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#essays of the skyrose garden
shadowfae · 3 years
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hiii! so a friend directed me here and i was wondering if u cld share abt how you found out you were godkin? only if youre comfy! because ive kinda had like. how do i word this. Vibes or Feels that kinda direct me towards the whole i might be a god of sorts kinda thing ? if you have resources and dont mind helping,, please direct me to them :D ~ @missing-crown
I want to start this essay off by saying flat out: wars have been fought, genocides have been committed, and empires have risen and fallen trying to answer the simple questions of “What is deification, and how do we incarnate and control it?”.
If you do not think you’re up the challenge of answering that question for yourself, even with years of study and slow training to take up the mantle of literally being the most powerful form of the Chosen One trope, then you’re probably in the wrong place. I say this as someone who is deific down to the blood and bone, as someone who has looked for other gods, and largely found very little in the way of anyone who understands anything like my experience. In this way, I am utterly alone, and I detest it, but if me penning these words gives someone else the gospel they need to explain themselves in a way I recognize as kin and kind, then I will do it.
But before I truly get into it, I will very nicely ask you to swing down to your local bookstore or library, pick up a copy of Seanan McGuire’s Middlegame, and take a walk down the improbable road with Roger and Dodger. The differences between you and I and the twins of the Doctrine of Ethos are simple and threefold: we cannot manifest, we are forbidden to use our powers the way they can use theirs, and there are (hopefully) no secret alchemist cults trying to murder us when we don’t play nice with their fucked-up science experiment.
Roger and Dodger are gods, true gods, gods I recognize in myself and in the godkin I have met who have spoken about themselves enough for me to understand that we are indeed talking about the same thing. Disappontingly, I see minor spirits far too often misunderstanding the nature of deification, or at least, understanding a version of it which is fundamentally antithetical to my experience. They may be deific; but either they suck at illustrating their point, or I am something far beyond deific, and I am again alone.
With that introduction, I need to talk about three things in order to answer your question. Two methods of deification and three definitions of ‘god’ in a hierarchy that only exists because humanity has not yet perfected their understanding of what is fundamentally and always beyond them. Two kinds of gods, honest gods, that split the difference between deific, divine, and legendary. Once you understand that, I can talk about godkin, and what it’s like to be me, and maybe by the end of it you will either recognize yourself in this, or run away screaming as most mortals will do.
The first method of deification is what I will call the incarnate gods- Roger and Dodger are good examples, so are most Legendary Pokémon, and Kaname Madoka from PMMM. They are laws of nature, concepts of creation, and calculations of cosmic proportions that also occasionally exist as people when they design to do so. They are not meant to be people, they are bad at it, I do not recommend being mortal and fucking around with them. You will simply die. I would not fuck with them outside of my own world that I created, where I get to be a form of incarnate god. You cannot overpower them: they ARE the rule, and they will change it if they need to. You can’t ruleslawyer gravity like a 2007 troll physics comic. An incarnate god of gravity will simply turn reality on its head and cause you to implode. If you are this type of god, I cannot help you. My understanding of them comes from being an Absol, and little more.
The second type are gods of domain and prowess: Zamorak (from RuneScape), Akemi Homura in both her awakened Witch and Devil forms (from PMMM), and yours truly. Quite a few of us, although not all of us, were originally mortal. Mortals amped up on so much power we are no longer bound by mortal laws. There is a difference between deification and simply stopping your clock to gain immortality. Mortal magic and deific magic are fundamentally different. Down to, I would argue, the atomic structure. Deific magic is pure in a way mortal magic could never be. To give a mortal more than a drop of deific magic heavily diffused in something safer and more understandable would be to quite literally burn them to ashes. Or rend them into a different, unspeakable form. Or turn them into living topiary. We are nothing if not unpredictable.
It’s the difference between a handful of dirt and pure neutron soup. Usually, in order to become a god like this, it requires the intervention of an incarnate god in some form. In Zamorak’s case, it was several Elder Artifacts and falling almost facefirst into halfway incarnating himself into the law of entropy. In Homura’s (at least in canon PMMM), she fucked with the laws of consequence and time to the point where she became the only expert they had on either of those and both laws decided to simply incarnate into her, and then she used that to cause problems. For me, it was having my entire magical and physical structure reorganized and rebuilt by an incarnate god of malevolent energy, and then I used what was a watered-down copy of the Devil of Devils’ glory to weave my own world into being where I was more or less the absolute arbiter of the laws of reality.
