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#dokucraft
friendly-jester · 3 months
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dokucraft resource pack my beloved 🥰
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starraseeker · 1 year
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Minecraft Build Dive-In: European Palace, V2
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So, earlier I posted a few screenshots of various Minecraft build projects I've done over the years. Let's explore the build shown in the first screenshot I shared: a sprawling palace in the style of late 17th-century/early 18th-century Europe, particularly inspired by Versailles and the Louvre!
First off, this build is huge. Like, I used WorldEdit's block-count tool on it as it was in the screenshots above (with interior only in a very few places), added together all the blocks that were the same material, and made some cubes of the top three materials that roughly matched the number of blocks. Here's what that looked like:
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Like, just those three types of material alone is a staggering volume @.@
Now, on to the juicy details (and more screenshots)!
Like many of my builds, this actually wasn't my first attempt at this concept. That would be this:
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While small, less planned-out, and not done quite as well in my own opinion, this first draft definitely helped solidify a few decisions and techniques, such as on-evens symmetry, the use of diorite as building material, andesite as a contrasting material, and green mansard-style roofs.
The build itself had a long and winding road, with a number of things changing and spontaneous decisions made. The gardens, especially, were a tricky concept; eventually I settled on single-height color-banded flower beds with azalea hedges, after experimenting with various other options and patterns (including hedge labyrinths!). The front radiating hedges were a concept from the beginning, but implementing them actually required me to pull out my calculator and do trigonometry to convert angles to block patterns :P
Unfortunately, as with most of my build projects, this one never got finished. In this case, I found that some fundamental design decisions I'd made at the very start were hamstringing me, and if I wanted to fix them I'd essentially have to start from scratch. So, I started prototyping some concepts for version 3 of this build concept:
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Hopefully I'll be able to get a proper third version going sometime!
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risingsunresistance · 2 years
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Hello,,, was wondering what client and mods you were using? OwO. Your skyblock looks so nice.
i've modified a few of them a bit, but i tried to explain what i did to each one! also a heads up, furfsky only works in 1.8.9 since most people play skyblock in that version anyways, and it's the mod that creates the most visual changes for my screenshots!
resource packs:
-furfsky reborn 1.5 full / rainbow exp bar and signal symbols taken from vanilla tweaks and added in manually with an art program (edited the file icons.png in furfsky)
-clear glass x16 (unmodified)
-dokucraft light 1.8.9 modified to only include the skybox
mods:
*disclaimer: use anything at your own risk, check hypixel to see what features are bannable and what isn't*
-forge 1.8.9 (loads the mods)
-essentials
-skytils
-sk1er's scrollable tooltips
-optifine 1.8.9 HD U m5 (required for furfsky to work)
and here's are the shaders that i've used in most of my posts:
sildur's medium
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xordev's ominous shaders
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plexflexico · 1 year
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I think this looks really pretty and I'm very happy with how it's turning out.
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Here it is in the dark.
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brevium234m · 1 year
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Crude photo of the village I'm working on currently (I can't find the screenshot button for bedrock edition?). Two largest houses I built myself from scratch, one is full of work stations, the other is full of beds. Bunch of the other houses I expanded for extra room to put beds. Building not in this picture that is now in the bottom right area of the village, is the big new library. Since the whole reason I took up the task of fixing the village was so that I could get enchantment books to get mending on my good tools. Also I've begun naming the streets.
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pifaninjatmc · 7 months
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I was going to make a reflection but I decided I liked this by itself
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cult-of-athar · 9 months
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i have so many fun facts about mianite in my head that no one else knows. like how 90 percent of andors skin is just the old steve from the dokucraft resourcepack. have fun
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ghostsbuilds · 2 years
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cozy shit
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Shaders: BSL
Texture packs: dokucraft lite (just the sky), pumpkates variated vanilla flowers
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codgod-moved · 2 years
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i dont rememeber what texture pack it was, maybe dokucraft, that made netherrack look so wet and jelly
absolutely horrid, i love it
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elbowreveal · 2 years
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The dokucraft sky change wasn’t just about fabric, turns out there was some sort of “Incident”??
What was the incident do I need to not use the skybox anymore 😭
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friismcelroy81 · 11 months
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How to Build a Medieval House In Minecraft
Something you may not know about me: I am an avid Minecraft addict. We play Feed The Beast with the boy but we recently switched back to vanilla Minecraft to see if it had any new updates. One of my first vanilla projects was to build a beautiful medieval-style house. It was something I had always wanted.
This medieval Minecraft house is inspired by a home I saw on the internet a few months ago (and I can't find a way to link it). I was in love with it immediately! It was the perfect size to accommodate everything I needed, once I started building it.
When I began playing a few in the past, I would either build multiple structures or use a town as a base my game. Bonfire This house solves all of those issues. NOW IT ALL IS IN ONE PLACE, AND SEXY As all get-out.
