guardian angel
cody: they called me that it wasn't my idea
narissa: so you joined the 7 diamonds i imagine meeting gizoid must have been difficult
cody: it wasn't his fault but it's something i can't help
All: ..
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imagine-sonic · 3 years
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Imagine if Emerl the Gizoid met Satori Komeiji since they have third eyes and can copy the movesets of others they fight. Satori would make a great mother for Emerl. And also for Miles Tails Prower. Koishi Komeiji can be Tails older sister figure and guardian.
.
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darkgamel · 4 years
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Gizoid idw sonic the hedgehog
I wonder if the gizoids can be reused in the idw sonic comics without telling the story of sonic Chronicles
first image
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1. Emerl the gizoid / Mk. I the Gizoid
2. E-121 Phi the Gizoid
3. G-merl the Gizoid
4. Mk. II the Gizoid
5. Centurions the Gizoid
6. Scylla the Gizoid
7. Charyb the Gizoid
8. Guardian the Gizoid
Second image's 7 chaos emerald form
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9 Utimate Emerl the Gizoid
10 Utimate G-merl the Gizoid
Third image G-merl form
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11 Egg Hammer 3
12 Egg Ball No.2
13 Egg Foot
14 Egg Cube Mace-and-chain
15 Egg Cube Missile
16 Egg Cube Giant Clown Head
17 Egg Chaser
18 Egg Pinball
19 Egg Gravity
20 Hyper Eggrobo
Archie's comic sonic
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21 Fixit the Gizoid
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i’m redesigning the archie echidnas because i’m bi and i want to and my dick is bigger than ken penders’s
+ bonus Shade and Tikade <3
design notes under the cut
Lara[-Le], Last Chieftess of the Knuckles Clan
Angel. Would die for 10/10
Was trained as a warrior, but her true passion did lie in healing and caring for others; she pretty much ended up the village’s designated babysitter because she loved kids so much 
Married Locke when they were both young adults, and she pretty quick became pregnant with Knuckles 
Locke was very interested in the Master Emerald, as the Clan had deigned themselves its guardians as one of their own was inside. He liked to study its properties/magic/etc 
One of his experiments backfired as he ended up with a dream premonition of their son’s future. As a result, he panicked and pulled some shit 
Haven’t decided what exactly but it affected baby Knux and pissed Lara off a lot
Either Locke died in ~mysterious circumstances~ or she kicked him tf out, but basically Knux never really knew his bio dad 
She raised Knuckles alone for a bit but after having a bit of a stress breakdown, her childhood best friend Wyn stepped in to help her 
They’d always been platonic but in the months-years he was helping her with her son they ended up getting romantic 
Eventually married Wyn and had her other kid that I am not naming Kneecaps, jfc, 
At some point inbetween leaving Locke and marrying Wyn, she was elected/appointed Chieftess  
As uh. Knuckles is the last of his Clan. we can assume something happened to her unfortunately 
I feel like she and her clan probably died/vanished/what-the-fuck-ever when Knuckles was about ~6-8. As such, he doesn’t really remember her well, but what he does remember is nice, he thinks 
design notes:
Her crescent mark is a little skinnier than Knuckles’s, as well as a lighter shade. Her tails is a bit longer, skinnier and more crooked as well. 
She does have a similar quill-direction to her son, as well as the upward-turned eyes. I like to think they have a similar body type as well. 
Her dreadlocks get shorter the farther back on her head. They are also curvier/curlier than Knuckles’s. 
Of her dreadlock wrappings, the left-to-right tie wrap always above the right-to-left. 
Lara’s leftmost bang (her right) is split from her longer dreadlock; the other two are separate locs. The middle bang has part of the Chieftain Marking across it. 
While we don’t have much info on the canon Knuckles clan, I decided that the teal feathers and head markings of Pachacamac are indicative of the Chief’s status. Hence why they are not included in the top left image. 
Their tech was advanced a bit since, you know, 4000 years ago, but they still dress relatively the same, they’re a very culturally-focused clan.
I decided that the surviving Knuckles would likely idolize Tikal, seeing as she saved their dumbasses from Chaos; thus, the center of Lara’s skirt has a diamond reminiscent of Tikal’s skirt.
Her skirt is also gold as a reference to her original robe. 
Yes that is absolutely her singing “Back to Before” in the top left. 
Was debating between that and “First Burn” lyrics but I evenutally decided on BtB... if y’all wanna see the version with First Burn I can drop that 
Julie-Su of the Nocturnus Clan
Sixteen years old, lesbian, huge lesbian, cannot stress enough how gay she is, also she’s trans cause I said so 
Keeping a bit of her backstory; she was born to two echidnas, but the children of her dad’s first wife were bitter and may have gotten murderous 
This might be why she has a robot arm and dreadlock. oops 
She was highkey traumatized by all that™, but eventually her half-sibs were taken care of and she was adopted into the same family as Shade
She immediately decided to be a better sibling than hers were and took it upon herself to be Shade’s Cool Big Sister and honestly? She’s doing a great job. 
She’s supportive, sweet, teaches her how to do things like tie a headband and shoot a gun, comforts her when she’s depressed, etc. Amazing. 
Despite her troubled past, she keeps optimistic and adventurous, always looking forward to what tomorrow could bring. 
She’s a bit too daring sometimes. She likes to bungee jump off of tall buildings and it gives Shade a heart attack. 
Her and Knuckles are now Chaos Cousins™ 
They are each other’s Gay Cousin™ it’s great 
I still like the idea of her in the Chaotix but I think her and Vector’s dynamic should literally just be the “Adulting” song from Phineas and Ferb 
design notes: 
She is very tall™. No I don’t know why. 
Julie-Su’s robot arm, though different colors, is designed after Emerl’s arm, as the Nocturnus built gizoids. 