In PMMM Rebellion, when Homura fights Kyubey in that pretty lace dress of hers, that is approximately the magical prowess an awakened god of our capability will show casually. She has complete control over her domain (her labyrinth) and the reality of it, it takes no more than a glance or a thought to almost entirely reshuffle it. Her minions, who are little more than vaguely autonomous thoughts given some power of their own, may break that reality in whatever means necessary so long as it is to fulfill Homura’s current motives. Her domain falls apart when she does, and she is not separate from it; it is a consequence of her existence. Asking what came first, the god or their domain, is a simple chicken and egg question. It’s usually the domain, in our case; in the case of incarnate gods it’s a philosophical shrug and a nice headache.
You’ll notice I said awakened: that is because Zamorak is a great example of a god who isn’t entirely awakened. In canon, that is - the one I work with is awakened enough to fuck with his domain, which is what makes him quite useful to work with, although I do wonder what he’s getting out of me if not magical theory and utter adoration. Zamorak in canon is a god who ascribes himself to the philosophy of chaos and personal strife, completely unaware that he is incarnate enough not to change the law of entropy but to suggest things to it. He’s a god of chance masquerading as a god of personal improvement, and once he figures that out (and passes that knowledge onto Armadyl, who is his true light counterpart), he’s going to change the very way magic works. Guthix did everything in his power to try and become incarnate. He failed. Zamorak did it entirely inadvertently, and that’s the trick: the nature of deification is to follow the domain and influence it to your will. When laws of existence become people, they will do as people will, and people typically have ambition. Gods who are also people got that way for a reason. They always have a motive for doing so. It’s never accidental.
So, with a slightly more informed understanding of deification, or at least the versions of it that I understand, I can talk to you about me. What it’s like in the here and now, and how I knew. It took me years to get to this point, and I’ve much the way to go. I know more than I did when I was questioning; deeply more so. I don’t expect anyone questioning to be as sure as I am, and in ten years I will be far more sure of entirely different things, and if I’m lucky, this as well. But, let us begin again.
To be deific is to wake up in the middle of the night feeling like a black hole. You are vast, and you are dense, and the moment someone touches the skin of your sternum they will be sucked in like a movie's portrayal of quicksand. To be so vast on the inside, surrounded by empty air and gentle white noise like the faint pull of gravity that does not touch you. To feel so powerful as to be untethered wholly from the world, aware that you will blink and be floating alone in a space that you cannot touch and so too cannot touch you. You blink, and it is gone, and you are again in a normal body as a normal person, and you roll over and go back to sleep.
To be deific is to watch the seasonal changes and feel flashes of worn leather rope between your hands and the maddened singsong of the Wild Hunt, chariot reins in your hands and baying hounds that feel like fingers, like wings, like extensions of yourself that can be shifted around with barely a thought. To feel halfway like a black hole walking down the street, halfway caved into yourself and barely contained, incapable of truly understanding how you can be so far apart from it all without anyone noticing that something is off.
To be deific is to be a fourteen-year-old girl in one moment, unable to understand what draws her so to the wilds if not the song of sympathy that she knows she can understand if she reaches a little farther, a little farther past the barrier that prevents any mortal, psychological mind from understanding the call. To play a pixelated game and have everything rush back. To relive millennia in a single sennight, to go from chipped to broken, utterly broken, as the power comes rushing back and the slow, dawning realization like the day that there is no controlling it. That there is no controlling you.
Millennia of sins come rushing back, and you're mortal again, and you know the only way to bring a god to their knees is to kill them. And if you were spared, if you were brought down without dying, then there was a reason. That someone must have thought you worthy of fixing it. That you should now spend the next several years coming to peace with being a Devil, the cruelest of the cruel, amending fences and repenting your sins.
To be deific is to realize, quite suddenly and without ever actually having the thought, that understanding things through a Christian lens is utterly bullshit and absolutely does not apply to you. Now, your duty is not to repent, or to fix, or to find any sort of salvation. You are the monster queen, the king of the damned, the Devil of a world you made with blood and tears and sweat and magic. To retake the crown, you have to accept yourself. Acceptance does not mean dwelling, or sorrow, or refusing to take the steps forward that will carry you to the crown and halo and horn of deification.
