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#fstorm
kasiawo · 1 year
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i cannot be bothered to do more so please enjoy Forte from Disney Beauty and the Beast: The Enchanted Christmas done in Fstorm in 3ds Max, ilu Tim Curry ID: 3d render of Forte from Beauty and the Beast: The Enchanted Christmas done in 3ds Max and rendered in Fstorm.
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jafarsydi · 10 months
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AXYZ Design – Ready-Posed 3D Humans – Spa On this page, you can download three different 3D Max characters in four positions: by the pool, sitting and standing. You can use these characters in 3D Max, Viry, Corona; Use Arnold and ... MAX (Vray, Corona, Arnold, Fstorm, Redshift, Octane, Maxwell)  [box type="download" ] AXYZ Design – Ready-Posed 3D Humans – Spa fbx / c4d [button color="green" size="small" link="https://dl.3dmaxfarsi.ir/People/Ready-Posed-3D-Humans-Spa-AXYZ_Design.rar" target="false" ]Download[/button] [/box]
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sketchupinutec2023 · 1 year
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helpsitespeed · 2 years
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Vray 3 rhino interior lighting
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2D,8,32 Bits,2,3d,35,3D Coat,4,3D Studio Max,682,3D Tracking,6,3D-IO,1,3Delight,1,3DO,1,3ds,2,3ds Max,266,3ds max rigging,2,Adam Kormendi,1,Adobe Bridge,1,Adobe Illustrator,7,Adobe Premiere,6,Adrien Lambert,1,After Effects,246,aiStandard,1,Alembic,4,Alex Cheparev,1,Amazon Lumberyard,1,Amid Rajabi,4,Andrew Price,4,Anima,8,Animation,429,ArchiCAD,1,Architecture,141,Archviz Animation,3,Arion,1,Arnold,77,Arnold for C4D,12,Arnold for Cinema 4D,5,Arnold for Maya,43,ARQUI9,4,Art,5,ART Renderer,1,Arvid Schneider,2,Ash Oakenfold,1,Audio,2,Audio Visuals,1,AutoCAD,2,Autodesk,7,Autodesk 123D,1,Autodesk Flame,5,Autodesk Maya,240,Autodesk Mudbox,22,Autodesk Scaleform,1,Autodesk Smoke,9,Autodesk Smoke basic,2,Autodesk Softimage,16,Autodesk University,2,Automotive,41,Avid Media Composer,1,AvizStudio Tools - ATiles,1,Ben Douglas,7,Ben Mauro,2,Bezier Deformer,1,bhGhost,1,Bifrost,11,Bitmap2Material,2,Blackmagic,3,Blender,133,Blender Cycles,7,Blender Hair,1,Blizzard Entertainment,1,Bodypaint,1,Bogdan Lazar,1,Bone Dynamics,1,Boris Continuum Complete,1,Boris FX,2,Bottleship VFX,3,Box3,1,Breakdown,4,Bridge,1,BW Design,4,C4DtoA,1,Camera Mapping,6,camera projection,5,CAMERA TRACKER,1,CARA VR,2,Cartoon,3,CAT,1,CG event,1,Character,166,Christoph Schindelar,2,Christophe Desse,3,Cinema 4D,460,Cinema 4D MoGraph,18,Cineware,2,Clarisse,3,cloth,28,Cloud,3,Coat3D,6,Cobwebs Script,1,Code,2,Collapse,1,Color Finesse,1,Color Grading,8,COLORWAY,2,Compositing,184,Concept,13,Content-Aware Fill,1,Contour Generator,1,Cornucopia3D,1,CORONA,40,Corona for 3ds Max,16,Corona for Cinema 4D,8,Corona Volume Grid,1,Crazybump,1,Creature Design,18,Crowd,24,CRYENGINE,1,Cryptomatte,3,Cubebrush,1,CurseStudio,2,Cycles4D,3,CYCLO Studio,1,Daniel Cahill,1,Daryl Obert,1,Data Operators,1,DaVinci Resolve,1,DDO,2,DDO Painter,5,Deep Compositing,1,DEM Data,1,DEM Earth,1,Denoiser,1,Design,20,destruction,21,Digital Anarchy,1,Digital Domain,1,DMM,1,Download,15,Dynamesh,3,Dynamics,2,Eat3D,6,Eddy for NUKE,2,Editing,1,EEVEE,3,Element 3d,13,emPolygonizer4,1,emReader,1,Entagma,1,Environment,150,Equiloud,1,Escape Studios,1,Evermotion,18,explosion,17,Exterior,2,Farid Ghanbari,2,fayIN,4,FBX,2,Feature,598,FEM,2,fibermesh,2,finalRender,3,Fire,6,Flame Painter,1,FlatIron,1,Flex Modifier,1,Flicker Free,1,FlippedNormals,6,Fluid,26,Fluids,1,FMX,1,Food,1,Forest Pack Pro,22,FoxRenderfarm,1,FragNoiser,1,Framestore,1,FreeForm PRO,2,FreeFrom Pro,1,Freezing effect,1,Friedpixels,1,Frischluft Lenscare,1,Fryrender,2,Fstorm for 3ds Max,1,FStorm Render,3,FumeFX,35,Fusion,19,FX,3,FxChannelHouse,1,Game,57,Gary M Davis,1,Gary M.