Left side of her face has shorter dreadlocks, making up her bangs. Only exception is the dreadlock in the far back. 
All dreadlocks, except some bangs, drift to the right (her left). 
I like to think in the ShadeHug image she’s singing “All is Found” to calm her down from a panic attack. 
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robotnik-mun · 4 years
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Also, in regards to your setting, what would be the (abridged) history of Mobius in your vision of things? If you feel like explaining it, I mean.
I can give it a go, but keep in mind that I am constantly revising my ideas, and I tend to vacillate between what I want to keep in and what I don’t. I’m a ditherer, it’s true ID;
I really do need to make a master document of this crap though, even if the most detailed bits and pieces come from specific time periods in Mobius’ recent history. Either way, this is perpetually in Rough Draft mode, so what you see here might not be the same the next time you ask.
Anyway, let’s roll-
The Beginning
-To begin with, Mobius is a unique world in that it undergoes something we’ll call “The Gaia Cycle”, in which life develops on the planet, advances greatly before leaving/self destructing, leading Dark Gaia to emerge in order to wipe the slate clean, which in turn allows Light Gaia to renew the world and re-start life on the planet, so that the cycle begins again. As such, Mobius is indescribably ancient, having gone through the cycle several times over. The only constant is the Master Emerald and the Seven Chaos Emeralds.
-During this cycle, several individuals from the Old World are able to essentially acend to Godhood via the power of the Chaos Emeralds and mastering their energies, and so are able to escape the end of their world as the Gaia Cycle proceeds. As you can guess, these guys are basically to serve as stand-ins for the Ancient Walkers.
-For now we’ll call them the Titans. The Titans take charge of the various primal fundaments of the plane. They also take it upon themselves to oversee and help guide the development of life on the on the Soon To Be Mobius, overseeing the re-birth of the Dinosaurs before guiding the direction of evolution to lead to the creation of intelligent life far ahead of the usual schedule. Their plan is to oversee the development of a utopian society so that when the time comes for the Gaia Cycle to begin anew, more benevolent life will be left and spread from Mobius, all in the hopes of creating a universe of harmony unlike the ones they had survived.
-Naturally, one of them has other plans and believes that they should RULE over creation rather than guiding and guarding it. The most powerful of their number attempts to convince the others of her viewpoint. When that fails she tries to seize control of creation by force, killing several other Titans before she is defeated. Suffering an unhealing wound that saps her of her cosmic power, The Fallen Titan is banished by the others and sealed beneath a mountain for her crimes.
-The surviving Titans though are not unscathed either, their injuries leaving them unable to directly intervene on Mobius as they once did while regulating the energies that comprise their world. Rather than letting the primal forces run unchecked, they fall into the role of distant, observant Gods, only intervening when able and moving in subtle and mysterious ways.
Early Mobius
-Life on Mobius proceeds onward as intended- the myriad new forms of intelligent life on Mobius develop sentience, tools and the like. Life takes on many strange and wondrous forms on Mobius, from your standard humans and Mobians to more fantastical creatures like dragons. Primitive magic is developed by these early prehistoric societies, and through them understanding of the various Higher Powers begins to emerge. In particular, worship of Light Gaia/Dark Gaia becomes widespread. At this stage of things, the various peoples of Mobius stick to their own kind.
Then, one day, something happens- The Fallen Titan escapes from her confinement.
Though greatly weakened and lacking most of her power, The Fallen Titan still retains certain advantages- namely immortality, and the power to manipulate the forces of Chaos. Cast in the shape of a great serpent, the Fallen Titan regains her ‘footing’ and develops a unique power- that of being able to awaken Chaos Powers within others or nullifying similar powers.
The Fallen Titan, through her powers, quickly establishes a cult around herself, and through her powers amasses a great army. She comes to be known by the name of Vokara, and through her army conquers many tribes. Through her a great and terrible city is built, and she establishes the first civilization on Mobius. This comes to be known as the First Great Civilization.
(In case it isn’t obvious, Vokara is pretty much meant to fill-in for Mammoth Mogul. She started out as an attempt to differentiate Lyric, but the sheer differences eventually led me to just go ‘screw it’ and make an OC)
Standing as Goddess-Queen of the First Great Empire, Vokara researches means of bringing the Chaos Emeralds to her, knowing that they are the key to regaining her original might. Eventually the Master Emerald is located and brought to her, and by communing with it she re-discovers the knowledge of how to access the Special Zone. She houses the Master Emerald in a great temple, and through its power mutates a Chao to become its very first Guardian- Chaos.
As you can imagine, it eventually all goes to shit. On the eve of receiving the Seventh Emerald and re-attaining her lost Godhood, a hero arises to challenge Vokara and lead the oppressed peoples of Mobius in a great rebellion against her. This hero becomes the first ‘Super’ on Mobius, and the cataclysmic final battle levels her great city and sends her Chaos Temple crumbling. The Chaos Emeralds themselves do not return to the Special Zone, and are instead spread across Mobius to become objects of
Though the First City is destroyed, the Vokarik Empire’s influence lives on in its former vassal states, many of whom build off the various advances that occurred under the Vokarik regime to advance themselves forward. Trade and exploration begin to flourish. Vokara meanwhile retreats to the shadows, deciding to take advantage of her long life and try for a more long term, subtle approach to regaining her lost Godhood. Across the centuries she begins to form cults, secret societies and conspiracies to serve her ends, taking on multiple names and identities as she does so.
The longest lasting and most enduring of these is The Order of the Black Emerald.
-After this point things get a bit hazy. Two more Great Civilizations come and go, and eventually the Master Emerald winds up in the hands of the Echidna, along with the Seven Chaos Emeralds.