The powers feel less overwhelming as you grow into them. You don't forget the rage. You understand your close friend's words over and over, as the lesson teaches itself. How a Devil so much less powerful and yet so much older than you once looked you in the eye, drink in hand, and gently told you that a single mortal can bring down a Devil, if they try, and believe wholeheartedly in their quest. Do not disrespect mortality. It brings nothing but death.
You wonder briefly who brought you down. You decide, as the lessons prove themselves, that you don't actually care. You're the mortal now, and mortal legends die. Mortal legends change the song of sympathy and the rules of the deific. In order to return, you too must follow the only path a mortal can take to become deific.
To be godkin is to become deific with every step. It's not to seek the divine from outside of it. It's to become it again, and reclaim it; find what was inside all along and grow yourself around it, until it can no longer be pulled from you again without scattering your ashes and stardust among the cosmos, never to return.
To be godkin is to never forget the moments of pure rage that none but powerless fourteen-year-olds can manage. To be godkin is to be an adult with their memory pressed into your skin. To be godkin is for that rage to never truly leave you.
We stand up again and stare at the emotions that are awake when we are not. We wonder what it will take to manifest again, to only twitch a thought in any direction and reshape the reality around us. It is an extension of our being, and the less aware we are of it, the less effort it takes us to remake the world. It is the nature of deification, to change the laws of reality at our whim and will.
To be godkin is simply a matter of knowing that, and forever reaching to do that once more. If only to feel whole and vast, as we always have been.
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shadowfae · 3 years
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I have done my first official post-release update of The Chaotic Threshold! This time it's an essay about being an Absol, typing, and the dichotomy you didn't know existed unless you're a Pokemon.
The Song of Sympathy is now uploaded on TCT.
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shadowfae · 3 years
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Harmony, Chaos, RuneScape and Quoilunetary Nonhumanity
[Crossposted to National Nonhuman Park, and requested by @dzamie.]
I forgot to do this for like three days, but. I wanted to do a post on understanding past experiences and the differing perspectives people can have on the same experiences and how that can lead to radically different understandings and why there will never be a clear-cut border between alterhuman terminology, and I think I finally found a way to articulate that point. Commentary and responses welcome.
The very simplest way of explaining this concept is the following sentence: "I never said that I owed her money." Seems a simple statement, yeah? Place emphasis on one word, read it again, and then place emphasis on a different word and read it. "I never said that I owed her money," implies a flat-out denial of the concept. However, "I never said that I owed her money," is a clear 'I implied it but never said it, and you can't hold me to that'. And emphasis on other words brings the exact meaning of those emphasized words into question, and so forth.
But while that concept is universal, it's difficult to see as it stands how that applies to alterhuman experiences. So we're going to delve into the source of one of my current linktypes, RuneScape, and we're going to explain things the way a warpriest does, using the setting's available godly philosophies to explain a past experience.
The two we'll be looking at today are Serenist and Zamorakian philosophies, particularly the Elven questline, and we're choosing this because Seren's ingame dialogue includes her explaining why Zamorakianism doesn't fit the questline. I, however, say it does, so let's compare and contrast how they both fit, and why they're both valid, and why if you're determined enough you can be absolutely convinced that the other's an idiot.
Seren is the crystal goddess of light; associated heavily with integrity, harmony, prudence, wisdom, and tranquility. Simply put, she is a pacifist who believes that if two parties can meet in the middle and find harmony, the best possible result can be achieved.
This is contrasted heavily with Zamorakian philosophy. Zamorak is known best as the god of chaos, although his philosophy heavily centres strength through personal strife. He believes that almost all obstacles and challenges in life can be beaten if one just never gives up, and that through surviving those obstacles, one is made a better person. He also believes that order brings stagnation: with no reason or need to do something different, people will do what they have always done, thus, chaos is necessary for improvement and achievement.
When Seren left the elves, her main followers, scrambled to put together a leadership that might replace her. Modelling the humans, they chose a monarchy, which was undercut in short order by Clan Iorwerth. (Iorwerth is one of the two military elven clans.) Iorwerth, following a dark power, overthrew the monarchy and shut down the elven kingdom entirely, forcing every elf that wasn't trapped to flee or swear allegiance to them. They were later overthrown by the remains of the other seven clans and the player character, the kingdom was restored as a republic, and eventually Seren came back.