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rendersfarm · 2 years
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Top 4 Rendering Engines Used for Multi GPU Rendering
The fast cloud rendering services provider and GPU&CPU render farm, Super Renders farm will share with you 4 rendering engines used for multi GPU rendering.
It is well known that GPU rendering can be performed using a graphics card instead of a CPU to render and can be significantly faster, as GPUs are primarily tailored for fast image rendering. GPU was created to cope with graphics-intensive applications that can burden the CPU and hinder computational performance. The principle of GPU rendering is to run across multiple cores on multiple data, putting parallel processing focused on one specific task, while freeing up the CPU to emphasize different sequential serial processing jobs.
With the reduction in GPU rendering times, there is a wide variety of rendering engines that utilize GPU rendering. In particular, simultaneous rendering using multiple GPUs can be 5 or 10 times faster than a single GPU. As a result, some of the world’s leading brands are focusing primarily on developing products that optimize multi-GPU performance. Maxon and Otoy, which bring great rendering solutions, reduce the rendering time burden for 3D artists, designers, filmmakers, etc.
The multi GPU rendering engines widely used today are Redshift, Octane, Vray, Iray, Fstorm, Eevee, Cycles, which have matured significantly and are outpacing CPU-based rendering engines in terms of both popularity and rendering speed.
Top 4 Multi-GPU Rendering Engines
1. Redshift
Redshift Rendering Technologies Inc was founded in California in early 2012 with the goal of developing production-quality, GPU-accelerated renderers that support biased global lighting technologies that have hitherto been entirely within the CPU domain. Redshift is now part of the Maxon family and is rapidly becoming the first choice of rendering engine for the motion design community. The Redshift rendering engine supports a selection of 3D programs: Autodesk Maya, Autodesk 3Ds Max, Maxon Cinema 4D, Houdini and Katana.
Recommended hardware requirements:
RAM: 16GB RAM or more
CPU: Core i7 or Xeon equivalent, 3.0GHz or higher
Graphics card: with 7.0 or higher CUDA computing power and NVIDIA GPU with 10GB or higher video memory: NVIDIA Quadro, Titan or GeForce RTX GPU for hardware-accelerated ray tracing.
Multiple GPUs
2. OctaneRender
OctaneRender® is one of the world’s first and fastest bias-free, spectrally correct GPU rendering engines, offering quality and speed unmatched by any production renderer on the market. As a product of Refractive Software, Octane was founded by Terrence Vergauwen, the lead developer of LuxRender, and in March 2012, Refractive Software was acquired by Otoy, who also received investment from Autodesk. Now as part of the Otoy family, Octane supports 3Ds Max, Maya, Cinema 4D, Houdini, Daz Studio, Unreal Engine and many other softwares.
Recommended hardware requirements:
RAM: 16GB RAM or more
Graphics: with CUDA computing power 3.0 or higher; and 10GB video memory of NVIDIA GPU: NVIDIA GeForce RTX GPU, GTX, Quadro, Titan
Multiple GPUs
3. EEVEE VS CYCLES
Eevee vs Cycles are the two main GPU rendering engines for Blender, the Blender Foundation’s open source 3D creation software that enables users to handle all aspects of 3D work. It includes modeling, animation, game creation, visual effects and much more. Blender is easy to download, customize and work on your own terms. The software also offers a large number of plugins for creating various types of models, animations, sculptures and more. Ultimately, comparing Evee with Cycles is more or less just comparing real time with ray tracing.
Recommended hardware requirements:
RAM: 16GB RAM or more
CPU: 64-bit quad-core CPU
Graphics card: At least 4GB of video memory
Multiple GPUs
Optimal hardware requirements:
RAM: 32GB RAM or more
CPU: 64-bit octa-core CPU
Graphics: 12GB VRAM or more, RTX GPU, Quadro
Multiple GPUs
4. FStormRender
FStormRender is a new GPU-driven, unbiased renderer with good performance that is quite easy to use. It uses convenient materials and light sources, it is simple, fast and realistic. Currently, FStorm GPU rendering engine is only available for 3Ds Max software. We hope that this amazing renderer will be available for major 3D software in the near future.
The FStormRender has many unique features such as improved tone mapping, glossy reflection shaders, glare effects, light sampling, improved ray tracer and optimized QMC sampling. The FStormRender is deeply integrated into the 3Ds Max environment and supports all necessary and critical features. The built-in scene converter allows easy and careful conversion of any scene from Corona, Octane and Vray renders. Fstorm is interactive, allowing the user to change the scene as it is rendered and to view these changes interactively without reloading. Any scene changes (other than geometry) are automatically reflected. Geometry changes require enabling live geometry updates or pressing the Reload Geometry button. Users can move the camera and get live updates in the frame buffer window.