-The Echidna manage to become the keepers of the Master Emerald, which takes up a great place of importance within their mythology. The Echidna develop into multiple clans, but the two most important are the Nakbe Clan, a society of warriors, and the Nocturnus Clan, who focus on science. The Nakbe Clan are the keepers of the Master Emerald and eventually the Chaos Emeralds, which they keep enshrined. Chaos, the First Guardian, is placated by the company of Chao. The Nakbe Clan eschews advanced science in favor of physical might, and learns to channel the power of the Emeralds to make their warriors all the stronger.
-The Nocturnus, focusing on science, developes rapidly and becomes a highly influential and widespread nation in of themselves. They will be known as The Fourth Great Civilization. While initially things are peaceful between the Nocturnus and the Nakbe clans, gradually the Nakbe Clan sets down a path of conquest and imperialism. In response the Nocturnus develop the Gizoids and march down a path of counter-conquest under the leadership of Pir’oth Ix. The two forces battle viciously, but in the end even the Chaos Enhanced warriors of the Nakbe clan prove to be no match for the Nocturnus, and are pushed to the brink of defeat. Then, mysteriously, the capital city of the Nocturnus simply vanishes, drawn away by a mysterious creature known as Argus (that may or may not have been drawn to Mobius by the efforts of the Order of the Black Emerald).
-The victory of the Nakbe clan is short lived. Pushed to the brink by their losses and left vulnerable, the peoples they pillaged in the past gather and begin to seek vengeance against their oppressors. In desperation, Pachachamac raids the Emerald Shrine in the hopes of turning the full might of the Chaos Emeralds against the attackers…. In doing so enraging the guardian Chaos, causing it to absorb the emeralds and subsequently going on a rampage that devastates the Echidna civilizations and many societies around the globe. Only through the sacrifice of Tikal is Chaos sealed away, but not before Mobius essentially undergoes an Apocalypse that sets it back thousands of years.
-In the aftermath of the devastation, the remnants of the Echidna band together. Realizing the dangers of the Master Emerald, one group of Echidna opts to take the Master Emerald to ensure that something like Chaos never happens again, while the other group decides to have nothing to do with the emeralds at all and migrates elsewhere to rebuild. Eventually, in the name of keeping the Master Emerald out of the wrong hands, the keepers of the ME use its power to create a floating island in the sky, which will come to be known as Angel Island.
What becomes of the ground bound remnant is unknown, and eventually the world will believe the Echidna people to be extinct.
-Past Mobius
-In the aftermath of the Deluge, Mobius is set back pretty far as most cities are devastated, and records of the past are hazy. Civilization tries to rebuild as best it can, but it’s on a decidedly uneven tilt. Consequently this is why you have ruins and weird ancient supertech hidden everywhere. It is during this time that the art of sorcery begins to develop and flourish. Mighty sorcerer-kings (and queens) arise from the ashes of technological civilization and establish dominance over the world. This is the Age of Sorcery, and it’s not really a fun time to exist.
-The Sorcerer-Kings rule and wage war against one another for many centuries, and actively suppress technology to keep their subjects in line. Despite this, pockets of civilization are able to resist this- chiefly the human city-state of Soleanna, which maintains scientific advancement even against the scrutiny the Sorcerer Kings of Mobius. The Soleannans spread the word of Solaris to the other peoples of Mobius, and in secret spread their technological knowledge as well. Eventually the Solaric Crusades are started, a mass uprising against the Sorcerer Kings and their magic. In the course of the crusade the Sorcerer Kings are defeated, but over the course of defeating the dark magics used by the Sorcerer Kings, many of Mobius’ more benign magical traditions are also exterminated as part of the Holy War as it turns into a crusade of magic itself.
When it is over, the Solar Empire is established across Mobius, with Soleanna as its capital.
-One consequence of the Solaric Crusades is that many of Mobius’ naturally mystical species (fantasy critters) are driven to flee from Mobius itself, using magic to cross dimensional barriers into the ‘Nameless Zone’ where they may live freely. Only a few choose to remain behind on Mobius, among them the mighty Dragons.
One of the Sorcerer Kings, Lazaar, builds a mighty fortress in a remote and desolate land, seeking to regain and rebuild his power and re-take the world. His dark magical experiments, left unchecked, pollute and corrupt the land around, creating what will one day be known as The Forbidden Zone. Lazaar uses his magic to create a homunculus to serve as his assistant, only for the homunculus to teach itself magic and betray Lazaar, trapping him within his own fortress and siphoning his powers for its own ends.
The Homunculus dubs itself ‘Naugus’, and continues where his master left off, eager to explore the possibilities of magic and its limits, while vowing to never be subject to the will of anyone ever again.
- Meanwhile on Angel Island….
After the devastation the Deluge and the raising of Angel Island, the Echidna remnants were able to advance in peace and isolation from Mobius. Slowly they regained much of their original technological prowess, and through their technology managed to keep any would-be explorers at bay. The Hidden Palace is created, within it the great Emerald Chamber to house the Master Emerald.
-The science of Chaos Physics, the study of Chaos Emeralds, emerges as a scientific discipline. Two scientists, Sayil and Xultun become leaders in their fields, seeking to better know the power of the Chaos Emeralds in the hopes of benefiting all Echidna kind. One of their projects is figuring out how to transfer Chaos Energy directly into a Mobian (in a kind of predecessor to the eventual experiments carried out by Gerald Robotnik). Something however goes horribly wrong, and there is an accident- one that results in Xultun being physically and mentally transformed by the experience.