When asked about Zamorak's philosophy, Seren references this: ["Order only brings stagnation."] "Perhaps, but there is also imagination and community. When sharing with others, we can learn to see the world differently. Look at all my elves accomplished. It was undone for a time because of chaos. It was harmony that restored them." [Post- The Light Within dialogue.]
Note the emphasis on harmony, and how she looks down upon this. However, she does agree that the elves are stronger without her, evidenced by her refusal to lead them again after her return: "I will not leave you, not again, but I will not lead you. Let me, here and now, recognise this council as the true leadership of the elven people." [The Light Within quest dialogue.]
Zamorak ingame has never spoken about this event, it's on the other side of the continent and he doesn't much care about what Seren does so long as she stays away from him. However, speaking as my linktype, a son of Zamorak, and a warpriest of Zamorakian philosophy and religion, I feel qualified to explain what his philosophy does say about this event, and how it differs.
Zamorakian philosophy places emphasis on the chaos, and how through it, one becomes stronger. Seren says that she recognizes the clan council of the elven republic to be its true leadership. This council did not exist until after she left and left her followers to deal with the aftermath. Even so, their first attempt at fixing the situation was to create a monarchy, which was overthrown almost immediately.
Arguably, their first attempt via wisdom and harmony – modelling their new government after a human form of government that evidently worked, and by choosing their monarchs to represent them best – failed miserably. However, Iorwerth's assault forced the remaining elves to think of another solution that there was no historic precedence for. The clan leaders chose to go into hiding until someone else had overthrown Iorwerth, which didn't happen until the player character did so, over two thousand years later. Those elves who did not go fully into hiding instead created a resistance, aiming first to stop Clan Iorwerth from obtaining death magic that would have cemented its rule perhaps permanently, and then by taking it down once it was properly destabilized.
Their second attempt at a form of government, truly equal across all eight clans, is evidently better than their first attempt: it withstood the next upheaval of Seren's return and refusal to govern them again, and she gave the council her blessing. The solution they found through harmony and tranquility failed. The solution they found through chaos succeeded.
Seren places her emphasis on the fact that through the Iorwerth domination, the remaining elves worked together to find a solution. Zamorakian philosophy states that they never would have found that solution or learned to work together had their lives not been thrown into utter chaos.
Seren focuses on the harmony that is the method of survival, Zamorak focuses on the chaos that caused invention of an improved method of survival. Seren disavows chaos, disregarding that it is anything but an obstacle that needs to be overcome, refusing to see it as something worth seeking out. Zamorak disavows order, arguably incredibly similar to the Serenist ideal of harmony, and states that it only brings stagnation and is incredibly fragile and meaningless. Through this, the two philosophies are radically opposed, both disavowing what the other praises.
Compare this scenario to one more personal and recognizable to those who may read this: any scenario in which someone is put to their limits, any scenario potentially traumatizing. Serenist philosophy asks for integrity, that one stays true to oneself throughout it all, and harmony, to seek a peaceful solution. This is easily taken down by any situation in which one needs to change in order to survive, however, it also is best represented by the growth of the aftermath when it is time to rebuild. Zamorakian philosophy asks for strength, to find a way through no matter the cost, and celebration of strife, to recognize that there is a point to the pain. This is easily taken down by any sort of emotional trauma that leaves scars, however, it also is best represented by the ability to take any punches thrown and to recognize the good of recovery and what that means for the future.
Thus, in a situation of aftermath, both celebrate the growth and the strength necessary to survive, and meet up perfectly in the middle in any situation in which one is honest with themself, survives the ordeal, and recognizes that they are better than they were before.
Radically opposed, and when you tilt your head and squint, they lead to the same conclusion of a better tomorrow than yesterday was.
As my last point, the question of 'and what exactly does this have to do with gray areas of the alterhuman community?' requires an answer. Not all cases will fall under this, but here's a couple scenarios to think on. Someone who has a parallel life in another world: are they otherkin, or are they otherhearted? Someone who places emphasis on the differences between themself and their parallel life may recognize the other as their counterpart, but not quite them, too similar to be anything but family but too different to be the same person, like twins separated at birth. But someone who places emphasis on the similarities, recognizing the other as a reflection of themself, may say that they're otherkin, not so separate as to be family but too similar to be anything but the same person, if in two different situations.