I've got another version of this house from the medieval period on the survival game my son and I have been playing with - it took about a day to build in survival. I really suggest doing this one with creativity the time of two hours! :D
This medieval Minecraft house includes:
Full basement with furnaces, lots of chest storage, craft table, anvil space and access to a mining shaft. Main floor with lots of room for chests, plus space for a craft table - Second floor with fully functional enchantment table and room and brewing area for potion The top floor has space for beds and armor stands, as well as an outside balcony to snipe enemies in the morning Optional stable option to keep your dream horses close by This tutorial uses the texture packs Chroma Hills RPG (during building) and Triton Core V2. (for the finished photos) Both are 64x and AWESOME. Dokucraft is a great option for older computers with issues with 64x. It comes in many flavors and looks amazing even at 32x or 16x.
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starraseeker · 1 year
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Oh hey how about some Minecraft build screenshots
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Been a bit since I last really dove into a project (and a very long time since I ever actually properly finished one), but here's an assortment of screenshots of various different Minecraft build projects I've done over the years! In left-right-top-bottom order, we have:
A large palace inspired by Versailles and the Louvre, taking advantage of the then-recently-added copper blocks and azalea bushes
A series of modular cyberpunk-style buildings, with various floor sections that can be copied, stacked, and palette-swapped (using Worldedit) to create a wide array of different buildings using a relatively small number of templates
A large Gothic-style cathedral, surrounded by some (admittedly kinda shit) town buildings using the same material palette
A big art-deco skyscraper, inspired by both the Chrysler Building and the main building of Moscow State University
(Further commentary, and resourcepack links, below the cut!)
Honestly, Minecraft ends up being like, the ideal artistic medium for me. The basic creative act - placing or removing blocks - is incredibly simple, and doesn't take too much fine motor control or delicate touch to pull off. The palette of blocks available is both limited (with each block representing a specific "thing", rather than being abstract like most Legos) and diverse (with a wide array of different "things" being represented, and with a variety of different shapes), allowing for a stimulating mix of creative freedom and creative constraints. There's definitely things that can be frustrating - a 1-meter grid means that a 1-meter-thick wall (gigantic by real-world standards) can only have one appearance on all sides, and the lack of blocks like vertical slabs precludes a number of possibilities for things like slopes - but overall it's nice to dive in and lose myself in the throes of creation.
Now, as you might've noticed, I don't just use straight-vanilla MC. Resourcepacks are super useful for giving a thematic makeover to builds (sometimes to an extreme degree), and there's two I use a lot for various builds. For medieval and generally pre-industrial builds, Dokucraft TSC is my go-to pack: it's got three different flavors, as well as a wide array of mod-support addons and a huge library of community-provided assets free to use for mixing up custom packs (a handful of which I provided myself :3). For sci-fi (particularly cyberpunk) builds, Star Odyssey is my preferred pack - it's got a very visually pleasing style, and has a huge array of custom block & item models as well as robust connected-texture support. Fair warning though, a number of models and textures are a bit broken, and you may need to manually repair configuration files throughout the pack to get some things to work properly.
And of course, can't go without mention the extreme timesaver that is WorldEdit - copy, paste, and fill commands are a builder's best friend :P
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risingsunresistance · 2 years
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eehhhhehhehhehe i love talking about resource packs and shaders >:)
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lairofmusic · 2 years
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My most recent reference sheet of my Minecraft OC/Sona, Keiden Silex.
All info/lore for this lad can be found here; https://toyhou.se/9182403.keiden-silex-minecraft-
Sorrynotsorry for all the watermarks, but I don’t trust the internet enough anymore to post my art without them.
Please do not use, edit, copy, trace or repost my artwork!
Keiden Silex & Most of the Art © Keiden (@lairofmusic​/TheJinxedAngel)
Minecraft © Mojang Studios/Microsoft
Wolf Lineart Base by Makangeni Snarly Wolf Base by TheSodaSmuggler
Designs of both the sword and axe are based on/inspired by the sword and axe textures from Dokucraft High!
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wonyoverse · 3 years
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some parts of my base on @quartzcraft-mc !
Dokucraft Light / BSL Shaders
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noonmutter · 2 years
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Main hallway, bedrooms still on left (master at the end), bathroom on right. It stopped letting me annotate the pictures directly at this point.
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Replaced the top with glass for a view of the full second-floor layout.
I made the Peppercog-Ambroce stead in Minecraft because I was asked about its layout and I couldn’t describe it or bring myself to draw it. Also tumblr wouldn’t let me title this post.
This build isn’t necessarily to scale (at least not on the second floor, all the rooms should feel absolutely enormous) but it gets the basic idea across, which was the layout. I ONLY INTENDED TO DO THE LAYOUT. I SPENT TWO HOURS ON THE KITCHEN. THIS IS NOT WHAT LAYOUTS ARE, BRAIN.
( @pinpep​ @wowrpgamer @valarin-sunstorm )
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