-Now bitterly misanthropic and nihilistic, Xultun demonstrates the ability to control a strange, corrupted form of Chaos Energy. He eventually escapes confinement and becomes a terrorist against the Echidna nation, with his goal being nothing short of the elimination of all life on Mobius so that it might be ‘purified’. As the death toll mounts, Sayil sets out to take down her former friend and colleague. Uncovering ancient scrolls of the Nakbe Clan’s teachings, she learns a natural means of drawing power from the Master Emerald. From there she sets out to thwart Xultun, time and time again, eventually seeming to kill him. Much of the Angel Island civilization is devastated as a result, even if the rest of Mobius is saved.
-Realizing the dangers of the Master Emerald and its powers, Sayil in the aftermath takes it upon herself to become it’s protector, and as such she becomes the first Guardian of the Master Emerald. While the Echidna rebuild, Sayil uses her powers to locate the other Chaos Emeralds on Mobius, travelling the globe and gathering them so they will not fall into the wrong hands. During this time she clashes with both Vokara and Naugus, thwarting them both as they seek out the emeralds for their own ends. When finished, she returns to Angel Islands and promptly sends the Chaos Emeralds back into the Special Zone, hopefully out of reach of would-be tyrants.
-Sayil establishes the tradition of the Guardian by taking on an apprentice and successor of her choosing, teaching them her skills and literally transferring the power from herself to her student. Thus it follows that each new Guardian is chosen by the last, protector of the Master Emerald and the Echidna people.
-Xultun, wounded but not dead, retreats to a hidden laboratory base deep under the surface of Mobius. There he places himself in a recovery pod to undergo suspended animation while his injuries are healed. Due to an earthquake, the timing mechanism of his pod is damaged, and he remains in stasis for far longer than intended, dreaming dreams of dark destruction.
(In case it isn’t obvious, Xultun is basically an expy for Finitevus- all the pertinent details of him came from Flynn, and so I feel free to plunder them for my own use).
-As is the pattern of things, the Solar Empire reigns strong for many centuries before falling into excess, decadence and stagnation. The Solar Empire, once the heroes of the Age of Magic, gradually slide into tyranny and corruption, eventually becoming the sick man of Mobius as it desperately clings to power. During these declining years, the Solar Empire begins to resort to slave raids in order to replenish its laborers.
-It is at this stage of things that a new player enters the stage of history- Aneiron. Born to the Acorn clan of squirrels in one of the less developed forest regions of Mobius, Aneiron grew up in a time of constant inter-clan conflict between neighbors. Aneiron left home at a young age to become a wanderer, adventurer and mercenary, travelling far and wide across the known world and exposing himself to many different cultures and people. Learning the strengths of other nations, Aneiron became determined to give his own people that strength, as well as realizing the folly of constant warfare between species.
-Returning to his homeland and bringing with him new ideas, Aneiron became leader of his clan and bringing about radical changes. The most radical was the idea of co-operation between the races. Through careful diplomacy (and force of arms, when needed), Aneiron forged alliances with those who had traditionally been his people’s enemies. Under his guidance, the squirrels and their allies built the city of fortress of Mobotropolis- which meant “City For All Of Mobius”, a meeting ground for clan readers and place where different species could co-habit and trade freely, as well as a refuge for travelers.
-Though initially Aneiron’s Alliance is comprised of herbivores, to his shock, carnivores begin to come into the fold as well. This leads to some conflict, both from within and without, but in time ALL the clans of the realm are allied with one another. At this time, the Solar Empire begins to seek new lands to plunder- and the lands of Aneiron fall into their crosshairs. Raiding parties are sent, and colonies are built. Aneiron and his alliance converge, and Aneiron is voted to become Warlord of the Alliance. Under his military leadership, the Solar Empire’s army is driven back, and the colonies claimed for the Alliance- the people already living there are permitted to stay, under the condition of accepting vassalhood from the Acorn clan.
-This move reverberates around the Solar Empire, leading to uprisings that weaken it further, until the empire collapses completely (with generous help from Vokara and the Order of the Black Emerald). Several of the Solar Empire’s more distant city-states manage to avoid the worst of it and band together for mutual protection. This coalition of city states will eventually unify into a single polity, which will one day come to be known as The United Federation.
-Soleanna itself, despite the loss of its wider empire, manages to escape the collapse of the Solar Empire. Owing to its status as the Holy City of the Solaris faith, it is able to retain independence even as the Solar Empire itself breaks apart. It will survive, eventually becoming the Duchy of Soleanna in modern times.
-Generations pass. Clans develop into feudally based kingdoms. Aneiron’s great grandson breaks with all tradition and takes a chipmunk for a bride, permanently allying the two kingdoms to one another. Mobotropolis is expanded upon. A new and more terrible war brews, this time with the rival Kingdom of Duskmount. A mountainous kingdom of meager resources, the various peoples of Duskmount also banded together- not in mutual partnership, but in a stratified, caste-based civilization where breed determines position, with Deers forming the ruling caste. Seeking new resources and viewing the Alliance of the Acorn family as an affront to the Duskmount way of life, King Mordent Duskmount launches a war of conquest against the Alliance. The war lasts many years, but Duskmount is eventually beaten back, starting a bitter rivalry between the two realms.
-In the aftermath of the Duskmount War, the leadership of the Alliance begins to grow closer. The descendants of Aneiron begin to consolidate power by intermarrying fellow ruling families. Eventually, the Acorn family becomes the controlling family of the realm. War breaks out. Those that do not join willingly are soon forcibly brought to heel. The Alliance of the Forest Realm gives way to the official founding of the Kingdom of Acorn, with Mobotropolis as its capital. For the purposes of historic narrative, Aneiron is none the less credited as the founder and first ‘King’ of Acorn, even though in his lifetime he was only ever King of the Squirrels.
-The Kingdom of Acorn becomes a feudal monarchy, one where species is irrelevant but class is everything. It spreads forth, and eventually becomes one of the greatest empires in history.