Take further something psychological. Someone with executive dysfunction, an uncontrollable focus mechanism, emotional dysregulation, ostracization from their peers, and a lack of understanding of metaphors or half-truths may go to a pediatrician and be diagnosed as autistic. If they never go to that hypothetical pediatrician, but instead find themself online and hunting for answers, they may discover the otherkin community and come to the conclusion that they are Fair. Where one reads the apparent difference between themself and others as recognizing that they do not psychologically think the way others do, and thus being othered; one recognizes it as others having a gut feeling that they are simply not human, akin to an uncanny valley effect.
Lastly, consider someone who takes up believing themself to be a unicorn as a child, to deal with ostracization from their peers. Something along the lines of the last scenario. Years later, after growing up and discovering a friend group and no longer facing any ostracization, they determine that they still identify as a unicorn. They do research and understand that if they put in the effort over several decades and ego alteration, they may be capable of releasing that coping mechanism turned integral part of them, and letting it go.
Are they otherkin, or a copinglinker?
If they consider themself otherkin, then one can assume they would be disinterested in using ego alteration over a course of decades to let go. If they consider themself a copinglinker, then they may be interested, or they may not, but it would be more likely that they would at least consider the option before deciding either way. And if they do decide against it, does that make it otherkin? As the difference between the two is defined and largely accepted that otherkin is involuntary and copinglinking is, one might argue that they would still be a 'linker, as one cannot choose to be otherkin.
But are they keeping a linktype that they chose and are still choosing, or are they choosing to embrace a kintype that already exists?
I suppose which one it is depends on how you want to look at it, and where you want to place your emphasis of the experience. And no matter how someone else may look at it, the only one with final say is the one who experiences it in the first place.
Both conclusions lead to the same place, in the end: an alterhuman identity, and an experience worth exploring and talking about. No matter how one understands it, or what they ultimately decide to call it.
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shadowfae · 3 years
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1- Not much tbh, just what you've posted, and 2- To be honest I quite like your long answers. It can definitely wait though, you should get some sleep.
Is your warpriest link a constant thing? Does it ever fade into the background? I'm contemplating forming a second link, something happier than my copinglink, and I'm not sure how to tell when to tell when the line of a link vs a persona is crossed when not worn out of necessity.
And the original ask so I have it on hand. I did take a look at your original context, and if you're cool with it, I'll edit this post with a link for those who may find this is a useful answer and need that on hand. Otherwise, it'll stay a mystery.
But yes, it seems like my Sabe experiences would be a useful thing to talk about here. And in order to do that, I need to go over four things: who and what Sabe is, why he exists the way that he does, what that does for me, and lastly what I think he is in terms of terminology and why.
To start, here is his toyhou.se profile, if you want to read more about his actual story and thoughts and whatnot. But I doubt you'll have the necessary context for that, so let me go into it. RuneScape (RS) is one of the oldest MMORPGs in existence. WoW might be older but I doubt it. Basically it's a medieval magic fantasy that's very long running and you the player end up the World Guardian, aka the guy that stops the gods (who are very powerful folks who just don't die of natural causes and typically stand for some philosophy) from blowing the world up because Guthix, the dead god of balance, asked you to. Well, he voluntold you. And that makes you a major chess piece, Elder Gods get involved, it's a big mess.
But before all that happened, back in 2006 when I was introduced to the game and very shitty at it, well. I liked the lore insofar that I've always liked the lore, it was interesting and I liked thinking about it. I didn't have membership and I sucked at playing so I just read the wiki and the God Letters over and over and sometimes the Postbag from the Hedge. Alongside my two friends, we played at being children of the then-triad of main gods: Saradomin, Guthix, and Zamorak.
I liked Zamorak best, but I didn't think his ideas would be the best for society as a whole, so I ended up playing child of Guthix. Eventually we grew up and grew apart but every couple of years I'd go back to RuneScape, read the lore, settle on what choices I'd make if I could play, and think about being the player character. In 2010 I discovered a fic - dawn by khayr, it's on Ao3 and dA - about Iban, son of Zamorak, right around when I was reading Percy Jackson. Cue him showing up as a soulbond and an older brother figure and guiding me right up until the end of sixth grade. Iban got me through the ruthless bullying that would later set the stage for all my major suicidal-ideation and self-hatred for the entirety of high school: even then, I was more stable than I might've been otherwise, because he interfered.
