I've gotta hand it to the Friendsim 2 folks. As far as long-form fan media goes, a sequel to the visual novel spinoff of a webcomic is already playing in hard mode, on top of the unbelievable hassle of keeping a large remote-work team where nobody is getting paid on task, at this point they're a year and a half and eleven volumes deep in spite of getting basically zero exposure, and they're showing no signs of stopping any time soon. There's a non-zero possibility that whoever is PMing this thing literally made a deal with the Devil.
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after friendsim2 chapter 9 sketches my head is so full of mallek i love him i want him and mspar to be happy together forever
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kuprums friendsim 2 design was like. deeply deeply upsetting to me as a goldblood superfan so i took it upon myself to make a couple of edits just to push him along from "weird little boyscout" to "older kuprum maxlol"
folykl looked fine though
comparison image under the cut...
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Our next purple blood is a fan favorite - re-introducing Marvus Xoloto!
Sprite design: Cole
Sprite art: @riotbreaker
Background: The Celestrial Artist
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So those of you who played the new Friendsim 2 Route...
Yeah, this is a not-so-subtle Pale reference. Congratulations to Mr. Wild T. Bow for being canon in a noncanon homestuck fanwork.
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What do you think about the future imaginings of the friendsim 2 au?
Hoo boy, this is a loaded question.
Full disclosure: I think the fact that Friendsim 2 exists at all is fantastic. It’s clearly a passion project and it’s had so much effort put into it, it’s untrue. Obviously, the game isn’t finished yet either, so maybe my opinion will change when I can see the project as a finished whole. I also want to establish that I don’t believe my own work is the end-all-be-all.
That being said, I just find FS2 incredibly boring. I’ve played through most of it and, honestly, I was just bored. Every fan-creator has biases towards characters, but the biases in FS2 are so obvious and it feels like they didn’t really know what to do with a lot of the cast, which leads to some really messy storytelling and poor characterisation.
Another similar complaint I have that I suppose is more relevant to my own AU is the fact that, despite there being a whole revolution route, it is once again primarily dominated by mid-highbloods. FS2 is very biased towards jades and above anyway, but it feels particularly egregious when one of the routes you can go down is literally rebellion based. I get that everyone is damaged by the Alternian system, but let’s be real here: I don’t think you can compare Mallek and Marsti’s circumstances, can you? Many of the lowblood members of the cast are either completely ignored or given significantly smaller parts than their cooler hued peers. Now, I understand that in canon the lowbloods don’t have as much going on but, in my eyes, that just means there’s better opportunities to develop them and do some creative world-building. (A minor thing I want to mention also is that I dislike MSPAR a lot, just in general, and I think their inclusion limits a lot of creators).
The best Volume, in my opinion, was Volume 4, because it not only ACTUALLY focused on the lowblood experience, both as part of the Empire and as part of a rebellion, but it also highlighted the differences between lowbloods. Marsti’s conversation with Cirava about her being a burgundy and them being a gold and what that means was genuinely the best part of the whole thing. If FS2 had more of that, I probably would’ve enjoyed it a lot more.
As I said before, I’m very glad a project like Friendsim 2 can exist on such a scale and I understand that, despite said scale, it’s ultimately produced by people who aren’t professionals; just talented fans who care a lot about this Homestuck spin-off. However, there are a lot of flaws that stop me from enjoying it, personally.
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somehow everyone lives! (except for that one maintenance worker but it was an accident they died so it doesnt really matter)
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