-Present Mobius
-In the 800 years since its founding, the Kingdom of Acorn expands to become a great and mighty empire, though it never goes by that name. It influences the culture, economy and technology across all of Mobius, and helps to usher in what is known as ‘The Mobian Age’- an age where the various nation states of Mobius begin to discard species based division in favor of simply calling themselves ‘Mobian’. Whatever the crimes and cruelties of the Kingdom of Acorn, it at least done THAT much good. Though some nations continue to define themselves by species first, by the modern era the term ‘Mobian’ is almost default all across the globe.
-During its time the Kingdom of Acorn knows the highs and lows that come with every Empire- periods of prosperity, periods of hardship, civil war and renaissance, but throughout it all manages to hold onto power. By contrast, it’s longterm rival the Kingdom of Duskmount tries and fails continually to outdo Acorn, until eventually its own holdings are drawn back, the kingdom left a pale shadow of its former self by the modern era.
-The United Federation itself continues to soar and to grow, becoming one of if not THE dominant military and economic powers on the planet. It undergoes a period of great rapid technological advancement thanks to the brilliance of one Professor Gerald Robotnik, who is soon tasked with the single greatest feat of engineering- the space colony ARK, a symbol of scientific progress and of the future.
-Gerald Robotnik completes the Space Colony Ark, and is hit with tragic news- his young granddaughter Maria has been diagnosed with NIDS, which will one day kill her. Refusing to allow this, Gerald arranges to have Maria live with him upon the Ark, and he dedicates a portion of the colony’s research to curing her. To placate his backers within GUN’S military-industrial complex, he proposes the Eclipse Canon, and disguises his research for Maria as being done for the creation of an Ultimate Lifeform. This leads to project Shadow, and the creation of Shadow the Hedgehog, who quickly bonds with Maria.
-Unbeknownst to Gerald, GUN is not entirely in control of the situation- a portion of it has been subverted by agents of the Black Emerald, the true backers of the ARK project. Under investigation and in danger of being revealed, Vokara decides to cut her losses when it comes to the ARK- her agents send false information to GUN’s High Command, framing Gerald Robotnik for treasonous actions, while making sure that the ‘right’ officers would be sent to deal with the false problem. Gerald is recalled to the United Federation, and while he is being interrogated the raid is launched. Many people are killed as a result of the sloppily executed operation, including Maria Robotnik, and Shadow is jettisoned out of an escape pod, though he is swiftly reclaimed by GUN.
-The media report of the incident gives falsified information painting Gerald Robotnik as a dangerously unhinged mad scientist conducting unethical experiments on the ARK, leading to the raid, and the deaths that occur are pinned on him directly. Gerald, a broken man by this point, is taken to a GUN Black Site located under Prison Island, told to finish his work on Shadow or that he will die next. Gerald bleakly agrees, continuing to perfect his creation while tampering with Shadow’s mind in a long term plan for revenge. When it becomes clear that Gerald is not co-operating, he is executed. Shadow is placed in cold storage, for later potential use by the Black Emerald.
-The Robotnik family, disgraced by the ‘crimes’ of their patriarch, is forced to flee the United Federation for the Kingdom of Acorn. They take new names in their new home, becoming the ‘Kintobors’, while their eldest son Ivo is given the name of ‘Julian Kintobor’.
-The Kingdom of Acorn is in rotten state at this time. Under the reign of the belligerent and arrogant King Maximus Acorn, social progress grinds to a halt and even regresses in areas while his attempts to make the kingdom ‘strong’ simply bring misery and warfare. The long simmering resentment of the Kingdom’s colonies erupts into open separatist warfare, with Maximus refusing to seek any kind of compromise and instead feeding more and more of the Kingdom’s soldiers into the killing fields rather than show ‘weakness to the lesser’.
((Yeeah, Maximus is my commentary on good ol Maximilian. Before you ask, I envisioned him as a combination of Kaiser Wilhelm II of Germany and Tzar Nicolas II of Russia. Any resemblance to certain living political figures is entirely and unwantedly coincidental.))
-In fact, after the failure of the ARK, all of Mobius goes through some hard times as the established Old Powers of the planet are seen as slipping, failing and not doing enough to provide for its respective peoples. This leads to the rise of many new nations built upon new forms of government it, leading to the term ‘Neo Nation’ being bandied about. Though at first specifically referring to post Ark nations, it comes to mean ‘Any Country Less Than Two Centuries Old’, and as such includes old-but-still-young countries such as the Empire of New Babylon.
-Duskmount by this time has been in sharp decline for centuries, only to see its fortunes reversed under the direction of its newly crowned king, Vortigern. Under Vortigern’s direction the Kingdom is able to rescue itself from the brink, re-igniting and rejuvenating itself into a major nation after centuries of humiliation at the hands of the Acorn Kingdom. In time, it begins to exert itself militarily as well, re-absorbing old territories and gaining new ones in the process.
-Julian Kintobor grows up in the Kingdom of Acorn. Despised at home by his family due to inheriting his grandfather’s genius intellect and ostracized by his peers for the same, Julian quickly grows up to become mistrustful, bitter and misanthropic. At age 18 he is drafted to fight in the Colony Wars, made possible due to his father’s connections (the Kintobors slowly regaining their old wealth and prestige in their new homes). During his time in the army he meets and befriends fellow genius Charles Hedgehog, the first friend he has ever had. Their year of duty ensures they both see and endure many terrible things before the war finally concludes and they are sent home. The two work together to join the prestigious Royal Science Acadamy, and are both able to attain scholarships. They soar through college, becoming some of the youngest graduates in history, and soon go work for the Science Ministry.
-Vortigern Duskmount completes his re-conquest, and re-christens the Kingdom of Duskmount as the EMPIRE of Duskmount, with himself as first emperor. He enters into alliance with other Neo Nations, and through them proposes a means for all of them to gain more power and influence than ever before- by conquering the Old Powers and dividing up the resources between the Neo Nations. From this, the Neo Nation Alliance is formally announced.