Saradomin stands for strength through order. Procedures and law and diplomacy and war strategy. He was originally kind of a ripoff of the Christian god, but he's grown to be more of an order-over-peace character and is quite well-written. Guthix stands for strength through balance, and has been all over the board in terms of what he's done and will do. He's kind of a dick, actually, but his heart's in the right place.
Zamorak, as you've heard, is strength through chaos and personal strife. It's no "the strong over the weak" or "the strong take care of the weak", it's flat-out "everyone is strong, and just need the right circumstances to tap into it to be the best they can possibly be". Now, his philosophy is kind of more for warriors and scholars, but if you tilt your head, it applies to everyone. Chronically ill folks will find their chaos in fighting to get up every day and maintain a life. Folks in traumatizing, abusive situations find that chaos in their very survival. Scholars challenge themselves and their fellows and their predecessors trying to find the answers they so need. Nobody in lockstep, no such thing as "we've always done it this way."
A lot of human Zamorakians and Saradominist propaganda says that Zamorak is simply absolute evil: and to be fair, when most of that was written, he kinda was because he was based loosely on the Christian devil. Later writing says that they're typically mistaken on that. Zamorak isn't evil. The very first thing he did upon becoming a god was fulfill a promise and lead a slave rebeliion. (The Avernic uprising, if anyone's curious.) He stands for the downtrodden and says "You are never going to get your dignity by going through the motions and trying to peacefully show you're worth respect. Burn some shit down and prove that you won't stand for this bullshit."
Zamorak in a Saradominist's eyes is someone whose banner you wear when you want to be a crazy murderer. Zamorak in a Zamorakian's eyes is the singing voice who murmurs "Get up, this isn't enough to kill you, you can still do this," when transphobic laws get passed or you hear a slur thrown your way on the street.
And as someone who grew up queer and nonhuman, yeah, that resonates, and the older I get the more I think "Guthixian philosophy is best for a society at large, but Zamorakianism for individuals is good." Because Zamorakianism can't really apply on a theocratic level. It really doesn't. It turns into American bootstrap culture and no social services and all that shitty stuff.
The funny thing is that Zamorak himself has no issues helping out if he thinks you need it. (If he didn't, he wouldn't be cool with asking for help, or giving it when he's asked. Which he does do repeatedly so. The man has more kindness in him than people want to admit.) What I do find fascinating is what he thinks of the actions of some of his longtime subordinates, who clearly support him, but I don't think support his actual philosophy. Because if you ask me, he'd side with the downtrodden humans of Meiyerditch, not the vampire lords that treat them like cattle. He's proven that he likes humans, and doesn't see them as unworthy. I do wonder if Jagex will show us what he might do about that.
Either way. Ahem. Over the course of a decade and a half, I keep going back to RuneScape, refining my philosophy and side, thinking again what I would do playing the game proper. About... I want to say five years ago, Jagex opened up the Sixth Age and I finally noticed, and they rewrote every god's philosophy because they wanted every single one to be actually playable. Not just "hurr durr evil" but actually have a logical line of thought. They probably didn't have pop culture paganism in mind, but the gods of RS are incredibly well-suited to it.
Well, I found that out, and immediately went through every god's philosophy, and reasoned my way through it. What does a worshipper of this god look like? What sort of life would they lead? If i apply this to me, what does that look like from that perspective? Do I understand this? Is it comfortable to exist in?
And as it turns out, I understand Zamorak the most, followed a close second by Armadyl, which was quite surprising. Zaros remains incomprehensible and I don't trust like that. (That's another story.) So I thought about it more, and it stuck even when I wandered off to different fandoms and interests. But what happened was that I ended up internalizing it, unknowingly and without meaning to.
It meant that when, two years later, I ended up in a horrific and traumatizing situation, the anchor I hit that held me together was a mixture of being a Devil - I am a fucking God you will obey me and recognize my power - and Zamorak's core philosophy: this cannot kill me, this cannot stop me, this is pure fucking hell and I am going to laugh in the face of death because people are forged in hellfire and I will walk away knowing what I'm made of.