Recommended hardware requirements:
RAM: 16GB RAM or more
Graphics: NVIDIA Geforce GPU: RTX and GTX series
Multiple GPUs
Source:
https://blog.superrendersfarm.com/news/top-4-rendering-engines-used-for-multi-gpu-rendering/
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wal3dz · 5 years
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عيد سعيد على الجميع...واشكر كل من ارسل لي معايدة عيد الفطر واعتذر لتأخري في رد... وسبب التأخير هو اني اريد ان اشعر بالعيد من خلال شغفي للجرافيكس الذي هو وسيلتي الافضل لتعبير عن مشاعري... تحياتي لكم جميعا. #عيد_الفطر #رمضان #عيد_مبارك Happy Eid to everyone ... Thanks to everyone who sent me the greeting of Eid Al Fitr and apologized for delaying my reply ... The reason for the delay is that I want to feel the holiday through my passion for graphics which is my best way to express my feelings ... Greetings to you all #eidalfitr #Ramadan #eidmubarak #3dsmax #PFlow #fstorm #mograph #particles #x #y #z (at Dubai, United Arab Emirates) https://www.instagram.com/p/ByVfaY8BQup/?igshid=dj5moltpio3y
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Suttie House 
Australian House with ocean view
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Owners - Stanislav Cheshuin
Russian Federation
Valor Production
Miami, FL, USA
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meikhorak · 3 years
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instagram
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archdl · 4 years
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Apartments in Łódź, Poland - Designed by WXCA Visualization by @daakostudio . Softwares used : #3dsmax + #fstorm + #photoshop _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Follow @archdlofficial for more! 🖤 Tag #archdl or DM your works for Featuring! . . . . . . . . . . . . . . . #architecture #archdaily #archilovers #architizer #renderizer #aerial #aerialphotography #render #3d #archviz #visualization #architecturalvisualization #3dmodeling #cgart #cgartistlab #illustration #renderbox #render_awards #render_contest #cgtop #cgselected #allofrenders #allofarchitecture #renderinx #arq_bit #whatarender (at Łódź, Poland) https://www.instagram.com/p/CClD7cIJmf9/?igshid=1ohj3ks76x9nv
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ziblue-blog · 4 years
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#fstormrenderer #fstorm #exteriordesign #luxuryhomes #luxurydesign #3d #3drendering #inspiration #realestate #myinspiration https://www.instagram.com/p/B-CvA7cnazS/?igshid=14qrw18eqtswf
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tynatunis · 5 years
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#Repost @vwartclub • • • • • House in Copenhagen By Marcin Lusnia #vwartclub #members #architecture #interiordesign #3dart #visualization #rendering #archviz #3dsmax #fstorm #photoshop https://www.instagram.com/p/B4BEUobh6k-/?igshid=8ef55ovqwumo
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awessmanek · 5 years
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Produkt rendering 💎🌿 ° ° Programvara som används:💻 × 3ds max × F-storm × Photoshop × Lightroom ° ° ° #produkt #rendering #3dsmax #autodesk #fstorm #gpurender #rendering3d #awessmanek #marknadsföring #content #dribbble #jobb #visualisering #adobe #photoshop #jkpg #jönköping #sökerjobb #nyamöjligheter https://www.instagram.com/p/B2qxNJkj6LEghGqAKgBS79PMmzIjcysQjGnpLc0/?igshid=15svuca4jhav4
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rendersfarm · 2 years
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V-RAY 6 FOR 3DS MAX RELEASED
Chaos has announced the release of V-Ray 6 for 3ds Max. This release sees several interesting new features including a real-time clouds system that works with the existing sun and sky tools to create more realistic procedural skies without the need for HDRIs.
This release also includes the enigmatically named VrayEnmesh Modifier which allows the user to coat a surface with geometry instead of a texture. Unlike instancing, there is no extra memory used for the repeating geometry which means you can have billions of polygons without any impact on memory consumption. Readers who have seen ICube’s V-Ray Pattern or FStorm’s Geopattern will be familiar with this kind of technology.
Talking of Instancing, for the first time V-Ray 6 will include Chaos Scatter, the new improved scattering tool that was introduced recently to Corona Version 8.
A new mode is added to the V-Ray Dome light called Finite dome. It allows users to fine-tune the ground projection using 3 new parameters:  Radius, Projection height, and Ground blend.
V-Ray Decals now support displacement, making them even more flexible for adding ad-hoc texture assets to a surface. There are also improvements to V-Ray Proxies, faster UI redraw times, enhanced shaders, the VFB and denoiser, as well as new Chaos Cloud collaboration tools, and more.
Super Renders Farm - the cheapest, fastest render farm and most stable service provider that uses cloud render platform for rendering service.
Source: https://blog.superrendersfarm.com/news/v-ray-6-for-3ds-max-released/
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wal3dz · 6 years
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Geo Noise using #3dsmax #PFlow #Frost #Fstorm #SIGERTEXMAPS_SigerNoise #particleflow #x #y #z #cgi #siggraph #art #artwork #instagood #instafollow #instagram #instadaily #benghazi #libya #dubai #mydubai #uae #emirates #3ds #organic #geometry #noise (at Dubai, United Arab Emirates) https://www.instagram.com/p/BoRXf-hAmml/?utm_source=ig_tumblr_share&igshid=18hldnxhbi1t4
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Suttie House
Australian House with ocean view
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