-Years later, Vortigern succeeds in duping King Maximus into launching an attack on Duskmount territory, effectively making the Kingdom of Acorn the aggressor in what will come to be known as the Great War. Rallying his nation, Vortigern launches an attack on the Kingdom of Acorn and thus begins the Great War, while the other Neo Nations pursue their own targets. Maximus dies early on in a doomed, futile effort to personally lead his forces into battle. Within two years, the Kingdom of Acorn is forced to surrender before the military might of Duskmount. The Kingdom of Acorn is thus occupied and absorbed into Duskmount.
-Charles and Julian go underground to avoid the Dusmount Occupation force. They put their minds to building weapons and vehicles in secret, and begin to engage in a two man war against the Duskmount soldiers. Meanwhile, Vortigern orders the destruction of the entire Acorn bloodline so that no legitimate challengers to its throne may ever emerge. Only Maximus’ youngest son, Prince Galen Acorn, is able to escape this fate.
-Two organized resistance movements form in the Occupied Kingdom. Charles and Julian’s efforts draw others to their cause until they are a true resistance movement, and Julian retires from field work to become a full time strategist and leader. Galen meanwhile joins with a resistance movement comprised of the remnants of the Royal Army as well as civilian partisans, led by the surviving Warlord of the Realm. In time the two movements meet and merge to form the Acorn Resistance Army, under Julian’s leadership. During this time, the setbacks the occupation faces causes Vortigern to resort to more and more extreme measures, leading to greater and greater atrocities.
-With the Acorn Resistance Army in open rebellion and receiving aide from the militaries of the other Old Powers (including the United Federation), factories and foundries are captured by the resistance. Julian uses these to put his grand strategy in motion, building a great army of robots to fight against the forces of Duskmount. Soon a great army of Peacebots is marching upon Mobotropolis itself, though for reasons of politics it is Galen who is seen leading and liberating the city rather than Julian (not that Galen WANTED this). While Julian oversees a crucial battle elsewhere, Galen is able to confront and kill Vortigern in armed combat. With that, the Occupation is over.
-With the Kingdom Liberated, Julian swiftly gains control of the remaining major factories. His weapons and robots are created en-masse, and soon all the Neo Nation Alliance is under siege from seemingly endless Peacebot armies. Engaging them in a war of attrition they cannot win, the Neo Nation Alliance surrenders to the Old Powers. The Great War is won, and the world rebuilds after years of global bloodshed and destruction.
-Years pass, and peace is brief. Galen Acorn sets to become a reformer for the people, making moves to weaken the grip of the nobility and do away with the stratification of the Kingdom. The Aristocracy, resenting these attempts to limit their power and prestige and the shaking up of the social order, make things difficult for their king even as he attempts to shift the monarchy towards a more democratic form of government. Likewise, the widespread use of robots to rebuild the Kingdom leads to fears of job loss as paranoia about technology reaches a fever pitch, with riots and protests following. Anti-Colonial terrorism breaks out as well (aided in part by the Black Emerald as part of a plan to de-stabilize the Kingdom).
-Julian, despite his efforts, is stuck in place commanding the robot labor force of the Kingdom, watching as Charles becomes Science Minister and Galen is lauded as a War Hero even as the Kingdom teeters closer and closer to civil anarchy. A means of advancement is given to him with the offer of becoming the realm’s new Warlord. He is eventually caught in a terrorist bombing that claims the lives his wife and daughter, while he himself is on death’s door. To save his life, Charles Hedgehog unearths the Roboticizer, a medical device the two had worked on before the war broke out. Julian is fed through the Roboticizer and becomes a cyborg, saving his life. He accepts the position of warlord, and after months of physical therapy becomes the kingdom’s new Warlord.
-For the next several years Julian works to set a plan in motion- the conquest of Mobius. He ruthlessly deals with the terrorists threatening the Kingdom and puts an end to the protests, expanding the robot army while conspiring with the Battlebirds in secret. He takes on his nephew Snively as an assistant, and as part of his plan the Battlebird Armada emerges to raid distant shipping lanes. To deal with the threat and abate the fears of robots replacing the army wholesale, the remaining organic portion of the royal fleet is sent to deal with the problem.
-While they are away, Julian launches his coup- the robot armies he built to protect the kingdom now become its attackers, striking all across the globe in a sudden, frenzied march of conquest. The Kingdom of Acorn falls within days, and King Acorn himself vanishes without a trace, while his daughter Sally escapes with her friends to the hidden village of Knothole. With new territories secured, Julian spends the next several years overseeing the conquest of Mobius. One by one the armies of Mobius are destroyed before the mechanical onslaught. So is born the Robotnik Empire, and Mobotropolis becomes Robotropolis as millions and millions of its citizens are captured and transformed into Robian slaves.
-Charles and other veterans of the Great War start a domestic guerilla movement against Robotnik, liberating Mobians and striking at factories and other crucial facilities, becoming an irritant to the tyrant. Eventually getting into contact with the remnant of the Royal Fleet sent to deal with the battlebirds, a plan is hatched to re-take Robotropolis. Unfortunately, Robotnik anticipates the attack, destroying the fleet, killing the nascent resistance force, and finally roboticizing Charles in a twisted act of mercy.
-With his only major impediment defeated, Robotnik turns his attention back to Mobius. Nation after nation falls before Robotnik over the years, the inhabitants enslaved and Roboticized, and everywhere in the Robotnik Empire the environment is desecrated as factories dedicated to building more and more machines cover all the land. Even the United Federation falls before Robotnik, reduced to several cities fiercely and implacably defended by GUN, who resort to suppressed technologies and making robots of their own to fight the machine hordes.