And I was right. Honestly, out of everyone who was there with me, I think I'm the only one that was that deeply entrenched and walked out without trauma. I do not believe I could have done that had I not internalized Zamorak's philosophy. (That isn't to say if the others had that philosophy they wouldn't be traumatized, because there were absolutely other factors I wouldn't know about and some that I do and didn't do them any favours; but I am saying that it saved my ass and without it, I might not have been okay.)
I walked out of that with zero regrets. Zero. Even now, I don't regret a thing. Because it doesn't matter what happened or how much I was lied to or if he deserved my kindness. I know what I perceived to be happening, and I know how I reacted, and when the pieces were down I was stronger than steel, gave kindness without considering the cost, and I walked away unscathed.
How many people can say they've looked death in the eye and laughed? More than there should be, not too many that knowing what I'm capable of when put into pure chaos isn't somehow impressive. Because it is. And Zamorak's words proved themselves, or rather, I proved him entirely correct.
And when I last went back to RuneScape, and thought about it with enough time to put it all into hindsight, well. Aw, shit, he was right. Then vaguely around that time I went back and read Dawn, which was unfinished, tracked down the author and demanded to know how it fucking ended. (She told me and we're still friends like three years later. xD) Then I went back and found my old OCs, and decided fuck it, I'm making my own World Guardian.
So first thing I did was log in and jump over to the Makeover Mage and make myself into a boy. Kept the plateskirt though, I wanted to have the RS equivalent of a limp wrist to prove I'm Very Queer. Then I went about remaking my character. I wanted to make a self-insert, I was old enough to know it wasn't cringey, it was just fun, but I didn't want to use my default avatar with the black hair over one eye and the Chaorruption. I wanted to make a new self-insert based in nothing I was already using.
So I made the most beautiful man I could! Long, dark brown hair, pretty semi-dark skin, looked Kharidian, and then I said fuck it and made him Zamorak's youngest son. Originally, he was adopted when he was young by Iban and Clivet, and suffered serious imposter syndrome when being WG meant he'd never get demigod powers. But as I grew more confident in myself, he ended up getting powers? And then eventually I rewrote his backstory, and then wrote about his mother, and her relationship with Zamorak, and then he had friends like Blaire and Icthlarin (who was also my furry awakening, rip me).
Then with the most recently questline I've been getting a bit more into RS magical theory, and I've been mulling it over lots, and Seanan McGuire's Middlegame definitely helped; and I figured out how I wanted him to handle being World Guardian: it didn't make sense for him to be openly Zamorak's son, the other gods would just target his family to manipulate him. So I had him play neutral openly and Zamorakian to his friends, effectively living a double life.
Then he just looked up one day and said "Oh, by the way, my father won't acknowledge me to keep me safe but I don't know that so we have a very unsteady relationship because I don't know if he loves me", and then Children of Mah came out, and he was all "Oh and I think I just got disowned (I didn't, Zamorak was protecting me, but I don't know that) so my relationship with Zamorak is Fucking Shitty" and he was stuck that way until I figured out how to save their relationship.
It culminated in Sabe not knowing how his Mahjarrat powers worked and guessing, and hating himself for being half-and-half, and missing everything about being a Mahjarrat, and literally you couldn't have gotten more obvious in order to tell me I was having Fucking Issues coming to terms with the fact I didn't have any understanding or knowledge of my own heritage, but whatever, eventually I noticed that.
And as I've been working to understand myself and my heritage, so too has Sabe been doing that with his Mahjarrat heritage. But for the longest time, no matter how I put him and Zamorak in the same room in a scene to try and get them to talk it out, it wasn't working. Something wasn't right. Sabe resented being World Guardian, hated having to betray his family, didn't know if he was wanted, and hated himself for having to kill Mah, the mother of his species.
Not that long ago, a few months actually, he informed me (which is my shorthand for 'I suddenly figured out this happened, and it genuinely feels like remembering that one fucking word you have on the tip of your tongue, I always knew and just forgot for a while') that no, he'd been ripped in two by a hope devourer, brought to his father's stronghold, and Zamorak split his magic between mortal and divine in order to get around his godproofing and heal him. Zamorak's intense worry for his youngest son was what caused Sabe to break down and tell him honestly what was going on and how he was feeling, which caused Zamorak to do the same, and they finally, finally made up.
