Love when MtG characters go to a different plane and play dress up.
Like, they didn't have to wear cowboy clothes on Thunder Junction, but everyone did.
Very cool of the necromancers (2), assassin, demon lord, witch, pirates (2), and little skeleton guy to get all gussied up even on a plane that has only know extraplanar beings
The plane was uninhabited not that long ago, there's no need to hide that you're from somewhere else, it's all for the fashion and flavor and it's great
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Kaervek as illustrated by Cristi Balanescu
With the latest episode of Thunder Junction's magic story, we're introduced to Oko's gang of Outlaws as Annie Flash decides to take him up in his offer. We learn that it was Ashiok who actually hired them to find the vault which is known as Maag Taranau. Akul and the Hellspurs built the town of Tarnation around the vault in an attempt to control it. Okoi was hired to find the keys to the vault.
Anyway, Oko has a larger gang than we thought. Along with Annie and Kellan, there is Rakdos and Vraska, Tinybones and Eriette, Malcolm and Breeches, Gisa and Geralf, and Kaervek and Satoru. A thirteen man gang to break into a vault believed to hold "RAW POWER!" as exclaimed by Breeches.
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My “Shot in the Dark” Prediction for Magic’s Next Year of Story
Wilds of Eldraine
We already know this story, but its contents are worth revisiting in order to have context for the rest of the story. Ashiok has helped Eriette, seemingly the aunt of Rowan and Will and a truly devious witch, prolong the sleep curse that was used to put all the Phyrexians invading Eldraine to sleep. Now, the curse is spreading and the Kindly Lord of the fae, Talion, is enlisting the help of others to correct a mistake they made by brokering a deal with three witches to construct this curse.
Talion enlists Kellan, a half-fae child and one of the main protagonists of the next year of story at least, to defeat the three witches they worked with to construct the curse. Kellan wishes to know who his father is, so he accepts this quest. Meanwhile, Rowan has been deeply traumatized by the loss of her parents during the Phyrexian Invasion, and is slowly descending into a mad lust for power. And not just any power, but the power to change the world around her as she pleases. She hates how Will, a much bigger pacifist than her, is handling the whole situation, and has decided to take matters into her own hands.
Her quest eventually leads her to Eriette, who convinces Rowan to join her so that The Realm can live happily ever after in their dreams forever. After a climactic battle involving Rowan, Will, Eriette, Kellan, and Ashiok, The Realms are saved from the curse of slumber. Eriette is defeated by Kellan and Ruby, a companion Kellan met along the way who assisted him in defeating the various witches in his quest. Will plays as a game of Magic against Rowan, using a Control strategy to survive her Aggro strategy, so that he could stall until he had an opening to force Ashiok to flee by sending a bolt of ice at Ashiok’s chest. Rowan is then forced to flee.
Kellan, having completed his quest, eventually learns that his biological father is Oko, the bastard from the previous Eldraine set that famously turned King Kenrith (and most of Magic) into an elk. He then finds an Omenpath and unknowingly likely leaves Eldraine for a long time, having been transported to a different plane with no easy way to return. It is then implied that Eriette, after being broken out of jail by Ashiok, does the same.
Lost Caverns of Ixalan
Now we get into the realm of speculation as we venture into the next set: Lost Caverns of Ixalan. We know little of this set except that it is a “Race to the Center of the Earth” style of story that will also have us meet various mythical figures from Ixalan’s mythology. However, there are three particular, currently unconfirmed characters I want to speak about appearing in Ixalan, as their presence is either very significant for the remaining story or was hinted at in earlier sets.
Vraska was last seen on Ravnica, recently compleated and sent off by Elesh Norn to do the same to the rest of Ravnica. However, she was defeated by Ral and then mysteriously vanished after having a vision of Jace flash within her mind. Seeing as Ixalan is where Jace and Vraska’s love for each other first blossomed, I believe it is likely the last remains of uncompleated Vraska’s instinctively planeswalked to Ixalan as she was defeated by Ral. Due to the fact that Phyrexian planeswalkers were compleated likely through corrupting their sparks, the loss of her spark could cause Vraska to revert back to her normal form on Ixalan. This is important as she has both a role to play later and a familiar enemy to face.
Azor, the one responsible for the Guildpact system of Ravnica, the creator of the Immortal Sun, and one of few characters who were once planeswalkers still alive to possibly rival Bolas as far as meddling goes, is currently still on Ixalan. However, with the appearance of Omenpaths, Azor has a new route to renew his meddling ways and potentially even return to Ravnica. Well, its a good thing the next set isn’t set on Ravnica yeah?
Finally, Quintorius was last seen on Arcavios defeating the Phyrexians who invaded Strixhaven. At the end of his own quest, Quint sparked. While his role is yet to be seen, a set themed entirely around diving down to uncover the lost history of Ixalan sounds right up Quint’s alley.
Murders at Karlov Manor
Oh would you look at that, the next set actually is on Ravnica. Someone has been murdered at Teysa’s manor, which, for a family most well known for turning into ghosts, isn’t particularly crazy sounding to me personally. However, it’s still a big deal as someone is going to get framed for these murders, and Ravnica is going to need a judge to decide who is guilty. Who could fill that role…
Oh right. I think it’s likely Azor and Vraska return to Ravnica, only for Azor to meddle and attempt to put the blame on those he sees as the most chaotic for Ravnica, being Vraska and our favorite demon…
…Rakdos. Whether they actually did it is meaningless, as this leads to the finale.
Outlaws of Thunder Junction
This is where fates collide. Vraska and Rakdos flee through an Omenpath to the wild west, where they meet Oko and, eventually, Kellan as well. After joining with two other individuals, the “Magnificent Six” will face off against the cruel face of corrupt law, Azor, and change all of their fates forever. Eventually, Azor will be defeated, and likely flee to his other unfinished business partner, Ugin. This leads to the next story arc: the Dragonstorm Arc.
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Eriette of the charmed apple gives me a really good dming idea. Like, what if not just vampires have their supernatural nature revealed in mirrors but all types of magic. Illusions are illuminated in a mirror. Transmutation can sometimes(depending on the spell) also have the original form revealed. Enchanted characters can see the reality of their situation through mirrors, and evocation and conjuration spells are invisible through a mirror image.
Yes this does mean that if you're clever you can make use of invisible fireballs.
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