-Things go swimmingly for Robotnik, and his victory is all but assured. Then one day, facilities in South Island begin to report unexpected delays in the development of the Scrap Brain Zone, an experimental automated super factor and roboticization facility, due to ‘outside interference’. Realizing that the nephew of Sir Charles, Sonic, is the culprit, Robotnik heads to South Island to personally oversee the destruction of the sneaky pest.
-And thus, do things begin.
Anyway, that’s the gist of things as they currently stand. As I said, I’m constantly changing and thinking and altering things, debating on what to include and what not to include, but this more or less is how things went down I the personal setting. The Abridged version anyway. Hope you enjoy it!
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the guardians like the gizoids mentioned in an earlier blog do an outstanding job in having an ancient feel to them while also feeling incredibly advanced in their designs 
the guardians take their abstract nature a step further than the gizoids in terms of the general anatomy being far less human and in the cases of the larger multilegged ones, being very insect and spider like in how they move around, the markings on them specifically give a very nice sense of history to them them also like ancient markings 
if I were to use the concept of ancient markings in my project then the guardians along with the gizoids will both be excellent examples to pull from 
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the-devils-toybox · 2 years
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Okay, so I want opinions. If you aren’t at all interested in the Sonic characters I have on this blog, you might not be too interested in hearing this, so I’ll put it under a read more, but this has to do with Gemerl.
This is a bit of a rambly one, so bear with me.
I’m definitely going through and thinking about the characters I have on my list at the moment, and I got to Gemerl. Those of you familiar with the Sonic series will know him as either Emerl, the Gizoid from Sonic Battle, Eggman’s attack robot in Sonic Advanced 3, or more or less Cream’s guardian in the comics, Archie and IDW alike.
I haven’t used him yet. Like, at all. I don’t think I have a single post on here using him because I need to get icons, and I’m planning on making them soon enough. But since I haven’t used him yet, I want some opinions on how I should portray him.
He’s shown to have two different personalities in his media; a cold, calculating robot, or a bit of a cocky, kinda snarky android. There’s precedent for both, as in Sonic Battle he more or less takes up Sonic’s personality, with sprinklings from the other characters like Knuckles’ fighting spirit, Amy’s love, etc., but Sonic Advanced 3 makes him an emotionless robot.
The Archie comics seem to have taken the original Sonic Battle route, with him being this brash, kinda cocky fighter with a bit of a mouth on him, even though he wants to live a more free life. This makes a bit of sense based on Sonic Battle, and I don’t think is too bad, but I also haven’t read all that much of the Archie comics, and what little I did read didn’t have him in it, so I’d be largely flying blind with that one, even though I’m more than used to that kind of character.
On the other hand, IDW took the more calculated robot approach, which also makes a bit of sense, though he does seem to lack some of the same personality that he had in Battle as a result. He isn’t devoid of personality of course, but I feel as though he’d come off as just being another robot on the blog like Gamma, since Gamma is very similar in personality.
So, what I’m thinking about doing is maybe going for a mix of the two? Maybe keep the speech patterns of IDW, but a bit of the snark from Battle/Archie? Or do you guys think I should stick to one personality?
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blazehedgehog · 7 years
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1) I can only remember Amy threatening in Advance 3 and it certainly could have happened in Battle (havent played it in 10 years) I won't count Heroes cause that scenario made no sense and also has Sonic, Tails, and Knuckles pushing Big and Cream off a skyscraper?? I mean why not say the same thing about Knuckles. He's a "friend" but has attacked Sonic multiple times when hearing misinformation from someone he shouldn't trust. Isn't that pretty awful too? haha. Her Boom personality seems the
2) same but they downplay her liking Sonic immensely which I like cause I like alot of her cooler moments in the games which get overshadowed by her crush stuff. I just don’t like that Boom (or atleast the show) makes her into a party pooper. But from what I played of the boom!game and the boom!tv the characters seem portrayed… differently in general… but now I’m rambling!!!!            
I don’t think you can discount something just because it “doesn’t make any sense.” That just means it’s even more of a problem, because in the best case scenario, it’s poor characterization, in which case the whole foundation of everything this character is constructed upon is a shambles.
Amy is basically legitimately psychotic in Sonic Battle; so the story is all about how Emerl, this “Gizoid” robot dug up from ancient ruins, comes to know everyone in Sonic’s world and eventually progresses from “beep boop I am just a machine” to having sentience and a personality built from pieces of everyone he interacts with, right?
Amy, upon learning about Emerl and Sonic’s attachment to him, goes out of her way to convince everyone that she would be a great mother to Emerl. She undergoes an intense “boxercise” training regimen to strengthen her fighting abilities (so she can protect Emerl from harm). She begins training even harder when she realizes she’s also losing weight, which she thinks will impress Sonic. Cream actually becomes legitimately afraid of Amy after she trains so hard her body gives out on her and she passes out.
Along the way, Amy uses her growing strength to beat up anyone who comes near her, basically. She is shown to be more than a little overprotective, and violently so. That was the point where, at least personally speaking, Amy Rose went from “funny gimmick character” to “somebody I wouldn’t want to meet in a dark alley.”
She is a little bit of a Lisa Simpson in Sonic Boom, but I’ll take that over “If Sonic won’t marry me then I’ll take it out on you with my fists.”
The thing is, Knuckles being “friendly” toward Sonic is a different problem – Knuckles’ whole deal is that he’s spent his entire life alone. He has no education, he has no skills, he is not really sociable. He has (or had) one job: protect the Master Emerald, and prevent anyone else from misusing its powers.