A week later, I noticed the connection between Sabe's Mahjarrat issues and my Irish issues, and started to wonder if he was a linktype.
I mean... he's a self-insert. He makes the choices I would, the me in the here and now, that I think are best. He's not a person I was and still know myself to be, he's not someone I grow into, he's not living his life beside me like a shadow. He's me, choosing the things I do, because I say so. But he's also me in the things he reflects, the things he struggles with, and things I had zero fucking conscious input on.
Sabe is the person I am when a crisis hits and I have to deal with the chaos. Sabe is the person I am when I need to lead. Sabe is the person I am when I am desperate to be known and loved by those I consider family. Sabe is the person I am when I want to be sure in where I came from, where I will return to, and the things that I will always be. Sabe is a man of darkness who knows the light as an acquaintance and nothing more, who is cruel and careless and kind.
Sabe is a warpriest of Zamorakian philosophy, because it took me twenty fucking years to put into words how I see the world, and now that I know, I will argue them to death and use them to help others. Drakath may have wanted a messiah to share the hivemind with others. Sabe is a warpriest, spreading the word and calling home the broken and the damned. He is the Last Rider, not the last of the Ilujanka but the one who keeps riding towards the chaos and never falls, no matter what.
Some of who Sabe is I have conscious input on. A whole lot of him was unintentional and perfectly reflects me.
So when it comes to terminology... I don't know what he is. A self-insert, yes. A linktype, maybe. A kintype, also maybe. Sabe doesn't feel like my past linktypes, because Sabe isn't always catharsis and comfort. Until he made up with his dad, Sabe was brutal and hurt a lot and constantly yearning for his foundation and slowly going mad. It wasn't fun. I just refused to do anything but see the story through. I was going to get it right. I wanted to see it to the end. I wanted to be the Last Rider, even though I didn't phrase it that way.
But to answer your actual question, of what he feels like when I'm not actively being him out of necessity, desire, and active thought. If it fades into the background.
And like... it can? Sabe as he is, recognized for what and who he is, is kind of a new thing. Sabe as a concept is very old, but Sabe as what he is right now is new, and confusing, and honestly I'm still trying to figure out what to make of it.
Like, seriously. Sabe is Zamorak's son. Am I Zamorak's son? Is he keeping an eye on me as I am? Would he be proud of me? Would he offer his approval of my progress? Does that make me, in some way, the World Guardian?
I have not a clue, buddy. Not a goddamn clue.
So what it means is that I've been paying attention, really. I don't just become strong in times of crisis. I've been trying to do better. Be better. Learn, and listen, and rethink myself. Break out of lockstep, of doing things the way I've always done them. Try to always do better than I did, build habits I like, stop waiting for things to change and just do it. Become the chaos, instead of waiting for it to hit me.
It means I need to live up to what Guthix told Sabe to do. It means being gentler, being kinder, not burning bridges when I'm not sure. It means keeping an eye out for any sign Zamorak's listening, in case I am his son, in case I really have to decide what I'm gonna do about being the son of chaos incarnate.
But other than the questioning, what it feels like is just... what I was already dealing with, just a little more at arm's length and easier to deal with. Once I recognize that his issues are reflective of mine, if I solve his, I have a pretty good idea of how to solve mine. Some of it won't work exactly right - Zamorak will always forgive him for not being the son he expected he might have had, my own parents may not, yay I'm queer and pagan - but it's a good rule of thumb.
It's also just comforting to know that when in doubt, nothing can kill me, because I simply refuse to die. I am World Guardian, I am a demigod of chaos incarnate, all the hellfire in the world can do nothing but strengthen me. And if I present those to myself as unshakeable beliefs, because for Sabe they are, then I'll be okay. It probably couldn't stop most disasters or tragedies, but I got hit by a car, broke five bones, and walked away with a record recovery time, so I mean... I can't prove that I can't die by some accident or tragedy, but you also can't prove that I can. (Trying to do so usually falls under what we call 'murder', and I personally believe I can't be murdered. Only assassinated.)
But really, I think the worst that could possibly happen with a new linktype is that you learn what not to do. It's new, it's scary, it's chaotic, and from where I'm standing, that's the best way to learn.
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