But Knuckles was popular. Popular enough that, after his debut appearance in Sonic 3 & Knuckles, he carried enough cache to get his own spin-off game. You can’t have a Sonic game without Knuckles. But everything about Knuckles’ character dictates that he shouldn’t be involved with most stories they’re going to tell, right?
Now Knuckles just hangs out as part of “the crew.” He puts the Master Emerald in his back pocket (wherever that is) and hangs around Sonic and Tails doing basically nothing of value outside of making fans feel good that Knuckles is currently on screen doing things, even if they are things that might necessarily be in opposition to who he was supposed to be. So in Sonic Adventure 2, he’s not a guardian anymore, now he’s a “treasure hunter.” In Sonic Heroes, he’s not even that. And as of most Sonic games to follow, he’s not even anything at all except generic muscle. He isn’t a character, not anymore, he’s just kind of there.
Surprisingly, it’s Sonic Boom that probably does the best to give Knuckles’ a personality again, and “comically stupid meat head” isn’t actually far off from his original intended characterization (just a funnier take).
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{SONIC SERIES ROBOT SHOWDOWN: ROUND 1}
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Full bracket and more info here!
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Sonic Series Robot Showdown: Round 1 Bracket!
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IT'S HERE! After careful consideration from all of your responses, the final bracket for the robotic showdown is complete! We have a total of 32 contestants.
The matchups are as follows:
On the Left:
Orbot and Cubot vs. Scratch and Grounder
Decoe and Bocoe vs. Bokkun (Messenger Robo)
Coconuts vs. Crabmeat
Technosqueek vs. Motobug
Metal Sonic vs. Mecha Sonic
E-123 Omega vs. E-117 Sigma
Sage the AI vs. Nicole the Holo-Lynx
Belle the Tinkerer vs. Shortfuse the Cybernik
On the Right:
Gemerl vs. Emerl
Fixit vs. Gizoid Guardian
SQUID vs. Omochao
E-10000B vs. SA-55
Neo Metal Sonic vs. Shard the Metal Sonic
Mecha Knuckles vs. Metal Knuckles
Rusty Rose vs. Tails Doll
E-101 Beta mk. ii vs. E-102 Gamma
First round of polls will start dropping 4 at a time tomorrow, starting at 12 pm pst, every hour (as to not drop 16 polls on your dash all at once, haha!) See you then!
Check under the cut for some notes/rules and other sonic polls to check out:
Rules
I think that polls are much more fun when there aren't any rigid rules (not that anyone really follows them, anyway) but that being said, here's a few things that you should know:
I LOVE propaganda posts! Feel free to tag me in them and I'll do my best to reblog all of those that I see that doesn't conflict with anything in the following.
Please be respectful to each other/other contestants! I won't reblog propaganda posts that put down contestants. Showing them fighting or that sort of thing is fine, I more mean just saying mean things about them (or ESPECIALLY other people voting).
If you make any comments about wanting voters of x character to 'kys', you will be immediately blocked by me. I don't tolerate that, and I hate that it even has to be said. It just silly robot poll!
Please don't send propaganda to my ask box!!! I want it open for housekeeping and discussion.
That's it! Have fun!
Other polls that inspired this one:
@bestsonicshowdown / @tailsshowdown / @knucklesshowdown / @shadowsmackdown / @amyroseshowdown / @silvershowdown / @robotnikshowdown / @sonicgirlsmackdown
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Sonic Series Robot Showdown: Round 2 Bracket and Loser's Matchups!
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After an explosive first round, the dust has settled to reveal our round 2 contestants... Who will make it through this time?
On the left:
Scratch and Grounder vs. Bokkun
Coconuts vs. Motobug
Metal Sonic vs. E-123 Omega
Sage the AI vs. Belle the Tinkerer
On the right:
Gemerl vs. Fixit
Omochao vs. SA-55
Neo Metal Sonic vs. Mecha Knuckles
Tails Doll vs. E-102 Gamma
These matchups will be posted 4 at a time starting noon PST, 3/11. What to do in the meantime? Make some propaganda or vote in tomorrow's loser's deathmatch!
Loser's Deathmatch
These are 4-robot, no-holds-barred matches between characters that lost in the first round (and subsequent rounds!) Each poll can only have one winner, and said winner gets put into a special pool for a loser's bracket after the full tournament concludes. The following matchups will be posted at noon PST, tomorrow:
Orbot and Cubot vs. Decoe and Bocoe vs. Crabmeat vs. Technosqueek
Mecha Sonic vs. E-117 Sigma vs. Nicole the Holo-Lynx vs. Shortfuse the Cybernik
Emerl vs. Gizoid Guardian vs. SQUID vs. E-10000B
Shard the Metal Sonic vs. Metal Knuckles vs. Rusty Rose vs. E-101 Beta mk. ii
Who will be the biggest loser of them all (lol)?! You get to decide! See you there!
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the gizoid line of machinery (specifically emerl) was a picture shown in the mood board specifically made for machinery specifically ancient types and the gizoids fit this description to a tea with them apparently being made bt a 4000 year old ancient civilisation over 4000 years ago 
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the design of most gizoids despite being very old still seems incredibly advanced though still containing a feeling of ancient ness through it’s more abstract design and head markings, along with their articular hands and somewhat vacant eyes
while most gizoids seem to default to the more washed out yellows and orange in terms of colour scheme which contrasts quite well with the blues of their eyes, there are variations among the mix in terms of colouring some full on inversing the colour schemes and head markings.
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the gizoids can serve as solid base to start off from when desinging ancient robots that aren’t just sluggish golems in their ancient and abstract head markings and autonomy despite them clearly being ahead of the times in their robotics, If making my own ancient robotic army combined along with breath of the wilds guardians these would be some of primary desings I’d want to use as a base for what I could jump off into 
some information for the gizoids history was provided here https://sonic.fandom.com/wiki/Emerl
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